briefing.html\Sbriefing.sqfSAdescription.ext&Sinit.sqf/S`initjipcompatible.sqf4 Debriefing

You are a cheater


Only the most incompetent of players resort to the Endmission cheat.





Mission Accomplished


The saboteurs scored a notable success by ambushing a convoy and raiding a base. Morale amongst the resistance fighters soars as a result and the local population comes forward to provide additional support now that the occupation forces appear vulnerable.





Mission Failed


The resistance fighters have been wiped out.





Mission Failed


The resistance fighters failed to destroy the convoy as ordered.


// tasks task3a = guerilla1 createSimpleTask ["Reach the encampment"]; task3a setSimpleTaskDescription ["Reach the encampment", "Reach the encampment", "Reach the encampment"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = guerilla1 createSimpleTask ["Take out the armour"]; task2a setSimpleTaskDescription ["Take out the armour", "Take out the armour", "Take out the armour"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = guerilla1 createSimpleTask ["Intercept the convoy"]; task1a setSimpleTaskDescription ["Intercept the convoy", "Intercept the convoy", "Intercept the convoy"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task3b = guerilla2 createSimpleTask ["Reach the encampment"]; task3b setSimpleTaskDescription ["Reach the encampment", "Reach the encampment", "Reach the encampment"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = guerilla2 createSimpleTask ["Take out the armour"]; task2b setSimpleTaskDescription ["Take out the armour", "Take out the armour", "Take out the armour"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = guerilla2 createSimpleTask ["Intercept the convoy"]; task1b setSimpleTaskDescription ["Intercept the convoy", "Intercept the convoy", "Intercept the convoy"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task3c = guerilla3 createSimpleTask ["Reach the encampment"]; task3c setSimpleTaskDescription ["Reach the encampment", "Reach the encampment", "Reach the encampment"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = guerilla3 createSimpleTask ["Take out the armour"]; task2c setSimpleTaskDescription ["Take out the armour", "Take out the armour", "Take out the armour"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = guerilla3 createSimpleTask ["Intercept the convoy"]; task1c setSimpleTaskDescription ["Intercept the convoy", "Intercept the convoy", "Intercept the convoy"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task3d = guerilla4 createSimpleTask ["Reach the encampment"]; task3d setSimpleTaskDescription ["Reach the encampment", "Reach the encampment", "Reach the encampment"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = guerilla4 createSimpleTask ["Take out the armour"]; task2d setSimpleTaskDescription ["Take out the armour", "Take out the armour", "Take out the armour"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = guerilla4 createSimpleTask ["Intercept the convoy"]; task1d setSimpleTaskDescription ["Intercept the convoy", "Intercept the convoy", "Intercept the convoy"]; task1d setSimpleTaskDestination markerpos "obj1"; // diary entries guerilla1 createDiaryRecord["Diary", ["Background", " The brutal regime imposed by the Soviet occupation forces on Malden has led to the creation of an active resistance movement aiming to increase the costs of retaining forces on the island to unacceptable levels. By inflicting losses in personnel and materiel the continued presence of a military garrison must be made unsustainable so the occupation forces will need to be withdrawn. As part of the guerilla campaign a team of saboteurs has received orders to conduct an ambush of a Soviet vehicle column and a raid against one of their nearby bases.

A convoy of support vehicles has left the enemy airbase in order to deliver ammunition and other essential supplies to an outpost in the highlands. It will be necessary to destroy all of these transports and their accompanying escorts with command detonated explosives. As the Soviets vary their practice regularly the distance between individual vehicles in the convoy cannot be easily predicted so each of the saboteurs ought to lay their own satchels separately and blow up a specific vehicle once it enters the kill zone to increase chances of success.

The enemy will likely dispatch a quick reaction force to the scene of the ambush, thus depleting the number of personnel on duty at nearby military installations. This should provide an opportunity to raid an enemy base against a reduced opposition by the garrison. Therefore the saboteurs should move out to strike at the Soviet camp in the highlands and ensure the destruction of all the armoured vehicles present. Only when these have been reduced to smouldering heaps of twisted metal are they to withdraw and go back to the resistance encampment. "]]; guerilla1 createDiaryRecord["Diary", ["Enemy", " The Soviet convoy has two supply trucks as well as two escorts. A BTR wheeled armoured personnel carrier is in the lead and an armed light terrain vehicle is bringing up the rear. All of the vehicles must be knocked out in the ambush. There is no specific order issued to wipe out all enemy personnel so the saboteurs can fall back and proceed with their next assignment once they succeed in destroying all of the vehicles in the convoy. A daisy chain of command detonated explosives placed along their route would be the most appropriate manner of ambushing the targets.

As the MTLB armoured personnel carriers experience extensive wear and tear when used on routine activities transport trucks are used instead for everyday tasks. These Urals are however much more cheaply replaced than the tracked vehicles. Unfortunately opportunities to destroy the latter seldom present themselves. Therefore the resistance must blow up the armour in place inside the base as they only occasionally deploy outside the perimeter fence. This can be accomplished either with explosives saved up for this purpose or by battlefield salvage of enemy AT weapons. "]]; guerilla1 createDiaryRecord["Diary", ["Mission", "Saboteurs will ambush the Soviet convoy prior to destroying the enemy armour and withdrawing to the encampment."]]; // diary entries guerilla2 createDiaryRecord["Diary", ["Background", " The brutal regime imposed by the Soviet occupation forces on Malden has led to the creation of an active resistance movement aiming to increase the costs of retaining forces on the island to unacceptable levels. By inflicting losses in personnel and materiel the continued presence of a military garrison must be made unsustainable so the occupation forces will need to be withdrawn. As part of the guerilla campaign a team of saboteurs has received orders to conduct an ambush of a Soviet vehicle column and a raid against one of their nearby bases.

A convoy of support vehicles has left the enemy airbase in order to deliver ammunition and other essential supplies to an outpost in the highlands. It will be necessary to destroy all of these transports and their accompanying escorts with command detonated explosives. As the Soviets vary their practice regularly the distance between individual vehicles in the convoy cannot be easily predicted so each of the saboteurs ought to lay their own satchels separately and blow up a specific vehicle once it enters the kill zone to increase chances of success.

The enemy will likely dispatch a quick reaction force to the scene of the ambush, thus depleting the number of personnel on duty at nearby military installations. This should provide an opportunity to raid an enemy base against a reduced opposition by the garrison. Therefore the saboteurs should move out to strike at the Soviet camp in the highlands and ensure the destruction of all the armoured vehicles present. Only when these have been reduced to smouldering heaps of twisted metal are they to withdraw and go back to the resistance encampment. "]]; guerilla2 createDiaryRecord["Diary", ["Enemy", " The Soviet convoy has two supply trucks as well as two escorts. A BTR wheeled armoured personnel carrier is in the lead and an armed light terrain vehicle is bringing up the rear. All of the vehicles must be knocked out in the ambush. There is no specific order issued to wipe out all enemy personnel so the saboteurs can fall back and proceed with their next assignment once they succeed in destroying all of the vehicles in the convoy. A daisy chain of command detonated explosives placed along their route would be the most appropriate manner of ambushing the targets.

As the MTLB armoured personnel carriers experience extensive wear and tear when used on routine activities transport trucks are used instead for everyday tasks. These Urals are however much more cheaply replaced than the tracked vehicles. Unfortunately opportunities to destroy the latter seldom present themselves. Therefore the resistance must blow up the armour in place inside the base as they only occasionally deploy outside the perimeter fence. This can be accomplished either with explosives saved up for this purpose or by battlefield salvage of enemy AT weapons. "]]; guerilla2 createDiaryRecord["Diary", ["Mission", "Saboteurs will ambush the Soviet convoy prior to destroying the enemy armour and withdrawing to the encampment."]]; // diary entries guerilla3 createDiaryRecord["Diary", ["Background", " The brutal regime imposed by the Soviet occupation forces on Malden has led to the creation of an active resistance movement aiming to increase the costs of retaining forces on the island to unacceptable levels. By inflicting losses in personnel and materiel the continued presence of a military garrison must be made unsustainable so the occupation forces will need to be withdrawn. As part of the guerilla campaign a team of saboteurs has received orders to conduct an ambush of a Soviet vehicle column and a raid against one of their nearby bases.

A convoy of support vehicles has left the enemy airbase in order to deliver ammunition and other essential supplies to an outpost in the highlands. It will be necessary to destroy all of these transports and their accompanying escorts with command detonated explosives. As the Soviets vary their practice regularly the distance between individual vehicles in the convoy cannot be easily predicted so each of the saboteurs ought to lay their own satchels separately and blow up a specific vehicle once it enters the kill zone to increase chances of success.

The enemy will likely dispatch a quick reaction force to the scene of the ambush, thus depleting the number of personnel on duty at nearby military installations. This should provide an opportunity to raid an enemy base against a reduced opposition by the garrison. Therefore the saboteurs should move out to strike at the Soviet camp in the highlands and ensure the destruction of all the armoured vehicles present. Only when these have been reduced to smouldering heaps of twisted metal are they to withdraw and go back to the resistance encampment. "]]; guerilla3 createDiaryRecord["Diary", ["Enemy", " The Soviet convoy has two supply trucks as well as two escorts. A BTR wheeled armoured personnel carrier is in the lead and an armed light terrain vehicle is bringing up the rear. All of the vehicles must be knocked out in the ambush. There is no specific order issued to wipe out all enemy personnel so the saboteurs can fall back and proceed with their next assignment once they succeed in destroying all of the vehicles in the convoy. A daisy chain of command detonated explosives placed along their route would be the most appropriate manner of ambushing the targets.

As the MTLB armoured personnel carriers experience extensive wear and tear when used on routine activities transport trucks are used instead for everyday tasks. These Urals are however much more cheaply replaced than the tracked vehicles. Unfortunately opportunities to destroy the latter seldom present themselves. Therefore the resistance must blow up the armour in place inside the base as they only occasionally deploy outside the perimeter fence. This can be accomplished either with explosives saved up for this purpose or by battlefield salvage of enemy AT weapons. "]]; guerilla3 createDiaryRecord["Diary", ["Mission", "Saboteurs will ambush the Soviet convoy prior to destroying the enemy armour and withdrawing to the encampment."]]; // diary entries guerilla4 createDiaryRecord["Diary", ["Background", " The brutal regime imposed by the Soviet occupation forces on Malden has led to the creation of an active resistance movement aiming to increase the costs of retaining forces on the island to unacceptable levels. By inflicting losses in personnel and materiel the continued presence of a military garrison must be made unsustainable so the occupation forces will need to be withdrawn. As part of the guerilla campaign a team of saboteurs has received orders to conduct an ambush of a Soviet vehicle column and a raid against one of their nearby bases.

A convoy of support vehicles has left the enemy airbase in order to deliver ammunition and other essential supplies to an outpost in the highlands. It will be necessary to destroy all of these transports and their accompanying escorts with command detonated explosives. As the Soviets vary their practice regularly the distance between individual vehicles in the convoy cannot be easily predicted so each of the saboteurs ought to lay their own satchels separately and blow up a specific vehicle once it enters the kill zone to increase chances of success.

The enemy will likely dispatch a quick reaction force to the scene of the ambush, thus depleting the number of personnel on duty at nearby military installations. This should provide an opportunity to raid an enemy base against a reduced opposition by the garrison. Therefore the saboteurs should move out to strike at the Soviet camp in the highlands and ensure the destruction of all the armoured vehicles present. Only when these have been reduced to smouldering heaps of twisted metal are they to withdraw and go back to the resistance encampment. "]]; guerilla4 createDiaryRecord["Diary", ["Enemy", " The Soviet convoy has two supply trucks as well as two escorts. A BTR wheeled armoured personnel carrier is in the lead and an armed light terrain vehicle is bringing up the rear. All of the vehicles must be knocked out in the ambush. There is no specific order issued to wipe out all enemy personnel so the saboteurs can fall back and proceed with their next assignment once they succeed in destroying all of the vehicles in the convoy. A daisy chain of command detonated explosives placed along their route would be the most appropriate manner of ambushing the targets.

As the MTLB armoured personnel carriers experience extensive wear and tear when used on routine activities transport trucks are used instead for everyday tasks. These Urals are however much more cheaply replaced than the tracked vehicles. Unfortunately opportunities to destroy the latter seldom present themselves. Therefore the resistance must blow up the armour in place inside the base as they only occasionally deploy outside the perimeter fence. This can be accomplished either with explosives saved up for this purpose or by battlefield salvage of enemy AT weapons. "]]; guerilla4 createDiaryRecord["Diary", ["Mission", "Saboteurs will ambush the Soviet convoy prior to destroying the enemy armour and withdrawing to the encampment."]];onloadmission="C W R 2 - B L A S T C E L L ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 4; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co04_cwr2_blast_cell_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_RPK {count = 1;}; class cwr2_AKM {count = 1;}; class cwr2_G3A4 {count = 1;}; class cwr2_M1911 {count = 1;}; class cwr2_Ingram {count = 1;}; class cwr2_RPG75 {count = 1;}; }; class Magazines { class cwr2_40Rnd_762x39 {count = 6;}; class cwr2_30Rnd_762x39 {count = 6;}; class cwr2_20Rnd_762x51_NATO {count = 6;}; class cwr2_7Rnd_45ACP {count = 8;}; class cwr2_30Rnd_9x19_Para {count = 4;}; class AK47MortarMag {count = 3;}; class cwr2_RPG75Rocket {count = 3;}; class HandGrenade_East {count = 8;}; class SmokeShell {count = 4;}; };titleText ["C W R 2 - B L A S T C E L L\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_soldiers_fia", "cwr2_abel", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "ca_modules_e_weather", "ca_modules_clouds", "camisc_e", "camisc3", "cwr2_MORPEH", "CWR2Editor_Fences", "cwr2_misc", "CABuildings", "caweapons_ammoboxes", "CAMisc", "CWR2Editor_Structures", "cwr2_AmmoBoxes", "CWR2Editor_MilObjects", "castructures_e_misc_misc_interier" }; addOnsAuto[]= { "cwr2_soldiers_fia", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "ca_modules_e_weather", "ca_modules_clouds", "cwr2_morpeh", "camisc_e", "camisc3", "CWR2Editor_Fences", "cwr2_misc", "CABuildings", "CAMisc", "caweapons_ammoboxes", "CWR2Editor_Structures", "cwr2_AmmoBoxes", "CWR2Editor_MilObjects", "castructures_e_misc_misc_interier", "cwr2_abel" }; randomSeed=586670; class Intel { briefingName="CWR2 - Blast Cell (co04)"; briefingDescription="Definitely not free of charges"; startWeather=0.25; forecastWeather=0.44999999; forecastFog=0.1; month=2; day=12; hour=6; minute=15; }; class Groups { items=40; class Item0 { side="GUER"; class Vehicles { items=4; class Item0 { position[]={5413.7129,333.25095,9300.709}; azimut=30; id=0; side="GUER"; vehicle="cwr2_SoldierG_Saboteur"; player="PLAYER COMMANDER"; leader=1; rank="SERGEANT"; skill=1; text="guerilla1"; init="resistancesquad = group this; resistancesquad setgroupid [""Rosomak"",""Black""]; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""];"; synchronizations[]={6,4,5}; }; class Item1 { position[]={5413.437,333.24173,9296.5488}; azimut=30; id=1; side="GUER"; vehicle="cwr2_SoldierG_Saboteur"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="guerilla2"; init="resistancesquad = group this; resistancesquad setgroupid [""Rosomak"",""Black""]; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""];"; synchronizations[]={6,4,5}; }; class Item2 { position[]={5409.2998,333.86087,9299.9902}; azimut=30; id=2; side="GUER"; vehicle="cwr2_SoldierG_Saboteur"; player="PLAY CDG"; skill=1; text="guerilla3"; init="resistancesquad = group this; resistancesquad setgroupid [""Rosomak"",""Black""]; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""];"; synchronizations[]={6,4,5}; }; class Item3 { position[]={5412.9976,333.32913,9291.8916}; azimut=30; id=3; side="GUER"; vehicle="cwr2_SoldierG_Saboteur"; player="PLAY CDG"; skill=1; text="guerilla4"; init="resistancesquad = group this; resistancesquad setgroupid [""Rosomak"",""Black""]; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""];"; synchronizations[]={6,4,5}; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={5388.3877,336.96411,9291.9277}; id=4; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3}; }; }; }; class Item2 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={5400.5493,335.73849,9279.8369}; id=5; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3}; }; }; }; class Item3 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={5394.3999,336.55859,9285.9268}; id=6; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3}; }; }; }; class Item4 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={5353.4873,346.99203,9246.668}; id=7; side="LOGIC"; vehicle="WeatherParticlesManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this setvariable [""intensity"",1.0]; this setvariable [""particleEffects"",[1,2,3]]; this setvariable [""object"",player];"; }; }; }; class Item5 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={5364.8389,342.98376,9246.667}; id=8; side="LOGIC"; vehicle="BIS_clouds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item6 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={7049.7676,111.7189,9033.1885}; azimut=310; id=103; side="EAST"; vehicle="cwr2_BTR60VMF"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="target1"; }; }; class Waypoints { items=5; class Item0 { position[]={7046.8164,112.34679,9035.4678}; completitionRadius=10; expActiv="target1 setfuel 1; target1 forceSpeed 8.0; convoy_start = 1; publicVariable ""convoy_start""; (leader group player) sidechat ""Let's get the ambush in place. The enemy will arrive within a few minutes."";"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={5372.2041,339.70288,9290.3818}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4890.3589,375.86176,8633.6191}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5016.5918,415.64676,7714.7583}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={5009.3472,414.89975,7677.9092}; expCond="(getDammage target1 < 0.5);"; expActiv="total_failure = 1; publicVariable ""total_failure""; task1a settaskstate ""FAILED""; task1b settaskstate ""FAILED""; task1c settaskstate ""FAILED""; task1d settaskstate ""FAILED""; task2a settaskstate ""FAILED""; task2b settaskstate ""FAILED""; task2c settaskstate ""FAILED""; task2d settaskstate ""FAILED""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; ""1"" ObjStatus ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; }; }; class Item7 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={7057.3545,110.08507,9026.9922}; azimut=310; id=104; side="EAST"; vehicle="cwr2_UralReAmmo_VMF"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="target2"; }; }; class Waypoints { items=5; class Item0 { position[]={7053.9824,110.78605,9029.5205}; completitionRadius=10; expCond="(convoy_start == 1);"; expActiv="target2 setfuel 1; target2 forceSpeed 7.9;"; class Effects { }; timeoutMin=2; timeoutMid=2; timeoutMax=2; showWP="NEVER"; }; class Item1 { position[]={5375.3564,339.00568,9292.21}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4891.0776,375.43716,8637.9014}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5017.6118,415.7023,7718.9072}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={5011.7388,415.18958,7689.9106}; expCond="(getDammage target2 < 0.5);"; expActiv="total_failure = 1; publicVariable ""total_failure""; task1a settaskstate ""FAILED""; task1b settaskstate ""FAILED""; task1c settaskstate ""FAILED""; task1d settaskstate ""FAILED""; task2a settaskstate ""FAILED""; task2b settaskstate ""FAILED""; task2c settaskstate ""FAILED""; task2d settaskstate ""FAILED""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; ""1"" ObjStatus ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; }; }; class Item8 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={7066.3101,108.35738,9019.4453}; azimut=310; id=105; side="EAST"; vehicle="cwr2_UralReAmmo_VMF"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="target3"; }; }; class Waypoints { items=5; class Item0 { position[]={7062.7349,108.94314,9022.2715}; completitionRadius=10; expCond="(convoy_start == 1);"; expActiv="target3 setfuel 1; target3 forceSpeed 7.8;"; class Effects { }; timeoutMin=4; timeoutMid=4; timeoutMax=4; showWP="NEVER"; }; class Item1 { position[]={5378.4229,338.34933,9293.9033}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4891.9731,375.23236,8641.5449}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5018.207,415.74243,7722.1694}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={5013.5981,415.396,7699.6538}; expCond="(getDammage target3 < 0.5);"; expActiv="total_failure = 1; publicVariable ""total_failure""; task1a settaskstate ""FAILED""; task1b settaskstate ""FAILED""; task1c settaskstate ""FAILED""; task1d settaskstate ""FAILED""; task2a settaskstate ""FAILED""; task2b settaskstate ""FAILED""; task2c settaskstate ""FAILED""; task2d settaskstate ""FAILED""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; ""1"" ObjStatus ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; }; }; class Item9 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={7080.7925,106.37884,9007.667}; azimut=310; id=106; side="EAST"; vehicle="cwr2_UAZ_MG_VMF"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="target4"; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; }; class Waypoints { items=5; class Item0 { position[]={7078.1636,106.62041,9009.665}; completitionRadius=10; expCond="(convoy_start == 1);"; expActiv="target4 setfuel 1; target4 forceSpeed 7.7;"; class Effects { }; timeoutMin=7; timeoutMid=7; timeoutMax=7; showWP="NEVER"; }; class Item1 { position[]={5381.4951,337.66293,9296.0488}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4892.9253,374.98361,8645.666}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5018.9351,415.78604,7725.9512}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={5015.5415,415.56195,7709.1704}; expCond="(getDammage target4 < 0.5);"; expActiv="total_failure = 1; publicVariable ""total_failure""; task1a settaskstate ""FAILED""; task1b settaskstate ""FAILED""; task1c settaskstate ""FAILED""; task1d settaskstate ""FAILED""; task2a settaskstate ""FAILED""; task2b settaskstate ""FAILED""; task2c settaskstate ""FAILED""; task2d settaskstate ""FAILED""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; ""1"" ObjStatus ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; }; }; class Item10 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={6204.1162,248.39278,8022.9351}; azimut=225; id=114; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=1; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setCaptive true; this disableAI ""Move""; this setunitpos ""Middle"";"; }; }; }; class Item11 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={7080.4009,113.4184,9064.4268}; id=119; side="EAST"; vehicle="cwr2_OfficerVMF"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo target1;"; }; class Item1 { position[]={7086.6812,111.61458,9056.8945}; id=120; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo target1;"; }; class Item2 { position[]={7075.1924,112.51422,9056.3809}; id=121; side="EAST"; vehicle="cwr2_soldierVMF_GL"; skill=0.2; init="this moveincargo target1;"; }; class Item3 { position[]={7092.3862,109.32339,9049.3711}; id=122; side="EAST"; vehicle="cwr2_SoldierVMF_LAT"; skill=0.2; init="this moveincargo target1; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_RPG7"";"; }; }; }; class Item12 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={7080.9438,109.51762,9040.9863}; id=123; side="EAST"; vehicle="cwr2_OfficerVMF"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo target1;"; }; class Item1 { position[]={7087.2241,107.9393,9033.4541}; id=124; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo target1;"; }; class Item2 { position[]={7075.7354,108.69935,9032.9404}; id=125; side="EAST"; vehicle="cwr2_soldierVMF_GL"; skill=0.2; init="this moveincargo target1;"; }; class Item3 { position[]={7092.9292,106.60932,9025.9307}; id=126; side="EAST"; vehicle="cwr2_SoldierVMF"; skill=0.2; init="this moveincargo target1;"; }; }; }; class Item13 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4984.6284,412.86337,7671.7217}; id=132; side="EAST"; vehicle="cwr2_OfficerVMF"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo ural; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item1 { position[]={4986.728,413.02914,7669.6035}; id=130; side="EAST"; vehicle="cwr2_SoldierVMF_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ural; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item2 { position[]={4983.1089,412.74619,7669.5195}; id=131; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ural; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item3 { position[]={4988.5298,413.20245,7667.3018}; id=129; side="EAST"; vehicle="cwr2_soldierVMF_GL"; skill=0.2; init="this moveincargo ural; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item4 { position[]={4981.9116,412.63483,7667.416}; id=133; side="EAST"; vehicle="cwr2_SoldierVMF_LAT"; skill=0.2; init="this moveincargo ural; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_RPG7""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item5 { position[]={4990.2427,413.38919,7665.0269}; id=127; side="EAST"; vehicle="cwr2_SoldierVMF"; skill=0.2; init="this moveincargo ural; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item6 { position[]={4980.3311,412.40073,7665.0703}; id=128; side="EAST"; vehicle="cwr2_SoldierVMF_ALAT"; skill=0.2; init="this moveincargo ural; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; class Waypoints { items=2; class Item0 { position[]={5361.8657,342.44766,9284.0947}; placement=25; expCond="(resistance_detected == 1);"; class Effects { }; timeoutMid=60; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={5074.999,417.29776,7964.5093}; placement=150; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item14 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4985.1211,412.89294,7661.7896}; id=139; side="EAST"; vehicle="cwr2_OfficerVMF"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo ural; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item1 { position[]={4987.2207,413.27316,7659.6714}; id=137; side="EAST"; vehicle="cwr2_SoldierVMF_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ural; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item2 { position[]={4983.6016,412.89285,7659.5874}; id=138; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ural; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item3 { position[]={4989.0225,413.48056,7657.3696}; id=136; side="EAST"; vehicle="cwr2_soldierVMF_GL"; skill=0.2; init="this moveincargo ural; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item4 { position[]={4982.4043,412.91992,7657.4839}; id=140; side="EAST"; vehicle="cwr2_SoldierVMF_LAT"; skill=0.2; init="this moveincargo ural; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_RPG7""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item5 { position[]={4990.7354,413.6571,7655.0947}; id=134; side="EAST"; vehicle="cwr2_SoldierVMF_Medic_Beret"; skill=0.2; init="this moveincargo ural; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item6 { position[]={4980.8237,412.77594,7655.1382}; id=135; side="EAST"; vehicle="cwr2_SoldierVMF_ALAT"; skill=0.2; init="this moveincargo ural; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; class Waypoints { items=2; class Item0 { position[]={5395.0356,335.42764,9304.2031}; placement=50; expCond="(resistance_detected == 1);"; class Effects { }; timeoutMid=90; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={5199.7085,403.99518,7839.7095}; placement=150; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item15 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5006.5254,414.32071,7657.0601}; azimut=10; id=141; side="EAST"; vehicle="cwr2_UralOpen_VMF"; leader=1; skill=0.2; fuel=0; text="ural"; init="uralD setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; class Waypoints { items=8; class Item0 { position[]={5007.1929,414.43726,7660.979}; completitionRadius=10; expCond="(VictoryCondition1 == 1);"; expActiv="ural setfuel 1;"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item1 { position[]={4893.4424,374.4462,8652.2129}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5298.3013,359.9838,9247.1943}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5321.5664,355.01306,9260.8203}; type="TR UNLOAD"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item4 { position[]={5322.8066,354.69965,9261.4746}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={5326.7393,352.1521,9275.5537}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item6 { position[]={5334.6812,352.11493,9261.5488}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item7 { position[]={5326.752,352.1485,9275.5703}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item16 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={5038.4829,415.67844,7642.0679}; azimut=270; id=142; side="EAST"; vehicle="cwr2_UAZ_MG_VMF"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="uaz"; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; uazG setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""]; uazD setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; class Waypoints { items=2; class Item0 { position[]={5035.4463,415.54507,7642.0449}; completitionRadius=10; combat="COMBAT"; expCond="(resistance_detected == 1);"; expActiv="uaz setfuel 1;"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={5034.0542,415.47134,7642.0835}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item17 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={5070.0269,416.35052,7662.1338}; id=144; side="EAST"; vehicle="cwr2_SoldierVMF_Beret"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +1.85)]; this disableAI ""Move""; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item18 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={5088.7549,416.39835,7621.8398}; azimut=180; id=145; side="EAST"; vehicle="cwr2_SoldierVMF_Beret"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +1.85)]; this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item19 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={5099.6313,416.48001,7651.2964}; azimut=90; id=146; side="EAST"; vehicle="cwr2_SoldierVMF_Beret"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +1.85)]; this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item20 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={5059.2119,416.12231,7632.4478}; azimut=270; id=147; side="EAST"; vehicle="cwr2_SoldierVMF_Beret"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +1.85)]; this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item21 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={5060.9419,416.2403,7660.2437}; azimut=305; id=148; side="EAST"; vehicle="cwr2_soldierVMF_GL"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +7.5)]; this forceSpeed 0; this setunitpos ""Middle""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item22 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={5098.1763,423.32803,7623.5098}; azimut=135; id=149; side="EAST"; vehicle="cwr2_soldierVMF_GL"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +7.5)]; this forceSpeed 0; this setunitpos ""Middle""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item23 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5097.7734,416.49133,7660.3696}; azimut=45; id=150; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +7.5)]; this forceSpeed 0; this setunitpos ""Middle""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item24 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5061.0093,416.13062,7623.3115}; azimut=225; id=151; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +7.5)]; this forceSpeed 0; this setunitpos ""Middle""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item25 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={5060.6816,416.2326,7659.3999}; azimut=270; id=152; side="EAST"; vehicle="cwr2_SoldierVMF_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +7.5)]; this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item26 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={5097.3384,416.42697,7622.646}; azimut=180; id=153; side="EAST"; vehicle="cwr2_OfficerVMF"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +7.5)]; this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item27 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={5060.5986,416.12167,7624.1064}; azimut=270; id=154; side="EAST"; vehicle="cwr2_SoldierVMF"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +7.5)]; this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item28 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={5096.6396,416.48895,7660.7446}; id=155; side="EAST"; vehicle="cwr2_SoldierVMF"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +7.5)]; this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item29 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={5056.3687,416.10092,7645.7212}; azimut=270; id=158; side="EAST"; vehicle="cwr2_SoldierVMF"; leader=1; skill=0.2; init="this setunitpos ""Up""; this forceSpeed 0; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item30 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={5078.2148,416.48663,7648.0625}; azimut=210; id=159; side="EAST"; vehicle="cwr2_SoldierVMF_Medic_Beret"; leader=1; skill=0.2; init="this forceSpeed 0; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item31 { side="EAST"; class Vehicles { items=7; class Item0 { presence=0.50000048; position[]={5073.1138,416.35147,7642.436}; azimut=270; id=160; side="EAST"; vehicle="cwr2_OfficerVMF"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item1 { presence=0.50000048; position[]={5074.3823,416.3689,7643.2495}; azimut=270; id=162; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item2 { presence=0.50000048; position[]={5074.1572,416.36215,7641.0918}; azimut=270; id=161; side="EAST"; vehicle="cwr2_SoldierVMF_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item3 { position[]={5075.9077,416.38214,7644.0264}; azimut=270; id=166; side="EAST"; vehicle="cwr2_soldierVMF_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item4 { position[]={5075.2129,416.37152,7639.8579}; azimut=270; id=167; side="EAST"; vehicle="cwr2_SoldierVMF"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item5 { presence=0.50000048; position[]={5077.4688,416.39078,7644.9224}; azimut=270; id=157; side="EAST"; vehicle="cwr2_SoldierVMF_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_RPG7""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item6 { presence=0.50000048; position[]={5076.1587,416.37344,7638.5581}; azimut=270; id=156; side="EAST"; vehicle="cwr2_SoldierVMF"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; class Waypoints { items=2; class Item0 { position[]={5072.2686,416.34085,7642.4365}; formation="DIAMOND"; expCond="(resistance_detected == 1);"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={5049.8853,415.93549,7642.1313}; placement=5; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item32 { side="EAST"; class Vehicles { items=6; class Item0 { presence=0.50000048; position[]={4961.2646,414.77161,7801.6782}; azimut=270; id=170; side="EAST"; vehicle="cwr2_OfficerVMF"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item1 { presence=0.50000048; position[]={4964.6064,415.04739,7804.3345}; azimut=270; id=163; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item2 { presence=0.50000048; position[]={4964.5283,414.93427,7799.4136}; azimut=270; id=164; side="EAST"; vehicle="cwr2_soldierVMF_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item3 { position[]={4967.9009,415.2774,7806.7949}; azimut=270; id=169; side="EAST"; vehicle="cwr2_SoldierVMF_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_RPG7""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item4 { position[]={4967.2324,415.04132,7797.5752}; azimut=270; id=168; side="EAST"; vehicle="cwr2_SoldierVMF"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item5 { presence=0.50000048; position[]={4970.9434,415.46735,7809.0718}; azimut=270; id=165; side="EAST"; vehicle="cwr2_SoldierVMF_ALAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; class Waypoints { items=5; class Item0 { position[]={5169.2456,409.41153,7800.5884}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={5169.2534,413.45551,7507.7676}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={4900.5703,398.56378,7511.4785}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={4901.1738,408.78903,7801.8306}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={5169.2349,409.39832,7800.7368}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item33 { side="EAST"; class Vehicles { items=6; class Item0 { position[]={5045.0952,348.57977,8665.6387}; id=171; side="EAST"; vehicle="cwr2_SpetsnazVMF_NonHealing"; leader=1; rank="SERGEANT"; skill=1; init="patrol1 = group this; removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={5046.3154,348.19299,8664.1348}; id=174; side="EAST"; vehicle="cwr2_SpetsnazVMF_NonHealing"; rank="SERGEANT"; skill=1; init="patrol1 = group this; removeallweapons this; removebackpack this; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addweapon ""cwr2_SVD_Wood""; this addweapon ""Binocular""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={5044.0898,348.88153,8664.2012}; id=172; side="EAST"; vehicle="cwr2_SpetsnazVMF_NonHealing"; rank="CORPORAL"; skill=0.60000002; init="patrol1 = group this; removeallweapons this; removebackpack this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PKM"";"; }; class Item3 { position[]={5047.5439,347.8031,8662.5293}; id=173; side="EAST"; vehicle="cwr2_SpetsnazVMF_NonHealing"; rank="CORPORAL"; skill=0.60000002; init="patrol1 = group this; removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_AKMS""; this addweapon ""cwr2_RPG7"";"; }; class Item4 { position[]={5042.8218,349.26324,8662.54}; id=175; side="EAST"; vehicle="cwr2_SpetsnazVMF"; rank="CORPORAL"; skill=0.60000002; init="patrol1 = group this; removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKMS""; this addbackpack ""cwr2_MG_Backpack_RU"";"; }; class Item5 { position[]={5048.7275,347.45697,8660.9072}; id=176; side="EAST"; vehicle="cwr2_SpetsnazVMF"; rank="CORPORAL"; skill=0.60000002; init="patrol1 = group this; removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKMS""; this addbackpack ""cwr2_RPG_Backpack_RU"";"; }; }; class Waypoints { items=6; class Item0 { position[]={4700.269,410.65283,8211.6738}; placement=150; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={5449.5649,305.13388,8212.2695}; placement=150; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={5075.519,342.40402,8706.4229}; placement=150; type="SAD"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={4700.2876,410.64639,8211.7461}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4786.98,423.25272,8051.5298}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={4950.3955,410.80783,7716.7388}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item34 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5056.3794,416.10229,7646.998}; azimut=270; id=177; side="EAST"; vehicle="cwr2_SoldierVMF_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +7.5)]; this forceSpeed 0; this setunitpos ""Middle""; this setbehaviour ""Combat""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item35 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={5089.458,416.95187,7631.2681}; id=178; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.5)]; this disableAI ""Move""; this setunitpos ""Middle""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item36 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={7990.9189,32.27523,9909.3213}; azimut=180; id=179; side="EAST"; vehicle="cwr2_Ka32_Attack"; leader=1; lock="UNLOCKED"; rank="LIEUTENANT"; skill=0.60000002; text="kamov"; init="this lockdriver true;"; }; class Item1 { position[]={7995.4102,32.27523,9909.5166}; azimut=180; special="CARGO"; id=189; side="EAST"; vehicle="cwr2_SoldierVMF_Pilot"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=5; class Item0 { position[]={7990.8354,32.27523,9905.5176}; completitionRadius=50; expCond="(resistance_detected == 1);"; expActiv="kamov setfuel 1; kamov flyinheight 60;"; class Effects { }; timeoutMin=300; timeoutMid=390; timeoutMax=480; showWP="NEVER"; }; class Item1 { position[]={5162.2222,414.40857,7734.7285}; type="TR UNLOAD"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item2 { position[]={4825.0723,393.67871,7715.9863}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5325.7627,408.61673,7715.895}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4825.1133,393.68475,7716.001}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item37 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={7950.5942,32.27523,9964.1836}; id=181; side="EAST"; vehicle="cwr2_OfficerVMF"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo kamov;"; }; class Item1 { position[]={7955.4023,32.27523,9957.2637}; id=182; side="EAST"; vehicle="cwr2_SoldierVMF_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo kamov;"; }; class Item2 { position[]={7945.5288,32.27523,9957.0869}; id=186; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo kamov;"; }; class Item3 { position[]={7960.8447,32.27523,9950.248}; id=183; side="EAST"; vehicle="cwr2_soldierVMF_GL"; skill=0.2; init="this moveincargo kamov;"; }; class Item4 { position[]={7940.5425,32.27523,9950.4385}; id=187; side="EAST"; vehicle="cwr2_soldierVMF_GL"; skill=0.2; init="this moveincargo kamov;"; }; class Item5 { position[]={7965.2788,32.27523,9942.8691}; id=184; side="EAST"; vehicle="cwr2_SoldierVMF_LAT"; skill=0.2; init="this moveincargo kamov; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_RPG7"";"; }; class Item6 { position[]={7935.2832,32.27523,9941.9561}; id=188; side="EAST"; vehicle="cwr2_SoldierVMF"; skill=0.2; init="this moveincargo kamov;"; }; class Item7 { position[]={7970.6553,32.27523,9934.5605}; id=185; side="EAST"; vehicle="cwr2_SoldierVMF_ALAT"; skill=0.2; init="this moveincargo kamov;"; }; }; class Waypoints { items=1; class Item0 { position[]={5126.7656,416.11172,7706.0684}; placement=25; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item38 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={5046.7319,415.867,7640.7749}; id=190; side="EAST"; vehicle="cwr2_SoldierVMF_Beret"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; class Waypoints { items=2; class Item0 { position[]={5046.73,415.87344,7642.2104}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={5046.73,415.87326,7642.1685}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item39 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={5082.9282,416.40771,7640.6924}; id=191; side="EAST"; vehicle="cwr2_SoldierVMF_Beret"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; class Waypoints { items=2; class Item0 { position[]={5082.9263,416.41028,7642.1279}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={5082.9263,416.41019,7642.0859}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=107; class Item0 { position[]={5069.6475,416.29105,7630.397}; azimut=180; id=9; side="EMPTY"; vehicle="Land_Barrack2_EP1"; skill=0.60000002; init="this setVectorUp [0,0,1]; this allowDamage false;"; }; class Item1 { position[]={5040.397,415.60745,7626.5137}; azimut=270; id=10; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item2 { position[]={5040.4902,415.78223,7649.377}; azimut=270; id=11; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item3 { position[]={5040.4009,415.55371,7618.3984}; azimut=270; id=12; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item4 { position[]={5045.3208,415.64307,7611.5176}; azimut=225; id=13; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item5 { position[]={5040.6172,415.83865,7657.1094}; azimut=270; id=14; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item6 { position[]={5040.7441,415.88974,7664.5234}; azimut=270; id=15; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item7 { position[]={5042.4678,415.96353,7672.4766}; azimut=315; id=16; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item8 { position[]={5116.0796,416.48163,7626.6289}; azimut=270; id=17; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item9 { position[]={5116.1738,416.6228,7649.4941}; azimut=270; id=18; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item10 { position[]={5116.0845,416.46121,7618.5156}; azimut=270; id=19; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item11 { position[]={5116.3008,416.62976,7657.2266}; azimut=270; id=20; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item12 { position[]={5116.4277,416.52908,7664.6387}; azimut=270; id=21; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item13 { position[]={5049.6943,416.08188,7676.0586}; id=22; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item14 { position[]={5057.4434,416.19916,7675.9883}; id=23; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item15 { position[]={5065.8262,416.30304,7675.918}; id=24; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item16 { position[]={5073.5762,416.37271,7675.918}; id=25; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item17 { position[]={5050.7583,415.79303,7609.6309}; id=26; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item18 { position[]={5058.5063,416.02176,7609.7227}; id=27; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item19 { position[]={5066.8892,416.21008,7609.6523}; id=28; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item20 { position[]={5074.6392,416.33548,7609.6523}; id=29; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item21 { position[]={5088.8374,416.38617,7609.6914}; id=30; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item22 { position[]={5096.5864,416.39438,7609.6211}; id=31; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item23 { position[]={5104.9692,416.41263,7609.5508}; id=32; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item24 { position[]={5112.3774,416.44302,7611.6348}; azimut=315; id=33; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item25 { position[]={5090.5098,416.42422,7676.4531}; id=34; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item26 { position[]={5098.2598,416.45251,7676.3828}; id=35; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item27 { position[]={5106.6416,416.47476,7676.3125}; id=36; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item28 { position[]={5115.4688,416.50787,7672.3242}; azimut=225; id=37; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item29 { position[]={5079.481,416.3736,7630.3384}; azimut=180; id=38; side="EMPTY"; vehicle="Land_Barrack2_EP1"; skill=0.60000002; init="this setVectorUp [0,0,1]; this allowDamage false;"; }; class Item30 { position[]={5090.8872,416.46094,7653.7905}; azimut=180; id=39; side="EMPTY"; vehicle="Land_CamoNetVar_EAST_EP1"; leader=1; skill=0.60000002; init="this allowDamage false; this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.35)]; this setVectorUp [0,0,1];"; }; class Item31 { position[]={5040.4038,415.6636,7634.2969}; azimut=270; id=40; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item32 { position[]={5116.0874,416.49564,7634.416}; azimut=270; id=41; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item33 { position[]={5116.1748,416.50977,7642.2871}; azimut=270; id=42; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item34 { position[]={5088.3916,416.45355,7653.4058}; azimut=180; id=43; side="EMPTY"; vehicle="cwr2_mtlbmVMF"; lock="LOCKED"; skill=0.60000002; text="apc1"; }; class Item35 { position[]={5093.5024,416.46713,7653.3071}; azimut=180; id=44; side="EMPTY"; vehicle="cwr2_mtlbmVMF"; lock="LOCKED"; skill=0.60000002; text="apc2"; }; class Item36 { position[]={5089.1333,416.95358,7630.3208}; azimut=180; id=45; side="EMPTY"; vehicle="Land_Barrack2_EP1"; skill=0.60000002; init="this setVectorUp [0,0,1]; this allowDamage false;"; }; class Item37 { position[]={5058.1978,416.11038,7635.9712}; azimut=90; id=46; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item38 { position[]={5058.1997,416.1676,7653.9678}; azimut=90; id=47; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item39 { position[]={5058.2021,416.14084,7647.9688}; azimut=90; id=48; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item40 { position[]={5058.188,416.08853,7629.9619}; azimut=90; id=49; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item41 { position[]={5058.1904,416.0563,7623.9629}; azimut=90; id=50; side="EMPTY"; vehicle="ED102_WoodWallDamaged"; skill=1; }; class Item42 { position[]={5061.355,416.13345,7620.918}; id=51; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item43 { position[]={5067.3364,416.24054,7620.9087}; id=52; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item44 { position[]={5073.3208,416.32123,7620.9111}; id=53; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item45 { position[]={5079.3145,416.35956,7620.915}; id=54; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item46 { position[]={5085.3179,416.3866,7620.9194}; id=55; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item47 { position[]={5091.3022,416.39981,7620.9219}; id=56; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item48 { position[]={5097.2959,416.42062,7620.9258}; id=57; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item49 { position[]={5100.415,416.4429,7624.002}; azimut=270; id=58; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item50 { position[]={5100.4214,417.00308,7629.978}; azimut=270; id=59; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item51 { position[]={5100.4346,416.99954,7635.9775}; azimut=270; id=60; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item52 { position[]={5100.4409,416.47266,7641.9536}; azimut=270; id=61; side="EMPTY"; vehicle="ED102_WoodWallDamaged"; skill=1; }; class Item53 { position[]={5100.4487,416.47809,7647.9595}; azimut=270; id=62; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item54 { position[]={5100.4551,416.48743,7653.9355}; azimut=270; id=63; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item55 { position[]={5100.4766,416.49832,7659.9507}; azimut=270; id=64; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item56 { position[]={5058.1973,416.18985,7659.9312}; azimut=90; id=65; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item57 { position[]={5061.3599,416.25735,7663.0347}; azimut=180; id=66; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item58 { position[]={5067.3662,416.32455,7663.041}; azimut=180; id=67; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item59 { position[]={5073.3765,416.384,7663.0439}; azimut=180; id=68; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item60 { position[]={5085.2876,423.34833,7663.0396}; azimut=180; id=69; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item61 { position[]={5091.2944,416.47574,7663.0449}; azimut=180; id=70; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item62 { position[]={5097.3037,416.49194,7663.0488}; azimut=180; id=71; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item63 { position[]={5078.1328,416.40598,7653.4126}; azimut=90; id=72; side="EMPTY"; vehicle="cwr2_MASH"; lock="UNLOCKED"; skill=1; }; class Item64 { position[]={5059.061,416.16864,7651.3076}; id=73; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item65 { position[]={5059.1289,416.12057,7632.5249}; id=74; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item66 { position[]={5099.6221,416.4801,7651.3486}; id=75; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item67 { position[]={5099.6357,416.45737,7632.6069}; id=76; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item68 { position[]={5069.8774,416.27481,7621.7275}; azimut=90; id=77; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item69 { position[]={5088.7134,416.39825,7621.7729}; azimut=90; id=78; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item70 { position[]={5068.9399,416.32089,7652.3228}; id=79; side="EMPTY"; vehicle="Land_radar"; skill=1; }; class Item71 { position[]={5066.5347,416.30688,7656.8525}; azimut=90; id=80; side="EMPTY"; vehicle="PowGen_Big"; skill=1; }; class Item72 { position[]={5070.0078,416.3504,7662.1934}; azimut=90; id=81; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item73 { position[]={5088.6406,416.47,7662.1885}; azimut=90; id=82; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item74 { position[]={5056.1699,416.09772,7646.7178}; azimut=90; id=83; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; skill=0.60000002; text="bag2"; init="bag2 attachTo [bag1,[0,1.8,0]]; bag2 setDir 90; bag2 setpos getpos bag2; this allowDamage false; this setVectorUp [0,0,1];"; }; class Item75 { position[]={5056.5459,416.10388,7644.937}; id=84; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; text="bag1"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.025)]; this allowDamage false; this setVectorUp [0,0,1];"; }; class Item76 { presence=0.75000024; position[]={5064.04,416.25006,7649.5249}; azimut=90; id=85; side="EMPTY"; vehicle="cwr2_UAZ_VMF"; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item77 { position[]={5060.3462,416.1839,7646.5596}; azimut=180; id=86; side="EMPTY"; vehicle="Barrels"; skill=1; }; class Item78 { position[]={5062.2393,416.22308,7646.6182}; azimut=180; id=87; side="EMPTY"; vehicle="Barrels"; skill=1; }; class Item79 { position[]={5060.4814,416.17117,7637.4648}; id=88; side="EMPTY"; vehicle="RUOrdnanceBox"; skill=0.60000002; text="aCrate1"; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""AK74MortarMag"",24]"; }; class Item80 { position[]={5090.0122,416.45178,7668.7432}; id=89; side="EMPTY"; vehicle="RUOrdnanceBox"; skill=0.60000002; text="aCrate2"; init="aCrate2 attachTo [aCrate1,[0,0,+0.395]]; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""AK74MortarMag"",24]"; }; class Item81 { position[]={5090.0356,416.44763,7669.9141}; id=90; side="EMPTY"; vehicle="RUOrdnanceBox"; skill=0.60000002; text="aCrate3"; init="aCrate3 attachTo [aCrate1,[0,0,+0.79]]; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""AK74MortarMag"",24]"; }; class Item82 { position[]={5062.5713,416.21942,7636.9912}; azimut=90; id=91; side="EMPTY"; vehicle="RUOrdnanceBox"; skill=0.60000002; text="aCrate4"; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""AK74MortarMag"",24]"; }; class Item83 { position[]={5092.3154,416.45782,7668.7979}; id=92; side="EMPTY"; vehicle="RUOrdnanceBox"; skill=0.60000002; text="aCrate5"; init="aCrate5 attachTo [aCrate4,[0,0,+0.395]]; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""AK74MortarMag"",24]"; }; class Item84 { position[]={5092.2808,416.45367,7669.9229}; id=93; side="EMPTY"; vehicle="RUOrdnanceBox"; skill=0.60000002; text="aCrate6"; init="aCrate6 attachTo [aCrate4,[0,0,+0.79]]; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""AK74MortarMag"",24]"; }; class Item85 { position[]={5079.3662,416.42313,7663.0415}; azimut=180; id=94; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item86 { position[]={5061.2954,416.19687,7639.144}; azimut=180; id=95; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item87 { position[]={5061.2651,416.20132,7644.8228}; id=96; side="EMPTY"; vehicle="ED102_WoodWallDamaged"; skill=1; }; class Item88 { position[]={5061.3589,416.24698,7660.0103}; azimut=270; id=97; side="EMPTY"; vehicle="ED102_WirePlatform"; skill=1; }; class Item89 { position[]={5061.5649,416.14597,7623.4512}; azimut=270; id=98; side="EMPTY"; vehicle="ED102_WirePlatform"; skill=1; }; class Item90 { position[]={5097.2231,416.48959,7660.2061}; azimut=90; id=99; side="EMPTY"; vehicle="ED102_WirePlatform"; skill=1; }; class Item91 { position[]={5097.5093,416.43039,7623.4307}; azimut=90; id=100; side="EMPTY"; vehicle="ED102_WirePlatform"; skill=1; }; class Item92 { position[]={5081.7373,416.3631,7609.7241}; id=101; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item93 { position[]={5081.6934,416.40149,7676.1919}; id=102; side="EMPTY"; vehicle="Fort_RazorWire"; skill=0.60000002; }; class Item94 { position[]={5093.6069,416.4483,7639.6167}; azimut=270; id=107; side="EMPTY"; vehicle="cwr2_mtlbmVMF"; lock="LOCKED"; skill=0.60000002; text="apc3"; }; class Item95 { position[]={5093.6753,416.45667,7644.4629}; azimut=270; id=108; side="EMPTY"; vehicle="cwr2_Ural_VMF"; lock="UNLOCKED"; skill=0.60000002; }; class Item96 { position[]={6199.8149,248.44308,8024.8501}; special="NONE"; id=109; side="EMPTY"; vehicle="Land_A_tent"; skill=0.2; }; class Item97 { position[]={6202.8823,248.4124,8021.1753}; special="NONE"; id=110; side="EMPTY"; vehicle="cwr2_Vysilacka"; skill=0.2; text="radio"; init="radio attachTo [crate,[0,0,0.825]]; radio setDir 90; radio setpos getpos radio;"; }; class Item98 { position[]={6201.4155,248.42525,8022.5166}; azimut=180; special="NONE"; id=111; side="EMPTY"; vehicle="cwr2_FIA_BasicAmmunition"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",6]; this addweaponcargo [""cwr2_AKMS"",1]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",5]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addmagazinecargo [""PipeBomb"",3];"; }; class Item99 { position[]={6201.3882,248.42171,8021.1416}; special="NONE"; id=112; side="EMPTY"; vehicle="ED102_AmmoBoxWest"; skill=0.2; text="crate"; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; class Item100 { position[]={6203.1313,248.39699,8024.7793}; special="NONE"; id=113; side="EMPTY"; vehicle="Land_A_tent"; skill=0.2; }; class Item101 { position[]={6206.1934,248.36978,8021.6616}; azimut=90; special="NONE"; id=115; side="EMPTY"; vehicle="Land_A_tent"; skill=0.2; }; class Item102 { position[]={6202.0879,248.42038,8022.2871}; azimut=90; special="NONE"; id=116; side="EMPTY"; vehicle="ClutterCutter_EP1"; skill=0.2; }; class Item103 { position[]={6201.2065,248.41785,8019.2876}; azimut=270; id=117; side="EMPTY"; vehicle="Land_Fire"; leader=1; skill=0.60000002; text="aCampfire"; }; class Item104 { position[]={6201.0508,248.41907,8019.3755}; azimut=180; id=118; side="EMPTY"; vehicle="Land_Teapot_EP1"; leader=1; lock="LOCKED"; skill=0.2; text="aTeapot"; init="aTeapot attachTo [aCampfire,[0.0,0.0,0.175]];"; }; class Item105 { presence=0.75000024; position[]={5064.2119,416.21506,7629.6289}; id=143; side="EMPTY"; vehicle="cwr2_UAZ_VMF"; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item106 { position[]={5162.3892,414.39932,7734.8179}; azimut=180; id=180; side="EMPTY"; vehicle="HeliHEmpty"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; class Markers { items=4; class Item0 { position[]={5413.6753,333.27017,9300.5313}; name="start"; type="mil_start"; colorName="ColorGreen"; }; class Item1 { position[]={6193.8682,176.61765,9306.2842}; name="obj1"; type="mil_arrow2"; colorName="ColorRed"; a=0.75; b=1.5; angle=270; }; class Item2 { position[]={5082.3643,416.41159,7644.272}; name="obj2"; type="mil_flag"; colorName="ColorRed"; }; class Item3 { position[]={6201.3252,248.42827,8023.4302}; name="obj3"; type="mil_end"; colorName="ColorGreen"; }; }; class Sensors { items=9; class Item0 { position[]={5378.4326,376.75397,7901.5303}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="activateKey ""co04_cwr2_blast_cell_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item1 { position[]={5509.6089,357.81076,7898.5527}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units resistancesquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; ""3"" ObjStatus ""FAILED"";"; class Effects { }; }; class Item2 { position[]={5504.9409,359.54437,7771.0762}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item3 { position[]={5262.1289,415.978,7651.8433}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(getDammage apc1 >= 0.99) AND (getDammage apc2 >= 0.99) AND (getDammage apc3 >= 0.99);"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" objStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; guerilla1 addrating 400; guerilla2 addrating 400; guerilla3 addrating 400; guerilla4 addrating 400; (leader group player) sidechat ""Time to fall back."";"; class Effects { }; }; class Item4 { position[]={5259.9307,422.06967,7777.2681}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(getDammage target1 >= 0.99) AND (getDammage target2 >= 0.99) AND (getDammage target3 >= 0.99) AND (getDammage target4 >= 0.99);"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" objStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; guerilla1 addrating 400; guerilla2 addrating 400; guerilla3 addrating 400; guerilla4 addrating 400; (leader group player) sidechat ""Rosomaci!"";"; class Effects { }; }; class Item5 { position[]={6201.2544,248.42856,8023.3721}; a=25; b=25; activationBy="GUER"; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expCond="this AND (VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" objStatus ""DONE""; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; guerilla1 addrating 400; guerilla2 addrating 400; guerilla3 addrating 400; guerilla4 addrating 400; (leader group player) sidechat ""Time for some breakfast."";"; class Effects { }; }; class Item6 { position[]={5078.0786,416.39389,7645.144}; a=500; b=500; activationBy="GUER"; activationType="EAST D"; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expActiv="resistance_detected = 1; publicVariable ""resistance_detected""; deleteWaypoint [patrol1, 4];"; class Effects { }; }; class Item7 { position[]={5508.5557,364.82108,7652.6289}; timeoutMin=5; timeoutMid=5; timeoutMax=5; interruptable=1; type="END4"; age="UNKNOWN"; expCond="(total_failure == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item8 { position[]={5211.833,413.34402,7772.7441}; a=75; b=75; activationBy="VEHICLE"; interruptable=1; age="UNKNOWN"; idVehicle=179; expActiv="kamov land ""GET OUT"";"; class Effects { }; }; }; }; class Intro { addOns[]= { "cwr2_abel" }; addOnsAuto[]= { "cwr2_abel" }; randomSeed=14537397; class Intel { startWeather=0.25; forecastWeather=0.44999999; forecastFog=0.1; day=5; hour=9; }; }; class OutroWin { addOns[]= { "cwr2_abel" }; addOnsAuto[]= { "cwr2_abel" }; randomSeed=15816596; class Intel { startWeather=0.25; forecastWeather=0.44999999; forecastFog=0.1; day=5; hour=9; }; }; class OutroLoose { addOns[]= { "cwr2_abel" }; addOnsAuto[]= { "cwr2_abel" }; randomSeed=3813170; class Intel { startWeather=0.25; forecastWeather=0.44999999; forecastFog=0.1; day=5; hour=9; }; }; Overview

Resistance action against the occupation forces.

DDGGATCGVA2_GGATCXAMGGATGALFGGATSFFO@  "a#Iw Up/ //L22BCCBCfUTHDTL l4pTv ^hlbSf&S  SS3,3(3 CD3:>!J !1CB11!B"""222BRCdccscBcSBC3CSSCBBBCCDBD CUz":\!DUF2RUZTZ2H/ r/ Lb4.b&"CT80֊0#@+6ަ %D`a@ PARRP"~ "!2R2 /ct1Q"g8ҳ ȱ3T.2 @)9: s&&VT^؀SS3R'! o@%1b_V( >@!8>H/fTIRWnԶи11!KRQRPA 2̱|$111 a(SCQddd dd "\'SG mV0E gFT;Ԇ2ч BAVRsD? ffƚd!6cw%[oS0b3n 8a7Hb?RV/qTPШD@0Rtg з75=dh(oN3W.eJht"6ޣAPcb`b`1RssS1 1"o4`pGhj@SfS.7EFhEu"P.@R2(q#E#744$2"5?93 u5fF?S:/8d2B aܠf3!! R2acaa$03 3f"42|A8<Ÿ֟\eFN"dBzSCbSIJE Qg12.1 13?mV  &8 BS ZRh$0J"pS X8!i3d4 Dd̶g&( J^WSRg, 42 "a 耼0SR1Rba6sad 9STlf//yl02ֱQ$ !!"`? 3@ڰE3 a.%kcb a)& I/;T"_Ꚓ(/_Lĸ4*DPڀ32Ctt2rbbBBbbb ƀ1a޶bTCnavz~/0:  #?;€5(D/PG2`TP1 SsR1RRR1ABQA SB Q # *ad1"B^2"pN-}>Sc`6:x4! ր+0??9Z'.Ҕ,SW.sLg$_8*/?FVV`6,0c_B3<&AS3*1"11b1?Bss42A0c `Sc Gsc$&*02*Xc2"CC#2P+Z߀ f)1@~U֎c4$!*??h ô4eƂ, %2(aF6x\/ J? c8?\s~BCFCPs2cRbrPQPBcb sSBc!CcSP"#2`SC3.F/TƋ+$*4 j)%2;4$ "VBD ??#AvQA&u:d@ D 5VZQ*LtÊ3\DXpCddCR1BbbsR0!RcRQQC!SCP!&`N12?cRf4Ŧ(&,1a&/N"6" H2:Fܱ `! 1ovPk@رڒ&$%t"abyV/f,=~aH3^(&TS2Rbs B1R!!r0R P`B 0sPa`>QH06?CsB `2dxA( /?/>mn(#1idv 6:!" ?j& vDLZaf?8 pVrRSo?hBSttzBR3а41RBP1U14W VQRrddCS|2HJ^ $ވ* `3P`3U U$Q0 d(*2?ʾflQR(d8a" H$  HLSS#?=a7 #SH bR2̂!ֱa 4>S2a bSN v cz^dx`2CJ_-օ> Sسfh ~b| %5! UD20?xڑ1"$#  27%;L488U/b7~ (nb Qᾳ Q@!1QQ:S42ī 0\0^1>R 1 `x`(`2j!HN[#& 3!jhSSʂ1c"# $1D"c?(?QQ`C!*vc#61y fr4/TD |˘ڲb(SSCC~QIbڀҁb@3б!!8!1R2"S10`cSC2|ĔBSBBb%7 SD0o#!Xc RQP12"aH?ϰABaR0a 2A4f "P76x ^g= ^scdCCB!"1Q2s2(ܰQ4Q #3Fa"cQQ0btaa$c{"B0pH/ڸ6 V؁12PQ!b'/R `P"3&Q,d"?oer1Ca#B f"&R>24100ȂgXe^N2)"`?3pP-1`?Qv 2RPB!Bcڱc΁؁cر23bH2J&*4FP `22SB0@/ 99eij o 1$S 2J$?9zPsRRAb` RSL0#D 2<`1@ao!4?ojj'Z#1UbkBS pQ2!!Rs 0BB?1B!޳21!((sڰBހ a >T1!dRY>0 "0 3 vTSVbRl&"00`3" $1TcFc?@? `1 PB0A #BpQs $qS `+5v7D3S/d2 ?YQ!k"<4Cdb!MRX֠@ā! QR  2±*c $s!La@cQS1!^a,3SdaxU%!փ1|#THhL8҄_\B! 2 ?;r221cґR# "RAtRA!AB55S4/?$/.ddd f? x*,cCS SdrtjS!3^1b3`tȲb2BGsT!RP a "`"SRF1F.BR0tPc`+t0SL2Ԡ|S3QQ3 &V!H3dZش h8Td췀?(ca?C 3b1 1tScRЦaؑB1, B("CT3 e?2ƀ0`4?-Qd0k ?"[ö ~SCBa`CSCG3fAB°JRT媰%ŚcR(a abdPnsxsB󩄂FST h+z'U8̲eJ0Ȳ%g* ?=̒PҰơ&Rb0sc!Sb"sTn85o /P"e`$Η Ǡ<$ `PTlC6FQƁQQSQ8caQ"Q2B32!!R2 `RRBRB"dUx)tUTփQZ!0efjidp7/9?:t #R S0 0A{Q21"4aR4r"0Ҡ"6;.@8[?o; T ad&Xc 6j&SSQC aBh "S"$΃S܁QS$4Bg!!a!V+p,eسY4P-f9 J󜓚g,?kSPЖD3ΰ`BtMdP!0A`BRRs3`S2 ;b</tea $[ēCb!=3gC ckC"!2BB2S ԱֱS䮱1c#3aSR0pB RBx$Ra11/>΅Piҏv;g8?`֣3 0ұް@`PP `A!.0baP`$0#32`%9.. b/ b?S11`W4 cTZ6 nTcTB2S2"BRAbIij̱Qڲ (V„4"\Sf1n;R!R`%`0/&*d)r=?2B !!1%1 0R RL0"*&x$dRVx5DQb?^Y73W7=.CcC!SB10 cҀccR# QCPR\4a!d!APȠ2Z 1t_hbD?Yro? ?ĊԀ! Sb 01((`2nP`6\t *Ũ,Ģ?03-tQtRn "0!R1c22Q"Qa08"a11X:@alb0bBt2 PB$/ֳ6` ޳Y*Yx?HVCړ `1 tA2 5Qb.n$b ?2dR /7d1@& 91<ւCx"1R20(`ر񞱔 1ԃP a $$31B1t/_\"/2?!CBQЂ#S @1@P11#:bR "0lcF<=@S?Q5DD bSd D1,YT(1ƶ42@2SavaCB`P޳ı!a ʃ!RS4 $1 a~1G1R^1|_ /a/9?fQC !1c !" 02a.`Q6֠<,.X7$X C 8:cF2"Q 6H?nmz@p!0 ځjQ1 B*0`#Q/e %@>t$ @P?22cD0C@z󆖘>D@'+24bpCCCps3sԳQS a eر6 2&STrt!Wo? $"u*4>o?RRᐁSQ2@ R2$2,0̃#+:(@ h>[??TRڅdb (0>dȌܗ.W !LzTt^aBBc`Sز)78Pc_!1bXcT&0"0BRR1;<<o?0 Њ!AΰQ1 ހ `s 2* 8@g' f hzzW?†d4"B?Ќ3.(øSWtsT0CRгc 6=6AB!aRB1S2a 0$'$ 8%_?  !03aa<Rca0c@B1RD=r@?da޴ `(112$-jֳCւ0302&$4 rB0!c~ R$ #55QcR2KR R.õa 1!\9 8% ;n??7RSBQցAR0cS1R!cb?S1ctc$u 0 f&5 :#@"a4Ե!< 0:XnJcq"R21X TR[ c$*B}S2Rbb*tdS*`7/8þ/xϒ??eıXᐠR!Xԁ`Q1!at ` *@FQ6zT\/@T$b3lSD{Ttd1tS.b㢰سW "f&c"Shr;!"cxa%VPQaaPbSBa#B!07c/?/ Qtb@ @ʰ1 a0$ct (S(Z.dȠdu0 tQdtЅ@C`J3$އ29a"6ȕh"`H~@P00zQR 6(Hah^!B2XQt121#SZ'S o8r?<?bRP!Q ڱPAaY(a cBB#U&Z0B(#"kP.V |$1aRBB2SS _dbF1/?o??1#0!A aB@!`3A S!Tb2A$q&df\!PSPꀕuJ"t `X1Dupf$*`dn 2p 8=z&2R ^@DP|Ᵽ !$"1:QRt!r0GC0@$b 1(%:P!<"3?]+??͹Bưa0ʠ Pa2 a811S0&f$$4pVn BP,c8dCİSd P!!QQ*ur@ 0X x ¼Ɓ". ww ,18$B EBs|PQT3TSd b bQiFa ށTQcQCR~aaŊ3Pڸ!/B#',o_?? aPR RgASc:B!:1cr@ppS7@ _9f ֱ\!R"PDTp! 1S1:`cgtS?]0S12H4AYXZ Rt0S4! `a0@ $ 0(abes@c0豃 |aSCR23&R7~-82S ???/?cQQ1QP RB!cs ցB02`p2q!p5pX/&dRՕ耦Ġ&)aܠb.&j i\5SV?{1ZBB` XQ1Pޱe̳㤱:$13P(a`6* pt0Mv 2d/ d V!/%8@ ?8;P0P6R@ `d 1B(`<`R QТ$0 ځ.!HC,P2=T\ş2Sބf3 2 12 dhWg 1$i2!Rb/1n!S  ,68c& B30(1>7$2bp  @/28_?   aQ`B1sѪT3H"T*3$o8 l(CβQ!2DQT)u3T ,lSR38j94@ ("S[vT1Av  . " !UV; ix".QSd@Q!#̠ue2R 1P*3 dSeЁ ̒b"622А=P'B/R.LZ`R2V dT (aU;?B  f2?!b !!R!0`00 `aJ(#;Z8/jSdʂ#ֈbT!*Bd@Cc53 716c ґarؠR1_q<pB  q26N A֠Έb50 _1|4?=PQS0Q!@PB&``b21Ba a8wҟdbR3C!!(Q dTa*3ttdPT "b A?4,!1R'blѰZ#("¼ʠS Ć>PTJ.1 &1sc2Rs! qx_ "/ 6(>0X ? j0"1# "0a  ,a"@RSPdBS"23SQS"!޴$H2tc, p28(>"sqTNdQ01B͘p17R Abp!QrQRbQ1brrՓsAt H2}b*RRb,bȀR1A10rb1, oABޠ2&6ZP+"( 3d=C~A2e"!&R01b@!Bc2S+dRQ!Q!aQ"a,111,aqD2Lbc c3k.2vU1 EbP\ R !Q 1rA#AQr"P4016! ARFFa1Qb0 \aځAB<1Da%n_SYq._B\"$!h?Pc!1BÀ" s 2@ra6($ acb6ps-S<@*?0B[SRt̀94# Aa &H(a>*2 b `%=.VB3c`sfQ 0A  b0Aa! 1Qb`aQbP2QA`!AA!2@(a801 BBBR1q*R᤺V:`t9%i"8r?*/2W,W?Rc PSS>cc0*0". !0A`cstaN1>BN*SR쀬ز S ` a1ځ@#c1!u"D#1!DJ,c\21l~6a 21SBR|2lQs VPRR100|԰ʁbQb思R `րO1Pd0Q> 0@1J0`2̠*2cj0H20f&V3(W  4C7,o.TX2h?b BĬŔ!ЁBc`$2DsH1A0s@aR2> B o֒W#CQqᑄP0!63`a0a D`NaVZaN1ScC5Cpc?72RbႰtQ" Q ! 0Qb!*QQ!D0br@!!<A >`H@U". spZBprA AD8&"*Y.L*D4b?kQ0HRʱ!c԰ad0@AQ0Qb"N`Rc2c21p$2؟ͼ,@""Rդqڱ̱3P aQT1$a0с6bVZ1!fdScS `#g38 Qa2B`hRv܀ f !P!("1B!!B1pP ,!`A\1BqXqfc411 Q&̂^0^S"P>#L@4 ~B?A Q wRB!QPR(1@"0bDR0Rt~1\`>`sR|ă!t3%t"1ARD@AL6<1@D^1jt`rb;! 3!\!!35 1P01 wd bԀTc0!`P1Kn2p~@Sba𴞐c0 _S vTT ܳ,a*d/&_,U!L%R 4q?Px! 0@@΀` 11! 4.c&1 $R0A(`bcP&xҚ12!蚱걖c 2#QQ؁Qa!&831&BBaT `h2S2#0BcL hQ! 0P!w 31!3Q0 "42$1 !!`EsX x1~ 1rA|!#!4!<1cb!#eր h1201|!C2Rc2B0!D1$3& ZB*?2@?!:PZ0̑A`b0a&a 2S422 Rxro*pB+cr宀Q@΃г5d F "64d v1t `&o?<4@2R`f]Ȃr 1TA!b1AW%a27rF0!h1rt1A1rtd^b@14Ba "T2W< /Bc.0QD?@9ர0P30Q0S`Q00 *aWS_: h?A>R PB0!ұPD 01P!P10"aDFS!Db>& WBs|"p|B3PcBSdQڱ&`0:,14T)d^PPf*cS6Sqc &s6#! Aɒ#Ua 35.#!r `Qhrc6`rcnÌc110"  6 P& ? L"R^trl!8΀x!tʲ@؅Q mAPQ 20bQNB8Z0,r`<ʑb$ᎱOS2 aRRR"ʁ"Bc!pl~`&Afzadt򕒈024B 1H 3faCbS2>B0[21A"!s@hRRhQ1A0&7 >`1AR$b`c`|SĀB0( #bf6 V']"&HTPPR0R0`.Q(2(p112006A:֖ bcr!,PRSJJPC2SSCdV d@qQ"e a1 !( "X>ptt^€4dd|"ĀQ$gBmR2@c.!&FP`@TPdp@F1GBA s1ܠ+j zBSe_5"<ol1@PRsc1bcQ&b812> *1cS4( $b0jSS!R`"`2BSC㪁1 1@tdtdCjpA ȠcC^1tDpVto & qB12b^0'/X?Rs t1As:/$$(j1 b?PQ1s B BƲ0"abs}b tB0&Rs1 p21X2CR5 „ cSc&c3PCTStxDh6a 1c:'2챵c_!nnVT1bP:1Q|16_(c_"_/Nh`aRp bΰSQB`@ cR!_ctHB( qFB` 10q 8"R|lUCCt1pS 3i!` >CC`/:`dJ0#x2%`2&bB`\0[PTB"sB4o 00A ! ȷw./V"ezo!ְQ1Qa `**`4_cS00.a1"A14 0DH@Z12z?Bbxa|"@QH㚃  W2C`Wu`$! CtBVdX`tCCNBBsS PbRd(|/p>11D2'A$(?4`?QҀ QP b; 0&< *ct 8H`s; 2Da BaRppRf~PdzrSvRұaH8#!вp !\0Ё"3"3S"S"TRd^4HDb0qZS1FB S^`bn|/rbѶa18!17$ef&""_BzB?α!քbЁ؁ a&2081 focD a@ 4ALq~F2Q6xx3u3D&@*"0>+"BP1t`ZFF/ !c4A!RAbL A4 nsR1 B'>6؆@/$J4QA? RQ!1Pހ("RH20sҀR%嬈>~a2c^eQaB2BP3)uR0 PbbRR?pdP ЃAQq>"$? Q`QB <΄JP 0c33cRBB0 dr 1R&B1Aab("?da¡? رẁBʑb.bB20cbH:  `@ "`Z 3"0Bܓf0"A1򆁊Sb!RcRB0T,[D\Ѡ0zdBzf|FCTS$B!/Q!F0phauR0cܡ /ޏ $((W*V?lұб ⾰!P!!01>(0tc"`t3q 2* 1`2 d(R~ !T2P3BP BP"!%]HsJr&Bdd"d 9CfBSbԦRRrFhQ`BRs21 ؠ0< F(?oS 5ha@?!@F2lJRsaxa*3c" pEpb0ʒ"Pcrc`Nq$!rHR^RbX!c\B!"22101" 2(L2J´PzaC0atH"BsddOA:>s_ssXt/$ 40BaBAa`JA(@'܄UY9 4B?kRȢXBcBQBްa n,RS 0s0 FP#@0""s| `^`  !%pZRB cXh#7Lccs`cdtCbJ"2MzC>}cAդ0 sTRr/` s^щn1!1`Qa<##(i:i!qHaN?c261@Pp`A *$Q.B&1!221"1c a@`Cblx` `R SEt11"bCap3S41!>3psABR !血BSޠP Qfp4hP< "*ԃ@A"8SQ`?acB'tP1.A B( c&c.R4!L3 3 A0(SV!?etK건ZTStbxl!BCk% ,P!|zaDPdC333dcCB=2R<1AB??`̶ RBȢ΄њA"\!i𢜢Cv(2$&^ b(a ?HȱֱQn@લ `n 1PS*&1sb.0c$Ja 1Q8ޒ~`A`~ QuT`tզQRj5 PZq*"RsRf1T3STfCqP

> b PaFaڀRc,!fp"jJePePp$SdQdS"saA>´t2P"2Ś zU"D _CS1 1`S S8DTeddtu:R` caPvp:" " BàtoA1R 8ЁjB0a0L RBB0cHR2 d`"4$aB&8 2SfpT^cR `a`–Pֲರ12Sа,RV1BS "RC33TdC0CSS`3[.Pd$u첓2 :/ᴠBRȡ!473ap@"Hb!2T %!? :QS豸R 1$"aRAQ*`&e((6 Fb΀.A!>`t*dl x@Hc<5~2QSBc c"C2c溠s"ġAO1B0s1hCTPTC}Dր3Tny\01T`T "TS.1B1b$Ĩ!dp!f̰R&2 > R@(Z!d?!쁔2#ְ   0c @2( Ph 0B hF10.aBPj3a~CCP~s1S!1adbB!SRb!~"`SBX$"{d0TS0PnQatCd\3$Sb`uĤ~QQ1cqѨQ.R3P!b(! aز>B́2bVbp!\5U4P? QА5(PTaA~`cғTഖNQ "p1BCfDZb]Cd"԰cB 11>jA"eQ`1bB$`!QQTtdd610 dBWSd` 0D/W: Pt20paR paT#0O>Q nʲ"SQc<T1*DʰJCpN`a"}RSST^bbQ2!`S5<de:2dP#b`BSBބ T3ҨS2vT?d !@A&BPCBPST6$aчC#" Le e?9 겼@Đ!10 34 1 1.2&tf܁Dزb6 2u𱄱"Ӝ12v0aA+Zb 3յr0bQoaap``6Eu_eeذebR$#SW 022sRx` :=/R& Bĥ ΃C|"b<i<1V#S?k!Q!ȁ@P2LB0@,1ґc0Q ?RRZ0jT#RapP4rPcC.XQVGP"P bTr<2@vuueeud TdڀЃYp"@" c2Sz| ob?lҳ !r[ & UJcSa AB8"VPe`*e?bԱkRr!QRb ֐1>` *st0!*q``F,d!Tds 0׶"uu >CdƱރ̲б&Pzv" @9 "Ta ?X*Qfq5ЀΉ)p L`Cla&?!΁񶱶b!a0RBwbB2cS@  q$!"""C&` Sշb\Bs^cSPS><`dcdƴTPPʁL!! x3?:Cz51?4̰A2c)~WST 40ʁ>d@H>gC `@B9.p? Q3 P*cB@ ArRcas(!. csaВ"ؑb``JsR`@S#dt dcSQ3$&Zt"LrQzOw82>_2CST"?U-Ҵ1BB&Fv@ RP38z@c2?Q?Ab!bR n谄aP1*S!R0@`<2c؁ s00#1&Sj`tSBWRbPSBC0|R"#"1,d? &CCb?ܡS!UDzS& @*FAl`*c:j vpp?0RPBұ༰0z.0!(1Q41r !R c:R ސd"lebIR11nS2`1?tbsvP}R2pBBB) 0R6`)xtddF p?>33` ?`&o./D1.BOn:&HQŠ$b1B $"2?0t #c Q1fP1tB 61Qp01r >1 (1$f11P!>C4d!3d^`10^AR3BA ,`0C2 1qc *Ė$b?3d0?pS"l >p22 mdT0@lP1!Zm,b?i20AQD @Bc9BPc,aCsR,Fa0:`,0Rb`J!Br`tt0 bްpBt0baa1&v0ВѸP>t$ڃ2 /"S1;?? P"*ڂ RC21BB"?@& >$R԰ A`6!?(Ա0 pVftbcv40 62<L0Bs02`1C0nR!!Cx`|P"RxFaSq!:@24>2@tR(e"alP o20PP/ A01!^\pȥ$cBS0ND 8O0h "S4PPc1pB~?Ǫ@B !ހ b`~Rc@a$``R6`30<`.BT<2Q^Dc jLC!ҀlcQ p1,2|&2R`fd!a1wVd1nC_ ObBP/ 1241 ܴB$2sS2bB l3CBD3q? B0PPSdU28Dza?:@Q䀲 lRR 0b5aR B*Bȁ#J`$QB$BN` Jn1 @$@1Z0P0T3 # d,p@&1,R"@hf2<2ڳn4րcR>Ao/sbRB/rx3n?!tCp:5SX?? 0Hrv`2!?1tAڱܰ 0ڱ1pN" ,TsRCQZZp‘SPVg{T`SC%Rƀ3ʀC`003` cZ02s#Bv0бc r4` ư0P4b@ʐPQց!1a8prd0|5;$N@v0`j`xh|Өw|SStu0A/_;S? 81H.ps!B?~RtB ZD0 AJ8.`Al!!\ AbSTz3B 982R?1st0SʀAcT`!A 1`PbjP2lDQΒ^V3tzd>S8L`?sa*2b`nQ pLnP @,r~4CSS,PbP*1&10aHpRb–’ $B`dSSar`B4/F@ @@ooD>//P/oh>4,12?\sR2D8 Q@Bl0"dPTbtP2EP!6PP"L@Qހ bB6ڱ2tB0!2:S^`C""s1Bt@TuF04,#!/ |u0de K0 ARRsRss{P" !!Qpr r!!/b1AQ_b`0dz2Z1ǫP2udTD0"'Z4D": " oB;3@4Ldde>?h1da0tB10Ā,vBfPcԀܱA:wVPr1!="q<TȲ!NcbRpT"p*2fP!4aSC03R2t0d ]g4Ts0StC>aRܱ?2b`0qTuuu  `a(! RAbsr|"!$ #Q!Q!@p"ab,$a/QZAra>Ujzb dWTR0D D*648(VR5X5DBg?]Q8Rtc0c6P5!tSR tRdr!Al ְcQc"k As PPa@>AP f0śC!tr1`,Ruc1PX@v42̳tSh2f`*Pu* TPSc`!c*SS_o P!TdAR!s" 0`:`Rr5C\p*Y &.ʐ 1!Դ(T|1vv}ڒ┊ea)r:VW6P&f4f&BZiL?ctSd!tcĂ!|1R0uc ddfQ,t<`@@P1R"ss^sc6ђ!A\tr r0dz"Qϥ0laPf2~0Ǧ"e!C0/ "" CRdg$Hvu A!RRU`~㴀V̐UֳXRt  #^vS(kbtuv`'QQ1eSq΃,3U.1&8dXeTp@B9d!tdn(!ADQ̰ ds0>R2R"cfPPccRzPbbQ2Rrqr$c0P!`^!Q0`8Bn1s1AJ6g HBlR afdXcf(`E Q3d32&P6 v11sA! 1%3XQI!gp4dnp rRsV3NSQЃ g1 ւ64&f@e'XrHbP.>?iIacЀARX"„! B Fᰱ΁VBtR1HZB0Sh"ΰxC갢tBwr ``*BCcFր4bsWS`A,!`s!f CS0Р0T16S:BC012drT2 6P30vP!AR/Vc`*]rT$LxXlL31T&6 #$" N6XLZXHV?!RA'1P|(rbABcbttt (0`ظPх; tcTBR?Bz.`D  c<D.`dԠ!01S!6Bevd@b5RLq|c /p. S~TB0B2 c$&uR"74TR7tcb~?1dQ tcಀ@1s0al~ AStb 22r1R0[s`affg a8ŕ(Ah|(`1us'Rs"0Q!S "! ڰhtT" P,`h0ȍ0@Q >`SBBh^ 0S`!0` 1>dRsc| /h!`8tx21dj=0v3ꂖV3Uȅ4R4&rǂ~Ae?"dAPQAPҀB.C!PQPRrbPs$ s\`1B`bj`̀!NP}BPWBS@tJRRP1802!@XPF@F`ST 4SD0`3S|`ꨐ03uT ?ARsR3/"8p6Bn!R03S%""A*525 3  ndee?9BPc R !S!bQs1b1dƀ!Pt2sRR1RsaJT.1T1 1cba1 l S||aֳBߵBҰsZR asW2"0Ԁh`0n !BЦPC2C0PT!`S`n1R1FbdB"^!J62V $$"WTgU (?pSct `䀆bl2BBc1j 0s"bbc1B=bsP쀥V^QŔ\PS PVoǴ ~ c*a1 c Lc}TSSxΐ 1B0,dxcp@.au0dS0Ft(C1dcQb `0a ba02q~bA$2??ᒵ ŘQ"QUb`\?|QC!tzf RFc< $cARr6sP`ڀFSRtPdc@0wRQcs}` k260@@`1RQ1slS8ര SCt0R1d2#!RC l@Qct@ 0c`4`u 6%A/d?ܡU 0@"p00/B }~td p:TL`poQ`$ҁv cQ:8>e(rpdj?inQRs (0 ` 1C](116R 1tdtBB|2v] 禀AL2 3udް!lss dst 4, 2Ⱦ Q1R`c$ Dt$ & ހN9 & xS_!t򴧦&2\D "$``pUHتJU>~pT2f12T? 0⁆1STރ41>1cp g262T@ c\ ?ڀ}As@sQC\Q AnPbtR As.PBbXPtu"0Pd`Ppp0Rt 1h0u`tXchAJ౥.2u&0sN0İ~`$ޱY34@1 (u.`t 0 `L`Pc"P!?Vp"QS7" `eC1"NpU<2(^pּН42^T/ptXAp0pRb`ڳ43.S.3.NS*4$q?ƅbTńthBRbAurcb Rb1|RAA?Tb 0b*&Sp nd ns1L`jJ`B|@P怦T΃ʄR[/ .p a  a a b\ Q!Q> CC3pQUpǶpAȚQ63!($2(14F@/f^Uu֠*2Xrk؂T uzpfڀ$3J ,0?c_sȰ SbQ!w12ad!SA0B*c0@a2Q 01cJ`R"B<`X BcJtdt`䀔b00. c~`R0"0$d,0 ` cqu!@V 7" p|P/\dX0Ll<3 2`\z,7& P1003``°vFP0Π2Sֶ3 2 ²2D 5C28 /ްOQp?s1AP>z!R b| R QtB1|rP B>@SrrQu "[S d`QvHseTU"氢Ʋ>Quabx`T\dq, ?P0F!>< ?\HPĀVD6~paVdfcn9 35DPžvuv1\Ж!eL#ㄅQ b $fڱ‚!Ua"3"43WU/VQtA ca?rPKc ` acRAזǐPR^sA8 D0b!CRSubP0spasrxcuq4`ApBQ!ޠ1!6psST@w0@Qt` "+#1"B1FQtn1u?^PD84B3XƁlc%а"S$3嬂(A ʠCv&4%!&ac 0ac)V(/?.`RQR|PrPҜTSP_Qsvn1AATS 0s|" B2C<ΰcpPDcȀadQB0A1"氈cl aGqAv`:qbDuX/h"d 63!QfPڣb QP/^F8% % &&^ztQ吀㚃vf $ȇ ,64SdĴUܲ3cC2$`&f/i S$ vPְpPQBtRQc~!n!R{2B$21tL!r0SΰSC2roa|tD!20^`*`014&!`f0e`jutuc wPbd`t/Y"&HUl`#!@#lþP/ESP'4 eZ581TnT'L3W~u3o\ā-ܷ`܄ 8Q!!2"!12&_cBc2 PsQtsځs0Q;Pr2]AuZ}2"`M΀4!t`dwBva6uVB:0z"0bAnara1"3#b cCXl@sas쁮cPt^t;R`vdƱHceT܀C{tBsq`# R&WCh"!"/2t')LJ$f:FW:8d T 3ʰvlU3$܉~㜵 $%SC 36d!5Q5 f# `/ťbs22ⰮaRb`c2c S aB0뾞S!Rаu8@԰tNXauQdrt`aB`brRsd~`d0 AQP`BL1C$C5Ɣ`X0P`Wdr0t`cc@`At,d:t<(B" r|R$qS4PpU%<'J+2<&$>Š)^ FF?(%bT5~G 6540ֲ2&&ND2"3 /?PPRAAR@ :cQ1}s@QRcށ!sc1dԀR.Rd2Q 0!VtDF 40zUR"t`QQ^`P\啤PdeeRJ QdvЖ1rnz<vX^Y/^gެUtCR ~ ~ 2sB23r.؄žOucK.,]ROD~^B QsrRz `z`lqbsBc@BVBCԽ3b"!@HZSӘN," ~KzO06|z$GtSSCP|b0Bbbrbxlss(`"Bº/& 8n2"ZarS<.&ΆxO_zd[tQ|AqRrr`j&ct R2vZװ"1t!2~rOHBHB|yӔm*~ۀ\~}t.|tRpss0*cp&@@zCjlAtRvArZ|R^EbFiRx}/zxA@n ~p 16s00B> pTT~2GD1MG|~Hzq2t\n+z0!v~AR(0<02024Eڰ#lrX1r|q>pBRRp΀,"R$PArd0~ԂM~ڂɘ~~NSxA4P tsBh~BR `t1Ĥ8`U$``Sq2C\Ā1"v2а4lFxyd71r a|qSRBsSsy"kofdTt|A8`zc܀H3PzsZ4jQ1 B2Ψ@0qB(UVnA!%Z@TCp>?XFq?ZqA~ v{0~ThvVvr16*"j S&@n!sp!0q;R`d0hĂzqa*&:D t 0nxL^Ҁ2S2~@lzsSpQpp2:Ӄ1A c1|l:HȈ!pdTh`CܨztQW"Jvp3TzPbF`81sq`<`Mt!4reCTttutuddZ`N^r~@8`cslq)EAs>zpR2,B>LtqфA~Bt 2nĊa$AwCptt0@~%Q"b!#tzvcsz@@">j hk!frV2R<1cnZxNtx5xƂd pj,.BP>PjAq$rABz@R 0ndV0|$4x%~5є~@ ֢1~g91PbR@V 1 $nc!? Q!rrzBCcR`x`pz QS~]t|1~Ad7B`wz TRxR!,prJEe|zrAt ~AX~$pcv@z@zvS&`:ŀrtxAs  a"P 04 p#~/5~,? |DvAQAhS]cARx@~p0At8pt`ezx1b#AAAAbbrAbb1RARB 1A1cB``~Cx8O ,CBZBT!(eRnc 6xwcȑs^1@jAaQqb|tS7rLhT~R!\P1QAdrr_QRbްsRRb!::Raj$q1r@5~F~/S&ЀCR@"ptssfb̆ЎtS#!Z`l tx zqA挢"a "txbz2vpt200QQbQ0 1Abz001zNz~6pb!2EtGZ.c nS~=AcszBԁtAtt@|qQtApR֘ptp!Bc\  1 !гQ_1 "h"?bSBB` f~HC4~ ;0rAlntu bBclP f^qzpST!R2 AZRArpGO&D?6XA%qSl2DPH|t@քBшьb~ʔdФtC CJrPcAR@1!lтX0$1qBAD!r4  l,䀯H#zq ~ ~&PjRhtBЀLQfA~rtšAѕd!AᒡFDBhp cp!0αd !0pРѶ2RQy.0fA4C@OS p018~ObcBL0cSPPQ|q2qVB`BFC@cL  hfC3@RqQQAs*(0B ~@!~~G~d?zv %Ɯ@ajva1szpsCd SShAZzPQ|p0*qcxtB26 0>S!c? ;QA~jz)8l&OHa22qs1z@`bBĂPTb~3qtCn`uƚv2lC~qz041qC`R(S|Zo0!!ajDQps~Rtt0(Q#q"FذtX@҄i18t 2!!AcBr@J`B! R~ޡZIl BւR!pBcbAÒ&1~uhDvVssZSZsCA4"b( \0Rb*дr0s!l~1;Av@poE$RP0R|c`~RS!AdbȄ\ԑ8@"Bpp')>N>Cp2J2spb1:Ŵ^s1|~|BujAf@0`Q0 zȐ0V桬DS 1,xQR!в0 VhNB" 8.~1RcArPp)OpނRb`  s H$S/!~ѕsRS̰B`:"|*B5 BQ26$BSs@s@p^sB1 ђ~RjQ"Bjr0@ArxQRsA|C1hT 2 a0ذP1.1 P$!Az2vPC|xBP~"B?ִxAJR Nz41rn=|tђubc:)5 rp4±cdւNӔ&T!150ut>dd?dS.@SC@1@8ԸRpR!!pxZn*.6"3SP0n"rAxsdCtb` 1ФܰR1RR1BSdTCCd".Teu&u1<@mB"@ b~I,C sŀ|\rDb AX1wѠ| aEaB2! F@tPSscs!sPCTTdDDSTSRb_,A`B$cSc gn.aA#R0A`!RP1ľA`6dPc!|`QRXB1SץBC|#0dSS@/Ccѓز"4䵐F QH\0pRp`Scby򁚑1@!SLT2{F~*QAtV@V@Ӆ uua^QVx32stBpn8|@3R\x>p2$4z␊@`A v!Csc:paxtCF180d@@n S_edPdh"C+t@pq[^+#bÌܱQ*3&tРZZ!l!~<xF!Ӛ0nұA#zpqb@S|쀖vv0BNtRcSCT1,~*CZNVC>r"v@q~n AqssaX:2SRlCpCo<NA` s22L2 {#2E bBxdr!Q EBxacJ0B@~|d3`U~O~pLR> @fh @cCLCc!zq^oxqL`SQ`BXpD v*vA01RR"@BSi|Xs6NAƐ."T"#kS tbR N1 AQb`xTaS P8028 SBZWdQ 2SҠop92 6PB2d BSA b3rҖAcpur8AAr`R `pk8Vv)C!XOpe“`P;Td32ą!!zptR0&CSc?ttj0Nq"sH`0`@:ʡBarTS|Scd@Xl(ct!hO ^Fdd_cc2dмnux!!tCPbt2bBsJRSp!f@!q1bQ\,trf`qQ8@th(SdVP$2jLрORBCAb0^1 ApQr‚A<„j'd@>A@zpjSBCw 1!c!RoP&d@SR$07Q.QN~Ґ0D$`CSX!!@cnpcc17b0_ct Tؒ`q!cdd0 CQcscdDU RB|p2pTcdu<dBQs[Q0,.?1[ΠZudFVZ#Bh t zR*@Q 1StcfRs"p>:0B6d NAdBPpdT0z6eueTA@s@c`pBP3~R!<?du| jp*1@1 3X+c0BQ2As0 tcc0.1Bssc^@bc |1RH`@BX`zB*`|vud1RszȒp~؞@.ruuP|deeb 2?h=t0tA@ 0fPAфBpR cssqSpsb,dtSwbA"B0R`ؠjS20B<Frut AR!p11 pPB6 82֬p0"teAh16݅T@tt4St 1tods^t(1s tn@0"@Bdp4u`#XȡA2t:` 8aP @AsXLDDA/"1pq,(;!BX RBG$Fc!8tP SUs`sBPP!0t` 2T !0@S{uPt!SȠ<0q|p10lRdJĄ6tҰ 00x"9Nv|B?XT(׾ـ܀DtsQ`hЕSXB P$0tbq*|pRTt,01VRr@f|~@DǤ@vt0  2΢,~v wԨ eBꀹpCXpDPfф:pQS؁c$^S`,1c6RPnqPARRs@ d0~D!@(pq ~$aA0 41vxІz |Au1h 66SwrbZvPfl *p* `]܀du T@$f4abJ1:-tt<&|C pvA$\uzQpr ..2b@< ҆v|\h2C .~@hVt%DCtґ@"Ѐ܀S r@RsP 0lЎЃ r@TPЃ"0ppdڰ΂P!ttHQvcev`Fpq ~&.TѮS аPRCԄLT\܅t #`QT 4DzB;T~"2Bb|NZчb `p`.qB qQ<0bq ځJ*Rpucrqxc^#xypdTֻ.%&L٢NPXhs\vZq2BV33~ hRR$pPcуҰuga*FCFA `qQYrEvE3/ A.p@ S4pA`sx1ʀ1`p^(tf:a8aBRcb@AC@B:R SQbVB41dR`"n "". @ 3PRb6l h 9~00~ w rP`0"""22C!3CDN!T!!1!!1BB222V hpD V NB2DDDTC $ .L22BRccSCCSrvB>12H! bLU z1RR<SCV #c !6! $#T!St S@ P#L!1B RBSS C*"#@X"4)@%BRb R|S1p10J+~"x4t&zB5 7 CBsrRSc`B CC@/NK! j#z '&(8 ,8dxbRRbccCcc2^x@FW9@#<'23T%jܾ 4dt ssRbr߃sc?sBDUdHTHPRQ:Q@)U5(7tsxcScb`Z`tR`|Pg#C~@+DSlABsS'2"6"*00sp z@< K\46dB"PHcW0030cRP@2B/ؠ 3DH&dtAt05r&!NWc11`0 f#030CIgthDT0: / y`\QS ~@f)7t֫ƸPpBc82sb RB@$1a1B#tHstv`xap1c~1AQsA 1Q11Ps! "<cAL``cH9.q$!tFpDT@pz !bbAb 01p VR~@RbB(R΀r4!րD!t܀ؘLRP! :P@P~0B2`X*Oh@Y8Q`G!0B"LQI~b c@r005P~1S2THBs2 BBP4Rs  c Zf`S,2!0t'fZ!֐ʀ4`~or11A12RĞp! #3D&aP5ss/&@R!CtCtt2֐AcsSľ0A0bT<cyA11@q`$0tS~|sAVQ"BA\P8>:AFR KB* 8Zq`Bs`bH"qR@/J0#e~;1Bc.Pj`cc10hr`PMZpsabȒ)5̀c~A|ƒR1!2Su0d0d`Cd01qRB@?lrbf0~tѸh s! sbcBtT|0ؐdb>P h" 6A* Uy1t~2ruudQ’Ca Fɒ@@Q~y`cccScª^S"r tvB$6Xk>PAĒ2^.h*Rs$eR/@@/08rs1l 4r2r5!. 0USQ~J!` еH&&A !"8@l0q"!223CwCDC3C &*12BRCCC3.2t L""`!^CTGTDTD |"1R?RcS`b\233b&`3|bC`TJ3RbRSC``rj^&dcbbssPX& `Bx~` CsߤB z~!"~`BBRS $>CSSRZRs2;!N!!(   1BA$"`<""X CR`sBT`1`^ttd!2R`"``1"1 !1"Sc`! sQ` `11A$HBfc"^s1srrAp!!`3B^`ARZŞ@ sb!1;s0b`  A  Bźt Bsscb!1 `` BRB1sř`rT ?1` h@ `01 b~B"sR2sCcb`B "`#~`0Rst2Sϔ^ "/@!1|4BaRP11!Q`AR` !!aB!&P&a1Px11`t SR2SB\tc0sSCdb^0ssztTaBbtcc_Sc tx1S$@dt:SuT`bstRL btCuedT qSttcs~@lS2dt^C|u0eQbb`"!od`ͅVXuvS@Te^RpCq2tctcu SSBSdddCC?2"2 22CC32@  22CDCCDC32BSC32"0Č.T8SbcSp0.0BB^20.CscZ\^!`1ABn2dSy2<0R!*0!cC2Rsb0 AA11cRRBbR1`cBsR10 1`!Bcc>C!T2!^BBAS&!srscbcttctcdcuRtBvudlctdt8dttu2u?u" 2TCTCCSCC322dB2CS2"!1dA1sRrb!cssbchScSSt TT c8tytzdydyuzTxzzCuTwCu,2CSsc2AsbR!ccdtTH7-nMY8̾tz"v