briefing.htmlSbriefing.sqfAS.description.ext-Sinit.sqfnSbinitjipcompatible.sqf4 Debriefing

You have attempted to cheat


Only persons lacking character resort to use of the Endmission cheat. Shame on you!





Mission Accomplished


The Rangers succeeded in tracking down and destroying the Stinger missiles. This ensures that these weapons will not be used for nefarious purposes.





Mission Failed


The Rangers have been wiped out.


// tasks task3a = bravo1 createSimpleTask ["Return to base"]; task3a setSimpleTaskDescription ["Return to base", "Return to base", "Return to base"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = bravo1 createSimpleTask ["Destroy caches"]; task2a setSimpleTaskDescription ["Destroy caches", "Destroy caches", "Destroy caches"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = bravo1 createSimpleTask ["Obtain intelligence"]; task1a setSimpleTaskDescription ["Obtain intelligence", "Obtain intelligence", "Obtain intelligence"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task3b = bravo2 createSimpleTask ["Return to base"]; task3b setSimpleTaskDescription ["Return to base", "Return to base", "Return to base"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = bravo2 createSimpleTask ["Destroy caches"]; task2b setSimpleTaskDescription ["Destroy caches", "Destroy caches", "Destroy caches"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = bravo2 createSimpleTask ["Obtain intelligence"]; task1b setSimpleTaskDescription ["Obtain intelligence", "Obtain intelligence", "Obtain intelligence"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task3c = bravo3 createSimpleTask ["Return to base"]; task3c setSimpleTaskDescription ["Return to base", "Return to base", "Return to base"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = bravo3 createSimpleTask ["Destroy caches"]; task2c setSimpleTaskDescription ["Destroy caches", "Destroy caches", "Destroy caches"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = bravo3 createSimpleTask ["Obtain intelligence"]; task1c setSimpleTaskDescription ["Obtain intelligence", "Obtain intelligence", "Obtain intelligence"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task3d = bravo4 createSimpleTask ["Return to base"]; task3d setSimpleTaskDescription ["Return to base", "Return to base", "Return to base"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = bravo4 createSimpleTask ["Destroy caches"]; task2d setSimpleTaskDescription ["Destroy caches", "Destroy caches", "Destroy caches"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = bravo4 createSimpleTask ["Obtain intelligence"]; task1d setSimpleTaskDescription ["Obtain intelligence", "Obtain intelligence", "Obtain intelligence"]; task1d setSimpleTaskDestination markerpos "obj1"; // diary entries bravo1 createDiaryRecord["Diary", ["Background", " During the war the Central Intelligence Agency provided Stinger missiles to a number of paramilitary groups fighting the Soviet occupation forces with the understanding that any weapons still in the inventory would be bought back once the enemy completed his withdrawal. However some groups have failed to honour the agreement after the end of the conflict and kept a number of launchers back. It is feared that some of these Stingers may be sold on to terrorist organisations. To prevent this from happening a team of Rangers is to track down and destroy any caches.

It is expected that the leadership of the paramilitaries keeps tabs on the whereabouts of these precious assets, which makes their headquarters a valuable source of actionable intelligence. To avoid the opposing forces from moving the Stingers to alternative locations the Rangers are to take immediate action and ensure the destruction of the caches before falling back to the starting location. A jeep with heavy machinegun and a motorcycle have been made available to cover ground quickly, but while improving mobility these could also act as bullet magnets. "]]; bravo1 createDiaryRecord["Diary", ["Enemy", " The paramilitaries are equipped with a variety of small arms of both Eastern - and Western bloc design and manufacture. They have several dozen fighters active in the area, but these are spread out in penny packets. This should allow the Rangers to hit them hard and be gone before any help shows up.

Although the paramilitaries largely field light infantry some Soviet armour abandoned in the withdrawal has been restored to running order. This should be given a wide berth as the onboard armament could deal out a hefty punch, but some LAW launchers have been stowed in the jeep to defeat an armoured vehicle. "]]; bravo1 createDiaryRecord["Diary", ["Mission", "Bravo will obtain actionable intelligence that will allow the callsign to destroy Stinger caches before returning to base."]]; // diary entries bravo2 createDiaryRecord["Diary", ["Background", " During the war the Central Intelligence Agency provided Stinger missiles to a number of paramilitary groups fighting the Soviet occupation forces with the understanding that any weapons still in the inventory would be bought back once the enemy completed his withdrawal. However some groups have failed to honour the agreement after the end of the conflict and kept a number of launchers back. It is feared that some of these Stingers may be sold on to terrorist organisations. To prevent this from happening a team of Rangers is to track down and destroy any caches.

It is expected that the leadership of the paramilitaries keeps tabs on the whereabouts of these precious assets, which makes their headquarters a valuable source of actionable intelligence. To avoid the opposing forces from moving the Stingers to alternative locations the Rangers are to take immediate action and ensure the destruction of the caches before falling back to the starting location. A jeep with heavy machinegun and a motorcycle have been made available to cover ground quickly, but while improving mobility these could also act as bullet magnets. "]]; bravo2 createDiaryRecord["Diary", ["Enemy", " The paramilitaries are equipped with a variety of small arms of both Eastern - and Western bloc design and manufacture. They have several dozen fighters active in the area, but these are spread out in penny packets. This should allow the Rangers to hit them hard and be gone before any help shows up.

Although the paramilitaries largely field light infantry some Soviet armour abandoned in the withdrawal has been restored to running order. This should be given a wide berth as the onboard armament could deal out a hefty punch, but some LAW launchers have been stowed in the jeep to defeat an armoured vehicle. "]]; bravo2 createDiaryRecord["Diary", ["Mission", "Bravo will obtain actionable intelligence that will allow the callsign to destroy Stinger caches before returning to base."]]; // diary entries bravo3 createDiaryRecord["Diary", ["Background", " During the war the Central Intelligence Agency provided Stinger missiles to a number of paramilitary groups fighting the Soviet occupation forces with the understanding that any weapons still in the inventory would be bought back once the enemy completed his withdrawal. However some groups have failed to honour the agreement after the end of the conflict and kept a number of launchers back. It is feared that some of these Stingers may be sold on to terrorist organisations. To prevent this from happening a team of Rangers is to track down and destroy any caches.

It is expected that the leadership of the paramilitaries keeps tabs on the whereabouts of these precious assets, which makes their headquarters a valuable source of actionable intelligence. To avoid the opposing forces from moving the Stingers to alternative locations the Rangers are to take immediate action and ensure the destruction of the caches before falling back to the starting location. A jeep with heavy machinegun and a motorcycle have been made available to cover ground quickly, but while improving mobility these could also act as bullet magnets. "]]; bravo3 createDiaryRecord["Diary", ["Enemy", " The paramilitaries are equipped with a variety of small arms of both Eastern - and Western bloc design and manufacture. They have several dozen fighters active in the area, but these are spread out in penny packets. This should allow the Rangers to hit them hard and be gone before any help shows up.

Although the paramilitaries largely field light infantry some Soviet armour abandoned in the withdrawal has been restored to running order. This should be given a wide berth as the onboard armament could deal out a hefty punch, but some LAW launchers have been stowed in the jeep to defeat an armoured vehicle. "]]; bravo3 createDiaryRecord["Diary", ["Mission", "Bravo will obtain actionable intelligence that will allow the callsign to destroy Stinger caches before returning to base."]]; // diary entries bravo4 createDiaryRecord["Diary", ["Background", " During the war the Central Intelligence Agency provided Stinger missiles to a number of paramilitary groups fighting the Soviet occupation forces with the understanding that any weapons still in the inventory would be bought back once the enemy completed his withdrawal. However some groups have failed to honour the agreement after the end of the conflict and kept a number of launchers back. It is feared that some of these Stingers may be sold on to terrorist organisations. To prevent this from happening a team of Rangers is to track down and destroy any caches.

It is expected that the leadership of the paramilitaries keeps tabs on the whereabouts of these precious assets, which makes their headquarters a valuable source of actionable intelligence. To avoid the opposing forces from moving the Stingers to alternative locations the Rangers are to take immediate action and ensure the destruction of the caches before falling back to the starting location. A jeep with heavy machinegun and a motorcycle have been made available to cover ground quickly, but while improving mobility these could also act as bullet magnets. "]]; bravo4 createDiaryRecord["Diary", ["Enemy", " The paramilitaries are equipped with a variety of small arms of both Eastern - and Western bloc design and manufacture. They have several dozen fighters active in the area, but these are spread out in penny packets. This should allow the Rangers to hit them hard and be gone before any help shows up.

Although the paramilitaries largely field light infantry some Soviet armour abandoned in the withdrawal has been restored to running order. This should be given a wide berth as the onboard armament could deal out a hefty punch, but some LAW launchers have been stowed in the jeep to defeat an armoured vehicle. "]]; bravo4 createDiaryRecord["Diary", ["Mission", "Bravo will obtain actionable intelligence that will allow the callsign to destroy Stinger caches before returning to base."]];onloadmission="C W R 2 - L O A N R A N G E R ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 4; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co04_cwr2_loan_ranger_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_MP5SD6 {count = 1;}; class cwr2_XM177E2 {count = 1;}; class cwr2_M14 {count = 1;}; class Binocular {count = 1;}; class cwr2_M9 {count = 1;}; }; class Magazines { class cwr2_30Rnd_9x19_MP5_SD {count = 12;}; class cwr2_30Rnd_556x45_NATO {count = 12;}; class cwr2_20Rnd_762x51_NoTracer {count = 12;}; class cwr2_15Rnd_9x19_Para {count = 8;}; class 1Rnd_HE_M203 {count = 8;}; class HandGrenade_West {count = 8;}; class SmokeShell {count = 8;}; class PipeBomb {count = 3;}; };titleText ["C W R 2 - L O A N R A N G E R\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_soldiers_usa", "cwr2_david", "cwr2_Jeeps", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "CAWheeled3_M1030", "ca_modules_e_weather", "ca_modules_clouds", "cwr2_AmmoBoxes", "cwr2_V3S", "cwr2_Soldiers_FIA", "caweapons_ammoboxes", "cwr2_misc", "CWR2Editor_Furn", "camisc3", "camisc_e", "cwr2_Civilians", "cwr2_BMP1", "cwr2_BMP2", "cwr2_UAZ" }; addOnsAuto[]= { "cwr2_soldiers_usa", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "ca_modules_e_weather", "ca_modules_clouds", "cwr2_Soldiers_FIA", "cwr2_Civilians", "cwr2_BMP1", "cwr2_BMP2", "cwr2_Jeeps", "CAWheeled3_M1030", "cwr2_AmmoBoxes", "cwr2_V3S", "caweapons_ammoboxes", "cwr2_misc", "CWR2Editor_Furn", "camisc3", "camisc_e", "cwr2_UAZ", "cwr2_david" }; randomSeed=4611063; class Intel { briefingName="CWR2 - Loan Ranger (co04)"; briefingDescription="Deny Stingers to the militia"; resistanceWest=0; startWeather=1; startFog=0.40001172; forecastWeather=1; forecastFog=0.53334898; month=10; day=15; hour=5; minute=45; }; class Groups { items=72; class Item0 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={2693.4314,11.918612,334.43604}; id=0; side="WEST"; vehicle="cwr2_Ranger_Assault_DMR"; player="PLAYER COMMANDER"; leader=1; rank="SERGEANT"; skill=1; text="bravo1"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""];"; synchronizations[]={7,5,6}; }; class Item1 { position[]={2698.3435,11.918612,330.40723}; id=1; side="WEST"; vehicle="cwr2_Ranger_Assault_GL"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="bravo2"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""];"; synchronizations[]={7,5,6}; }; class Item2 { position[]={2689.6682,11.918612,330.35815}; id=2; side="WEST"; vehicle="cwr2_Ranger_Assault_GL"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="bravo3"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""];"; synchronizations[]={7,5,6}; }; class Item3 { position[]={2702.2468,11.918612,327.12646}; id=3; side="WEST"; vehicle="cwr2_Ranger_Assault_MED"; player="PLAY CDG"; skill=1; text="bravo4"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""];"; synchronizations[]={7,5,6}; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2684.2498,11.918612,310.4585}; id=5; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3}; }; }; }; class Item2 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2700.7922,11.918612,310.67529}; id=6; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={6,0,1,2,3}; }; }; }; class Item3 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2692.5271,11.918612,310.53589}; id=7; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3}; }; }; }; class Item4 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2847.3015,8.8413239,137.0249}; id=9; side="LOGIC"; vehicle="WeatherParticlesManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this setvariable [""intensity"",1.0]; this setvariable [""particleEffects"",[1,2,3]]; this setvariable [""object"",player];"; }; }; }; class Item5 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2858.6531,8.2431231,137.02441}; id=10; side="LOGIC"; vehicle="BIS_clouds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item6 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2696.6912,14.111403,897.64233}; azimut=270; id=37; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.25)]; this setVectorUp [0,0,1]; this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; }; }; class Item7 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2697.8779,13.439214,894.48315}; azimut=330; id=38; side="GUER"; vehicle="cwr2_CommanderG"; leader=1; rank="LIEUTENANT"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.25)]; this setVectorUp [0,0,1]; this forceSpeed 0; this setunitpos ""Up""; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; }; }; class Item8 { side="GUER"; class Vehicles { items=3; class Item0 { position[]={3070.5791,6.6411009,1686.4248}; id=41; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={3074.4082,6.5730076,1679.5764}; id=109; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item2 { position[]={3065.0176,6.0176096,1679.5371}; id=150; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={3050.105,6.2927704,1697.8047}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={3050.0601,6.2866321,1697.7341}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item9 { side="GUER"; class Vehicles { items=6; class Item0 { presence=0.75000024; position[]={2597.8667,8.6150723,1006.5764}; id=42; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.50000048; position[]={2602.2539,8.5855255,1000.7063}; id=54; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item2 { position[]={2593.8457,8.7772703,1000.4001}; id=61; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item3 { presence=0.75000024; position[]={2606.6943,8.3561735,994.96924}; id=88; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item4 { presence=0.50000048; position[]={2589.9922,8.8009729,995.47998}; id=99; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item5 { presence=0.50000048; position[]={2610.9287,8.1175833,988.12476}; id=84; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=4; class Item0 { position[]={2792.7949,6.877914,1050.7229}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={2716.3652,7.8252964,732.79395}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={2436.821,14.918129,970.22388}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={2792.5786,6.8815284,1050.8687}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="GUER"; class Vehicles { items=6; class Item0 { presence=0.75000024; position[]={2326.6636,18.5466,455.43701}; id=43; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.50000048; position[]={2329.4995,18.288639,451.29492}; id=49; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { position[]={2324.2837,18.498161,451.85034}; id=56; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item3 { presence=0.75000024; position[]={2332.1628,18.085293,447.46216}; id=92; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item4 { presence=0.50000048; position[]={2321.4971,18.461538,447.79517}; id=59; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item5 { presence=0.50000048; position[]={2335.0054,17.985611,443.22217}; id=104; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=3; class Item0 { position[]={2326.6626,18.576946,456.68726}; formation="DIAMOND"; expActiv="""macguffin1_marker"" setmarkerpos getpos macguffin1; ""macguffin2_marker"" setmarkerpos getpos macguffin2; ""macguffin3_marker"" setmarkerpos getpos macguffin3; ""macguffin4_marker"" setmarkerpos getpos macguffin4;"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={2326.6721,18.587845,458.02197}; formation="DIAMOND"; expCond="(VictoryCondition1 == 1);"; class Effects { }; timeoutMid=60; timeoutMax=120; showWP="NEVER"; }; class Item2 { position[]={2326.7656,18.6012,461.00439}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="GUER"; class Vehicles { items=3; class Item0 { presence=0.50000048; position[]={3740.1892,28.998888,610.1604}; id=44; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.75000024; position[]={3745.3708,28.998888,602.38965}; id=78; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item2 { presence=0.50000048; position[]={3734.7654,28.998888,603.16309}; id=105; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; }; class Waypoints { items=2; class Item0 { position[]={3740.2793,28.998888,613.60767}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={3740.2793,28.998888,613.69385}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="GUER"; class Vehicles { items=4; class Item0 { position[]={1437.5925,100.00047,54.923096}; id=45; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={1440.0195,99.303841,51.779541}; id=50; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { position[]={1435.4744,99.954575,51.698914}; id=114; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this moveincargo bmp; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item3 { position[]={1442.7871,98.448074,48.532227}; id=116; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="this moveincargo bmp; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; }; class Waypoints { items=5; class Item0 { position[]={2668.4558,9.9127655,496.198}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={2701.1775,9.9069443,495.52368}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={2836.7,6.29217,526.21948}; placement=25; type="SAD"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={2801.1018,9.889472,410.95898}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={2701.0886,9.9069443,495.7395}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2917.3071,25.860617,2287.2676}; azimut=165; id=46; side="GUER"; vehicle="cwr2_SoldierG_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 4); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat""; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; }; }; class Item14 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2645.854,17.361425,1804.5098}; azimut=180; id=47; side="GUER"; vehicle="cwr2_SoldierG_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 15); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; }; }; class Item15 { side="GUER"; class Vehicles { items=4; class Item0 { presence=0.75000024; position[]={1801.0062,4.747179,2593.7097}; id=48; side="GUER"; vehicle="cwr2_SoldierG_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item1 { position[]={1804.1907,4.6433973,2589.853}; id=70; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item2 { position[]={1799.2728,4.5596027,2589.9619}; id=76; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item3 { position[]={1806.7795,4.4974213,2585.509}; id=65; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=3; class Item0 { position[]={1737.3081,5.1908183,2629.0488}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1806.2861,4.7231073,2590.7476}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={1737.3821,5.1929903,2629.0576}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item16 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={1820.3458,15.019186,2533.3047}; azimut=310; id=51; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 19); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat""; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; }; }; class Item17 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2241.0742,29.410072,1120.3477}; azimut=115; id=52; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 3); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; }; }; class Item18 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0.75000024; position[]={2663.1531,8.9039059,905.19238}; id=53; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item1 { position[]={2666.604,8.9026594,901.48022}; id=149; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2663.0776,8.893486,907.77856}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2663.0776,8.8932371,907.83887}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item19 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={1121.0433,34.725487,3910.5261}; azimut=140; id=55; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 5); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; }; }; class Item20 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1729.2258,10.050863,2586.0081}; azimut=60; id=58; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 7); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item21 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2931.084,20.282806,2332.1147}; azimut=180; id=60; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2931.2036,20.204199,2329.5938}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={2931.2036,20.206491,2329.6619}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2676.2573,11.798747,1810.3391}; azimut=180; id=62; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this forceSpeed 0; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item23 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={785.86584,11.961164,2500.3579}; azimut=30; id=63; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 3); this disableAI ""Move""; this setunitpos ""Middle""; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item24 { side="GUER"; class Vehicles { items=2; class Item0 { position[]={2232.6592,18.947863,1096.8987}; id=66; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item1 { position[]={2237.3594,18.612772,1093.3718}; id=85; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2232.5586,18.933546,1100.2373}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={2232.5586,18.932989,1100.3232}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item25 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={3740.469,20.050278,1428.3567}; azimut=55; id=67; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 6); this forceSpeed 0; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; }; }; class Item26 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0.75000024; position[]={2889.3176,20.294678,2343.9871}; id=68; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item1 { presence=0.75000024; position[]={2892.7961,20.176613,2340.041}; id=77; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=3; class Item0 { position[]={2887.2048,20.557991,2350.1541}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={2903.1443,18.298658,2301.8}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={2887.1968,20.557484,2350.1511}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item27 { side="GUER"; class Vehicles { items=3; class Item0 { position[]={1105.5824,29.982439,3890.6199}; id=71; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item1 { presence=0.50000048; position[]={1109.1703,29.919935,3886.3545}; id=101; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item2 { presence=0.50000048; position[]={1102.8198,29.987919,3886.6348}; id=100; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=3; class Item0 { position[]={1107.7275,29.9956,3922.905}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1105.2443,29.948065,3884.0549}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item2 { position[]={1107.7024,29.995628,3922.8828}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item28 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2649.6655,13.627806,1804.876}; azimut=145; id=72; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 16); this disableAI ""Move""; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item29 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2257.177,18.398071,1098.8984}; azimut=90; id=73; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 1); this forceSpeed 0; this setunitpos ""Middle""; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item30 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={808.0473,9.0240431,2512.7185}; azimut=30; id=74; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 8); this forceSpeed 0; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item31 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={3792.6003,32.109619,1454.5393}; azimut=230; id=75; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 27); this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item32 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1168.3978,28.998888,3888.9353}; id=79; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1168.2914,28.998888,3890.6731}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1168.2914,28.998888,3890.6257}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item33 { side="GUER"; class Vehicles { items=4; class Item0 { position[]={762.59204,4.649435,2527.4141}; id=86; side="GUER"; vehicle="cwr2_SoldierG_FAL"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item1 { presence=0.50000048; position[]={767.35065,4.1546388,2521.9043}; id=64; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item2 { presence=0.50000048; position[]={759.52686,4.2515497,2522.283}; id=103; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item3 { position[]={772.5957,4.0034633,2517.7161}; id=81; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={762.55005,4.6803675,2529.865}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={762.5874,4.6794829,2529.853}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item34 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1116.8398,36.073853,3909.209}; azimut=120; id=87; side="GUER"; vehicle="cwr2_SoldierG_FAL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 8); this forceSpeed 0; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; }; }; class Item35 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2886.4116,28.322752,2366.1396}; azimut=210; id=89; side="GUER"; vehicle="cwr2_SoldierG_FAL"; leader=1; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 3); this disableAI ""Move""; this setunitpos ""Middle""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; }; }; class Item36 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2869.0496,31.012413,2299.6997}; azimut=210; id=90; side="GUER"; vehicle="cwr2_SoldierG_FAL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 3); this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; }; class Waypoints { items=1; class Item0 { position[]={2869.1377,24.445608,2299.5891}; idStatic=81950; idObject=-1998403554; housePos=3; expActiv="this forceSpeed 0;"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; }; }; class Item37 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2671.2234,6.2991672,1803.5159}; azimut=205; id=91; side="GUER"; vehicle="cwr2_SoldierG_G3"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 4); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; }; }; class Item38 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1769.8203,4.014502,2583.1755}; azimut=210; id=93; side="GUER"; vehicle="cwr2_SoldierG_G3"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 4); this forceSpeed 0; this setunitpos ""Middle""; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; }; }; class Item39 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2256.3083,18.397621,1094.3137}; azimut=335; id=94; side="GUER"; vehicle="cwr2_SoldierG_G3"; leader=1; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 4); this forceSpeed 0; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; }; }; class Item40 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={3767.7917,26.854977,1412.5403}; azimut=270; id=96; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 2); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; }; }; class Item41 { side="GUER"; class Vehicles { items=4; class Item0 { presence=0.50000048; position[]={3710.0911,28.998888,603.4751}; id=97; side="GUER"; vehicle="cwr2_SoldierG_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item1 { presence=0.50000048; position[]={3713.6367,28.998669,599.62769}; id=69; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item2 { presence=0.75000024; position[]={3707.2097,28.971848,599.52783}; id=57; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item3 { position[]={3717.3193,28.985346,594.00287}; id=115; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=3; class Item0 { position[]={3747.6331,28.996309,639.21924}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={3716.5771,28.998888,612.58179}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={3747.6172,28.996302,639.29028}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item42 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2859.74,18.320347,2316.125}; azimut=175; id=98; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2859.8191,18.249338,2314.4502}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2859.8193,18.249365,2314.4507}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item43 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2916.7087,25.8764,2287.135}; azimut=200; id=102; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 16); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat""; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item44 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={3754.7769,27.004412,1396.8652}; azimut=320; id=106; side="GUER"; vehicle="cwr2_SoldierG_G3"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 4); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; }; }; class Item45 { side="GUER"; class Vehicles { items=4; class Item0 { position[]={1427.0024,101.54668,54.824463}; id=107; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={1429.6956,100.81734,51.543213}; id=108; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { position[]={1424.5876,101.51663,51.296387}; id=80; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this moveincargo bmp; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item3 { position[]={1431.877,100.1935,48.554382}; id=95; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this moveincargo bmp; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; }; class Waypoints { items=5; class Item0 { position[]={2467.8018,14.668203,467.58667}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={2556.5159,11.940347,458.68628}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={2516.9966,13.017561,318.12891}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={2413.9841,16.360472,414.40601}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={2556.6892,11.938694,458.68848}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item46 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2232.2017,26.281693,1118.2485}; azimut=180; id=110; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 12); this disableAI ""Move""; this setunitpos ""Up""; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item47 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2908.3523,21.126841,2353.2805}; azimut=250; id=111; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item48 { side="GUER"; class Vehicles { items=2; class Item0 { position[]={3755.8215,20.050278,1436.4199}; id=112; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item1 { presence=0.75000024; position[]={3759.0149,20.050278,1432.8838}; id=82; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={3755.8013,20.050278,1438.8699}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={3755.8013,20.050278,1438.8162}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item49 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={3710.085,29.202478,627.10156}; azimut=135; id=113; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat""; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item50 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={808.76794,8.0155602,2516.3069}; azimut=65; id=117; side="GUER"; vehicle="cwr2_SoldierG_G3"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 5); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat""; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; }; }; class Item51 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2691.1282,8.7778502,901.4187}; azimut=350; id=118; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 4); this forceSpeed 0; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; }; }; class Item52 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2698.9202,8.3675661,906.948}; id=119; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2698.9133,8.3482475,907.70703}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2698.9058,8.3484955,907.71436}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item53 { side="GUER"; class Vehicles { items=2; class Item0 { position[]={2685.1948,8.8607578,878.06885}; id=120; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.75000024; position[]={2688.7864,8.8468456,874.79712}; id=83; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=3; class Item0 { position[]={2684.7769,8.8616266,881.45435}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={2708.728,8.2536287,885.3584}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={2684.8044,8.8615084,881.46021}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item54 { side="CIV"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2675.1875,10.674347,1806.022}; azimut=90; id=121; side="CIV"; vehicle="cwr2_Civilian1"; leader=1; skill=0.60000002; text="aDude1"; init="this setPos (nearestBuilding this buildingPos 1); this allowDamage false; this setunitpos ""Up"";"; }; }; class Waypoints { items=1; class Item0 { position[]={2676.4351,9.0549507,1806.0795}; idStatic=24233; idObject=-2029871447; housePos=1; combat="CARELESS"; expActiv="macguffin1 setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.075)]; macguffin1 setDir 270; macguffin1 setpos getpos macguffin1; deleteVehicle aDude1;"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; }; }; class Item55 { side="CIV"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2880.314,29.174927,2361.3862}; azimut=70; id=122; side="CIV"; vehicle="cwr2_Civilian1"; leader=1; skill=0.60000002; text="aDude2"; init="this setPos (nearestBuilding this buildingPos 1); this allowDamage false; this setunitpos ""Up"";"; }; }; class Waypoints { items=1; class Item0 { position[]={2882.5154,25.247019,2361.9612}; idStatic=80861; idObject=-1994206243; housePos=1; combat="CARELESS"; expActiv="macguffin2 setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.45)]; macguffin2 setDir 160; macguffin2 setpos getpos macguffin2; macguffin2 setVectorUp [0,0,1]; deleteVehicle aDude2;"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; }; }; class Item56 { side="CIV"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1117.4089,35.68597,3913.355}; azimut=70; id=123; side="CIV"; vehicle="cwr2_Civilian1"; leader=1; skill=0.60000002; text="aDude3"; init="this setPos (nearestBuilding this buildingPos 7); this allowDamage false; this setunitpos ""Up"";"; }; }; class Waypoints { items=1; class Item0 { position[]={1118.3411,32.768417,3912.0691}; idStatic=75645; idObject=-1891559555; housePos=7; expActiv="macguffin3 setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.05)]; macguffin3 setDir 50; macguffin3 setpos getpos macguffin3; deleteVehicle aDude3;"; class Effects { }; showWP="NEVER"; }; }; }; class Item57 { side="GUER"; class Vehicles { items=4; class Item0 { position[]={2635.032,3.999444,1657.1125}; id=124; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="patrol1 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={2639.6553,3.999444,1651.7126}; id=130; side="GUER"; vehicle="cwr2_SoldierG_AR"; skill=0.2; init="patrol1 = group this; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item2 { position[]={2631.5576,3.999444,1651.5005}; id=131; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="patrol1 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item3 { position[]={2643.7764,3.999444,1646.9512}; id=127; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="patrol1 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=5; class Item0 { position[]={2663.8088,3.999444,1657.2471}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={2600.6831,3.999444,1657.0896}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={2663.8103,3.999444,1657.2407}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2663.9387,3.999444,1672.3174}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={2663.8523,3.999444,1686.9907}; placement=5; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item58 { side="GUER"; class Vehicles { items=4; class Item0 { position[]={1153.0389,4.1977782,2762.4585}; id=125; side="GUER"; vehicle="cwr2_SoldierG_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="patrol2 = group this; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item1 { position[]={1157.3583,4.5552955,2756.7261}; id=129; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="patrol2 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item2 { position[]={1149.2025,4.3956137,2756.6484}; id=134; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="patrol2 = group this; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item3 { position[]={1162.0468,5.6130314,2750.7021}; id=128; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="patrol2 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=5; class Item0 { position[]={1241.819,4.2338991,2758.2002}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1147.9208,4.1977782,2762.7778}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={1241.7999,4.2345223,2758.1638}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={1256.75,4.3970127,2753.6182}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={1267.3932,4.4350104,2743.24}; placement=5; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item59 { side="GUER"; class Vehicles { items=4; class Item0 { position[]={3665.9458,19.540277,1541.4194}; id=126; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="patrol3 = group this; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item1 { position[]={3671.0247,19.540277,1536.4319}; id=133; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="patrol3 = group this; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item2 { position[]={3662.542,19.540277,1535.9475}; id=135; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="patrol3 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item3 { position[]={3675.7104,19.540277,1531.1169}; id=132; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="patrol3 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=5; class Item0 { position[]={3665.6902,19.951113,1579.8152}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={3708.9604,20.158922,1433.0723}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={3665.6689,19.951113,1579.8311}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={3665.8127,19.950043,1566.7773}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={3665.8811,19.685553,1554.8289}; placement=5; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item60 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={1413.0538,102.20119,42.695557}; azimut=10; id=136; side="GUER"; vehicle="cwr2_BMP1_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="bmp"; }; }; class Waypoints { items=4; class Item0 { position[]={1413.6208,102.62571,46.487793}; completitionRadius=50; expCond="(VictoryCondition2 == 1);"; expActiv="bmp setfuel 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={2325.856,17.338341,423.12036}; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2429.1392,15.005901,487.75513}; type="TR UNLOAD"; combat="AWARE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item3 { position[]={2614.3118,10.919565,508.30566}; placement=50; type="GUARD"; speed="LIMITED"; class Effects { }; showWP="NEVER"; }; }; }; class Item61 { side="CIV"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={3756.3435,27.637573,1401.4595}; azimut=70; id=137; side="CIV"; vehicle="cwr2_Civilian1"; leader=1; skill=0.60000002; text="aDude4"; init="this setPos (nearestBuilding this buildingPos 7); this allowDamage false; this setunitpos ""Up"";"; }; }; class Waypoints { items=1; class Item0 { position[]={3758.5303,22.753366,1405.7661}; idStatic=84698; idObject=-2057065766; housePos=7; combat="CARELESS"; expActiv="macguffin4 setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.45)]; macguffin4 setDir 213; macguffin4 setpos getpos macguffin4; macguffin4 setVectorUp [0,0,1]; deleteVehicle aDude4;"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; }; }; class Item62 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2632.6604,3.999444,1700.843}; azimut=180; id=140; side="GUER"; vehicle="cwr2_BMP2_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="ifv"; }; }; class Waypoints { items=3; class Item0 { position[]={2632.6448,3.999444,1697.9863}; completitionRadius=10; expCond="(VictoryCondition1 == 1);"; expActiv="ifv setfuel 1;"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={2632.6494,3.999444,1697.2981}; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item2 { position[]={2632.6904,3.999444,1687.2834}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item63 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={3555.7615,25.469357,1847.6206}; azimut=170; id=141; side="GUER"; vehicle="cwr2_BMP2_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="aBMP"; }; }; class Waypoints { items=2; class Item0 { position[]={3556.2341,25.340467,1844.6724}; completitionRadius=10; expCond="(getDammage macguffin4 == 1);"; expActiv="aBMP setfuel 1;"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={3576.8496,22.955084,1728.0784}; type="GUARD"; speed="LIMITED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item64 { side="GUER"; class Vehicles { items=3; class Item0 { position[]={1893.2726,13.482763,2210.9658}; id=151; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={1898.3252,13.617863,2203.6179}; id=152; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { position[]={1888.5531,13.670708,2204.6138}; id=153; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1888.0435,13.362337,2217.3386}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1887.9985,13.364724,2217.2681}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item65 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2723.9773,7.8291669,674.70752}; id=154; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2723.9705,7.8291669,675.46655}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2723.9629,7.8291669,675.47388}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item66 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2597.0911,10.581436,664.84082}; id=155; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2597.0842,10.588023,665.59985}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2597.0767,10.588433,665.60718}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item67 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2649.4004,5.0459003,1839.481}; id=156; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2649.3936,4.9705238,1840.24}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2649.3862,4.9696074,1840.2473}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item68 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={1770.3308,3.924964,2598.5835}; id=157; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1770.324,4.016655,2599.3425}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1770.3164,4.0168753,2599.3499}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item69 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={3781.6252,20.050278,1440.2739}; id=158; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={3781.6184,20.050278,1441.033}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={3781.6106,20.050278,1441.0403}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item70 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2250.1372,18.002371,1124.3186}; id=159; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2250.1304,17.998472,1125.0776}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2250.1228,17.998579,1125.085}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item71 { side="GUER"; class Vehicles { items=4; class Item0 { presence=0.75000024; position[]={2324.2676,18.311766,446.52783}; id=162; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.75000024; position[]={2326.9607,18.111738,443.24658}; id=163; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { presence=0.75000024; position[]={2321.8528,18.24308,442.99976}; id=160; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item3 { presence=0.75000024; position[]={2329.1421,17.982723,440.25775}; id=161; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; }; class Waypoints { items=1; class Item0 { position[]={2324.2556,18.43471,450.17212}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=39; class Item0 { position[]={2677.7078,11.918612,336.99805}; azimut=64; id=4; side="EMPTY"; vehicle="cwr2_JeepMG"; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_9x19_MP5_SD"",6]; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addweaponcargo [""cwr2_M249"",1]; this addweaponcargo [""cwr2_MP5SD6"",1]; this addmagazinecargo [""cwr2_LAWRocket"",6]; this addweaponcargo [""cwr2_LAW"",2]; this addmagazinecargo [""PipeBomb"",3]; this addmagazinecargo [""SmokeShell"",3]; this addweaponcargo [""Binocular"",1];"; }; class Item1 { position[]={2678.7859,11.918612,334.58667}; azimut=64; id=8; side="EMPTY"; vehicle="M1030"; lock="UNLOCKED"; skill=1; }; class Item2 { position[]={2248.0078,26.484798,1088.6926}; id=11; side="EMPTY"; vehicle="cwr2_FIA_Launchers"; leader=1; skill=0.2; text="macguffin1"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.125)]; this setVectorUp [0,0,1]; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_StingerRocket"",6]; this addweaponcargo [""cwr2_Stinger"",2];"; }; class Item3 { position[]={1725.3755,10.963648,2586.552}; azimut=300; id=12; side="EMPTY"; vehicle="cwr2_FIA_Launchers"; leader=1; skill=0.2; text="macguffin2"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.125)]; this setVectorUp [0,0,1]; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_StingerRocket"",6]; this addweaponcargo [""cwr2_Stinger"",2];"; }; class Item4 { position[]={789.98785,13.005231,2502.2856}; azimut=347; id=13; side="EMPTY"; vehicle="cwr2_FIA_Launchers"; leader=1; skill=0.2; text="macguffin3"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.15)]; this setVectorUp [0,0,1]; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_StingerRocket"",6]; this addweaponcargo [""cwr2_Stinger"",2];"; }; class Item5 { position[]={3730.0691,35.804417,626.22925}; azimut=230; id=14; side="EMPTY"; vehicle="cwr2_V3SReammo"; leader=1; lock="LOCKED"; skill=0.2; text="macguffin4"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.75)]; this setVectorUp [0,0,1]; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_StingerRocket"",6]; this addweaponcargo [""cwr2_Stinger"",2]; this addmagazinecargo [""cwr2_RPG75Rocket"",30]; this addweaponcargo [""cwr2_RPG75"",6]; this addmagazinecargo [""HandGrenade_East"",40]; this addmagazinecargo [""cwr2_20Rnd_762x51_NATO"",100]; this addweaponcargo [""cwr2_G3A4"",4]; this addweaponcargo [""cwr2_FAL"",4];"; }; class Item6 { position[]={2697.1763,15.452524,896.26782}; azimut=80; id=15; side="EMPTY"; vehicle="RUBasicAmmunitionBox"; skill=1; text="crate1"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.525)]; this setVectorUp [0,0,1]; this allowDamage false; clearmagazinecargo this; clearweaponcargo this;"; }; class Item7 { position[]={2696.2092,13.267302,898.37915}; azimut=170; id=16; side="EMPTY"; vehicle="cwr2_Tablemap_Eden"; skill=1; text="drinks_table"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.25)]; this setVectorUp [0,0,1];"; }; class Item8 { position[]={2694.9272,13.700332,894.26733}; azimut=210; id=17; side="EMPTY"; vehicle="ED102_TVonTable"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.25)]; this setVectorUp [0,0,1];"; }; class Item9 { position[]={2696.2458,15.403024,896.07544}; azimut=260; id=18; side="EMPTY"; vehicle="RUBasicAmmunitionBox"; skill=1; text="crate2"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.625)]; this setVectorUp [0,0,1]; this allowDamage false; clearmagazinecargo this; clearweaponcargo this;"; }; class Item10 { position[]={2694.8428,15.435322,895.88257}; azimut=255; id=19; side="EMPTY"; vehicle="FoldChair"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.25)]; this setVectorUp [0,0,1];"; }; class Item11 { position[]={2698.3645,15.532385,896.52856}; azimut=92; id=20; side="EMPTY"; vehicle="FoldChair"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.25)]; this setVectorUp [0,0,1];"; }; class Item12 { position[]={2697.9575,12.866115,899.04248}; azimut=45; id=21; side="EMPTY"; vehicle="Notice_board_EP1"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.25)]; this setVectorUp [0,0,1];"; }; class Item13 { position[]={2658.5615,8.9090433,895.59473}; id=22; side="EMPTY"; vehicle="FoldTable"; skill=1; text="table"; init="table attachTo [crate1,[0,-0,+0.675]];"; }; class Item14 { position[]={2657.6484,8.9095831,893.5918}; azimut=180; id=23; side="EMPTY"; vehicle="cwr2_Vysilacka"; leader=1; skill=0.60000002; text="radio_1"; init="radio_1 attachTo [table,[0.45,-0.05,1.5]]; radio_1 setDir 80; radio_1 setpos getpos radio_1;"; }; class Item15 { position[]={2659.2656,8.9086285,893.6123}; azimut=180; id=24; side="EMPTY"; vehicle="cwr2_Vysilacka"; leader=1; skill=0.60000002; text="radio_2"; init="radio_2 attachTo [table,[-0.45,-0.1,1.5]]; radio_2 setDir 90; radio_2 setpos getpos radio_2;"; }; class Item16 { position[]={2661.25,8.9074564,894.56348}; id=25; side="EMPTY"; vehicle="ED102_Bottle3"; lock="LOCKED"; skill=1; text="bottle_1"; init="bottle_1 attachTo [drinks_table,[0.25,-0.05,0.625]];"; }; class Item17 { position[]={2661.9629,8.9070358,894.5752}; id=26; side="EMPTY"; vehicle="ED102_Bottle7"; lock="LOCKED"; skill=1; text="bottle_2"; init="bottle_2 attachTo [drinks_table,[0.15,0.15,0.625]]; bottle_2 setDir 100; bottle_2 setpos getpos bottle_2;"; }; class Item18 { position[]={2662.666,8.906621,894.61133}; id=27; side="EMPTY"; vehicle="ED102_Bottle5"; lock="LOCKED"; skill=1; text="bottle_3"; init="bottle_3 attachTo [drinks_table,[-0.15,0.05,0.625]];"; }; class Item19 { position[]={2661.2109,8.9074793,893.78418}; id=28; side="EMPTY"; vehicle="ED102_Bottle4"; lock="LOCKED"; skill=1; text="bottle_4"; init="bottle_4 attachTo [drinks_table,[-0.25,-0.05,0.625]]; bottle_4 setDir 45; bottle_4 setpos getpos bottle_4;"; }; class Item20 { position[]={2661.9141,8.9070644,893.80957}; id=29; side="EMPTY"; vehicle="ED102_Bottle7"; lock="LOCKED"; skill=1; text="bottle_5"; init="bottle_5 attachTo [drinks_table,[0.25,0.05,0.625]]; bottle_5 setDir 45; bottle_5 setpos getpos bottle_5;"; }; class Item21 { position[]={2662.6504,8.9066296,893.83398}; id=30; side="EMPTY"; vehicle="ED102_Bottle6"; lock="LOCKED"; skill=1; text="bottle_6"; init="bottle_6 attachTo [drinks_table,[0.15,-0.25,0.625]]; bottle_6 setDir 120; bottle_6 setpos getpos bottle_6;"; }; class Item22 { position[]={2665.1816,8.9051361,892.1123}; azimut=180; id=31; side="EMPTY"; vehicle="cwr2_Vysilacka"; leader=1; skill=0.60000002; text="radio"; init="radio attachTo [table_1,[0,-0.15,1.5]]; radio setDir 90; radio setpos getpos radio;"; }; class Item23 { position[]={2667.3262,8.9029331,894.26172}; id=32; side="EMPTY"; vehicle="EvMap"; skill=0.60000002; text="map"; init="map attachTo [table_1,[-0.5,0.25,0.4]]; map setDir 350; map setpos getpos map;"; }; class Item24 { position[]={2665.0625,8.9052057,894.19141}; id=33; side="EMPTY"; vehicle="EvMoscow"; skill=0.60000002; text="folder"; init="folder attachTo [table_1,[0.1,0.25,0.41]];"; }; class Item25 { position[]={2669.6055,8.9003191,894.12988}; id=34; side="EMPTY"; vehicle="EvPhoto"; skill=0.60000002; text="pics"; init="pics attachTo [table_1,[-0.15,0.25,0.41]];"; }; class Item26 { position[]={2670.0244,8.9012327,891.74561}; id=35; side="EMPTY"; vehicle="FoldTable"; skill=1; text="table_1"; init="table_1 attachTo [crate2,[0,-0,+0.675]];"; }; class Item27 { position[]={2667.6123,8.9037008,891.5127}; id=36; side="EMPTY"; vehicle="EvMoscow"; skill=0.60000002; text="folder_1"; init="folder_1 attachTo [table_1,[0.45,0.25,0.41]]; folder_1 setDir 60; folder_1 setpos getpos folder_1;"; }; class Item28 { position[]={2699.9028,8.004715,919.28784}; azimut=260; id=39; side="EMPTY"; vehicle="cwr2_V3S_FIA"; leader=1; lock="UNLOCKED"; skill=1; init="clearMagazineCargo this; clearWeaponCargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",24]; this addmagazinecargo [""cwr2_40Rnd_762x39"",6]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""1Rnd_HE_GP25"",8]; this addmagazinecargo [""AK47MortarMag"",6]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_AKM"",1];"; }; class Item29 { position[]={2687.3687,8.8376589,897.83545}; azimut=350; id=40; side="EMPTY"; vehicle="cwr2_Jeep_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",12]; this addweaponcargo [""cwr2_AKM"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item30 { position[]={3734.4685,20.050278,1438.8533}; azimut=120; id=138; side="EMPTY"; vehicle="cwr2_V3S_FIA"; leader=1; lock="UNLOCKED"; skill=1; init="clearMagazineCargo this; clearWeaponCargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",24]; this addmagazinecargo [""cwr2_40Rnd_762x39"",6]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""1Rnd_HE_GP25"",8]; this addmagazinecargo [""AK47MortarMag"",6]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_AKM"",1];"; }; class Item31 { position[]={2918.3052,19.242912,2321.0779}; azimut=255; id=139; side="EMPTY"; vehicle="cwr2_Jeep_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",12]; this addweaponcargo [""cwr2_AKM"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item32 { position[]={2656.0679,6.2991672,1808.5491}; id=142; side="EMPTY"; vehicle="cwr2_V3S_Open"; leader=1; lock="UNLOCKED"; skill=1; init="clearMagazineCargo this; clearWeaponCargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",24]; this addmagazinecargo [""cwr2_40Rnd_762x39"",6]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""1Rnd_HE_GP25"",8]; this addmagazinecargo [""AK47MortarMag"",6]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_AKM"",1];"; }; class Item33 { position[]={2251.6809,18.439812,1098.3955}; azimut=270; id=143; side="EMPTY"; vehicle="cwr2_Jeep_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",12]; this addweaponcargo [""cwr2_AKM"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item34 { position[]={1107.3087,29.998047,3906.9451}; azimut=323; id=144; side="EMPTY"; vehicle="cwr2_V3S_Open"; leader=1; lock="UNLOCKED"; skill=1; init="clearMagazineCargo this; clearWeaponCargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",24]; this addmagazinecargo [""cwr2_40Rnd_762x39"",6]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""1Rnd_HE_GP25"",8]; this addmagazinecargo [""AK47MortarMag"",6]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_AKM"",1];"; }; class Item35 { position[]={796.60779,3.999444,2517.2751}; azimut=352; id=145; side="EMPTY"; vehicle="cwr2_Jeep_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",12]; this addweaponcargo [""cwr2_AKM"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item36 { position[]={1720.2705,3.999444,2590.033}; azimut=30; id=146; side="EMPTY"; vehicle="cwr2_UAZAmbul"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",12]; this addweaponcargo [""cwr2_AKM"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item37 { position[]={3706.4299,28.998583,624.17212}; azimut=127; id=147; side="EMPTY"; vehicle="cwr2_UAZAmbul"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",12]; this addweaponcargo [""cwr2_AKM"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item38 { position[]={2684.9053,8.6829739,915.37964}; azimut=172; id=148; side="EMPTY"; vehicle="cwr2_UAZAmbul"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",12]; this addweaponcargo [""cwr2_AKM"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; }; class Markers { items=9; class Item0 { position[]={3202.1333,9.0400572,1293.8623}; name="obj1"; text=" Obtain intelligence"; type="mil_box"; colorName="ColorBlue"; }; class Item1 { position[]={3202.1377,5.9856157,1193.8611}; name="obj2"; text=" Destroy caches"; type="mil_box"; colorName="ColorBlue"; }; class Item2 { position[]={3202.1357,5.4134912,1093.8601}; name="obj3"; text=" Return to base"; type="mil_box"; colorName="ColorBlue"; }; class Item3 { position[]={2688.7834,11.918612,341.28662}; name="start"; type="cwr2_Faction_USA"; a=1.2; }; class Item4 { position[]={2695.0405,14.445715,897.05884}; name="hq"; type="cwr2_Faction_FIA"; a=1.2; }; class Item5 { position[]={2247.9941,26.484798,1088.6929}; name="macguffin1_marker"; type="mil_objective"; colorName="ColorRed"; a=0; b=0; }; class Item6 { position[]={1725.3586,10.941118,2586.5303}; name="macguffin2_marker"; type="mil_objective"; colorName="ColorRed"; a=0; b=0; }; class Item7 { position[]={789.95343,12.979877,2502.2556}; name="macguffin3_marker"; type="mil_objective"; colorName="ColorRed"; a=0; b=0; }; class Item8 { position[]={3730.1538,35.832031,626.43555}; name="macguffin4_marker"; type="mil_objective"; colorName="ColorRed"; a=0; b=0; }; }; class Sensors { items=10; class Item0 { position[]={2849.8818,10.606904,246.0415}; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="activateKey ""co04_cwr2_loan_ranger_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item1 { position[]={2950.7529,7.4893732,246.08838}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units bravosquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; ""3"" ObjStatus ""FAILED"";"; class Effects { }; }; class Item2 { position[]={3050.5098,3.999444,146.31885}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item3 { position[]={2693.0083,11.918612,339.15625}; activationBy="WEST"; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expCond="this AND (VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" objStatus ""DONE""; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; bravo1 addrating 600; bravo2 addrating 600; bravo3 addrating 600; bravo4 addrating 600; (leader group player) sidechat ""Real life deployments are a bit of a disappointment. Ranger school was much tougher."";"; class Effects { }; }; class Item4 { position[]={3050.0952,3.999444,346.58936}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(getDammage macguffin1 >= 0.99) AND (getDammage macguffin2 >= 0.99) AND (getDammage macguffin3 >= 0.99) AND (getDammage macguffin4 >= 0.99);"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" objStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; bravo1 addrating 200; bravo2 addrating 200; bravo3 addrating 200; bravo4 addrating 200; (leader group player) sidechat ""That was the last of the targets, time to head back."";"; class Effects { }; }; class Item5 { position[]={3250.0615,3.999444,446.07178}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="(getDammage macguffin1 >= 0.99);"; expActiv="""macguffin1_marker"" setMarkerSize [1,1]; ""macguffin1_marker"" setMarkerColor ""ColorBlue""; deleteWaypoint [patrol1, 3];"; class Effects { }; }; class Item6 { position[]={3249.3975,3.4895723,345.83984}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="(getDammage macguffin2 >= 0.99);"; expActiv="""macguffin2_marker"" setMarkerSize [1,1];""macguffin2_marker"" setMarkerColor ""ColorBlue"";"; class Effects { }; }; class Item7 { position[]={3350.7339,5.4298191,446.07178}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="(getDammage macguffin3 >= 0.99);"; expActiv="""macguffin3_marker"" setMarkerSize [1,1]; ""macguffin3_marker"" setMarkerColor ""ColorBlue""; deleteWaypoint [patrol2, 3];"; class Effects { }; }; class Item8 { position[]={3350.0698,3.999444,345.83984}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="(getDammage macguffin4 >= 0.99);"; expActiv="""macguffin4_marker"" setMarkerSize [1,1]; ""macguffin4_marker"" setMarkerColor ""ColorBlue""; deleteWaypoint [patrol3, 3];"; class Effects { }; }; class Item9 { position[]={2696.4995,15.407042,896.40503}; a=3; b=3; angle=80; rectangular=1; activationBy="WEST"; timeoutMin=5; timeoutMid=5; timeoutMax=5; interruptable=1; age="UNKNOWN"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" objStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; ""macguffin1_marker"" setmarkerpos getpos macguffin1; ""macguffin1_marker"" setMarkerSize [1,1]; ""macguffin2_marker"" setmarkerpos getpos macguffin2; ""macguffin2_marker"" setMarkerSize [1,1]; ""macguffin3_marker"" setmarkerpos getpos macguffin3; ""macguffin3_marker"" setMarkerSize [1,1]; ""macguffin4_marker"" setmarkerpos getpos macguffin4; ""macguffin4_marker"" setMarkerSize [1,1]; bravo1 addrating 200; bravo2 addrating 200; bravo3 addrating 200; bravo4 addrating 200; (leader group player) sidechat ""Let's pay a visit to all these sites marked on the map."";"; class Effects { }; }; }; }; class Intro { addOns[]= { "cwr2_david" }; addOnsAuto[]= { "cwr2_david" }; randomSeed=2793471; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; hour=9; }; }; class OutroWin { addOns[]= { "cwr2_david" }; addOnsAuto[]= { "cwr2_david" }; randomSeed=7598445; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; hour=9; }; }; class OutroLoose { addOns[]= { "cwr2_david" }; addOnsAuto[]= { "cwr2_david" }; randomSeed=9627601; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; hour=9; }; }; Overview

Hunt for caches.

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