briefing.html Qbriefing.sqfW'QvPdescription.ext'Qinit.sqf# Qfinitjipcompatible.sqf4overview.paa$Q1 Debriefing

Cheating can only lead to the dark side


Any player worth their salt will never have to resort to the Endmission cheat.





Mission Accomplished


Delta was extracted after destroying all of its assigned targets.





Mission Failed


Delta squad has been wiped out.


// tasks task4a = delta1 createSimpleTask ["Extract by boat"]; task4a setSimpleTaskDescription ["Extract by boat", "Extract by boat", "Extract by boat"]; task4a setSimpleTaskDestination markerpos "obj4"; task3a = delta1 createSimpleTask ["Destroy the radar"]; task3a setSimpleTaskDescription ["Destroy the radar", "Destroy the radar", "Destroy the radar"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = delta1 createSimpleTask ["Destroy the Scud"]; task2a setSimpleTaskDescription ["Destroy the Scud", "Destroy the Scud", "Destroy the Scud"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = delta1 createSimpleTask ["Destroy the SU-25"]; task1a setSimpleTaskDescription ["Destroy the SU-25", "Destroy the SU-25", "Destroy the SU-25"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task4b = delta2 createSimpleTask ["Extract by boat"]; task4b setSimpleTaskDescription ["Extract by boat", "Extract by boat", "Extract by boat"]; task4b setSimpleTaskDestination markerpos "obj4"; task3b = delta2 createSimpleTask ["Destroy the radar"]; task3b setSimpleTaskDescription ["Destroy the radar", "Destroy the radar", "Destroy the radar"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = delta2 createSimpleTask ["Destroy the Scud"]; task2b setSimpleTaskDescription ["Destroy the Scud", "Destroy the Scud", "Destroy the Scud"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = delta2 createSimpleTask ["Destroy the SU-25"]; task1b setSimpleTaskDescription ["Destroy the SU-25", "Destroy the SU-25", "Destroy the SU-25"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task4c = delta3 createSimpleTask ["Extract by boat"]; task4c setSimpleTaskDescription ["Extract by boat", "Extract by boat", "Extract by boat"]; task4c setSimpleTaskDestination markerpos "obj4"; task3c = delta3 createSimpleTask ["Destroy the radar"]; task3c setSimpleTaskDescription ["Destroy the radar", "Destroy the radar", "Destroy the radar"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = delta3 createSimpleTask ["Destroy the Scud"]; task2c setSimpleTaskDescription ["Destroy the Scud", "Destroy the Scud", "Destroy the Scud"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = delta3 createSimpleTask ["Destroy the SU-25"]; task1c setSimpleTaskDescription ["Destroy the SU-25", "Destroy the SU-25", "Destroy the SU-25"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task4d = delta4 createSimpleTask ["Extract by boat"]; task4d setSimpleTaskDescription ["Extract by boat", "Extract by boat", "Extract by boat"]; task4d setSimpleTaskDestination markerpos "obj4"; task3d = delta4 createSimpleTask ["Destroy the radar"]; task3d setSimpleTaskDescription ["Destroy the radar", "Destroy the radar", "Destroy the radar"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = delta4 createSimpleTask ["Destroy the Scud"]; task2d setSimpleTaskDescription ["Destroy the Scud", "Destroy the Scud", "Destroy the Scud"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = delta4 createSimpleTask ["Destroy the SU-25"]; task1d setSimpleTaskDescription ["Destroy the SU-25", "Destroy the SU-25", "Destroy the SU-25"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks task4e = delta5 createSimpleTask ["Extract by boat"]; task4e setSimpleTaskDescription ["Extract by boat", "Extract by boat", "Extract by boat"]; task4e setSimpleTaskDestination markerpos "obj4"; task3e = delta5 createSimpleTask ["Destroy the radar"]; task3e setSimpleTaskDescription ["Destroy the radar", "Destroy the radar", "Destroy the radar"]; task3e setSimpleTaskDestination markerpos "obj3"; task2e = delta5 createSimpleTask ["Destroy the Scud"]; task2e setSimpleTaskDescription ["Destroy the Scud", "Destroy the Scud", "Destroy the Scud"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = delta5 createSimpleTask ["Destroy the SU-25"]; task1e setSimpleTaskDescription ["Destroy the SU-25", "Destroy the SU-25", "Destroy the SU-25"]; task1e setSimpleTaskDestination markerpos "obj1"; // diary entries delta1 createDiaryRecord["Diary", ["Background", " The Soviet occupied island of Canard plays a crucial role in controlling the sea lanes in the Malden archipelago. A radar provides a clear picture of all maritime traffic while the airstrip hosts a Sukhoi Frogfoot attack jet that can launch attacks on any target that is detected. A ballistic missile launcher moreover is used for strikes against port facilities where NATO convoys have been tracked. As the current attrition of cargo vessels exceeds the rate of losses that can be sustained it is of the utmost importance that measures are taken to remove this thorn in the side of NATO's logistical chain.

Commanders have rejected the option of launching airstrikes as the radar system would provide early warning of approaching attack jets and because the Soviets have deployed a lethal Shilka vehicle to provide point air defence to Canard. With limited numbers of NATO fighter bombers assigned to this theatre it would not be prudent to expose them to radar guided 23mm cannon. As the 76mm guns mounted on available frigates lack the punch to provide a credible shore bombardment capability a raid by Special Forces is the sole remaining viable alternative for action against the Soviet targets on Canard.

A team of Delta operators has landed on Canard with orders to ensure the destruction of the Sukhoi SU-25 Frogfoot aircraft, the Scud TEL and the radar mast with explosive charges or other expedient means. As the commando unit is heavily outnumbered by opposing forces the raiders must combine prior close target recce with swift and decisive action against their targets in order to conclude their attack before the Soviets are able to concentrate additional troops near the objectives. Once all targets have been accounted for the Delta team must signal HQ to send in a patrol boat for extraction. "]]; delta1 createDiaryRecord["Diary", ["Enemy", " The Soviet garrison is comprised of light infantry with unarmoured terrain vehicles with crew served weapons for support. The only armour available consists of the Shilka air defence vehicle. There is extensive patrolling activity on the island as the Soviets have correctly deduced that seaborne commando attacks are the most likely NATO option for action.

The Soviets have a night vision capability so the cover of darkness will not provide sufficient protection against detection by the enemy. Night vision goggles are on issue to leaders and other key personnel and rely on ambient light amplification. As far as can be ascertained from current intelligence there is no thermal imaging equipment present on the island. "]]; delta1 createDiaryRecord["Diary", ["Mission", "Delta will destroy the Sukhoi jet, Scud launcher and radar mast prior to extraction by patrol boat."]]; // diary entries delta2 createDiaryRecord["Diary", ["Background", " The Soviet occupied island of Canard plays a crucial role in controlling the sea lanes in the Malden archipelago. A radar provides a clear picture of all maritime traffic while the airstrip hosts a Sukhoi Frogfoot attack jet that can launch attacks on any target that is detected. A ballistic missile launcher moreover is used for strikes against port facilities where NATO convoys have been tracked. As the current attrition of cargo vessels exceeds the rate of losses that can be sustained it is of the utmost importance that measures are taken to remove this thorn in the side of NATO's logistical chain.

Commanders have rejected the option of launching airstrikes as the radar system would provide early warning of approaching attack jets and because the Soviets have deployed a lethal Shilka vehicle to provide point air defence to Canard. With limited numbers of NATO fighter bombers assigned to this theatre it would not be prudent to expose them to radar guided 23mm cannon. As the 76mm guns mounted on available frigates lack the punch to provide a credible shore bombardment capability a raid by Special Forces is the sole remaining viable alternative for action against the Soviet targets on Canard.

A team of Delta operators has landed on Canard with orders to ensure the destruction of the Sukhoi SU-25 Frogfoot aircraft, the Scud TEL and the radar mast with explosive charges or other expedient means. As the commando unit is heavily outnumbered by opposing forces the raiders must combine prior close target recce with swift and decisive action against their targets in order to conclude their attack before the Soviets are able to concentrate additional troops near the objectives. Once all targets have been accounted for the Delta team must signal HQ to send in a patrol boat for extraction. "]]; delta2 createDiaryRecord["Diary", ["Enemy", " The Soviet garrison is comprised of light infantry with unarmoured terrain vehicles with crew served weapons for support. The only armour available consists of the Shilka air defence vehicle. There is extensive patrolling activity on the island as the Soviets have correctly deduced that seaborne commando attacks are the most likely NATO option for action.

The Soviets have a night vision capability so the cover of darkness will not provide sufficient protection against detection by the enemy. Night vision goggles are on issue to leaders and other key personnel and rely on ambient light amplification. As far as can be ascertained from current intelligence there is no thermal imaging equipment present on the island. "]]; delta2 createDiaryRecord["Diary", ["Mission", "Delta will destroy the Sukhoi jet, Scud launcher and radar mast prior to extraction by patrol boat."]]; // diary entries delta3 createDiaryRecord["Diary", ["Background", " The Soviet occupied island of Canard plays a crucial role in controlling the sea lanes in the Malden archipelago. A radar provides a clear picture of all maritime traffic while the airstrip hosts a Sukhoi Frogfoot attack jet that can launch attacks on any target that is detected. A ballistic missile launcher moreover is used for strikes against port facilities where NATO convoys have been tracked. As the current attrition of cargo vessels exceeds the rate of losses that can be sustained it is of the utmost importance that measures are taken to remove this thorn in the side of NATO's logistical chain.

Commanders have rejected the option of launching airstrikes as the radar system would provide early warning of approaching attack jets and because the Soviets have deployed a lethal Shilka vehicle to provide point air defence to Canard. With limited numbers of NATO fighter bombers assigned to this theatre it would not be prudent to expose them to radar guided 23mm cannon. As the 76mm guns mounted on available frigates lack the punch to provide a credible shore bombardment capability a raid by Special Forces is the sole remaining viable alternative for action against the Soviet targets on Canard.

A team of Delta operators has landed on Canard with orders to ensure the destruction of the Sukhoi SU-25 Frogfoot aircraft, the Scud TEL and the radar mast with explosive charges or other expedient means. As the commando unit is heavily outnumbered by opposing forces the raiders must combine prior close target recce with swift and decisive action against their targets in order to conclude their attack before the Soviets are able to concentrate additional troops near the objectives. Once all targets have been accounted for the Delta team must signal HQ to send in a patrol boat for extraction. "]]; delta3 createDiaryRecord["Diary", ["Enemy", " The Soviet garrison is comprised of light infantry with unarmoured terrain vehicles with crew served weapons for support. The only armour available consists of the Shilka air defence vehicle. There is extensive patrolling activity on the island as the Soviets have correctly deduced that seaborne commando attacks are the most likely NATO option for action.

The Soviets have a night vision capability so the cover of darkness will not provide sufficient protection against detection by the enemy. Night vision goggles are on issue to leaders and other key personnel and rely on ambient light amplification. As far as can be ascertained from current intelligence there is no thermal imaging equipment present on the island. "]]; delta3 createDiaryRecord["Diary", ["Mission", "Delta will destroy the Sukhoi jet, Scud launcher and radar mast prior to extraction by patrol boat."]]; // diary entries delta4 createDiaryRecord["Diary", ["Background", " The Soviet occupied island of Canard plays a crucial role in controlling the sea lanes in the Malden archipelago. A radar provides a clear picture of all maritime traffic while the airstrip hosts a Sukhoi Frogfoot attack jet that can launch attacks on any target that is detected. A ballistic missile launcher moreover is used for strikes against port facilities where NATO convoys have been tracked. As the current attrition of cargo vessels exceeds the rate of losses that can be sustained it is of the utmost importance that measures are taken to remove this thorn in the side of NATO's logistical chain.

Commanders have rejected the option of launching airstrikes as the radar system would provide early warning of approaching attack jets and because the Soviets have deployed a lethal Shilka vehicle to provide point air defence to Canard. With limited numbers of NATO fighter bombers assigned to this theatre it would not be prudent to expose them to radar guided 23mm cannon. As the 76mm guns mounted on available frigates lack the punch to provide a credible shore bombardment capability a raid by Special Forces is the sole remaining viable alternative for action against the Soviet targets on Canard.

A team of Delta operators has landed on Canard with orders to ensure the destruction of the Sukhoi SU-25 Frogfoot aircraft, the Scud TEL and the radar mast with explosive charges or other expedient means. As the commando unit is heavily outnumbered by opposing forces the raiders must combine prior close target recce with swift and decisive action against their targets in order to conclude their attack before the Soviets are able to concentrate additional troops near the objectives. Once all targets have been accounted for the Delta team must signal HQ to send in a patrol boat for extraction. "]]; delta4 createDiaryRecord["Diary", ["Enemy", " The Soviet garrison is comprised of light infantry with unarmoured terrain vehicles with crew served weapons for support. The only armour available consists of the Shilka air defence vehicle. There is extensive patrolling activity on the island as the Soviets have correctly deduced that seaborne commando attacks are the most likely NATO option for action.

The Soviets have a night vision capability so the cover of darkness will not provide sufficient protection against detection by the enemy. Night vision goggles are on issue to leaders and other key personnel and rely on ambient light amplification. As far as can be ascertained from current intelligence there is no thermal imaging equipment present on the island. "]]; delta4 createDiaryRecord["Diary", ["Mission", "Delta will destroy the Sukhoi jet, Scud launcher and radar mast prior to extraction by patrol boat."]]; // diary entries delta5 createDiaryRecord["Diary", ["Background", " The Soviet occupied island of Canard plays a crucial role in controlling the sea lanes in the Malden archipelago. A radar provides a clear picture of all maritime traffic while the airstrip hosts a Sukhoi Frogfoot attack jet that can launch attacks on any target that is detected. A ballistic missile launcher moreover is used for strikes against port facilities where NATO convoys have been tracked. As the current attrition of cargo vessels exceeds the rate of losses that can be sustained it is of the utmost importance that measures are taken to remove this thorn in the side of NATO's logistical chain.

Commanders have rejected the option of launching airstrikes as the radar system would provide early warning of approaching attack jets and because the Soviets have deployed a lethal Shilka vehicle to provide point air defence to Canard. With limited numbers of NATO fighter bombers assigned to this theatre it would not be prudent to expose them to radar guided 23mm cannon. As the 76mm guns mounted on available frigates lack the punch to provide a credible shore bombardment capability a raid by Special Forces is the sole remaining viable alternative for action against the Soviet targets on Canard.

A team of Delta operators has landed on Canard with orders to ensure the destruction of the Sukhoi SU-25 Frogfoot aircraft, the Scud TEL and the radar mast with explosive charges or other expedient means. As the commando unit is heavily outnumbered by opposing forces the raiders must combine prior close target recce with swift and decisive action against their targets in order to conclude their attack before the Soviets are able to concentrate additional troops near the objectives. Once all targets have been accounted for the Delta team must signal HQ to send in a patrol boat for extraction. "]]; delta5 createDiaryRecord["Diary", ["Enemy", " The Soviet garrison is comprised of light infantry with unarmoured terrain vehicles with crew served weapons for support. The only armour available consists of the Shilka air defence vehicle. There is extensive patrolling activity on the island as the Soviets have correctly deduced that seaborne commando attacks are the most likely NATO option for action.

The Soviets have a night vision capability so the cover of darkness will not provide sufficient protection against detection by the enemy. Night vision goggles are on issue to leaders and other key personnel and rely on ambient light amplification. As far as can be ascertained from current intelligence there is no thermal imaging equipment present on the island. "]]; delta5 createDiaryRecord["Diary", ["Mission", "Delta will destroy the Sukhoi jet, Scud launcher and radar mast prior to extraction by patrol boat."]];onloadmission="C W R 2 - U G L Y D U C K L I N G ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 5; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co05_cwr2_ugly_duckling_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_G3A4 {count = 2;}; class cwr2_M249 {count = 1;}; class cwr2_XM177E2 {count = 2;}; class cwr2_LAW {count = 1;}; class cwr2_Glock {count = 3;}; }; class Magazines { class cwr2_30Rnd_9x19_MP5_SD {count = 12;}; class cwr2_20Rnd_762x51_NATO {count = 24;}; class cwr2_30Rnd_556x45_NATO {count = 24;}; class cwr2_200Rnd_556x45_NATO {count = 6;}; class cwr2_17Rnd_9x19_Para {count = 24;}; class cwr2_LAWRocket {count = 6;}; class HandGrenade_West {count = 12;}; class SmokeShell {count = 12;}; class PipeBomb {count = 3;}; };titleText ["C W R 2 - U G L Y D U C K L I N G\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_canard", "cwr2_Soldiers_USA", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "CAWater", "cwr2_AmmoBoxes", "cwr2_Soldiers_RUS", "cwr2_Su25", "cwr2_Urals", "camisc3", "cwr2_BoatW", "cwr2_Scud", "cwr2_ZSU", "cwr2_uaz", "ca_modules_e_weather", "ca_modules_clouds" }; addOnsAuto[]= { "cwr2_Soldiers_USA", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_Soldiers_RUS", "cwr2_BoatW", "cwr2_ZSU", "cwr2_uaz", "ca_modules_e_weather", "ca_modules_clouds", "CAWater", "cwr2_AmmoBoxes", "cwr2_Su25", "cwr2_Urals", "camisc3", "cwr2_Scud", "cwr2_canard" }; randomSeed=6466919; class Intel { briefingName="CWR2 - Ugly Duckling (co05)"; briefingDescription="Night raid"; startWeather=0.66500056; startFog=0.57972431; forecastWeather=0.66633171; forecastFog=0.77562797; month=3; day=21; hour=3; minute=0; }; class Groups { items=40; class Item0 { side="WEST"; class Vehicles { items=5; class Item0 { position[]={1299.4978,9.156661,1758.8962}; azimut=15; id=0; side="WEST"; vehicle="cwr2_BlackOp_Day"; player="PLAYER COMMANDER"; leader=1; rank="CAPTAIN"; skill=1; text="delta1"; init="deltasquad = group this; deltasquad setgroupid [""Delta"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""cwr2_17Rnd_9x19_Para_SD""; this addmagazine ""cwr2_17Rnd_9x19_Para_SD""; this addmagazine ""cwr2_17Rnd_9x19_Para_SD""; this addmagazine ""cwr2_17Rnd_9x19_Para_SD""; this addweapon ""cwr2_MP5SD6""; this addweapon ""cwr2_Glock_SD""; this addweapon ""NVGoggles""; this addweapon ""Binocular"";"; synchronizations[]={9,7,8}; }; class Item1 { position[]={1301.0483,6.830864,1752.651}; azimut=15; id=1; side="WEST"; vehicle="cwr2_BlackOp_Day"; player="PLAY CDG"; rank="LIEUTENANT"; skill=1; text="delta2"; init="deltasquad = group this; deltasquad setgroupid [""Delta"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""cwr2_17Rnd_9x19_Para_SD""; this addmagazine ""cwr2_17Rnd_9x19_Para_SD""; this addmagazine ""cwr2_17Rnd_9x19_Para_SD""; this addmagazine ""cwr2_17Rnd_9x19_Para_SD""; this addweapon ""cwr2_MP5SD6""; this addweapon ""cwr2_Glock_SD""; this addweapon ""NVGoggles""; this addweapon ""Binocular"";"; synchronizations[]={9,7,8}; }; class Item2 { position[]={1293.4449,6.340847,1755.4728}; azimut=15; id=2; side="WEST"; vehicle="cwr2_BlackOp_Day"; player="PLAY CDG"; rank="SERGEANT"; skill=1; text="delta3"; init="deltasquad = group this; deltasquad setgroupid [""Delta"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_MP5SD6""; this addweapon ""NVGoggles""; this addweapon ""Binocular"";"; synchronizations[]={9,7,8}; }; class Item3 { position[]={1302.7059,4.1740632,1745.0803}; azimut=15; id=3; side="WEST"; vehicle="cwr2_BlackOp_Day"; player="PLAY CDG"; rank="SERGEANT"; skill=1; text="delta4"; init="deltasquad = group this; deltasquad setgroupid [""Delta"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_MP5SD6""; this addweapon ""NVGoggles""; this addweapon ""Binocular"";"; synchronizations[]={9,7,8}; }; class Item4 { position[]={1287.9624,4.2147841,1752.1682}; azimut=15; id=4; side="WEST"; vehicle="cwr2_BlackOp_Day"; player="PLAY CDG"; rank="SERGEANT"; skill=1; text="delta5"; init="deltasquad = group this; deltasquad setgroupid [""Delta"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""cwr2_30Rnd_9x19_MP5_SD""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_MP5SD6""; this addweapon ""NVGoggles""; this addweapon ""Binocular"";"; synchronizations[]={9,7,8}; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={1263.5865,0.3935135,1712.4951}; id=7; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={7,0,1,2,3,4}; }; }; }; class Item2 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={1280.0592,0.37854487,1703.0018}; id=8; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={8,0,1,2,3,4}; }; }; }; class Item3 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={1271.5497,1.0287858,1708.3584}; id=9; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4}; }; }; }; class Item4 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1547.366,31.870424,2008.1881}; azimut=280; id=12; side="EAST"; vehicle="cwr2_SoldierE_PilotHG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.15)]; this disableAI ""Move"";"; }; }; }; class Item5 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1525.4449,31.5,2018.0853}; azimut=270; id=11; side="EAST"; vehicle="cwr2_SoldierE_PilotHG"; leader=1; rank="SERGEANT"; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={1523.1632,31.5,2018.1234}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1523.1849,31.5,2018.1174}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item6 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3189.7925,0.39678848,3191.5698}; azimut=225; id=17; side="WEST"; vehicle="CWR2_BoatW"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=1; text="patrolboat"; init="patrolboatD addweapon ""NVGoggles""; patrolboatG addweapon ""NVGoggles""; patrolboat lockdriver true; patrolboat allowDamage false; patrolboatD allowDamage false; patrolboat setCaptive true;"; }; }; class Waypoints { items=6; class Item0 { position[]={3186.0356,0.48101175,3188.0706}; completitionRadius=100; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="patrolboat setfuel 1; (leader group player) sidechat ""Papa Bear, this is Delta. Requesting extraction, over."";"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={3181.9595,0.71642792,3184.1401}; completitionRadius=10; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="PAPABEAR=[West,""Papa_bear""]; PAPABEAR SideChat ""Delta, this is Papa Bear. Roger that, a PBR is on its way to the pick up point, out."";"; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item2 { position[]={2048.1985,0.72579896,3072.1812}; completitionRadius=25; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={1665.7523,0.19393721,2729.3147}; completitionRadius=10; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={1661.2489,0.0053505749,2725.2839}; completitionRadius=5; expActiv="VictoryCondition4 = 1; publicVariable ""VictoryCondition4""; ""4"" objStatus ""DONE""; task4a settaskstate ""SUCCEEDED""; task4b settaskstate ""SUCCEEDED""; task4c settaskstate ""SUCCEEDED""; task4d settaskstate ""SUCCEEDED""; task4e settaskstate ""SUCCEEDED""; delta1 addrating 200; delta2 addrating 200; delta3 addrating 200; delta4 addrating 200; delta5 addrating 200; (leader group player) sidechat ""We're gonna need a bigger boat."";"; class Effects { }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; class Item5 { position[]={1659.3192,0.24541497,2723.7083}; type="HOLD"; class Effects { }; timeoutMin=600; timeoutMid=600; timeoutMax=600; showWP="NEVER"; }; }; }; class Item7 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1782.3521,35.035404,2181.7888}; azimut=25; id=19; side="EAST"; vehicle="cwr2_ZSU"; leader=1; lock="LOCKED"; skill=0.2; }; }; class Waypoints { items=5; class Item0 { position[]={1786.2065,35.280552,2190.5557}; placement=10; class Effects { }; timeoutMin=120; timeoutMid=210; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={2081.7405,31.437473,2088.8467}; placement=10; class Effects { }; timeoutMin=120; timeoutMid=210; timeoutMax=300; showWP="NEVER"; }; class Item2 { position[]={2028.9852,34.624706,1932.6086}; placement=10; class Effects { }; timeoutMin=120; timeoutMid=210; timeoutMax=300; showWP="NEVER"; }; class Item3 { position[]={1727.7101,31.615479,2039.5347}; placement=10; class Effects { }; timeoutMin=120; timeoutMid=210; timeoutMax=300; showWP="NEVER"; }; class Item4 { position[]={1786.1495,35.278748,2190.55}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item8 { side="EAST"; class Vehicles { items=5; class Item0 { presence=0.75000024; position[]={1983.8611,34.700001,2079.7834}; azimut=270; id=20; side="EAST"; vehicle="cwr2_OfficerE_Night"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={1986.4548,34.700001,2081.2117}; azimut=270; id=28; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { position[]={1985.8347,34.700001,2078.4392}; azimut=270; id=46; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item3 { presence=0.50000048; position[]={1988.8574,34.700001,2082.4827}; azimut=270; id=45; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item4 { presence=0.50000048; position[]={1987.7539,34.700001,2076.7886}; azimut=270; id=55; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=7; class Item0 { position[]={1952.5603,34.24263,1992.6744}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1870.5015,34.789604,2023.4189}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={1905.7305,31.625706,2119.3989}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item3 { position[]={1987.8488,34.136295,2090.6912}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item4 { position[]={1952.5243,34.238415,1992.6095}; type="CYCLE"; expCond="(VictoryCondition2 == 1);"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={1940.9626,34.700001,2015.5785}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={1922.2722,34.700001,2056.4812}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item9 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2008.028,44.812164,2102.6821}; azimut=270; id=21; side="EAST"; vehicle="cwr2_OfficerE_Night"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 19); this disableAI ""Move""; this setunitpos ""Up"";"; }; }; }; class Item10 { side="EAST"; class Vehicles { items=6; class Item0 { position[]={1649.541,40.566265,2423.6079}; azimut=270; id=22; side="EAST"; vehicle="cwr2_OfficerE_Night"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={1653.9077,41.182034,2426.2952}; azimut=270; id=41; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item2 { presence=0.75000024; position[]={1652.8799,39.876839,2420.7083}; azimut=270; id=47; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item3 { position[]={1657.1082,41.714191,2428.4255}; azimut=270; id=66; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item4 { presence=0.75000024; position[]={1656,39.160694,2417.6787}; azimut=270; id=67; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item5 { presence=0.50000048; position[]={1661.4648,42.380329,2430.9951}; azimut=270; id=52; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; }; }; class Waypoints { items=6; class Item0 { position[]={1488.9946,62.403553,2424.0278}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={1662.3818,28.401951,2234.0198}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={1816.1586,37.427315,2424.0486}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={1488.7775,62.41671,2424.001}; type="CYCLE"; expCond="(VictoryCondition3 == 1);"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={1543.1598,56.145828,2507.6619}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={1590.0104,72.215714,2581.6001}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="EAST"; class Vehicles { items=6; class Item0 { presence=0.75000024; position[]={2094.7886,9.0801573,2374.6335}; azimut=270; id=23; side="EAST"; vehicle="cwr2_OfficerE_Night"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={2098.4412,8.9738207,2377.0349}; azimut=270; id=30; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { position[]={2098.4099,9.8514862,2372.509}; azimut=270; id=40; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item3 { presence=0.50000048; position[]={2102.1274,8.7693644,2379.3257}; azimut=270; id=37; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item4 { position[]={2102.022,10.633755,2369.959}; azimut=270; id=59; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item5 { presence=0.50000048; position[]={2106.8125,8.4595118,2382.0266}; azimut=270; id=50; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=5; class Item0 { position[]={2021.3224,13.027098,2383.5393}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={2150.4177,13.062824,2367.5686}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={2021.281,13.028434,2383.5295}; type="CYCLE"; expCond="(VictoryCondition2 == 1);"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={1994.9399,12.548715,2360.2273}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={1800.5093,34.700001,2173.45}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="EAST"; class Vehicles { items=3; class Item0 { presence=0.50000048; position[]={1951.9561,34.699402,2080.1028}; azimut=270; id=24; side="EAST"; vehicle="cwr2_OfficerE_Night"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={1956.1641,34.689426,2083.2019}; azimut=270; id=25; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this addweapon ""NVGoggles"";"; }; class Item2 { presence=0.50000048; position[]={1955.7034,34.699509,2077.1777}; azimut=270; id=26; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=1; class Item0 { position[]={1949.2938,34.699585,2079.9543}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="EAST"; class Vehicles { items=3; class Item0 { presence=0.75000024; position[]={1219.7866,22.523891,2108.4487}; azimut=270; id=27; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={1225.2996,22.605808,2112.5364}; azimut=270; id=48; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item2 { position[]={1226.0913,22.531124,2105.0327}; azimut=270; id=43; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=3; class Item0 { position[]={1232.7507,21.519314,2086.3516}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1204.574,21.371439,2136.1602}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item2 { position[]={1232.7655,21.518347,2086.3804}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item14 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2095.4058,4.9982915,2440.3853}; azimut=270; id=29; side="EAST"; vehicle="cwr2_UAZ_MG"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; text="jeep"; init="jeepD addweapon ""NVGoggles""; jeepG addweapon ""NVGoggles""; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; }; class Waypoints { items=2; class Item0 { position[]={2092.4609,4.9989281,2440.374}; expCond="(VictoryCondition1 == 1);"; class Effects { }; timeoutMin=60; timeoutMid=180; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={2091.385,4.9991603,2440.3552}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item15 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1750.2842,34.700001,2156.2515}; azimut=270; id=33; side="EAST"; vehicle="cwr2_SoldierE_AR"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this disableAI ""Move""; this setunitpos ""Middle"";"; }; }; }; class Item16 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1845.8148,41.191502,2078.3484}; azimut=290; id=34; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 4); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Stealth"";"; }; }; }; class Item17 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1954.9194,34.700001,2053.4751}; azimut=290; id=42; side="EAST"; vehicle="cwr2_UAZ_MG"; leader=1; lock="UNLOCKED"; skill=0.2; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; }; class Waypoints { items=1; class Item0 { position[]={1952.1761,34.700001,2054.4463}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item18 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1750.7628,39.463882,2152.5803}; azimut=195; id=53; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 0); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Stealth"";"; }; }; }; class Item19 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1879.8427,45.634125,2053.3806}; azimut=195; id=54; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 19); this disableAI ""Move""; this setunitpos ""Up"";"; }; }; }; class Item20 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1879.226,41.713799,2065.4004}; azimut=290; id=56; side="EAST"; vehicle="cwr2_SoldierE_AR"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 16); this disableAI ""Move""; this setunitpos ""Up"";"; }; }; }; class Item21 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1572.7518,30.471365,2018.1085}; azimut=270; id=60; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1569.8468,30.833921,2017.9706}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1569.8468,30.830997,2018.0565}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="EAST"; class Vehicles { items=5; class Item0 { position[]={1624.9287,62.117527,2616.9355}; azimut=270; id=61; side="EAST"; vehicle="cwr2_OfficerE_Night"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { position[]={1627.3982,61.761574,2618.4585}; azimut=270; id=31; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item2 { position[]={1627.2739,62.949417,2615.1299}; azimut=270; id=58; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item3 { position[]={1629.9585,61.457253,2619.8486}; azimut=270; id=69; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item4 { position[]={1629.6633,63.745647,2613.4243}; azimut=270; id=57; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=5; class Item0 { position[]={1577.0846,66.712029,2616.9121}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={1577.951,61.15419,2529.5876}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={1667.9739,63.107868,2530.469}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={1665.7692,58.685856,2617.3699}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={1577.0911,66.724777,2616.8823}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item23 { side="EAST"; class Vehicles { items=6; class Item0 { position[]={1455.9227,28.520725,1912.3076}; azimut=270; id=62; side="EAST"; vehicle="cwr2_OfficerE_Night"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={1458.9672,28.755083,1914.6213}; azimut=270; id=32; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item2 { presence=0.75000024; position[]={1458.8781,28.521774,1910.4133}; azimut=270; id=36; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item3 { position[]={1462.2556,28.934818,1916.458}; azimut=270; id=38; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item4 { presence=0.75000024; position[]={1462.3049,28.518747,1908.1406}; azimut=270; id=44; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item5 { presence=0.50000048; position[]={1466.0105,29.163601,1918.7001}; azimut=270; id=39; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; }; }; class Waypoints { items=5; class Item0 { position[]={1280.3335,23.270266,1910.7954}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={1625.9343,26.559656,1909.7753}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={1280.3101,23.269058,1910.757}; type="CYCLE"; expCond="(VictoryCondition1 == 1);"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={1353.5468,28.102396,1952.4136}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={1403.5265,31.5,1981.1895}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item24 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={1779.6053,34.700001,2137.2134}; azimut=270; id=63; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={1782.3177,34.700001,2138.9983}; azimut=270; id=35; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1777.2882,34.700001,2137.1226}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1777.2882,34.700001,2137.1226}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item25 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1479.9594,37.24596,2099.6113}; azimut=170; id=64; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Stealth"";"; }; }; }; class Item26 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1782.1727,34.700001,2145.7241}; azimut=215; id=65; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 0); this disableAI ""Move"";"; }; }; }; class Item27 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1782.6395,38.799088,2155.4609}; azimut=160; id=68; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 16); this disableAI ""Move""; this setunitpos ""Middle"";"; }; }; }; class Item28 { side="EAST"; class Vehicles { items=5; class Item0 { position[]={1788.2318,34.796513,2203.7}; azimut=270; id=73; side="EAST"; vehicle="cwr2_OfficerE_Night"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { position[]={1790.7013,34.671478,2205.2229}; azimut=270; id=70; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item2 { position[]={1790.577,34.907524,2201.8943}; azimut=270; id=72; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item3 { position[]={1793.2616,34.555195,2206.613}; azimut=270; id=74; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item4 { position[]={1792.9664,35.011143,2200.1887}; azimut=270; id=71; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=5; class Item0 { position[]={1740.3877,30.430796,2203.6765}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={1741.2542,33.753578,2116.3521}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={1831.277,33.399475,2117.2334}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={1829.0723,33.543484,2204.1343}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={1740.3942,30.437738,2203.6467}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item29 { side="EAST"; class Vehicles { items=5; class Item0 { position[]={1551.4546,30.825308,2052.6816}; azimut=270; id=78; side="EAST"; vehicle="cwr2_OfficerE_Night"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { position[]={1553.9241,30.764923,2054.2048}; azimut=270; id=75; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item2 { position[]={1553.7998,30.719742,2050.876}; azimut=270; id=77; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item3 { position[]={1556.4844,30.699518,2055.595}; azimut=270; id=79; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item4 { position[]={1556.1892,30.698528,2049.1704}; azimut=270; id=76; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=7; class Item0 { position[]={1497.8466,31.488874,2052.4692}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={1498.713,31.213911,1965.1448}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={1588.7358,30.666336,1966.0261}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={1586.5311,29.240919,2052.927}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={1497.853,31.488979,2052.4395}; type="CYCLE"; expCond="(VictoryCondition1 == 1);"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={1508.2975,31.504879,2040.3209}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={1516.1055,31.5,2031.1917}; placement=5; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item30 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={1607.7939,71.13504,2579.5183}; azimut=270; id=81; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={1610.5063,70.960381,2581.3032}; azimut=270; id=80; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1605.4768,71.078613,2579.4275}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1605.4768,71.078613,2579.4275}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item31 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={1544.4874,31.5,1996.9708}; azimut=270; id=83; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={1547.1998,31.5,1998.7557}; azimut=270; id=82; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1542.1703,31.5,1996.88}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1542.1703,31.5,1996.88}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item32 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1798.4811,34.700001,2168.6648}; azimut=270; id=84; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1795.576,34.700001,2168.5269}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1795.576,34.700001,2168.6128}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item33 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1641.7169,68.909706,2577.7378}; azimut=270; id=85; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1638.8119,69.739265,2577.5999}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1638.8119,69.735374,2577.6858}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item34 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1942.0411,34.700001,2056.3108}; azimut=270; id=51; side="EAST"; vehicle="cwr2_SoldierE_Medic"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1935.1053,34.700001,2056.4072}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1935.0817,34.700001,2056.4106}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item35 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1523.2645,32.5,2120.7473}; azimut=270; id=49; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1516.8381,32.5,2120.6858}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1516.7867,32.5,2120.6316}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item36 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={1285.2333,0.1904963,1669.0582}; id=86; side="LOGIC"; vehicle="WeatherParticlesManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this setvariable [""intensity"",1.0]; this setvariable [""particleEffects"",[1,2,3]]; this setvariable [""object"",player];"; }; }; }; class Item37 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={1296.5857,0.27289745,1669.058}; id=87; side="LOGIC"; vehicle="BIS_clouds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item38 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1655.9893,64.732643,2550.6455}; azimut=270; id=88; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1649.5629,66.170166,2550.584}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1649.5115,66.178452,2550.5298}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item39 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1229.8687,22.595787,2114.74}; azimut=70; id=89; side="EAST"; vehicle="cwr2_UAZ_MG"; leader=1; lock="UNLOCKED"; skill=0.2; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; }; class Waypoints { items=2; class Item0 { position[]={1232.2788,22.595772,2115.6145}; expCond="(VictoryCondition1 == 1);"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={1232.7964,22.59614,2115.782}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=12; class Item0 { position[]={1297.6656,4.1552582,1746.9117}; azimut=295; id=5; side="EMPTY"; vehicle="Zodiac"; lock="LOCKED"; skill=1; text="boat"; init="clearmagazinecargo this; clearweaponcargo this; this allowDamage false;"; }; class Item1 { position[]={1291.9851,3.6578205,1748.4518}; azimut=90; id=6; side="EMPTY"; vehicle="cwr2_US_BasicAmmunition"; skill=1; text="crate"; init="crate attachTo [boat,[0,-0.25,-0.7]]; crate setDir 90; crate setpos getpos crate; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""HandGrenade_West"",6]; this addmagazinecargo [""SmokeShell"",6]; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",12]; this addweaponcargo [""cwr2_XM177E2"",1]; this addmagazinecargo [""PipeBomb"",3];"; }; class Item2 { position[]={1543.4978,31.870424,2016.5709}; azimut=270; id=10; side="EMPTY"; vehicle="cwr2_Su25"; skill=1; text="obj1_frogfoot"; init="this lockdriver true; this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.5)]; this setVectorUp [0,0,1];"; }; class Item3 { position[]={1542.4677,31.870424,2016.3325}; azimut=270; id=13; side="EMPTY"; vehicle="cwr2_RU_BasicAmmunition"; skill=1; text="aCrate"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.5)]; this setVectorUp [0.1,0,1]; clearmagazinecargo this; clearweaponcargo this; this allowDamage false; obj1_frogfoot attachto [aCrate,[0,0,2.9]];"; }; class Item4 { position[]={1553.7899,31.870424,2019.4143}; id=14; side="EMPTY"; vehicle="cwr2_UralRefuel"; leader=1; lock="LOCKED"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.25)];"; }; class Item5 { position[]={1551.8619,31.870424,2009.9622}; azimut=270; id=15; side="EMPTY"; vehicle="cwr2_UralRepair"; leader=1; lock="LOCKED"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.25)]; "; }; class Item6 { position[]={1620.473,74.332382,2578.5798}; azimut=270; id=16; side="EMPTY"; vehicle="76n6ClamShell"; lock="UNLOCKED"; skill=0.60000002; text="obj3_radar"; init="this setVectorUp [0,0,1];"; }; class Item7 { position[]={1785.683,34.746887,2151.3701}; azimut=208; id=18; side="EMPTY"; vehicle="cwr2_SCUD"; leader=1; lock="LOCKED"; skill=0.60000002; text="obj2_scud"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.25)];"; }; class Item8 { presence=0.75000024; position[]={1508.1957,32.5,2106.7122}; azimut=260; id=90; side="EMPTY"; vehicle="cwr2_Ural"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item9 { presence=0.75000024; position[]={1787.0621,34.700001,2139.249}; azimut=120; id=91; side="EMPTY"; vehicle="cwr2_UAZ"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item10 { presence=0.75000024; position[]={1761.6595,34.700001,2155.4038}; azimut=192; id=92; side="EMPTY"; vehicle="cwr2_Ural"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item11 { presence=0.75000024; position[]={1538.4158,31.5,2033.2823}; azimut=270; id=93; side="EMPTY"; vehicle="cwr2_UAZ"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; }; class Markers { items=5; class Item0 { position[]={1295.5212,4.6733356,1749.6348}; name="start"; text=" Insertion"; type="mil_start"; colorName="ColorBlue"; }; class Item1 { position[]={1544.3208,31.870424,2017.4701}; name="obj1"; text=" Frogfoot"; type="mil_objective"; colorName="ColorRed"; }; class Item2 { position[]={1659.1526,0.68433356,2727.6143}; name="obj4"; text=" Extraction"; type="mil_pickup"; colorName="ColorBlue"; }; class Item3 { position[]={1784.6935,34.746887,2151.55}; name="obj2"; text=" Scud"; type="mil_objective"; colorName="ColorRed"; }; class Item4 { position[]={1622.3448,71.312103,2578.6484}; name="obj3"; text=" Radar"; type="mil_objective"; colorName="ColorRed"; }; }; class Sensors { items=6; class Item0 { position[]={1602.3947,0.70214742,1598.1652}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="(getDammage obj1_frogfoot >= 0.99);"; expActiv="detach obj1_frogfoot; VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" objStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; delta1 addrating 200; delta2 addrating 200; delta3 addrating 200; delta4 addrating 200; delta5 addrating 200; (leader group player) sidechat ""That takes care of the Sukhoi."";"; class Effects { }; }; class Item1 { position[]={1601.0338,0.52319264,1473.219}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="(getDammage obj3_radar >= 0.99);"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" objStatus ""DONE""; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; delta1 addrating 800; delta2 addrating 800; delta3 addrating 800; delta4 addrating 800; delta5 addrating 800; (leader group player) sidechat ""Sergeant Oddball would be pleased. That bang put a stop to the negative waves."";"; class Effects { }; }; class Item2 { position[]={1727.8921,0.23373009,1601.795}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="(getDammage obj2_scud >= 0.99);"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" objStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; delta1 addrating 200; delta2 addrating 200; delta3 addrating 200; delta4 addrating 200; delta5 addrating 200; (leader group player) sidechat ""Scratch one piece of Russian scrap."";"; class Effects { }; }; class Item3 { position[]={1338.5009,0.3121424,1337.8866}; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1) AND (VictoryCondition4 == 1);"; expActiv="activateKey ""co05_cwr2_ugly_duckling_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item4 { position[]={1466.7028,0.31290191,1337.6984}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units deltasquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task4a settaskstate ""FAILED""; task4b settaskstate ""FAILED""; task4c settaskstate ""FAILED""; task4d settaskstate ""FAILED""; task4e settaskstate ""FAILED""; ""4"" ObjStatus ""FAILED"";"; class Effects { }; }; class Item5 { position[]={1468.9025,0.23534808,1211.9691}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; }; }; class Intro { addOns[]= { "cwr2_canard" }; addOnsAuto[]= { "cwr2_canard" }; randomSeed=7322396; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; hour=9; }; }; class OutroWin { addOns[]= { "cwr2_canard" }; addOnsAuto[]= { "cwr2_canard" }; randomSeed=9523910; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; hour=9; }; }; class OutroLoose { addOns[]= { "cwr2_canard" }; addOnsAuto[]= { "cwr2_canard" }; randomSeed=9730230; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; hour=9; }; }; Overview

Nocturnal raid.

DDGGATCGVAAGGATCXAMGGATGALFGGATSFFO@5Vlw Up/ //L 1!B1 t "B2dbdCu!0Lp'@ ߥCbS1ϸ1rA6R@1 BA t!>!B*JTcgsJcj,s@ Zn1R:P B!C$ !N!B!CVRbLV(!48Tb,&x2!St!R~B6}2Bu4t?W!"28:#3<WBb D 40uTsnu0ŵ$ 2!6%0F0cS1T 1$jB3##34B5)2dP >831SSZ 5lJ!$CT@'!36CFAC&@F%By"CTzABf103;,E+%8)AC#C1#@A!@%DAADL4f;hI%H@PT@TSxBQ S0P2$B! 3!bPu 3FEd$P?/AER^RP3PEaz1~@6B0"!c%uP$`3.`$ '!1HRAE&W3ZI4iCGHc0b\`'lU(t0)$pP#C6sba!2Rpe!vb!P|!O\pa26|5EE=7qE4#USseEZ7!0RRMi=S!1UB!ͥ@d(B " P%qbu,ubbp(Ad20h?Fs#P"6sSBCaljqbed"`2S0^Bp% 2Ajy =JsIB{H6g5"'G QAd*rd A20ZUl@\rpE[CCgCāCQUڀ4#d#s.sBP%RkW fr.BZ&!T!Cp!\pdeuARSKR.s&q4@R1?_r@6bXA`^qPDuP֐RÞC(B8 PԱ3 b?ֳ0*ҳM5‘%:qTU0gҥYZ3>Yd|nJSJp>C|m%ƕB8lSee=2d(5tW7|jw\x{\vP(9UA:Uê5p22!3? *¥:\Ѡg@z.nрD8PÐѾ c? GS

,dt`WxP0@'NBVēfoNP*@D R0tNL!0SH8*Uؗ:00@Sڳ>2)RT-0g0"g 08$aXht csPRC!vt? fW3`)."ܓ%>hQtu$\? 0:Ae>(1 wu8l(.eeØ%f*@"vqDe3`#8nϾ2" d52H+dju)V>玁usuG).7@T:Tr z(A0Bv Qcc2e=l2&B.0xe<@?4ZC3$SQ*uơF@(òjԓ$ ;2@dܑ< D20f US\;,'B'jcD:uP8hPJ'؇ⱜx5Ԗ䢮xKP;0T԰*CpPu1Ttes$r[j jcb*p2xu?wav"V2#04'mwz4!s|Z)!E s.%1٠g=ZP1ntcTgpTfvhd$$$Xqa؝u*Up!R޶wE0GOx>Q&f:<5SP3czd<3zG0pD^?? e֢.d`?dtqqc"Ɣ26RcE1tڂdZ0cǶ0nI|t@й.iVZ@G(uu Ӓ " Є@NYZ.95T܀w t&Qhқhpڕ6VL`??5.sPUf@+2岳tady2h$e4YT4_;AS(Us柀 U^gEnbPSev(CFՎ&J4U`PP!j?o5$ӮwLL*:Q2`!>`S03>a!d1vN!1& Bd<2aPgD23 dB!CҎ%s ᶠڡb cb|de 䳒mRL֥3eXf6,uøe1@_!:(`&;s$gQedf#aj? ̣t%Lt Åju !0~`嵲 7S00APҕ$:6 2bD@0DA>5CRC>nU2ȴU?udG"6jS~V$'3܃C"v$\Cb- Q~ޤDՄ]&R:дy gaB򶚮3SAk:C1L&!d?k~85 &n ! 12veޣJB 2!PbUe1LP StSLWSBvY+B%ؑ|#%cSz2SW`3Ж gVufqTl??̥Ut8Hd4<2NHc`ܴ@8՞;'/1eNTS0!:"tmƀ?k b‘p":"1p 䑤T ZgP(L(\12.8a8} t Spj!JZR62:vqGޱLǼÒF> HjTEbWZFjn x̻b ;.h@Sbn7:Ti b eQ24#3e !vC0 0"_ڃBVbu,B ?AcʱL G"!fAړ2B"1!Pw( 6N1^anddjW^v5Bv2^2a60v 4NulEb|Gn|7N*`d#Fjpa8FBs:p|s'%Qn`%`*:tTf\tc1b,090b{2epa` fT 2?nE?,́QZs`ն`1܀"#Ѐ삃vaS `S 2|aDFuT 1&@2"R@XcТU"($$`)>e%oncnufl %S9 ,.b'p75η`06 &nT!Ufb"S3DStD"32C̷E\ESSL1?U9xcҰa2eb!!u``@"RN8?52"xmVp2|Ic2ذ3ؗDV%e>'<SLR = 0S)-;òUU(# fa2`5!,g2iR^'TJ2KQCŗp!L>adv4r9lG8j?'IcFhqQe Fp!eSpSdt uRt!81FzB/b*p.#r`1qdw!fR:tw̹!PxWT$f u?*o ԁ`Y j&r0U`WRfbu *?!Zvzg!P`dTӜ?9REn$C|Y^'CuꀘPTα,!IeܰcU d6H<2`sP`0R 6aLQ.ʡ26xW@7)5NlX@St1RWZcro 4Te<g$!(9!&R26/ h.lF:.BTFWtnq&zCo?kbum3Q >S8Ke.Pq 2tu16(98!G vBΰXtWD/z:kQ$U!srԃ5Q^5>$dP!?;"`z, ċQL|ޙ_⦠g2I8Fh}C,R?Dd~X^S??Zg𕬰|0FA>sdF0pȂ2hҕ61@p\*"J鴇SB E;e??9g V1s!bbh@d7fwj*>xָ(T610Dp2D3jj!bHD??nbf 'srDq0$p҂u0*}Uu4R( Qd" 24^ZihhS췸H!lZI2T/U|@"  Puvu6ǜbgD!@33UP 2??K|u uxzteReS!T eT424 02us,f Z0a/&@  @ Y|UW1">a6sSiFH `Ūb`U!89&j7ȳt&d! pFvrf/^ʔ u `2PQ01𨰠=pQ`,q3<3Z?==Zt!F }ɪd`T!tP?xe>Ac~ed8uBLpt `DZ2@rfEdS&00*Xn^Sbf<*4P8 9&X*Pt~bG @1/6մ'`v1\W4P &&cC PPC+3C ypCol!w(?^p!$B`"Et2RT0?SS!vPPSL `Pud`&‡C΢?%y RspU(ScpQB`O?9EWX55zb#& J"Ru3T1D༰,/_:h?U\Ds4TѼQQ0 Q<B1aw2J&e\u2`R`ԖsD/eLܳ93N΂S/"@Ut?=T9jin%VCdZxVs$C PD"z*u(ڱf6ToNzo47??5^ńCۨpSRP1^Ӽ3gF j&SnTvwR6H2FkHEHB%twj/4$&svR=׾j,,4p9 a܃+L2P2B~0qCNSL0B2ʙ ""0e?N eaBb(Cآ"C_Tj_ p00uV@X0c%OXaU60X?Fj5ǼdBTDSus gv%RfPP N8~0e3$SB"Ud5F4jaC`-jY _jzd6bLk0Am2 CTC1QN'\E! !ur!P#! tP8A^O;ֈOr?=u3H2A7.`22Bs@31cCR s!s!NaaSl14lT!P) 5B0`Ƴ 3HQ& BZ3?.Y҃dec#e*zSF^4%w14Ce8DUPӄSitJV8 d_bUԩ23?Dx36u~jqX a~CuQ<,2@CCڡ2WǨ" D,>SL,3!TNX?kUv%0e$&ħ*E.SDc:k%%pEe9f:c* lxJC0u 2r0¸jn.Qd٬ õ:Ħ0j쑶T >Q@T?S %1  5!tv|0~r!^ rQӀ0wTp׌E6N倰^s6e*@A1bǠ@1%s?R,ժwUJY5 5Z73it7(vrqrBUdqxv>`Ӛ0 5QD pEʳRdg' e@4T,|!@3w~p6|cs1%Jl v[= U|Bk;08DuwxvXwe5Zh;*!Ŕn1qXӆ.2/?m0W܈%!"SAcʠv'p<B@w>Se062@ d $2lBJui :;hڹfbVNJU l \acj~&Ö\ebC6veC85P a2Cvp‰d@njp73!/?ރS5(גY4B7EZʫ>R3";qtcu;dDv*c+c }t'ZDpW(_tRdTnexcUcLFd/ɦ6TkSNs`as& 0bf$EHEf q"F$d*e4Tp4?/DƁYC ̡γP#XĵnGTN6WRT8wP܂;B2P;W rtn%PTSpbhhVaXs1̄?? iuRu`7H3Pʠ3hv8CTCu0U,1@ s¬5cʖ2u!uu?9 ̣B$xc5!C Aŗޥ.IW28(VVBD`Uw2g@dA ;ܱ6vs3nu$p^&9 ՠj\se4L q;@׾5Q2*t:zrq֡!T$%ч UʃD2"'R Jl_Cer>l?mEuge!|0T!R0T3:44%4բLL 6 hgbwX^zetu20D2s3@ "3?`W+jU倷$Q,H4E G$BTEDuc[i$54sPs'5=! ȓbpFe,lF5d$?5b0CruZa??8ՀcȤ6a(Ea>PDV걐%ܥԷNZ5~QzjJDaRWvNt3T3r/~ 6Ж=k R UrqڳjA⶘"AWw,vp6B'uVʫBhӦS =3?rc@dz???(59@ut8nS!RăᔳE5ơuڳe4E|#s@BZ$3fcR1DuPe񈯥8d>[8iN_&FŪqE7ȕlnj caPZ Zqndv"QLGuށ/3i9???h0ͅ4Ps4 c.s1b @EWXlupEȃ7Ap gZBb} 1'!qJg3*I6ډډ ITCR ^ @ɢ\y6"3.D&a"u"&HcSz"2id6o??6]xc6#ڐAg` f Rڱ'r^EzfF2GZ^sr|eш1a"(WPHa7P:3FPTw&sU%W%qBy)70#bw ldvnäe0a1TJS(.a|7f2ƈ VpX17D9?xc ad "eOPB2s)uH\a4A0\5H@n3@p`Td%r52@Ạ$r=~·́e 6:趷iI*h(AL£Y%b~%g(Cr@BP@6CP|5c*S2R@4(do? x3 uĘ;T0R;gCģ7XD2G$*kTvabFy41eBeRהp\w9>F0?,źd3q|vqbՀfZv!"VҵNpCxpĸzVC7aB{<3ɠ?? 2`Sa,SӰ#zQY\I)BRT@*FԺՈd5nc2`чC`uΠꐈBp^,qa$ssSԠv??fզu0*dhQ wBqUuRjfʤ2C0 0u3 2zb sTz$4Eg2`l5/t)ZL%'Ô & e $%bqP⡖VePjБ0vȵ Tu#@dhDJnTE>@g'>T=sذaPI˅?2U@"P.0 V>ԩLnvfeU!Cw3C\J B) Ӝ3jSgU8$9),5,R§hHZ3|vゥ Tqo):NijFfT?pmp 5Te0{4WBôa( tT$皧;C*\ "0db^t2jRL.Cbc Pbn0<ޓax9S0DHo4Dtn3:)d%Ȱ,RzEr#(%u㨄<ìkfg!1<c>c?8:ްkS,㮓^s% E*Cʃ,HSa'" A3rQ> Ceu>Vqsscֹj55d^8e63tg@wv^PJ7E@chnW'܊6 l?;De cp 7?9vkPB0"luSXu iZstN ,H152> 4<Ųuq"ԅU %FC fJCЇe9%`5֖ t}c%%kӢUw ӌ*ޏQ.>ZAau?o%͈CSwPS 隣gBEB$ ltf&ಸb>l@2r5lPUڃtJ5PCt#zGt8RR``ȅ5H \UU%LS^` F;sʂ$|$G$APoҋ_3bc sr0v>J B 0/(bU!ǷeXlw4u6H6ҢL5:Tf5uTp~2f` 03n2Ucnb` -(">7Љp@\c% ~D#DTh$yH7*e^T$fjdaSsBc#X !p>&1s=43N,Qx?/vUCdѷٰS₼rsFshCCp|Ѵڇb1x0ELSz4CrN8 `2( t2eH#<UgQEb2'0n:,$*Lsv(6"vsxgށu㤳?77#%sTh^G0LCZTX Ӧ,H7$"sP: 3FP]ƇzZ71.T8'^@"&gkt6þ,f>iØزu:e"0<ĶNU*E |0 Bo>7?Pd2CV)ȥǦ`qj&rC(du|Ps8t4do?WמEl 4а>zD"Z6bڷ`I* îSuP8RRW'0*~6Ҥ|cTj:('@gg΃f b%:)f9*e05I<~srz*'$b Ne28HI*56ŨBaL?qov1d0T;cSC2z$(Xx⵶ i|wSwøDΆӂqTLcp0!UJw*36ź`gXcStch2փS~RD)e#J@49.heZ's::2<T?iv t foS8S\ӂD%UBH"ƀ%un{X4TjQд R)2҅u slcGt55gzVRlꆖn֥2&@$aܱtEP1|0vCcB܃v ~Y4k\,)^"ŘӐADbJfCSWd.j3:h zo_l; uBS#⇪KA Â#@b,u^8 s'@SyXcP:%bª!|Ԣ%H:4jCa<47&ei^9 .bs@xxbbqcTK*4 %9uH:5F6rd?͆Ҵngε̃" U.ev㨅#l$H@gUCbrpPCcшqDբ~ɀAWmִ6Fegԑ78czD@`7RBH#!a\@G l4sp<5j"tW N z2??r>T ,5܇(=ZD+^h3V\CtgF5Ðg@Zwf$̅V•g î=æhGWRi[>`"Za*cvfuLG%C)7$:=zZ?9‡EG]hDoU$u `ruL3\qEE"q`&*5H"m,H 9·\}nڣEc!`Hs$syYKCNRڳ06ps?NweԷ4 G"IJrW,$u%V"FTg< ZTRakDk7L>֕t*C t6&|Ld㘩uVӼv Rg ??Wf\DsלyhSK^3ghӠYH:nӆ#~\y'($;s|yW"u@,.%#NRƀXX?hRVZJHX :zpCDs*Tʉ\&Td5heca:&s??U-Q3Pu,KVE h h3/> tp|c.ve clӰ!ӦF4Z\Iީl??>[ =(Dg9,VgQ&3>s8^C!"I5R\>5C1TuLw&@2gaBsV-P0weY-tXW\xV@xʒ3F80Ȇ'4fʗ\gJ'<2eH|??kTrR p^҅d#e&CLb:еZȘWv8llj42BsB&SDs^N0^grsnuWY:`)@R`б(V¹7h|Uh$7R?V)wԩuDC6g(.ږ 4sjS(R"XAT:76P瘷Z84C8W?r'bbҁc@ՊS.1TF3gw`ushU@Eb5f瀚+ ??TxZH\E#`)QāP!9Ln|9V We\=j.!bH8Ѡ%5$ ne4`??r1S"%(b*+W*8sS2Ӹ'28$%7Еpu\ 8NPUPQ6՘QU VB<Wþ`T*vAvVND>Ct3L5"ޥ0D9ⴳ%G"c8.,UN/Z?;qFV ܅S b7(Xk[xAأ8 c LS2 jQS@#ηF$2&'‡g9&h?mj򷂳sp\c!et2i:^Ðٜ+oo \SdV܃ j~YN..f`Ն8SR `Ǟ7T`bNPʲUSF:@6µ" R(P6zFRᒓGZfc9=NJS11,触ss%j@+2ٌ?JqBv~~3 .HSgu%#|e('J񂥾3rDFSr\t$*Ѫ, ;zSehgJw e@|85.G73abb 3"4,.@Jt5VC3#ac` j?ڣڣsJr[8稇ri*ibvz22NsFHVF5Z;rBvWZ>5n_5*cLƃ%nǢZԖTAU: k\bU'ȕUڳq׼beL8BS vc»SX:Ү(Ei1[9zpd csrpcB#Z/l~㮃xт^ri8&ֆ#o-GpėY`sjX#F~zÄ#6c|'?EDS~S3ʻ~Ҩ匇*k,5@G"Cf?vsG\ѐ l10[WZ kXwd #Aj?Sc1^EsbbdFeb`Eu%?9qUBW 8 Ris$Xժ*:Z+ xȌ7szS B`zAq J8kGe\sX"S%(?k5K4 (&c8%4%sD6tD[,*’c?i3$B+6hsX; es#Qʅ/U.rӠ,TuURj I9d6!ֳ>ŔF dl\Cp i4Ycw??UWE(gP0b͒ES֏R|FujCC"s2GS:N.ܡޣ Ff:в΄bNT/0uf*B0'r(;>ɪ? Sx%%,eGev?f˂4Fݞ$'gN@B5i*4?kfq ߠjъ:S \B<~nEW; 3ʠrԺ~vVScsjr_YS(^t4vTUևa Vt)9Wta<kFPc2osӞbE Z:RE.^ tL jP!crn7@&:Ǥ-q1,T>^$6d3t2ሳzgVN%ȻYpO%DJֹci$j7ewV~XN'6JU8Yc2?q=R섆)SzؓT &%~`NVb c&<0Ѫwfdw&eFʂ衢enҵ'x_ \,zxTH_lMl3F*YʡXXHL;R%D(ʣ?id.tzLSrS7r2."b#Ԅ؂HɺH1tdռF&`ʓnbBއ5U+>vو(.ER6`%Tn̚ DޣT(9@qʇ܉Yt6b0e2JR?QVg?lCJ,w|Q$Cn逕PdCRw|@pQ4W<c1."vbEأ6>n1s̵rpEU @匒P@8( Ӕp?9ā3PJqj :6+ 8"հe)b ex$cBr~TúZatլSs^`@eBa1pamvJ8iе't7 +eH(J8jtsjBŢ6DS,7Y2;*V'ڷ .J*2B?R򊢪|XGz t%"rNhXSjxy8`sAa|^3F3uRX{&9sj5$p_4Gp.cPV-'؅ȣB\WĹRj&jg\鸒40oZR#o xY7L% JŪ7zQi(j0UX!SڱJ1JӄB5jHBs,pl!02pUt۲Dz4ڈ2;;@DڵzCr愋Z&BEd0$ `ܦz[FbzX?9JSȡW)*1aѸ:%gȇ(ךsvU'c36cT(ah\0cUޅ8t^S ;Q%d{2\kԿ/%B 7V/$pѺHirs>12]`Ĭl"do?lUZWUST80 D췼|ńj&'uYsr""^s3TeV >Eb7ʁQAZ6㴷idu@+*?HkirX>΅(ucBS@8`%"ufYD?=,bT\`^f#1aʃ H7TF"4PcfX1BSwcH#J&(56E&u%^*:䒅ಢsƒq vRU-Xg3D (e0PƩu):TŤƁɬsF@8c<"椰An2JVgƒ?izVWxxxJ56ӈ[%,۪"tsRT'c8N,`Uڒxsh!c Q!sґss1ބ\?P#ɶ4:-E c#ħ6P4bt£Q'Xcˬq6?#F TS ez#ʵ,ursBuNRh$\Ev|b29eevcΓ H 8P! Abg0bć8/f3o8Sľu$&ئlg PqV 0n8?:xCRG,5zr"v%`tw$5LJg% B5 ʑV\i…NBsScP1Zax1sÜS!#?Be4u{>+vƋ$䆖s`ܹ0BIhjoPc ?DӤbQҳ !.Ř^0ˆ2s(By$,s ~j74U+;T/4!Rp^pxs>_v o o8zQ u+RE*sҕ3倗nE3fQ\??PT%LWd&<#~024ԣ<܂&8f5pLѼ' H~Dm`k zBzsP|b:-1.Bڃ WC\oU$fTƿS阗҃֡Zc &2f@ ?ךgDc6lfTQDAFC̣VĊl[ع~U?`4P:RŒ=x,abZ`o\Cg;WnyU&vBr ڃ\d6`5~w/?x0VS88!5cS#0>AsX$cH46՜/'¤lG Iz9sE@n#ƍ02xu"jU V(*`dŸb^n~0C㒓I_9be'f &??T(/Z7ZWd2pwDH<,C&n"@lqs>FPs4rvGrgڥP 7ð'zDR5 $5 a&cTQ~w[6ҧӾ.PbvU'jlz\0YFXLB ]^r2?J)|p_h{)!c&qp!gZ֩@# c*Z Q<惼ȅ30xVSď)!V@ 5Qn%9:Y`n(U-eG *?;r%ɈFﮡIHė<гBLs?qEc3.^EpBEaLePs2U'FDӨJ퐛(:*lscBTc"ak*i+#a,b/ړij cGg49r?g.Jzy]Q ys \6^A,ʡ~A6~Ӗ0 Dg Z77ZcXcfricY'|v|*,Xjty`jtƵ"( V6 -bƩO8W?E:UXNzC"W ,DB1ִi$Š:63tp3 ܱP~QC"|u;_ffV,HZ Nwjrnצ;UٰS?o.УLŢhJUе aT"TH^6(`tb\ 04w4rbb\Oׂ R@0a@J<v(e^}zy)^=r. FLZh#hzt~m 0RJ賮|pfd *x? r,u/Lt=#BHp@Z\U5 .쇈3x~FBc(7`>SZ1c(+28UU)ZRpe.=s~U`S^g~c,`̥JFЋl h݆?ø&3D&d ĈQa&% ,&xF%3~8hܥ0Isz岑\\e ؑe4R6W9֭) jQZs~Cx:ҚnCR$7,,gNS?sAr6UPX$\䒶 PgDGB.#B l2qxyv#NZqJ%j7&!sà L1SxE2b6crwHAX.C\Eb,StBtU(@r#f1Rw%Ɔ>lnjBgGSŌjB?b%"d $b'*g㺳Zlvhnu2*BT7h@sSX#lc sUMEJÊc΋Sƃ\#ZWJbsijV`58E\WpphFSN|%uCU(pǒG|5$,$?kԳΥiҳnQ<0߄HS0SV*wc$gPϸwte7!aW[2W7sT<3RX %"%D%bYŜ%ou cbf^k=?טfa??x0'bpʅCd5BBbjմ8t̃6h7T4xu܁PV!RwUs+uĕ)@e: H9>\R(ܵ2~` U:$p'*8c\oT칪Eb?#B0]vnfWVBj u%ر^cLQ6#z8%xbTQlEt\>a35ƔTXwx$I5ю 5JUq MNfWWT47^%j)fTzx^ XE w k2mg2<\?43R8΅Cw)Ԣd:),s̥U t#^DŽBfF 9j jU (6s޹hv>פsQڨ'4X;bځ%u0W:(lvΧ*7bƾ?gGhgW, 7?س沧/ WރUuFyg0e82ψY*:XArf;V;tإyn%ĩ :$@ 'Yh 5Fp&t'@ӨK jP>94 4?e@z&.60$4[B? 2 t *ځa(&ӰF ((7hc6޻31D,2ax>lU"XdViFO*i:F5 ņ? N/UԵ~HlpL/8pp jr劃Bc,byv,$7"ҷY xu+^UU7^Up&a -F1a'<>aGRaWT˜ 68UZep5F&-?lY6/ک,oh+ KX$0FZ&#%ЉX)oŖlHc-W%7fKlH YTi^\>T3%bE 0`bT@r]Z3Z2RƘ7Ǟ]?N+֩VS PxUp@D:As.vABgUcPT%sZbΙǖh%Iڱ|'p'%JLRNUUJN~2e rbVh6*UX85PrXA&dԘNo?Skpڤ*JDo@4r5*"\S ,吣 \Rjɨ#T/圓`SRcS7WNm6td ec*i ''&9  W0Ux><(<Zgi څLE@u *6Чgg >Q?粋rgE u,LW6c$g XnsJcuҒ0 ~b@d%R@?\erc*t8f`3ȳ)J=l'\3H7*b ʩ!rY@iEz!?jR0׀7iî8H*!B\dɌvj@(y? DWLujڧлb`<`c%`Bw< RR%`q$WWrOtL@5rcu00G{SF 7:`!U/wF/EF^uf RC#$=rkfj;e9u/vVuUd/4Z2F`L%(nҷz3!rZ&,sޥ-^`HՒeBV'n˺Q~H#ܠ؟Ş'deVuii5XCssSB~(XUk3Q%vBHÖUty\J^i$34紒J/gxu YӪU4 `#Bju\dYPC'~Tus~ Fr SvHH~9{΋^O֧w֗$FŊAҷCSD:֘0bX/?~ѲrZ|:ހ\S0XŬG& xuCBx 2563o`~; ӼϜ q%Y^乆 zj nQͬzڳ^s eS޵4uf>#lXz_/?  @a/`w/ w'`% U@ x~ !A1 C2ddd(sdSBdtBBPAB^ttB2BR*Rߕ2 8Bul!_!2uC<HNv2~RTh( ButRdcSRz~di"1 |rz|SnI||lztDBSBT!$#p`RTC^B  B$x8#t &!S .!VRN't#̴!AwzA#!n$p!%N"S$1 ! :12<%!C`1t#71! &1 01xC~ 2',T0%1!2x3B?7V&@@d EC0c7,d ?B|Uz  Gr,I5ԬEs Bc"5;/ PS(p0 30Pb;@KV@`#3=2AB@tnv@PZ!qRB@,P2QCO0@ $'S10WJE(bP&d 1Ucs$DlYg!"k, 3$1<NcA"ddHKc!`acjS7ȺkCBpA@`aA)gBRs %aws!phUR la~RAp@%##Q|'} 3#100a",4XPWFI6k kq eDeqcVQ@P(>7Qr  EʀdPcPaevqcDA<|C t8 5&{.ue*I5eaQb?jcC z gbpCQt R~42.b@5x\SD)d ⑶0zdxt|T063ЅHk楀"c@0*b2n??|E~!qt2$yTTupaTlazƑ%s AD̖V; Fc ! ԃ<B#sPd@tt@ttz擂w GEPq~wvCO0lDuqd r ѦAdo6|Q7sx@ɕlrTjeUpAWt,<0!"4"(%X|~EC5zL#ڃ`q3 8wrWT asb}!Zdv3*fSrTdƳ(1|Y~xIx̅ Wփ"K# k;; c2 pD3HζOъ@^pcpWX(0zrUFH]VNER!pPcsT fؕq*reC|yy#,$1Dpcu@n Ax%Dbt㤗#(a2C p&ڕ, T@T |@wwIAeFeTQ2PBT~Ж`s?!#B(ԑ zdSt8bbD3n%nVʀ®tĻҳ)4spe!p Hib3@)µPlABejPPd#2zmE.耥Rt!Rpxp8Z ”n4LB y67j'jb,8ռi&8sq49jUnc8!䡾ڃqCv.`CtdR!c2(B%a!DTqǀQ4W! |@q8ؑN2Pp1xS2kz&uJU\tΥv !0@p 3֐p6#t6!&~BPBCYB"Բ;ZlaPѮ{>i!DJ20BnA1Q 6"RӄKD b TȱN:DbāNcG걊NPuƓؕNb<3T @W^ g  ;2:ƅ@zr,8+BD B ha$ҊhBA"7kֱ Apu7k4x3~ՖCR)g %8׶SML`e2`JTTP#!bd71sue7ŕt@htarÚ!u~rAZ,~w9 5wjᰡ6d1vJudg> DANњE}ST 3XCfh 砄ZNĠԐdT䠄 "d>KEJjdetAz@ 1eDshXX0L؁uVC*vy2>e ICdHZ4vCH8 7$xْc&Dcx؀ qdh*7&Rg8ac+2 d@0"VT#ґјPbv&c'|h豲2`v eR*Щ(ʷ6@P^1gXchUoc^2`Z.IsG,T@N!c3@RkPE.xf|⣬©L%@1nCL"H5S0!j"e(Àl;ucԡ"jGcTc{$ *CB&3$er'%c3fr>Ćک(ŪHhd,u :<"NTB3B ve@v@AucfS`…Z5lوhG!pFGBtSS@|tSv u2tб1 |HRpi0` .4$.ѷnU2P̰qWSN]3w! `a#Jqw$êTժ&2#~d2/d bc5E.cg1bD:S'0\)! #S`Q6zv&:ujX{N\(("RnvfznS2?RA e2aeRj"\Qct%UbqcA7uwd$5Fs ҉ƕX`tUe!P#"h#Z,H*2 @˸!BvwjY%#ʕ8Z!Vw<2q!SzZsqsE"3<MjBFnׄײXX]GbЖr֓yn%ֵ 7<Ӯpg-:UT~&&l \¢B2惤8 K=,56jzVs32ucNE'Ď,uCz4P el 0,}YNӀW| >W"BW*h\,I@e#,|"ȶEDdӘ3ol4nڳ46Ҁ?n ,.YWw^cb*Dըu^eYt |nur^󂓂ee /$WD4@hZ:8ELQPQps5%BÖeT#RmH.>|TtFzTÀ?&ܾVs&ׂ wFIESb):+xsЅblڋ@5ldh"L'Hbդ|vKR3sPcGnyާ~`ORyB<׺;$bcXSnS~GbЅNqq0d‚O6HM,67ƕ&aXžbbazR 0'=TfG`3J :Ǝ π<=z,w87GBift"pPAbpvS&:֥s65<=myԥ}8_Zr^qnΗ"HJX7s"T:l\/El=ڀ7^NRàWgeǠfCel4A7  I4ɤ5e0E\d\y\K֑cMT/̃>WV>de2ӮłvV'ZGhyҵ^\{di *%F$3UKȫ^qhu6ȳ$)GCsn%$k%l}p%(ǦzմPЙ(uڙӖr%On@K*=DVurd й&ue:EFC HDSV4%SB'bLӈ5fq8B`3ruZReBeIvxC8GSZuʳ\ឩBmn&O # E6L'i6<ň (bX:yc gCST~X@4%PYqc abC $cfӌ3,%>c6*/ŀOG<7EsD a'_\fns"7*)f7I π40yۢ'HUs.'j^2v82cl3AS<%\6s@ՖGxwll.3n3tC㜹U]@L<.tyEPcF1r.ac򲊅!~X57:3}Ռ-hMĩeUm%$Gl ӼY'GG]y"(fѴ>qվ:" BtOv' RSwSwK浊ηVpCBmA"&&b 'VwVi㸣 Y+yyإt)M72O`'hn|*\+&rvB% t);hnJ@uo*) i0u&iևdwrs&*Fˎu? 7Yڳ6bRrP49 V&Psv;,cev7tDF Pg׾\\U?ڵՆ`uPxtảfS 8:ؐtxtü4/8xrЀ9ty\Y]_4XLàӺ -"dAN$'pٴv.)kHu:؏'< kORX2#װT`E&RlS*ԇ*5l9\wz%޳r7.8q0ViiЀgJBW" 6H ?O$ĵuī(DⳊȅ^}"UXզ6yֲ"2D[j9UzkS8#eB@,Inb<-cTsu'&՞Ey33~bf(OXs()RygFBoLڈtYVTς^,uXjsCش$nn/êLUHeR˜QhdօFԴ'WR, SrGluWքrKӨPzO0~ w rc`0 ""!!B!1ddCtRBc2C $2 !SRmc$&S.T CC2f8HP 2kttS1>h! X1BhSBetS?AAS  Sh Ndd4:<BfTB@V\Bdwt*RS~udu_ | \BsXs~R@6zHJB2*BdsdDbct@% u4SdpzA B  !cX 8dC! 2ѕ ddu@ Bt B!B ""l(P#!!J&!24H1$0! @Fd b!tZ0b!" (6"s1!1saS0 25@"'J3R0B)51,!.!*. q 2A\1v 1@P2 @` 3@19CZd1pC#<7 &P 3S2Q40T0"S]AP  UNS8A9!C!$78xCG ABPPF1H37Be0!1Cut uAbPB 1U]<1!B@c31!!tEpS>YIu|@2QCU2`rad@Sr1D1T1@@na3jKA^%*3q1$1IRg a`2A<Cfp2qC` pp$ReRLP1HpDq^GA `ct%|Yhbq6mS:PSPCHPsut@X"S:XiQC.Re4lgJBN1Hg&h%vQr"esT`p.Q$6BPd@ 2$wrLGs2^" `@uQwjD'xcn\:`2@: !0nc q1/1d^0Lq3VE2U@S5(~T,C!R! >BjP*DJLHya@C@Pau|cGETuTPzpr ;tJ!n cS BJwV,`D!c0q`Bj2J d` aRְ> R2/XPSv #&\J# `4s4QP;`"ڃ:$ӌC 4@(8P#?yRTqHi7ˠ64BGP?F%rs0'4.Vxǀ/"J=pUU\r)Lv@/Ő8SQ7H[i<"'>d ;geRR0RzŀODiRcPUUBRT`ӼhI6SR?[+cjldtfN h@B^gGVhX,PB "^pUSrlabee? q7DNaf)dV"NW R?fw졆MSp~9r >? Y 2y(ԓPXꅺ\iN/ZhY ?X;N3$( g Tmy# +P% ORgͶ^C6 UJvʖ,=Z\u|K bP\*ls$C8<@U$;^i2C7@QT6P$vVs@)Ɖ)9B/\Śf2󺳤&Ji ; *7UW7 ou@/(j8ETaUH =X@,JGN?JoLfgR6gF Z06/d+S8lϪuF[3 !!!" :DB0<J0d< l H!">30"!!21Scs_B1B4RC~ StS<SC`!LdBc/Rc`c^1AHB@ ACTdjSAd !tcRSRLVBbnSdt:`2 d `RT2 jP2>SbZCu`SuSuZdb(2uTxSvh`CRC!but.!d, SDdB caAtv2201`d2##C?R rP`L#R!$ .t`S & `B-"!t`!*r !2! B!pc$d|d>9 f4 "43 1R0# # t!C&9#`(r3R2hB`X1F$11R#j5z35 \M3!P!3"6jA C' )T5h1l"0^,CEQ@Q nxfEP1D&%QQ!dMVP5AWp+$[l2 "0 `*'SF+G!z|Gr3i `))YR@a C`h%C1kX TRdCE24D*{2tP`</N3.s5(&5pR! < $! 2* .4>:!1@ 4 !1ScsB1w1B1C y2 dS( 1ttB2A&  R02T>cSz*!,1 .R1c`CSTtٕf(!<ABdS02<B2R( lBRR`!@!^`(.`jyB10FbA6R0>BR0jx T` .F<$ !@ d PSts1A21SR`SBBdBtc1!0R*!`2<AF! Pqa11q!pq&BcB12cB1A!1B11{ä龖;RE