briefing.html~nPbriefing.sqfݰnPEBdescription.ext}nPinit.sqf~nPainitjipcompatible.sqf(P!mission.sqmpZPoverview.html}nPnoverview.paanPހversus.paa8P Debriefing

A cheat code has been used


Aequat omnes cinis.





Mission Accomplished


November has left Chernarus with Corona and the ChDKZ war effort has crumbled leaving PMC Versus without an employer. The Versus high command set sights on new business opportunities...





Mission Failed


November has been wiped out or Corona has been killed.


// tasks 1 task2a = november1 createSimpleTask ["Leave Chernarus"]; task2a setSimpleTaskDescription ["Leave Chernarus", "Leave Chernarus", "Leave Chernarus"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = november1 createSimpleTask ["Extract Corona"]; task1a setSimpleTaskDescription ["Extract Corona", "Extract Corona", "Extract Corona"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks 2 task2b = november2 createSimpleTask ["Leave Chernarus"]; task2b setSimpleTaskDescription ["Leave Chernarus", "Leave Chernarus", "Leave Chernarus"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = november2 createSimpleTask ["Extract Corona"]; task1b setSimpleTaskDescription ["Extract Corona", "Extract Corona", "Extract Corona"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks 3 task2c = november3 createSimpleTask ["Leave Chernarus"]; task2c setSimpleTaskDescription ["Leave Chernarus", "Leave Chernarus", "Leave Chernarus"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = november3 createSimpleTask ["Extract Corona"]; task1c setSimpleTaskDescription ["Extract Corona", "Extract Corona", "Extract Corona"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks 4 task2d = november4 createSimpleTask ["Leave Chernarus"]; task2d setSimpleTaskDescription ["Leave Chernarus", "Leave Chernarus", "Leave Chernarus"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = november4 createSimpleTask ["Extract Corona"]; task1d setSimpleTaskDescription ["Extract Corona", "Extract Corona", "Extract Corona"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks 5 task2e = november5 createSimpleTask ["Leave Chernarus"]; task2e setSimpleTaskDescription ["Leave Chernarus", "Leave Chernarus", "Leave Chernarus"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = november5 createSimpleTask ["Extract Corona"]; task1e setSimpleTaskDescription ["Extract Corona", "Extract Corona", "Extract Corona"]; task1e setSimpleTaskDestination markerpos "obj1"; // diary entries 1 november1 createDiaryRecord["Diary", ["Situation", " June 21st 2000: after private military company Versus operators (callsign 'November') acquired intel on the missing PMC Versus commander (designation 'Corona') from the Russian forward observation post at Green Mountain they have been making their way south towards the small outpost where Corona is being held. In addition to Corona's location the intel included a request for a commissioned officer to come and determine the POW's fate. Since Corona was found armed in a paramilitary base it is most likely that he's executed on the spot just like colonel Smirnov, the late commander-in-chief of the Chernarussian Movement of the Red Star (ChDKZ). The officer is traveling from the village of Kozlovka and is propably already on the way.

The PMC Versus high command wants November to prevent Corona's execution and extract him along themselves from Chernarus for good. The high command has acquired intel on the current situation on Chernarus and it seems that the forces of NATO and the Russian Federation are engaged in battle in the south coast. The high command believes that the fighting may cause enough turmoil for November and Corona to acquire a vehicle and flee since extraction by Versus helicopter or boat is not something the high command can risk. The high command has deemed that PMC Versus will no longer operate in the region now that there are two military superpowers engaged in all-out war.

Since this is November's third consecutive day fighting the team is exhausted mantally and physically not to mention the shortage of ammunition and medical supplies. The high command reminds November that this will be the team's final effort on Chernarus and a well-deserved vacation is just around the corner!

There is no third party commission for this operation. "]]; november1 createDiaryRecord["Diary", ["Enemy", " The Versus high command have received intel that there's a self-propelled anti-aircraft gun in the Balota airfield currently under NATO command. There's also a coastal gun on the south coast and the high command advices November to neutralize any of these targets which may pose a threat to the vehicle November can acquire.

High command has no accurate intel on the Russian Federation's movevents and it is believed that the NATO forces on Balota airfield will most likely be moving west to counter the Russian spearhead. This may provide November an opportunity to steal an aerial or naval vehicle and flee. Corona's survival is mission critical. "]]; november1 createDiaryRecord["Diary", ["Mission", "November will prevent Corona's execution, extract him and leave Chernarus once and for all."]]; // diary entries 2 november2 createDiaryRecord["Diary", ["Situation", " June 21st 2000: after private military company Versus operators (callsign 'November') acquired intel on the missing PMC Versus commander (designation 'Corona') from the Russian forward observation post at Green Mountain they have been making their way south towards the small outpost where Corona is being held. In addition to Corona's location the intel included a request for a commissioned officer to come and determine the POW's fate. Since Corona was found armed in a paramilitary base it is most likely that he's executed on the spot just like colonel Smirnov, the late commander-in-chief of the Chernarussian Movement of the Red Star (ChDKZ). The officer is traveling from the village of Kozlovka and is propably already on the way.

The PMC Versus high command wants November to prevent Corona's execution and extract him along themselves from Chernarus for good. The high command has acquired intel on the current situation on Chernarus and it seems that the forces of NATO and the Russian Federation are engaged in battle in the south coast. The high command believes that the fighting may cause enough turmoil for November and Corona to acquire a vehicle and flee since extraction by Versus helicopter or boat is not something the high command can risk. The high command has deemed that PMC Versus will no longer operate in the region now that there are two military superpowers engaged in all-out war.

Since this is November's third consecutive day fighting the team is exhausted mantally and physically not to mention the shortage of ammunition and medical supplies. The high command reminds November that this will be the team's final effort on Chernarus and a well-deserved vacation is just around the corner!

There is no third party commission for this operation. "]]; november2 createDiaryRecord["Diary", ["Enemy", " The Versus high command have received intel that there's a self-propelled anti-aircraft gun in the Balota airfield currently under NATO command. There's also a coastal gun on the south coast and the high command advices November to neutralize any of these targets which may pose a threat to the vehicle November can acquire.

High command has no accurate intel on the Russian Federation's movevents and it is believed that the NATO forces on Balota airfield will most likely be moving west to counter the Russian spearhead. This may provide November an opportunity to steal an aerial or naval vehicle and flee. Corona's survival is mission critical. "]]; november2 createDiaryRecord["Diary", ["Mission", "November will prevent Corona's execution, extract him and leave Chernarus once and for all."]]; // diary entries 3 november3 createDiaryRecord["Diary", ["Situation", " June 21st 2000: after private military company Versus operators (callsign 'November') acquired intel on the missing PMC Versus commander (designation 'Corona') from the Russian forward observation post at Green Mountain they have been making their way south towards the small outpost where Corona is being held. In addition to Corona's location the intel included a request for a commissioned officer to come and determine the POW's fate. Since Corona was found armed in a paramilitary base it is most likely that he's executed on the spot just like colonel Smirnov, the late commander-in-chief of the Chernarussian Movement of the Red Star (ChDKZ). The officer is traveling from the village of Kozlovka and is propably already on the way.

The PMC Versus high command wants November to prevent Corona's execution and extract him along themselves from Chernarus for good. The high command has acquired intel on the current situation on Chernarus and it seems that the forces of NATO and the Russian Federation are engaged in battle in the south coast. The high command believes that the fighting may cause enough turmoil for November and Corona to acquire a vehicle and flee since extraction by Versus helicopter or boat is not something the high command can risk. The high command has deemed that PMC Versus will no longer operate in the region now that there are two military superpowers engaged in all-out war.

Since this is November's third consecutive day fighting the team is exhausted mantally and physically not to mention the shortage of ammunition and medical supplies. The high command reminds November that this will be the team's final effort on Chernarus and a well-deserved vacation is just around the corner!

There is no third party commission for this operation. "]]; november3 createDiaryRecord["Diary", ["Enemy", " The Versus high command have received intel that there's a self-propelled anti-aircraft gun in the Balota airfield currently under NATO command. There's also a coastal gun on the south coast and the high command advices November to neutralize any of these targets which may pose a threat to the vehicle November can acquire.

High command has no accurate intel on the Russian Federation's movevents and it is believed that the NATO forces on Balota airfield will most likely be moving west to counter the Russian spearhead. This may provide November an opportunity to steal an aerial or naval vehicle and flee. Corona's survival is mission critical. "]]; november3 createDiaryRecord["Diary", ["Mission", "November will prevent Corona's execution, extract him and leave Chernarus once and for all."]]; // diary entries 4 november4 createDiaryRecord["Diary", ["Situation", " June 21st 2000: after private military company Versus operators (callsign 'November') acquired intel on the missing PMC Versus commander (designation 'Corona') from the Russian forward observation post at Green Mountain they have been making their way south towards the small outpost where Corona is being held. In addition to Corona's location the intel included a request for a commissioned officer to come and determine the POW's fate. Since Corona was found armed in a paramilitary base it is most likely that he's executed on the spot just like colonel Smirnov, the late commander-in-chief of the Chernarussian Movement of the Red Star (ChDKZ). The officer is traveling from the village of Kozlovka and is propably already on the way.

The PMC Versus high command wants November to prevent Corona's execution and extract him along themselves from Chernarus for good. The high command has acquired intel on the current situation on Chernarus and it seems that the forces of NATO and the Russian Federation are engaged in battle in the south coast. The high command believes that the fighting may cause enough turmoil for November and Corona to acquire a vehicle and flee since extraction by Versus helicopter or boat is not something the high command can risk. The high command has deemed that PMC Versus will no longer operate in the region now that there are two military superpowers engaged in all-out war.

Since this is November's third consecutive day fighting the team is exhausted mantally and physically not to mention the shortage of ammunition and medical supplies. The high command reminds November that this will be the team's final effort on Chernarus and a well-deserved vacation is just around the corner!

There is no third party commission for this operation. "]]; november4 createDiaryRecord["Diary", ["Enemy", " The Versus high command have received intel that there's a self-propelled anti-aircraft gun in the Balota airfield currently under NATO command. There's also a coastal gun on the south coast and the high command advices November to neutralize any of these targets which may pose a threat to the vehicle November can acquire.

High command has no accurate intel on the Russian Federation's movevents and it is believed that the NATO forces on Balota airfield will most likely be moving west to counter the Russian spearhead. This may provide November an opportunity to steal an aerial or naval vehicle and flee. Corona's survival is mission critical. "]]; november4 createDiaryRecord["Diary", ["Mission", "November will prevent Corona's execution, extract him and leave Chernarus once and for all."]]; // diary entries 5 november5 createDiaryRecord["Diary", ["Situation", " June 21st 2000: after private military company Versus operators (callsign 'November') acquired intel on the missing PMC Versus commander (designation 'Corona') from the Russian forward observation post at Green Mountain they have been making their way south towards the small outpost where Corona is being held. In addition to Corona's location the intel included a request for a commissioned officer to come and determine the POW's fate. Since Corona was found armed in a paramilitary base it is most likely that he's executed on the spot just like colonel Smirnov, the late commander-in-chief of the Chernarussian Movement of the Red Star (ChDKZ). The officer is traveling from the village of Kozlovka and is propably already on the way.

The PMC Versus high command wants November to prevent Corona's execution and extract him along themselves from Chernarus for good. The high command has acquired intel on the current situation on Chernarus and it seems that the forces of NATO and the Russian Federation are engaged in battle in the south coast. The high command believes that the fighting may cause enough turmoil for November and Corona to acquire a vehicle and flee since extraction by Versus helicopter or boat is not something the high command can risk. The high command has deemed that PMC Versus will no longer operate in the region now that there are two military superpowers engaged in all-out war.

Since this is November's third consecutive day fighting the team is exhausted mantally and physically not to mention the shortage of ammunition and medical supplies. The high command reminds November that this will be the team's final effort on Chernarus and a well-deserved vacation is just around the corner!

There is no third party commission for this operation. "]]; november5 createDiaryRecord["Diary", ["Enemy", " The Versus high command have received intel that there's a self-propelled anti-aircraft gun in the Balota airfield currently under NATO command. There's also a coastal gun on the south coast and the high command advices November to neutralize any of these targets which may pose a threat to the vehicle November can acquire.

High command has no accurate intel on the Russian Federation's movevents and it is believed that the NATO forces on Balota airfield will most likely be moving west to counter the Russian spearhead. This may provide November an opportunity to steal an aerial or naval vehicle and flee. Corona's survival is mission critical. "]]; november5 createDiaryRecord["Diary", ["Mission", "November will prevent Corona's execution, extract him and leave Chernarus once and for all."]]; onloadmission="Versus - Operation Corona Martyris"; loadScreen = "versus.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 5; }; doneKeys[] = {"co05_versus_corona_martyris_key"}; minScore=600; avgScore=1400; maxScore=14000; respawn = "GROUP"; respawnDelay = 5; class Weapons { }; class Magazines { }; class Backpacks { };titleText ["V E R S U S\nOperation Corona Martyris\n\n\n\nMission by Fuiba", "BLACK FADED", 0.2];//Cheers! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cacharacters2", "ca_modules_marta", "ace_sys_wounds", "BI_SRRS", "chernarus", "CAAir2_MV22", "acex_veh_m113", "camisc3", "CAWater", "ace_c_vehicle", "cawater2_smallboat_1", "cawater2_fishing_boat", "CACharacters_BAF", "CATracked_W_BAF", "CACharacters_W_BAF", "cawheeled_w_baf", "CATracked2_T90", "CAWheeled2_GAZ39371", "acex_ru_veh_bmp2", "acex_veh_gmv", "acex_veh_stryker", "acex_veh_5ton", "cacharacters_pmc", "CAWheeled3_TT650", "CAWheeled", "acex_ru_c_men" }; addOnsAuto[]= { "cacharacters2", "ca_modules_marta", "ace_sys_wounds", "BI_SRRS", "acex_veh_m113", "CACharacters_BAF", "CATracked_W_BAF", "CACharacters_W_BAF", "cawheeled_w_baf", "CATracked2_T90", "CAWheeled2_GAZ39371", "acex_ru_veh_bmp2", "cacharacters_pmc", "ace_c_vehicle", "acex_ru_c_men", "CAAir2_MV22", "camisc3", "CAWater", "cawater2_smallboat_1", "cawater2_fishing_boat", "acex_veh_gmv", "acex_veh_stryker", "acex_veh_5ton", "CAWheeled", "CAWheeled3_TT650", "chernarus" }; randomSeed=7329405; class Intel { briefingName="Versus - Episode 30: Corona Martyris (co05)"; briefingDescription="PMC Versus leaves Chernarus."; resistanceWest=0; startWeather=0.25; startFog=0.041264027; forecastWeather=0.93555194; forecastFog=0.29883513; year=2000; month=6; day=21; hour=3; minute=50; }; class Groups { items=28; class Item0 { side="GUER"; class Vehicles { items=5; class Item0 { position[]={4566.3999,127.5947,3738.4629}; azimut=242.46201; special="NONE"; id=0; side="GUER"; vehicle="GUE_Soldier_CO"; player="PLAYER COMMANDER"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=0.60000002; ammo=0.50774539; text="november1"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addweapon ""M4A3_CCO_EP1""; this addmagazine ""HandGrenade_West""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Morphine""; this addmagazine ""ACE_Bandage""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD"";"; synchronizations[]={5}; }; class Item1 { position[]={4564.8721,126.87129,3735.0046}; azimut=-27.100201; special="NONE"; id=1; side="GUER"; vehicle="GUE_Soldier_Medic"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november3"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""5x_22_LR_17_HMR""; this addmagazine ""5x_22_LR_17_HMR""; this addmagazine ""5x_22_LR_17_HMR""; this addmagazine ""5x_22_LR_17_HMR""; this addmagazine ""5x_22_LR_17_HMR""; this addweapon ""huntingrifle""; this addmagazine ""SmokeShellRed""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Epinephrine""; this addmagazine ""ACE_Bandage""; this addmagazine ""ACE_Bandage""; this addmagazine ""ACE_Medkit"";"; synchronizations[]={5}; }; class Item2 { position[]={4561.9258,126.8961,3735.0847}; azimut=58.6049; special="NONE"; id=2; side="GUER"; vehicle="GUE_Soldier_AR"; player="PLAY CDG"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; text="november2"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_75Rnd_545x39_T_RPK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addweapon ""RPK_74""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD""; this addmagazine ""ACE_Bandage"";"; synchronizations[]={5}; }; class Item3 { position[]={4561.2793,127.3238,3737.698}; azimut=97.899803; special="NONE"; id=3; side="GUER"; vehicle="GUE_Soldier_3"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november5"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_10Rnd_762x39_T_SKS""; this addmagazine ""ACE_10Rnd_762x39_T_SKS""; this addmagazine ""ACE_10Rnd_762x39_T_SKS""; this addmagazine ""ACE_10Rnd_762x39_T_SKS""; this addmagazine ""ACE_10Rnd_762x39_T_SKS""; this addweapon ""ACE_SKS""; this addmagazine ""SmokeShellRed""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Epinephrine""; this addmagazine ""ACE_Bandage"";"; synchronizations[]={5}; }; class Item4 { position[]={4563.3652,127.69312,3739.7517}; azimut=160.834; special="NONE"; id=4; side="GUER"; vehicle="GUE_Soldier_AT"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november4"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_30Rnd_762x39_T_AK47""; this addmagazine ""ACE_30Rnd_762x39_T_AK47""; this addmagazine ""ACE_30Rnd_762x39_T_AK47"";this addmagazine ""ACE_30Rnd_762x39_T_AK47""; this addweapon ""ACE_AKMS""; this addweapon ""ACE_RPG22""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Epinephrine""; this addmagazine ""ACE_Bandage"";"; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4614.2383,145.65039,3749.6648}; azimut=-0.096488476; id=5; side="LOGIC"; vehicle="MartaManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={3,1,2,0}; }; }; }; class Item2 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4614.2227,151.01547,3763.1423}; azimut=-0.096488476; id=6; side="LOGIC"; vehicle="ACE_Wounds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item3 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4617.3252,157.28207,3780.417}; id=7; side="LOGIC"; vehicle="BIS_SRRS_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item4 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={5139.3481,8.625,2355.0798}; azimut=135; id=12; side="WEST"; vehicle="ACE_Vulcan"; leader=1; skill=0.32947034; }; }; class Waypoints { items=1; class Item0 { position[]={5140.3486,9,2347.2007}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item5 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4458.2339,6,2243.9094}; azimut=101.10551; special="NONE"; id=18; side="WEST"; vehicle="BAF_Soldier_MTP"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4458.9575,6,2243.7805}; expCond="alarm == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4459.8472,5.8168306,2230.9211}; type="GETIN NEAREST"; speed="FULL"; class Effects { }; showWP="NEVER"; }; }; }; class Item6 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4460.3608,6,2243.5796}; azimut=275; special="NONE"; id=19; side="WEST"; vehicle="BAF_Soldier_L_MTP"; leader=1; skill=0.2; }; }; class Waypoints { items=1; class Item0 { position[]={4459.5464,6,2243.7041}; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4621.8306,6.6244078,2429.0725}; azimut=275; special="NONE"; id=20; side="WEST"; vehicle="BAF_FV510_W"; leader=1; skill=0.34956121; }; }; class Waypoints { items=1; class Item0 { position[]={4374.4106,6,2516.8633}; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; class Item8 { side="WEST"; class Vehicles { items=5; class Item0 { position[]={4620.3589,9,2498.3835}; azimut=277.21545; special="NONE"; id=21; side="WEST"; vehicle="BAF_Soldier_W"; skill=0.21897161; }; class Item1 { position[]={4620.4497,9,2503.6843}; azimut=275; special="NONE"; id=22; side="WEST"; vehicle="BAF_Soldier_TL_W"; leader=1; rank="SERGEANT"; skill=0.3144024; }; class Item2 { position[]={4624.8149,8.9311552,2505.3479}; azimut=275; special="NONE"; id=23; side="WEST"; vehicle="BAF_Soldier_AT_W"; skill=0.26919803; }; class Item3 { position[]={4624.5034,8.9339867,2510.5454}; azimut=275; special="NONE"; id=24; side="WEST"; vehicle="BAF_Soldier_AMG_W"; skill=0.26919803; }; class Item4 { position[]={4626.998,8.9893522,2498.8}; azimut=275; special="NONE"; id=25; side="WEST"; vehicle="BAF_Soldier_HAT_W"; skill=0.26919803; }; }; class Waypoints { items=1; class Item0 { position[]={4479.0386,7.3160014,2530.0398}; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; class Item9 { side="WEST"; class Vehicles { items=3; class Item0 { position[]={5129.5435,9,2295.1335}; azimut=250; id=26; side="WEST"; vehicle="BAF_Soldier_TL_W"; leader=1; rank="CORPORAL"; skill=0.33333331; }; class Item1 { position[]={5133.2158,8.9378262,2299.6628}; azimut=250; id=27; side="WEST"; vehicle="BAF_Soldier_GL_W"; skill=0.2; }; class Item2 { presence=0.77267921; position[]={5135.9517,9,2292.1453}; azimut=250; id=28; side="WEST"; vehicle="BAF_Jackal2_L2A1_W"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={5039.1865,9,2357.959}; expCond="alarm == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4378.8374,6.48,2637.1489}; placement=50; type="SENTRY"; speed="FULL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="WEST"; class Vehicles { items=3; class Item0 { position[]={5667.3291,6,2099.8181}; azimut=204.18336; id=29; side="WEST"; vehicle="BAF_Soldier_TL_W"; leader=1; rank="CORPORAL"; skill=0.33333331; }; class Item1 { position[]={5666.6431,5.8293982,2105.6108}; azimut=204.18336; id=30; side="WEST"; vehicle="BAF_Soldier_GL_W"; skill=0.2; }; class Item2 { presence=0.77267921; position[]={5673.9438,5.9253078,2102.334}; azimut=204.18336; id=31; side="WEST"; vehicle="BAF_Jackal2_L2A1_W"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={5559.3032,5.8000002,2078.8103}; expCond="alarm == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4388.668,8.1653051,2381.4912}; placement=50; type="SENTRY"; speed="FULL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4753.7217,8.9530792,2552.4509}; azimut=110; special="NONE"; id=34; side="WEST"; vehicle="USMC_Soldier_Pilot"; leader=1; lock="UNLOCKED"; skill=0.2; }; }; }; class Item12 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4756.8457,8.9165773,2552.0854}; azimut=265; special="NONE"; id=35; side="WEST"; vehicle="USMC_Soldier_Pilot"; leader=1; lock="UNLOCKED"; skill=0.2; }; }; }; class Item13 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={2278.6458,4.6315312,2151.6697}; azimut=160; special="NONE"; id=37; side="EAST"; vehicle="T90"; leader=1; rank="CAPTAIN"; skill=0.34453797; }; class Item1 { position[]={2270.5271,4.7527442,2159.3564}; azimut=160; special="NONE"; id=38; side="EAST"; vehicle="GAZ_Vodnik"; rank="LIEUTENANT"; skill=0.38974237; }; class Item2 { position[]={2265.8286,4.7558255,2157.6465}; azimut=160; special="NONE"; id=39; side="EAST"; vehicle="ACE_BMP2D_RU"; rank="SERGEANT"; skill=0.34956121; }; }; class Waypoints { items=3; class Item0 { position[]={2276.957,4.6671596,2125.7556}; expCond="VictoryCondition1 == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={3883.5298,7.25,2606.5823}; combatMode="RED"; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4294.7866,6.0406685,2570.0527}; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; class Item14 { side="EAST"; class Vehicles { items=5; class Item0 { position[]={3491.6584,5.4856877,2146.0249}; azimut=55; id=40; side="EAST"; vehicle="RU_Soldier_TL"; leader=1; rank="SERGEANT"; skill=0.26417539; }; class Item1 { position[]={3489.2834,5.3329425,2140.6995}; azimut=55; id=41; side="EAST"; vehicle="RU_Soldier_AR"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={3490.4307,5.2877307,2139.0613}; azimut=54.999996; id=42; side="EAST"; vehicle="RU_Soldier_AT"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={3491.5779,5.24158,2137.4229}; azimut=54.999996; id=43; side="EAST"; vehicle="RU_Soldier_GL"; skill=0.2; }; class Item4 { position[]={3492.7249,5.1767101,2135.7847}; azimut=54.999996; id=44; side="EAST"; vehicle="RU_Soldier"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={3508.6943,5.6851907,2152.8057}; expCond="VictoryCondition1 == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4305.3232,9.3387308,2432.5352}; type="SAD"; class Effects { }; showWP="NEVER"; }; }; }; class Item15 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={4543.6113,61.173157,3138.3308}; azimut=237.653; special="NONE"; id=45; side="GUER"; vehicle="Soldier_TL_PMC"; leader=1; skill=0.64087504; text="corona1"; init="this setCaptive true; removeAllWeapons this; this setpos [getPos this select 0, getPos this select 1, +1]; this setVectorUp [0,0,1]; this setUnitPos ""middle""; this disableAI ""move"";"; }; }; }; class Item16 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4540.6138,61.18856,3136.5591}; azimut=40; special="NONE"; id=46; side="EAST"; vehicle="RU_Soldier"; leader=1; skill=0.64087504; text="g1"; init="this setpos [getPos this select 0, getPos this select 1, +1]; this setVectorUp [0,0,1]; this setUnitPos ""up"";"; }; }; }; class Item17 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4542.6108,58.420731,3158.1941}; azimut=454.12299; special="NONE"; id=49; side="EAST"; vehicle="RU_Soldier"; leader=1; skill=0.23906249; text="g3"; init="this setUnitPos ""up"";"; }; }; }; class Item18 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4545.3955,58.474022,3158.272}; azimut=261.73801; special="NONE"; id=50; side="EAST"; vehicle="RU_Soldier"; leader=1; skill=0.23906249; text="g2"; init="this setUnitPos ""up"";"; }; }; }; class Item19 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4335.0151,73.636185,3306.6731}; azimut=45; id=51; side="EAST"; vehicle="RU_Soldier_TL"; leader=1; rank="SERGEANT"; skill=0.30435681; }; class Item1 { position[]={4333.6006,72.675499,3301.0161}; azimut=45; id=52; side="EAST"; vehicle="RU_Soldier_AR"; rank="CORPORAL"; skill=0.21394897; }; class Item2 { position[]={4335.0151,72.409927,3299.6018}; azimut=45; id=53; side="EAST"; vehicle="RU_Soldier_AT"; rank="CORPORAL"; skill=0.21897161; }; class Item3 { presence=0.78056347; position[]={4336.4292,72.11203,3298.1877}; azimut=45; id=54; side="EAST"; vehicle="RU_Soldier_GL"; skill=0.2; }; class Item4 { presence=0.85151899; position[]={4337.8433,71.814102,3296.7734}; azimut=45; id=55; side="EAST"; vehicle="RU_Soldier"; skill=0.2; }; class Item5 { presence=0.85151899; position[]={4342.1055,71.062828,3293.344}; azimut=45; id=72; side="EAST"; vehicle="RU_Soldier"; skill=0.2; }; class Item6 { presence=0.85151899; position[]={4339.7144,71.438278,3295.0076}; azimut=45; id=71; side="EAST"; vehicle="RU_Soldier"; skill=0.2; }; }; class Waypoints { items=5; class Item0 { position[]={4360.9463,85.345238,3368.5657}; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4505.541,79.140793,3322}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4494.3003,63.903507,3252.875}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4332.021,71.14592,3292.1768}; type="CYCLE"; expCond="VictoryCondition1 == 1;"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4535.7515,58.877045,3164.751}; type="SAD"; class Effects { }; showWP="NEVER"; }; }; }; class Item20 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={4560,5.5963664,2294.8391}; id=56; side="WEST"; vehicle="USMC_Soldier_TL"; leader=1; rank="SERGEANT"; skill=0.27422127; }; class Item1 { position[]={4563,5.5390248,2289.8391}; id=57; side="WEST"; vehicle="USMC_Soldier_AA"; rank="CORPORAL"; skill=0.24910776; }; class Item2 { position[]={4565,5.5763578,2289.8391}; id=58; side="WEST"; vehicle="USMC_Soldier_AT"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={4567,5.6063333,2289.8391}; id=59; side="WEST"; vehicle="USMC_Soldier_LAT"; skill=0.26919803; }; }; class Waypoints { items=7; class Item0 { position[]={4463.8862,6,2295.9385}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4292.2178,6.9352818,2378.5171}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4380.2607,6.1867018,2565.9795}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4691.335,9,2455.2512}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4635.8931,6.0999999,2260.7666}; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={4486.605,6,2278.1084}; type="CYCLE"; expCond="alarm == 1;"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={4380.5298,10.159182,2423.9292}; placement=50; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; class Item21 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={4010.7373,229.73364,4791.5332}; azimut=215; special="NONE"; id=61; side="EAST"; vehicle="RUS_Soldier_GL"; rank="LIEUTENANT"; skill=0.30937976; }; class Item1 { position[]={4009.4927,229.73236,4797.2832}; azimut=215; special="NONE"; id=62; side="EAST"; vehicle="RUS_Commander"; leader=1; rank="CAPTAIN"; skill=0.31942505; }; }; class Waypoints { items=7; class Item0 { position[]={3997.3059,229.78165,4775.3979}; id=60; type="GETIN"; class Effects { }; timeoutMin=10; timeoutMid=20; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={4243.6436,205.42192,4462.3179}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4418.3975,176.2406,4057.2932}; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4551.5366,118.76073,3426.0625}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4297.3545,69.686378,3288.3875}; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={4535.8823,58.4809,3157.6345}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={4540.3579,57.662701,3144.624}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4776.8916,9,2546.6428}; azimut=155; special="NONE"; id=63; side="WEST"; vehicle="USMC_SoldierS_Engineer"; leader=1; skill=0.2; }; }; }; class Item23 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4772.2144,9,2546.5383}; azimut=235; special="NONE"; id=64; side="WEST"; vehicle="USMC_SoldierS_Engineer"; leader=1; skill=0.24910776; }; }; }; class Item24 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={5103.3931,8.9253016,2326.8975}; azimut=305; id=65; side="WEST"; vehicle="USMC_Soldier_TL"; leader=1; rank="SERGEANT"; skill=0.28928891; }; class Item1 { position[]={5109.2095,8.9198303,2326.4871}; azimut=305; id=66; side="WEST"; vehicle="USMC_Soldier_AR"; rank="CORPORAL"; skill=0.23404014; }; class Item2 { position[]={5110.3564,8.9416714,2328.1252}; azimut=305; id=67; side="WEST"; vehicle="USMC_Soldier_LAT"; rank="CORPORAL"; skill=0.2; }; class Item3 { position[]={5111.5039,8.9635162,2329.7637}; azimut=305; id=68; side="WEST"; vehicle="USMC_Soldier"; skill=0.2; }; }; class Waypoints { items=5; class Item0 { position[]={5051.436,9,2360.5198}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5121.8286,7.9864922,2462.9333}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5279.001,7.5378904,2365.208}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5221.9956,8.9439821,2268.2986}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={5121.0098,8.9072113,2319.5308}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item25 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1550.6489,6.0017557,2236.4995}; azimut=100; special="FLY"; id=69; side="EAST"; vehicle="ACE_Mi24_V_UPK23_RU"; leader=1; skill=0.40481025; }; }; class Waypoints { items=2; class Item0 { position[]={1575.8936,6.5280585,2231.6904}; expCond="VictoryCondition1 == 1;"; class Effects { }; timeoutMin=120; timeoutMid=130; timeoutMax=140; showWP="NEVER"; }; class Item1 { position[]={4603.4624,5.9966841,2399.9048}; type="SAD"; class Effects { }; showWP="NEVER"; }; }; }; class Item26 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4541.8257,58.115211,3152.8677}; azimut=261.73801; special="NONE"; id=70; side="EAST"; vehicle="ACE_RU_Soldier_RPOM"; leader=1; skill=0.23906249; text="g4"; init="this setUnitPos ""up"";"; }; }; }; class Item27 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={4678.3931,7.5605712,2653.5317}; azimut=120; id=73; side="WEST"; vehicle="USMC_Soldier_TL"; leader=1; rank="SERGEANT"; skill=0.26417539; }; class Item1 { position[]={4672.563,7.6409245,2653.4336}; azimut=120; id=74; side="WEST"; vehicle="USMC_Soldier_AR"; rank="CORPORAL"; skill=0.23404014; }; class Item2 { position[]={4671.563,7.7129269,2651.7017}; azimut=120; id=75; side="WEST"; vehicle="USMC_Soldier_LAT"; rank="CORPORAL"; skill=0.25413042; }; class Item3 { position[]={4670.563,7.7857909,2649.9695}; azimut=120; id=76; side="WEST"; vehicle="USMC_Soldier"; skill=0.2; }; }; class Waypoints { items=6; class Item0 { position[]={4771.895,8.3252687,2637.03}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4870.8105,9.4125185,2575.9524}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4842.7456,9,2495.0803}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4617.4849,9.094656,2602.5403}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4655.5205,7.9663582,2653.5012}; type="CYCLE"; expCond="alarm == 1;"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={4512.9536,8.7148247,2671.0046}; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=15; class Item0 { position[]={4735.7793,8.9707212,2559.6958}; azimut=210; special="NONE"; id=8; side="EMPTY"; vehicle="MV22"; leader=1; lock="UNLOCKED"; skill=0.60000002; fuel=0.83061546; }; class Item1 { position[]={4459.6816,5.7341413,2229.8787}; azimut=192.27901; special="NONE"; id=9; side="EMPTY"; vehicle="ACE_BAF_M119_D"; leader=1; skill=0.75137377; text="gun2"; }; class Item2 { position[]={4458.3203,5.3544197,2225.188}; azimut=192.27901; special="NONE"; id=10; side="EMPTY"; vehicle="Land_fort_artillery_nest"; leader=1; skill=0.75137377; init="this setpos [getPos this select 0, getPos this select 1, -0.6];"; }; class Item3 { position[]={4460.5469,5.9719067,2233.5486}; azimut=364.5011; special="NONE"; id=11; side="EMPTY"; vehicle="Land_CamoNet_NATO"; leader=1; skill=0.75137377; }; class Item4 { position[]={4365.0786,0.20489959,2212.1274}; azimut=205.327; id=13; side="EMPTY"; vehicle="RHIB"; lock="UNLOCKED"; skill=0.32947034; fuel=0.82092965; ammo=0.2365346; }; class Item5 { position[]={4361.2793,0.3848072,2204.1458}; azimut=205.327; id=14; side="EMPTY"; vehicle="RHIB"; lock="UNLOCKED"; skill=0.32947034; fuel=0.78218496; ammo=0.70146757; }; class Item6 { position[]={3621.1406,0.3917751,2092.0039}; azimut=177.92514; special="NONE"; id=15; side="EMPTY"; vehicle="Smallboat_1"; leader=1; skill=0.75137377; fuel=0.73052597; }; class Item7 { position[]={7000.5,0.15039833,2196.5085}; azimut=261.03101; id=16; side="EMPTY"; vehicle="Fishing_Boat"; lock="UNLOCKED"; skill=0.32947034; fuel=0.70469624; }; class Item8 { position[]={7030.5386,0.2018646,2219.3748}; azimut=261.03101; id=17; side="EMPTY"; vehicle="smallboat_2"; lock="UNLOCKED"; skill=0.32947034; fuel=0.24944945; }; class Item9 { position[]={4642.6538,8.9979429,2571.6238}; azimut=225; id=32; side="EMPTY"; vehicle="ACE_HMMWV_GMV"; skill=0.2; health=0; }; class Item10 { position[]={4503.749,9.1608315,2579.7407}; azimut=290.46185; id=33; side="EMPTY"; vehicle="ACE_Stryker_MGS"; skill=0.2; health=0; }; class Item11 { position[]={4763.8423,8.872632,2553.1841}; azimut=151.30099; special="NONE"; id=36; side="EMPTY"; vehicle="ACE_Truck5tRefuel"; leader=1; lock="UNLOCKED"; skill=0.2; health=0.77572781; fuel=0.56909078; }; class Item12 { position[]={4544.7603,57.800808,3148.2029}; azimut=254.396; special="NONE"; id=47; side="EMPTY"; vehicle="UAZ_RU"; leader=1; skill=0.64087504; fuel=0.70792496; ammo=0.62397844; init="clearWeaponCargo this; clearMagazineCargo this; this addMagazineCargo [""ACE_LargeBandage"", 10]; this addMagazineCargo [""ACE_Epinephrine"", 10]; this addMagazineCargo [""ACE_Morphine"", 8]; this addMagazineCargo [""ACE_Plasma"", 6]; this addWeaponCargo [""ACE_Stretcher"", 1];"; }; class Item13 { position[]={4544.6797,57.930264,3150.4331}; azimut=66.950325; special="NONE"; id=48; side="EMPTY"; vehicle="Land_CamoNet_EAST"; leader=1; skill=0.64087504; }; class Item14 { position[]={3997.3059,229.78165,4775.3979}; azimut=150; id=60; side="EMPTY"; vehicle="TT650_Civ"; skill=0.33333331; fuel=0.70469624; }; }; class Markers { items=16; class Item0 { position[]={4563.001,125.81652,3728.053}; name="start"; text=" Insertion"; type="mil_start"; colorName="ColorBlue"; }; class Item1 { position[]={10791.836,234.91978,11766.785}; name="chdkzarea"; markerType="RECTANGLE"; type="Empty"; colorName="ColorRed"; fillName="DiagGrid"; a=50; b=3000; angle=113.69367; }; class Item2 { position[]={4876.3516,9,2464.46}; name="nato"; type="Faction_NATO_EP1"; a=1.3; }; class Item3 { position[]={10777.854,102.92593,14123.789}; name="chdkzarea_1"; markerType="RECTANGLE"; type="Empty"; colorName="ColorRed"; fillName="DiagGrid"; a=50; b=3000; angle=67.480141; }; class Item4 { position[]={10776.92,60.743252,2923.6973}; name="chdkzarea_2"; markerType="RECTANGLE"; type="Empty"; colorName="ColorRed"; fillName="DiagGrid"; a=50; b=800; angle=161.093; }; class Item5 { position[]={12277.645,242.16747,4568.4624}; name="chdkzarea_1_1"; markerType="RECTANGLE"; type="Empty"; colorName="ColorRed"; fillName="DiagGrid"; a=50; b=2000; angle=-118.30031; }; class Item6 { position[]={1641.3079,67.826233,2882.5869}; name="chdkzarea_2_1"; markerType="RECTANGLE"; type="Empty"; colorName="ColorRed"; fillName="DiagGrid"; a=50; b=1700; angle=297.44717; }; class Item7 { position[]={1249.8674,0.26834065,1500.8423}; name="chdkzarea_1_1_1"; markerType="RECTANGLE"; type="Empty"; colorName="ColorRed"; fillName="DiagGrid"; a=50; b=2000; angle=71.840309; }; class Item8 { position[]={12606.998,0.2084325,2952.3188}; name="ru"; type="Faction_RU"; a=1.3; }; class Item9 { position[]={11013.773,280.40002,12974.58}; name="ru_1"; type="Faction_RU"; a=1.3; }; class Item10 { position[]={1672.4423,6.4596162,2219.6829}; name="ru_2"; type="Faction_RU"; a=1.3; }; class Item11 { position[]={4420.7642,0.24028653,1189.224}; name="obj2"; text=" Leave Chernarus"; type="mil_end"; colorName="ColorBlue"; }; class Item12 { position[]={4543.7441,57.488815,3142.2024}; name="obj1"; text=" Extract"; type="mil_join"; colorName="ColorBlue"; }; class Item13 { position[]={5139.6743,9,2345.7485}; name="aa"; text=" AA"; type="mil_warning"; colorName="ColorRed"; }; class Item14 { position[]={4458.79,5.5790491,2227.5593}; name="gun"; text=" Coastal gun"; type="mil_warning"; colorName="ColorRed"; }; class Item15 { position[]={4455.6289,157.2455,3874.2766}; name="spez"; text=" Officer"; type="mil_arrow"; colorName="ColorRed"; angle=163.94183; }; }; class Sensors { items=8; class Item0 { position[]={4849.2539,93.064369,3249.908}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1)"; expActiv="activateKey ""co05_versus_corona_martyris_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item1 { position[]={4949.8848,102.55605,3247.2029}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; type="END3"; age="UNKNOWN"; name="Defeat_1"; expCond="missionfailed == 1;"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item2 { position[]={4749.624,78.139671,3249.6345}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units novembersquad == 0) OR (!alive(corona1));"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task1a settaskstate ""FAILED""; task1b settaskstate ""FAILED""; task1c settaskstate ""FAILED""; task1d settaskstate ""FAILED""; task1e settaskstate ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item3 { position[]={4417.7236,0.13845274,1302.4058}; a=1000; b=100; rectangular=1; activationBy="GROUP"; timeoutMin=4; timeoutMid=4; timeoutMax=4; interruptable=1; age="UNKNOWN"; idVehicle=0; text="VCOND2"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""1"" ObjStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200;"; class Effects { }; }; class Item4 { position[]={4520.5479,10.301334,2470.3428}; a=300; b=700; angle=-88.559799; rectangular=1; activationBy="EAST"; activationType="WEST D"; timeoutMin=4; timeoutMid=8; timeoutMax=12; interruptable=1; age="UNKNOWN"; text="ALARM"; expActiv="alarm = 1; publicVariable ""alarm"";"; class Effects { }; }; class Item5 { position[]={4541.916,57.515709,3142.1418}; a=10; b=10; activationBy="GROUP"; timeoutMin=10; timeoutMid=15; timeoutMax=20; interruptable=1; age="UNKNOWN"; idVehicle=61; text="KILLcorona"; expActiv="true = g1 fireAtTarget [corona1];"; class Effects { }; }; class Item6 { position[]={4543.9624,61.129017,3137.104}; a=4; b=4; activationBy="MEMBER"; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; idVehicle=0; text="vCOND1"; name="vCOND"; expCond="this AND alive(corona1) AND (!alive(g1))"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; [corona1] joinSilent novembersquad; corona1 enableai ""move"";"; class Effects { }; }; class Item7 { position[]={4646.7007,81.195297,3149.4819}; a=20; b=20; timeoutMin=8; timeoutMid=8; timeoutMax=8; interruptable=1; age="UNKNOWN"; text="CORONAsaved"; expCond="VictoryCondition1 == 1;"; expActiv="corona1 groupChat ""Thanks guys, now we just need to get out of here!"";"; class Effects { }; }; }; }; class Intro { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=8233421; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroWin { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=8046991; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroLoose { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=13027436; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; Overview

PMC Versus leaves Chernarus.

Requires BAF and ACE.

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