briefing.htmlʱaPnbriefing.sqf'gPVdescription.ext)ZPTinit.sqfkHP\initjipcompatible.sqf)P!mission.sqm0 tP3overview.htmlGPoverview.paah_GPހversus.paa.8P Debriefing

A cheat code has been used


Aequat omnis cinis.





Mission Accomplished


November has completed assigned tasks and returned to FOB Praedium.





Mission Failed


November has been wiped out.


// tasks 1 task4a = november1 createSimpleTask ["Return to FOB Praedium"]; task4a setSimpleTaskDescription ["Return to FOB Praedium", "Return to FOB Praedium", "Return to FOB Praedium"]; task4a setSimpleTaskDestination markerpos "praedium"; task3a = november1 createSimpleTask ["Clear the factory area"]; task3a setSimpleTaskDescription ["Clear the factory area", "Clear the factory area", "Clear the factory area"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = november1 createSimpleTask ["Clear the lumber mill"]; task2a setSimpleTaskDescription ["Clear the lumber mill", "Clear the lumber mill", "Clear the lumber mill"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = november1 createSimpleTask ["Clear the town"]; task1a setSimpleTaskDescription ["Clear the town", "Clear the town", "Clear the town"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks 2 task4b = november2 createSimpleTask ["Return to FOB Praedium"]; task4b setSimpleTaskDescription ["Return to FOB Praedium", "Return to FOB Praedium", "Return to FOB Praedium"]; task4b setSimpleTaskDestination markerpos "obj4"; task3b = november2 createSimpleTask ["Clear the factory area"]; task3b setSimpleTaskDescription ["Clear the factory area", "Clear the factory area", "Clear the factory area"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = november2 createSimpleTask ["Clear the lumber mill"]; task2b setSimpleTaskDescription ["Clear the lumber mill", "Clear the lumber mill", "Clear the lumber mill"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = november2 createSimpleTask ["Clear the town"]; task1b setSimpleTaskDescription ["Clear the town", "Clear the town", "Clear the town"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks 3 task4c = november3 createSimpleTask ["Return to FOB Praedium"]; task4c setSimpleTaskDescription ["Return to FOB Praedium", "Return to FOB Praedium", "Return to FOB Praedium"]; task4c setSimpleTaskDestination markerpos "praedium"; task3c = november3 createSimpleTask ["Clear the factory area"]; task3c setSimpleTaskDescription ["Clear the factory area", "Clear the factory area", "Clear the factory area"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = november3 createSimpleTask ["Clear the lumber mill"]; task2c setSimpleTaskDescription ["Clear the lumber mill", "Clear the lumber mill", "Clear the lumber mill"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = november3 createSimpleTask ["Clear the town"]; task1c setSimpleTaskDescription ["Clear the town", "Clear the town", "Clear the town"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks 4 task4d = november4 createSimpleTask ["Return to FOB Praedium"]; task4d setSimpleTaskDescription ["Return to FOB Praedium", "Return to FOB Praedium", "Return to FOB Praedium"]; task4d setSimpleTaskDestination markerpos "praedium"; task3d = november4 createSimpleTask ["Clear the factory area"]; task3d setSimpleTaskDescription ["Clear the factory area", "Clear the factory area", "Clear the factory area"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = november4 createSimpleTask ["Clear the lumber mill"]; task2d setSimpleTaskDescription ["Clear the lumber mill", "Clear the lumber mill", "Clear the lumber mill"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = november4 createSimpleTask ["Clear the town"]; task1d setSimpleTaskDescription ["Clear the town", "Clear the town", "Clear the town"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks 5 task4e = november5 createSimpleTask ["Return to FOB Praedium"]; task4e setSimpleTaskDescription ["Return to FOB Praedium", "Return to FOB Praedium", "Return to FOB Praedium"]; task4e setSimpleTaskDestination markerpos "praedium"; task3e = november5 createSimpleTask ["Clear the factory area"]; task3e setSimpleTaskDescription ["Clear the factory area", "Clear the factory area", "Clear the factory area"]; task3e setSimpleTaskDestination markerpos "obj3"; task2e = november5 createSimpleTask ["Clear the lumber mill"]; task2e setSimpleTaskDescription ["Clear the lumber mill", "Clear the lumber mill", "Clear the lumber mill"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = november5 createSimpleTask ["Clear the town"]; task1e setSimpleTaskDescription ["Clear the town", "Clear the town", "Clear the town"]; task1e setSimpleTaskDestination markerpos "obj1"; // diary entries 1 november1 createDiaryRecord["Diary", ["Situation", " July 29th 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has tasked private military company Versus to clear three sites of stray enemy forces. The ChDKZ plans to aggressively expand their area of operations now that the NATO mobile artillery has been neutralized in operation Fultus. The three sites in question have been a part of Versus operations in the past with or without the ChDKZ support. Intel indicates that the NATO and its allies on Chernarus have been unable to effectively respond to the asymmetric warfare and are currently having trouble in reinforcing and resupplying the occupying forces.

PMC Versus local high command (callsign 'Corona') has been operating from the Versus FOB Nidus since January and has now established a new forward observation base (designation 'Praedium') in the remains of an old NAPA base approximately four kliks south of FOB Nidus. A team of five Versus operators (callsign 'November') will start the FOB Praedium and may use whatever services the base provides. FOB Praedium is guarded by another Versus team (callsign 'Tenebra').

First of the three sites November must clear is the town of Gvozdno which was assaulted in operation Merces Letifer last January and is currently occupied by a small force of CDF troops. The second site is the lumber mill which was originally planned as a Versus FOB but was attacked by the CDF in December 1998. The lumber mill is currently occupied by what appears to be a small unit of NAPA infantry. The last of the three sites is an abandoned factory from where November extracted a NATO helicopter in Versus operation Somni Aestatis last month. The factory seems to be serving as a maintenance point for USMC heavy artillery. After clearing these sites November will return to FOB Praedium. A MH-6J helicopter (designation 'Cinyphes') is at Novembers disposal for this mission.

The third party commission for this operation is $180 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november1 createDiaryRecord["Diary", ["Enemy", " Intel indicates that all of the three sites are occupied by light infantry with no armor support. However, Corona advises November stay clear of other enemy areas marked on the map. The NATO AA will have no trouble neutralizing the lightly armored helicopter. It is also known that the southern parts of Chernarus are under surveillance of NATO air force. Use the bad weather conditions to your advantage and fly low. All November operators are trained pilots.

Unfortunately the new FOB cannot provide November with best available equipment due to the volatile nature of the base. Tenebra's operation to guard the base will take priority. "]]; november1 createDiaryRecord["Diary", ["Mission", "November will clear the town, the lumber mill and the factory of remaining enemy forces and return to FOB Praedium."]]; // diary entries 2 november2 createDiaryRecord["Diary", ["Situation", " July 29th 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has tasked private military company Versus to clear three sites of stray enemy forces. The ChDKZ plans to aggressively expand their area of operations now that the NATO mobile artillery has been neutralized in operation Fultus. The three sites in question have been a part of Versus operations in the past with or without the ChDKZ support. Intel indicates that the NATO and its allies on Chernarus have been unable to effectively respond to the asymmetric warfare and are currently having trouble in reinforcing and resupplying the occupying forces.

PMC Versus local high command (callsign 'Corona') has been operating from the Versus FOB Nidus since January and has now established a new forward observation base (designation 'Praedium') in the remains of an old NAPA base approximately four kliks south of FOB Nidus. A team of five Versus operators (callsign 'November') will start the FOB Praedium and may use whatever services the base provides. FOB Praedium is guarded by another Versus team (callsign 'Tenebra').

First of the three sites November must clear is the town of Gvozdno which was assaulted in operation Merces Letifer last January and is currently occupied by a small force of CDF troops. The second site is the lumber mill which was originally planned as a Versus FOB but was attacked by the CDF in December 1998. The lumber mill is currently occupied by what appears to be a small unit of NAPA infantry. The last of the three sites is an abandoned factory from where November extracted a NATO helicopter in Versus operation Somni Aestatis last month. The factory seems to be serving as a maintenance point for USMC heavy artillery. After clearing these sites November will return to FOB Praedium. A MH-6J helicopter (designation 'Cinyphes') is at Novembers disposal for this mission.

The third party commission for this operation is $180 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november2 createDiaryRecord["Diary", ["Enemy", " Intel indicates that all of the three sites are occupied by light infantry with no armor support. However, Corona advises November stay clear of other enemy areas marked on the map. The NATO AA will have no trouble neutralizing the lightly armored helicopter. It is also known that the southern parts of Chernarus are under surveillance of NATO air force. Use the bad weather conditions to your advantage and fly low. All November operators are trained pilots.

Unfortunately the new FOB cannot provide November with best available equipment due to the volatile nature of the base. Tenebra's operation to guard the base will take priority. "]]; november2 createDiaryRecord["Diary", ["Mission", "November will clear the town, the lumber mill and the factory of remaining enemy forces and return to FOB Praedium."]]; // diary entries 3 november3 createDiaryRecord["Diary", ["Situation", " July 29th 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has tasked private military company Versus to clear three sites of stray enemy forces. The ChDKZ plans to aggressively expand their area of operations now that the NATO mobile artillery has been neutralized in operation Fultus. The three sites in question have been a part of Versus operations in the past with or without the ChDKZ support. Intel indicates that the NATO and its allies on Chernarus have been unable to effectively respond to the asymmetric warfare and are currently having trouble in reinforcing and resupplying the occupying forces.

PMC Versus local high command (callsign 'Corona') has been operating from the Versus FOB Nidus since January and has now established a new forward observation base (designation 'Praedium') in the remains of an old NAPA base approximately four kliks south of FOB Nidus. A team of five Versus operators (callsign 'November') will start the FOB Praedium and may use whatever services the base provides. FOB Praedium is guarded by another Versus team (callsign 'Tenebra').

First of the three sites November must clear is the town of Gvozdno which was assaulted in operation Merces Letifer last January and is currently occupied by a small force of CDF troops. The second site is the lumber mill which was originally planned as a Versus FOB but was attacked by the CDF in December 1998. The lumber mill is currently occupied by what appears to be a small unit of NAPA infantry. The last of the three sites is an abandoned factory from where November extracted a NATO helicopter in Versus operation Somni Aestatis last month. The factory seems to be serving as a maintenance point for USMC heavy artillery. After clearing these sites November will return to FOB Praedium. A MH-6J helicopter (designation 'Cinyphes') is at Novembers disposal for this mission.

The third party commission for this operation is $180 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november3 createDiaryRecord["Diary", ["Enemy", " Intel indicates that all of the three sites are occupied by light infantry with no armor support. However, Corona advises November stay clear of other enemy areas marked on the map. The NATO AA will have no trouble neutralizing the lightly armored helicopter. It is also known that the southern parts of Chernarus are under surveillance of NATO air force. Use the bad weather conditions to your advantage and fly low. All November operators are trained pilots.

Unfortunately the new FOB cannot provide November with best available equipment due to the volatile nature of the base. Tenebra's operation to guard the base will take priority. "]]; november3 createDiaryRecord["Diary", ["Mission", "November will clear the town, the lumber mill and the factory of remaining enemy forces and return to FOB Praedium."]]; // diary entries 4 november4 createDiaryRecord["Diary", ["Situation", " July 29th 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has tasked private military company Versus to clear three sites of stray enemy forces. The ChDKZ plans to aggressively expand their area of operations now that the NATO mobile artillery has been neutralized in operation Fultus. The three sites in question have been a part of Versus operations in the past with or without the ChDKZ support. Intel indicates that the NATO and its allies on Chernarus have been unable to effectively respond to the asymmetric warfare and are currently having trouble in reinforcing and resupplying the occupying forces.

PMC Versus local high command (callsign 'Corona') has been operating from the Versus FOB Nidus since January and has now established a new forward observation base (designation 'Praedium') in the remains of an old NAPA base approximately four kliks south of FOB Nidus. A team of five Versus operators (callsign 'November') will start the FOB Praedium and may use whatever services the base provides. FOB Praedium is guarded by another Versus team (callsign 'Tenebra').

First of the three sites November must clear is the town of Gvozdno which was assaulted in operation Merces Letifer last January and is currently occupied by a small force of CDF troops. The second site is the lumber mill which was originally planned as a Versus FOB but was attacked by the CDF in December 1998. The lumber mill is currently occupied by what appears to be a small unit of NAPA infantry. The last of the three sites is an abandoned factory from where November extracted a NATO helicopter in Versus operation Somni Aestatis last month. The factory seems to be serving as a maintenance point for USMC heavy artillery. After clearing these sites November will return to FOB Praedium. A MH-6J helicopter (designation 'Cinyphes') is at Novembers disposal for this mission.

The third party commission for this operation is $180 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november4 createDiaryRecord["Diary", ["Enemy", " Intel indicates that all of the three sites are occupied by light infantry with no armor support. However, Corona advises November stay clear of other enemy areas marked on the map. The NATO AA will have no trouble neutralizing the lightly armored helicopter. It is also known that the southern parts of Chernarus are under surveillance of NATO air force. Use the bad weather conditions to your advantage and fly low. All November operators are trained pilots.

Unfortunately the new FOB cannot provide November with best available equipment due to the volatile nature of the base. Tenebra's operation to guard the base will take priority. "]]; november4 createDiaryRecord["Diary", ["Mission", "November will clear the town, the lumber mill and the factory of remaining enemy forces and return to FOB Praedium."]]; // diary entries 5 november5 createDiaryRecord["Diary", ["Situation", " July 29th 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has tasked private military company Versus to clear three sites of stray enemy forces. The ChDKZ plans to aggressively expand their area of operations now that the NATO mobile artillery has been neutralized in operation Fultus. The three sites in question have been a part of Versus operations in the past with or without the ChDKZ support. Intel indicates that the NATO and its allies on Chernarus have been unable to effectively respond to the asymmetric warfare and are currently having trouble in reinforcing and resupplying the occupying forces.

PMC Versus local high command (callsign 'Corona') has been operating from the Versus FOB Nidus since January and has now established a new forward observation base (designation 'Praedium') in the remains of an old NAPA base approximately four kliks south of FOB Nidus. A team of five Versus operators (callsign 'November') will start the FOB Praedium and may use whatever services the base provides. FOB Praedium is guarded by another Versus team (callsign 'Tenebra').

First of the three sites November must clear is the town of Gvozdno which was assaulted in operation Merces Letifer last January and is currently occupied by a small force of CDF troops. The second site is the lumber mill which was originally planned as a Versus FOB but was attacked by the CDF in December 1998. The lumber mill is currently occupied by what appears to be a small unit of NAPA infantry. The last of the three sites is an abandoned factory from where November extracted a NATO helicopter in Versus operation Somni Aestatis last month. The factory seems to be serving as a maintenance point for USMC heavy artillery. After clearing these sites November will return to FOB Praedium. A MH-6J helicopter (designation 'Cinyphes') is at Novembers disposal for this mission.

The third party commission for this operation is $180 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november5 createDiaryRecord["Diary", ["Enemy", " Intel indicates that all of the three sites are occupied by light infantry with no armor support. However, Corona advises November stay clear of other enemy areas marked on the map. The NATO AA will have no trouble neutralizing the lightly armored helicopter. It is also known that the southern parts of Chernarus are under surveillance of NATO air force. Use the bad weather conditions to your advantage and fly low. All November operators are trained pilots.

Unfortunately the new FOB cannot provide November with best available equipment due to the volatile nature of the base. Tenebra's operation to guard the base will take priority. "]]; november5 createDiaryRecord["Diary", ["Mission", "November will clear the town, the lumber mill and the factory of remaining enemy forces and return to FOB Praedium."]]; onloadmission="Versus - Operation Erga Omnes"; loadScreen = "versus.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 5; }; doneKeys[] = {"co05_versus_erga_omnes_key"}; minScore=400; avgScore=1400; maxScore=14000; respawn = "GROUP"; respawnDelay = 5; class Weapons { class ACE_AK105 {count = 5;}; class ACE_AK105_PSO {count = 1;}; class ACE_AKM_GL {count = 2;}; class ACE_G3A3 {count = 2;}; class M79_EP1 {count = 1;} class ACE_RPK {count = 1;} class ACE_TT {count = 5;} class RPG18 {count = 2;} class ACE_ParachuteRoundPack {count = 5;} }; class Magazines { class ACE_75Rnd_762x39_B_AK47 {count = 8;}; class ACE_20Rnd_762x51_T_G3 {count = 8;}; class ACE_1Rnd_HE_M203 {count = 20;}; class ACE_1Rnd_HE_GP25P {count = 30;}; class 100Rnd_762x51_M240 {count = 10;}; class SmokeShell {count = 10;}; class 1Rnd_SMOKE_GP25 {count = 10;}; class ACE_30Rnd_762x39_T_AK47 {count = 40;}; class ACE_30Rnd_545x39_T_AK {count = 40;}; class ACE_8Rnd_762x25_B_Tokarev {count = 40;}; class HandGrenade {count = 10;}; class ACE_Epinephrine {count = 10;}; class ACE_Bandage {count = 10;}; class ACE_Morphine {count = 10;}; class ACE_Medkit {count = 10;}; class ACE_Tourniquet {count = 10;}; }; class Backpacks { };titleText ["V E R S U S\nOperation Erga Omnes\n\n\n\nMission by Fuiba", "BLACK FADED", 0.2];//Cheers! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "chernarus", "cacharacters2", "ca_modules_marta", "caweapons", "camisc3", "caair", "CAMisc", "camisc_e_wf", "acex_ru_c_weapon", "camisc_e", "CAAir_E_AH6J", "acex_ru_sys_repair", "CATracked_W_BAF", "acex_veh_m113", "acex_veh_m1", "CABuildings", "acex_usnavy_c_weapon", "CAAir_E", "CATracked", "caweapons_kord", "ace_sys_arty_m119", "ace_sys_arty_ammunition", "acex_veh_5ton", "CAWheeled", "CATracked2_2S6M_Tunguska", "CAAir2_F35B", "cacharacters_pmc", "ace_sys_wounds", "ace_sys_fastroping" }; addOnsAuto[]= { "cacharacters2", "ca_modules_marta", "CATracked_W_BAF", "acex_veh_m113", "acex_veh_m1", "CATracked", "CAWheeled", "CATracked2_2S6M_Tunguska", "CAAir2_F35B", "cacharacters_pmc", "ace_sys_wounds", "camisc3", "camisc_e_wf", "caweapons", "acex_ru_c_weapon", "CAAir_E_AH6J", "acex_ru_sys_repair", "caair", "CABuildings", "acex_usnavy_c_weapon", "camisc_e", "CAAir_E", "CAMisc", "caweapons_kord", "ace_sys_arty_m119", "ace_sys_arty_ammunition", "acex_veh_5ton", "ace_sys_fastroping", "chernarus" }; randomSeed=8949356; class Intel { briefingName="Versus - Episode 15: Erga Omnes (co05)"; briefingDescription="PMC Versus clears the remains of stray enemy forces all over Chernarus."; resistanceWest=0; startWeather=0.22565556; startFog=0.34738156; forecastWeather=1; forecastFog=0.46048141; year=1999; month=7; day=29; hour=14; minute=40; }; class Groups { items=26; class Item0 { side="GUER"; class Vehicles { items=5; class Item0 { position[]={8068.3042,469.87674,9279.0244}; azimut=320; special="NONE"; id=21; side="GUER"; vehicle="GUE_Soldier_CO"; player="PLAYER COMMANDER"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=0.60000002; text="november1"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; this removeWeapon ""Binocular""; this addweapon ""ACE_Earplugs""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD"";"; synchronizations[]={26}; }; class Item1 { position[]={8065.7632,469.81357,9279.876}; azimut=45; special="NONE"; id=22; side="GUER"; vehicle="GUE_Soldier_Medic"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november3"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""];this addweapon ""ACE_Earplugs"";"; synchronizations[]={26}; }; class Item2 { position[]={8065.979,469.83643,9281.6816}; azimut=130.705; special="NONE"; id=23; side="GUER"; vehicle="GUE_Soldier_3"; player="PLAY CDG"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; text="november2"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""];this addweapon ""ACE_Earplugs""; "; synchronizations[]={26}; }; class Item3 { position[]={8067.9692,469.89984,9282.5029}; azimut=170; special="NONE"; id=24; side="GUER"; vehicle="GUE_Soldier_Pilot"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november5"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""];this addweapon ""ACE_Earplugs""; "; synchronizations[]={26}; }; class Item4 { position[]={8069.6382,469.93262,9281.0068}; azimut=232.93401; special="NONE"; id=25; side="GUER"; vehicle="GUE_Soldier_Pilot"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november4"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""];this addweapon ""ACE_Earplugs"";"; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={8160.0718,461.34882,9283.8359}; id=26; side="LOGIC"; vehicle="MartaManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={24,22,23,21}; }; }; }; class Item2 { side="GUER"; class Vehicles { items=3; class Item0 { position[]={12006.296,159,12698.256}; azimut=310; special="NONE"; id=31; side="GUER"; vehicle="GUE_Soldier_CO"; leader=1; lock="UNLOCKED"; skill=0.44499141; init="opora = group this; opora setGroupid [""Opora"", ""Green""];"; }; class Item1 { position[]={12015.488,159,12700.377}; azimut=310; special="NONE"; id=32; side="GUER"; vehicle="GUE_Soldier_Pilot"; lock="UNLOCKED"; skill=0.44499141; }; class Item2 { position[]={12008.7,158.97708,12694.579}; azimut=310; special="NONE"; id=33; side="GUER"; vehicle="GUE_Soldier_Pilot"; lock="UNLOCKED"; skill=0.44499141; }; }; class Waypoints { items=1; class Item0 { position[]={12029.627,159,12698.821}; type="DISMISS"; class Effects { }; showWP="NEVER"; }; }; }; class Item3 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={10510.96,127.7821,9734.8135}; azimut=310; special="NONE"; id=34; side="WEST"; vehicle="BAF_FV510_W"; leader=1; lock="UNLOCKED"; skill=0.56051248; }; }; class Waypoints { items=1; class Item0 { position[]={10494.734,126.29778,9747.3799}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item4 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={12138.89,51.605976,9077.6152}; azimut=10; special="NONE"; id=35; side="WEST"; vehicle="ACE_Vulcan"; leader=1; lock="UNLOCKED"; skill=0.56051248; }; }; class Waypoints { items=1; class Item0 { position[]={12140.332,51.595833,9090.667}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item5 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4726.689,339,9647.3896}; azimut=-206.98291; special="NONE"; id=48; side="WEST"; vehicle="ACE_Vulcan"; leader=1; lock="UNLOCKED"; skill=0.56051248; }; }; class Waypoints { items=1; class Item0 { position[]={4733.3857,339,9636.1035}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item6 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4463.5405,339,10758.302}; azimut=-39.178818; special="NONE"; id=49; side="WEST"; vehicle="ACE_Vulcan"; leader=1; lock="UNLOCKED"; skill=0.56051248; }; }; class Waypoints { items=1; class Item0 { position[]={4454.605,339,10767.928}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4914.2383,339,9973.8906}; azimut=325; special="NONE"; id=53; side="WEST"; vehicle="ACE_M1A1HC_TUSK_CSAMM"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; }; class Waypoints { items=1; class Item0 { position[]={4885.7769,339,10020.98}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item8 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6588.4463,81.237785,3420.8079}; azimut=-269.14008; special="NONE"; id=54; side="WEST"; vehicle="ACE_Vulcan"; leader=1; lock="UNLOCKED"; skill=0.56051248; }; }; class Waypoints { items=1; class Item0 { position[]={6601.5557,81.18457,3421.4587}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item9 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={5075.6289,9,2352.7869}; azimut=-55.504299; special="NONE"; id=55; side="WEST"; vehicle="ACE_Vulcan"; leader=1; lock="UNLOCKED"; skill=0.56051248; }; }; class Waypoints { items=1; class Item0 { position[]={5064.3486,9,2359.5139}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={8736.0264,6.9000311,2368.1526}; azimut=-388.44479; special="NONE"; id=56; side="WEST"; vehicle="ACE_Vulcan"; leader=1; lock="UNLOCKED"; skill=0.56051248; }; }; class Waypoints { items=1; class Item0 { position[]={8729.04,6.9368448,2379.261}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={10618.192,31.996157,2570.1494}; azimut=-448.61578; special="NONE"; id=57; side="WEST"; vehicle="ACE_Vulcan"; leader=1; lock="UNLOCKED"; skill=0.56051248; }; }; class Waypoints { items=1; class Item0 { position[]={10605.083,31.711864,2569.6187}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3149.7456,251.91092,5508.2329}; azimut=-269.14008; special="NONE"; id=58; side="WEST"; vehicle="ACE_Vulcan"; leader=1; lock="UNLOCKED"; skill=0.56051248; }; }; class Waypoints { items=1; class Item0 { position[]={3162.855,253.1712,5508.8833}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6830.3867,331.52463,5746.8906}; azimut=-406.64084; special="NONE"; id=59; side="WEST"; vehicle="ACE_Vulcan"; leader=1; lock="UNLOCKED"; skill=0.56051248; }; }; class Waypoints { items=1; class Item0 { position[]={6820.2832,331.71518,5755.2666}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item14 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={7150.7266,303.29974,7839.5693}; azimut=245; id=61; side="GUER"; vehicle="T72_Gue"; leader=1; skill=0.60000002; init="byk = group this; byk setGroupid [""Byk"", ""Green""];"; }; }; class Waypoints { items=1; class Item0 { position[]={7130.5317,301.75436,7828.0938}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item15 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={9633.7598,85.837654,13537.863}; azimut=210; special="NONE"; id=62; side="GUER"; vehicle="GUE_Soldier_CO"; leader=1; lock="UNLOCKED"; rank="COLONEL"; skill=0.75137377; text="corona1"; init="corona = group this; corona setGroupId [""Corona"", ""Green""];"; }; }; }; class Item16 { side="WEST"; class Vehicles { items=10; class Item0 { position[]={8647.5479,197.99675,11806.399}; azimut=335; id=66; side="WEST"; vehicle="CDF_Soldier_TL"; leader=1; rank="LIEUTENANT"; skill=0.34956121; init="e1 = group this;"; }; class Item1 { position[]={8652.3799,198.56564,11803.136}; azimut=335; id=67; side="WEST"; vehicle="CDF_Soldier_MG"; rank="SERGEANT"; skill=0.32444769; }; class Item2 { position[]={8654.1924,198.56577,11803.981}; azimut=335; id=68; side="WEST"; vehicle="CDF_Soldier_RPG"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={8656.0049,198.56197,11804.826}; azimut=335; id=69; side="WEST"; vehicle="CDF_Soldier_GL"; rank="CORPORAL"; skill=0.33333331; }; class Item4 { position[]={8657.8184,198.56409,11805.672}; azimut=334.99997; id=70; side="WEST"; vehicle="CDF_Soldier"; rank="CORPORAL"; skill=0.33333331; }; class Item5 { position[]={8659.6309,198.56635,11806.517}; azimut=335; id=71; side="WEST"; vehicle="CDF_Soldier_MG"; rank="CORPORAL"; skill=0.33333331; }; class Item6 { position[]={8661.4434,198.48828,11807.362}; azimut=334.99997; id=72; side="WEST"; vehicle="CDF_Soldier_GL"; skill=0.2; }; class Item7 { position[]={8663.2559,198.36893,11808.206}; azimut=334.99997; id=73; side="WEST"; vehicle="CDF_Soldier_RPG"; skill=0.2; }; class Item8 { position[]={8665.0684,198.30705,11809.053}; azimut=334.99997; id=74; side="WEST"; vehicle="CDF_Soldier"; skill=0.2; }; class Item9 { position[]={8666.8809,198.29279,11809.897}; azimut=334.99997; id=75; side="WEST"; vehicle="CDF_Soldier_Medic"; skill=0.2; }; }; class Waypoints { items=6; class Item0 { position[]={8612.748,196.31541,11805.313}; placement=25; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={8543.7012,184.38086,11873.685}; placement=25; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={8429.0508,164.1965,12019.747}; placement=50; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={8669.4883,187.37083,11957.931}; placement=50; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={8688.3604,198.07092,11832.659}; type="CYCLE"; expCond="alarm1 == 1;"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={8452.7314,165.56544,12002.577}; placement=50; type="HOLD"; combatMode="RED"; formation="DIAMOND"; speed="FULL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item17 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={8868.8848,214,11689.086}; id=76; side="WEST"; vehicle="CDF_Commander"; leader=1; rank="CORPORAL"; skill=0.33333331; init="e2 = group this;"; }; class Item1 { position[]={8871.8848,213.99918,11684.086}; id=77; side="WEST"; vehicle="CDF_Soldier_Officer"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={8873.8848,214,11684.086}; id=78; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; class Item3 { position[]={8875.8848,214,11684.086}; id=79; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={8823.5391,213.99655,11674.906}; placement=100; type="SENTRY"; combat="SAFE"; expCond="alarm1 == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={8814.001,213.99341,11667.45}; type="HOLD"; combatMode="YELLOW"; speed="FULL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item18 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={1901.3344,244.35265,12480.895}; azimut=150; id=88; side="EAST"; vehicle="Ins_Soldier_CO"; leader=1; rank="SERGEANT"; skill=0.46666664; init="r1 = group this;"; }; class Item1 { position[]={1896.2363,244.91216,12483.725}; azimut=150; id=89; side="EAST"; vehicle="INS_Soldier_AR"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={1894.5043,244.94646,12482.725}; azimut=150; id=90; side="EAST"; vehicle="INS_Soldier_GL"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={1892.7722,244.96756,12481.725}; azimut=150; id=91; side="EAST"; vehicle="INS_Soldier_AT"; skill=0.2; }; class Item4 { position[]={1891.0402,244.98875,12480.725}; azimut=150; id=92; side="EAST"; vehicle="INS_Soldier_2"; skill=0.2; }; class Item5 { position[]={1889.3081,245.0265,12479.725}; azimut=150; id=93; side="EAST"; vehicle="INS_Soldier_AR"; skill=0.2; }; class Item6 { position[]={1887.576,245.10071,12478.725}; azimut=150; id=94; side="EAST"; vehicle="INS_Soldier_1"; skill=0.2; }; class Item7 { position[]={1885.844,245.17484,12477.725}; azimut=150; id=95; side="EAST"; vehicle="INS_Soldier_2"; skill=0.2; }; }; class Waypoints { items=1; class Item0 { position[]={1938.991,242.30058,12437.391}; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; class Item19 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={1867.9331,245.47635,12440.229}; id=96; side="EAST"; vehicle="Ins_Commander"; leader=1; rank="CORPORAL"; skill=0.33333331; init="r2 = group this;"; }; class Item1 { position[]={1870.9331,245.28987,12435.229}; id=97; side="EAST"; vehicle="INS_Soldier_AA"; skill=0.2; }; class Item2 { position[]={1872.9331,244.89806,12435.229}; id=98; side="EAST"; vehicle="Ins_Soldier_MG"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1882.286,243.02988,12440.97}; expCond="alarm == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={1913.8309,242.93967,12438.327}; type="GETIN NEAREST"; class Effects { }; showWP="NEVER"; }; }; }; class Item20 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={11397.34,222.24605,7429.3779}; azimut=90; id=100; side="WEST"; vehicle="USMC_Soldier_TL"; leader=1; rank="SERGEANT"; skill=0.46666664; init="t1 = group this;"; }; class Item1 { position[]={11392.34,222.98485,7426.3779}; azimut=90; id=101; side="WEST"; vehicle="USMC_Soldier_AR"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={11392.34,223.05359,7424.3779}; azimut=90; id=102; side="WEST"; vehicle="USMC_Soldier_LAT"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={11392.34,223.10828,7422.3779}; azimut=90; id=103; side="WEST"; vehicle="USMC_Soldier"; skill=0.2; }; }; class Waypoints { items=8; class Item0 { position[]={11463.796,221.23312,7421.8369}; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={11516.724,220.2496,7432.9961}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={11514.173,220.47557,7508.085}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={11494.885,219.87427,7557.8247}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={11448.332,223.25705,7586.52}; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={11422.824,223.78864,7585.0854}; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={11400.664,221.6765,7435.0698}; class Effects { }; showWP="NEVER"; }; class Item7 { position[]={11449.767,220.70633,7425.8232}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item21 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={11464.773,221,7519.5615}; id=104; side="WEST"; vehicle="USMC_Soldier_TL"; leader=1; rank="SERGEANT"; skill=0.46666664; init="t2 = group this;"; }; class Item1 { position[]={11467.773,221,7514.5615}; id=105; side="WEST"; vehicle="USMC_SoldierS_Engineer"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={11469.773,221,7514.5615}; id=106; side="WEST"; vehicle="USMC_SoldierS_Engineer"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={11471.773,221,7514.5615}; id=107; side="WEST"; vehicle="USMC_Soldier_Medic"; rank="CORPORAL"; skill=0.33333331; }; }; class Waypoints { items=1; class Item0 { position[]={11470.102,221,7529.8003}; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0; position[]={13705.783,47.056366,2955.8972}; azimut=-49.178299; id=115; side="GUER"; vehicle="BRDM2_HQ_Gue"; leader=1; rank="SERGEANT"; skill=0.46666664; }; class Item1 { position[]={13706.241,47.02821,2939.6731}; id=116; side="EAST"; vehicle="2S6M_Tunguska"; rank="SERGEANT"; skill=0.46666664; init="zaraza = group this; zaraza setGroupid [""Zaraza"", ""Green""];"; }; }; }; class Item23 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={5198.1123,8.8999996,2232.8311}; azimut=-53.443001; special="NONE"; id=117; side="WEST"; vehicle="F35B"; leader=1; lock="UNLOCKED"; rank="CAPTAIN"; skill=0.67603385; }; class Item1 { position[]={5228.1626,9.0537357,2215.8672}; azimut=-53.443001; special="NONE"; id=118; side="WEST"; vehicle="F35B"; lock="UNLOCKED"; rank="LIEUTENANT"; skill=0.67603385; }; }; class Waypoints { items=2; class Item0 { position[]={5185.2842,9,2240.4832}; speed="FULL"; expCond="airwarning == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={7127.1558,370.50775,9952.1113}; placement=1000; type="SAD"; class Effects { }; showWP="NEVER"; }; }; }; class Item24 { side="GUER"; class Vehicles { items=5; class Item0 { position[]={8091.5908,470.17068,9292.5811}; azimut=-163.29401; special="NONE"; id=119; side="GUER"; vehicle="Soldier_TL_PMC"; leader=1; rank="LIEUTENANT"; skill=0.59999996; init="this disableAI ""move""; tenebra = group this; tenebra setGroupid [""Tenebra"", ""Blue""]; removeallweapons this; this addmagazine ""ACE_33Rnd_9x19_G18""; this addmagazine ""ACE_33Rnd_9x19_G18""; this addweapon ""ACE_Glock18"";"; }; class Item1 { position[]={8090.644,470.20023,9290.2568}; azimut=22.838242; special="NONE"; id=120; side="GUER"; vehicle="Soldier_Sniper_KSVK_PMC"; rank="SERGEANT"; skill=0.46666664; init="this disableAI ""move"";"; }; class Item2 { position[]={8048.5293,469.15689,9291.3896}; azimut=168.84663; special="NONE"; id=121; side="GUER"; vehicle="Soldier_AT_PMC"; rank="SERGEANT"; skill=0.46666664; init="this disableAI ""move"";"; }; class Item3 { position[]={8048.8799,469.14706,9289.2529}; azimut=-11.3907; special="NONE"; id=122; side="GUER"; vehicle="Soldier_MG_PMC"; rank="CORPORAL"; skill=0.33333331; init="this disableAI ""move""; removeAllWeapons this; this addmagazine ""ACE_30Rnd_762x39_T_AK47""; this addmagazine ""ACE_30Rnd_762x39_T_AK47""; this addmagazine ""ACE_30Rnd_762x39_T_AK47""; this addmagazine ""ACE_30Rnd_762x39_T_AK47""; this addmagazine ""ACE_30Rnd_762x39_T_AK47""; this addmagazine ""ACE_30Rnd_762x39_T_AK47""; this addweapon ""ACE_gr1sp""; this addmagazine ""ACE_RG60A""; this addmagazine ""ACE_RDGM""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD""; this addweapon ""ACE_GlassesGasMask_RU"";"; }; class Item4 { position[]={8089.1582,470.3519,9274.002}; azimut=176.065; special="NONE"; id=123; side="GUER"; vehicle="Soldier_PMC"; skill=0.2; init="this disableAI ""move""; removeAllWeapons this; this addmagazine ""ACE_20Rnd_762x51_B_G3""; this addmagazine ""ACE_20Rnd_762x51_B_G3""; this addmagazine ""ACE_20Rnd_762x51_B_G3""; this addmagazine ""ACE_20Rnd_762x51_B_G3""; this addmagazine ""ACE_20Rnd_762x51_B_G3""; this addmagazine ""ACE_20Rnd_762x51_B_G3"";this addweapon ""ACE_G3SG1""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD""; this addmagazine ""ACE_33Rnd_9x19_G18""; this addmagazine ""ACE_33Rnd_9x19_G18""; this addmagazine ""ACE_33Rnd_9x19_G18""; this addmagazine ""ACE_33Rnd_9x19_G18""; this addmagazine ""ACE_33Rnd_9x19_G18""; this addmagazine ""ACE_33Rnd_9x19_G18""; this addweapon ""ACE_Glock18"";"; }; }; }; class Item25 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={8160.0835,460.73663,9293.7012}; id=125; side="LOGIC"; vehicle="ACE_Wounds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; }; class Vehicles { items=63; class Item0 { position[]={8090.5376,470.08865,9302.1904}; azimut=-185.29988; special="FLY"; id=0; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item1 { position[]={8080.6899,471.39072,9301.25}; azimut=-185.29988; special="FLY"; id=1; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item2 { position[]={8062.8179,469.94211,9299.4316}; azimut=-185.29988; special="FLY"; id=2; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item3 { position[]={8052.9712,469.52097,9298.4375}; azimut=-185.29988; special="FLY"; id=3; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item4 { position[]={8071.499,470.16086,9301.3281}; azimut=-363.14432; special="NONE"; id=4; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item5 { position[]={8091.1426,470.17578,9292.6826}; azimut=-99.669838; special="NONE"; id=5; side="EMPTY"; vehicle="Land_tent_east"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item6 { position[]={8081.1606,470.11963,9274.6572}; azimut=261.63501; special="NONE"; id=6; side="EMPTY"; vehicle="BRDM2_HQ_TK_GUE_unfolded_Base_EP1"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item7 { position[]={8042.4531,468.68634,9292.7744}; azimut=-274.0097; special="FLY"; id=7; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item8 { position[]={8043.2275,468.56769,9282.9053}; azimut=-274.0097; special="FLY"; id=8; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item9 { position[]={8046.457,468.59778,9265.4053}; azimut=-365.99414; special="FLY"; id=9; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item10 { position[]={8056.29,469.32199,9266.5088}; azimut=-365.99414; special="FLY"; id=10; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item11 { position[]={8071.6816,469.86096,9268.6016}; azimut=-366.59586; special="FLY"; id=11; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item12 { position[]={8097.7549,470.18344,9271.8594}; azimut=-366.59586; special="FLY"; id=12; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item13 { position[]={8107.582,469.92932,9273.0859}; azimut=-366.59586; special="FLY"; id=13; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item14 { position[]={8042.0103,468.27115,9273.4688}; azimut=-453.60657; special="NONE"; id=14; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item15 { position[]={8064.1274,469.6315,9265.8662}; azimut=-187.26913; special="NONE"; id=15; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item16 { position[]={8110.8525,470,9299.3574}; azimut=-105.36955; special="NONE"; id=16; side="EMPTY"; vehicle="Land_tent_east"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item17 { position[]={8043.0742,468.39008,9273.6582}; azimut=265.84741; special="NONE"; id=17; side="EMPTY"; vehicle="DSHKM_Gue"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item18 { position[]={8063.8384,469.63895,9267.3262}; azimut=526.46063; special="NONE"; id=18; side="EMPTY"; vehicle="DSHKM_Gue"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item19 { position[]={8079.2358,470.15997,9284.4023}; azimut=647.685; special="NONE"; id=19; side="EMPTY"; vehicle="ACE_WeaponBox_INS"; leader=1; lock="UNLOCKED"; skill=0.73630583; init="clearmagazinecargo this; clearWeaponcargo this; this addWeaponCargo [""FN_FAL"", 10]; this addMagazineCargo [""20Rnd_762x51_FNFAL"",100]; "; }; class Item20 { position[]={8077.834,470.15213,9285.9561}; azimut=914.15198; special="NONE"; id=20; side="EMPTY"; vehicle="ACE_WeaponBox_INS"; leader=1; lock="UNLOCKED"; skill=0.73630583; init="clearmagazinecargo this; clearWeaponcargo this; this addWeaponCargo [""M16A2"", 10]; this addMagazineCargo [""30Rnd_556x45_Stanag"",100];"; }; class Item21 { position[]={8061.3462,469.75247,9287.6836}; azimut=215; special="NONE"; id=27; side="EMPTY"; vehicle="MH6J_EP1"; leader=1; lock="UNLOCKED"; skill=0.60000002; text="cinyphes"; init="cin = group this; cin setGroupId [""Cinyphes"", ""Black""]; this addMagazineCargo [""ACE_IV"", 3]; this addMagazineCargo [""ACE_Epinephrine"", 4]; this addMagazineCargo [""ACE_LargeBandage"", 5];"; }; class Item22 { position[]={8079.2539,470.22073,9294.1953}; azimut=84.391235; special="NONE"; id=28; side="EMPTY"; vehicle="ACE_UralRepair_INS"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item23 { position[]={8079.6323,470.20438,9289.4912}; azimut=443.21539; special="NONE"; id=29; side="EMPTY"; vehicle="ACE_UralRefuel_INS"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item24 { position[]={12027.179,158.83762,12680.603}; azimut=22.935951; special="NONE"; id=30; side="EMPTY"; vehicle="Mi17_CDF"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item25 { position[]={1924.1034,242.67598,12446.034}; azimut=65; special="NONE"; id=36; side="EMPTY"; vehicle="PowGen_Big"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item26 { position[]={1903.6597,243.04001,12435.62}; azimut=249.56027; special="NONE"; id=37; side="EMPTY"; vehicle="CampEast"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item27 { position[]={1945.7325,242.18944,12441.305}; azimut=318.11899; special="NONE"; id=38; side="EMPTY"; vehicle="Land_Fort_Watchtower"; leader=1; lock="UNLOCKED"; skill=0.25413042; health=0; }; class Item28 { position[]={1937.5117,242.19431,12430.395}; azimut=162.70831; special="NONE"; id=39; side="EMPTY"; vehicle="Land_BagFenceLong"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item29 { position[]={1941.3047,242.1465,12431.655}; azimut=162.70831; special="NONE"; id=40; side="EMPTY"; vehicle="Land_BagFenceLong"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item30 { position[]={1944.7537,242.11374,12433.364}; azimut=142.18396; special="NONE"; id=41; side="EMPTY"; vehicle="Land_BagFenceLong"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item31 { position[]={1955.2789,241.95639,12445.846}; azimut=123.29001; special="NONE"; id=42; side="EMPTY"; vehicle="Land_BagFenceLong"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item32 { position[]={1957.3346,241.92496,12448.939}; azimut=102.76565; special="NONE"; id=43; side="EMPTY"; vehicle="Land_BagFenceLong"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item33 { position[]={1923.2136,242.74477,12449.719}; azimut=65; special="NONE"; id=44; side="EMPTY"; vehicle="ACE_WeaponBox_USMC"; leader=1; lock="UNLOCKED"; skill=0.25413042; init="clearmagazinecargo this; clearWeaponcargo this;"; }; class Item34 { position[]={1920.3451,242.75,12451.27}; azimut=16.635099; special="NONE"; id=45; side="EMPTY"; vehicle="ACE_WeaponBox_Launchers_USMC"; leader=1; lock="UNLOCKED"; skill=0.25413042; init="clearmagazinecargo this; clearWeaponcargo this;"; }; class Item35 { position[]={1908.6248,242.9752,12456.589}; azimut=325; special="NONE"; id=46; side="EMPTY"; vehicle="Land_CamoNetB_EAST"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item36 { position[]={1894.709,243,12449.489}; azimut=165; special="NONE"; id=47; side="EMPTY"; vehicle="MASH_EP1"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item37 { position[]={4810.3975,339,10197.454}; azimut=244.27193; special="NONE"; id=50; side="EMPTY"; vehicle="A10_US_EP1"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item38 { position[]={4835.7593,338.99756,10156.835}; azimut=244.27193; special="NONE"; id=51; side="EMPTY"; vehicle="A10_US_EP1"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item39 { position[]={4861.1211,339,10115.622}; azimut=244.27193; special="NONE"; id=52; side="EMPTY"; vehicle="A10_US_EP1"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item40 { position[]={8083.2314,470.23755,9292.0029}; azimut=85.177071; special="NONE"; id=60; side="EMPTY"; vehicle="Land_CamoNet_EAST"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item41 { position[]={8817.1299,214.00302,11678.634}; azimut=193.687; special="NONE"; id=63; side="EMPTY"; vehicle="BMP2_HQ_INS"; leader=1; lock="UNLOCKED"; skill=0.75137377; ammo=0.47222972; }; class Item42 { position[]={8823.8535,214.00485,11691.125}; azimut=8.1657562; special="NONE"; id=64; side="EMPTY"; vehicle="Land_tent_east"; leader=1; lock="UNLOCKED"; skill=0.75137377; }; class Item43 { position[]={8431.8516,164.32895,12014.443}; azimut=11.900072; special="NONE"; id=65; side="EMPTY"; vehicle="Land_tent_east"; leader=1; lock="UNLOCKED"; skill=0.75137377; }; class Item44 { position[]={8383.4834,154.47432,12161.041}; azimut=-120.35337; id=80; side="EMPTY"; vehicle="Land_fort_artillery_nest"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.4)]; this setVectorUp [0,0,+0.1];"; }; class Item45 { position[]={8353.3311,153.487,12221.771}; azimut=-105.93083; id=81; side="EMPTY"; vehicle="Land_fort_artillery_nest"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.4)]; this setVectorUp [0,0,+0.1];"; }; class Item46 { position[]={8364.1113,154.58611,12205.384}; azimut=69.803001; id=82; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; skill=0.33333331; }; class Item47 { position[]={8396.916,155.49155,12146.256}; azimut=58.009472; id=83; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; skill=0.33333331; }; class Item48 { position[]={8316.9453,142.87029,12181.553}; azimut=1.8492069; special="NONE"; id=84; side="EMPTY"; vehicle="BMP2Wreck"; leader=1; skill=0.32947034; }; class Item49 { position[]={8143.8013,156.70842,12078.61}; azimut=45; special="NONE"; id=85; side="EMPTY"; vehicle="T72Wreck"; leader=1; skill=0.32947034; }; class Item50 { position[]={8415.8721,158.99434,12185.795}; azimut=-120.353; id=86; side="EMPTY"; vehicle="UAZWreck"; leader=1; skill=0.60000002; }; class Item51 { position[]={11494.88,220.6882,7567.3853}; azimut=-120.353; id=87; side="EMPTY"; vehicle="HMMWVWreck"; leader=1; skill=0.60000002; }; class Item52 { position[]={1952.5743,242.01854,12443.436}; azimut=-213.59782; id=99; side="EMPTY"; vehicle="KORD"; leader=1; skill=0.33333331; }; class Item53 { position[]={11448.82,221,7536.8496}; azimut=90.70639; id=108; side="EMPTY"; vehicle="ace_arty_m119"; skill=0.33333331; }; class Item54 { position[]={11448.819,221,7532.1431}; azimut=90.832733; id=109; side="EMPTY"; vehicle="ace_arty_m119"; skill=0.33333331; }; class Item55 { position[]={11444.645,221,7538.8159}; azimut=125.51543; id=110; side="EMPTY"; vehicle="ace_arty_120mm_ammo_dm11"; skill=0.33333331; }; class Item56 { position[]={11446.565,221,7539.7764}; azimut=184.53999; id=111; side="EMPTY"; vehicle="ace_arty_120mm_ammo_dm35"; skill=0.33333331; }; class Item57 { position[]={11440.705,221,7535.168}; azimut=184.53999; id=112; side="EMPTY"; vehicle="ACE_Truck5tReammo"; skill=0.33333331; }; class Item58 { position[]={12082.798,158.8,12635.498}; azimut=20.69109; special="NONE"; id=113; side="EMPTY"; vehicle="ACE_UralRepair_INS"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item59 { position[]={12087.18,158.8,12633.753}; azimut=379.5152; special="NONE"; id=114; side="EMPTY"; vehicle="ACE_UralRefuel_INS"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item60 { position[]={8843.7764,213.99292,11682.816}; azimut=103.07116; id=124; side="EMPTY"; vehicle="UralRepair_CDF"; skill=0.60000002; }; class Item61 { position[]={8081.8193,470.20786,9286.2793}; azimut=183.96249; id=126; side="EMPTY"; vehicle="ACE_RopeBox"; skill=0.60000002; }; class Item62 { position[]={1916.7666,242.81468,12450.397}; azimut=165; special="NONE"; id=127; side="EMPTY"; vehicle="ACE_BandageBoxWest"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; }; class Markers { items=21; class Item0 { position[]={11810.537,222.29382,11403.851}; name="chdkzarea"; markerType="RECTANGLE"; type="Empty"; colorName="ColorGreen"; fillName="DiagGrid"; a=50; b=2000; angle=110.85017; }; class Item1 { position[]={9219.6992,124.67998,12774.471}; name="chdkzarea_1"; markerType="RECTANGLE"; type="Empty"; colorName="ColorGreen"; fillName="DiagGrid"; a=50; b=1000; angle=312.19699; }; class Item2 { position[]={7084.9287,307.29532,7981.3721}; name="carea2"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; fillName="FDiagonal"; a=400; b=600; }; class Item3 { position[]={13612.802,36.095806,3043.3013}; name="carea2_1"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; fillName="FDiagonal"; a=600; b=700; angle=-51.825699; }; class Item4 { position[]={11809.356,154.21136,13100.613}; name="c1"; type="Faction_INS"; a=1.3; }; class Item5 { position[]={7085.2441,309.70615,8016.6592}; name="c1_1"; type="Faction_INS"; a=1.3; }; class Item6 { position[]={13625.633,33.20015,3117.4946}; name="c1_2"; type="Faction_INS"; a=1.3; }; class Item7 { position[]={9550.6299,78.438019,13733.043}; name="nidus"; text=" FOB Nidus"; type="mil_circle"; colorName="ColorGreen"; }; class Item8 { position[]={4558.2183,339,10206.397}; name="nat"; type="Faction_NATO_EP1"; a=1.3; }; class Item9 { position[]={8100.4668,475.11118,9295.2383}; name="praedium"; text=" FOB Praedium"; type="mil_circle"; colorName="ColorGreen"; }; class Item10 { position[]={8655.4434,195.60809,11837.896}; name="eee33"; markerType="RECTANGLE"; type="Empty"; colorName="ColorRed"; fillName="FDiagonal"; a=150; b=400; angle=-42.2015; }; class Item11 { position[]={1915.1433,242.90172,12444.807}; name="eee22"; markerType="ELLIPSE"; type="Empty"; colorName="ColorRed"; fillName="FDiagonal"; a=100; b=100; }; class Item12 { position[]={11465.703,233.34166,7481.7163}; name="eeasd"; markerType="ELLIPSE"; type="Empty"; colorName="ColorRed"; fillName="FDiagonal"; a=150; b=150; }; class Item13 { position[]={11465.119,233.36053,7479.5854}; name="obj3"; text=" Factory"; type="mil_objective"; colorName="ColorRed"; }; class Item14 { position[]={8659.042,196.54315,11827.815}; name="obj1"; text=" Town"; type="mil_objective"; colorName="ColorRed"; }; class Item15 { position[]={1905.3745,243.0235,12451.412}; name="obj2"; text=" Lumber mill"; type="mil_objective"; colorName="ColorRed"; }; class Item16 { position[]={6856.3828,330.84451,5722.0186}; name="nat_1"; type="Faction_NATO_EP1"; a=1.3; }; class Item17 { position[]={10716.604,104.56989,9794.9971}; name="arar"; type="b_armor"; colorName="ColorRed"; }; class Item18 { position[]={12329.584,27.40242,9291.7686}; name="arar_1"; type="AntiAir"; colorName="ColorRed"; a=1.2; }; class Item19 { position[]={7510.0493,300.80804,6878.6484}; name="chdkzarea_2"; markerType="RECTANGLE"; type="Empty"; colorName="ColorRed"; fillName="DiagGrid"; a=50; b=5500; angle=93.660439; }; class Item20 { position[]={7418.4976,241.86838,6444.541}; name="asd"; text=" Heavy enemy presence"; type="mil_warning"; colorName="ColorRed"; }; }; class Sensors { items=11; class Item0 { position[]={7668.6855,423.09332,9657.9131}; timeoutMin=25; timeoutMid=25; timeoutMax=25; interruptable=1; age="UNKNOWN"; text="vCOND1"; name="vCOND1"; expCond="({alive _x} count (units e1) == 0) AND ({alive _x} count (units e2) == 0);"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) sidechat ""Corona this is November actual. The town of Gvozdno is clear of enemy forces. Out."";"; class Effects { }; }; class Item1 { position[]={7969.6406,444.45151,9657.2627}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1) AND (VictoryCondition4 == 1);"; expActiv="activateKey ""co05_versus_erga_omnes_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item2 { position[]={8070.8057,430.94278,9657.1777}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; type="END3"; age="UNKNOWN"; name="Defeat_1"; expCond="missionfailed == 1;"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item3 { position[]={7869.6035,443.96921,9656.9893}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units novembersquad == 0) OR (!alive(corona1));"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task4a settaskstate ""FAILED""; task4b settaskstate ""FAILED""; task4c settaskstate ""FAILED""; task4d settaskstate ""FAILED""; task4e settaskstate ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item4 { position[]={7669.0547,425.32538,9557.8193}; timeoutMin=25; timeoutMid=25; timeoutMax=25; interruptable=1; age="UNKNOWN"; text="vCOND2"; name="vCOND2"; expCond="({alive _x} count (units r1) == 0) AND ({alive _x} count (units r2) == 0);"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" ObjStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) sidechat ""Corona. November actual. The lumber mill is clear. Out."";"; class Effects { }; }; class Item5 { position[]={7668.4805,421.12436,9457.7383}; timeoutMin=25; timeoutMid=25; timeoutMax=25; interruptable=1; age="UNKNOWN"; text="vCOND3"; name="vCOND3"; expCond="({alive _x} count (units t1) == 0) AND ({alive _x} count (units t2) == 0);"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" ObjStatus ""DONE""; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) sidechat ""Corona this is November actual. The factory is ready for takeover. Out."";"; class Effects { }; }; class Item6 { position[]={8071.5737,470.03101,9286.6328}; activationBy="GROUP"; timeoutMin=15; timeoutMid=15; timeoutMax=15; interruptable=1; age="UNKNOWN"; idVehicle=21; text="vCOND4"; expCond="this AND (VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="VictoryCondition4 = 1; publicVariable ""VictoryCondition4""; ""4"" ObjStatus ""DONE""; task4a settaskstate ""SUCCEEDED""; task4b settaskstate ""SUCCEEDED""; task4c settaskstate ""SUCCEEDED""; task4d settaskstate ""SUCCEEDED""; task4e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200;"; class Effects { }; }; class Item7 { position[]={1920.5289,242.73647,12440.144}; a=500; b=500; activationBy="GUER"; activationType="EAST D"; interruptable=1; age="UNKNOWN"; expActiv="alarm = 1; publicVariable ""alarm"";"; class Effects { }; }; class Item8 { position[]={6342.2739,75.851257,3711.083}; a=5000; b=2500; angle=5.4059448; rectangular=1; activationBy="GUER"; activationType="WEST D"; interruptable=1; age="UNKNOWN"; expActiv="airwarning = 1; publicVariable ""airwarning"";"; class Effects { }; }; class Item9 { position[]={8702.4092,198.81775,11827.479}; a=500; b=500; activationBy="GUER"; activationType="WEST D"; timeoutMin=5; timeoutMid=5; timeoutMax=5; interruptable=1; age="UNKNOWN"; expActiv="alarm1 = 1; publicVariable ""alarm1"";"; class Effects { }; }; class Item10 { position[]={7765.7695,440.5444,9557.2412}; timeoutMin=35; timeoutMid=35; timeoutMax=35; interruptable=1; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="corona1 sideChat ""That's a roger November. RTB. Out."";"; class Effects { }; }; }; }; class Intro { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=9236613; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroWin { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=8225373; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroLoose { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=10949612; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; Overview

PMC Versus clears the remains of stray enemy forces all over Chernarus.

Requires BAF and ACE.

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