briefing.html(JPXbriefing.sqf'gP=description.ext)^P*init.sqfLP`initjipcompatible.sqf)P!mission.sqmP tP,overview.htmlKJPoverview.paa^Pހversus.paa.8P Debriefing

A cheat code has been used


Aequat omnis cinis.





Mission Accomplished


November has successfully delivered the Grad.





Mission Failed


November has been wiped out.


// tasks 1 task2a = november1 createSimpleTask ["Deliver the Grad"]; task2a setSimpleTaskDescription ["Deliver the Grad", "Deliver the Grad", "Deliver the Grad"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = november1 createSimpleTask ["Go to the meeting point"]; task1a setSimpleTaskDescription ["Go to the meeting point", "Go to the meeting point", "Go to the meeting point"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks 2 task2b = november2 createSimpleTask ["Deliver the Grad"]; task2b setSimpleTaskDescription ["Deliver the Grad", "Deliver the Grad", "Deliver the Grad"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = november2 createSimpleTask ["Go to the meeting point"]; task1b setSimpleTaskDescription ["Go to the meeting point", "Go to the meeting point", "Go to the meeting point"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks 3 task2c = november3 createSimpleTask ["Deliver the Grad"]; task2c setSimpleTaskDescription ["Deliver the Grad", "Deliver the Grad", "Deliver the Grad"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = november3 createSimpleTask ["Go to the meeting point"]; task1c setSimpleTaskDescription ["Go to the meeting point", "Go to the meeting point", "Go to the meeting point"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks 4 task2d = november4 createSimpleTask ["Deliver the Grad"]; task2d setSimpleTaskDescription ["Deliver the Grad", "Deliver the Grad", "Deliver the Grad"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = november4 createSimpleTask ["Go to the meeting point"]; task1d setSimpleTaskDescription ["Go to the meeting point", "Go to the meeting point", "Go to the meeting point"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks 5 task2e = november5 createSimpleTask ["Deliver the Grad"]; task2e setSimpleTaskDescription ["Deliver the Grad", "Deliver the Grad", "Deliver the Grad"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = november5 createSimpleTask ["Go to the meeting point"]; task1e setSimpleTaskDescription ["Go to the meeting point", "Go to the meeting point", "Go to the meeting point"]; task1e setSimpleTaskDestination markerpos "obj1"; // diary entries 1 november1 createDiaryRecord["Diary", ["Situation", " October 1st 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has learned that the USMC has a plan to transport very valuable cargo to Chernarus by two freight ships. Colonel Smirnov has orchestrated three operations to take over the cargo and he wants private military company Versus to take part in two of these operations.

The first operation (Versus designation 'Fistulae Panos') is to acquire mobile artillery for the ChDKZ war effort. The ChDKZ has made a deal to purchase a BM-21 Grad multiple rocket launcher vehicle from a Takistani militia group Al-Azif. Al-Azif combatants will enter Chernarus from the north-west and deliver the vehicle to a ChDKZ hideout in the woods. Colonel Smirnov wants PMC Versus to rendezvous with these combatants and escort them safely to the delivery point. The survival of the Grad vehicle is operation critical.

PMC Versus has assigned a five operator team (callsign 'November') to rendezvous with Al-Azif combatants and ensure that the BM-21 Grad reaches the delivery point since it is suspected that the BAF have dispatched search and destroy patrols in the area. The delivery team is to arrive to Chernarus at 0240 hours and November has been inserted near the meeting point.

The third party commission for this operation is $400 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november1 createDiaryRecord["Diary", ["Enemy", " PMC Versus local high command (callsign 'Corona') has reason to believe that the BAF has teams patrolling the woods all over north-western Chernarus to hunt down both the ChDKZ and NAPA guerillas. The number and volume of these teams is unknown and Corona has deemed advantageous to make the delivery at night. Corona would like to remind November that the lumber mill south of the meeting point can provide support for vehicular repairs and refuel.

Versus has also acquired a thermal weapon sight for this mission due to solid cash flow from the past operations. Enjoy! "]]; november1 createDiaryRecord["Diary", ["Mission", "November will go to the meeting point, establish contact with the delivery team and escort the BM-21 Grad to the delivery point."]]; // diary entries 2 november2 createDiaryRecord["Diary", ["Situation", " October 1st 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has learned that the USMC has a plan to transport very valuable cargo to Chernarus by two freight ships. Colonel Smirnov has orchestrated three operations to take over the cargo and he wants private military company Versus to take part in two of these operations.

The first operation (Versus designation 'Fistulae Panos') is to acquire mobile artillery for the ChDKZ war effort. The ChDKZ has made a deal to purchase a BM-21 Grad multiple rocket launcher vehicle from a Takistani militia group Al-Azif. Al-Azif combatants will enter Chernarus from the north-west and deliver the vehicle to a ChDKZ hideout in the woods. Colonel Smirnov wants PMC Versus to rendezvous with these combatants and escort them safely to the delivery point. The survival of the Grad vehicle is operation critical.

PMC Versus has assigned a five operator team (callsign 'November') to rendezvous with Al-Azif combatants and ensure that the BM-21 Grad reaches the delivery point since it is suspected that the BAF have dispatched search and destroy patrols in the area. The delivery team is to arrive to Chernarus at 0240 hours and November has been inserted near the meeting point.

The third party commission for this operation is $400 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november2 createDiaryRecord["Diary", ["Enemy", " PMC Versus local high command (callsign 'Corona') has reason to believe that the BAF has teams patrolling the woods all over north-western Chernarus to hunt down both the ChDKZ and NAPA guerillas. The number and volume of these teams is unknown and Corona has deemed advantageous to make the delivery at night. Corona would like to remind November that the lumber mill south of the meeting point can provide support for vehicular repairs and refuel.

Versus has also acquired a thermal weapon sight for this mission due to solid cash flow from the past operations. Enjoy! "]]; november2 createDiaryRecord["Diary", ["Mission", "November will go to the meeting point, establish contact with the delivery team and escort the BM-21 Grad to the delivery point."]]; // diary entries 3 november3 createDiaryRecord["Diary", ["Situation", " October 1st 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has learned that the USMC has a plan to transport very valuable cargo to Chernarus by two freight ships. Colonel Smirnov has orchestrated three operations to take over the cargo and he wants private military company Versus to take part in two of these operations.

The first operation (Versus designation 'Fistulae Panos') is to acquire mobile artillery for the ChDKZ war effort. The ChDKZ has made a deal to purchase a BM-21 Grad multiple rocket launcher vehicle from a Takistani militia group Al-Azif. Al-Azif combatants will enter Chernarus from the north-west and deliver the vehicle to a ChDKZ hideout in the woods. Colonel Smirnov wants PMC Versus to rendezvous with these combatants and escort them safely to the delivery point. The survival of the Grad vehicle is operation critical.

PMC Versus has assigned a five operator team (callsign 'November') to rendezvous with Al-Azif combatants and ensure that the BM-21 Grad reaches the delivery point since it is suspected that the BAF have dispatched search and destroy patrols in the area. The delivery team is to arrive to Chernarus at 0240 hours and November has been inserted near the meeting point.

The third party commission for this operation is $400 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november3 createDiaryRecord["Diary", ["Enemy", " PMC Versus local high command (callsign 'Corona') has reason to believe that the BAF has teams patrolling the woods all over north-western Chernarus to hunt down both the ChDKZ and NAPA guerillas. The number and volume of these teams is unknown and Corona has deemed advantageous to make the delivery at night. Corona would like to remind November that the lumber mill south of the meeting point can provide support for vehicular repairs and refuel.

Versus has also acquired a thermal weapon sight for this mission due to solid cash flow from the past operations. Enjoy! "]]; november3 createDiaryRecord["Diary", ["Mission", "November will go to the meeting point, establish contact with the delivery team and escort the BM-21 Grad to the delivery point."]]; // diary entries 4 november4 createDiaryRecord["Diary", ["Situation", " October 1st 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has learned that the USMC has a plan to transport very valuable cargo to Chernarus by two freight ships. Colonel Smirnov has orchestrated three operations to take over the cargo and he wants private military company Versus to take part in two of these operations.

The first operation (Versus designation 'Fistulae Panos') is to acquire mobile artillery for the ChDKZ war effort. The ChDKZ has made a deal to purchase a BM-21 Grad multiple rocket launcher vehicle from a Takistani militia group Al-Azif. Al-Azif combatants will enter Chernarus from the north-west and deliver the vehicle to a ChDKZ hideout in the woods. Colonel Smirnov wants PMC Versus to rendezvous with these combatants and escort them safely to the delivery point. The survival of the Grad vehicle is operation critical.

PMC Versus has assigned a five operator team (callsign 'November') to rendezvous with Al-Azif combatants and ensure that the BM-21 Grad reaches the delivery point since it is suspected that the BAF have dispatched search and destroy patrols in the area. The delivery team is to arrive to Chernarus at 0240 hours and November has been inserted near the meeting point.

The third party commission for this operation is $400 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november4 createDiaryRecord["Diary", ["Enemy", " PMC Versus local high command (callsign 'Corona') has reason to believe that the BAF has teams patrolling the woods all over north-western Chernarus to hunt down both the ChDKZ and NAPA guerillas. The number and volume of these teams is unknown and Corona has deemed advantageous to make the delivery at night. Corona would like to remind November that the lumber mill south of the meeting point can provide support for vehicular repairs and refuel.

Versus has also acquired a thermal weapon sight for this mission due to solid cash flow from the past operations. Enjoy! "]]; november4 createDiaryRecord["Diary", ["Mission", "November will go to the meeting point, establish contact with the delivery team and escort the BM-21 Grad to the delivery point."]]; // diary entries 5 november5 createDiaryRecord["Diary", ["Situation", " October 1st 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has learned that the USMC has a plan to transport very valuable cargo to Chernarus by two freight ships. Colonel Smirnov has orchestrated three operations to take over the cargo and he wants private military company Versus to take part in two of these operations.

The first operation (Versus designation 'Fistulae Panos') is to acquire mobile artillery for the ChDKZ war effort. The ChDKZ has made a deal to purchase a BM-21 Grad multiple rocket launcher vehicle from a Takistani militia group Al-Azif. Al-Azif combatants will enter Chernarus from the north-west and deliver the vehicle to a ChDKZ hideout in the woods. Colonel Smirnov wants PMC Versus to rendezvous with these combatants and escort them safely to the delivery point. The survival of the Grad vehicle is operation critical.

PMC Versus has assigned a five operator team (callsign 'November') to rendezvous with Al-Azif combatants and ensure that the BM-21 Grad reaches the delivery point since it is suspected that the BAF have dispatched search and destroy patrols in the area. The delivery team is to arrive to Chernarus at 0240 hours and November has been inserted near the meeting point.

The third party commission for this operation is $400 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november5 createDiaryRecord["Diary", ["Enemy", " PMC Versus local high command (callsign 'Corona') has reason to believe that the BAF has teams patrolling the woods all over north-western Chernarus to hunt down both the ChDKZ and NAPA guerillas. The number and volume of these teams is unknown and Corona has deemed advantageous to make the delivery at night. Corona would like to remind November that the lumber mill south of the meeting point can provide support for vehicular repairs and refuel.

Versus has also acquired a thermal weapon sight for this mission due to solid cash flow from the past operations. Enjoy! "]]; november5 createDiaryRecord["Diary", ["Mission", "November will go to the meeting point, establish contact with the delivery team and escort the BM-21 Grad to the delivery point."]];onloadmission="Versus - Operation Fistulae Panos"; loadScreen = "versus.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 5; }; doneKeys[] = {"co05_versus_fistulae_panos_key"}; minScore=400; avgScore=1400; maxScore=14000; respawn = "GROUP"; respawnDelay = 5; class Weapons { class ACE_HK416_D10_Holo {count = 5;}; class ACE_HK416_D10_COMPM3_SD {count = 5;}; class M14_EP1 {count = 2;}; class ACE_SOC_M4A1_AIM_SD {count = 2;}; class ACE_USPSD {count = 3;} class ACE_USP {count = 3;} }; class Magazines { class ACE_20Rnd_762x51_T_G3 {count = 30;}; class ACE_30Rnd_556x45_T_Stanag {count = 40;}; class ACE_30Rnd_556x45_S_Stanag {count = 40;}; class ACE_20Rnd_762x51_T_DMR {count = 30;}; class ACE_ANM14 {count = 10;}; class SmokeShell {count = 10;}; class ACE_12Rnd_45ACP_USP {count = 24;}; class ACE_12Rnd_45ACP_USPSD {count = 24;}; class ACE_TripFlare_M {count = 4;}; class ACE_Claymore_M {count = 10;}; class HandGrenade {count = 10;}; class IR_Strobe_Marker {count = 5;}; class ACE_Epinephrine {count = 10;}; class ACE_Bandage {count = 10;}; class ACE_Morphine {count = 10;}; class ACE_Medkit {count = 10;}; class ACE_Tourniquet {count = 10;}; }; class Backpacks { };titleText ["V E R S U S\nOperation Fistulae Panos\n\n\n\nMission by Fuiba", "BLACK FADED", 0.2];//Cheers! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "chernarus", "cacharacters2", "ca_missions_battlefieldclearance", "ca_modules_marta", "ca_missions_alternativeinjurysimulation", "camisc3", "castructures_e_misc_misc_interier", "ca_animals2_dogs_pastor", "CAWheeled2_VWGolf", "ca_missions_firstaidsystem", "acex_ru_c_men", "CAWheeled_E_Old_moto", "CAWheeled2_V3S", "camisc_e", "cawheeled_e_btr40", "BI_SRRS", "CAWheeled", "cacharacters_pmc", "cacharacters_e", "acex_c_men_gear", "CAWheeled_E", "acex_veh_btr70", "cawheeled_w_baf", "cacharacters_w_baf", "ace_c_men", "acex_ru_men_naval", "ace_sys_wounds" }; addOnsAuto[]= { "cacharacters2", "acex_ru_c_men", "ca_modules_marta", "cacharacters_e", "acex_c_men_gear", "cacharacters_w_baf", "ace_c_men", "cacharacters_pmc", "acex_ru_men_naval", "CAWheeled_W_BAF", "ace_sys_wounds", "camisc3", "camisc_e", "CAWheeled", "CAWheeled_E", "cawheeled_e_btr40", "acex_veh_btr70", "chernarus" }; randomSeed=8949356; class Intel { briefingName="Versus - Episode 16: Fistulae Panos (co05)"; briefingDescription="PMC Versus escorts mobile artillery in the cover of darkness."; resistanceWest=0; resistanceEast=1; startWeather=0.62303579; forecastWeather=0.22834957; forecastFog=0.42815211; year=1999; month=10; day=1; hour=2; }; class Groups { items=29; class Item0 { side="GUER"; class Vehicles { items=5; class Item0 { position[]={2494.1428,301.55035,13125.687}; azimut=320; special="NONE"; id=0; side="GUER"; vehicle="GUE_Soldier_CO"; player="PLAYER COMMANDER"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=0.60000002; text="november1"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addweapon ""ACE_HK416_D14_ACOG_PVS14""; this addmagazine ""SmokeShell""; this addmagazine ""HandGrenade_West""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD"";"; synchronizations[]={5}; }; class Item1 { position[]={2491.6018,301.4104,13126.538}; azimut=45; special="NONE"; id=1; side="GUER"; vehicle="GUE_Soldier_Medic"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november3"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""];removeAllWeapons this; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addweapon ""ACE_HK416_D14_COMPM3""; this addmagazine ""SmokeShell""; this addmagazine ""HandGrenade_West""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD"";"; synchronizations[]={5}; }; class Item2 { position[]={2491.8176,301.44229,13128.344}; azimut=130.705; special="NONE"; id=2; side="GUER"; vehicle="GUE_Soldier_3"; player="PLAY CDG"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; text="november2"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""];removeAllWeapons this; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addweapon ""ACE_HK416_D14_TWS""; this addmagazine ""SmokeShell""; this addmagazine ""HandGrenade_West""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD"";"; synchronizations[]={5}; }; class Item3 { position[]={2493.8079,301.56403,13129.165}; azimut=170; special="NONE"; id=3; side="GUER"; vehicle="ACE_GUE_Soldier_Engineer"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november5"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_20Rnd_762x51_T_G3""; this addmagazine ""ACE_20Rnd_762x51_T_G3""; this addmagazine ""ACE_20Rnd_762x51_T_G3""; this addmagazine ""ACE_20Rnd_762x51_T_G3""; this addmagazine ""ACE_20Rnd_762x51_T_G3""; this addmagazine ""ACE_20Rnd_762x51_T_G3""; this addweapon ""ACE_G3A3_RSAS""; this addmagazine ""ACE_ANM14""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD""; this addWeapon ""ACE_M72A2""; this addMagazine ""ACE_Claymore_M"";"; synchronizations[]={5}; }; class Item4 { position[]={2495.4768,301.64462,13127.669}; azimut=232.93401; special="NONE"; id=4; side="GUER"; vehicle="ACE_GUE_Soldier_Engineer"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november4"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_20Rnd_762x51_T_G3""; this addmagazine ""ACE_20Rnd_762x51_T_G3""; this addmagazine ""ACE_20Rnd_762x51_T_G3""; this addmagazine ""ACE_20Rnd_762x51_T_G3""; this addmagazine ""ACE_20Rnd_762x51_T_G3""; this addmagazine ""ACE_20Rnd_762x51_T_G3""; this addweapon ""ACE_G3A3_RSAS_F""; this addmagazine ""ACE_ANM14""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD""; this addWeapon ""ACE_M72A2""; this addMagazine ""ACE_Claymore_M"";"; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2513.7917,302.82617,13117.922}; id=5; side="LOGIC"; vehicle="MartaManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={3,1,2,0}; }; }; }; class Item2 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1750.9491,429.69812,14291.664}; azimut=145; special="NONE"; id=22; side="EAST"; vehicle="TK_INS_Soldier_AAT_EP1"; leader=1; lock="UNLOCKED"; skill=0.60000002; health=0; ammo=0.2591356; }; }; }; class Item3 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1762.0294,430.3244,14304.905}; azimut=325; special="NONE"; id=23; side="EAST"; vehicle="TK_INS_Soldier_AAT_EP1"; leader=1; lock="UNLOCKED"; skill=0.60000002; health=0; ammo=0.37859756; }; }; }; class Item4 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1746.3282,429.52475,14290.382}; azimut=240; special="NONE"; id=24; side="EAST"; vehicle="TK_INS_Soldier_MG_EP1"; leader=1; lock="UNLOCKED"; skill=0.60000002; health=0; ammo=0.38828343; }; }; }; class Item5 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1781.2295,431.17172,14308.132}; azimut=195; special="NONE"; id=25; side="EAST"; vehicle="ACE_TK_INS_Soldier_AKMS_EP1"; leader=1; lock="UNLOCKED"; skill=0.60000002; health=0; ammo=0.59492028; }; }; }; class Item6 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1786.0233,431.69296,14318.031}; azimut=49.2953; special="NONE"; id=26; side="EAST"; vehicle="ACE_TK_INS_Soldier_AKMS_EP1"; leader=1; lock="UNLOCKED"; skill=0.60000002; health=0; ammo=0.57231957; }; }; }; class Item7 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={1776.6028,431.77341,14270.667}; azimut=335; special="NONE"; id=27; side="WEST"; vehicle="BAF_Soldier_N_W"; leader=1; lock="UNLOCKED"; skill=0.2; health=0; ammo=0.69501001; }; }; }; class Item8 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={1785.6104,432.58472,14268.775}; azimut=340; special="NONE"; id=30; side="WEST"; vehicle="BAF_Soldier_TL_W"; leader=1; lock="UNLOCKED"; skill=0.2; health=0; ammo=0.6465795; }; }; }; class Item9 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={1764.1389,430.86691,14268.272}; azimut=20; special="NONE"; id=29; side="WEST"; vehicle="BAF_Soldier_AT_W"; leader=1; lock="UNLOCKED"; skill=0.2; health=0; ammo=0.1816466; }; }; }; class Item10 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={1788.9941,432.67981,14277.143}; azimut=315; special="NONE"; id=28; side="WEST"; vehicle="BAF_Soldier_AR_W"; leader=1; lock="UNLOCKED"; skill=0.2; health=0; ammo=0.70469624; }; }; }; class Item11 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={1741.0543,429.23523,14282.679}; azimut=386.06299; special="NONE"; id=31; side="WEST"; vehicle="BAF_Soldier_EN_W"; leader=1; lock="UNLOCKED"; skill=0.2; health=0; ammo=0.7531268; }; }; }; class Item12 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={1729.29,433.82983,14363.277}; azimut=148.826; special="NONE"; id=33; side="WEST"; vehicle="BAF_Soldier_Medic_W"; leader=1; lock="UNLOCKED"; skill=0.2; health=0; ammo=0.75635546; }; }; }; class Item13 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={1740.1656,434.15601,14374.325}; azimut=123.826; special="NONE"; id=32; side="WEST"; vehicle="BAF_Soldier_AR_W"; leader=1; lock="UNLOCKED"; skill=0.2; health=0; ammo=0.64012212; }; }; }; class Item14 { side="GUER"; class Vehicles { items=4; class Item0 { presence=0; position[]={1766.8395,430.5513,14307.229}; azimut=174.689; special="NONE"; id=38; side="GUER"; vehicle="GUE_Soldier_1"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=0.60000002; init="azif1 = group this; azif1 setGroupId [""Azif-1"",""Black""];"; }; class Item1 { position[]={1769.4568,430.67889,14308.328}; azimut=180; special="NONE"; id=21; side="EAST"; vehicle="TK_INS_Soldier_4_EP1"; lock="UNLOCKED"; skill=0.60000002; health=0.43671396; ammo=0.62720752; text="w2"; }; class Item2 { position[]={1767.6322,430.59683,14307.849}; azimut=180; special="NONE"; id=20; side="EAST"; vehicle="TK_INS_Warlord_EP1"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.71119237; ammo=0.72406858; text="warlord"; init="azif1 = group this; azif1 setGroupId [""Azif-1"",""Black""];"; }; class Item3 { position[]={1765.694,430.53934,14308.575}; azimut=230; special="NONE"; id=19; side="EAST"; vehicle="ACE_TK_INS_Soldier_AKMS_EP1"; lock="UNLOCKED"; skill=0.60000002; health=0.55940461; ammo=0.73698312; text="w3"; }; }; class Waypoints { items=2; class Item0 { position[]={1768.2168,430.53244,14304.216}; synchronizations[]={0}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={1769.1221,430.53372,14302.749}; expActiv="[warlord,w2,w3] joinSilent novembersquad;"; class Effects { }; showWP="NEVER"; }; }; }; class Item15 { side="GUER"; class Vehicles { items=4; class Item0 { presence=0; position[]={1773.6053,430.91583,14311.117}; azimut=174.689; special="NONE"; id=39; side="GUER"; vehicle="GUE_Soldier_1"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=0.60000002; init="azif2 = group this; azif2 setGroupId [""Azif-2"",""Black""];"; }; class Item1 { position[]={1772.3423,430.86847,14311.317}; azimut=124.69; special="NONE"; id=36; side="EAST"; vehicle="TK_INS_Soldier_TL_EP1"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.71119237; ammo=0.72406858; text="die1"; init="azif2 = group this; azif2 setGroupId [""Azif-2"",""Black""];"; synchronizations[]={36}; }; class Item2 { position[]={1772.9841,430.93762,14313.094}; azimut=124.69; special="NONE"; id=37; side="EAST"; vehicle="TK_INS_Soldier_3_EP1"; lock="UNLOCKED"; skill=0.60000002; health=0.43671396; ammo=0.62720752; text="die2"; }; class Item3 { position[]={1770.6404,430.76987,14310.141}; azimut=174.689; special="NONE"; id=35; side="EAST"; vehicle="ACE_TK_INS_Soldier_AKM_EP1"; lock="UNLOCKED"; skill=0.60000002; health=0.55940461; ammo=0.73698312; text="die3"; }; }; class Waypoints { items=3; class Item0 { position[]={1776.1147,430.97134,14309.154}; synchronizations[]={1}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={1794.0403,432.13098,14317.68}; id=16; type="GETIN"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2263.6147,506.83023,15250.459}; speed="FULL"; class Effects { }; showWP="NEVER"; }; }; }; class Item16 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={9625.0996,86.475708,13536.731}; azimut=320; special="NONE"; id=40; side="GUER"; vehicle="Soldier_TL_PMC"; leader=1; lock="UNLOCKED"; rank="CAPTAIN"; skill=0.72626084; text="corona1"; init="corona = group this; corona setGroupId [""Corona"", ""Red""];"; }; }; }; class Item17 { side="EAST"; class Vehicles { items=5; class Item0 { presence=0; position[]={1872.2147,245.3078,12465.954}; azimut=130.705; special="NONE"; id=45; side="EAST"; vehicle="ACE_RU_Soldier_D"; leader=1; lock="UNLOCKED"; rank="LIEUTENANT"; skill=0.60000002; }; class Item1 { position[]={1872.652,244.95471,12462.319}; id=41; side="GUER"; vehicle="GUE_Worker2"; rank="SERGEANT"; skill=0.46666664; }; class Item2 { position[]={1875.652,244.22063,12457.319}; id=42; side="GUER"; vehicle="GUE_Woodlander3"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={1877.652,244.056,12457.319}; id=43; side="GUER"; vehicle="GUE_Villager3"; rank="CORPORAL"; skill=0.33333331; }; class Item4 { position[]={1879.652,243.89137,12457.319}; id=44; side="GUER"; vehicle="GUE_Woodlander2"; skill=0.2; }; }; class Waypoints { items=1; class Item0 { position[]={1904.0923,243,12444.999}; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; class Item18 { side="EAST"; class Vehicles { items=3; class Item0 { presence=0; position[]={3436.5613,229.81497,12310.024}; azimut=255; special="NONE"; id=49; side="EAST"; vehicle="Ins_Soldier_1"; leader=1; lock="UNLOCKED"; rank="MAJOR"; skill=0.7212376; }; class Item1 { position[]={3438.4333,229.67871,12311.126}; azimut=255; special="NONE"; id=47; side="GUER"; vehicle="GUE_Soldier_CO"; lock="UNLOCKED"; skill=0.60000002; }; class Item2 { position[]={3439.155,229.84393,12308.409}; azimut=255; special="NONE"; id=48; side="GUER"; vehicle="GUE_Soldier_Sab"; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item19 { side="WEST"; class Vehicles { items=8; class Item0 { position[]={1914.1254,399.98309,13668.275}; placement=50; azimut=65.886902; id=50; side="WEST"; vehicle="BAF_Soldier_SL_W"; leader=1; rank="SERGEANT"; skill=0.39978763; }; class Item1 { presence=0.63865191; position[]={1910.7867,398.50699,13663.496}; azimut=65.886902; id=51; side="WEST"; vehicle="BAF_Soldier_TL_W"; rank="SERGEANT"; skill=0.46666664; }; class Item2 { presence=0.69646752; position[]={1911.6044,397.94223,13661.671}; azimut=65.886948; id=52; side="WEST"; vehicle="BAF_Soldier_GL_W"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { presence=0.70172375; position[]={1912.4215,397.3772,13659.846}; azimut=65.886948; id=53; side="WEST"; vehicle="BAF_Soldier_AR_W"; rank="CORPORAL"; skill=0.33333331; }; class Item4 { presence=0.68069977; position[]={1913.2384,396.80655,13658.021}; azimut=65.886948; id=54; side="WEST"; vehicle="BAF_Soldier_Marksman_W"; rank="CORPORAL"; skill=0.33333331; }; class Item5 { presence=0.64653587; position[]={1914.0565,396.23935,13656.192}; azimut=65.886948; id=55; side="WEST"; vehicle="BAF_Soldier_GL_W"; skill=0.2; }; class Item6 { presence=0.65704763; position[]={1914.8756,395.68082,13654.366}; azimut=65.886902; id=56; side="WEST"; vehicle="BAF_Soldier_AR_W"; skill=0.2; }; class Item7 { presence=0.61813986; position[]={1915.6902,395.12549,13652.544}; azimut=65.886948; id=57; side="WEST"; vehicle="BAF_Soldier_AAR_W"; skill=0.2; }; }; class Waypoints { items=6; class Item0 { position[]={2109.1426,413.50055,13731.626}; placement=50; combatMode="RED"; formation="DIAMOND"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={2239.6887,359.06744,13620.606}; placement=50; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2426.1667,361.64362,13602.675}; placement=50; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2539.5908,367.91083,13496.626}; placement=50; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={2061.9951,315.22729,13280.741}; placement=50; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={1880.6111,392.37152,13636.867}; placement=50; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item20 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={2316.2495,434.39737,13936.246}; placement=100; azimut=655.91321; id=58; side="WEST"; vehicle="BAF_Soldier_TL_W"; leader=1; rank="CORPORAL"; skill=0.33333331; }; class Item1 { position[]={2322.0537,434.54843,13936.757}; azimut=655.91321; id=59; side="WEST"; vehicle="BAF_Soldier_FAC_W"; skill=0.24910776; }; class Item2 { position[]={2322.9277,435.11282,13938.554}; azimut=655.91321; id=60; side="WEST"; vehicle="BAF_Soldier_Medic_W"; skill=0.27422127; }; class Item3 { position[]={2323.8013,435.6821,13940.355}; azimut=655.91321; id=61; side="WEST"; vehicle="BAF_Soldier_EN_W"; skill=0.28928891; }; }; class Waypoints { items=5; class Item0 { position[]={2165.0251,385.38733,13667.555}; placement=100; combatMode="RED"; formation="DIAMOND"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={1892.615,450.31067,13786.277}; placement=100; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2169.0288,443.20419,13891.32}; placement=100; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2301.5508,348.6257,13537.073}; placement=100; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={2177.5505,366.875,13623.482}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item21 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={1657.4843,317.32919,13049.265}; azimut=309.72729; id=62; side="WEST"; vehicle="BAF_ATV_W"; leader=1; rank="CORPORAL"; skill=0.33333331; }; class Item1 { position[]={1662.4695,317.18195,13043.287}; azimut=313.91763; id=63; side="WEST"; vehicle="BAF_ATV_W"; skill=0.33333331; }; }; class Waypoints { items=4; class Item0 { position[]={1650.6969,317.61374,13061.262}; expCond="(VictoryCondition1 == 1);"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1377.5886,339.60431,13518.412}; combatMode="RED"; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={609.78278,371.61581,13746.525}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={692.24005,378.81116,13935.177}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={1479.2286,331.81079,13375.69}; azimut=325; id=64; side="WEST"; vehicle="BAF_Soldier_TL_W"; leader=1; rank="CORPORAL"; skill=0.33333331; }; class Item1 { presence=0.79633135; position[]={1484.554,331.8172,13373.315}; azimut=325; id=65; side="WEST"; vehicle="BAF_Soldier_GL_W"; skill=0.2; }; class Item2 { presence=0.77267921; position[]={1486.1923,332.03149,13374.463}; azimut=325; id=66; side="WEST"; vehicle="BAF_Soldier_AR_W"; skill=0.2; }; class Item3 { presence=0.82523918; position[]={1487.8306,332.24857,13375.609}; azimut=325; id=67; side="WEST"; vehicle="BAF_Soldier_Marksman_W"; skill=0.2; }; }; class Waypoints { items=1; class Item0 { position[]={1420.3274,334.00134,13420.309}; placement=20; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; class Item23 { side="WEST"; class Vehicles { items=3; class Item0 { position[]={1321.0005,331,13381.215}; special="NONE"; id=69; side="WEST"; vehicle="BAF_creWman_W"; skill=0.33333331; }; class Item1 { position[]={1324.4994,331,13380.61}; special="NONE"; id=70; side="WEST"; vehicle="BAF_creWman_W"; leader=1; rank="SERGEANT"; skill=0.33333331; }; class Item2 { position[]={1323.2208,331,13377.111}; special="NONE"; id=71; side="WEST"; vehicle="BAF_creWman_W"; skill=0.33333331; }; }; class Waypoints { items=3; class Item0 { position[]={1326.6494,331,13384.12}; expCond="alarm1 == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={1352.8317,333.38654,13422.381}; id=68; type="GETIN"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={1388.83,338.94,13503.474}; type="SAD"; class Effects { }; showWP="NEVER"; }; }; }; class Item24 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={2915.3831,223.56064,12125.513}; placement=50; azimut=155; id=72; side="WEST"; vehicle="BAF_Soldier_TL_W"; leader=1; rank="CORPORAL"; skill=0.33333331; }; class Item1 { position[]={2910.551,223.25742,12128.775}; azimut=154.99998; id=73; side="WEST"; vehicle="BAF_Soldier_GL_W"; skill=0.2; }; class Item2 { position[]={2908.7385,223.27495,12127.93}; azimut=154.99998; id=74; side="WEST"; vehicle="BAF_Soldier_AR_W"; skill=0.2; }; class Item3 { position[]={2906.9258,223.29173,12127.085}; azimut=154.99998; id=75; side="WEST"; vehicle="BAF_Soldier_Marksman_W"; skill=0.2; }; }; class Waypoints { items=4; class Item0 { position[]={3345.5466,257.42249,11970.382}; placement=50; combatMode="RED"; formation="DIAMOND"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={3327.8965,282.3093,11705.577}; placement=50; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2915.208,250.5795,11733.625}; placement=50; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2913.7444,224.67783,12100.595}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item25 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={2862.4753,288.49908,11361.361}; placement=50; azimut=65.539734; id=76; side="WEST"; vehicle="BAF_Soldier_TL_W"; leader=1; rank="CORPORAL"; skill=0.33333331; }; class Item1 { position[]={2859.1636,289.01031,11356.562}; azimut=65.539703; id=77; side="WEST"; vehicle="BAF_Soldier_GL_W"; skill=0.2; }; class Item2 { position[]={2859.9939,289.11453,11354.742}; azimut=65.539703; id=78; side="WEST"; vehicle="BAF_Soldier_AR_W"; skill=0.2; }; class Item3 { position[]={2860.8203,289.22693,11352.927}; azimut=65.539703; id=79; side="WEST"; vehicle="BAF_Soldier_Marksman_W"; skill=0.2; }; }; class Waypoints { items=4; class Item0 { position[]={3103.4697,260.90689,11558.15}; placement=50; combatMode="RED"; formation="DIAMOND"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={3283.6602,262.4556,11885.392}; placement=50; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={3267.8865,284.81061,11293.587}; placement=50; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2887.3706,287.71964,11359.49}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item26 { side="WEST"; class Vehicles { items=8; class Item0 { position[]={2215.73,262.45511,11241.009}; placement=50; azimut=77.553741; id=80; side="WEST"; vehicle="BAF_Soldier_SL_W"; leader=1; rank="SERGEANT"; skill=0.39978763; }; class Item1 { presence=0.63865191; position[]={2211.4934,262.16742,11237.004}; azimut=77.553741; id=81; side="WEST"; vehicle="BAF_Soldier_TL_W"; rank="SERGEANT"; skill=0.46666664; }; class Item2 { presence=0.69646752; position[]={2211.9258,262.22876,11235.052}; azimut=77.553787; id=82; side="WEST"; vehicle="BAF_Soldier_GL_W"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { presence=0.70172375; position[]={2212.3562,262.33121,11233.101}; azimut=77.553787; id=83; side="WEST"; vehicle="BAF_Soldier_AR_W"; rank="CORPORAL"; skill=0.33333331; }; class Item4 { presence=0.68069977; position[]={2212.7866,262.44907,11231.146}; azimut=77.553787; id=84; side="WEST"; vehicle="BAF_Soldier_Marksman_W"; rank="CORPORAL"; skill=0.33333331; }; class Item5 { presence=0.64653587; position[]={2213.2192,262.57489,11229.191}; azimut=77.553787; id=85; side="WEST"; vehicle="BAF_Soldier_GL_W"; skill=0.2; }; class Item6 { presence=0.65704763; position[]={2213.6519,262.68634,11227.237}; azimut=77.553741; id=86; side="WEST"; vehicle="BAF_Soldier_AR_W"; skill=0.2; }; class Item7 { presence=0.61813986; position[]={2214.0813,262.73944,11225.287}; azimut=77.553787; id=87; side="WEST"; vehicle="BAF_Soldier_AAR_W"; skill=0.2; }; }; class Waypoints { items=6; class Item0 { position[]={2361.896,278.77835,11069.403}; placement=50; combatMode="RED"; formation="DIAMOND"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={2478.0818,290.45657,11061.338}; placement=50; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2657.0813,307.79358,11135.522}; placement=50; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2716.7507,320.94104,11037.495}; placement=50; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={2235.3313,268.48312,10884.294}; placement=50; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={2188.2007,261.21271,11230.092}; placement=50; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item27 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.69646752; position[]={3342.7195,291.68726,11241.421}; azimut=301.448; id=88; side="WEST"; vehicle="BAF_Offroad_W"; leader=1; rank="SERGEANT"; skill=0.46666664; }; }; class Waypoints { items=1; class Item0 { position[]={3309.5688,287.86478,11266.454}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; }; }; class Item28 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2513.8845,302.74573,13129.542}; id=89; side="LOGIC"; vehicle="ACE_Wounds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; }; class Vehicles { items=16; class Item0 { position[]={1924.1034,242.67598,12446.034}; azimut=65; special="NONE"; id=6; side="EMPTY"; vehicle="PowGen_Big"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item1 { position[]={1945.7325,242.18944,12441.305}; azimut=318.11899; special="NONE"; id=7; side="EMPTY"; vehicle="Land_Fort_Watchtower"; leader=1; lock="UNLOCKED"; skill=0.25413042; health=0; }; class Item2 { position[]={1937.5117,242.19431,12430.395}; azimut=162.70831; special="NONE"; id=8; side="EMPTY"; vehicle="Land_BagFenceLong"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item3 { position[]={1941.3047,242.1465,12431.655}; azimut=162.70831; special="NONE"; id=9; side="EMPTY"; vehicle="Land_BagFenceLong"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item4 { position[]={1944.7537,242.11374,12433.364}; azimut=142.18396; special="NONE"; id=10; side="EMPTY"; vehicle="Land_BagFenceLong"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item5 { position[]={1955.2789,241.95639,12445.846}; azimut=123.29001; special="NONE"; id=11; side="EMPTY"; vehicle="Land_BagFenceLong"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item6 { position[]={1920.3451,242.75,12451.27}; azimut=16.635099; special="NONE"; id=12; side="EMPTY"; vehicle="ACE_BandageBoxWest"; leader=1; lock="UNLOCKED"; skill=0.25413042; init="clearmagazinecargo this; clearWeaponcargo this;"; }; class Item7 { position[]={1908.6248,242.9752,12456.589}; azimut=325; special="NONE"; id=13; side="EMPTY"; vehicle="Land_CamoNetB_EAST"; leader=1; lock="UNLOCKED"; skill=0.25413042; health=0; }; class Item8 { position[]={1894.709,243,12449.489}; azimut=165; special="NONE"; id=14; side="EMPTY"; vehicle="MASH_EP1"; leader=1; lock="UNLOCKED"; skill=0.25413042; health=0; }; class Item9 { position[]={1781.7288,431.35437,14313.945}; azimut=244.832; special="NONE"; id=15; side="EMPTY"; vehicle="GRAD_INS"; leader=1; lock="UNLOCKED"; skill=0.60000002; fuel=0.78218496; ammo=0; text="grad"; }; class Item10 { position[]={1794.0403,432.13098,14317.68}; azimut=217.556; special="NONE"; id=16; side="EMPTY"; vehicle="UAZ_AGS30_TK_EP1"; leader=1; lock="UNLOCKED"; skill=0.60000002; fuel=0.87904602; ammo=0.64335078; }; class Item11 { position[]={1770.8206,430.70215,14307.054}; azimut=230; special="NONE"; id=17; side="EMPTY"; vehicle="BTR40_MG_TK_INS_EP1"; leader=1; lock="UNLOCKED"; skill=0.60000002; fuel=0.82415831; ammo=0.66595179; init="this addMagazineCargo [""ACE_IV"", 3]; this addMagazineCargo [""ACE_Epinephrine"", 4]; this addMagazineCargo [""ACE_LargeBandage"", 5];"; }; class Item12 { position[]={1745.7001,429.56854,14293.85}; azimut=275.62976; special="NONE"; id=18; side="EMPTY"; vehicle="ACE_BTR70_TK"; leader=1; lock="UNLOCKED"; skill=0.60000002; health=0; }; class Item13 { position[]={1721.573,436.41522,14382.231}; azimut=124.32122; special="NONE"; id=34; side="EMPTY"; vehicle="BAF_Offroad_W"; leader=1; lock="UNLOCKED"; skill=0.2; health=0; }; class Item14 { position[]={1901.7808,243,12426.698}; azimut=343.34439; special="NONE"; id=46; side="EMPTY"; vehicle="UralRepair_INS"; lock="UNLOCKED"; skill=0.60000002; }; class Item15 { position[]={1352.8317,333.38654,13422.381}; azimut=350.97415; id=68; side="EMPTY"; vehicle="BAF_Jackal2_L2A1_W"; leader=1; skill=0.33333331; }; }; class Markers { items=15; class Item0 { position[]={11919.254,165.86209,11629.647}; name="chdkzarea"; markerType="RECTANGLE"; type="Empty"; colorName="ColorGreen"; fillName="DiagGrid"; a=50; b=2500; angle=88.659103; }; class Item1 { position[]={8458.0752,198.58693,11743.574}; name="chdkzarea_1"; markerType="RECTANGLE"; type="Empty"; colorName="ColorGreen"; fillName="DiagGrid"; a=50; b=1000; angle=279.81882; }; class Item2 { position[]={7059.3125,339.57504,8516.1182}; name="carea2"; markerType="RECTANGLE"; type="Empty"; colorName="ColorGreen"; fillName="FDiagonal"; a=500; b=1000; angle=-13.397983; }; class Item3 { position[]={13612.802,36.095806,3043.3013}; name="carea2_1"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; fillName="FDiagonal"; a=600; b=700; angle=-51.825699; }; class Item4 { position[]={10718.564,294.58914,12720.506}; name="c1"; type="Faction_INS"; a=1.3; }; class Item5 { position[]={9550.6299,78.438019,13733.043}; name="nidus"; text=" FOB Nidus"; type="mil_circle"; colorName="ColorGreen"; }; class Item6 { position[]={4558.2183,339,10206.397}; name="nat"; type="Faction_NATO_EP1"; a=1.3; }; class Item7 { position[]={8100.4668,475.11118,9295.2383}; name="praedium"; text=" FOB Praedium"; type="mil_circle"; colorName="ColorGreen"; }; class Item8 { position[]={11465.703,233.34166,7481.7163}; name="eeasd"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; fillName="FDiagonal"; a=150; b=150; }; class Item9 { position[]={1907.9459,243,12437.427}; name="carea2_2"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; fillName="FDiagonal"; a=400; b=600; angle=159.23181; }; class Item10 { position[]={2493.575,301.53687,13127.543}; name="start"; text=" Insertion"; type="mil_start"; colorName="ColorBlue"; }; class Item11 { position[]={1721.9955,428.64606,14279.345}; name="obj1"; text=" Meeting point"; type="mil_join"; colorName="ColorBlue"; }; class Item12 { position[]={3434.8484,228.98372,12322.655}; name="obj2"; text=" Delivery point"; type="mil_end"; colorName="ColorBlue"; }; class Item13 { position[]={1933.7283,251.21637,12462.332}; name="lumber mill"; text=" Lumber mill"; type="mil_circle"; colorName="ColorGreen"; }; class Item14 { position[]={1732.4487,400.26505,13555.7}; name="partols"; text=" Patrols"; type="mil_unknown"; colorName="ColorRed"; }; }; class Sensors { items=10; class Item0 { position[]={4025.1284,186.55457,13171.609}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="activateKey ""co05_versus_fistulae_panos_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item1 { position[]={4127.9717,183.56078,13170.129}; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; type="END3"; age="UNKNOWN"; name="Defeat_1"; expCond="missionfailed == 1;"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item2 { position[]={3925.7197,183.90526,13173.853}; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units novembersquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task2a settaskstate ""FAILED""; task2b settaskstate ""FAILED""; task2c settaskstate ""FAILED""; task2d settaskstate ""FAILED""; task2e settaskstate ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item3 { position[]={3429.9258,229.96391,12310.975}; activationBy="VEHICLE"; timeoutMin=12; timeoutMid=12; timeoutMax=12; interruptable=1; age="UNKNOWN"; idVehicle=15; text="vCOND2"; name="vCOND2"; expCond="this;"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" ObjStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) sidechat ""Corona. November actual. The Grad is at the delivery point. November is RTB. Out."";"; class Effects { }; }; class Item4 { position[]={1768.2466,430.47131,14301.3}; a=10; b=10; activationBy="MEMBER"; timeoutMin=4; timeoutMid=4; timeoutMax=4; interruptable=1; age="UNKNOWN"; idVehicle=0; text="vCOND1_join"; expCond="this AND (alive(november3));"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; warlord sideChat ""There you are! Since you have a medic in your team we will help you deliver the Grad as the other team will cleans up here. Feel free to make use of our vehicles."";"; class Effects { }; synchronizations[]={0}; }; class Item5 { position[]={1776.6829,430.93469,14306.782}; a=10; b=10; activationBy="MEMBER"; timeoutMin=4; timeoutMid=4; timeoutMax=4; interruptable=1; age="UNKNOWN"; idVehicle=0; text="vCOND1_noJoin"; expCond="this AND (!alive(november3));"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; die1 sideChat ""There you are! Since you don't have a medic we have no other choise but to extract. You'll have to deliver the Grad yourself."";"; class Effects { }; synchronizations[]={1}; }; class Item6 { position[]={2211.1406,379.61252,13676.467}; a=400; b=600; angle=-29.290501; rectangular=1; activationBy="GROUP"; interruptable=1; age="UNKNOWN"; idVehicle=0; expCond="this AND (!alive(november3));"; expActiv="warlord setDamage 1; w2 setDamage 1; w3 setDamage 1;"; class Effects { }; }; class Item7 { position[]={2521.7642,303.32904,13126}; a=10; b=10; activationBy="GUER"; timeoutMin=80; timeoutMid=80; timeoutMax=80; interruptable=1; age="UNKNOWN"; text="message1"; expCond="true;"; expActiv="corona1 sideChat ""November. Corona. Be advised that the delivery has been ambushed at the exchange point and are in need of medical attention. Proceed with the mission. Corona Out."""; class Effects { }; }; class Item8 { position[]={3923.2046,221.18883,13277.603}; timeoutMin=5; timeoutMid=5; timeoutMax=5; interruptable=1; age="UNKNOWN"; expCond="!alive(grad);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task2a settaskstate ""FAILED""; task2b settaskstate ""FAILED""; task2c settaskstate ""FAILED""; task2d settaskstate ""FAILED""; task2e settaskstate ""FAILED""; (leader group player) sideChat ""Corona. November actual. The Grad has been destroyed, we are aborting the operation. Out."";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item9 { position[]={1260.7253,340.45038,13515.074}; a=500; b=200; angle=27.756399; activationBy="GUER"; activationType="WEST D"; timeoutMin=2; timeoutMid=4; timeoutMax=6; interruptable=1; age="UNKNOWN"; text="detection"; expActiv="alarm1 = 1; publicVariable ""alarm1"";"; class Effects { }; }; }; }; class Intro { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=9236613; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroWin { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=8225373; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroLoose { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=10949612; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; Overview

PMC Versus escorts mobile artillery in the cover of darkness.

Requires BAF and ACE.

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