briefing.html7FPkbriefing.sqfgPkUdescription.extZPZinit.sqf3FPXinitjipcompatible.sqf(P!mission.sqmPloverview.htmlEPoverview.paaEPހversus.paa8P Debriefing

A cheat code has been used


Aequat omnis cinis.





Mission Accomplished


November completed assigned tasks and extracted by Terminus One.





Mission Failed


November has been wiped out.


// tasks 1 task4a = november1 createSimpleTask ["Extract by helicopter"]; task4a setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task4a setSimpleTaskDestination markerpos "obj4"; task3a = november1 createSimpleTask ["Destroy the MLRS batteries"]; task3a setSimpleTaskDescription ["Destroy the MLRS batteries", "Destroy the MLRS batteries", "Destroy the MLRS batteries"]; task3a setSimpleTaskDestination markerpos "obj1"; task2a = november1 createSimpleTask ["Defeat the counter-attack"]; task2a setSimpleTaskDescription ["Defeat the counter-attack", "Defeat the counter-attack", "Defeat the counter-attack"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = november1 createSimpleTask ["Seize the depot"]; task1a setSimpleTaskDescription ["Seize the depot", "Seize the depot", "Seize the depot"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks 2 task4b = november2 createSimpleTask ["Extract by helicopter"]; task4b setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task4b setSimpleTaskDestination markerpos "obj4"; task3b = november2 createSimpleTask ["Destroy the MLRS batteries"]; task3b setSimpleTaskDescription ["Destroy the MLRS batteries", "Destroy the MLRS batteries", "Destroy the MLRS batteries"]; task3b setSimpleTaskDestination markerpos "obj1"; task2b = november2 createSimpleTask ["Defeat the counter-attack"]; task2b setSimpleTaskDescription ["Defeat the counter-attack", "Defeat the counter-attack", "Defeat the counter-attack"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = november2 createSimpleTask ["Seize the depot"]; task1b setSimpleTaskDescription ["Seize the depot", "Seize the depot", "Seize the depot"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks 3 task4c = november3 createSimpleTask ["Extract by helicopter"]; task4c setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task4c setSimpleTaskDestination markerpos "obj4"; task3c = november3 createSimpleTask ["Destroy the MLRS batteries"]; task3c setSimpleTaskDescription ["Destroy the MLRS batteries", "Destroy the MLRS batteries", "Destroy the MLRS batteries"]; task3c setSimpleTaskDestination markerpos "obj1"; task2c = november3 createSimpleTask ["Defeat the counter-attack"]; task2c setSimpleTaskDescription ["Defeat the counter-attack", "Defeat the counter-attack", "Defeat the counter-attack"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = november3 createSimpleTask ["Seize the depot"]; task1c setSimpleTaskDescription ["Seize the depot", "Seize the depot", "Seize the depot"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks 4 task4d = november4 createSimpleTask ["Extract by helicopter"]; task4d setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task4d setSimpleTaskDestination markerpos "obj4"; task3d = november4 createSimpleTask ["Destroy the MLRS batteries"]; task3d setSimpleTaskDescription ["Destroy the MLRS batteries", "Destroy the MLRS batteries", "Destroy the MLRS batteries"]; task3d setSimpleTaskDestination markerpos "obj1"; task2d = november4 createSimpleTask ["Defeat the counter-attack"]; task2d setSimpleTaskDescription ["Defeat the counter-attack", "Defeat the counter-attack", "Defeat the counter-attack"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = november4 createSimpleTask ["Seize the depot"]; task1d setSimpleTaskDescription ["Seize the depot", "Seize the depot", "Seize the depot"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks 5 task4e = november5 createSimpleTask ["Extract by helicopter"]; task4e setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task4e setSimpleTaskDestination markerpos "obj4"; task3e = november5 createSimpleTask ["Destroy the MLRS batteries"]; task3e setSimpleTaskDescription ["Destroy the MLRS batteries", "Destroy the MLRS batteries", "Destroy the MLRS batteries"]; task3e setSimpleTaskDestination markerpos "obj1"; task2e = november5 createSimpleTask ["Defeat the counter-attack"]; task2e setSimpleTaskDescription ["Defeat the counter-attack", "Defeat the counter-attack", "Defeat the counter-attack"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = november5 createSimpleTask ["Seize the depot"]; task1e setSimpleTaskDescription ["Seize the depot", "Seize the depot", "Seize the depot"]; task1e setSimpleTaskDestination markerpos "obj1"; // diary entries 1 november1 createDiaryRecord["Diary", ["Situation", " July 15th 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has taken notice that both the NATO forces occupying Chernarus and the local CDF have been struggling against the asymmetric warfare of the combined forces of private military company Versus and the ChDKZ. Intel indicates that in the past 13 months of Versus operations on Chernarus the CDF and NATO have taken little effort to reinforce the locations hit by the guerilla operations. Colonel Smirnov has decided that it is time for the ChDKZ to gain more ground in Chernarus by completely neutralizing the areas already weakened in the past 13 months. In order to do this however, the ChDKZ must neutralize the NATO mobile artillery which has just arrived in the eastern Chernarus.

Colonel Smirnov has tasked PMC Versus to support the ChDKZ assault on the depot where the artillery is temporarily positioned. Versus local high command (callsign 'Corona') has dispatched a five operator team (callsign 'November') just north of the depot. November will support the ChDKZ assault team (callsign 'Zmea') which will be approaching the depot from the north-east. November can track their position with GPS. After seizing the depot November and Zmea will neutralized the NATO counter-attack after which November will destroy the two M270 MLRS mobile artillery platform and extract via helicopter (callsign 'Terminus One'). Versus has just received a delivery of weapons and vehicles of US origin which will greatly facilitate the support. These include two HMMWVs - one of which armed - MMGs and also HK416 and HK417 weapon systems.

The third party commission for this operation is $200 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november1 createDiaryRecord["Diary", ["Enemy", " Intel indicates that the mobile artillery units have just arrived to Chernarus and they have been temporarily positioned in an abandoned water purification facility with a small guard detail. This detail consists of approximately ten to twenty USMC troops with no armor support or heavy weapons. However, it is highly likely that the nearby BAF and USMC garrisons to the south will respond to the threat.

Corona has decided that it is up to November to decide how to support the ChDKZ assault on the depot. The ChDKZ troops will be attacking in first light without the cover of darkness, terrain or ever much foliage. November can join the assault with its vehicles, provide machine gun fire or flank and attack from another direction. Countering the response forces with Zmea should be done using the the depot as cover. "]]; november1 createDiaryRecord["Diary", ["Mission", "November will seize the depot, defeat the counter-attack and destroy the two mobile artillery platforms prior to extraction by helicopter."]]; // diary entries 2 november2 createDiaryRecord["Diary", ["Situation", " July 15th 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has taken notice that both the NATO forces occupying Chernarus and the local CDF have been struggling against the asymmetric warfare of the combined forces of private military company Versus and the ChDKZ. Intel indicates that in the past 13 months of Versus operations on Chernarus the CDF and NATO have taken little effort to reinforce the locations hit by the guerilla operations. Colonel Smirnov has decided that it is time for the ChDKZ to gain more ground in Chernarus by completely neutralizing the areas already weakened in the past 13 months. In order to do this however, the ChDKZ must neutralize the NATO mobile artillery which has just arrived in the eastern Chernarus.

Colonel Smirnov has tasked PMC Versus to support the ChDKZ assault on the depot where the artillery is temporarily positioned. Versus local high command (callsign 'Corona') has dispatched a five operator team (callsign 'November') just north of the depot. November will support the ChDKZ assault team (callsign 'Zmea') which will be approaching the depot from the north-east. November can track their position with GPS. After seizing the depot November and Zmea will neutralized the NATO counter-attack after which November will destroy the two M270 MLRS mobile artillery platform and extract via helicopter (callsign 'Terminus One'). Versus has just received a delivery of weapons and vehicles of US origin which will greatly facilitate the support. These include two HMMWVs - one of which armed - MMGs and also HK416 and HK417 weapon systems.

The third party commission for this operation is $200 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november2 createDiaryRecord["Diary", ["Enemy", " Intel indicates that the mobile artillery units have just arrived to Chernarus and they have been temporarily positioned in an abandoned water purification facility with a small guard detail. This detail consists of approximately ten to twenty USMC troops with no armor support or heavy weapons. However, it is highly likely that the nearby BAF and USMC garrisons to the south will respond to the threat.

Corona has decided that it is up to November to decide how to support the ChDKZ assault on the depot. The ChDKZ troops will be attacking in first light without the cover of darkness, terrain or ever much foliage. November can join the assault with its vehicles, provide machine gun fire or flank and attack from another direction. Countering the response forces with Zmea should be done using the the depot as cover. "]]; november2 createDiaryRecord["Diary", ["Mission", "November will seize the depot, defeat the counter-attack and destroy the two mobile artillery platforms prior to extraction by helicopter."]]; // diary entries 3 november3 createDiaryRecord["Diary", ["Situation", " July 15th 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has taken notice that both the NATO forces occupying Chernarus and the local CDF have been struggling against the asymmetric warfare of the combined forces of private military company Versus and the ChDKZ. Intel indicates that in the past 13 months of Versus operations on Chernarus the CDF and NATO have taken little effort to reinforce the locations hit by the guerilla operations. Colonel Smirnov has decided that it is time for the ChDKZ to gain more ground in Chernarus by completely neutralizing the areas already weakened in the past 13 months. In order to do this however, the ChDKZ must neutralize the NATO mobile artillery which has just arrived in the eastern Chernarus.

Colonel Smirnov has tasked PMC Versus to support the ChDKZ assault on the depot where the artillery is temporarily positioned. Versus local high command (callsign 'Corona') has dispatched a five operator team (callsign 'November') just north of the depot. November will support the ChDKZ assault team (callsign 'Zmea') which will be approaching the depot from the north-east. November can track their position with GPS. After seizing the depot November and Zmea will neutralized the NATO counter-attack after which November will destroy the two M270 MLRS mobile artillery platform and extract via helicopter (callsign 'Terminus One'). Versus has just received a delivery of weapons and vehicles of US origin which will greatly facilitate the support. These include two HMMWVs - one of which armed - MMGs and also HK416 and HK417 weapon systems.

The third party commission for this operation is $200 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november3 createDiaryRecord["Diary", ["Enemy", " Intel indicates that the mobile artillery units have just arrived to Chernarus and they have been temporarily positioned in an abandoned water purification facility with a small guard detail. This detail consists of approximately ten to twenty USMC troops with no armor support or heavy weapons. However, it is highly likely that the nearby BAF and USMC garrisons to the south will respond to the threat.

Corona has decided that it is up to November to decide how to support the ChDKZ assault on the depot. The ChDKZ troops will be attacking in first light without the cover of darkness, terrain or ever much foliage. November can join the assault with its vehicles, provide machine gun fire or flank and attack from another direction. Countering the response forces with Zmea should be done using the the depot as cover. "]]; november3 createDiaryRecord["Diary", ["Mission", "November will seize the depot, defeat the counter-attack and destroy the two mobile artillery platforms prior to extraction by helicopter."]]; // diary entries 4 november4 createDiaryRecord["Diary", ["Situation", " July 15th 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has taken notice that both the NATO forces occupying Chernarus and the local CDF have been struggling against the asymmetric warfare of the combined forces of private military company Versus and the ChDKZ. Intel indicates that in the past 13 months of Versus operations on Chernarus the CDF and NATO have taken little effort to reinforce the locations hit by the guerilla operations. Colonel Smirnov has decided that it is time for the ChDKZ to gain more ground in Chernarus by completely neutralizing the areas already weakened in the past 13 months. In order to do this however, the ChDKZ must neutralize the NATO mobile artillery which has just arrived in the eastern Chernarus.

Colonel Smirnov has tasked PMC Versus to support the ChDKZ assault on the depot where the artillery is temporarily positioned. Versus local high command (callsign 'Corona') has dispatched a five operator team (callsign 'November') just north of the depot. November will support the ChDKZ assault team (callsign 'Zmea') which will be approaching the depot from the north-east. November can track their position with GPS. After seizing the depot November and Zmea will neutralized the NATO counter-attack after which November will destroy the two M270 MLRS mobile artillery platform and extract via helicopter (callsign 'Terminus One'). Versus has just received a delivery of weapons and vehicles of US origin which will greatly facilitate the support. These include two HMMWVs - one of which armed - MMGs and also HK416 and HK417 weapon systems.

The third party commission for this operation is $200 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november4 createDiaryRecord["Diary", ["Enemy", " Intel indicates that the mobile artillery units have just arrived to Chernarus and they have been temporarily positioned in an abandoned water purification facility with a small guard detail. This detail consists of approximately ten to twenty USMC troops with no armor support or heavy weapons. However, it is highly likely that the nearby BAF and USMC garrisons to the south will respond to the threat.

Corona has decided that it is up to November to decide how to support the ChDKZ assault on the depot. The ChDKZ troops will be attacking in first light without the cover of darkness, terrain or ever much foliage. November can join the assault with its vehicles, provide machine gun fire or flank and attack from another direction. Countering the response forces with Zmea should be done using the the depot as cover. "]]; november4 createDiaryRecord["Diary", ["Mission", "November will seize the depot, defeat the counter-attack and destroy the two mobile artillery platforms prior to extraction by helicopter."]]; // diary entries 5 november5 createDiaryRecord["Diary", ["Situation", " July 15th 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has taken notice that both the NATO forces occupying Chernarus and the local CDF have been struggling against the asymmetric warfare of the combined forces of private military company Versus and the ChDKZ. Intel indicates that in the past 13 months of Versus operations on Chernarus the CDF and NATO have taken little effort to reinforce the locations hit by the guerilla operations. Colonel Smirnov has decided that it is time for the ChDKZ to gain more ground in Chernarus by completely neutralizing the areas already weakened in the past 13 months. In order to do this however, the ChDKZ must neutralize the NATO mobile artillery which has just arrived in the eastern Chernarus.

Colonel Smirnov has tasked PMC Versus to support the ChDKZ assault on the depot where the artillery is temporarily positioned. Versus local high command (callsign 'Corona') has dispatched a five operator team (callsign 'November') just north of the depot. November will support the ChDKZ assault team (callsign 'Zmea') which will be approaching the depot from the north-east. November can track their position with GPS. After seizing the depot November and Zmea will neutralized the NATO counter-attack after which November will destroy the two M270 MLRS mobile artillery platform and extract via helicopter (callsign 'Terminus One'). Versus has just received a delivery of weapons and vehicles of US origin which will greatly facilitate the support. These include two HMMWVs - one of which armed - MMGs and also HK416 and HK417 weapon systems.

The third party commission for this operation is $200 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november5 createDiaryRecord["Diary", ["Enemy", " Intel indicates that the mobile artillery units have just arrived to Chernarus and they have been temporarily positioned in an abandoned water purification facility with a small guard detail. This detail consists of approximately ten to twenty USMC troops with no armor support or heavy weapons. However, it is highly likely that the nearby BAF and USMC garrisons to the south will respond to the threat.

Corona has decided that it is up to November to decide how to support the ChDKZ assault on the depot. The ChDKZ troops will be attacking in first light without the cover of darkness, terrain or ever much foliage. November can join the assault with its vehicles, provide machine gun fire or flank and attack from another direction. Countering the response forces with Zmea should be done using the the depot as cover. "]]; november5 createDiaryRecord["Diary", ["Mission", "November will seize the depot, defeat the counter-attack and destroy the two mobile artillery platforms prior to extraction by helicopter."]]; onloadmission="Versus - Operation Fultus"; loadScreen = "versus.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 5; }; doneKeys[] = {"co05_versus_fultus_key"}; minScore=400; avgScore=1400; maxScore=14000; respawn = "GROUP"; respawnDelay = 5; class Weapons { class ACE_HK416_D14_COMPM3_M320 {count = 1;}; class ACE_HK417_micro {count = 1;}; class ACE_HK416_D10 {count = 2;}; class M249_EP1 {count = 2;}; class ACE_M60 {count = 1;} class ACE_SPAS12 {count = 1;} class ACE_P226 {count = 5;} }; class Magazines { class 1Rnd_SmokeRed_M203 {count = 8;}; class ACE_M576 {count = 8;}; class ACE_1Rnd_HE_M203 {count = 20;}; class ACE_30Rnd_556x45_T_Stanag {count = 30;}; class 100Rnd_762x51_M240 {count = 10;}; class SmokeShell {count = 10;}; class PipeBomb {count = 2;}; class ACE_100Rnd_556x45_T_M249 {count = 20;}; class ACE_20Rnd_762x51_T_HK417 {count = 20;}; class ACE_8Rnd_12Ga_Buck00 {count = 8;}; class ACE_M4SLAM_M {count = 6;}; class HandGrenade_West {count = 10;}; class ACE_15Rnd_9x19_P226 {count = 40;}; class ACE_Epinephrine {count = 10;}; class ACE_Bandage {count = 10;}; class ACE_Morphine {count = 10;}; class ACE_Medkit {count = 10;}; class ACE_Tourniquet {count = 10;}; }; class Backpacks { };titleText ["V E R S U S\nOperation Fultus\n\n\n\nMission by Fuiba", "BLACK FADED", 0.2];//Cheers! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "chernarus", "CATracked2_us_m270mlrs", "cacharacters2", "ca_missions_battlefieldclearance", "ca_modules_marta", "cacharacters_pmc", "ca_missions_alternativeinjurysimulation", "ca_missions_firstaidsystem", "CAAir_E_UH1H_EP1", "camisc3", "CAWheeled", "cawheeled2_m1114_armored", "CAWheeled2_MTVR", "acex_veh_5ton", "acex_veh_gmv", "CACharacters_W_BAF", "cawheeled_w_baf", "ace_sys_wounds" }; addOnsAuto[]= { "cacharacters2", "ca_modules_marta", "cacharacters_pmc", "acex_veh_5ton", "acex_veh_gmv", "CACharacters_W_BAF", "cawheeled_w_baf", "ace_sys_wounds", "CATracked2_us_m270mlrs", "CAAir_E_UH1H_EP1", "camisc3", "CAWheeled", "cawheeled2_m1114_armored", "CAWheeled2_MTVR", "chernarus" }; randomSeed=15124097; class Intel { briefingName="Versus - Episode 14: Fultus (co05)"; briefingDescription="PMC Versus supports the assault on an MLRS depot."; resistanceWest=0; startWeather=0.77794683; startFog=0.26150703; forecastWeather=0.98000467; forecastFog=0.20319439; year=1999; month=7; day=15; hour=4; minute=5; }; class Groups { items=10; class Item0 { side="GUER"; class Vehicles { items=5; class Item0 { position[]={13195.516,41.482811,11298.552}; azimut=320; special="NONE"; id=2; side="GUER"; vehicle="GUE_Commander"; player="PLAYER COMMANDER"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=0.60000002; text="november1"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeallweapons this; this addmagazine ""ACE_20Rnd_762x51_T_HK417""; this addmagazine ""ACE_20Rnd_762x51_T_HK417""; this addmagazine ""ACE_20Rnd_762x51_T_HK417""; this addmagazine ""ACE_20Rnd_762x51_T_HK417""; this addmagazine ""ACE_20Rnd_762x51_T_HK417""; this addmagazine ""ACE_20Rnd_762x51_T_HK417""; this addweapon ""ACE_HK417_Eotech_4x""; this addmagazine ""SmokeShell""; this addmagazine ""HandGrenade_West""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD"";"; synchronizations[]={7}; }; class Item1 { position[]={13192.975,41.499825,11299.403}; azimut=45; special="NONE"; id=3; side="GUER"; vehicle="GUE_Soldier_Medic"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november3"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeallweapons this; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addweapon ""ACE_HK416_D10_COMPM3""; this addmagazine ""SmokeShell""; this addmagazine ""HandGrenade_West""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD"";"; synchronizations[]={7}; }; class Item2 { position[]={13193.19,41.528435,11301.209}; azimut=130.705; special="NONE"; id=4; side="GUER"; vehicle="GUE_Soldier_MG"; player="PLAY CDG"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; text="november2"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeallweapons this; this addmagazine ""100Rnd_762x51_M240""; this addmagazine ""100Rnd_762x51_M240""; this addmagazine ""100Rnd_762x51_M240""; this addmagazine ""100Rnd_762x51_M240""; this addweapon ""M60A4_EP1""; this addmagazine ""SmokeShell""; this addmagazine ""HandGrenade_West""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD"";"; synchronizations[]={7}; }; class Item3 { position[]={13195.181,41.538925,11302.03}; azimut=170; special="NONE"; id=5; side="GUER"; vehicle="GUE_Soldier_AR"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november5"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeallweapons this; this addmagazine ""ACE_200Rnd_556x45_T_M249""; this addmagazine ""ACE_200Rnd_556x45_T_M249""; this addmagazine ""100Rnd_556x45_M249""; this addmagazine ""100Rnd_556x45_M249""; this addweapon ""ACE_M249_PIP_ACOG""; this addmagazine ""SmokeShell""; this addmagazine ""HandGrenade_West""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD"";"; synchronizations[]={7}; }; class Item4 { position[]={13196.85,41.512749,11300.534}; azimut=232.93401; special="NONE"; id=6; side="GUER"; vehicle="GUE_Soldier_3"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november4"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeallweapons this; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_1Rnd_HE_M203""; this addmagazine ""ACE_1Rnd_HE_M203"";this addmagazine ""ACE_1Rnd_HE_M203"";this addmagazine ""ACE_1Rnd_HE_M203"";this addmagazine ""ACE_1Rnd_HE_M203"";this addmagazine ""ACE_1Rnd_HE_M203"";this addmagazine ""1Rnd_SmokeRed_M203"";this addmagazine ""1Rnd_SmokeRed_M203""; this addweapon ""ACE_HK416_D14_COMPM3_M320""; this addmagazine ""SmokeShell""; this addmagazine ""HandGrenade_West""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD"";"; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={13221.849,38.983784,11283.654}; id=7; side="LOGIC"; vehicle="MartaManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={5,3,4,2}; }; }; }; class Item2 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={14787.181,-0.20249934,11673.129}; special="FLY"; id=9; side="GUER"; vehicle="Soldier_Pilot_PMC"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=0.60000002; text="pilot1"; init="this moveindriver gunship1;"; }; }; class Waypoints { items=5; class Item0 { position[]={14603.378,0.67231107,11530.925}; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="gunship1 flyinheight 40; gunship1 sideChat ""November, this is Terminus One. We are en route to the LZ. Prepare for extraction, out."""; class Effects { }; timeoutMin=26; timeoutMid=26; timeoutMax=26; showWP="NEVER"; }; class Item1 { position[]={14012.822,0.19688505,11167.486}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={13192.285,5.9729662,10694.115}; type="TR UNLOAD"; expActiv="dostop gunship1; gunship1 land ""land""; gunship1 flyinheight 1; "; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={13190.22,5.9283566,10701.098}; expCond="({alive _x} count (units novembersquad) == {_x in gunship1} count (units novembersquad));"; expActiv="gunship1 flyinheight 40; VictoryCondition4 = 1; publicVariable ""VictoryCondition4""; task4a settaskstate ""SUCCEEDED""; task4b settaskstate ""SUCCEEDED""; task4c settaskstate ""SUCCEEDED""; task4d settaskstate ""SUCCEEDED""; task4e settaskstate ""SUCCEEDED""; ""4"" ObjStatus ""DONE""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; gunship1 sideChat ""November is on board, time to go enjoy that hard earned cash.""; gunship1 dofollow gunship1"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={12419.253,158.99736,12640.223}; class Effects { }; showWP="NEVER"; }; }; }; class Item3 { side="WEST"; class Vehicles { items=24; class Item0 { presence=0.7043516; position[]={13136.125,13.207545,10448.905}; azimut=340.99899; special="NONE"; id=11; side="WEST"; vehicle="USMC_Soldier"; leader=1; lock="UNLOCKED"; rank="LIEUTENANT"; skill=0.26919803; init="this setpos [getPos this select 0, getPos this select 1, +6]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up""; e1 = group this;"; }; class Item1 { presence=0.69646752; position[]={13140.41,13.207546,10447.616}; azimut=35; special="NONE"; id=13; side="WEST"; vehicle="USMC_Soldier_TL"; lock="UNLOCKED"; skill=0.24910776; init="this setpos [getPos this select 0, getPos this select 1, +6]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up"";"; }; class Item2 { position[]={13132.786,13.207545,10442.077}; azimut=253.39301; special="NONE"; id=30; side="WEST"; vehicle="USMC_Soldier"; lock="UNLOCKED"; skill=0.26919803; init="this setpos [getPos this select 0, getPos this select 1, +6]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up"";"; }; class Item3 { presence=0.7043516; position[]={13124.642,13.057932,10450.547}; azimut=381.37985; special="NONE"; id=25; side="WEST"; vehicle="USMC_Soldier"; lock="UNLOCKED"; skill=0.26919803; init="this setpos [getPos this select 0, getPos this select 1, +6]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up"";"; }; class Item4 { presence=0.7043516; position[]={13113.896,13.057932,10454.145}; azimut=381.37985; special="NONE"; id=26; side="WEST"; vehicle="USMC_Soldier"; lock="UNLOCKED"; skill=0.26919803; init="this setpos [getPos this select 0, getPos this select 1, +6]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up"";"; }; class Item5 { presence=0.81472707; position[]={13100.924,15.999096,10459.021}; azimut=381.38; special="NONE"; id=27; side="WEST"; vehicle="USMC_Soldier"; lock="UNLOCKED"; skill=0.26919803; init="this setpos [getPos this select 0, getPos this select 1, +6]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up"";"; }; class Item6 { presence=0.76479548; position[]={13096.069,16.044044,10443.847}; azimut=299.89499; special="NONE"; id=28; side="WEST"; vehicle="USMC_Soldier"; lock="UNLOCKED"; skill=0.26919803; init="this setpos [getPos this select 0, getPos this select 1, +6]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up"";"; }; class Item7 { presence=0.76742345; position[]={13093.187,16.05114,10435.426}; azimut=280.28201; special="NONE"; id=29; side="WEST"; vehicle="USMC_Soldier"; lock="UNLOCKED"; skill=0.26919803; init="this setpos [getPos this select 0, getPos this select 1, +6]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up"";"; }; class Item8 { presence=0.70960754; position[]={13147.572,15.478068,10445.45}; azimut=14.6534; special="NONE"; id=14; side="WEST"; vehicle="USMC_Soldier2"; lock="UNLOCKED"; skill=0.27422127; init="this setpos [getPos this select 0, getPos this select 1, +8]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up"";"; }; class Item9 { presence=0.74377143; position[]={13153.359,15.478068,10443.285}; azimut=14.6534; special="NONE"; id=16; side="WEST"; vehicle="USMC_Soldier_MG"; lock="UNLOCKED"; skill=0.26417539; init="this setpos [getPos this select 0, getPos this select 1, +8]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up"";"; }; class Item10 { presence=0.73851568; position[]={13158.646,15.478068,10441.536}; azimut=60; special="NONE"; id=15; side="WEST"; vehicle="USMC_Soldier"; lock="UNLOCKED"; skill=0.28426656; init="this setpos [getPos this select 0, getPos this select 1, +8]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up"";"; }; class Item11 { presence=0.74377143; position[]={13156.172,15.478067,10433.289}; azimut=103.955; special="NONE"; id=24; side="WEST"; vehicle="USMC_Soldier_AR"; lock="UNLOCKED"; skill=0.26417539; init="this setpos [getPos this select 0, getPos this select 1, +8]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up"";"; }; class Item12 { position[]={13154.49,15.478067,10427.981}; azimut=149.30099; special="NONE"; id=23; side="WEST"; vehicle="USMC_Soldier"; lock="UNLOCKED"; skill=0.28426656; init="this setpos [getPos this select 0, getPos this select 1, +8]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up"";"; }; class Item13 { presence=0.56244022; position[]={13136.743,15.478067,10423.463}; azimut=-72.792297; special="NONE"; id=17; side="WEST"; vehicle="USMC_Soldier_MG"; lock="UNLOCKED"; skill=0.33449298; init="this setpos [getPos this select 0, getPos this select 1, +8]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""middle"";"; }; class Item14 { presence=0.50462449; position[]={13134.811,15.478066,10420.646}; azimut=-72.792297; special="NONE"; id=20; side="WEST"; vehicle="USMC_Soldier"; lock="UNLOCKED"; skill=0.33449298; init="this setpos [getPos this select 0, getPos this select 1, +9]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up"";"; }; class Item15 { presence=0.60448802; position[]={13134.745,15.478066,10417.675}; azimut=-72.792297; special="NONE"; id=18; side="WEST"; vehicle="USMC_Soldier_TL"; lock="UNLOCKED"; skill=0.33449298; init="this setpos [getPos this select 0, getPos this select 1, +8]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""middle"";"; }; class Item16 { presence=0.57820791; position[]={13132.777,15.478066,10414.53}; azimut=-72.792297; special="NONE"; id=21; side="WEST"; vehicle="USMC_Soldier_LAT"; lock="UNLOCKED"; skill=0.33449298; init="this setpos [getPos this select 0, getPos this select 1, +9]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up"";"; }; class Item17 { presence=0.57820791; position[]={13132.538,15.478066,10412.138}; azimut=-72.792297; special="NONE"; id=19; side="WEST"; vehicle="USMC_Soldier2"; lock="UNLOCKED"; skill=0.33449298; init="this setpos [getPos this select 0, getPos this select 1, +8]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""middle"";"; }; class Item18 { position[]={13139.022,15.478065,10412.843}; azimut=-251.48399; special="NONE"; id=22; side="WEST"; vehicle="USMC_Soldier"; lock="UNLOCKED"; skill=0.33449298; init="this setpos [getPos this select 0, getPos this select 1, +8]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""middle"";"; }; class Item19 { position[]={13092.728,12.986238,10423.405}; azimut=-177.381; special="NONE"; id=31; side="WEST"; vehicle="USMC_Soldier"; lock="UNLOCKED"; skill=0.33449298; init="this setpos [getPos this select 0, getPos this select 1, +9]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up"";"; }; class Item20 { position[]={13140.503,28.674971,10422.823}; azimut=18.306101; special="NONE"; id=32; side="WEST"; vehicle="USMC_SoldierM_Marksman"; lock="UNLOCKED"; skill=0.28426656; init="this setpos [getPos this select 0, getPos this select 1, +15]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""down"";"; }; class Item21 { presence=0.7043516; position[]={13140.082,5.9841871,10396.61}; azimut=474.22; special="NONE"; id=52; side="WEST"; vehicle="USMC_Soldier"; lock="UNLOCKED"; skill=0.26919803; init="this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setUnitPos ""up"";"; }; class Item22 { presence=0.7043516; position[]={13125.729,6,10438.802}; azimut=675.159; special="NONE"; id=53; side="WEST"; vehicle="USMC_Soldier"; lock="UNLOCKED"; skill=0.26919803; init="this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this setUnitPos ""up"";"; }; class Item23 { presence=0.7043516; position[]={13132.035,6,10423.47}; azimut=633.82599; special="NONE"; id=54; side="WEST"; vehicle="USMC_Soldier"; lock="UNLOCKED"; skill=0.26919803; init="this setVectorUp [0,0,1]; this setbehaviour ""middle""; this setUnitPos ""up"";"; }; }; }; class Item4 { side="GUER"; class Vehicles { items=12; class Item0 { position[]={13492.563,15.452969,11255.777}; azimut=181.76401; special="NONE"; id=33; side="GUER"; vehicle="GUE_Soldier_CO"; leader=1; rank="SERGEANT"; skill=0.37969679; init="c1 = group this; c1 setGroupId [""Zmea"", ""Red""]; this setUnitPos ""UP"";"; }; class Item1 { position[]={13489.713,15.745931,11260.873}; azimut=181.76401; special="NONE"; id=34; side="GUER"; vehicle="GUE_Soldier_GL"; rank="CORPORAL"; skill=0.33333331; init="this setUnitPos ""UP"";"; }; class Item2 { position[]={13487.721,15.900752,11260.937}; azimut=181.76401; special="NONE"; id=35; side="GUER"; vehicle="GUE_Soldier_1"; rank="CORPORAL"; skill=0.27924392; init="this setUnitPos ""UP"";"; }; class Item3 { position[]={13485.723,16.056023,11260.996}; azimut=181.76401; special="NONE"; id=36; side="GUER"; vehicle="GUE_Soldier_1"; skill=0.27422127; init="this setUnitPos ""UP"";"; }; class Item4 { position[]={13483.713,16.217434,11261.067}; azimut=181.76401; special="NONE"; id=37; side="GUER"; vehicle="GUE_Soldier_2"; skill=0.26919803; init="this setUnitPos ""UP"";"; }; class Item5 { position[]={13481.723,16.379974,11261.122}; azimut=181.76401; special="NONE"; id=38; side="GUER"; vehicle="GUE_Soldier_Medic"; skill=0.24910776; init="this setUnitPos ""UP"";"; }; class Item6 { position[]={13479.721,16.54562,11261.177}; azimut=181.76401; special="NONE"; id=39; side="GUER"; vehicle="GUE_Soldier_1"; skill=0.24408513; init="this setUnitPos ""UP"";"; }; class Item7 { position[]={13477.721,16.711607,11261.242}; azimut=181.76401; special="NONE"; id=40; side="GUER"; vehicle="GUE_Soldier_2"; skill=0.25915307; init="this setUnitPos ""UP"";"; }; class Item8 { position[]={13475.716,16.873241,11261.303}; azimut=181.76401; id=41; side="GUER"; vehicle="GUE_Soldier_1"; skill=0.27422127; init="this setUnitPos ""UP"";"; }; class Item9 { position[]={13473.706,17.03565,11261.456}; azimut=185; special="NONE"; id=42; side="GUER"; vehicle="GUE_Soldier_2"; skill=0.26919803; init="this setUnitPos ""UP"";"; }; class Item10 { position[]={13491.415,15.613906,11260.839}; azimut=185; special="NONE"; id=43; side="GUER"; vehicle="GUE_Soldier_2"; skill=0.26919803; init="this setUnitPos ""UP"";"; }; class Item11 { position[]={13492.91,15.499747,11260.869}; azimut=185; special="NONE"; id=44; side="GUER"; vehicle="GUE_Soldier_2"; skill=0.26919803; init="this setUnitPos ""UP"";"; }; }; class Waypoints { items=8; class Item0 { position[]={13492.745,15.328216,11249.879}; combatMode="BLUE"; formation="LINE"; speed="FULL"; combat="COMBAT"; class Effects { }; timeoutMin=60; timeoutMid=60; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={13526.002,4.534678,11099.501}; placement=20; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={13438.187,2.8418238,10906.061}; placement=20; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={13365.334,3.3223903,10819.975}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={13202.819,6.2153134,10571.915}; combatMode="YELLOW"; speed="FULL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={13152.738,5.9899998,10471.894}; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={13083.576,6,10461.008}; class Effects { }; showWP="NEVER"; }; class Item7 { position[]={13061.159,6,10441.795}; placement=20; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item5 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={13086.152,6,10467.938}; azimut=10; id=48; side="WEST"; vehicle="USMC_Soldier_TL"; leader=1; rank="SERGEANT"; skill=0.34453797; init="e2 = group this;"; }; class Item1 { position[]={13078.845,5.9984608,10470.033}; azimut=10; id=49; side="WEST"; vehicle="USMC_Soldier_AR"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={13080.814,6,10469.686}; azimut=10; id=50; side="WEST"; vehicle="USMC_Soldier_LAT"; rank="CORPORAL"; skill=0.31942505; }; class Item3 { position[]={13082.784,6,10469.338}; azimut=10; id=51; side="WEST"; vehicle="USMC_Soldier"; skill=0.24408513; }; }; class Waypoints { items=5; class Item0 { position[]={13111.736,6,10475.603}; formation="FILE"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={13196.837,5.7191358,10446.505}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={13193.979,5.851162,10438.469}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={13108.37,6,10467.681}; type="CYCLE"; expCond="alarm == 1;"; class Effects { }; timeoutMin=1; timeoutMid=2; timeoutMax=3; showWP="NEVER"; }; class Item4 { position[]={13150.881,5.9899998,10460.184}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item6 { side="WEST"; class Vehicles { items=14; class Item0 { position[]={13063.224,5.6195192,7784.2871}; azimut=-1.6574399; id=56; side="WEST"; vehicle="USMC_Soldier_SL"; leader=1; rank="LIEUTENANT"; skill=0.33951533; init="counter2 = group this;"; }; class Item1 { position[]={13066.37,5.3964868,7779.3745}; azimut=-1.6574398; id=57; side="WEST"; vehicle="USMC_Soldier_TL"; rank="SERGEANT"; skill=0.37467414; }; class Item2 { presence=0.8120991; position[]={13068.369,5.1034594,7779.4336}; azimut=-1.6574398; id=58; side="WEST"; vehicle="USMC_Soldier_AR"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { presence=0.78844726; position[]={13070.368,4.8105588,7779.4902}; azimut=-1.6574398; id=59; side="WEST"; vehicle="USMC_Soldier_LAT"; rank="CORPORAL"; skill=0.33333331; }; class Item4 { presence=0.8383792; position[]={13072.369,4.5223861,7779.5493}; azimut=-1.6574398; id=60; side="WEST"; vehicle="USMC_Soldier"; skill=0.2; }; class Item5 { position[]={13075.364,4.2597742,7779.6333}; azimut=-1.6574074; id=61; side="WEST"; vehicle="USMC_Soldier_TL"; rank="SERGEANT"; skill=0.30435681; }; class Item6 { position[]={13077.366,4.0893116,7779.6929}; azimut=-1.6574398; id=62; side="WEST"; vehicle="USMC_Soldier_AR"; rank="CORPORAL"; skill=0.33333331; }; class Item7 { presence=0.82523918; position[]={13079.366,3.919071,7779.751}; azimut=-1.6574398; id=63; side="WEST"; vehicle="USMC_Soldier_LAT"; rank="CORPORAL"; skill=0.33333331; }; class Item8 { presence=0.73325938; position[]={13081.363,3.7253478,7779.8096}; azimut=-1.6574398; id=64; side="WEST"; vehicle="USMC_Soldier"; skill=0.2; }; class Item9 { position[]={13066.516,5.3613286,7774.3755}; azimut=-1.6574398; id=65; side="WEST"; vehicle="USMC_Soldier_TL"; rank="SERGEANT"; skill=0.31942505; }; class Item10 { presence=0.75953948; position[]={13068.518,5.0698876,7774.436}; azimut=-1.6574398; id=66; side="WEST"; vehicle="USMC_Soldier_AR"; rank="CORPORAL"; skill=0.33333331; }; class Item11 { presence=0.81472707; position[]={13070.513,4.7773719,7774.4917}; azimut=-1.6574398; id=67; side="WEST"; vehicle="USMC_Soldier_LAT"; rank="CORPORAL"; skill=0.33333331; }; class Item12 { presence=0.76479548; position[]={13072.515,4.4847603,7774.5508}; azimut=-1.6574398; id=68; side="WEST"; vehicle="USMC_Soldier"; skill=0.2; }; class Item13 { position[]={13051.055,5.6018167,7779.7153}; id=69; side="WEST"; vehicle="ACE_Truck5t"; rank="CORPORAL"; skill=0.33333331; }; }; class Waypoints { items=5; class Item0 { position[]={13050.08,5.6573439,7790.127}; expCond="VictoryCondition1 == 1;"; class Effects { }; timeoutMin=20; timeoutMid=20; timeoutMax=20; showWP="NEVER"; }; class Item1 { position[]={12890.977,5.7140608,8583.6367}; combatMode="YELLOW"; speed="FULL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={12934.593,5.8129997,9672.2041}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={13014.429,6,9987.1758}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={13102.75,5.9899998,10358.561}; type="SAD"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={13048.718,5.7477002,7831.7241}; azimut=-1.87755; special="NONE"; id=55; side="WEST"; vehicle="ACE_Truck5tMG"; lock="UNLOCKED"; skill=0.3144024; }; class Item1 { position[]={13048.327,5.7399998,7842.8975}; azimut=17.0385; id=70; side="WEST"; vehicle="ACE_HMMWV_GMV"; leader=1; rank="SERGEANT"; skill=0.30435681; init="counter1 = group this;"; }; }; class Waypoints { items=4; class Item0 { position[]={13049.37,5.7408385,7848.8325}; expCond="VictoryCondition1 == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={12897.197,5.7273507,8569.0107}; speed="FULL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={12649.49,6.0241923,9766.6621}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={12995.602,5.9899998,10320.911}; type="HOLD"; formation="LINE"; class Effects { }; showWP="NEVER"; }; }; }; class Item8 { side="WEST"; class Vehicles { items=5; class Item0 { position[]={10466.26,111.65079,9847.4863}; azimut=54.601299; special="NONE"; id=71; side="WEST"; vehicle="BAF_Soldier_SL_W"; leader=1; rank="SERGEANT"; skill=0.46666664; init="counter3 = group this;"; }; class Item1 { position[]={10463.92,112.24287,9842.1455}; azimut=54.60144; id=72; side="WEST"; vehicle="BAF_Soldier_GL_W"; skill=0.2; }; class Item2 { position[]={10459.282,112.09074,9848.666}; azimut=54.601398; special="NONE"; id=73; side="WEST"; vehicle="BAF_Jackal2_L2A1_W"; skill=0.2; }; class Item3 { position[]={10465.082,112.3485,9840.5156}; azimut=54.60144; id=74; side="WEST"; vehicle="BAF_Soldier_TL_W"; rank="CORPORAL"; skill=0.33333331; }; class Item4 { position[]={10466.242,112.35029,9838.8818}; azimut=54.60144; id=75; side="WEST"; vehicle="BAF_Soldier_GL_W"; skill=0.2; }; }; class Waypoints { items=4; class Item0 { position[]={10474.171,111.43836,9855.4521}; expCond="VictoryCondition1 == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={11588.084,40.513985,9846.8633}; combatMode="RED"; speed="FULL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={12725.44,14.644692,10290.648}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={13079.244,5.9899998,10414.874}; placement=52; type="SAD"; class Effects { }; showWP="NEVER"; }; }; }; class Item9 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={13221.387,39.111538,11295.064}; id=76; side="LOGIC"; vehicle="ACE_Wounds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; }; class Vehicles { items=8; class Item0 { position[]={13139.889,28.674976,10422.88}; azimut=290.78201; special="NONE"; id=0; side="EMPTY"; vehicle="MLRS"; skill=0.60000002; ammo=0; text="mlrs1"; }; class Item1 { position[]={13137.547,28.674973,10416.208}; azimut=289.41599; special="NONE"; id=1; side="EMPTY"; vehicle="MLRS"; skill=0.60000002; ammo=0; text="mlrs2"; }; class Item2 { position[]={14771.89,-0.097642884,11669.943}; special="FLY"; id=8; side="EMPTY"; vehicle="UH1H_TK_GUE_EP1"; leader=1; lock="UNLOCKED"; skill=0.73630583; text="gunship1"; init="gunship1squad = group this; gunship1squad setgroupid [""Terminus"",""Black""]; this setcaptive true; gunship1 flyinheight 40;"; }; class Item3 { position[]={13192.482,5.9722886,10694.416}; azimut=285; special="FLY"; id=10; side="EMPTY"; vehicle="HeliHEmpty"; leader=1; lock="UNLOCKED"; skill=1; }; class Item4 { position[]={13188.382,41.620098,11309.071}; azimut=-182.933; special="NONE"; id=12; side="EMPTY"; vehicle="HMMWV"; lock="UNLOCKED"; skill=0.60000002; text="hummer2"; init="clearmagazinecargo this; clearWeaponcargo this; this addWeaponCargo [""ACE_M122TripodProxy"",1]; this addWeaponCargo [""ACE_M240L_M145"",1]; this addMagazineCargo [""100Rnd_762x51_M240"",8]; this addMagazineCargo [""PipeBomb"",2]; this addMagazineCargo [""ACE_IV"", 3]; this addMagazineCargo [""ACE_Epinephrine"", 4]; this addMagazineCargo [""ACE_LargeBandage"", 5];"; }; class Item5 { position[]={13188.951,41.507854,11299.865}; azimut=175.33299; special="NONE"; id=45; side="EMPTY"; vehicle="HMMWV_Armored"; skill=0.26919803; text="hummer1"; init="this addMagazineCargo [""PipeBomb"",2];"; }; class Item6 { position[]={13114.262,5.9952426,10451.067}; azimut=562.07654; special="NONE"; id=46; side="EMPTY"; vehicle="MtvrRefuel"; skill=0.26919803; }; class Item7 { position[]={13119.925,5.9979954,10449.003}; azimut=198.4872; special="NONE"; id=47; side="EMPTY"; vehicle="MtvrRefuel"; skill=0.26919803; }; }; class Markers { items=18; class Item0 { position[]={13195.463,41.545448,11302.462}; name="start"; text=" Insertion"; type="mil_start"; colorName="ColorBlue"; }; class Item1 { position[]={13192.495,5.9664173,10695.668}; name="obj4"; text=" Extraction"; type="mil_pickup"; colorName="ColorBlue"; }; class Item2 { position[]={13317.167,4.3638821,10785.065}; name="assault"; text=" Assault"; type="mil_arrow"; colorName="ColorBlue"; angle=208.45399; }; class Item3 { position[]={13117.542,6,10430.836}; name="obj1"; text=" MLRS depot"; type="mil_flag"; colorName="ColorRed"; }; class Item4 { position[]={11913.74,135.08195,11903.473}; name="chdkzarea"; markerType="RECTANGLE"; type="Empty"; colorName="ColorGreen"; fillName="DiagGrid"; a=50; b=2000; angle=96.125; }; class Item5 { position[]={9219.6992,124.67998,12774.471}; name="chdkzarea_1"; markerType="RECTANGLE"; type="Empty"; colorName="ColorGreen"; fillName="DiagGrid"; a=50; b=1000; angle=312.19699; }; class Item6 { position[]={7100.5811,293.98999,7687.0996}; name="carea2"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; fillName="DiagGrid"; a=400; b=400; }; class Item7 { position[]={13612.802,36.095806,3043.3013}; name="carea2_1"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; fillName="DiagGrid"; a=600; b=700; angle=-51.825699; }; class Item8 { position[]={11809.356,154.21136,13100.613}; name="c1"; type="Faction_INS"; a=1.3; }; class Item9 { position[]={7073.8359,293.98999,7691.5156}; name="c1_1"; type="Faction_INS"; a=1.3; }; class Item10 { position[]={13594.776,32.404385,3053.8418}; name="c1_2"; type="Faction_INS"; a=1.3; }; class Item11 { position[]={9550.6299,78.438019,13733.043}; name="nidus"; text=" FOB Nidus"; type="mil_circle"; colorName="ColorGreen"; }; class Item12 { position[]={4558.2183,339,10206.397}; name="nat"; type="Faction_NATO_EP1"; a=1.3; }; class Item13 { position[]={12993.108,6.0127869,9972.4619}; name="obj2"; text=" Counter-attack"; type="mil_arrow"; colorName="ColorRed"; angle=11.096; }; class Item14 { position[]={12875.764,5.93854,8353.3477}; name="us"; type="Faction_USA_EP1"; a=1.3; }; class Item15 { position[]={10553.111,106.1292,9961.1797}; name="ba"; type="Faction_BritishArmedForces_BAF"; a=1.3; }; class Item16 { position[]={10554.249,107.80629,9822.8652}; name="ddd"; type="FOB"; colorName="ColorRed"; }; class Item17 { position[]={12873.501,5.4505763,8192.8662}; name="ddd_1"; type="FOB"; colorName="ColorRed"; }; }; class Sensors { items=9; class Item0 { position[]={13749.854,0.56750816,10449.842}; timeoutMin=20; timeoutMid=25; timeoutMax=30; interruptable=1; age="UNKNOWN"; text="vCOND1"; name="vCOND1"; expCond="({alive _x} count (units e1) <= 2) AND ({alive _x} count (units e2) <= 2);"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) sidechat ""Corona this is November actual. We have taken the depot. Out."";"; class Effects { }; }; class Item1 { position[]={13190.197,6.0142722,10680.664}; a=25; b=25; activationBy="VEHICLE"; interruptable=1; age="UNKNOWN"; idVehicle=9; expActiv="gunship1 sidechat ""November, Terminus One is standing by."";"; class Effects { }; }; class Item2 { position[]={14150.287,0.54098594,10650.105}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1) AND (VictoryCondition4 == 1);"; expActiv="activateKey ""co05_versus_fultus_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item3 { position[]={14250.486,0.0099453181,10649.829}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; type="END3"; age="UNKNOWN"; name="Defeat_1"; expCond="missionfailed == 1;"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item4 { position[]={14050.25,-0.17742991,10649.832}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units novembersquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; task3e settaskstate ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item5 { position[]={13192.06,5.9993944,10687.287}; rectangular=1; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="(leader group player) sidechat ""Terminus One. November actual. All the objectives have been completed, requesting immediate extraction. How copy?"";"; class Effects { }; }; class Item6 { position[]={13750.223,0.18343383,10349.748}; timeoutMin=10; timeoutMid=15; timeoutMax=20; interruptable=1; age="UNKNOWN"; text="vCOND2"; name="vCOND2"; expCond="({alive _x} count (units counter1) <= 2) AND ({alive _x} count (units counter2) <= 2) AND ({alive _x} count (units counter3) <= 1)"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" ObjStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) sidechat ""Corona. November actual. The counter-attack has been defeated. We are proceeding with the mission. Out."";"; class Effects { }; }; class Item7 { position[]={13749.648,0.083966687,10249.667}; timeoutMin=4; timeoutMid=4; timeoutMax=4; interruptable=1; age="UNKNOWN"; text="vCOND3"; name="vCOND3"; expCond="(!alive(mlrs1) AND !alive(mlrs2));"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" ObjStatus ""DONE""; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) sidechat ""Corona this is November actual. The enemy mobile artillery is history. Out."";"; class Effects { }; }; class Item8 { position[]={13145.178,5.9899998,10503.097}; a=400; b=400; activationBy="GUER"; activationType="WEST D"; interruptable=1; age="UNKNOWN"; text="ALARM"; expActiv="alarm = 1; publicVariable ""alarm"";"; class Effects { }; }; }; }; class Intro { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=6709035; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroWin { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=8667273; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroLoose { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=11421299; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; Overview

PMC Versus supports the assault on an MLRS depot.

Requires BAF and ACE.

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