briefing.html]Pbriefing.sqfgP2adescription.ext^Pinit.sqf+^P^initjipcompatible.sqf(P!mission.sqmYPoverview.html]Poverview.paa]Pހversus.paa8P Debriefing

A cheat code has been used


Aequat omnis cinis.





Mission Accomplished


November has eliminated the high value targets and returned to FOB Praedium. The Devil's Castle will surely fall now!





Mission Failed


November has been wiped out.


// tasks 1 task3a = november1 createSimpleTask ["Return to FOB Praedium"]; task3a setSimpleTaskDescription ["Return to FOB Praedium", "Return to FOB Praedium", "Return to FOB Praedium"]; task3a setSimpleTaskDestination markerpos "praedium"; task2a = november1 createSimpleTask ["Eliminate HVT secondary"]; task2a setSimpleTaskDescription ["Eliminate HVT secondary", "Eliminate HVT secondary", "Eliminate HVT secondary"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = november1 createSimpleTask ["Eliminate HVT primary"]; task1a setSimpleTaskDescription ["Eliminate HVT primary", "Eliminate HVT primary", "Eliminate HVT primary"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks 2 task3b = november2 createSimpleTask ["Return to FOB Praedium"]; task3b setSimpleTaskDescription ["Return to FOB Praedium", "Return to FOB Praedium", "Return to FOB Praedium"]; task3b setSimpleTaskDestination markerpos "praedium"; task2b = november2 createSimpleTask ["Eliminate HVT secondary"]; task2b setSimpleTaskDescription ["Eliminate HVT secondary", "Eliminate HVT secondary", "Eliminate HVT secondary"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = november2 createSimpleTask ["Eliminate HVT primary"]; task1b setSimpleTaskDescription ["Eliminate HVT primary", "Eliminate HVT primary", "Eliminate HVT primary"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks 3 task3c = november3 createSimpleTask ["Return to FOB Praedium"]; task3c setSimpleTaskDescription ["Return to FOB Praedium", "Return to FOB Praedium", "Return to FOB Praedium"]; task3c setSimpleTaskDestination markerpos "praedium"; task2c = november3 createSimpleTask ["Eliminate HVT secondary"]; task2c setSimpleTaskDescription ["Eliminate HVT secondary", "Eliminate HVT secondary", "Eliminate HVT secondary"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = november3 createSimpleTask ["Eliminate HVT primary"]; task1c setSimpleTaskDescription ["Eliminate HVT primary", "Eliminate HVT primary", "Eliminate HVT primary"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks 4 task3d = november4 createSimpleTask ["Return to FOB Praedium"]; task3d setSimpleTaskDescription ["Return to FOB Praedium", "Return to FOB Praedium", "Return to FOB Praedium"]; task3d setSimpleTaskDestination markerpos "praedium"; task2d = november4 createSimpleTask ["Eliminate HVT secondary"]; task2d setSimpleTaskDescription ["Eliminate HVT secondary", "Eliminate HVT secondary", "Eliminate HVT secondary"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = november4 createSimpleTask ["Eliminate HVT primary"]; task1d setSimpleTaskDescription ["Eliminate HVT primary", "Eliminate HVT primary", "Eliminate HVT primary"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks 5 task3e = november5 createSimpleTask ["Return to FOB Praedium"]; task3e setSimpleTaskDescription ["Return to FOB Praedium", "Return to FOB Praedium", "Return to FOB Praedium"]; task3e setSimpleTaskDestination markerpos "praedium"; task2e = november5 createSimpleTask ["Eliminate HVT secondary"]; task2e setSimpleTaskDescription ["Eliminate HVT secondary", "Eliminate HVT secondary", "Eliminate HVT secondary"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = november5 createSimpleTask ["Eliminate HVT primary"]; task1e setSimpleTaskDescription ["Eliminate HVT primary", "Eliminate HVT primary", "Eliminate HVT primary"]; task1e setSimpleTaskDestination markerpos "obj1"; // diary entries 1 november1 createDiaryRecord["Diary", ["Situation", " February 23rd 2000: after successfully seizing the village of Petrovka from the USMC eleven days ago, the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has decided that its time to eliminate the persistent garrison of CDF troops at the Devil's Castle. The main CDF forces have long withdrawn from the northern part of Chernarus, but a stubborn CDF officer is determined to keep the garrison at the castle. Colonel Smirnov wants the Belarussian private military company Versus to eliminate the commanding officer, major Guglava and his second-in-command, captain Prutko. The elimination of these high value targets will surely cause the remaining CDF troops to flee south and make way to the operation to capture the northern airfield.

The ChDKZ had an informant in the castle who provided them with useful information about the garrison strength and routines as well as the most likely location of the major (designated 'HVT primary') and the captain (designated 'HVT secondary'). The PMC Versus local high command (callsign 'Corona') has tasked the Chernarus veteran team (callsign 'November') to take out these HVTs, confirm the kills and return back to FOB Praedium.

The ChDKZ forces have two units operation in the area which are willing to assist November in their assignment. A mechanized infantry unit (callsign 'Krysa') is currently occupied in assaulting the town of Grishino and will be moving to the castle once the village is in ChDKZ control. The other unit (callsign 'Obezana') is waiting 600 meters north of the castle. Since all the ChDKZ AT teams are currently occupied, Obezana will move to the castle if all the three armored vehicles in the vicinity of the castle are neutralized. November will have to decide whether it will take the castle by force or perform a surgical strike to eliminate just the HVTs. To help with their task, the PMC Versus engineers have equipped the Versus Littlebird (designation 'Cinyphes') with direct attack guided rockets and a forward looking infrared camera. Please try to bring it back in one piece. Lastly, the Devil's Castle - although just a ruin - is an iconic piece of Chernarussian history and colonel Smirnov has strictly prohibited damaging it any further.

The third party commission for this operation is $500 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november1 createDiaryRecord["Diary", ["Enemy", " The ChDKZ informant was able to deliver some information about the garrison's strength and routines before disappearing from the grid completely. Apparently the castle holds at least three armored vehicles and a ZU-23-2 AA gun along with approximately 30 enemy combatants. Some of these units seem to have moved south to defend the town of Grishino from the ChDZK offensive and the garrison's combat effectiveness should be lowered. However, the castle ruins still provide the garrison with extremely effective cover and concealment. November should know that the CDF forces have set up a minefield on the only road leading to the castle.

The garrison does not hold any significant AA capabilities but on the other hand just concentrated small arms fire is enough to take down the lightly armored AH-6J helicopter. The FLIR camera should make November's task easier to engage targets from a distance and November operators should also we aware that the NATO airfield to the north-west holds much more effective AA units. "]]; november1 createDiaryRecord["Diary", ["Mission", "November will eliminate the HVT primary and the HVT secondary, confirm the kills and return to FOB Praedium."]]; // diary entries 2 november2 createDiaryRecord["Diary", ["Situation", " February 23rd 2000: after successfully seizing the village of Petrovka from the USMC eleven days ago, the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has decided that its time to eliminate the persistent garrison of CDF troops at the Devil's Castle. The main CDF forces have long withdrawn from the northern part of Chernarus, but a stubborn CDF officer is determined to keep the garrison at the castle. Colonel Smirnov wants the Belarussian private military company Versus to eliminate the commanding officer, major Guglava and his second-in-command, captain Prutko. The elimination of these high value targets will surely cause the remaining CDF troops to flee south and make way to the operation to capture the northern airfield.

The ChDKZ had an informant in the castle who provided them with useful information about the garrison strength and routines as well as the most likely location of the major (designated 'HVT primary') and the captain (designated 'HVT secondary'). The PMC Versus local high command (callsign 'Corona') has tasked the Chernarus veteran team (callsign 'November') to take out these HVTs, confirm the kills and return back to FOB Praedium.

The ChDKZ forces have two units operation in the area which are willing to assist November in their assignment. A mechanized infantry unit (callsign 'Krysa') is currently occupied in assaulting the town of Grishino and will be moving to the castle once the village is in ChDKZ control. The other unit (callsign 'Obezana') is waiting 600 meters north of the castle. Since all the ChDKZ AT teams are currently occupied, Obezana will move to the castle if all the three armored vehicles in the vicinity of the castle are neutralized. November will have to decide whether it will take the castle by force or perform a surgical strike to eliminate just the HVTs. To help with their task, the PMC Versus engineers have equipped the Versus Littlebird (designation 'Cinyphes') with direct attack guided rockets and a forward looking infrared camera. Please try to bring it back in one piece. Lastly, the Devil's Castle - although just a ruin - is an iconic piece of Chernarussian history and colonel Smirnov has strictly prohibited damaging it any further.

The third party commission for this operation is $500 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november2 createDiaryRecord["Diary", ["Enemy", " The ChDKZ informant was able to deliver some information about the garrison's strength and routines before disappearing from the grid completely. Apparently the castle holds at least three armored vehicles and a ZU-23-2 AA gun along with approximately 30 enemy combatants. Some of these units seem to have moved south to defend the town of Grishino from the ChDZK offensive and the garrison's combat effectiveness should be lowered. However, the castle ruins still provide the garrison with extremely effective cover and concealment. November should know that the CDF forces have set up a minefield on the only road leading to the castle.

The garrison does not hold any significant AA capabilities but on the other hand just concentrated small arms fire is enough to take down the lightly armored AH-6J helicopter. The FLIR camera should make November's task easier to engage targets from a distance and November operators should also we aware that the NATO airfield to the north-west holds much more effective AA units. "]]; november2 createDiaryRecord["Diary", ["Mission", "November will eliminate the HVT primary and the HVT secondary, confirm the kills and return to FOB Praedium."]]; // diary entries 3 november3 createDiaryRecord["Diary", ["Situation", " February 23rd 2000: after successfully seizing the village of Petrovka from the USMC eleven days ago, the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has decided that its time to eliminate the persistent garrison of CDF troops at the Devil's Castle. The main CDF forces have long withdrawn from the northern part of Chernarus, but a stubborn CDF officer is determined to keep the garrison at the castle. Colonel Smirnov wants the Belarussian private military company Versus to eliminate the commanding officer, major Guglava and his second-in-command, captain Prutko. The elimination of these high value targets will surely cause the remaining CDF troops to flee south and make way to the operation to capture the northern airfield.

The ChDKZ had an informant in the castle who provided them with useful information about the garrison strength and routines as well as the most likely location of the major (designated 'HVT primary') and the captain (designated 'HVT secondary'). The PMC Versus local high command (callsign 'Corona') has tasked the Chernarus veteran team (callsign 'November') to take out these HVTs, confirm the kills and return back to FOB Praedium.

The ChDKZ forces have two units operation in the area which are willing to assist November in their assignment. A mechanized infantry unit (callsign 'Krysa') is currently occupied in assaulting the town of Grishino and will be moving to the castle once the village is in ChDKZ control. The other unit (callsign 'Obezana') is waiting 600 meters north of the castle. Since all the ChDKZ AT teams are currently occupied, Obezana will move to the castle if all the three armored vehicles in the vicinity of the castle are neutralized. November will have to decide whether it will take the castle by force or perform a surgical strike to eliminate just the HVTs. To help with their task, the PMC Versus engineers have equipped the Versus Littlebird (designation 'Cinyphes') with direct attack guided rockets and a forward looking infrared camera. Please try to bring it back in one piece. Lastly, the Devil's Castle - although just a ruin - is an iconic piece of Chernarussian history and colonel Smirnov has strictly prohibited damaging it any further.

The third party commission for this operation is $500 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november3 createDiaryRecord["Diary", ["Enemy", " The ChDKZ informant was able to deliver some information about the garrison's strength and routines before disappearing from the grid completely. Apparently the castle holds at least three armored vehicles and a ZU-23-2 AA gun along with approximately 30 enemy combatants. Some of these units seem to have moved south to defend the town of Grishino from the ChDZK offensive and the garrison's combat effectiveness should be lowered. However, the castle ruins still provide the garrison with extremely effective cover and concealment. November should know that the CDF forces have set up a minefield on the only road leading to the castle.

The garrison does not hold any significant AA capabilities but on the other hand just concentrated small arms fire is enough to take down the lightly armored AH-6J helicopter. The FLIR camera should make November's task easier to engage targets from a distance and November operators should also we aware that the NATO airfield to the north-west holds much more effective AA units. "]]; november3 createDiaryRecord["Diary", ["Mission", "November will eliminate the HVT primary and the HVT secondary, confirm the kills and return to FOB Praedium."]]; // diary entries 4 november4 createDiaryRecord["Diary", ["Situation", " February 23rd 2000: after successfully seizing the village of Petrovka from the USMC eleven days ago, the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has decided that its time to eliminate the persistent garrison of CDF troops at the Devil's Castle. The main CDF forces have long withdrawn from the northern part of Chernarus, but a stubborn CDF officer is determined to keep the garrison at the castle. Colonel Smirnov wants the Belarussian private military company Versus to eliminate the commanding officer, major Guglava and his second-in-command, captain Prutko. The elimination of these high value targets will surely cause the remaining CDF troops to flee south and make way to the operation to capture the northern airfield.

The ChDKZ had an informant in the castle who provided them with useful information about the garrison strength and routines as well as the most likely location of the major (designated 'HVT primary') and the captain (designated 'HVT secondary'). The PMC Versus local high command (callsign 'Corona') has tasked the Chernarus veteran team (callsign 'November') to take out these HVTs, confirm the kills and return back to FOB Praedium.

The ChDKZ forces have two units operation in the area which are willing to assist November in their assignment. A mechanized infantry unit (callsign 'Krysa') is currently occupied in assaulting the town of Grishino and will be moving to the castle once the village is in ChDKZ control. The other unit (callsign 'Obezana') is waiting 600 meters north of the castle. Since all the ChDKZ AT teams are currently occupied, Obezana will move to the castle if all the three armored vehicles in the vicinity of the castle are neutralized. November will have to decide whether it will take the castle by force or perform a surgical strike to eliminate just the HVTs. To help with their task, the PMC Versus engineers have equipped the Versus Littlebird (designation 'Cinyphes') with direct attack guided rockets and a forward looking infrared camera. Please try to bring it back in one piece. Lastly, the Devil's Castle - although just a ruin - is an iconic piece of Chernarussian history and colonel Smirnov has strictly prohibited damaging it any further.

The third party commission for this operation is $500 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november4 createDiaryRecord["Diary", ["Enemy", " The ChDKZ informant was able to deliver some information about the garrison's strength and routines before disappearing from the grid completely. Apparently the castle holds at least three armored vehicles and a ZU-23-2 AA gun along with approximately 30 enemy combatants. Some of these units seem to have moved south to defend the town of Grishino from the ChDZK offensive and the garrison's combat effectiveness should be lowered. However, the castle ruins still provide the garrison with extremely effective cover and concealment. November should know that the CDF forces have set up a minefield on the only road leading to the castle.

The garrison does not hold any significant AA capabilities but on the other hand just concentrated small arms fire is enough to take down the lightly armored AH-6J helicopter. The FLIR camera should make November's task easier to engage targets from a distance and November operators should also we aware that the NATO airfield to the north-west holds much more effective AA units. "]]; november4 createDiaryRecord["Diary", ["Mission", "November will eliminate the HVT primary and the HVT secondary, confirm the kills and return to FOB Praedium."]]; // diary entries 5 november5 createDiaryRecord["Diary", ["Situation", " February 23rd 2000: after successfully seizing the village of Petrovka from the USMC eleven days ago, the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has decided that its time to eliminate the persistent garrison of CDF troops at the Devil's Castle. The main CDF forces have long withdrawn from the northern part of Chernarus, but a stubborn CDF officer is determined to keep the garrison at the castle. Colonel Smirnov wants the Belarussian private military company Versus to eliminate the commanding officer, major Guglava and his second-in-command, captain Prutko. The elimination of these high value targets will surely cause the remaining CDF troops to flee south and make way to the operation to capture the northern airfield.

The ChDKZ had an informant in the castle who provided them with useful information about the garrison strength and routines as well as the most likely location of the major (designated 'HVT primary') and the captain (designated 'HVT secondary'). The PMC Versus local high command (callsign 'Corona') has tasked the Chernarus veteran team (callsign 'November') to take out these HVTs, confirm the kills and return back to FOB Praedium.

The ChDKZ forces have two units operation in the area which are willing to assist November in their assignment. A mechanized infantry unit (callsign 'Krysa') is currently occupied in assaulting the town of Grishino and will be moving to the castle once the village is in ChDKZ control. The other unit (callsign 'Obezana') is waiting 600 meters north of the castle. Since all the ChDKZ AT teams are currently occupied, Obezana will move to the castle if all the three armored vehicles in the vicinity of the castle are neutralized. November will have to decide whether it will take the castle by force or perform a surgical strike to eliminate just the HVTs. To help with their task, the PMC Versus engineers have equipped the Versus Littlebird (designation 'Cinyphes') with direct attack guided rockets and a forward looking infrared camera. Please try to bring it back in one piece. Lastly, the Devil's Castle - although just a ruin - is an iconic piece of Chernarussian history and colonel Smirnov has strictly prohibited damaging it any further.

The third party commission for this operation is $500 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november5 createDiaryRecord["Diary", ["Enemy", " The ChDKZ informant was able to deliver some information about the garrison's strength and routines before disappearing from the grid completely. Apparently the castle holds at least three armored vehicles and a ZU-23-2 AA gun along with approximately 30 enemy combatants. Some of these units seem to have moved south to defend the town of Grishino from the ChDZK offensive and the garrison's combat effectiveness should be lowered. However, the castle ruins still provide the garrison with extremely effective cover and concealment. November should know that the CDF forces have set up a minefield on the only road leading to the castle.

The garrison does not hold any significant AA capabilities but on the other hand just concentrated small arms fire is enough to take down the lightly armored AH-6J helicopter. The FLIR camera should make November's task easier to engage targets from a distance and November operators should also we aware that the NATO airfield to the north-west holds much more effective AA units. "]]; november5 createDiaryRecord["Diary", ["Mission", "November will eliminate the HVT primary and the HVT secondary, confirm the kills and return to FOB Praedium."]];onloadmission="Versus - Operation Iconoclastae"; loadScreen = "versus.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 5; }; doneKeys[] = {"co05_versus_iconoclastae_key"}; minScore=400; avgScore=1400; maxScore=14000; respawn = "GROUP"; respawnDelay = 5; class Weapons { class ACE_SCAR_H_STD_Spect {count = 2;}; class SCAR_H_CQC_CCO {count = 2;}; class SCAR_H_CQC_CCO_SD {count = 2;}; class SCAR_L_CQC_CCO_SD {count = 3;}; class Mk_48 {count = 1;}; class M9SD {count = 5;}; class M9 {count = 5;}; class SMAW {count = 1;}; class Laserdesignator {count = 2;}; }; class Magazines { class ACE_20Rnd_762x51_T_SCAR {count = 40;}; class 20Rnd_762x51_SB_SCAR {count = 40;}; class ACE_30Rnd_556x45_T_Stanag {count = 30;}; class ACE_30Rnd_556x45_SB_Stanag {count = 30;}; class 100Rnd_762x51_M240 {count = 8;}; class ACE_20Rnd_762x51_T_M110 {count = 8;}; class ACE_20Rnd_762x51_S_M110 {count = 8;}; class ACE_15Rnd_9x19_S_M9 {count = 40;}; class SMAW_HEAA {count = 3;}; class SmokeShellBlue {count = 10;}; class HandGrenade_West {count = 10;}; class ACE_M34 {count = 10;}; class ACE_M84 {count = 10;}; class IR_Strobe_Marker {count = 5;}; class Laserbatteries {count = 4;}; class ACE_Epinephrine {count = 10;}; class ACE_Bandage {count = 10;}; class ACE_Morphine {count = 10;}; class ACE_Medkit {count = 10;}; class ACE_Tourniquet {count = 10;}; }; class Backpacks { };titleText ["V E R S U S\nOperation Iconoclastae\n\n\n\nMission by Fuiba", "BLACK FADED", 0.2];//Cheers! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "chernarus", "cacharacters2", "ca_modules_marta", "cacharacters_pmc", "ace_sys_wounds", "camisc3", "camisc_e_wf", "caweapons", "acex_ru_c_weapon", "acex_ru_sys_repair", "acex_veh_mah6", "ace_sys_arty_computers", "ace_sys_arty_ammunition", "ace_sys_explosives", "CAMisc", "CAWheeled", "CATracked", "acex_ru_veh_btr70", "cawheeled_e_brdm2", "CAWeapons_ZU23", "acex_veh_m113", "ace_sys_crewserved" }; addOnsAuto[]= { "cacharacters2", "ca_modules_marta", "cacharacters_pmc", "ace_sys_wounds", "acex_ru_veh_btr70", "CAWheeled", "CATracked", "CAWeapons_ZU23", "caweapons", "acex_veh_m113", "camisc3", "camisc_e_wf", "acex_ru_c_weapon", "acex_veh_mah6", "acex_ru_sys_repair", "ace_sys_arty_computers", "ace_sys_crewserved", "ace_sys_arty_ammunition", "ace_sys_explosives", "CAMisc", "cawheeled_e_brdm2", "chernarus" }; randomSeed=2699468; class Intel { briefingName="Versus - Episode 22: Iconoclastae (co05)"; briefingDescription="PMC Versus eliminates two high value targets fortified at the Devil's Castle."; resistanceWest=0; startWeather=0.59070659; startFog=0.12107686; forecastWeather=0.60417712; forecastFog=0.049630512; year=2000; month=2; day=23; hour=4; minute=40; }; class Groups { items=26; class Item0 { side="GUER"; class Vehicles { items=5; class Item0 { position[]={8064.752,469.80103,9281.5684}; azimut=240.342; special="NONE"; id=0; side="GUER"; vehicle="GUE_Soldier_CO"; player="PLAYER COMMANDER"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=0.60000002; text="november1"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_1Rnd_HE_M203""; this addmagazine ""ACE_1Rnd_HE_M203""; this addmagazine ""ACE_1Rnd_HE_M203""; this addmagazine ""ACE_1Rnd_HE_M203""; this addmagazine ""ACE_1Rnd_HE_M203""; this addmagazine ""ACE_1Rnd_HE_M203""; this addmagazine ""ACE_1Rnd_HE_M203""; this addmagazine ""ACE_1Rnd_HE_M203""; this addweapon ""SCAR_L_CQC_EGLM_Holo""; this addmagazine ""SmokeShellBlue""; this addmagazine ""SmokeShellBlue""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD"";"; synchronizations[]={5}; }; class Item1 { position[]={8063.1802,469.7117,9276.7119}; azimut=-34.658501; special="NONE"; id=1; side="GUER"; vehicle="GUE_Soldier_Medic"; player="PLAY CDG"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; text="november3"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addweapon ""SCAR_L_CQC""; this addmagazine ""SmokeShellBlue""; this addmagazine ""HandGrenade_West""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles"";"; synchronizations[]={5}; }; class Item2 { position[]={8058.7505,469.54089,9277.0557}; azimut=51.046501; special="NONE"; id=2; side="GUER"; vehicle="GUE_Soldier_Pilot"; player="PLAY CDG"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; text="november2"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this;this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addweapon ""SCAR_L_STD_HOLO""; this addmagazine ""SmokeShellBlue""; this addmagazine ""HandGrenade_West""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD"";"; synchronizations[]={5}; }; class Item3 { position[]={8057.3564,469.51846,9280.8271}; azimut=90.341499; special="NONE"; id=3; side="GUER"; vehicle="GUE_Soldier_Crew"; player="PLAY CDG"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; text="november5"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addmagazine ""ACE_30Rnd_556x45_T_Stanag""; this addweapon ""SCAR_L_CQC_Holo""; this addmagazine ""SmokeShellBlue""; this addmagazine ""HandGrenade_West""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles"";"; synchronizations[]={5}; }; class Item4 { position[]={8059.7725,469.64728,9283.9297}; azimut=153.276; special="NONE"; id=4; side="GUER"; vehicle="GUE_Soldier_Sniper"; player="PLAY CDG"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; text="november4"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_20Rnd_762x51_T_M110""; this addmagazine ""ACE_20Rnd_762x51_T_M110""; this addmagazine ""ACE_20Rnd_762x51_T_M110""; this addmagazine ""ACE_20Rnd_762x51_T_M110""; this addmagazine ""ACE_20Rnd_762x51_T_M110""; this addmagazine ""ACE_20Rnd_762x51_T_M110""; this addweapon ""M110_NVG_EP1""; this addmagazine ""SmokeShellBlue""; this addmagazine ""SmokeShellBlue""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""NVGoggles""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD"";"; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={8084.7754,469.11331,9166.1563}; azimut=0.94410539; id=5; side="LOGIC"; vehicle="MartaManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={3,1,2,0}; }; }; }; class Item2 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={8095.9185,470.12122,9284.8877}; azimut=176.40778; special="NONE"; id=6; side="GUER"; vehicle="Soldier_Bodyguard_AA12_PMC"; leader=1; rank="MAJOR"; skill=0.47512758; text="corona1"; init="corona = group this; corona setGroupId [""Corona"", ""Green""];"; }; }; }; class Item3 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={8085.0801,469.3233,9176.5742}; azimut=0.94410539; id=7; side="LOGIC"; vehicle="ACE_Wounds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item4 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6913.1411,424.78699,11429.791}; azimut=139.245; special="NONE"; id=38; side="WEST"; vehicle="CDF_Commander"; leader=1; lock="UNLOCKED"; rank="MAJOR"; skill=0.60000002; text="target1"; init="this setpos [getPos this select 0, getPos this select 1, +23]; this setVectorUp [0,0,1]; this setUnitPos ""up""; removeallweapons this; this addmagazine ""6Rnd_45ACP""; this addmagazine ""6Rnd_45ACP""; this addmagazine ""6Rnd_45ACP""; this addmagazine ""6Rnd_45ACP""; this addmagazine ""6Rnd_45ACP""; this addmagazine ""6Rnd_45ACP""; this addweapon ""revolver_gold_EP1"";"; }; }; }; class Item5 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6875.6699,393.60028,11458.201}; azimut=192.31674; special="NONE"; id=37; side="WEST"; vehicle="CDF_Soldier_Officer"; leader=1; lock="UNLOCKED"; rank="CAPTAIN"; skill=0.60000002; text="target2"; init="removeallweapons this; this addmagazine ""6Rnd_45ACP""; this addmagazine ""6Rnd_45ACP""; this addmagazine ""6Rnd_45ACP""; this addmagazine ""6Rnd_45ACP""; this addmagazine ""6Rnd_45ACP""; this addmagazine ""6Rnd_45ACP""; this addweapon ""revolver_EP1"";"; }; }; }; class Item6 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6987.2529,378.99789,11384.662}; azimut=392.60101; special="NONE"; id=64; side="WEST"; vehicle="ACE_BTR70_CDF"; leader=1; lock="UNLOCKED"; rank="CAPTAIN"; skill=0.37467414; text="armor2"; }; }; class Waypoints { items=1; class Item0 { position[]={6994.3462,375.78101,11406.464}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6916.3735,424.78369,11431.608}; azimut=45; special="NONE"; id=60; side="WEST"; vehicle="CDF_Soldier_MG"; leader=1; lock="UNLOCKED"; skill=0.33449298; init="this setpos [getPos this select 0, getPos this select 1, +31]; this setVectorUp [0,0,1];"; }; }; }; class Item8 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6912.5942,424.79092,11427.754}; azimut=-118.579; special="NONE"; id=61; side="WEST"; vehicle="CDF_Soldier_Marksman"; leader=1; lock="UNLOCKED"; skill=0.33449298; init="this setpos [getPos this select 0, getPos this select 1, +31]; this setVectorUp [0,0,1];"; }; }; }; class Item9 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6866.7793,385.30219,11626.621}; azimut=30; special="NONE"; id=62; side="WEST"; vehicle="BRDM2_ATGM_CDF"; leader=1; lock="UNLOCKED"; skill=0.36462885; text="armor1"; }; }; class Waypoints { items=1; class Item0 { position[]={6875.0996,385.16345,11641.739}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6817.3032,387.46304,11343.996}; azimut=142.04601; special="NONE"; id=63; side="WEST"; vehicle="BMP2_HQ_CDF"; leader=1; lock="UNLOCKED"; skill=0.36462885; text="armor3"; }; }; class Waypoints { items=1; class Item0 { position[]={6828.1924,387.5437,11330.612}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6833.8657,389.26035,11363.478}; azimut=392.60101; special="NONE"; id=39; side="WEST"; vehicle="CDF_Soldier"; leader=1; lock="UNLOCKED"; rank="CAPTAIN"; skill=0.60000002; init="this setpos [getPos this select 0, getPos this select 1, +1]; this setVectorUp [0,0,1];"; }; }; }; class Item12 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6874.6699,389.52383,11570.662}; azimut=392.60101; special="NONE"; id=66; side="WEST"; vehicle="ZU23_CDF"; leader=1; lock="UNLOCKED"; rank="CAPTAIN"; skill=0.32444769; }; }; }; class Item13 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6904.377,415.97549,11466.056}; azimut=60; special="NONE"; id=67; side="WEST"; vehicle="DSHKM_CDF"; leader=1; lock="UNLOCKED"; rank="CAPTAIN"; skill=0.33449298; init="this setpos [getPos this select 0, getPos this select 1, +22]; this setVectorUp [0,0,1];"; }; }; }; class Item14 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={6792.1421,372.08109,11612.195}; azimut=230; id=74; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; rank="CORPORAL"; skill=0.33333331; }; class Item1 { position[]={6794.0439,370.79919,11617.707}; azimut=230; id=75; side="WEST"; vehicle="CDF_Soldier_Militia"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={6792.7583,369.60815,11619.239}; azimut=230; id=76; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; class Item3 { position[]={6791.4727,368.41656,11620.771}; azimut=230; id=77; side="WEST"; vehicle="CDF_Soldier_RPG"; skill=0.30435681; }; }; class Waypoints { items=7; class Item0 { position[]={6630.5239,358.79373,11513.029}; placement=25; combatMode="RED"; formation="FILE"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={6612.1118,363.83517,11197.224}; placement=25; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={6942.3677,366.1619,11151.495}; placement=25; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={7104.9561,350.09421,11327.294}; placement=25; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={7114.1016,342.74023,11655.52}; placement=25; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={6953.5464,368.06534,11869.932}; placement=25; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={6788.9263,355.33493,11654.504}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item15 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={6847.9165,387.62292,11316.39}; azimut=77.525284; id=78; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; rank="CORPORAL"; skill=0.33333331; }; class Item1 { position[]={6843.6807,387.1568,11312.38}; azimut=77.525284; id=79; side="WEST"; vehicle="CDF_Soldier_Militia"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={6844.1138,387.02014,11310.426}; azimut=77.525284; id=80; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; class Item3 { position[]={6844.5459,386.87347,11308.475}; azimut=77.525299; id=81; side="WEST"; vehicle="CDF_Soldier_RPG"; skill=0.28928891; }; }; class Waypoints { items=7; class Item0 { position[]={6958.9473,383.77118,11309.187}; placement=25; combatMode="RED"; formation="FILE"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={6990.7349,372.96957,11475.508}; placement=25; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={6899.0166,384.35202,11597.26}; placement=25; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={6807.2261,385.48166,11554.584}; placement=25; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={6751.8726,382.95551,11407.247}; placement=25; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={6777.7788,383.52637,11298.518}; placement=25; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={6914.7271,386.14655,11293.953}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item16 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4463.7559,339,10775.495}; azimut=329.50266; id=82; side="WEST"; vehicle="ACE_Vulcan"; leader=1; skill=0.43494612; }; }; }; class Item17 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={6793.8965,385.95233,11477.421}; id=83; side="WEST"; vehicle="CDF_Soldier_MG"; leader=1; rank="SERGEANT"; skill=0.46666664; }; class Item1 { position[]={6796.8965,386.24371,11472.421}; id=84; side="WEST"; vehicle="CDF_Soldier_MG"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={6798.8965,386.43756,11472.421}; id=85; side="WEST"; vehicle="CDF_Soldier_AR"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={6800.8965,386.62955,11472.421}; id=86; side="WEST"; vehicle="CDF_Soldier_RPG"; skill=0.2; }; }; class Waypoints { items=1; class Item0 { position[]={6894.0176,394.32739,11419.848}; placement=25; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; class Item18 { side="WEST"; class Vehicles { items=10; class Item0 { position[]={6912.0532,393.92288,11384.219}; azimut=35; id=87; side="WEST"; vehicle="CDF_Soldier_TL"; leader=1; rank="LIEUTENANT"; skill=0.43494612; }; class Item1 { presence=0.74377143; position[]={6899.5669,393.56183,11383.381}; azimut=35; id=88; side="WEST"; vehicle="CDF_Soldier_MG"; rank="SERGEANT"; skill=0.46666664; }; class Item2 { presence=0.77005124; position[]={6901.2051,393.44693,11382.233}; azimut=35; id=89; side="WEST"; vehicle="CDF_Soldier_RPG"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { presence=0.73851568; position[]={6902.8433,393.32474,11381.087}; azimut=35; id=90; side="WEST"; vehicle="CDF_Soldier_GL"; rank="CORPORAL"; skill=0.33333331; }; class Item4 { presence=0.77005124; position[]={6904.4819,393.20221,11379.939}; azimut=35; id=91; side="WEST"; vehicle="CDF_Soldier"; rank="CORPORAL"; skill=0.33333331; }; class Item5 { presence=0.76479548; position[]={6906.1201,393.07983,11378.792}; azimut=35; id=92; side="WEST"; vehicle="CDF_Soldier_MG"; rank="CORPORAL"; skill=0.33333331; }; class Item6 { presence=0.73063141; position[]={6907.7583,392.96588,11377.646}; azimut=35; id=93; side="WEST"; vehicle="CDF_Soldier_GL"; skill=0.2; }; class Item7 { presence=0.73325938; position[]={6909.3965,393.14566,11376.498}; azimut=35; id=94; side="WEST"; vehicle="CDF_Soldier_RPG"; skill=0.2; }; class Item8 { presence=0.7043516; position[]={6911.0352,393.32278,11375.351}; azimut=35; id=95; side="WEST"; vehicle="CDF_Soldier"; skill=0.2; }; class Item9 { presence=0.74377143; position[]={6912.6733,393.49988,11374.203}; azimut=35; id=96; side="WEST"; vehicle="CDF_Soldier_Medic"; skill=0.2; }; }; class Waypoints { items=1; class Item0 { position[]={6939.6528,390.59329,11433.135}; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; class Item19 { side="GUER"; class Vehicles { items=8; class Item0 { position[]={8556.0518,396.28488,9877.1357}; azimut=242.74182; id=97; side="GUER"; vehicle="GUE_Soldier_CO"; leader=1; rank="SERGEANT"; skill=0.46666664; text="krysa1"; init="krysa = group this; krysa setgroupid [""Krysa"", ""Orange""];"; }; class Item1 { position[]={8562.7871,395.88263,9874.9814}; azimut=242.74179; id=98; side="GUER"; vehicle="BMP2_GUE"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={8559.123,395.8649,9882.0967}; azimut=242.74179; id=99; side="GUER"; vehicle="GUE_Soldier_MG"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={8558.207,395.86234,9883.8701}; azimut=242.74179; id=100; side="GUER"; vehicle="GUE_Soldier_GL"; rank="CORPORAL"; skill=0.33333331; }; class Item4 { position[]={8557.292,395.84656,9885.6514}; azimut=242.74179; id=101; side="GUER"; vehicle="GUE_Soldier_3"; rank="CORPORAL"; skill=0.33333331; }; class Item5 { position[]={8556.374,395.79291,9887.4287}; azimut=242.74179; id=102; side="GUER"; vehicle="GUE_Soldier_AR"; skill=0.2; }; class Item6 { position[]={8555.46,395.73914,9889.2061}; azimut=242.74179; id=103; side="GUER"; vehicle="GUE_Soldier_Sniper"; skill=0.2; }; class Item7 { position[]={8554.5439,395.68552,9890.9814}; azimut=242.74179; id=104; side="GUER"; vehicle="GUE_Soldier_AT"; skill=0.2; }; }; class Waypoints { items=3; class Item0 { position[]={6066.1709,266.99149,10381.197}; placement=50; completitionRadius=10; type="SAD"; expActiv="(leader group krysa) sideChat ""November this is Krysa actual. We have taken Grishino and are attacking the castle. Out."";"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={6794.2451,386.61554,11356.148}; placement=50; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={6858.6304,386.77179,11596.156}; placement=50; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item20 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={6012.3955,266.99402,10390.348}; azimut=14.501245; id=105; side="WEST"; vehicle="CDF_Soldier_TL"; leader=1; rank="SERGEANT"; skill=0.46666664; }; class Item1 { position[]={6006.3018,266.99652,10386.76}; azimut=14.501245; id=106; side="WEST"; vehicle="BMP2_CDF"; rank="SERGEANT"; skill=0.46666664; }; class Item2 { position[]={6014.0474,266.99551,10384.755}; azimut=14.501245; id=107; side="WEST"; vehicle="CDF_Soldier_MG"; rank="SERGEANT"; skill=0.46666664; }; class Item3 { position[]={6015.9844,266.99454,10384.254}; azimut=14.501245; id=108; side="WEST"; vehicle="CDF_Soldier_MG"; rank="CORPORAL"; skill=0.33333331; }; class Item4 { position[]={6017.9209,266.99295,10383.755}; azimut=14.501245; id=109; side="WEST"; vehicle="CDF_Soldier_Marksman"; rank="CORPORAL"; skill=0.33333331; }; class Item5 { position[]={6019.855,266.99243,10383.255}; azimut=14.501245; id=110; side="WEST"; vehicle="CDF_Soldier_RPG"; skill=0.2; }; class Item6 { position[]={6021.7915,266.99341,10382.756}; azimut=14.501245; id=111; side="WEST"; vehicle="CDF_Soldier_GL"; skill=0.2; }; class Item7 { position[]={6023.7295,266.99658,10382.252}; azimut=14.501245; id=112; side="WEST"; vehicle="CDF_Soldier"; skill=0.2; }; class Item8 { position[]={5990.7007,266.93372,10338.92}; azimut=130; id=113; side="WEST"; vehicle="ACE_BTR70_CDF"; rank="SERGEANT"; skill=0.46666664; }; }; class Waypoints { items=1; class Item0 { position[]={6019.7646,266.99008,10407.282}; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; class Item21 { side="GUER"; class Vehicles { items=9; class Item0 { position[]={7062.8438,228.19879,12138.712}; azimut=15; id=114; side="GUER"; vehicle="GUE_Soldier_CO"; leader=1; rank="SERGEANT"; skill=0.46666664; text="obezana1"; init="obezana = group this; obezana setgroupid [""Obezana"", ""Orange""];"; }; class Item1 { position[]={7064.4478,231.39989,12133.105}; azimut=15; id=115; side="GUER"; vehicle="GUE_Soldier_GL"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={7066.3794,232.01952,12132.588}; azimut=15; id=116; side="GUER"; vehicle="GUE_Soldier_2"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={7068.3115,232.65126,12132.07}; azimut=15; id=117; side="GUER"; vehicle="GUE_Soldier_1"; skill=0.2; }; class Item4 { position[]={7070.2432,233.26836,12131.553}; azimut=15; id=118; side="GUER"; vehicle="GUE_Soldier_AR"; skill=0.2; }; class Item5 { position[]={7072.1748,233.88484,12131.035}; azimut=15; id=119; side="GUER"; vehicle="GUE_Soldier_2"; skill=0.2; }; class Item6 { position[]={7074.1069,234.55075,12130.518}; azimut=15; id=120; side="GUER"; vehicle="GUE_Soldier_1"; skill=0.2; }; class Item7 { position[]={7076.0386,235.2271,12130}; azimut=15; id=121; side="GUER"; vehicle="GUE_Soldier_2"; skill=0.2; }; class Item8 { position[]={7077.9707,235.90353,12129.481}; azimut=15; id=122; side="GUER"; vehicle="GUE_Soldier_1"; skill=0.2; }; }; class Waypoints { items=5; class Item0 { position[]={7064.7832,225.46381,12145.027}; combatMode="RED"; formation="LINE"; speed="FULL"; combat="AWARE"; expCond="noarmor == 1;"; class Effects { }; timeoutMin=14; timeoutMid=14; timeoutMax=14; showWP="NEVER"; }; class Item1 { position[]={6879.4897,384.49799,11658.786}; placement=25; completitionRadius=50; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={6782.5464,385.28632,11420.28}; placement=50; completitionRadius=25; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={6880.8677,387.02243,11301.261}; placement=25; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={6935.1328,391.35913,11434.667}; placement=25; type="SAD"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6931.6182,390.94281,11348.392}; azimut=130; special="NONE"; id=123; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.3696515; init="this setUnitPos ""up"";"; }; }; }; class Item23 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6947.1001,389.49619,11428.846}; azimut=49.504093; special="NONE"; id=124; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.3696515; init="this setUnitPos ""up"";"; }; }; }; class Item24 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6858.0767,392.21628,11399.125}; azimut=242.37825; special="NONE"; id=125; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.3696515; init="this setUnitPos ""up"";"; }; }; }; class Item25 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6908.2651,391.59073,11504.189}; azimut=28.670322; special="NONE"; id=126; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.3696515; init="this setUnitPos ""up"";"; }; }; }; }; class Vehicles { items=56; class Item0 { position[]={8090.27,470.09567,9302.2793}; azimut=-185.29988; special="FLY"; id=8; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item1 { position[]={8080.4224,470.23611,9301.3389}; azimut=-185.29988; special="FLY"; id=9; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item2 { position[]={8062.5503,469.93567,9299.5205}; azimut=-185.29988; special="FLY"; id=10; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item3 { position[]={8052.7036,469.50787,9298.5264}; azimut=-185.29988; special="FLY"; id=11; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item4 { position[]={8071.2314,470.15753,9301.417}; azimut=-363.14432; special="NONE"; id=12; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item5 { position[]={8090.875,470.17877,9292.7715}; azimut=-99.669838; special="NONE"; id=13; side="EMPTY"; vehicle="Land_tent_east"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item6 { position[]={8080.8931,470.11594,9274.7461}; azimut=261.63501; special="NONE"; id=14; side="EMPTY"; vehicle="BRDM2_HQ_TK_GUE_unfolded_Base_EP1"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item7 { position[]={8042.1855,468.66577,9292.8633}; azimut=-274.0097; special="FLY"; id=15; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item8 { position[]={8042.96,468.54355,9282.9941}; azimut=-274.0097; special="FLY"; id=16; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item9 { position[]={8046.1895,468.57043,9265.4941}; azimut=-365.99414; special="FLY"; id=17; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item10 { position[]={8056.0225,469.311,9266.5977}; azimut=-365.99414; special="FLY"; id=18; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item11 { position[]={8071.4141,469.8562,9268.6904}; azimut=-366.59586; special="FLY"; id=19; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item12 { position[]={8097.4873,470.18604,9271.9482}; azimut=-366.59586; special="FLY"; id=20; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item13 { position[]={8107.3145,469.93726,9273.1748}; azimut=-366.59586; special="FLY"; id=21; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item14 { position[]={8041.7427,468.24417,9273.5576}; azimut=-453.60657; special="NONE"; id=22; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item15 { position[]={8063.8599,469.62494,9265.9551}; azimut=-187.26913; special="NONE"; id=23; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item16 { position[]={8110.585,470,9299.4463}; azimut=-105.36955; special="NONE"; id=24; side="EMPTY"; vehicle="Land_tent_east"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item17 { position[]={8042.8066,468.36313,9273.7471}; azimut=265.84741; special="NONE"; id=25; side="EMPTY"; vehicle="DSHKM_Gue"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item18 { position[]={8063.5708,469.63242,9267.415}; azimut=526.46063; special="NONE"; id=26; side="EMPTY"; vehicle="DSHKM_Gue"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item19 { position[]={8078.9683,470.15686,9284.4912}; azimut=647.685; special="NONE"; id=27; side="EMPTY"; vehicle="ACE_WeaponBox_INS"; leader=1; lock="UNLOCKED"; skill=0.73630583; init="clearmagazinecargo this; clearWeaponcargo this; this addWeaponCargo [""FN_FAL"", 10]; this addMagazineCargo [""20Rnd_762x51_FNFAL"",100]; "; }; class Item20 { position[]={8077.5664,470.14926,9286.0449}; azimut=914.15198; special="NONE"; id=28; side="EMPTY"; vehicle="ACE_WeaponBox_INS"; leader=1; lock="UNLOCKED"; skill=0.73630583; init="clearmagazinecargo this; clearWeaponcargo this; this addWeaponCargo [""M16A2"", 10]; this addMagazineCargo [""30Rnd_556x45_Stanag"",100]; this addWeaponCargo [""M136"", 10];"; }; class Item21 { position[]={8068.5024,469.99106,9289.9648}; azimut=213.71053; special="NONE"; id=29; side="EMPTY"; vehicle="ACE_AH6J_DAGR_FLIR"; leader=1; lock="UNLOCKED"; skill=0.60000002; text="cinyphes"; init="cin = group this; cin setGroupId [""Cinyphes"", ""Black""];"; }; class Item22 { position[]={8078.9863,470.21945,9294.2842}; azimut=84.391235; special="NONE"; id=30; side="EMPTY"; vehicle="ACE_UralRepair_INS"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item23 { position[]={8080.4238,470.21378,9289.3477}; azimut=443.215; special="NONE"; id=31; side="EMPTY"; vehicle="ACE_BCS_HMMV_WOODLAND"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item24 { position[]={8082.9639,470.23587,9292.0918}; azimut=85.177071; special="NONE"; id=32; side="EMPTY"; vehicle="Land_CamoNet_EAST"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item25 { position[]={8071.3555,469.92838,9276.3418}; azimut=-33.183701; special="NONE"; id=33; side="EMPTY"; vehicle="ACE_M224_1"; leader=1; lock="UNLOCKED"; skill=0.60000002; text="bird"; }; class Item26 { position[]={8069.5845,469.85434,9272.7813}; azimut=-175.755; special="NONE"; id=34; side="EMPTY"; vehicle="ACE_Tbox_Mortar_60mmHE"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this setpos [getPos this select 0, getPos this select 1, +0.2]; this setVectorUp [0,0,1];"; }; class Item27 { position[]={8074.4219,469.96497,9273.2549}; azimut=-366.91101; special="NONE"; id=35; side="EMPTY"; vehicle="ACE_Tbox_Mortar_60mmWP"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this setpos [getPos this select 0, getPos this select 1, +0.2]; this setVectorUp [0,0,1];"; }; class Item28 { position[]={8071.9941,469.90836,9272.7637}; azimut=-2.99334; special="NONE"; id=36; side="EMPTY"; vehicle="ACE_Tbox_Mortar_60mmIL"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this setpos [getPos this select 0, getPos this select 1, +0.2]; this setVectorUp [0,0,1];"; }; class Item29 { position[]={7085.1323,351.07605,11396.98}; azimut=235; special="NONE"; id=40; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item30 { position[]={7091.5757,350.10239,11395.215}; azimut=235; special="NONE"; id=41; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item31 { position[]={7099.8257,348.3826,11396.555}; azimut=235; special="NONE"; id=42; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item32 { position[]={7084.9136,350.79303,11391.651}; azimut=232.03313; special="NONE"; id=43; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item33 { position[]={7095.1943,348.91302,11386.773}; azimut=232.03313; special="NONE"; id=44; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item34 { position[]={7100.2827,348.47025,11389.803}; azimut=232.03313; special="NONE"; id=45; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item35 { position[]={7087.9775,351.24796,11385.1}; azimut=235; special="NONE"; id=46; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item36 { position[]={7104.7197,347.61246,11386.031}; azimut=235; special="NONE"; id=47; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item37 { position[]={7109.7808,346.03198,11391.786}; azimut=235; special="NONE"; id=48; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item38 { position[]={7115.7837,346.21912,11383.554}; azimut=273.99457; special="NONE"; id=49; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item39 { position[]={7119.6802,345.21228,11378.128}; azimut=273.99457; special="NONE"; id=50; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item40 { position[]={7126.9375,343.92505,11373.976}; azimut=273.99457; special="NONE"; id=51; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item41 { position[]={7112.2598,346.26822,11379.55}; azimut=271.02768; special="NONE"; id=52; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item42 { position[]={7117.1816,345.30826,11369.287}; azimut=271.02768; special="NONE"; id=53; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item43 { position[]={7123.042,344.60049,11368.444}; azimut=271.02768; special="NONE"; id=54; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item44 { position[]={7110.5186,346.85785,11372.529}; azimut=273.99457; special="NONE"; id=55; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item45 { position[]={7124.1201,344.29031,11362.722}; azimut=273.99457; special="NONE"; id=56; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item46 { position[]={7131.6729,343.63678,11364.008}; azimut=273.99457; special="NONE"; id=57; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item47 { position[]={7138.5669,342.52213,11355.66}; azimut=140; special="NONE"; id=58; side="EMPTY"; vehicle="BMP2Wreck"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item48 { position[]={7103.2012,346.59955,11404.896}; azimut=115; special="NONE"; id=59; side="EMPTY"; vehicle="BRDMWreck"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item49 { position[]={8103.7251,469.99014,9280.832}; azimut=85; special="NONE"; id=65; side="EMPTY"; vehicle="BRDM2_ATGM_TK_EP1"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item50 { position[]={6876.6001,393.65219,11456.204}; azimut=261.82053; special="NONE"; id=68; side="EMPTY"; vehicle="Land_tent_east"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item51 { position[]={6886.77,392.14279,11503.815}; azimut=350; special="NONE"; id=69; side="EMPTY"; vehicle="Land_CamoNetB_EAST"; leader=1; lock="UNLOCKED"; skill=0.2; }; class Item52 { position[]={6851.2378,391.11752,11471.784}; azimut=-59.014191; special="NONE"; id=70; side="EMPTY"; vehicle="Land_CamoNet_EAST"; leader=1; lock="UNLOCKED"; skill=0.2; }; class Item53 { position[]={6852.0581,391.10007,11470.55}; azimut=208.19826; special="NONE"; id=71; side="EMPTY"; vehicle="UAZ_MG_CDF"; leader=1; lock="UNLOCKED"; skill=0.2; }; class Item54 { position[]={6886.6514,394.10147,11457.146}; azimut=265.98965; special="NONE"; id=72; side="EMPTY"; vehicle="Land_tent_east"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item55 { position[]={6850.3091,391.31714,11437.404}; azimut=250.69472; special="NONE"; id=73; side="EMPTY"; vehicle="Land_CamoNetVar_EAST"; leader=1; lock="UNLOCKED"; skill=0.2; }; }; class Markers { items=19; class Item0 { position[]={11367.586,74.692345,10037.095}; name="chdkzarea"; markerType="RECTANGLE"; type="Empty"; colorName="ColorGreen"; fillName="DiagGrid"; a=50; b=2500; angle=128.82127; }; class Item1 { position[]={6759.2202,243.72276,12042.782}; name="chdkzarea_1"; markerType="RECTANGLE"; type="Empty"; colorName="ColorGreen"; fillName="DiagGrid"; a=50; b=2700; angle=279.819; }; class Item2 { position[]={7059.1001,339.67142,8517.2256}; name="carea2"; markerType="RECTANGLE"; type="Empty"; colorName="ColorGreen"; fillName="FDiagonal"; a=500; b=1000; angle=-13.397983; }; class Item3 { position[]={7986.7803,227.61165,13384.641}; name="c1"; type="Faction_INS"; a=1.3; }; class Item4 { position[]={9555.5332,78.463799,13728.977}; name="nidus"; text=" FOB Nidus"; type="mil_circle"; colorName="ColorGreen"; }; class Item5 { position[]={4704.5864,339,10013.657}; name="nat"; type="Faction_NATO_EP1"; a=1.3; }; class Item6 { position[]={8100.7354,475.88007,9297.3037}; name="praedium"; text=" FOB Praedium"; type="mil_circle"; colorName="ColorGreen"; }; class Item7 { position[]={11465.486,233.33948,7482.8232}; name="eeasd"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; fillName="FDiagonal"; a=150; b=150; }; class Item8 { position[]={13427.771,47.655407,11792.006}; name="sn"; markerType="RECTANGLE"; type="Empty"; colorName="ColorRed"; fillName="FDiagonal"; a=400; b=600; angle=-36.479866; }; class Item9 { position[]={13433.16,45.521141,11764.768}; name="cult"; type="Faction_TKM_EP1"; colorName="ColorRed"; a=1.3; angle=180; }; class Item10 { position[]={13617.162,36.804718,3041.0596}; name="asra"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; fillName="FDiagonal"; a=550; b=750; angle=-56.123837; }; class Item11 { position[]={6619.7183,285.57401,11803.151}; name="cdf"; type="Faction_CDF"; a=1.3; }; class Item12 { position[]={2397.7085,263.49142,11523.089}; name="chdkzarea_1_1"; markerType="RECTANGLE"; type="Empty"; colorName="ColorGreen"; fillName="DiagGrid"; a=50; b=2000; angle=60; }; class Item13 { position[]={7112.437,346.16342,11378.408}; name="mines"; text=" Minefield"; markerType="RECTANGLE"; type="mil_dot"; colorName="ColorRed"; a=20; b=40; angle=123.68608; }; class Item14 { position[]={6913.4951,424.78802,11429.28}; name="obj1"; text=" HVT primary"; type="mil_destroy"; colorName="ColorRed"; }; class Item15 { position[]={6876.5767,393.64993,11455.539}; name="obj2"; text=" HVT secondary"; type="mil_destroy"; colorName="ColorRed"; }; class Item16 { position[]={6875.8477,393.5488,11430.688}; name="devil"; type="Empty"; }; class Item17 { position[]={5969.396,268.3436,10497.965}; name="as"; type="b_mech_inf"; colorName="ColorRed"; }; class Item18 { position[]={4363.3755,339,10556.606}; name="aa"; type="AntiAir"; colorName="ColorRed"; a=1.3; }; }; class Sensors { items=9; class Item0 { position[]={7639.5273,418.6156,9793.0879}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="activateKey ""co05_versus_iconoclastae_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item1 { position[]={7738.5703,434.59323,9794.6426}; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; type="END3"; age="UNKNOWN"; name="Defeat1"; expCond="missionfailed == 1;"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item2 { position[]={7540.1094,409.75598,9795.3301}; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units novembersquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; task3e settaskstate ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item3 { position[]={6882.27,393.92325,11452.979}; a=20; b=20; activationBy="MEMBER"; timeoutMin=4; timeoutMid=6; timeoutMax=8; interruptable=1; age="UNKNOWN"; idVehicle=0; text="vCOND2"; name="vCOND2"; expCond="this AND !alive(target2)"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""1"" ObjStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) sidechat ""Corona this is November actual. The secondary target is confirmed kia. Out."";"; class Effects { }; }; class Item4 { position[]={6906.7544,394.78079,11429.363}; a=20; b=20; activationBy="MEMBER"; timeoutMin=4; timeoutMid=6; timeoutMax=8; interruptable=1; age="UNKNOWN"; idVehicle=0; text="vCOND1"; name="vCOND1"; expCond="this AND !alive(target1);"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) sidechat ""Corona this is November actual. The primary target is eliminated. Out."";"; class Effects { }; }; class Item5 { position[]={7250.4927,321.74124,11650.754}; timeoutMin=6; timeoutMid=6; timeoutMax=6; interruptable=1; age="UNKNOWN"; text="ATTACKcondition"; expCond="(getDammage armor1 > 0.6) AND (getDammage armor2 > 0.6) AND (getDammage armor3 > 0.6);"; expActiv="noarmor = 1; publicVariable ""noarmor""; (leader group player) sideChat ""Obezana this is November actual. The armor threat at the castle has been neutralized. How copy? Over."";"; class Effects { }; }; class Item6 { position[]={7349.9092,310.43292,11649.236}; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; text="RESPOND"; expCond="noarmor == 1;"; expActiv="obezana1 sideChat ""That's a roger November, we are moving to the castle. Obezana out."";"; class Effects { }; }; class Item7 { position[]={8072.7456,470.02505,9283.3096}; activationBy="GROUP"; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; idVehicle=0; text="vCOND3"; expCond="this AND (VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""1"" ObjStatus ""DONE""; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200;"; class Effects { }; }; class Item8 { position[]={8249.8721,449.89267,9251.2607}; timeoutMin=2; timeoutMid=3; timeoutMax=4; interruptable=1; age="UNKNOWN"; expCond="(november1 in bird) OR (november2 in bird) OR (november3 in bird) OR (november4 in bird) OR (november5 in bird);"; expActiv="november3 groupChat ""Smirnov won't like this..."""; class Effects { }; }; }; }; class Intro { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=11427379; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroWin { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=16695762; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroLoose { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=5806917; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; Overview

PMC Versus eliminates two high value targets fortified at the Devil's Castle.

Requires BAF and ACE.

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