briefing.htmlRPvbriefing.sqfSVPLdescription.extɶZPinit.sqfUPainitjipcompatible.sqf)P!mission.sqm tPoverview.html{RPoverview.paa,`Pހversus.paa.8P Debriefing

A cheat code has been used


Aequat omnis cinis.





Mission Accomplished


Tenebra has successfully countered the CDF attack and cleared the NAPA base.





Mission Failed


Tenebra has been wiped out.


// tasks 1 task2a = november1 createSimpleTask ["Clear the ruins"]; task2a setSimpleTaskDescription ["Clear the ruins", "Clear the ruins", "Clear the ruins"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = november1 createSimpleTask ["Defend the base"]; task1a setSimpleTaskDescription ["Defend the base", "Defend the base", "Defend the base"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks 2 task2b = november2 createSimpleTask ["Clear the ruins"]; task2b setSimpleTaskDescription ["Clear the ruins", "Clear the ruins", "Clear the ruins"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = november2 createSimpleTask ["Defend the base"]; task1b setSimpleTaskDescription ["Defend the base", "Defend the base", "Defend the base"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks 3 task2c = november3 createSimpleTask ["Clear the ruins"]; task2c setSimpleTaskDescription ["Clear the ruins", "Clear the ruins", "Clear the ruins"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = november3 createSimpleTask ["Defend the base"]; task1c setSimpleTaskDescription ["Defend the base", "Defend the base", "Defend the base"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks 4 task2d = november4 createSimpleTask ["Clear the ruins"]; task2d setSimpleTaskDescription ["Clear the ruins", "Clear the ruins", "Clear the ruins"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = november4 createSimpleTask ["Defend the base"]; task1d setSimpleTaskDescription ["Defend the base", "Defend the base", "Defend the base"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks 5 task2e = november5 createSimpleTask ["Clear the ruins"]; task2e setSimpleTaskDescription ["Clear the ruins", "Clear the ruins", "Clear the ruins"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = november5 createSimpleTask ["Defend the base"]; task1e setSimpleTaskDescription ["Defend the base", "Defend the base", "Defend the base"]; task1e setSimpleTaskDestination markerpos "obj1"; // diary entries 1 november1 createDiaryRecord["Diary", ["Situation", " January 22nd 2000: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has noticed that the NAPA forces on Chernarus have been growing stronger in the past months first occupying a former private military company Versus base of operations in last July and then destroying ChDKZ's Scud launcher ten days ago. Colonel Smirnov's scouts have located a NAPA base in the ruins at Black Mountain which is now ChDKZ territory. The colonel wants PMC Versus to help the ChDKZ forces to clear the ruins.

The Versus Chernarus veterans (designation 'November') have been committed to a mental institution after a strange nocturnal encounter eight days ago. Colonel Smirnov believes that November operators ran into a sect only known as the Cult of Al-Ma'iza as-Sauda al-Ghatabia which has been infesting the north-eastern peninsula longer than anyone remembers. The Versus high command has declared the peninsula area restricted to Versus personnel and even the ever stronger ChDKZ forces are reluctant to approach the area. Due to November's condition PMC Versus local high command (callsign 'Corona') has assigned a secondary team (callsign 'Tenebra') to help the ChDKZ with the ruins.

However, there is a more pressing situation in which Corona needs Tenebra's assistance. Versus scouts at the town of Gvozdno report a slowly moving CDF offensive which has penetrated the thin ChDKZ lines and is approaching the forward observation base Nidus from which Tenebra will begin this operation. FOB Nidus contains critical equipment and must be defended before moving on to the ruins. The operation will be supervised by the local ChDKZ high command (callsign 'Soroka'). Since Tenebra will be operating in friendly territory Corona has decided that no disguises are necessary. The third party commission for this operation is $220 000. "]]; november1 createDiaryRecord["Diary", ["Enemy", " Versus scouts at the town of Gvozdno have related information that the CDF offensive consists of infantry and lightly armored vehicles which are moving along the road to FOB Nidus. Tenebra should be aware that a minefield of AP mines has been set up just west of FOB Nidus to prevent enemy forces from flanking the base. According to the Versus scouts the main body of the offensive consists of about 20 foot mobiles supported by an APC. In addition to these ground forces Corona is detecting an aerial contact headed north from the Balota airfield.

It is not known what kind of equipment and in what volume the NAPA occupied ruins contain. The ChDKZ will be sending two infantry teams (callsigns 'Volk' and 'Lisica') to clear the ruins since the terrain makes it impossible for armored vehicles to approach. Tenebra is to help them in whatever way possible. Unlike defending FOB Nidus, Tenebra must identify targets before engaging when clearing the ruins since ChDKZ infantry is also assaulting the site from the east and south. "]]; november1 createDiaryRecord["Diary", ["Mission", "Tenebra will defend FOB Nidus from the attack prior to assisting in clearing the ruins of enemy combatants."]]; // diary entries 2 november2 createDiaryRecord["Diary", ["Situation", " January 22nd 2000: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has noticed that the NAPA forces on Chernarus have been growing stronger in the past months first occupying a former private military company Versus base of operations in last July and then destroying ChDKZ's Scud launcher ten days ago. Colonel Smirnov's scouts have located a NAPA base in the ruins at Black Mountain which is now ChDKZ territory. The colonel wants PMC Versus to help the ChDKZ forces to clear the ruins.

The Versus Chernarus veterans (designation 'November') have been committed to a mental institution after a strange nocturnal encounter eight days ago. Colonel Smirnov believes that November operators ran into a sect only known as the Cult of Al-Ma'iza as-Sauda al-Ghatabia which has been infesting the north-eastern peninsula longer than anyone remembers. The Versus high command has declared the peninsula area restricted to Versus personnel and even the ever stronger ChDKZ forces are reluctant to approach the area. Due to November's condition PMC Versus local high command (callsign 'Corona') has assigned a secondary team (callsign 'Tenebra') to help the ChDKZ with the ruins.

However, there is a more pressing situation in which Corona needs Tenebra's assistance. Versus scouts at the town of Gvozdno report a slowly moving CDF offensive which has penetrated the thin ChDKZ lines and is approaching the forward observation base Nidus from which Tenebra will begin this operation. FOB Nidus contains critical equipment and must be defended before moving on to the ruins. The operation will be supervised by the local ChDKZ high command (callsign 'Soroka'). Since Tenebra will be operating in friendly territory Corona has decided that no disguises are necessary. The third party commission for this operation is $220 000. "]]; november2 createDiaryRecord["Diary", ["Enemy", " Versus scouts at the town of Gvozdno have related information that the CDF offensive consists of infantry and lightly armored vehicles which are moving along the road to FOB Nidus. Tenebra should be aware that a minefield of AP mines has been set up just west of FOB Nidus to prevent enemy forces from flanking the base. According to the Versus scouts the main body of the offensive consists of about 20 foot mobiles supported by an APC. In addition to these ground forces Corona is detecting an aerial contact headed north from the Balota airfield.

It is not known what kind of equipment and in what volume the NAPA occupied ruins contain. The ChDKZ will be sending two infantry teams (callsigns 'Volk' and 'Lisica') to clear the ruins since the terrain makes it impossible for armored vehicles to approach. Tenebra is to help them in whatever way possible. Unlike defending FOB Nidus, Tenebra must identify targets before engaging when clearing the ruins since ChDKZ infantry is also assaulting the site from the east and south. "]]; november2 createDiaryRecord["Diary", ["Mission", "Tenebra will defend FOB Nidus from the attack prior to assisting in clearing the ruins of enemy combatants."]]; // diary entries 3 november3 createDiaryRecord["Diary", ["Situation", " January 22nd 2000: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has noticed that the NAPA forces on Chernarus have been growing stronger in the past months first occupying a former private military company Versus base of operations in last July and then destroying ChDKZ's Scud launcher ten days ago. Colonel Smirnov's scouts have located a NAPA base in the ruins at Black Mountain which is now ChDKZ territory. The colonel wants PMC Versus to help the ChDKZ forces to clear the ruins.

The Versus Chernarus veterans (designation 'November') have been committed to a mental institution after a strange nocturnal encounter eight days ago. Colonel Smirnov believes that November operators ran into a sect only known as the Cult of Al-Ma'iza as-Sauda al-Ghatabia which has been infesting the north-eastern peninsula longer than anyone remembers. The Versus high command has declared the peninsula area restricted to Versus personnel and even the ever stronger ChDKZ forces are reluctant to approach the area. Due to November's condition PMC Versus local high command (callsign 'Corona') has assigned a secondary team (callsign 'Tenebra') to help the ChDKZ with the ruins.

However, there is a more pressing situation in which Corona needs Tenebra's assistance. Versus scouts at the town of Gvozdno report a slowly moving CDF offensive which has penetrated the thin ChDKZ lines and is approaching the forward observation base Nidus from which Tenebra will begin this operation. FOB Nidus contains critical equipment and must be defended before moving on to the ruins. The operation will be supervised by the local ChDKZ high command (callsign 'Soroka'). Since Tenebra will be operating in friendly territory Corona has decided that no disguises are necessary. The third party commission for this operation is $220 000. "]]; november3 createDiaryRecord["Diary", ["Enemy", " Versus scouts at the town of Gvozdno have related information that the CDF offensive consists of infantry and lightly armored vehicles which are moving along the road to FOB Nidus. Tenebra should be aware that a minefield of AP mines has been set up just west of FOB Nidus to prevent enemy forces from flanking the base. According to the Versus scouts the main body of the offensive consists of about 20 foot mobiles supported by an APC. In addition to these ground forces Corona is detecting an aerial contact headed north from the Balota airfield.

It is not known what kind of equipment and in what volume the NAPA occupied ruins contain. The ChDKZ will be sending two infantry teams (callsigns 'Volk' and 'Lisica') to clear the ruins since the terrain makes it impossible for armored vehicles to approach. Tenebra is to help them in whatever way possible. Unlike defending FOB Nidus, Tenebra must identify targets before engaging when clearing the ruins since ChDKZ infantry is also assaulting the site from the east and south. "]]; november3 createDiaryRecord["Diary", ["Mission", "Tenebra will defend FOB Nidus from the attack prior to assisting in clearing the ruins of enemy combatants."]]; // diary entries 4 november4 createDiaryRecord["Diary", ["Situation", " January 22nd 2000: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has noticed that the NAPA forces on Chernarus have been growing stronger in the past months first occupying a former private military company Versus base of operations in last July and then destroying ChDKZ's Scud launcher ten days ago. Colonel Smirnov's scouts have located a NAPA base in the ruins at Black Mountain which is now ChDKZ territory. The colonel wants PMC Versus to help the ChDKZ forces to clear the ruins.

The Versus Chernarus veterans (designation 'November') have been committed to a mental institution after a strange nocturnal encounter eight days ago. Colonel Smirnov believes that November operators ran into a sect only known as the Cult of Al-Ma'iza as-Sauda al-Ghatabia which has been infesting the north-eastern peninsula longer than anyone remembers. The Versus high command has declared the peninsula area restricted to Versus personnel and even the ever stronger ChDKZ forces are reluctant to approach the area. Due to November's condition PMC Versus local high command (callsign 'Corona') has assigned a secondary team (callsign 'Tenebra') to help the ChDKZ with the ruins.

However, there is a more pressing situation in which Corona needs Tenebra's assistance. Versus scouts at the town of Gvozdno report a slowly moving CDF offensive which has penetrated the thin ChDKZ lines and is approaching the forward observation base Nidus from which Tenebra will begin this operation. FOB Nidus contains critical equipment and must be defended before moving on to the ruins. The operation will be supervised by the local ChDKZ high command (callsign 'Soroka'). Since Tenebra will be operating in friendly territory Corona has decided that no disguises are necessary. The third party commission for this operation is $220 000. "]]; november4 createDiaryRecord["Diary", ["Enemy", " Versus scouts at the town of Gvozdno have related information that the CDF offensive consists of infantry and lightly armored vehicles which are moving along the road to FOB Nidus. Tenebra should be aware that a minefield of AP mines has been set up just west of FOB Nidus to prevent enemy forces from flanking the base. According to the Versus scouts the main body of the offensive consists of about 20 foot mobiles supported by an APC. In addition to these ground forces Corona is detecting an aerial contact headed north from the Balota airfield.

It is not known what kind of equipment and in what volume the NAPA occupied ruins contain. The ChDKZ will be sending two infantry teams (callsigns 'Volk' and 'Lisica') to clear the ruins since the terrain makes it impossible for armored vehicles to approach. Tenebra is to help them in whatever way possible. Unlike defending FOB Nidus, Tenebra must identify targets before engaging when clearing the ruins since ChDKZ infantry is also assaulting the site from the east and south. "]]; november4 createDiaryRecord["Diary", ["Mission", "Tenebra will defend FOB Nidus from the attack prior to assisting in clearing the ruins of enemy combatants."]]; // diary entries 5 november5 createDiaryRecord["Diary", ["Situation", " January 22nd 2000: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has noticed that the NAPA forces on Chernarus have been growing stronger in the past months first occupying a former private military company Versus base of operations in last July and then destroying ChDKZ's Scud launcher ten days ago. Colonel Smirnov's scouts have located a NAPA base in the ruins at Black Mountain which is now ChDKZ territory. The colonel wants PMC Versus to help the ChDKZ forces to clear the ruins.

The Versus Chernarus veterans (designation 'November') have been committed to a mental institution after a strange nocturnal encounter eight days ago. Colonel Smirnov believes that November operators ran into a sect only known as the Cult of Al-Ma'iza as-Sauda al-Ghatabia which has been infesting the north-eastern peninsula longer than anyone remembers. The Versus high command has declared the peninsula area restricted to Versus personnel and even the ever stronger ChDKZ forces are reluctant to approach the area. Due to November's condition PMC Versus local high command (callsign 'Corona') has assigned a secondary team (callsign 'Tenebra') to help the ChDKZ with the ruins.

However, there is a more pressing situation in which Corona needs Tenebra's assistance. Versus scouts at the town of Gvozdno report a slowly moving CDF offensive which has penetrated the thin ChDKZ lines and is approaching the forward observation base Nidus from which Tenebra will begin this operation. FOB Nidus contains critical equipment and must be defended before moving on to the ruins. The operation will be supervised by the local ChDKZ high command (callsign 'Soroka'). Since Tenebra will be operating in friendly territory Corona has decided that no disguises are necessary. The third party commission for this operation is $220 000. "]]; november5 createDiaryRecord["Diary", ["Enemy", " Versus scouts at the town of Gvozdno have related information that the CDF offensive consists of infantry and lightly armored vehicles which are moving along the road to FOB Nidus. Tenebra should be aware that a minefield of AP mines has been set up just west of FOB Nidus to prevent enemy forces from flanking the base. According to the Versus scouts the main body of the offensive consists of about 20 foot mobiles supported by an APC. In addition to these ground forces Corona is detecting an aerial contact headed north from the Balota airfield.

It is not known what kind of equipment and in what volume the NAPA occupied ruins contain. The ChDKZ will be sending two infantry teams (callsigns 'Volk' and 'Lisica') to clear the ruins since the terrain makes it impossible for armored vehicles to approach. Tenebra is to help them in whatever way possible. Unlike defending FOB Nidus, Tenebra must identify targets before engaging when clearing the ruins since ChDKZ infantry is also assaulting the site from the east and south. "]]; november5 createDiaryRecord["Diary", ["Mission", "Tenebra will defend FOB Nidus from the attack prior to assisting in clearing the ruins of enemy combatants."]];onloadmission="Versus - Operation Regnum Aeternum"; loadScreen = "versus.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 5; }; doneKeys[] = {"co05_versus_regnum_aeternum_key"}; minScore=400; avgScore=1400; maxScore=14000; respawn = "GROUP"; respawnDelay = 5; class Weapons { class ACE_AKS74P_Kobra {count = 5;}; class ACE_AKS74P {count = 5;}; class ACE_AK74M_GL {count = 1;}; class PK {count = 1;}; class SVD {count = 1;}; class revolver_EP1 {count = 5;}; class ACE_RPG22 {count = 2;}; }; class Magazines { class ACE_1Rnd_HE_GP25P {count = 30;}; class ACE_30Rnd_545x39_T_AK {count = 60;}; class 100Rnd_762x54_PK {count = 10;}; class ACE_10Rnd_762x54_T_SVD {count = 8;}; class 6Rnd_45ACP {count = 40;}; class PMC_ied_v1 {count = 3;}; class ACE_RDGM {count = 24;}; class HandGrenade_East {count = 24;}; class ACE_Epinephrine {count = 10;}; class ACE_Bandage {count = 10;}; class ACE_Morphine {count = 10;}; class ACE_Medkit {count = 10;}; class ACE_Tourniquet {count = 10;}; }; class Backpacks { };titleText ["V E R S U S\nOperation Regnum Aeternum\n\n\n\nMission by Fuiba", "BLACK FADED", 0.2];//Cheers! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "chernarus", "cacharacters_pmc", "ca_modules_marta", "ace_sys_explosives", "map_eu", "camisc3", "caweapons", "CABuildings", "CAWeapons_SPG9", "cacharacters2", "CATracked", "CAWheeled", "acex_ru_veh_l39", "acex_ru_c_men", "caair", "camisc_e_wf", "CAWheeled_Offroad", "cawheeled_e_s1203", "acex_ru_c_weapon", "ace_sys_wounds" }; addOnsAuto[]= { "cacharacters_pmc", "ca_modules_marta", "cacharacters2", "CATracked", "CAWheeled", "acex_ru_c_men", "ace_sys_wounds", "ace_sys_explosives", "map_eu", "camisc3", "CABuildings", "caweapons", "CAWeapons_SPG9", "acex_ru_veh_l39", "caair", "camisc_e_wf", "CAWheeled_Offroad", "cawheeled_e_s1203", "acex_ru_c_weapon", "chernarus" }; randomSeed=10717410; class Intel { briefingName="Versus - Episode 20: Regnum Aeternum (co05)"; briefingDescription="PMC Versus defends a base at Pobeda dam and helps to clear the ruins at Black Mountain."; resistanceWest=0; startWeather=0.49641299; startFog=0.2382704; forecastWeather=0.11115599; forecastFog=0.21666494; year=2000; month=1; day=22; hour=11; minute=10; }; class Groups { items=24; class Item0 { side="GUER"; class Vehicles { items=5; class Item0 { position[]={9570.9648,78.951508,13724.64}; azimut=320; special="NONE"; id=0; side="GUER"; vehicle="Soldier_TL_PMC"; player="PLAYER COMMANDER"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=0.60000002; text="november1"; init="novembersquad = group this; novembersquad setgroupid [""Tenebra"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_1Rnd_HE_GP25P"";this addmagazine ""ACE_1Rnd_HE_GP25P"";this addmagazine ""ACE_1Rnd_HE_GP25P"";this addmagazine ""ACE_1Rnd_HE_GP25P"";this addmagazine ""ACE_1Rnd_HE_GP25P"";this addmagazine ""ACE_1Rnd_HE_GP25P""; this addmagazine ""ACE_1Rnd_HE_GP25P""; this addmagazine ""ACE_1Rnd_HE_GP25P""; this addweapon ""AK_107_GL_pso""; this addmagazine ""ACE_RDGM""; this addmagazine ""HandGrenade_East""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD"";"; synchronizations[]={5}; }; class Item1 { position[]={9568.5156,78.988457,13725.826}; azimut=45; special="NONE"; id=1; side="GUER"; vehicle="Soldier_Medic_PMC"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november3"; init="novembersquad = group this; novembersquad setgroupid [""Tenebra"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_1Rnd_HE_GP25P"";this addmagazine ""ACE_1Rnd_HE_GP25P"";this addmagazine ""ACE_1Rnd_HE_GP25P"";this addmagazine ""ACE_1Rnd_HE_GP25P"";this addmagazine ""ACE_1Rnd_HE_GP25P"";this addmagazine ""ACE_1Rnd_HE_GP25P""; this addmagazine ""ACE_1Rnd_HE_GP25P""; this addmagazine ""ACE_1Rnd_HE_GP25P""; this addweapon ""AK_107_GL_kobra""; this addmagazine ""ACE_RDGM""; this addmagazine ""HandGrenade_East""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD"";"; synchronizations[]={5}; }; class Item2 { position[]={9568.7305,79.183098,13727.631}; azimut=130.705; special="NONE"; id=2; side="GUER"; vehicle="Soldier_MG_PKM_PMC"; player="PLAY CDG"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; text="november2"; init="novembersquad = group this; novembersquad setgroupid [""Tenebra"",""Orange""]; removeAllWeapons this; this addmagazine ""100Rnd_762x54_PK""; this addmagazine ""100Rnd_762x54_PK""; this addmagazine ""100Rnd_762x54_PK""; this addmagazine ""100Rnd_762x54_PK""; this addmagazine ""100Rnd_762x54_PK""; this addweapon ""Pecheneg""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD""; this addweapon ""ACE_SpareBarrel"";"; synchronizations[]={5}; }; class Item3 { position[]={9570.7227,79.341751,13728.451}; azimut=170; special="NONE"; id=3; side="GUER"; vehicle="Soldier_AA_PMC"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november5"; init="novembersquad = group this; novembersquad setgroupid [""Tenebra"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addweapon ""AK_107_kobra""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addweapon ""ACE_Rangefinder_OD""; this addmagazine ""Igla""; this addweapon ""Igla"";"; synchronizations[]={5}; }; class Item4 { position[]={9572.1035,79.174606,13727.608}; azimut=232.93401; special="NONE"; id=4; side="GUER"; vehicle="Soldier_AT_PMC"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november4"; init="novembersquad = group this; novembersquad setgroupid [""Tenebra"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addweapon ""AK_107_kobra""; this addweapon ""ItemGPS""; this addweapon ""ACE_Earplugs""; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""ACE_Rangefinder_OD""; this addmagazine ""ACE_RPG29_PG29""; this addmagazine ""ACE_RPG29_PG29""; this addweapon ""ACE_RPG29"";"; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={9625.5518,84.213333,13795.728}; id=5; side="LOGIC"; vehicle="MartaManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={3,1,2,0}; }; }; }; class Item2 { side="WEST"; class Vehicles { items=7; class Item0 { position[]={8945.1787,191.58116,11928.046}; azimut=-15.1889; special="NONE"; id=45; side="WEST"; vehicle="CDF_Soldier_TL"; leader=1; rank="SERGEANT"; skill=0.46666664; init="e1 = group this;"; }; class Item1 { position[]={8941.6611,192.0466,11921.911}; azimut=-15.1889; special="NONE"; id=46; side="WEST"; vehicle="BMP2_CDF"; rank="SERGEANT"; skill=0.36462885; }; class Item2 { position[]={8951.3125,191.73775,11924.533}; azimut=-15.188889; id=47; side="WEST"; vehicle="CDF_Soldier_MG"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={8953.2441,191.56757,11925.059}; azimut=-15.188889; id=48; side="WEST"; vehicle="CDF_Soldier_Marksman"; rank="CORPORAL"; skill=0.33333331; }; class Item4 { position[]={8955.1758,191.42154,11925.58}; azimut=-15.188889; id=49; side="WEST"; vehicle="CDF_Soldier_RPG"; skill=0.2; }; class Item5 { position[]={8957.1035,191.42749,11926.102}; azimut=-15.188889; id=50; side="WEST"; vehicle="CDF_Soldier_GL"; skill=0.2; }; class Item6 { position[]={8959.0342,191.43303,11926.629}; azimut=-15.1889; id=51; side="WEST"; vehicle="CDF_Soldier"; skill=0.2; }; }; class Waypoints { items=4; class Item0 { position[]={8935.4102,190.59132,11938.759}; combatMode="RED"; formation="LINE"; speed="FULL"; combat="AWARE"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={9437.2197,131,13079.508}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={9681.6709,140.95944,13246.014}; placement=20; type="TR UNLOAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={9708.0547,84.478539,13555.526}; type="SAD"; class Effects { }; showWP="NEVER"; }; }; }; class Item3 { side="WEST"; class Vehicles { items=8; class Item0 { position[]={8713.5254,155.74968,13688.405}; azimut=90; id=52; side="WEST"; vehicle="CDF_Soldier_TL"; leader=1; rank="LIEUTENANT"; skill=0.46508229; init="e2 = group this;"; }; class Item1 { position[]={8708.5254,156.49974,13683.405}; azimut=90; id=53; side="WEST"; vehicle="CDF_Soldier_RPG"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={8708.5254,156.6917,13681.405}; azimut=90; id=54; side="WEST"; vehicle="CDF_Soldier_GL"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={8708.5254,156.89087,13679.405}; azimut=90; id=55; side="WEST"; vehicle="CDF_Soldier"; rank="CORPORAL"; skill=0.33333331; }; class Item4 { position[]={8708.5254,157.25623,13675.405}; azimut=90; id=56; side="WEST"; vehicle="CDF_Soldier_GL"; skill=0.2; }; class Item5 { position[]={8708.5254,157.43486,13673.405}; azimut=90; id=57; side="WEST"; vehicle="CDF_Soldier_RPG"; skill=0.2; }; class Item6 { position[]={8708.5254,157.64738,13671.405}; azimut=90; id=58; side="WEST"; vehicle="CDF_Soldier"; skill=0.2; }; class Item7 { position[]={8708.5254,157.85533,13669.405}; azimut=90; id=59; side="WEST"; vehicle="CDF_Soldier_Medic"; skill=0.2; }; }; class Waypoints { items=4; class Item0 { position[]={8757.3926,154.7932,13687.689}; combatMode="RED"; formation="LINE"; speed="FULL"; combat="AWARE"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={8988.2695,116.35293,13705.08}; placement=50; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={9213.3721,88.023972,13679.208}; placement=10; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={9426.251,77.496712,13692.338}; placement=10; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; class Item4 { side="WEST"; class Vehicles { items=6; class Item0 { position[]={9102.4277,91.664856,13100.366}; azimut=30; id=60; side="WEST"; vehicle="CDF_Soldier_TL"; leader=1; rank="LIEUTENANT"; skill=0.41987789; init="e4 = group this;"; }; class Item1 { position[]={9105.9902,90.872971,13092.536}; azimut=30; id=61; side="WEST"; vehicle="CDF_Soldier_MG"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={9107.7217,90.590416,13091.536}; azimut=30; id=62; side="WEST"; vehicle="CDF_Soldier_RPG"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={9109.4541,90.30761,13090.536}; azimut=30; id=63; side="WEST"; vehicle="CDF_Soldier_RPG"; rank="CORPORAL"; skill=0.33333331; }; class Item4 { position[]={9111.1865,90.01915,13089.536}; azimut=30; id=64; side="WEST"; vehicle="CDF_Soldier_GL"; skill=0.2; }; class Item5 { position[]={9112.918,89.746368,13088.536}; azimut=30; id=65; side="WEST"; vehicle="CDF_Soldier_Marksman"; skill=0.2; }; }; class Waypoints { items=3; class Item0 { position[]={9128.876,88.487434,13144.095}; combatMode="RED"; formation="WEDGE"; speed="FULL"; combat="AWARE"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={9288.0742,83.566116,13313.817}; placement=20; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={9484.8789,84.566734,13528.213}; placement=20; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item5 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={8919.7998,187.67894,11973.669}; azimut=315; special="NONE"; id=66; side="WEST"; vehicle="CDF_Soldier_TL"; leader=1; rank="LIEUTENANT"; skill=0.38471973; init="e3 = group this;"; }; class Item1 { position[]={8919.7998,188.69019,11966.551}; azimut=315; special="NONE"; id=67; side="WEST"; vehicle="Ural_CDF"; rank="SERGEANT"; skill=0.46666664; }; class Item2 { position[]={8926.8701,187.51851,11973.669}; azimut=314.99997; id=68; side="WEST"; vehicle="CDF_Soldier_RPG"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={8929.6992,186.77548,11976.498}; azimut=314.99997; id=69; side="WEST"; vehicle="CDF_Soldier"; rank="CORPORAL"; skill=0.33333331; }; class Item4 { position[]={8931.1133,186.22931,11977.912}; azimut=314.99997; id=70; side="WEST"; vehicle="CDF_Soldier_MG"; rank="CORPORAL"; skill=0.33333331; }; class Item5 { position[]={8932.5273,185.93661,11979.326}; azimut=314.99997; id=71; side="WEST"; vehicle="CDF_Soldier_GL"; skill=0.2; }; class Item6 { position[]={8933.9414,185.79706,11980.74}; azimut=314.99997; id=72; side="WEST"; vehicle="CDF_Soldier_RPG"; skill=0.2; }; class Item7 { position[]={8935.3555,185.65773,11982.154}; azimut=314.99997; id=73; side="WEST"; vehicle="CDF_Soldier"; skill=0.2; }; class Item8 { position[]={8936.7695,185.56343,11983.568}; azimut=314.99997; id=74; side="WEST"; vehicle="CDF_Soldier_Medic"; skill=0.2; }; }; class Waypoints { items=3; class Item0 { position[]={8881.0615,186.31076,11996.878}; combatMode="RED"; formation="LINE"; speed="FULL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={9593.0625,132.63979,13277.517}; placement=20; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={9599.9814,87.693405,13531.705}; type="SAD"; class Effects { }; showWP="NEVER"; }; }; }; class Item6 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={5847.8076,0.36194256,1526.3149}; azimut=-15.1889; special="NONE"; id=75; side="WEST"; vehicle="CDF_Soldier_Pilot"; leader=1; skill=0.47512758; text="pilot1"; init="this moveInDriver plane1;"; }; }; class Waypoints { items=2; class Item0 { position[]={3049.8972,332.15948,10480.413}; expActiv="plane1 flyInHeight 100;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={9554.79,78.859322,13738.36}; type="SAD"; expActiv="plane1 flyInHeight 100;"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={8096.8525,469.94925,9234.4805}; azimut=210; special="NONE"; id=77; side="GUER"; vehicle="Soldier_Bodyguard_AA12_PMC"; leader=1; rank="MAJOR"; skill=0.47512758; text="corona1"; init="corona = group this; corona setGroupId [""Corona"", ""Green""];"; }; }; }; class Item8 { side="GUER"; class Vehicles { items=7; class Item0 { position[]={10821.821,173.95883,11055.501}; azimut=18.526392; id=78; side="GUER"; vehicle="GUE_Soldier_CO"; leader=1; rank="SERGEANT"; skill=0.46666664; text="lisica1"; init="lisica = group this; lisica setGroupid [""Lisica"", ""Red""];"; }; class Item1 { position[]={10823.081,173.49554,11049.81}; azimut=18.526392; id=79; side="GUER"; vehicle="GUE_Soldier_GL"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={10824.98,173.43515,11049.16}; azimut=18.526392; id=80; side="GUER"; vehicle="GUE_Soldier_MG"; rank="CORPORAL"; skill=0.41987789; }; class Item3 { position[]={10828.77,173.31715,11047.896}; azimut=18.526392; id=81; side="GUER"; vehicle="GUE_Soldier_AR"; skill=0.45001405; }; class Item4 { position[]={10830.672,173.25206,11047.266}; azimut=18.526392; id=82; side="GUER"; vehicle="GUE_Soldier_MG"; skill=0.43996876; }; class Item5 { position[]={10834.462,173.09795,11045.992}; azimut=18.526392; id=83; side="GUER"; vehicle="GUE_Soldier_2"; skill=0.36462885; }; class Item6 { position[]={10836.355,173.02116,11045.359}; azimut=18.526392; id=84; side="GUER"; vehicle="GUE_Soldier_1"; skill=0.33449298; }; }; class Waypoints { items=3; class Item0 { position[]={10574.134,198.70709,11229.203}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={10417.61,200.51994,11255.604}; synchronizations[]={0}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={10257.091,354.64587,11941.068}; placement=25; type="SAD"; combatMode="RED"; formation="LINE"; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item9 { side="GUER"; class Vehicles { items=6; class Item0 { position[]={11515.292,163.92944,12234.889}; azimut=255; id=85; side="GUER"; vehicle="GUE_Soldier_2"; leader=1; rank="SERGEANT"; skill=0.46666664; text="volk1"; init="volk = group this; volk setGroupid [""Volk"", ""Red""];"; }; class Item1 { position[]={11519.346,163.61725,12239.08}; azimut=255; id=86; side="GUER"; vehicle="GUE_Soldier_MG"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={11518.828,163.7928,12241.013}; azimut=255; id=87; side="GUER"; vehicle="GUE_Soldier_AT"; rank="CORPORAL"; skill=0.3144024; }; class Item3 { position[]={11518.311,163.95786,12242.944}; azimut=255; id=88; side="GUER"; vehicle="GUE_Soldier_MG"; skill=0.32947034; }; class Item4 { position[]={11517.793,164.123,12244.876}; azimut=255; id=89; side="GUER"; vehicle="GUE_Soldier_GL"; skill=0.3696515; }; class Item5 { position[]={11517.275,164.2881,12246.808}; azimut=255; id=90; side="GUER"; vehicle="ACE_GUE_Soldier_RPG"; skill=0.38471973; }; }; class Waypoints { items=4; class Item0 { position[]={11454.507,172.14679,12163.465}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={11355.825,175.77029,11976.974}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={11165.5,195.40768,11954.61}; synchronizations[]={1}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={10360.989,348.2991,12031.184}; placement=50; type="SAD"; combatMode="RED"; formation="LINE"; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={12167.199,159,12629.306}; azimut=255; special="NONE"; id=91; side="GUER"; vehicle="GUE_Commander"; leader=1; rank="MAJOR"; skill=0.58060366; text="soroka1"; init="soroka = group this; soroka setGroupid [""Soroka"", ""Red""];"; }; }; }; class Item11 { side="GUER"; class Vehicles { items=3; class Item0 { position[]={12262.554,158.90085,12674.936}; azimut=235; special="NONE"; id=93; side="GUER"; vehicle="GUE_Soldier_Pilot"; leader=1; skill=0.58060366; init="this moveInDriver chopper1;"; }; class Item1 { position[]={12270.035,158.89999,12675.715}; azimut=85; special="NONE"; id=94; side="GUER"; vehicle="GUE_Soldier_Pilot"; skill=0.58060366; init="this moveInGunner chopper1;"; }; class Item2 { position[]={12256.942,158.90305,12682.729}; azimut=270; special="NONE"; id=95; side="GUER"; vehicle="GUE_Soldier_Pilot"; skill=0.58060366; init="this moveInTurret [chopper1, [1]];"; }; }; class Waypoints { items=2; class Item0 { position[]={12212.914,159,12714.051}; synchronizations[]={2}; class Effects { }; timeoutMin=180; timeoutMid=180; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={10252.342,359.90741,12039.112}; placement=50; type="SAD"; combatMode="RED"; combat="AWARE"; expActiv="chopper1 flyInHeight 30;"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={10172.646,342.86502,12021.017}; azimut=150; id=96; side="EAST"; vehicle="Ins_Soldier_CO"; leader=1; rank="SERGEANT"; skill=0.46666664; init="n1 = group this;"; }; class Item1 { position[]={10167.548,342.49066,12023.847}; azimut=150; id=97; side="EAST"; vehicle="INS_Soldier_AR"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={10165.815,342.36063,12022.847}; azimut=150; id=98; side="EAST"; vehicle="INS_Soldier_GL"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={10164.083,342.20706,12021.847}; azimut=150; id=99; side="EAST"; vehicle="INS_Soldier_AT"; skill=0.2; }; class Item4 { position[]={10162.352,342.02939,12020.847}; azimut=150; id=100; side="EAST"; vehicle="INS_Soldier_2"; skill=0.2; }; class Item5 { position[]={10160.619,341.87381,12019.847}; azimut=150; id=101; side="EAST"; vehicle="INS_Soldier_AR"; skill=0.2; }; class Item6 { position[]={10158.887,341.7182,12018.847}; azimut=150; id=102; side="EAST"; vehicle="INS_Soldier_1"; skill=0.2; }; class Item7 { position[]={10157.155,341.55273,12017.847}; azimut=150; id=103; side="EAST"; vehicle="INS_Soldier_2"; skill=0.2; }; }; class Waypoints { items=8; class Item0 { position[]={10195.22,345.45047,11992.033}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={10256.564,353.26758,12084.049}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={10311.091,358.67596,12113.584}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={10281.557,347.04013,12132.612}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={10107.749,318.00342,12091.432}; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={10106.614,327.55594,11973.572}; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={10188.121,343.04724,11986.921}; type="CYCLE"; expCond="alarm == 1;"; class Effects { }; showWP="NEVER"; }; class Item7 { position[]={10179.92,338.86267,12083.02}; placement=20; type="HOLD"; combatMode="RED"; formation="LINE"; speed="FULL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={10283.036,359.88806,11978.043}; azimut=35; id=104; side="EAST"; vehicle="Ins_Soldier_CO"; leader=1; rank="SERGEANT"; skill=0.46666664; init="n2 = group this;"; }; class Item1 { position[]={10282.625,358.67172,11972.227}; azimut=35; id=105; side="EAST"; vehicle="INS_Soldier_AR"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={10284.264,358.09927,11971.079}; azimut=35; id=106; side="EAST"; vehicle="INS_Soldier_GL"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={10285.902,357.52631,11969.933}; azimut=35; id=107; side="EAST"; vehicle="INS_Soldier_AT"; skill=0.2; }; class Item4 { position[]={10287.54,356.93893,11968.785}; azimut=35; id=108; side="EAST"; vehicle="INS_Soldier_2"; skill=0.2; }; class Item5 { position[]={10289.179,356.35117,11967.638}; azimut=35; id=109; side="EAST"; vehicle="INS_Soldier_AR"; skill=0.2; }; class Item6 { position[]={10290.817,355.75418,11966.491}; azimut=35; id=110; side="EAST"; vehicle="INS_Soldier_1"; skill=0.2; }; class Item7 { position[]={10292.455,355.14713,11965.344}; azimut=35; id=111; side="EAST"; vehicle="INS_Soldier_2"; skill=0.2; }; }; class Waypoints { items=8; class Item0 { position[]={10330.997,354.85641,12012.506}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={10356.02,352.32956,12065.452}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={10343.509,356.2753,12125.324}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={10276.488,352.15213,12111.026}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={10211.479,347.75302,12050.931}; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={10238.064,360.11517,11974.975}; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={10275.818,360.39706,11974.975}; type="CYCLE"; expCond="alarm == 1;"; class Effects { }; showWP="NEVER"; }; class Item7 { position[]={10311.085,357.55771,11997.226}; placement=25; type="HOLD"; combatMode="RED"; formation="LINE"; speed="FULL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item14 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={10292.83,362.58463,12063.215}; azimut=330; id=116; side="EAST"; vehicle="Ins_Soldier_CO"; leader=1; rank="CORPORAL"; skill=0.33333331; }; class Item1 { position[]={10297.928,362.77316,12060.385}; azimut=330; id=117; side="EAST"; vehicle="Ins_Soldier_AA"; skill=0.37969679; }; class Item2 { position[]={10299.66,362.64825,12061.385}; azimut=330; id=118; side="EAST"; vehicle="Ins_Soldier_AA"; skill=0.37969679; }; }; class Waypoints { items=1; class Item0 { position[]={10290.409,361.17288,12078.012}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item15 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={10260.74,364.39536,12007.258}; azimut=235; id=121; side="EAST"; vehicle="Ins_Commander"; leader=1; rank="MAJOR"; skill=0.53539962; }; }; }; class Item16 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={10305.571,361.99347,12043.388}; azimut=155; id=122; side="EAST"; vehicle="Ins_Soldier_CO"; leader=1; rank="SERGEANT"; skill=0.46666664; }; class Item1 { position[]={10300.739,362.52414,12046.651}; azimut=154.99998; id=123; side="EAST"; vehicle="INS_Soldier_MG"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={10298.927,362.86292,12045.806}; azimut=154.99998; id=124; side="EAST"; vehicle="INS_Soldier_MG"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { position[]={10297.114,363.17542,12044.961}; azimut=154.99998; id=125; side="EAST"; vehicle="INS_Soldier_AT"; skill=0.2; }; class Item4 { position[]={10295.301,363.39737,12044.115}; azimut=154.99998; id=126; side="EAST"; vehicle="INS_Soldier_AT"; skill=0.2; }; class Item5 { position[]={10293.488,363.61905,12043.271}; azimut=154.99998; id=127; side="EAST"; vehicle="INS_Soldier_AR"; skill=0.2; }; class Item6 { position[]={10291.676,363.86551,12042.425}; azimut=155; id=128; side="EAST"; vehicle="Ins_Soldier_AR"; skill=0.2; }; class Item7 { position[]={10289.863,364.1481,12041.58}; azimut=154.99998; id=129; side="EAST"; vehicle="INS_Soldier_2"; skill=0.2; }; }; class Waypoints { items=1; class Item0 { position[]={10229.166,356.40503,12017.237}; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; class Item17 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={10257.847,376.42554,12017.998}; azimut=282.28601; id=130; side="EAST"; vehicle="Ins_Soldier_Sniper"; leader=1; rank="SERGEANT"; skill=0.33951533; init="this setpos [getPos this select 0, getPos this select 1, +8]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setunitpos ""up""; "; }; }; }; class Item18 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={10256.869,370.37411,12061.712}; azimut=306.745; id=131; side="EAST"; vehicle="Ins_Soldier_Sniper"; leader=1; rank="SERGEANT"; skill=0.32947034; init="this setpos [getPos this select 0, getPos this select 1, +7]; this setVectorUp [0,0,1]; this setbehaviour ""Safe""; this disableAI ""Move""; this setunitpos ""up""; "; }; }; }; class Item19 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={10250.462,363.07324,11991.076}; azimut=206.05763; id=137; side="EAST"; vehicle="Ins_Soldier_AA"; leader=1; skill=0.37969679; }; }; }; class Item20 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={10146.769,338.12402,11998.45}; azimut=265.181; id=138; side="EAST"; vehicle="Ins_Soldier_AA"; leader=1; skill=0.37969679; }; }; }; class Item21 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={10285.203,364.93237,12034.295}; azimut=235; id=139; side="EAST"; vehicle="Ins_Commander"; leader=1; rank="MAJOR"; skill=0.53539962; }; }; }; class Item22 { side="GUER"; class Vehicles { items=2; class Item0 { position[]={9531.8242,78.762794,13722.034}; azimut=287.81799; special="NONE"; id=141; side="GUER"; vehicle="Soldier_Bodyguard_M4_PMC"; leader=1; rank="SERGEANT"; skill=0.46508229; init="ballista = group this; ballista setgroupid [""Ballista"", ""Orange""];"; }; class Item1 { position[]={9598.2246,82.239319,13753.219}; azimut=180.513; special="NONE"; id=140; side="GUER"; vehicle="Soldier_Bodyguard_AA12_PMC"; rank="CORPORAL"; skill=0.46508229; }; }; }; class Item23 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={9625.7354,85.670685,13806.706}; id=142; side="LOGIC"; vehicle="ACE_Wounds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; }; class Vehicles { items=53; class Item0 { position[]={9361.6396,81.852203,13658.682}; azimut=2.4877343; special="NONE"; id=6; side="EMPTY"; vehicle="ACE_M18_Editor"; lock="UNLOCKED"; skill=0.60000002; }; class Item1 { position[]={9383.5186,81.5215,13670.011}; azimut=2.4877343; special="NONE"; id=7; side="EMPTY"; vehicle="ACE_M18_Editor"; lock="UNLOCKED"; skill=0.60000002; }; class Item2 { position[]={9341.6875,84.54615,13673.181}; azimut=2.4877343; special="NONE"; id=8; side="EMPTY"; vehicle="ACE_M18_Editor"; lock="UNLOCKED"; skill=0.60000002; }; class Item3 { position[]={9372.71,83.202164,13683.501}; azimut=2.4877343; special="NONE"; id=9; side="EMPTY"; vehicle="ACE_M18_Editor"; lock="UNLOCKED"; skill=0.60000002; }; class Item4 { position[]={9358.8115,83.380768,13725.41}; azimut=-185.84052; special="NONE"; id=10; side="EMPTY"; vehicle="ACE_M18_Editor"; lock="UNLOCKED"; skill=0.60000002; }; class Item5 { position[]={9340.7686,84.99337,13716.569}; azimut=-185.84052; special="NONE"; id=11; side="EMPTY"; vehicle="ACE_M18_Editor"; lock="UNLOCKED"; skill=0.60000002; }; class Item6 { position[]={9372.3662,82.522743,13715.479}; azimut=-185.84052; special="NONE"; id=12; side="EMPTY"; vehicle="ACE_M18_Editor"; lock="UNLOCKED"; skill=0.60000002; }; class Item7 { position[]={9353.0146,85.131622,13699.523}; azimut=-185.84052; special="NONE"; id=13; side="EMPTY"; vehicle="ACE_M18_Editor"; lock="UNLOCKED"; skill=0.60000002; }; class Item8 { position[]={9349.4941,83.204689,13738.309}; azimut=0.78151214; special="NONE"; id=14; side="EMPTY"; vehicle="ACE_M18_Editor"; lock="UNLOCKED"; skill=0.60000002; }; class Item9 { position[]={9371.0254,80.199333,13750.283}; azimut=0.78151214; special="NONE"; id=15; side="EMPTY"; vehicle="ACE_M18_Editor"; lock="UNLOCKED"; skill=0.60000002; }; class Item10 { position[]={9329.1191,83.222725,13752.205}; azimut=0.78151214; special="NONE"; id=16; side="EMPTY"; vehicle="ACE_M18_Editor"; lock="UNLOCKED"; skill=0.60000002; }; class Item11 { position[]={9359.8203,80.551086,13763.445}; azimut=0.78151214; special="NONE"; id=17; side="EMPTY"; vehicle="ACE_M18_Editor"; lock="UNLOCKED"; skill=0.60000002; }; class Item12 { position[]={9344.6807,80.880989,13804.922}; azimut=-187.54674; special="NONE"; id=18; side="EMPTY"; vehicle="ACE_M18_Editor"; lock="UNLOCKED"; skill=0.60000002; }; class Item13 { position[]={9326.9082,81.29335,13795.547}; azimut=-187.54674; special="NONE"; id=19; side="EMPTY"; vehicle="ACE_M18_Editor"; lock="UNLOCKED"; skill=0.60000002; }; class Item14 { position[]={9358.5254,79.682877,13795.398}; azimut=-187.54674; special="NONE"; id=20; side="EMPTY"; vehicle="ACE_M18_Editor"; lock="UNLOCKED"; skill=0.60000002; }; class Item15 { position[]={9339.6572,81.175339,13778.874}; azimut=-187.54674; special="NONE"; id=21; side="EMPTY"; vehicle="ACE_M18_Editor"; lock="UNLOCKED"; skill=0.60000002; }; class Item16 { position[]={9399.7129,79.36261,13699.616}; azimut=-90.788673; special="NONE"; id=22; side="EMPTY"; vehicle="MAP_sign_danger_mines"; lock="UNLOCKED"; skill=0.60000002; }; class Item17 { position[]={9394.4844,78.952499,13731.764}; azimut=-90.788673; special="NONE"; id=23; side="EMPTY"; vehicle="MAP_sign_danger_mines"; lock="UNLOCKED"; skill=0.60000002; }; class Item18 { position[]={9393.1768,79.115829,13768.863}; azimut=-109.17374; special="NONE"; id=24; side="EMPTY"; vehicle="MAP_sign_danger_mines"; lock="UNLOCKED"; skill=0.60000002; }; class Item19 { position[]={9543.3975,78.543571,13731.413}; azimut=-94.438171; special="NONE"; id=25; side="EMPTY"; vehicle="Land_CamoNetVar_EAST"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item20 { position[]={9534.3682,78.617996,13730.775}; azimut=-94.438171; special="NONE"; id=26; side="EMPTY"; vehicle="Land_CamoNetVar_EAST"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item21 { position[]={9602.5439,82.215706,13754.592}; azimut=192.73621; special="NONE"; id=27; side="EMPTY"; vehicle="MASH"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item22 { position[]={9523.9463,79.091423,13741.373}; azimut=-272.13983; special="FLY"; id=28; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item23 { position[]={9524.3965,78.26712,13731.484}; azimut=-272.13983; special="FLY"; id=29; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item24 { position[]={9527.3135,77.695831,13716.026}; azimut=-322.63342; special="FLY"; id=30; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item25 { position[]={9536.917,78.434845,13714.67}; azimut=-364.12427; special="FLY"; id=31; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item26 { position[]={9553.6543,77.999985,13714.121}; azimut=-345.98456; special="FLY"; id=32; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item27 { position[]={9579.3047,77.628906,13714.304}; azimut=-364.72598; special="FLY"; id=33; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item28 { position[]={9589.168,77.365761,13715.208}; azimut=-364.72598; special="FLY"; id=34; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item29 { position[]={9522.874,77.551651,13722.092}; azimut=-451.73669; special="NONE"; id=35; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item30 { position[]={9544.7295,78.234756,13713.771}; azimut=-185.39928; special="NONE"; id=36; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item31 { position[]={9525.1016,77.876259,13722.343}; azimut=267.71729; special="NONE"; id=37; side="EMPTY"; vehicle="DSHKM_Gue"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item32 { position[]={9544.3936,78.358833,13716.013}; azimut=528.33057; special="NONE"; id=38; side="EMPTY"; vehicle="DSHKM_Gue"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item33 { position[]={9563.7383,78.52903,13713.191}; azimut=-364.72598; special="FLY"; id=39; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item34 { position[]={9595.9551,82.286949,13756.782}; azimut=-443.84601; special="NONE"; id=40; side="EMPTY"; vehicle="PowGen_Big"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item35 { position[]={9599.0996,82.25663,13755.577}; azimut=20; special="NONE"; id=41; side="EMPTY"; vehicle="Land_CamoNetB_EAST"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item36 { position[]={9571.6738,78.059982,13713.002}; azimut=-185.39928; special="NONE"; id=42; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item37 { position[]={9571.3379,78.214836,13715.243}; azimut=528.33057; special="NONE"; id=43; side="EMPTY"; vehicle="DSHKM_Gue"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item38 { position[]={9608.2695,81.813194,13728.687}; azimut=150; special="NONE"; id=44; side="EMPTY"; vehicle="SPG9_Gue"; leader=1; lock="UNLOCKED"; skill=0.73630583; }; class Item39 { position[]={5688.6611,0.16000782,1550.3733}; azimut=25; special="FLY"; id=76; side="EMPTY"; vehicle="ACE_L39_RU"; skill=0.47512758; text="plane1"; }; class Item40 { position[]={12222.94,159,12711.533}; azimut=283.27701; special="NONE"; id=92; side="EMPTY"; vehicle="Mi17_CDF"; skill=0.58060366; text="chopper1"; init="mukha = group this; mukha setGroupid [""Mukha"", ""Red""];"; }; class Item41 { position[]={10314.004,361.91016,12079.358}; azimut=35; id=112; side="EMPTY"; vehicle="Land_CamoNetB_EAST"; leader=1; skill=0.46666664; }; class Item42 { position[]={10286.493,364.84332,12033.363}; azimut=35; id=113; side="EMPTY"; vehicle="Land_tent_east"; leader=1; skill=0.46666664; }; class Item43 { position[]={10272.239,365.11124,12020.607}; azimut=35; id=114; side="EMPTY"; vehicle="BRDM2_HQ_TK_GUE_unfolded_Base_EP1"; leader=1; skill=0.46666664; }; class Item44 { position[]={10150.007,340.56717,12040.761}; azimut=35; id=115; side="EMPTY"; vehicle="Land_tent_east"; leader=1; skill=0.46666664; }; class Item45 { position[]={10306.347,362.34558,12070.259}; azimut=349.68884; id=119; side="EMPTY"; vehicle="Offroad_DSHKM_INS"; skill=0.37969679; }; class Item46 { position[]={10159.258,340.30173,12052.61}; azimut=315; id=120; side="EMPTY"; vehicle="Land_CamoNetB_EAST"; leader=1; skill=0.46666664; }; class Item47 { position[]={9558.5625,78.458794,13726.785}; azimut=267.31134; special="NONE"; id=132; side="EMPTY"; vehicle="Barrack2"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item48 { position[]={9667.2725,85,13538.102}; azimut=60; special="NONE"; id=133; side="EMPTY"; vehicle="UAZ_MG_CDF"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item49 { position[]={9618.3955,81.425255,13747.501}; azimut=218.05901; special="NONE"; id=134; side="EMPTY"; vehicle="S1203_TK_CIV_EP1"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item50 { position[]={9561.4521,78.763344,13717.782}; azimut=10; special="NONE"; id=135; side="EMPTY"; vehicle="ACE_MagazineBox_Launchers_RU"; lock="UNLOCKED"; skill=0.60000002; init="clearWeaponCargo this; clearMagazineCargo this; this addMagazineCargo [""Igla"", 10]; this addMagazineCargo [""ACE_30Rnd_545x39_T_AK"", 80]; this addMagazineCargo [""ACE_1Rnd_HE_GP25P"", 24]; this addMagazineCargo [""100Rnd_762x54_PK"", 18]; this addMagazineCargo [""ACE_RPG29_PG29"", 2]; this addWeaponCargo [""ACE_RPG22"", 2];"; }; class Item51 { position[]={9656.9268,85.049332,13534.14}; azimut=62.457802; id=136; side="EMPTY"; vehicle="Offroad_DSHKM_Gue"; skill=0.60000002; }; class Item52 { position[]={9561.3262,78.853409,13731.328}; azimut=-3.6106851; id=143; side="EMPTY"; vehicle="ACE_BandageBoxWest"; leader=1; skill=0.60000002; }; }; class Markers { items=22; class Item0 { position[]={11367.536,74.6791,10036.969}; name="chdkzarea"; markerType="RECTANGLE"; type="Empty"; colorName="ColorGreen"; fillName="DiagGrid"; a=50; b=2500; angle=128.82127; }; class Item1 { position[]={8457.8057,198.50836,11744.555}; name="chdkzarea_1"; markerType="RECTANGLE"; type="Empty"; colorName="ColorGreen"; fillName="DiagGrid"; a=50; b=1000; angle=279.81882; }; class Item2 { position[]={7059.0498,339.65735,8517.0986}; name="carea2"; markerType="RECTANGLE"; type="Empty"; colorName="ColorGreen"; fillName="FDiagonal"; a=500; b=1000; angle=-13.397983; }; class Item3 { position[]={11147.226,234.52147,11252.436}; name="c1"; type="Faction_INS"; a=1.3; }; class Item4 { position[]={9555.4844,78.471779,13728.851}; name="nidus"; text=" FOB Nidus"; type="mil_circle"; colorName="ColorGreen"; }; class Item5 { position[]={4496.0181,339,10296.872}; name="nat"; type="Faction_NATO_EP1"; a=1.3; }; class Item6 { position[]={8100.2041,475.62964,9296.2188}; name="praedium"; text=" FOB Praedium"; type="mil_circle"; colorName="ColorGreen"; }; class Item7 { position[]={11465.437,233.33794,7482.6973}; name="eeasd"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; fillName="FDiagonal"; a=150; b=150; }; class Item8 { position[]={1907.6838,243,12438.408}; name="carea2_2"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; fillName="FDiagonal"; a=400; b=600; angle=159.23181; }; class Item9 { position[]={13427.723,47.638447,11791.881}; name="sn"; markerType="RECTANGLE"; type="Empty"; colorName="ColorRed"; fillName="FDiagonal"; a=400; b=600; angle=-36.479866; }; class Item10 { position[]={13433.11,45.518051,11764.643}; name="cult"; type="Faction_TKM_EP1"; colorName="ColorRed"; a=1.3; angle=180; }; class Item11 { position[]={13617.113,36.80619,3040.9333}; name="asra"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; fillName="FDiagonal"; a=550; b=750; angle=-56.123837; }; class Item12 { position[]={9346.5342,138.2,12880.964}; name="obj1"; text=" Attack"; type="mil_arrow"; colorName="ColorRed"; angle=22.6238; }; class Item13 { position[]={6792.5313,386.39563,11413.844}; name="cdf"; type="Faction_CDF"; a=1.3; }; class Item14 { position[]={10256.717,313.60123,12213.413}; name="napa"; type="Faction_GUE"; a=1.3; }; class Item15 { position[]={10243.815,356.67886,12044.127}; name="naarea"; markerType="ELLIPSE"; type="Empty"; colorName="ColorRed"; fillName="FDiagonal"; a=150; b=200; angle=75.901779; }; class Item16 { position[]={9353.7246,83.525589,13729.407}; name="mines"; markerType="RECTANGLE"; type="Empty"; colorName="ColorRed"; fillName="DiagGrid"; a=30; b=100; angle=-8.3518801; }; class Item17 { position[]={10265.971,361.67123,12048.288}; name="obj2"; text=" Ruins"; type="mil_objective"; colorName="ColorRed"; }; class Item18 { position[]={9263.6416,158.55899,12522.517}; name="a1"; type="b_mech_inf"; colorName="ColorRed"; }; class Item19 { position[]={9016.6719,144.74005,12418.187}; name="a1_1"; type="b_motor_inf"; colorName="ColorRed"; }; class Item20 { position[]={7105.4341,152.51274,12509.525}; name="air"; text=" ??"; type="b_plane"; colorName="ColorRed"; }; class Item21 { position[]={7388.0278,117.29213,12655.405}; name="obj1_1"; type="mil_arrow"; colorName="ColorRed"; angle=60.477901; }; }; class Sensors { items=11; class Item0 { position[]={9650.6191,162.67766,14448.663}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="activateKey ""co05_versus_regnum_aeternum_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item1 { position[]={9749.6621,153.33452,14450.218}; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; type="END3"; age="UNKNOWN"; name="Defeat1"; expCond="missionfailed == 1;"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item2 { position[]={9551.2012,185.9704,14450.905}; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units novembersquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task2a settaskstate ""FAILED""; task2b settaskstate ""FAILED""; task2c settaskstate ""FAILED""; task2d settaskstate ""FAILED""; task2e settaskstate ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item3 { position[]={10238.086,359.06995,12017.005}; a=600; b=600; activationBy="MEMBER"; timeoutMin=4; timeoutMid=8; timeoutMax=12; interruptable=1; age="UNKNOWN"; idVehicle=0; expActiv="lisica1 sideChat ""Tenebra this is Lisica actual. We are commencing the assault now. Out"";"; class Effects { }; synchronizations[]={0,1,2}; }; class Item4 { position[]={10261.507,378.77365,12025.764}; a=200; b=200; activationBy="GUER SEIZED"; timeoutMin=180; timeoutMid=180; timeoutMax=180; interruptable=1; age="UNKNOWN"; text="vCOND2"; name="vCOND2"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""1"" ObjStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) sidechat ""Corona, this is Tenebra actual. The ruins seem clear of enemy forces. We're RTB, out."";"; class Effects { }; }; class Item5 { position[]={10049.509,59.569496,14050.372}; activationBy="ANY"; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; age="UNKNOWN"; text="vCOND1"; name="vCOND1"; expCond="({alive _x} count units e1 <= 2) AND ({alive _x} count units e2 <= 2) AND ({alive _x} count units e3 <= 2) AND ({alive _x} count units e4 <= 2) AND (!alive(plane1));"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) sidechat ""Lisica this is Tenebra actual. FOB Nidus is safe, we're moving to the ruins now. Out."";"; class Effects { }; }; class Item6 { position[]={10150.227,52.475842,14051.887}; timeoutMin=7; timeoutMid=7; timeoutMax=7; interruptable=1; age="UNKNOWN"; text="RESPOND1"; expCond="VictoryCondition1 == 1"; expActiv="lisica1 sideChat ""That's a roger Tenebra. Be advised that Soroka is sending a chopper to provide overwatch. Lisica out."""; class Effects { }; }; class Item7 { position[]={10349.663,96.095673,13849.511}; timeoutMin=8; timeoutMid=16; timeoutMax=24; interruptable=1; age="UNKNOWN"; text="LISICAdead"; expCond="({alive _x} count units lisica == 0)"; expActiv="soroka1 sideChat ""Tenebra. Soroka. Be advised, Lisica is not responding. Out"";"; class Effects { }; }; class Item8 { position[]={10451.605,127.36637,13848.993}; timeoutMin=8; timeoutMid=16; timeoutMax=24; interruptable=1; age="UNKNOWN"; text="VOLKdead"; expCond="({alive _x} count units volk == 0)"; expActiv="soroka1 sideChat ""Tenebra. Soroka. Be advised, Volk is no longer combat effective. Out"";"; class Effects { }; }; class Item9 { position[]={10550.962,136.21872,13849.511}; timeoutMin=8; timeoutMid=16; timeoutMax=24; interruptable=1; age="UNKNOWN"; text="MUKHAdead"; expCond="!alive(chopper1);"; expActiv="soroka1 sideChat ""All units be advised, Mukha is down. Out."";"; class Effects { }; }; class Item10 { position[]={10278.992,364.78333,12038.319}; a=400; b=400; activationBy="GUER"; activationType="EAST D"; interruptable=1; age="UNKNOWN"; text="ALARM"; expActiv="alarm = 1; publicVariable ""alarm"";"; class Effects { }; }; }; }; class Intro { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=10761522; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroWin { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=919842; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroLoose { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=10168609; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; Overview

PMC Versus defends a base at Pobeda dam and clears the ruins at Black Mountain.

Requires BAF and ACE.

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