briefing.html;Pbriefing.sqfgPQdescription.extP<init.sqfPainitjipcompatible.sqf Debriefing

A cheat code has been used


Aequat omnis cinis.





Mission Accomplished


November has been extracted by Terminus One after completing assigned tasks.





Mission Failed


November has been wiped out or Ivanov has been killed.


// tasks 1 task2a = november1 createSimpleTask ["Steal the helicopter"]; task2a setSimpleTaskDescription ["Steal the helicopter", "Steal the helicopter", "Steal the helicopter"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = november1 createSimpleTask ["Neutralize the AA installation"]; task1a setSimpleTaskDescription ["Neutralize the AA installation", "Neutralize the AA installation", "Neutralize the AA installation"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks 2 task2b = november2 createSimpleTask ["Steal the helicopter"]; task2b setSimpleTaskDescription ["Steal the helicopter", "Steal the helicopter", "Steal the helicopter"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = november2 createSimpleTask ["Neutralize the AA installation"]; task1b setSimpleTaskDescription ["Neutralize the AA installation", "Neutralize the AA installation", "Neutralize the AA installation"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks 3 task2c = november3 createSimpleTask ["Steal the helicopter"]; task2c setSimpleTaskDescription ["Steal the helicopter", "Steal the helicopter", "Steal the helicopter"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = november3 createSimpleTask ["Neutralize the AA installation"]; task1c setSimpleTaskDescription ["Neutralize the AA installation", "Neutralize the AA installation", "Neutralize the AA installation"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks 4 task2d = november4 createSimpleTask ["Steal the helicopter"]; task2d setSimpleTaskDescription ["Steal the helicopter", "Steal the helicopter", "Steal the helicopter"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = november4 createSimpleTask ["Neutralize the AA installation"]; task1d setSimpleTaskDescription ["Neutralize the AA installation", "Neutralize the AA installation", "Neutralize the AA installation"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks 5 task2e = november5 createSimpleTask ["Steal the helicopter"]; task2e setSimpleTaskDescription ["Steal the helicopter", "Steal the helicopter", "Steal the helicopter"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = november5 createSimpleTask ["Neutralize the AA installation"]; task1e setSimpleTaskDescription ["Neutralize the AA installation", "Neutralize the AA installation", "Neutralize the AA installation"]; task1e setSimpleTaskDestination markerpos "obj1"; // diary entries 1 november1 createDiaryRecord["Diary", ["Situation", " June 10th 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov contacted the Belarussian private military company Versus forward observation base Nidus about an hour ago. The NATO forces have discovered ChDKZ fighters who had set up an encampment in an abandoned factory near the village of Orlovets. At 2330 hours the NATO special forces raided the factory complex and killed most of the ChDKZ fighters. A section of these special forces were inserted on the roof of the factory by an MH-6J Little Bird helicopter which was slightly damaged during the landing. This caused the enemy forces to stay in the facility and await for engineers to repair it rather than extracting right away.

Smirnov wants PMC Versus to infiltrate the factory, assess the situation of the helicopter, repair it if necessary and fly it to the ChDKZ lines in the north. This will further weaken the NATO airforce which has already suffered significant losses against the ChDKZ and Versus in the past year. The PMC Versus local high command (callsign 'Corona') is aware that the NATO forces have set up an AA installation at a nearby hill which must be neutralized before the helicopter can be safely flown to the Black Mountain. A Versus quick reaction team (callsign 'November') has been inserted near the factory. Versus high command has also dispatched a two operator sniper team (callsign 'Auceps') in the vicinity of the factory. Auceps will provide support if the situation demands it.

The PMC Versus high command plans to use the helicopter to support the Versus transport helicopter Terminus One. The comission for these assigned tasks is $250 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november1 createDiaryRecord["Diary", ["Enemy", " Intel indicates that the nearest NATO forces reside in the town of Nizhnoye to the east. These forces consist of mainly enemy armor and it is likely that they will respond to this attack were the Versus operators discovered. However, the ChDKZ guerillas have determined the most likely route of these reinforcements and set up a minefield. This should at least slow the enemy down and buy Versus operators the necessary time to leave the area with the helicopter. Corona believes that due to poor weather conditions - especially the fog - November will be able to leave the area unnoticed by enemy AA. Corona has hand picked the November operators since this operation requires expertise in both engineering and piloting the aircraft.

PMC Versus high command deems that enemy forces in the factory area consist of only small number of infantry units which have already been weakened in the battle against the ChDKZ fighters. However, it is expected that the enemy combatants have top-of-the-range weaponry and night vision capability. "]]; november1 createDiaryRecord["Diary", ["Mission", "November will neutralize the AA installation and reach the Black Mountain with the enemy helicopter."]]; // diary entries 2 november2 createDiaryRecord["Diary", ["Situation", " June 10th 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov contacted the Belarussian private military company Versus forward observation base Nidus about an hour ago. The NATO forces have discovered ChDKZ fighters who had set up an encampment in an abandoned factory near the village of Orlovets. At 2330 hours the NATO special forces raided the factory complex and killed most of the ChDKZ fighters. A section of these special forces were inserted on the roof of the factory by an MH-6J Little Bird helicopter which was slightly damaged during the landing. This caused the enemy forces to stay in the facility and await for engineers to repair it rather than extracting right away.

Smirnov wants PMC Versus to infiltrate the factory, assess the situation of the helicopter, repair it if necessary and fly it to the ChDKZ lines in the north. This will further weaken the NATO airforce which has already suffered significant losses against the ChDKZ and Versus in the past year. The PMC Versus local high command (callsign 'Corona') is aware that the NATO forces have set up an AA installation at a nearby hill which must be neutralized before the helicopter can be safely flown to the Black Mountain. A Versus quick reaction team (callsign 'November') has been inserted near the factory. Versus high command has also dispatched a two operator sniper team (callsign 'Auceps') in the vicinity of the factory. Auceps will provide support if the situation demands it.

The PMC Versus high command plans to use the helicopter to support the Versus transport helicopter Terminus One. The comission for these assigned tasks is $250 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november2 createDiaryRecord["Diary", ["Enemy", " Intel indicates that the nearest NATO forces reside in the town of Nizhnoye to the east. These forces consist of mainly enemy armor and it is likely that they will respond to this attack were the Versus operators discovered. However, the ChDKZ guerillas have determined the most likely route of these reinforcements and set up a minefield. This should at least slow the enemy down and buy Versus operators the necessary time to leave the area with the helicopter. Corona believes that due to poor weather conditions - especially the fog - November will be able to leave the area unnoticed by enemy AA. Corona has hand picked the November operators since this operation requires expertise in both engineering and piloting the aircraft.

PMC Versus high command deems that enemy forces in the factory area consist of only small number of infantry units which have already been weakened in the battle against the ChDKZ fighters. However, it is expected that the enemy combatants have top-of-the-range weaponry and night vision capability. "]]; november2 createDiaryRecord["Diary", ["Mission", "November will neutralize the AA installation and reach the Black Mountain with the enemy helicopter."]]; // diary entries 3 november3 createDiaryRecord["Diary", ["Situation", " June 10th 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov contacted the Belarussian private military company Versus forward observation base Nidus about an hour ago. The NATO forces have discovered ChDKZ fighters who had set up an encampment in an abandoned factory near the village of Orlovets. At 2330 hours the NATO special forces raided the factory complex and killed most of the ChDKZ fighters. A section of these special forces were inserted on the roof of the factory by an MH-6J Little Bird helicopter which was slightly damaged during the landing. This caused the enemy forces to stay in the facility and await for engineers to repair it rather than extracting right away.

Smirnov wants PMC Versus to infiltrate the factory, assess the situation of the helicopter, repair it if necessary and fly it to the ChDKZ lines in the north. This will further weaken the NATO airforce which has already suffered significant losses against the ChDKZ and Versus in the past year. The PMC Versus local high command (callsign 'Corona') is aware that the NATO forces have set up an AA installation at a nearby hill which must be neutralized before the helicopter can be safely flown to the Black Mountain. A Versus quick reaction team (callsign 'November') has been inserted near the factory. Versus high command has also dispatched a two operator sniper team (callsign 'Auceps') in the vicinity of the factory. Auceps will provide support if the situation demands it.

The PMC Versus high command plans to use the helicopter to support the Versus transport helicopter Terminus One. The comission for these assigned tasks is $250 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november3 createDiaryRecord["Diary", ["Enemy", " Intel indicates that the nearest NATO forces reside in the town of Nizhnoye to the east. These forces consist of mainly enemy armor and it is likely that they will respond to this attack were the Versus operators discovered. However, the ChDKZ guerillas have determined the most likely route of these reinforcements and set up a minefield. This should at least slow the enemy down and buy Versus operators the necessary time to leave the area with the helicopter. Corona believes that due to poor weather conditions - especially the fog - November will be able to leave the area unnoticed by enemy AA. Corona has hand picked the November operators since this operation requires expertise in both engineering and piloting the aircraft.

PMC Versus high command deems that enemy forces in the factory area consist of only small number of infantry units which have already been weakened in the battle against the ChDKZ fighters. However, it is expected that the enemy combatants have top-of-the-range weaponry and night vision capability. "]]; november3 createDiaryRecord["Diary", ["Mission", "November will neutralize the AA installation and reach the Black Mountain with the enemy helicopter."]]; // diary entries 4 november4 createDiaryRecord["Diary", ["Situation", " June 10th 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov contacted the Belarussian private military company Versus forward observation base Nidus about an hour ago. The NATO forces have discovered ChDKZ fighters who had set up an encampment in an abandoned factory near the village of Orlovets. At 2330 hours the NATO special forces raided the factory complex and killed most of the ChDKZ fighters. A section of these special forces were inserted on the roof of the factory by an MH-6J Little Bird helicopter which was slightly damaged during the landing. This caused the enemy forces to stay in the facility and await for engineers to repair it rather than extracting right away.

Smirnov wants PMC Versus to infiltrate the factory, assess the situation of the helicopter, repair it if necessary and fly it to the ChDKZ lines in the north. This will further weaken the NATO airforce which has already suffered significant losses against the ChDKZ and Versus in the past year. The PMC Versus local high command (callsign 'Corona') is aware that the NATO forces have set up an AA installation at a nearby hill which must be neutralized before the helicopter can be safely flown to the Black Mountain. A Versus quick reaction team (callsign 'November') has been inserted near the factory. Versus high command has also dispatched a two operator sniper team (callsign 'Auceps') in the vicinity of the factory. Auceps will provide support if the situation demands it.

The PMC Versus high command plans to use the helicopter to support the Versus transport helicopter Terminus One. The comission for these assigned tasks is $250 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november4 createDiaryRecord["Diary", ["Enemy", " Intel indicates that the nearest NATO forces reside in the town of Nizhnoye to the east. These forces consist of mainly enemy armor and it is likely that they will respond to this attack were the Versus operators discovered. However, the ChDKZ guerillas have determined the most likely route of these reinforcements and set up a minefield. This should at least slow the enemy down and buy Versus operators the necessary time to leave the area with the helicopter. Corona believes that due to poor weather conditions - especially the fog - November will be able to leave the area unnoticed by enemy AA. Corona has hand picked the November operators since this operation requires expertise in both engineering and piloting the aircraft.

PMC Versus high command deems that enemy forces in the factory area consist of only small number of infantry units which have already been weakened in the battle against the ChDKZ fighters. However, it is expected that the enemy combatants have top-of-the-range weaponry and night vision capability. "]]; november4 createDiaryRecord["Diary", ["Mission", "November will neutralize the AA installation and reach the Black Mountain with the enemy helicopter."]]; // diary entries 5 november5 createDiaryRecord["Diary", ["Situation", " June 10th 1999: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov contacted the Belarussian private military company Versus forward observation base Nidus about an hour ago. The NATO forces have discovered ChDKZ fighters who had set up an encampment in an abandoned factory near the village of Orlovets. At 2330 hours the NATO special forces raided the factory complex and killed most of the ChDKZ fighters. A section of these special forces were inserted on the roof of the factory by an MH-6J Little Bird helicopter which was slightly damaged during the landing. This caused the enemy forces to stay in the facility and await for engineers to repair it rather than extracting right away.

Smirnov wants PMC Versus to infiltrate the factory, assess the situation of the helicopter, repair it if necessary and fly it to the ChDKZ lines in the north. This will further weaken the NATO airforce which has already suffered significant losses against the ChDKZ and Versus in the past year. The PMC Versus local high command (callsign 'Corona') is aware that the NATO forces have set up an AA installation at a nearby hill which must be neutralized before the helicopter can be safely flown to the Black Mountain. A Versus quick reaction team (callsign 'November') has been inserted near the factory. Versus high command has also dispatched a two operator sniper team (callsign 'Auceps') in the vicinity of the factory. Auceps will provide support if the situation demands it.

The PMC Versus high command plans to use the helicopter to support the Versus transport helicopter Terminus One. The comission for these assigned tasks is $250 000. To avoid enemy suspicion of a third party involment and possible political tensions Versus operators have disguised themselves as ChDKZ guerillas. This will also ensure that ChDKZ fighters will not engage Versus personnel. "]]; november5 createDiaryRecord["Diary", ["Enemy", " Intel indicates that the nearest NATO forces reside in the town of Nizhnoye to the east. These forces consist of mainly enemy armor and it is likely that they will respond to this attack were the Versus operators discovered. However, the ChDKZ guerillas have determined the most likely route of these reinforcements and set up a minefield. This should at least slow the enemy down and buy Versus operators the necessary time to leave the area with the helicopter. Corona believes that due to poor weather conditions - especially the fog - November will be able to leave the area unnoticed by enemy AA. Corona has hand picked the November operators since this operation requires expertise in both engineering and piloting the aircraft.

PMC Versus high command deems that enemy forces in the factory area consist of only small number of infantry units which have already been weakened in the battle against the ChDKZ fighters. However, it is expected that the enemy combatants have top-of-the-range weaponry and night vision capability. "]]; november5 createDiaryRecord["Diary", ["Mission", "November will neutralize the AA installation and reach the Black Mountain with the enemy helicopter."]];onloadmission="Versus - Operation Somnia Aestatis"; loadScreen = "versus.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 5; }; doneKeys[] = {"co05_versus_somni_aestatis_key"}; minScore=400; avgScore=1400; maxScore=14000; respawn = "GROUP"; respawnDelay = 5; class Weapons { class ACE_AK74M_SD_NSPU {count = 1;}; class Saiga12K {count = 1;}; class ACE_APSB {count = 3;}; class M79_EP1 {count = 1;}; class ACE_HuntIR_monitor {count = 1;}; class ACE_AK74M_SD_Kobra {count = 1;}; class Binocular {count = 2;}; }; class Magazines { class ACE_20Rnd_9x39_SP6_VSS {count = 10;}; class ACE_64Rnd_9x19_S_Bizon {count = 10;}; class ACE_30Rnd_545x39_T_AK {count = 22;}; class ACE_20Rnd_9x39_S_SP6_OC14 {count = 10;}; class ACE_30Rnd_545x39_S_AK {count = 10;}; class 8Rnd_B_Saiga12_Pellets {count = 16;}; class SmokeShell {count = 5;}; class ACE_20Rnd_9x18_APSB {count = 18;}; class ACE_HuntIR_M203 {count = 8;}; class PipeBomb {count = 4;}; class ACE_C4_M {count = 4;}; class PMC_ied_v4 {count = 1;}; class ACE_Epinephrine {count = 10;}; class ACE_Bandage {count = 10;}; class ACE_Morphine {count = 10;}; class ACE_Medkit {count = 10;}; class ACE_Tourniquet {count = 10;}; }; class Backpacks { };titleText ["V E R S U S\nOperation Somnia Aestatis\n\n\n\nMission by Fuiba", "BLACK FADED", 0.2];execVM "briefing.sqf";version=11; class Mission { addOns[]= { "chernarus", "cacharacters2", "CAAir_E_AH6J", "CAMisc", "camisc3", "acex_veh_m2", "acex_veh_stryker", "acex_usnavy_men_usmc", "acex_veh_5ton", "acex_ru_c_men", "ca_modules_marta", "acex_veh_gmv", "caweapons_e", "acex_veh_m113", "ace_sys_explosives", "ace_sys_repair", "ace_sys_wounds" }; addOnsAuto[]= { "cacharacters2", "acex_veh_m2", "acex_veh_stryker", "acex_usnavy_men_usmc", "acex_ru_c_men", "ca_modules_marta", "acex_veh_m113", "ace_sys_wounds", "CAAir_E_AH6J", "CAMisc", "camisc3", "acex_veh_5ton", "acex_veh_gmv", "caweapons_e", "ace_sys_explosives", "ace_sys_repair", "chernarus" }; randomSeed=10115687; class Intel { briefingName="Versus - Episode 10: Somnia Aestatis (co05)"; briefingDescription="PMC Versus relieves the NATO forces of their helicopter."; resistanceWest=0; startWeather=0.99212807; startFog=0.14532375; forecastWeather=1; forecastFog=0.45239905; year=1999; month=6; hour=2; minute=10; }; class Groups { items=37; class Item0 { side="GUER"; class Vehicles { items=2; class Item0 { position[]={11920.583,234.2276,7497.6436}; azimut=-99.122032; special="NONE"; id=0; side="GUER"; vehicle="GUE_Soldier_Sniper"; leader=1; rank="SERGEANT"; skill=1; text="auceps1"; init="aucepssquad = group this; aucepssquad setgroupid [""Auceps"", ""Red""]; removeAllWeapons this; this addmagazine ""ACE_5Rnd_127x99_T_TAC50""; this addmagazine ""ACE_5Rnd_127x99_T_TAC50""; this addmagazine ""ACE_5Rnd_127x99_T_TAC50""; this addmagazine ""ACE_5Rnd_127x99_T_TAC50""; this addmagazine ""ACE_5Rnd_127x99_T_TAC50""; this addmagazine ""ACE_5Rnd_127x99_T_TAC50""; this addweapon ""BAF_AS50_TWS""; this addweapon ""ItemGPS""; this addweapon ""NVGoggles""; "; }; class Item1 { position[]={11920.967,233.60466,7499.4126}; azimut=-99.122002; special="NONE"; id=29; side="GUER"; vehicle="GUE_Soldier_Sniper"; rank="CORPORAL"; skill=0.80160081; }; }; class Waypoints { items=2; class Item0 { position[]={11833.456,244.3997,7503.3589}; combatMode="YELLOW"; formation="LINE"; speed="LIMITED"; combat="COMBAT"; expCond="noticed == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={11831.842,244.31516,7503.6162}; expCond="true;"; expActiv="(leader group player) sideChat ""Auceps this is November actual. Light them up! Out."";"; class Effects { }; showWP="NEVER"; }; }; }; class Item1 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={11539.555,279.03912,7799.1548}; azimut=225; special="NONE"; id=54; side="WEST"; vehicle="USMC_Soldier_Crew"; leader=1; rank="CORPORAL"; skill=1; text="aa1"; init="this setBehaviour ""SAFE"";"; }; class Item1 { position[]={11538.482,279.18997,7797.959}; azimut=55; special="NONE"; id=55; side="WEST"; vehicle="USMC_Soldier_Crew"; rank="CORPORAL"; skill=1; text="aa2"; init="this setBehaviour ""SAFE"";"; }; }; class Waypoints { items=2; class Item0 { position[]={11539.104,279.12207,7798.5059}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={11536.041,278.66565,7801.374}; id=52; type="GETIN"; expCond="noticed == 1;"; class Effects { }; showWP="NEVER"; }; }; }; class Item2 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.77530724; position[]={11459.478,233.3308,7488.248}; azimut=368.72198; special="NONE"; id=2; side="WEST"; vehicle="FR_R"; leader=1; lock="UNLOCKED"; skill=0.31942505; ammo=0.84675914; init="this setpos [getPos this select 0, getPos this select 1, +12.5]; this setVectorUp [0,0,1]; this setUnitPos ""up"";"; }; }; class Waypoints { items=3; class Item0 { position[]={11456.356,233.30798,7479.7739}; expCond=""; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={11471.607,233.39685,7477.6372}; speed="FULL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={11456.749,233.28204,7480.8784}; type="CYCLE"; expCond="noticed == 1;"; class Effects { }; showWP="NEVER"; }; }; }; class Item3 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.8436352; position[]={11464.796,233.37773,7487.3091}; azimut=368.72198; special="NONE"; id=3; side="WEST"; vehicle="FR_Corpsman"; leader=1; lock="UNLOCKED"; skill=0.28928891; init="this setpos [getPos this select 0, getPos this select 1, +12.5]; this setVectorUp [0,0,1]; this setUnitPos ""up"";"; }; }; class Waypoints { items=3; class Item0 { position[]={11463.4,233.31522,7485.0854}; speed="FULL"; combat="COMBAT"; expCond=""; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={11463.399,233.33163,7486.0005}; type="CYCLE"; expCond="noticed == 1;"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={11459.614,233.37073,7475.9927}; speed="FULL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item4 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.76479548; position[]={11469.998,233.40326,7480.0381}; azimut=368.72198; special="NONE"; id=4; side="WEST"; vehicle="FR_AR"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.32444769; ammo=0.54971862; init="this setpos [getPos this select 0, getPos this select 1, +12.5]; this setVectorUp [0,0,1]; this setUnitPos ""up"";"; }; }; class Waypoints { items=3; class Item0 { position[]={11465.187,233.33141,7482.5127}; expCond=""; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={11466.644,233.36552,7482.1621}; type="CYCLE"; expCond="noticed == 1;"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={11457.55,233.27562,7486.1895}; speed="FULL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item5 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.80947113; position[]={11458.788,233.26044,7481.2612}; azimut=285.19901; special="NONE"; id=5; side="WEST"; vehicle="FR_Assault_R"; leader=1; lock="UNLOCKED"; skill=0.33449298; ammo=0.77895647; init="this setpos [getPos this select 0, getPos this select 1, +12.5]; this setVectorUp [0,0,1]; this setUnitPos ""up"";"; }; }; class Waypoints { items=2; class Item0 { position[]={11460.868,233.23996,7483.1401}; expCond="noticed == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={11464.567,233.41295,7492.9927}; speed="FULL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item6 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={11471.131,233.32681,7472.605}; azimut=111.522; special="NONE"; id=6; side="WEST"; vehicle="FR_Marksman"; leader=1; lock="UNLOCKED"; skill=0.34453797; ammo=0.66272312; text="t1"; init="this setpos [getPos this select 0, getPos this select 1, +12.5]; this setVectorUp [0,0,1]; this setUnitPos ""middle""; this setBehaviour ""safe""; this disableAI ""MOVE"";"; }; }; }; class Item7 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.78056347; position[]={11445.247,233.41585,7489.998}; azimut=212.285; special="NONE"; id=7; side="WEST"; vehicle="FR_Commander"; leader=1; lock="UNLOCKED"; rank="LIEUTENANT"; skill=0.33951533; init="this setpos [getPos this select 0, getPos this select 1, +12.5]; this setVectorUp [0,0,1]; this setUnitPos ""up""; this setBehaviour ""safe""; this disableAI ""MOVE"";"; }; }; }; class Item8 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.83049512; position[]={11444.567,233.41724,7487.8335}; azimut=366.28699; special="NONE"; id=8; side="WEST"; vehicle="FR_TL"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=0.30937976; ammo=0.79832858; init="this setpos [getPos this select 0, getPos this select 1, +12.5]; this setVectorUp [0,0,1]; this setUnitPos ""up""; this setBehaviour ""safe""; this disableAI ""MOVE"";"; }; }; }; class Item9 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75691152; position[]={11450.245,236.42751,7470.6665}; azimut=132.23; special="NONE"; id=9; side="WEST"; vehicle="FR_Assault_GL"; leader=1; lock="UNLOCKED"; skill=0.2993342; ammo=0.78218496; init="this setUnitPos ""up""; this setBehaviour ""safe"";"; }; }; }; class Item10 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.77005124; position[]={11473.882,233.33627,7490.7769}; azimut=111.522; special="NONE"; id=10; side="WEST"; vehicle="FR_TL"; leader=1; lock="UNLOCKED"; skill=0.34453797; ammo=0.76281285; init="this setpos [getPos this select 0, getPos this select 1, +12.5]; this setVectorUp [0,0,1]; this setUnitPos ""middle""; this setBehaviour ""safe""; this disableAI ""MOVE"";"; }; }; }; class Item11 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.74114364; position[]={11475.006,233.38362,7469.4009}; azimut=193.283; special="NONE"; id=11; side="WEST"; vehicle="FR_Sapper"; leader=1; lock="UNLOCKED"; skill=0.34453797; ammo=0.32048088; init="this setpos [getPos this select 0, getPos this select 1, +9.5]; this setVectorUp [0,0,1]; this setUnitPos ""middle""; this setBehaviour ""safe""; this disableAI ""MOVE"";"; }; }; }; class Item12 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.77530724; position[]={11459.057,233.36659,7491.0181}; azimut=368.72198; special="NONE"; id=12; side="WEST"; vehicle="FR_Assault_R"; leader=1; lock="UNLOCKED"; skill=0.31942505; ammo=0.86936015; init="this setpos [getPos this select 0, getPos this select 1, +9.5]; this setVectorUp [0,0,1]; this setUnitPos ""up"";"; }; }; class Waypoints { items=3; class Item0 { position[]={11460.972,233.30725,7486.4219}; expCond=""; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={11460.811,233.32219,7487.2319}; type="CYCLE"; expCond="noticed == 1;"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={11472.531,233.37241,7490.0469}; speed="FULL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.77530724; position[]={11461.853,233.30327,7480.1177}; azimut=563.96899; special="NONE"; id=13; side="WEST"; vehicle="FR_Assault_R"; leader=1; lock="UNLOCKED"; skill=0.31942505; ammo=0.533575; init="this setpos [getPos this select 0, getPos this select 1, +9.5]; this setVectorUp [0,0,1]; this setUnitPos ""up"";"; }; }; class Waypoints { items=2; class Item0 { position[]={11462.219,233.29262,7484.8916}; expCond="noticed == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={11447.997,233.38803,7490.1997}; speed="FULL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item14 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.74114364; position[]={11483.459,229.43172,7474.3984}; azimut=115.042; special="NONE"; id=14; side="WEST"; vehicle="FR_AR"; leader=1; lock="UNLOCKED"; skill=0.34453797; ammo=0.66918051; init="this setpos [getPos this select 0, getPos this select 1, +9.5]; this setVectorUp [0,0,1]; this setUnitPos ""up""; this setBehaviour ""safe"";"; }; }; }; class Item15 { side="WEST"; class Vehicles { items=3; class Item0 { position[]={13033.794,5.6011095,8078.3901}; azimut=356.08701; special="NONE"; id=20; side="WEST"; vehicle="ACE_M2A2_W"; leader=1; rank="CAPTAIN"; skill=0.37467414; }; class Item1 { presence=0.72537559; position[]={13035.087,5.4894481,8068.021}; azimut=356.08701; special="NONE"; id=21; side="WEST"; vehicle="ACE_M2A3_W"; rank="LIEUTENANT"; skill=0.40983289; }; class Item2 { presence=0.79107523; position[]={13035.588,5.5063725,8055.6616}; azimut=356.08701; special="NONE"; id=22; side="WEST"; vehicle="ACE_Stryker_ICV_M2"; rank="SERGEANT"; skill=0.37467414; }; }; class Waypoints { items=4; class Item0 { position[]={13032.158,5.7178082,8090.103}; expCond="noticed == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={12884.985,5.6865654,8598.5244}; speed="FULL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={12153.013,76.341461,8223.9961}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={11457.136,227.09177,7599.2935}; type="SAD"; combatMode="RED"; formation="FILE"; speed="FULL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item16 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={11469.614,221,7509.5864}; azimut=340; special="NONE"; id=23; side="EAST"; vehicle="Ins_Woodlander3"; leader=1; rank="SERGEANT"; skill=0.37467414; health=0; }; }; }; class Item17 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={11469.342,221.02603,7554.752}; azimut=355; special="NONE"; id=28; side="EAST"; vehicle="Ins_Woodlander1"; leader=1; rank="SERGEANT"; skill=0.37467414; health=0; }; }; }; class Item18 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={11481.792,221,7444.6685}; azimut=180; special="NONE"; id=25; side="EAST"; vehicle="Ins_Woodlander2"; leader=1; rank="SERGEANT"; skill=0.37467414; health=0; }; }; }; class Item19 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={11472.331,221,7444.9941}; azimut=235; special="NONE"; id=26; side="EAST"; vehicle="Ins_Worker2"; leader=1; rank="SERGEANT"; skill=0.37467414; health=0; }; }; }; class Item20 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={11442.781,221,7441.248}; azimut=180; special="NONE"; id=27; side="EAST"; vehicle="Ins_Villager4"; leader=1; rank="SERGEANT"; skill=0.37467414; health=0; }; }; }; class Item21 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={11472.876,221,7511}; azimut=50; special="NONE"; id=24; side="EAST"; vehicle="Ins_Villager3"; leader=1; skill=0.37467414; health=0; }; }; }; class Item22 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={11451.144,225.41861,7469.6416}; azimut=320; special="NONE"; id=30; side="WEST"; vehicle="FR_Assault_R"; leader=1; lock="UNLOCKED"; skill=0.2993342; health=0.78541368; ammo=0.77572781; }; }; }; class Item23 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={11481.307,220.70842,7558.6943}; azimut=30; special="NONE"; id=31; side="WEST"; vehicle="FR_Assault_R"; leader=1; lock="UNLOCKED"; skill=0.2993342; ammo=0.85967386; init="this setBehaviour ""safe"";"; }; }; }; class Item24 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={11471.919,221.24577,7566.249}; azimut=30; special="NONE"; id=32; side="WEST"; vehicle="FR_Assault_R"; leader=1; lock="UNLOCKED"; skill=0.2993342; ammo=0.91456157; init="this setBehaviour ""safe"";"; }; }; }; class Item25 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={11503.079,218.595,7551.2729}; azimut=315; id=33; side="WEST"; vehicle="USMC_Soldier_TL"; leader=1; rank="SERGEANT"; skill=0.46666664; ammo=0.85321653; }; class Item1 { position[]={11508.735,217.99898,7549.8584}; azimut=315; id=34; side="WEST"; vehicle="USMC_Soldier_AR"; rank="CORPORAL"; skill=0.33333331; ammo=0.67886674; }; class Item2 { position[]={11510.149,217.98209,7551.2729}; azimut=315; id=35; side="WEST"; vehicle="USMC_Soldier_LAT"; rank="CORPORAL"; skill=0.33333331; ammo=0.84675914; }; class Item3 { position[]={11511.564,217.96623,7552.687}; azimut=315; id=36; side="WEST"; vehicle="USMC_Soldier"; skill=0.2; ammo=0.84353024; }; }; class Waypoints { items=7; class Item0 { position[]={11465.651,226.11894,7596.3604}; placement=20; formation="FILE"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={11375.438,225.15854,7599.2852}; placement=20; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={11384.813,224.07164,7418.9468}; placement=10; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={11514.314,220.64259,7431.4429}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={11514.315,216.83823,7539.9287}; placement=10; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={11470.734,225.20038,7591.417}; type="CYCLE"; expCond="noticed == 1;"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={11408.285,221.50395,7555.9517}; placement=20; type="SENTRY"; combatMode="RED"; formation="WEDGE"; speed="FULL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item26 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={11458.845,221,7443.1519}; azimut=283.59201; special="NONE"; id=38; side="WEST"; vehicle="ACE_USMC_Soldier_Terp"; leader=1; lock="UNLOCKED"; skill=0.2993342; ammo=0.81447184; init="this setBehaviour ""safe"";"; }; }; }; class Item27 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={11455.378,221,7444.0889}; azimut=99.670403; special="NONE"; id=39; side="WEST"; vehicle="USMC_Soldier2"; leader=1; lock="UNLOCKED"; skill=0.2993342; health=0.91456157; ammo=0.79509974; init="this setBehaviour ""safe"";"; }; }; }; class Item28 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={11459.446,221,7537.2905}; id=41; side="WEST"; vehicle="USMC_Soldier_TL"; leader=1; rank="SERGEANT"; skill=0.46666664; ammo=0.75635546; }; class Item1 { position[]={11462.446,221,7532.2905}; id=42; side="WEST"; vehicle="USMC_Soldier_AR"; rank="CORPORAL"; skill=0.33333331; health=0.86290234; ammo=0.77895647; }; class Item2 { position[]={11464.446,221,7532.2905}; id=43; side="WEST"; vehicle="USMC_Soldier_AT"; rank="CORPORAL"; skill=0.33333331; ammo=0.78541368; }; class Item3 { position[]={11466.446,221,7532.2905}; id=44; side="WEST"; vehicle="USMC_Soldier_LAT"; skill=0.2; ammo=0.82092965; }; }; class Waypoints { items=2; class Item0 { position[]={11449.74,221,7530.3208}; type="DISMISS"; expCond="noticed == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={11457.135,221,7544.6362}; type="SENTRY"; speed="FULL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item29 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={9616.959,87.00927,13533.351}; azimut=-48.219002; special="NONE"; id=45; side="GUER"; vehicle="GUE_Soldier_CO"; leader=1; rank="MAJOR"; skill=1; text="corona1"; init="coronasquad = group this; coronasquad setgroupid [""Corona"", ""Red""]; "; }; }; }; class Item30 { side="GUER"; class Vehicles { items=5; class Item0 { position[]={12025.594,145.67203,7866.3169}; azimut=310.79199; special="NONE"; id=46; side="GUER"; vehicle="GUE_Soldier_CO"; player="PLAYER COMMANDER"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=0.60000002; text="november1"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addweapon ""AKS_74_UN_kobra""; this addweapon ""ItemGPS""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addweapon ""NVGoggles""; this addWeapon ""ACE_earplugs"";"; synchronizations[]={51}; }; class Item1 { position[]={12022.474,147.24532,7866.7231}; azimut=35.792301; special="NONE"; id=47; side="GUER"; vehicle="GUE_Soldier_Medic"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november3"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addmagazine ""ACE_30Rnd_545x39_T_AK""; this addweapon ""ACE_AKS74_UN""; this addweapon ""ItemGPS""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addweapon ""NVGoggles""; this addWeapon ""ACE_earplugs"";"; synchronizations[]={51}; }; class Item2 { position[]={12021.591,147.62971,7869.0103}; azimut=89.660301; special="NONE"; id=48; side="GUER"; vehicle="GUE_Soldier_Sab"; player="PLAY CDG"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; text="november2"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_64Rnd_9x19_S_Bizon""; this addmagazine ""ACE_64Rnd_9x19_S_Bizon""; this addmagazine ""ACE_64Rnd_9x19_S_Bizon""; this addmagazine ""ACE_64Rnd_9x19_S_Bizon""; this addmagazine ""ACE_64Rnd_9x19_S_Bizon""; this addmagazine ""ACE_64Rnd_9x19_S_Bizon""; this addweapon ""bizon_silenced""; this addweapon ""ItemGPS""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addweapon ""NVGoggles""; this addmagazine ""PipeBomb""; this addWeapon ""ACE_earplugs"";"; synchronizations[]={51}; }; class Item3 { position[]={12023.77,146.55994,7870.9438}; azimut=160.79201; special="NONE"; id=49; side="GUER"; vehicle="ACE_GUE_Soldier_Engineer"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november5"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_20Rnd_9x39_SP6_VSS""; this addmagazine ""ACE_20Rnd_9x39_SP6_VSS""; this addmagazine ""ACE_20Rnd_9x39_SP6_VSS""; this addmagazine ""ACE_20Rnd_9x39_SP6_VSS""; this addmagazine ""ACE_20Rnd_9x39_SP6_VSS""; this addmagazine ""ACE_20Rnd_9x39_SP6_VSS""; this addweapon ""ACE_Val_Kobra""; this addweapon ""ItemGPS""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addweapon ""NVGoggles""; this addWeapon ""ACE_earplugs"";"; synchronizations[]={51}; }; class Item4 { position[]={12026.647,145.11371,7869.3813}; azimut=240.683; special="NONE"; id=50; side="GUER"; vehicle="ACE_GUE_Soldier_Engineer"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november4"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeAllWeapons this; this addmagazine ""ACE_20Rnd_9x39_S_SP6_OC14""; this addmagazine ""ACE_20Rnd_9x39_S_SP6_OC14""; this addmagazine ""ACE_20Rnd_9x39_S_SP6_OC14""; this addmagazine ""ACE_20Rnd_9x39_S_SP6_OC14""; this addmagazine ""ACE_20Rnd_9x39_S_SP6_OC14""; this addmagazine ""ACE_20Rnd_9x39_S_SP6_OC14""; this addweapon ""ACE_oc14sd""; this addweapon ""ItemGPS""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addweapon ""NVGoggles""; this addWeapon ""ACE_earplugs"";"; }; }; }; class Item31 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={12048.286,134.27551,7864.75}; id=51; side="LOGIC"; vehicle="MartaManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={49,47,48,46}; }; }; }; class Item32 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.66493189; position[]={11447.73,233.41321,7476.77}; azimut=320; special="NONE"; id=56; side="WEST"; vehicle="FR_Assault_R"; leader=1; lock="UNLOCKED"; skill=0.2993342; ammo=0.74989808; init="this setpos [getPos this select 0, getPos this select 1, +2]; this setVectorUp [0,0,1]; this setUnitPos ""up""; this setBehaviour ""safe"";"; }; }; }; class Item33 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={11456.584,233.40874,7494.6787}; azimut=358.06699; special="NONE"; id=57; side="WEST"; vehicle="FR_Assault_R"; leader=1; lock="UNLOCKED"; skill=0.2993342; init="this setpos [getPos this select 0, getPos this select 1, +2]; this setVectorUp [0,0,1]; this setUnitPos ""up""; this setBehaviour ""safe"";"; }; }; }; class Item34 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.66493189; position[]={11472.673,233.4046,7485.5732}; azimut=40; special="NONE"; id=58; side="WEST"; vehicle="FR_Corpsman"; leader=1; lock="UNLOCKED"; skill=0.2993342; ammo=0.7208395; init="this setpos [getPos this select 0, getPos this select 1, +2]; this setVectorUp [0,0,1]; this setUnitPos ""up""; this setBehaviour ""safe"";"; }; }; }; class Item35 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={12147.33,50.748981,9091.4463}; azimut=349.47839; special="NONE"; id=59; side="WEST"; vehicle="ACE_Vulcan"; leader=1; lock="UNLOCKED"; skill=0.2993342; }; }; }; class Item36 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={12048.956,134.03151,7875.542}; id=71; side="LOGIC"; vehicle="ACE_Wounds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; }; class Vehicles { items=21; class Item0 { position[]={11452.331,233.33275,7488.5225}; azimut=21.5168; special="NONE"; id=1; side="EMPTY"; vehicle="MH6J_EP1"; leader=1; lock="UNLOCKED"; skill=0.65594357; fuel=0.0072968472; ammo=0.3430818; text="bird"; init="this setpos [getPos this select 0, getPos this select 1, +12.5]; this setVectorUp [0,0,1];"; }; class Item1 { position[]={11466.729,233.38937,7474.3848}; azimut=86.484001; special="NONE"; id=15; side="EMPTY"; vehicle="Body"; leader=1; lock="UNLOCKED"; skill=0.28928891; init="this setpos [getPos this select 0, getPos this select 1, +8.5]; this setVectorUp [0,0,1];"; }; class Item2 { position[]={11458.902,233.23277,7483.4609}; azimut=17.256201; special="NONE"; id=16; side="EMPTY"; vehicle="Body"; leader=1; lock="UNLOCKED"; skill=0.28928891; init="this setpos [getPos this select 0, getPos this select 1, +8.5]; this setVectorUp [0,0,1];"; }; class Item3 { position[]={11452.908,233.30151,7481.7549}; azimut=94.816231; special="NONE"; id=17; side="EMPTY"; vehicle="Body"; leader=1; lock="UNLOCKED"; skill=0.28928891; init="this setpos [getPos this select 0, getPos this select 1, +8.5]; this setVectorUp [0,0,1];"; }; class Item4 { position[]={11468.646,233.40648,7484.5859}; azimut=7.0160346; special="NONE"; id=18; side="EMPTY"; vehicle="Body"; leader=1; lock="UNLOCKED"; skill=0.28928891; init="this setpos [getPos this select 0, getPos this select 1, +8.5]; this setVectorUp [0,0,1];"; }; class Item5 { position[]={11464.94,233.34758,7485.5015}; azimut=7.0160298; special="NONE"; id=19; side="EMPTY"; vehicle="Body"; leader=1; lock="UNLOCKED"; skill=0.28928891; init="this setpos [getPos this select 0, getPos this select 1, +12.4]; this setVectorUp [0,0,1];"; }; class Item6 { position[]={11494.227,221.16721,7572.0791}; azimut=314.49863; special="NONE"; id=37; side="EMPTY"; vehicle="ACE_Truck5t"; leader=1; lock="UNLOCKED"; skill=0.65594357; }; class Item7 { position[]={11487.409,222.36737,7578.063}; azimut=310; special="NONE"; id=40; side="EMPTY"; vehicle="ACE_HMMWV_GMV"; leader=1; lock="UNLOCKED"; skill=0.2993342; }; class Item8 { position[]={11536.041,278.66565,7801.374}; azimut=315; special="NONE"; id=52; side="EMPTY"; vehicle="Stinger_Pod_US_EP1"; leader=1; skill=1; text="aa"; }; class Item9 { position[]={11537.35,279.21851,7797.6772}; azimut=130; special="NONE"; id=53; side="EMPTY"; vehicle="Land_CamoNet_NATO"; leader=1; skill=1; }; class Item10 { position[]={12218.087,91.034653,8083.9443}; azimut=-48.219002; special="NONE"; id=60; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; skill=1; }; class Item11 { position[]={12223.588,91.050385,8085.4214}; azimut=-48.219002; special="NONE"; id=61; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; skill=1; }; class Item12 { position[]={12221.506,90.374504,8090.7798}; azimut=-48.219002; special="NONE"; id=62; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; skill=1; }; class Item13 { position[]={12216.689,90.35936,8089.563}; azimut=-48.219002; special="NONE"; id=63; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; skill=1; }; class Item14 { position[]={12219.634,89.591057,8096.5229}; azimut=-48.219002; special="NONE"; id=64; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; skill=1; }; class Item15 { position[]={12214.722,89.542999,8095.3115}; azimut=-48.219002; special="NONE"; id=65; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; skill=1; }; class Item16 { position[]={12218.288,89.982361,8093.1582}; azimut=-48.219002; special="NONE"; id=66; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; skill=1; }; class Item17 { position[]={12219.903,90.755692,8087.0361}; azimut=-48.219002; special="NONE"; id=67; side="EMPTY"; vehicle="ACE_MineE_Editor"; leader=1; skill=1; }; class Item18 { position[]={11462.811,233.36702,7477.8569}; azimut=-39.976799; special="NONE"; id=68; side="EMPTY"; vehicle="ACE_JerryCan_15"; leader=1; lock="UNLOCKED"; skill=0.65594357; init="this setpos [getPos this select 0, getPos this select 1, +12.5]; this setVectorUp [0,0,1];"; }; class Item19 { position[]={11460.778,233.26099,7481.0806}; azimut=33.670898; special="NONE"; id=69; side="EMPTY"; vehicle="ACE_JerryCan_15"; leader=1; lock="UNLOCKED"; skill=0.65594357; init="this setpos [getPos this select 0, getPos this select 1, +9.5]; this setVectorUp [0,0,1];"; }; class Item20 { position[]={11458.908,221,7442.3687}; azimut=58.083519; special="NONE"; id=70; side="EMPTY"; vehicle="ACE_JerryCan_15"; leader=1; lock="UNLOCKED"; skill=0.65594357; }; }; class Markers { items=18; class Item0 { position[]={12837.172,5.7909703,8384.0117}; name="nato"; type="Faction_NATO_EP1"; a=1.3; }; class Item1 { position[]={12867.523,5.5354123,8196.6592}; name="armor"; type="b_armor"; colorName="ColorRed"; }; class Item2 { position[]={11845.49,244.54951,7498.1538}; name="sniper"; type="Empty"; angle=-50.902966; }; class Item3 { position[]={10281.051,334.00803,11866.539}; name="obj3"; text=" Reach"; type="mil_objective"; colorName="ColorBlue"; }; class Item4 { position[]={9550.0205,78.629066,13735.148}; name="nidus"; text=" FOB Nidus"; type="mil_circle"; colorName="ColorGreen"; }; class Item5 { position[]={12020.479,148.1281,7871.5044}; name="start"; text=" Insertion"; type="mil_start"; colorName="ColorBlue"; }; class Item6 { position[]={12855.151,197.55362,12694.444}; name="airfieldchdkz"; type="Faction_INS"; a=1.3; }; class Item7 { position[]={12017.034,122.36844,12189.813}; name="chkdzarea"; markerType="RECTANGLE"; type="Empty"; colorName="ColorGreen"; a=1000; b=20; angle=18.4356; }; class Item8 { position[]={13609.555,49.378826,12114.491}; name="chkdzarea_1"; markerType="RECTANGLE"; type="Empty"; colorName="ColorGreen"; a=700; b=20; angle=-20.304493; }; class Item9 { position[]={11537.055,279.05405,7798.8931}; name="obj1"; text=" AA installation"; type="mil_destroy"; colorName="ColorRed"; }; class Item10 { position[]={12125.071,41.260963,9211.7139}; name="aaa"; text=" ?"; type="AntiAir"; colorName="ColorRed"; a=1.3; }; class Item11 { position[]={6979.6079,312.54834,8145.209}; name="aaa_1"; text=" ?"; type="AntiAir"; colorName="ColorRed"; a=1.3; }; class Item12 { position[]={10187.545,242.57031,5564.4194}; name="aaa_2"; text=" ?"; type="AntiAir"; colorName="ColorRed"; a=1.3; }; class Item13 { position[]={12096.081,119.46125,8066.9238}; name="sappers"; type="n_recon"; colorName="ColorBlue"; a=1.3; }; class Item14 { position[]={12219.911,90.497871,8089.2104}; name="minefield"; text=" Minefield"; type="waypoint"; colorName="ColorBlue"; }; class Item15 { position[]={11467.652,221,7499.8848}; name="1targetarea"; markerType="ELLIPSE"; type="Empty"; colorName="ColorRed"; fillName="FDiagonal"; a=100; b=100; angle=25.494654; }; class Item16 { position[]={11451.317,233.35214,7480.3774}; name="obj2"; text=" Helicopter"; type="mil_box"; colorName="ColorBlue"; }; class Item17 { position[]={4551.5151,339,10273.276}; name=" sda"; type="Faction_NATO_EP1"; a=1.3; }; }; class Sensors { items=8; class Item0 { position[]={11517.738,220.06941,7432.7451}; a=400; b=350; angle=-29.463272; activationBy="GUER"; activationType="WEST D"; interruptable=1; age="UNKNOWN"; expActiv="noticed = 1; publicVariable ""noticed"";"; class Effects { soundDet="OwlSfx"; }; }; class Item1 { position[]={10284.899,326.98947,11843.103}; a=500; b=2000; angle=-100.596; rectangular=1; activationBy="VEHICLE"; timeoutMin=2; timeoutMid=3; timeoutMax=4; interruptable=1; age="UNKNOWN"; idVehicle=1; name="vCOND2"; expCond="this AND (VictoryCondition1 == 1);"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) sidechat ""Corona. November actual. We have completed all tasks and have reached the Black Mountain. November out."";"; class Effects { }; }; class Item2 { position[]={10301.904,240.006,8870.3223}; timeoutMin=10; timeoutMid=15; timeoutMax=20; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="activateKey ""co05_versus_somni_aestatis_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item3 { position[]={10210.514,249.77469,8821.6875}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; type="END3"; age="UNKNOWN"; name="Defeat_1"; expCond="missionfailed == 1;"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item4 { position[]={10210.798,239.15584,8924.8271}; timeoutMin=6; timeoutMid=6; timeoutMax=6; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units novembersquad == 0) OR (!alive(bird));"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task2a settaskstate ""FAILED""; task2b settaskstate ""FAILED""; task2c settaskstate ""FAILED""; task2d settaskstate ""FAILED""; task2e settaskstate ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item5 { position[]={10307.559,250.82936,8579.1973}; timeoutMin=8; timeoutMid=8; timeoutMax=8; interruptable=1; age="UNKNOWN"; name="vCOND1"; expCond="(!alive(aa)) OR (!alive(aa1) AND !alive(aa2));"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) sidechat ""Corona this is November actual. The AA installation is history. Out."";"; class Effects { }; }; class Item6 { position[]={10417.665,241.16353,8582.2051}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; age="UNKNOWN"; text="HELIdead"; expCond="!alive(bird);"; expActiv="(leader group player) sidechat ""Corona this is November. The primary target has been destroyed, we are aborting the mission. Out."""; class Effects { }; }; class Item7 { position[]={11220.654,243.12413,7522.3433}; timeoutMin=4; timeoutMid=6; timeoutMax=8; interruptable=1; age="UNKNOWN"; expCond="(november1 in bird) OR (november2 in bird) OR (november3 in bird) OR (november4 in bird) OR (november5 in bird);"; expActiv="(leader novembersquad) groupChat ""From the looks of it the fuel tank was damaged. We can try to fly with whats left of look for more."";"; class Effects { }; }; }; }; class Intro { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=1999252; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroWin { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=2373737; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroLoose { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=10902656; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; Overview

PMC Versus relieves the NATO forces of their helicopter.

Requires BAF and ACE.

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