briefing.html;Ptbriefing.sqfQPScollect.sqfyQ/Pkdescription.extZP.init.sqfL0PXinitjipcompatible.sqf)P!mission.sqmstP{overview.html!N:Poverview.paa;Pހversus.paa.8P Debriefing

A cheat code has been used


Aequat omnis cinis.





Mission Accomplished


November has completed assigned tasks and reached the base of operations.





Mission Failed


November has been wiped out.


// tasks 1 task4a = november1 createSimpleTask ["Reach the lumber mill"]; task4a setSimpleTaskDescription ["Reach the lumber mill", "Reach the lumber mill", "Reach the lumber mill"]; task4a setSimpleTaskDestination markerpos "base"; task3a = november1 createSimpleTask ["Destroy the fuel trucks"]; task3a setSimpleTaskDescription ["Destroy the fuel trucks", "Destroy the fuel trucks", "Destroy the fuel trucks"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = november1 createSimpleTask ["Clear and blow up the HQ"]; task2a setSimpleTaskDescription ["Blow up the HQ", "Blow up the HQ", "Blow up the HQ"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = november1 createSimpleTask ["Steal the documents"]; task1a setSimpleTaskDescription ["Steal the documents", "Steal the documents", "Steal the documents"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks 2 task4b = november2 createSimpleTask ["Reach the lumber mill"]; task4b setSimpleTaskDescription ["Reach the lumber mill", "Reach the lumber mill", "Reach the lumber mill"]; task4b setSimpleTaskDestination markerpos "base"; task3b = november2 createSimpleTask ["Destroy the fuel trucks"]; task3b setSimpleTaskDescription ["Destroy the fuel trucks", "Destroy the fuel trucks", "Destroy the fuel trucks"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = november2 createSimpleTask ["Clear and blow up the HQ"]; task2b setSimpleTaskDescription ["Blow up the HQ", "Blow up the HQ", "Blow up the HQ"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = november2 createSimpleTask ["Steal the documents"]; task1b setSimpleTaskDescription ["Steal the documents", "Steal the documents", "Steal the documents"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks 3 task4c = november3 createSimpleTask ["Reach the lumber mill"]; task4c setSimpleTaskDescription ["Reach the lumber mill", "Reach the lumber mill", "Reach the lumber mill"]; task4c setSimpleTaskDestination markerpos "base"; task3c = november3 createSimpleTask ["Destroy the fuel trucks"]; task3c setSimpleTaskDescription ["Destroy the fuel trucks", "Destroy the fuel trucks", "Destroy the fuel trucks"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = november3 createSimpleTask ["Clear and blow up the HQ"]; task2c setSimpleTaskDescription ["Blow up the HQ", "Blow up the HQ", "Blow up the HQ"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = november3 createSimpleTask ["Steal the documents"]; task1c setSimpleTaskDescription ["Steal the documents", "Steal the documents", "Steal the documents"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks 4 task4d = november4 createSimpleTask ["Reach the lumber mill"]; task4d setSimpleTaskDescription ["Reach the lumber mill", "Reach the lumber mill", "Reach the lumber mill"]; task4d setSimpleTaskDestination markerpos "base"; task3d = november4 createSimpleTask ["Destroy the fuel trucks"]; task3d setSimpleTaskDescription ["Destroy the fuel trucks", "Destroy the fuel trucks", "Destroy the fuel trucks"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = november4 createSimpleTask ["Clear and blow up the HQ"]; task2d setSimpleTaskDescription ["Blow up the HQ", "Blow up the HQ", "Blow up the HQ"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = november4 createSimpleTask ["Steal the documents"]; task1d setSimpleTaskDescription ["Steal the documents", "Steal the documents", "Steal the documents"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks 5 task4e = november5 createSimpleTask ["Reach the lumber mill"]; task4e setSimpleTaskDescription ["Reach the lumber mill", "Reach the lumber mill", "Reach the lumber mill"]; task4e setSimpleTaskDestination markerpos "base"; task3e = november5 createSimpleTask ["Destroy the fuel trucks"]; task3e setSimpleTaskDescription ["Destroy the fuel trucks", "Destroy the fuel trucks", "Destroy the fuel trucks"]; task3e setSimpleTaskDestination markerpos "obj3"; task2e = november5 createSimpleTask ["Clear and blow up the HQ"]; task2e setSimpleTaskDescription ["Blow up the HQ", "Blow up the HQ", "Blow up the HQ"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = november5 createSimpleTask ["Steal the documents"]; task1e setSimpleTaskDescription ["Steal the documents", "Steal the documents", "Steal the documents"]; task1e setSimpleTaskDestination markerpos "obj1"; // diary entries 1 november1 createDiaryRecord["Diary", ["Situation", " December 8th 1998: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has assigned the private military company Versus to conduct several tasks in north-west Chernarus. ChDKZ has recently lost most of its covert agents in a CDF raid and is therefore using Versus to infiltrate enemy bases. Intelligence indicates that the NATO forces and the CDF are planning a massive sweep of the entire region in order to find the last pockets of ChDKZ resistance. A copy of these plans is believed to be in possession of CDF commander stationed in Vybor.

PMC Versus operators (callsign 'November') have been inserted deep behind enemy lines disguised as civilians. Versus operators will use the cover of darkness and weapons inserted earlier by parachute to respond to enemy threats. The primary objective of these operators is to extract a copy of said plans from this building in Vybor. Vybor also holds CDF HQ which acts as a center of operations for all CDF movement. Versus operators are to clear this building of any and all enemy personnel and level the building with explosives.

Last task before leaving the mission area is the destruction of two CDF fuel trucks stationed near Lopatino. Destroying CDF fuel supply and the HQ is expected to slow down the NATO-CDF sweep so that ChDKZ forces may avoid it completely. After completing these tasks Versus operators will rendezvous at the lumber mill which has been established as a base of operations for PMC Versus in Chernarus. An additional Versus team (callsign 'Ballista') has been inserted to take care of possible pursuers of November. November will report operation progress to Ballista. The payment for this assignment is $400 000 which PMC Versus plans to use for a second helicopter to support Terminus One. "]]; november1 createDiaryRecord["Diary", ["Enemy", "Intel indicates that the NATO forces in Chernarus have assigned the control of both Vybor and Lopatino to CDF troops. Enemy presence is these towns are expected to be light and centered around the military establisments. In addition, CDF troops have poor night vision equipment and this can be used to Versus operators' advantage. However, the NATO forces have set up quick reaction teams near the airfield ready to help the CDF forces if necessary.

According to PMC Versus' primary demolition expert, three satchel charges is estimated to be enough to demolish the CDF HQ if placed in the lobby. Both Lopatino and Vybor have present civilian population. Per rules of engagement, Versus operatives will first of all avoid unnecessary civilian casualties. "]]; november1 createDiaryRecord["Diary", ["Mission", "November will acquire weapons, steal the plans, clear and blow up CDF HQ and destroy two CDF fuel trucks prior to moving north to the lumber mill."]]; // diary entries 2 november2 createDiaryRecord["Diary", ["Situation", " December 8th 1998: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has assigned the private military company Versus to conduct several tasks in north-west Chernarus. ChDKZ has recently lost most of its covert agents in a CDF raid and is therefore using Versus to infiltrate enemy bases. Intelligence indicates that the NATO forces and the CDF are planning a massive sweep of the entire region in order to find the last pockets of ChDKZ resistance. A copy of these plans is believed to be in possession of CDF commander stationed in Vybor.

PMC Versus operators (callsign 'November') have been inserted deep behind enemy lines disguised as civilians. Versus operators will use the cover of darkness and weapons inserted earlier by parachute to respond to enemy threats. The primary objective of these operators is to extract a copy of said plans from this building in Vybor. Vybor also holds CDF HQ which acts as a center of operations for all CDF movement. Versus operators are to clear this building of any and all enemy personnel and level the building with explosives.

Last task before leaving the mission area is the destruction of two CDF fuel trucks stationed near Lopatino. Destroying CDF fuel supply and the HQ is expected to slow down the NATO-CDF sweep so that ChDKZ forces may avoid it completely. After completing these tasks Versus operators will rendezvouz at the lumber mill which has been established as a base of operations for PMC Versus in Chernarus. An additional Versus team (callsign 'Ballista') has been inserted to take care of possible pursuers of November. November will report operation progress to Ballista. The payment for this assignment is $400 000 which PMC Versus plans to use for a second helicopter to support Terminus One. "]]; november2 createDiaryRecord["Diary", ["Enemy", "Intel indicates that the NATO forces in Chernarus have assigned the control of both Vybor and Lopatino to CDF troops. Enemy presence is these towns are expected to be light and centered around the military establisments. In addition, CDF troops have poor night vision equipment and this can be used to Versus operators' advantage. However, the NATO forces have set up quick reaction teams near the airfield ready to help the CDF forces if necessary.

According to PMC Versus' primary demolition expert, three satchel charges is estimated to be enough to demolish the CDF HQ if placed in the lobby. Both Lopatino and Vybor have present civilian population. Per rules of engagement, Versus operatives will first of all avoid unnecessary civilian casualties. "]]; november2 createDiaryRecord["Diary", ["Mission", "November will acquire weapons, steal the plans, clear and blow up CDF HQ and destroy two CDF fuel trucks prior to moving north to the lumber mill."]]; // diary entries 3 november3 createDiaryRecord["Diary", ["Situation", " December 8th 1998: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has assigned the private military company Versus to conduct several tasks in north-west Chernarus. ChDKZ has recently lost most of its covert agents in a CDF raid and is therefore using Versus to infiltrate enemy bases. Intelligence indicates that the NATO forces and the CDF are planning a massive sweep of the entire region in order to find the last pockets of ChDKZ resistance. A copy of these plans is believed to be in possession of CDF commander stationed in Vybor.

PMC Versus operators (callsign 'November') have been inserted deep behind enemy lines disguised as civilians. Versus operators will use the cover of darkness and weapons inserted earlier by parachute to respond to enemy threats. The primary objective of these operators is to extract a copy of said plans from this building in Vybor. Vybor also holds CDF HQ which acts as a center of operations for all CDF movement. Versus operators are to clear this building of any and all enemy personnel and level the building with explosives.

Last task before leaving the mission area is the destruction of two CDF fuel trucks stationed near Lopatino. Destroying CDF fuel supply and the HQ is expected to slow down the NATO-CDF sweep so that ChDKZ forces may avoid it completely. After completing these tasks Versus operators will rendezvouz at the lumber mill which has been established as a base of operations for PMC Versus in Chernarus. An additional Versus team (callsign 'Ballista') has been inserted to take care of possible pursuers of November. November will report operation progress to Ballista. The payment for this assignment is $400 000 which PMC Versus plans to use for a second helicopter to support Terminus One. "]]; november3 createDiaryRecord["Diary", ["Enemy", "Intel indicates that the NATO forces in Chernarus have assigned the control of both Vybor and Lopatino to CDF troops. Enemy presence is these towns are expected to be light and centered around the military establisments. In addition, CDF troops have poor night vision equipment and this can be used to Versus operators' advantage. However, the NATO forces have set up quick reaction teams near the airfield ready to help the CDF forces if necessary.

According to PMC Versus' primary demolition expert, three satchel charges is estimated to be enough to demolish the CDF HQ if placed in the lobby. Both Lopatino and Vybor have present civilian population. Per rules of engagement, Versus operatives will first of all avoid unnecessary civilian casualties. "]]; november3 createDiaryRecord["Diary", ["Mission", "November will acquire weapons, steal the plans, clear and blow up CDF HQ and destroy two CDF fuel trucks prior to moving north to the lumber mill."]]; // diary entries 4 november4 createDiaryRecord["Diary", ["Situation", " December 8th 1998: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has assigned the private military company Versus to conduct several tasks in north-west Chernarus. ChDKZ has recently lost most of its covert agents in a CDF raid and is therefore using Versus to infiltrate enemy bases. Intelligence indicates that the NATO forces and the CDF are planning a massive sweep of the entire region in order to find the last pockets of ChDKZ resistance. A copy of these plans is believed to be in possession of CDF commander stationed in Vybor.

PMC Versus operators (callsign 'November') have been inserted deep behind enemy lines disguised as civilians. Versus operators will use the cover of darkness and weapons inserted earlier by parachute to respond to enemy threats. The primary objective of these operators is to extract a copy of said plans from this building in Vybor. Vybor also holds CDF HQ which acts as a center of operations for all CDF movement. Versus operators are to clear this building of any and all enemy personnel and level the building with explosives.

Last task before leaving the mission area is the destruction of two CDF fuel trucks stationed near Lopatino. Destroying CDF fuel supply and the HQ is expected to slow down the NATO-CDF sweep so that ChDKZ forces may avoid it completely. After completing these tasks Versus operators will rendezvouz at the lumber mill which has been established as a base of operations for PMC Versus in Chernarus. An additional Versus team (callsign 'Ballista') has been inserted to take care of possible pursuers of November. November will report operation progress to Ballista. The payment for this assignment is $400 000 which PMC Versus plans to use for a second helicopter to support Terminus One. "]]; november4 createDiaryRecord["Diary", ["Enemy", "Intel indicates that the NATO forces in Chernarus have assigned the control of both Vybor and Lopatino to CDF troops. Enemy presence is these towns are expected to be light and centered around the military establisments. In addition, CDF troops have poor night vision equipment and this can be used to Versus operators' advantage. However, the NATO forces have set up quick reaction teams near the airfield ready to help the CDF forces if necessary.

According to PMC Versus' primary demolition expert, three satchel charges is estimated to be enough to demolish the CDF HQ if placed in the lobby. Both Lopatino and Vybor have present civilian population. Per rules of engagement, Versus operatives will first of all avoid unnecessary civilian casualties. "]]; november4 createDiaryRecord["Diary", ["Mission", "November will acquire weapons, steal the plans, clear and blow up CDF HQ and destroy two CDF fuel trucks prior to moving north to the lumber mill."]]; // diary entries 5 november5 createDiaryRecord["Diary", ["Situation", " December 8th 1998: the Chernarussian Movement of the Red Star (ChDKZ) commander-in-chief Dimitrios Olezka Smirnov has assigned the private military company Versus to conduct several tasks in north-west Chernarus. ChDKZ has recently lost most of its covert agents in a CDF raid and is therefore using Versus to infiltrate enemy bases. Intelligence indicates that the NATO forces and the CDF are planning a massive sweep of the entire region in order to find the last pockets of ChDKZ resistance. A copy of these plans is believed to be in possession of CDF commander stationed in Vybor.

PMC Versus operators (callsign 'November') have been inserted deep behind enemy lines disguised as civilians. Versus operators will use the cover of darkness and weapons inserted earlier by parachute to respond to enemy threats. The primary objective of these operators is to extract a copy of said plans from this building in Vybor. Vybor also holds CDF HQ which acts as a center of operations for all CDF movement. Versus operators are to clear this building of any and all enemy personnel and level the building with explosives.

Last task before leaving the mission area is the destruction of two CDF fuel trucks stationed near Lopatino. Destroying CDF fuel supply and the HQ is expected to slow down the NATO-CDF sweep so that ChDKZ forces may avoid it completely. After completing these tasks Versus operators will rendezvouz at the lumber mill which has been established as a base of operations for PMC Versus in Chernarus. An additional Versus team (callsign 'Ballista') has been inserted to take care of possible pursuers of November. November will report operation progress to Ballista. The payment for this assignment is $400 000 which PMC Versus plans to use for a second helicopter to support Terminus One. "]]; november5 createDiaryRecord["Diary", ["Enemy", "Intel indicates that the NATO forces in Chernarus have assigned the control of both Vybor and Lopatino to CDF troops. Enemy presence is these towns are expected to be light and centered around the military establisments. In addition, CDF troops have poor night vision equipment and this can be used to Versus operators' advantage. However, the NATO forces have set up quick reaction teams near the airfield ready to help the CDF forces if necessary.

According to PMC Versus' primary demolition expert, three satchel charges is estimated to be enough to demolish the CDF HQ if placed in the lobby. Both Lopatino and Vybor have present civilian population. Per rules of engagement, Versus operatives will first of all avoid unnecessary civilian casualties. "]]; november5 createDiaryRecord["Diary", ["Mission", "November will acquire weapons, steal the plans, clear and blow up CDF HQ and destroy two CDF fuel trucks prior to moving north to the lumber mill."]];deletevehicle evi1; tskEvidence1 setTaskState "SUCCEEDED"; [objNull, ObjNull, tskEvidence1, "SUCCEEDED"];onloadmission="Versus - Operation Umbrae"; loadScreen = "versus.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 5; }; doneKeys[] = {"co05_versus_umbrae_key"}; minScore=400; avgScore=1400; maxScore=14000; respawn = "GROUP"; respawnDelay = 5; class Weapons { }; class Magazines { class ACE_Epinephrine {count = 10;}; class ACE_Bandage {count = 10;}; class ACE_Morphine {count = 10;}; class ACE_Medkit {count = 10;}; class ACE_Tourniquet {count = 10;}; }; class Backpacks { };titleText ["V E R S U S\nOperation Umbrae\n\n\n\nMission by Fuiba", "BLACK FADED", 0.2];//Cheers! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "chernarus", "cacharacters2", "camisc3", "ca_missions_battlefieldclearance", "ca_modules_marta", "CAWheeled", "CAAir_BAF", "caair_baf_ch_47f", "acex_c_weapon", "CAWheeled_E_Old_moto", "CA_Modules_Alice", "ca_modules_silvie", "cacharacters_pmc", "cawheeled_pmc", "CABuildings", "camisc_e", "ca_missions_alternativeinjurysimulation", "ca_missions_firstaidsystem", "ace_sys_wounds", "CAWheeled2_LADA" }; addOnsAuto[]= { "cacharacters2", "ca_modules_marta", "CAWheeled", "cacharacters_pmc", "ace_sys_wounds", "CAWheeled2_LADA", "camisc3", "acex_c_weapon", "CAWheeled_E_Old_moto", "cawheeled_pmc", "CABuildings", "camisc_e", "chernarus" }; randomSeed=2442603; class Intel { briefingName="Versus - Episode 04: Umbrae (co05)"; briefingDescription="PMC Versus conducts a covert operation in north-western Chernarus."; resistanceWest=0; startWeather=0; forecastWeather=0; year=1998; month=12; day=8; hour=17; minute=20; }; class Groups { items=47; class Item0 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={3797.3425,311,8925.8936}; id=0; side="LOGIC"; vehicle="Logic"; leader=1; skill=0.60000002; text="logic2"; }; }; }; class Item1 { side="GUER"; class Vehicles { items=5; class Item0 { position[]={2186.7646,246.38524,9633.0127}; azimut=150; special="NONE"; id=2; side="GUER"; vehicle="GUE_Woodlander1"; player="PLAYER COMMANDER"; leader=1; lock="UNLOCKED"; rank="LIEUTENANT"; skill=0.60000002; text="november1"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeallweapons this; this addweapon ""ItemGPS""; this addWeapon ""ACE_MugLite""; this addWeapon ""ACE_earplugs"";"; synchronizations[]={7}; }; class Item1 { position[]={2188.2104,245.87912,9622.8779}; azimut=345; special="NONE"; id=3; side="GUER"; vehicle="GUE_Villager4"; player="PLAY CDG"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; text="november3"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeallweapons this; this addweapon ""ItemGPS""; this addWeapon ""ACE_MugLite""; this addWeapon ""ACE_earplugs"";"; synchronizations[]={7}; }; class Item2 { position[]={2190.127,246.21754,9625.5859}; azimut=345; special="NONE"; id=4; side="GUER"; vehicle="GUE_Woodlander2"; player="PLAY CDG"; lock="UNLOCKED"; rank="SERGEANT"; skill=0.60000002; text="november2"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeallweapons this; this addweapon ""ItemGPS""; this addWeapon ""ACE_MugLite""; this addWeapon ""ACE_earplugs"";"; synchronizations[]={7}; }; class Item3 { position[]={2181.8528,245.77292,9625.7197}; azimut=55; special="NONE"; id=5; side="GUER"; vehicle="GUE_Worker2"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november5"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeallweapons this; this addweapon ""ItemGPS""; this addWeapon ""ACE_earplugs"";"; synchronizations[]={7}; }; class Item4 { position[]={2184.23,245.61852,9622.5146}; azimut=355; special="NONE"; id=6; side="GUER"; vehicle="GUE_Woodlander3"; player="PLAY CDG"; lock="UNLOCKED"; skill=0.60000002; text="november4"; init="novembersquad = group this; novembersquad setgroupid [""November"",""Orange""]; removeallweapons this; this addweapon ""ItemGPS""; this addWeapon ""ACE_earplugs"";"; }; }; }; class Item2 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2184.8535,248.40559,9666.4814}; id=7; side="LOGIC"; vehicle="MartaManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={5,3,4,2}; }; }; }; class Item3 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={3936.5149,316.17163,8934.4619}; id=10; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; rank="CORPORAL"; skill=0.27422127; }; class Item1 { presence=0.80684328; position[]={3939.5149,316.55234,8929.4619}; id=11; side="WEST"; vehicle="CDF_Soldier_Militia"; rank="CORPORAL"; skill=0.28928891; }; class Item2 { presence=0.79370326; position[]={3941.5149,316.93918,8929.4619}; id=12; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; class Item3 { presence=0.72800356; position[]={3943.5149,317.31784,8929.4619}; id=13; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; }; class Waypoints { items=4; class Item0 { position[]={3985.0769,327.81503,9084.418}; placement=50; type="SAD"; combatMode="RED"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={3777.4734,322.09314,9189.9258}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={3956.3013,332.30237,9282.7656}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={3989.5889,328.39697,9089.1416}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item4 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={3925.094,304.96057,8542.5234}; id=14; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; rank="CORPORAL"; skill=0.27422127; }; class Item1 { presence=0.80684328; position[]={3928.094,304.94452,8537.5234}; id=15; side="WEST"; vehicle="CDF_Soldier_Militia"; rank="CORPORAL"; skill=0.28928891; }; class Item2 { presence=0.79370326; position[]={3930.094,305.01373,8537.5234}; id=16; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; class Item3 { presence=0.72800356; position[]={3932.094,305.08038,8537.5234}; id=17; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; }; class Waypoints { items=4; class Item0 { position[]={3725.9763,299.31235,8504.042}; placement=50; type="SAD"; speed="LIMITED"; combat="CARELESS"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={3567.8115,296.7951,8588.1758}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={3716.5864,301.41815,8714.3945}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={3727.239,299.34869,8505.1563}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item5 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={4202.0635,324.05859,8829.0166}; id=18; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; rank="CORPORAL"; skill=0.27422127; }; class Item1 { presence=0.80684328; position[]={4205.0635,324.10461,8824.0166}; id=19; side="WEST"; vehicle="CDF_Soldier_Militia"; rank="CORPORAL"; skill=0.28928891; }; class Item2 { presence=0.79370326; position[]={4207.0635,324.10727,8824.0166}; id=20; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; class Item3 { presence=0.72800356; position[]={4209.0635,324.11411,8824.0166}; id=21; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; }; class Waypoints { items=4; class Item0 { position[]={4141.7749,323.44489,8813.4375}; placement=50; type="SAD"; combatMode="RED"; speed="LIMITED"; combat="CARELESS"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4052.1921,329.77362,9040.2803}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4311.7051,323.80106,9008.2314}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4149.0693,323.66119,8814.3291}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item6 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={2980.7771,267.88992,9614.0205}; id=22; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; rank="CORPORAL"; skill=0.27422127; }; class Item1 { presence=0.80684328; position[]={2983.7771,267.88461,9609.0205}; id=23; side="WEST"; vehicle="CDF_Soldier_Militia"; rank="CORPORAL"; skill=0.28928891; }; class Item2 { presence=0.79370326; position[]={2985.7771,267.93097,9609.0205}; id=24; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; class Item3 { presence=0.72800356; position[]={2987.7771,267.97897,9609.0205}; id=25; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; }; class Waypoints { items=4; class Item0 { position[]={2974.615,268.04083,9638.5}; placement=50; type="SAD"; combatMode="RED"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={2752.3237,264.91873,9748.0752}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2920.1196,274.00165,9823.71}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2975.8777,268.08075,9639.6143}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3894.4221,311.75116,8968.9248}; special="NONE"; id=27; side="WEST"; vehicle="CDF_Soldier_Officer"; leader=1; rank="CAPTAIN"; skill=0.24408513; init="removeAllWeapons this; this addMagazine ""ACE_20Rnd_9x18_APS""; this addMagazine ""ACE_20Rnd_9x18_APS""; this addMagazine ""ACE_20Rnd_9x18_APS""; this addWeapon ""ACE_APS"";"; }; }; class Waypoints { items=1; class Item0 { position[]={3895.1184,318.50537,8998.6895}; idStatic=132001; idObject=-1520170079; housePos=3; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item8 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3900.707,312.59201,8972.3857}; special="NONE"; id=28; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; skill=0.24408513; init="removeAllWeapons this; this addMagazine ""ACE_20Rnd_9x18_APS""; this addMagazine ""ACE_20Rnd_9x18_APS""; this addMagazine ""ACE_20Rnd_9x18_APS""; this addWeapon ""ACE_APS"";"; }; }; class Waypoints { items=1; class Item0 { position[]={3895.1184,318.50537,8998.6895}; idStatic=132001; idObject=-1520170079; housePos=6; class Effects { }; showWP="NEVER"; }; }; }; class Item9 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3893.1814,311.87231,8975.5947}; special="NONE"; id=29; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; skill=0.24408513; init="removeAllWeapons this; this addMagazine ""ACE_20Rnd_9x18_APS""; this addMagazine ""ACE_20Rnd_9x18_APS""; this addMagazine ""ACE_20Rnd_9x18_APS""; this addWeapon ""ACE_APS"";"; }; }; class Waypoints { items=1; class Item0 { position[]={3895.1184,318.50537,8998.6895}; idStatic=132001; idObject=-1520170079; housePos=4; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3890.2495,311.51993,8973.0264}; special="NONE"; id=26; side="WEST"; vehicle="CDF_Soldier_Officer"; leader=1; rank="LIEUTENANT"; skill=0.3696515; init="removeAllWeapons this; this addMagazine ""6Rnd_45ACP""; this addMagazine ""6Rnd_45ACP""; this addMagazine ""6Rnd_45ACP""; this addMagazine ""6Rnd_45ACP""; this addMagazine ""6Rnd_45ACP""; this addMagazine ""6Rnd_45ACP""; this addWeapon ""revolver_EP1"";"; }; }; class Waypoints { items=1; class Item0 { position[]={3895.1184,318.50537,8998.6895}; idStatic=132001; idObject=-1520170079; housePos=1; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="WEST"; class Vehicles { items=7; class Item0 { position[]={4516.0518,339,10005.376}; azimut=165; id=30; side="WEST"; vehicle="USMC_Soldier_TL"; leader=1; rank="SERGEANT"; skill=0.38974237; }; class Item1 { position[]={4518.5625,339,10010.96}; azimut=165; id=31; side="WEST"; vehicle="HMMWV"; rank="SERGEANT"; skill=0.46666664; }; class Item2 { presence=0.76216745; position[]={4511.8599,339,10009.43}; azimut=165; id=32; side="WEST"; vehicle="USMC_Soldier"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { presence=0.76216745; position[]={4509.9282,338.99844,10008.912}; azimut=165; id=33; side="WEST"; vehicle="USMC_Soldier"; rank="CORPORAL"; skill=0.33333331; }; class Item4 { presence=0.71486354; position[]={4507.9961,338.99518,10008.395}; azimut=165; id=34; side="WEST"; vehicle="USMC_Soldier_AR"; rank="CORPORAL"; skill=0.33333331; }; class Item5 { presence=0.77530724; position[]={4506.0645,338.99384,10007.877}; azimut=165; id=35; side="WEST"; vehicle="USMC_Soldier_GL"; skill=0.2; }; class Item6 { presence=0.83575124; position[]={4504.1328,338.99179,10007.359}; azimut=165; id=36; side="WEST"; vehicle="USMC_Soldier"; skill=0.2; }; }; class Waypoints { items=5; class Item0 { position[]={4517.8823,339,10001.668}; speed="FULL"; expCond="VictoryCondition2 == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={3956.0796,311.82022,8807.4316}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={3936.5405,311.15735,8812.7236}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={3930.2468,314.45874,8921.0107}; placement=25; type="SAD"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={3786.8032,310.90662,9018.5566}; placement=25; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="WEST"; class Vehicles { items=7; class Item0 { position[]={4351.2861,339,10393.762}; azimut=325; id=37; side="WEST"; vehicle="USMC_Soldier_TL"; leader=1; rank="SERGEANT"; skill=0.40481025; }; class Item1 { position[]={4350.0581,339,10386.798}; azimut=324.99997; id=38; side="WEST"; vehicle="HMMWV_M2"; rank="SERGEANT"; skill=0.46666664; }; class Item2 { presence=0.74639946; position[]={4356.6113,339,10391.387}; azimut=325; id=39; side="WEST"; vehicle="USMC_Soldier"; rank="CORPORAL"; skill=0.33333331; }; class Item3 { presence=0.72274762; position[]={4358.2495,339,10392.534}; azimut=325; id=40; side="WEST"; vehicle="USMC_Soldier"; rank="CORPORAL"; skill=0.33333331; }; class Item4 { presence=0.73063141; position[]={4359.8877,339,10393.681}; azimut=325; id=41; side="WEST"; vehicle="USMC_Soldier_AR"; rank="CORPORAL"; skill=0.33333331; }; class Item5 { presence=0.78581929; position[]={4361.5264,339,10394.828}; azimut=325; id=42; side="WEST"; vehicle="USMC_Soldier"; skill=0.2; }; class Item6 { presence=0.8436352; position[]={4363.1646,339,10395.976}; azimut=325; id=43; side="WEST"; vehicle="USMC_Soldier"; skill=0.2; }; }; class Waypoints { items=5; class Item0 { position[]={4342.2534,339,10405.607}; expCond="VictoryCondition3 == 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={2873.8774,277.76184,9949.5215}; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2842.1064,274.10037,9941.5781}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2894.8176,273.97073,9841.5723}; placement=50; type="SAD"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={2808.1699,270.34631,9778.7529}; placement=25; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="WEST"; class Vehicles { items=10; class Item0 { position[]={3915.2341,310.91223,8821.6621}; azimut=310; id=44; side="WEST"; vehicle="CDF_Soldier_TL"; leader=1; rank="LIEUTENANT"; skill=0.38471973; }; class Item1 { presence=0.64127994; position[]={3920.9929,310.91101,8820.7461}; azimut=310; id=45; side="WEST"; vehicle="CDF_Soldier_MG"; rank="SERGEANT"; skill=0.27422127; }; class Item2 { presence=0.64653587; position[]={3922.2783,310.91031,8822.2783}; azimut=310; id=46; side="WEST"; vehicle="CDF_Soldier_RPG"; rank="CORPORAL"; skill=0.26919803; }; class Item3 { presence=0.74377143; position[]={3923.564,310.91995,8823.8105}; azimut=310; id=47; side="WEST"; vehicle="CDF_Soldier"; rank="CORPORAL"; skill=0.28426656; }; class Item4 { presence=0.75428337; position[]={3924.8496,310.93118,8825.3428}; azimut=310; id=48; side="WEST"; vehicle="CDF_Soldier"; rank="CORPORAL"; skill=0.33333331; }; class Item5 { presence=0.71749163; position[]={3926.135,310.93188,8826.875}; azimut=310; id=49; side="WEST"; vehicle="CDF_Soldier"; rank="CORPORAL"; skill=0.24408513; }; class Item6 { presence=0.75953948; position[]={3927.4207,310.95682,8828.4072}; azimut=310; id=50; side="WEST"; vehicle="CDF_Soldier_GL"; skill=0.2; }; class Item7 { presence=0.6780718; position[]={3928.7063,311.07474,8829.9385}; azimut=310; id=51; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; class Item8 { presence=0.67544365; position[]={3929.9919,311.30426,8831.4707}; azimut=310; id=52; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; class Item9 { presence=0.8436352; position[]={3931.2773,311.63242,8833.0029}; azimut=310; id=53; side="WEST"; vehicle="CDF_Soldier_Medic"; skill=0.2; }; }; class Waypoints { items=1; class Item0 { position[]={3829.1211,310.98999,8857.1357}; placement=25; type="DISMISS"; class Effects { }; showWP="NEVER"; }; }; }; class Item14 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3811.2808,313.69937,8922.041}; id=54; side="WEST"; vehicle="CDF_Commander"; leader=1; rank="COLONEL"; skill=0.32444769; init="this disableAI ""Move""; this setpos [getPos this select 0, getPos this select 1, +2]; this setVectorUp [0,0,1]; removeAllWeapons this;"; }; }; }; class Item15 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3799.53,321.93228,8923.0322}; azimut=60; id=55; side="WEST"; vehicle="CDF_Soldier_Officer"; leader=1; rank="COLONEL"; skill=0.32444769; init="this disableAI ""Move""; this setpos [getPos this select 0, getPos this select 1, +2]; this setVectorUp [0,0,1]; removeAllWeapons this; this addMagazine ""ACE_20Rnd_9x18_APS""; this addMagazine ""ACE_20Rnd_9x18_APS""; this addMagazine ""ACE_20Rnd_9x18_APS""; this addWeapon ""ACE_APS"";"; }; }; }; class Item16 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3796.1904,316.19937,8929.8076}; id=56; side="WEST"; vehicle="CDF_Soldier_Pilot"; leader=1; rank="COLONEL"; skill=0.32444769; init="this disableAI ""Move""; this setpos [getPos this select 0, getPos this select 1, +2]; this setVectorUp [0,0,1]; removeAllWeapons this;"; }; }; }; class Item17 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3796.8958,316.19937,8930.7793}; azimut=185; id=57; side="WEST"; vehicle="CDF_Soldier_Pilot"; leader=1; rank="COLONEL"; skill=0.32444769; init="this disableAI ""Move""; this setpos [getPos this select 0, getPos this select 1, +2]; this setVectorUp [0,0,1]; removeAllWeapons this; this addMagazine ""ACE_20Rnd_9x18_APS""; this addMagazine ""ACE_20Rnd_9x18_APS""; this addMagazine ""ACE_20Rnd_9x18_APS""; this addWeapon ""ACE_APS"";"; }; }; }; class Item18 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3807.6621,316.1994,8919.1943}; azimut=30; id=58; side="WEST"; vehicle="CDF_Soldier_Officer"; leader=1; rank="COLONEL"; skill=0.32444769; init="this disableAI ""Move""; this setpos [getPos this select 0, getPos this select 1, +2]; this setVectorUp [0,0,1]; removeAllWeapons this; this addMagazine ""ACE_20Rnd_9x18_APS""; this addMagazine ""ACE_20Rnd_9x18_APS""; this addMagazine ""ACE_20Rnd_9x18_APS""; this addWeapon ""ACE_APS"";"; }; }; }; class Item19 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3807.0671,321.93228,8923.7334}; azimut=25; id=59; side="WEST"; vehicle="CDF_Soldier_Officer"; leader=1; rank="COLONEL"; skill=0.24408513; init="this disableAI ""Move""; this setpos [getPos this select 0, getPos this select 1, +0]; this setVectorUp [0,0,1]; removeAllWeapons this; this addMagazine ""ACE_20Rnd_9x18_APS""; this addMagazine ""ACE_20Rnd_9x18_APS""; this addMagazine ""ACE_20Rnd_9x18_APS""; this addWeapon ""ACE_APS""; this setUnitPos ""middle"""; }; }; }; class Item20 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3797.6125,316.19937,8926.832}; azimut=100; id=60; side="WEST"; vehicle="CDF_Soldier_Officer"; leader=1; rank="COLONEL"; skill=0.24408513; init="this disableAI ""Move""; this setpos [getPos this select 0, getPos this select 1, +4]; this setVectorUp [0,0,1]; removeAllWeapons this; this addMagazine ""ACE_20Rnd_9x18_APS""; this addMagazine ""ACE_20Rnd_9x18_APS""; this addMagazine ""ACE_20Rnd_9x18_APS""; this addWeapon ""ACE_APS"";"; }; }; }; class Item21 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3813.6101,316.1994,8918.6611}; azimut=300; id=61; side="WEST"; vehicle="USMC_Soldier_Officer"; leader=1; rank="COLONEL"; skill=0.24408513; init="this disableAI ""Move""; this setpos [getPos this select 0, getPos this select 1, +0]; this setVectorUp [0,0,1]; removeAllWeapons this; this addMagazine ""15Rnd_9x19_M9""; this addMagazine ""15Rnd_9x19_M9""; this addMagazine ""15Rnd_9x19_M9""; this addWeapon ""M9"";"; }; }; }; class Item22 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3810.5488,311.0986,8930.2246}; azimut=40; id=62; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; skill=0.60000002; }; }; class Waypoints { items=1; class Item0 { position[]={3810.7803,311.0986,8930.7764}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item23 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3806.1162,311.10117,8932.375}; azimut=40; id=63; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; skill=0.60000002; }; }; class Waypoints { items=1; class Item0 { position[]={3806.3247,311.10117,8932.8584}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item24 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3780.6267,310.99832,8923.7344}; azimut=260; id=64; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; rank="CORPORAL"; skill=0.27422127; }; }; }; class Item25 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3880.3958,311.31244,8992.291}; azimut=260; id=65; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; rank="CORPORAL"; skill=0.27422127; }; }; }; class Item26 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={3891.5808,310.99243,8887.251}; azimut=245; id=66; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; rank="CORPORAL"; skill=0.33333331; }; class Item1 { position[]={3894.8445,310.97122,8892.083}; azimut=245; id=67; side="WEST"; vehicle="CDF_Soldier_Militia"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={3893.9993,310.97748,8893.8955}; azimut=245; id=68; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; class Item3 { position[]={3893.1541,310.97821,8895.708}; azimut=245; id=69; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; }; class Waypoints { items=1; class Item0 { position[]={3823.6567,310.9985,8912.4736}; placement=50; type="SENTRY"; formation="STAG COLUMN"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; }; }; class Item27 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3845.7302,310.98999,8924.5684}; azimut=295; id=70; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; rank="CORPORAL"; skill=0.33333331; }; }; }; class Item28 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3843.5398,310.98999,8925.4951}; azimut=115; id=71; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; rank="CORPORAL"; skill=0.33333331; }; }; }; class Item29 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2905.0571,271.13766,9773.7891}; azimut=175; special="NONE"; id=79; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; }; class Waypoints { items=1; class Item0 { position[]={2860.4529,277.14081,9746.0479}; idStatic=125525; idObject=-1467811243; housePos=5; class Effects { }; showWP="NEVER"; }; }; }; class Item30 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2912.3494,270.88107,9761.8379}; azimut=175; special="NONE"; id=80; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; }; class Waypoints { items=1; class Item0 { position[]={2860.4529,277.14081,9746.0479}; idStatic=125525; idObject=-1467811243; housePos=9; class Effects { }; showWP="NEVER"; }; }; }; class Item31 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2921.8569,270.91806,9752.1758}; azimut=175; special="NONE"; id=81; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; }; class Waypoints { items=1; class Item0 { position[]={2860.4529,277.14081,9746.0479}; idStatic=125525; idObject=-1467811243; housePos=7; class Effects { }; showWP="NEVER"; }; }; }; class Item32 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2869.1182,271.22232,9783.6094}; azimut=185; special="NONE"; id=82; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; }; }; class Item33 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2868.4338,271.1373,9780.8643}; azimut=15; special="NONE"; id=83; side="WEST"; vehicle="CDF_Soldier_Crew"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; }; }; class Item34 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2856.9158,271.74527,9789.7539}; azimut=310; special="NONE"; id=84; side="WEST"; vehicle="CDF_Soldier"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; }; class Waypoints { items=1; class Item0 { position[]={2855.3984,271.90091,9791.3467}; type="HOLD"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; }; }; class Item35 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2915.8435,270.98245,9728.415}; azimut=310; special="NONE"; id=85; side="WEST"; vehicle="CDF_Soldier"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; }; class Waypoints { items=1; class Item0 { position[]={2922.6206,270.97061,9720.4609}; type="HOLD"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; }; }; class Item36 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2717.1616,274.79318,10092.852}; azimut=170; special="NONE"; id=88; side="WEST"; vehicle="CDF_Soldier_Crew"; leader=1; lock="UNLOCKED"; skill=0.44499141; }; }; class Waypoints { items=5; class Item0 { position[]={2720.0559,274.19589,10087.287}; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1)"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={2720.4072,273.46677,10070.609}; id=87; type="GETIN"; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2283.8645,272.03183,10904.013}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2110.7534,251.4099,11398.559}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={2108.8296,251.58728,11393.7}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item37 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2733.8098,273.50742,10053.983}; azimut=325; special="NONE"; id=89; side="WEST"; vehicle="CDF_Soldier_Crew"; leader=1; lock="UNLOCKED"; skill=0.4550367; }; }; class Waypoints { items=6; class Item0 { position[]={2731.9678,273.4581,10057.482}; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1)"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={2713.084,273.49948,10067.651}; id=86; type="GETIN"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2396.5989,273.40042,10390.103}; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2090.4673,250.67792,11410.161}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={2095.6958,250.65652,11412.226}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={2099.5623,251.07225,11402.562}; type="HOLD"; class Effects { }; showWP="NEVER"; }; }; }; class Item38 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={2669.802,263.08228,9810.9697}; id=90; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; rank="CORPORAL"; skill=0.33333331; }; class Item1 { position[]={2672.802,263.03915,9805.9697}; id=91; side="WEST"; vehicle="CDF_Soldier_Militia"; rank="CORPORAL"; skill=0.33333331; }; class Item2 { position[]={2674.802,263.14728,9805.9697}; id=92; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; class Item3 { position[]={2676.802,263.26193,9805.9697}; id=93; side="WEST"; vehicle="CDF_Soldier_Militia"; skill=0.2; }; }; class Waypoints { items=1; class Item0 { position[]={2734.5078,274.74493,9937.8789}; idStatic=124847; idObject=-1453138001; type="DISMISS"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; }; }; class Item39 { side="GUER"; class Vehicles { items=3; class Item0 { position[]={1854.5313,244.92172,12033.72}; azimut=115; special="NONE"; id=95; side="GUER"; vehicle="Soldier_Sniper_PMC"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=0.98743916; text="ballista1"; init="this setBehaviour ""SAFE""; ballistasquad = group this; ballistasquad setgroupid [""Ballista"",""Orange""];"; }; class Item1 { position[]={1869.392,244.89583,12035.848}; azimut=210; special="NONE"; id=96; side="GUER"; vehicle="Soldier_Medic_PMC"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.98743916; text="ballista3"; init="this setBehaviour ""SAFE""; ballistasquad = group this; ballistasquad setgroupid [""Ballista"",""Orange""];"; }; class Item2 { position[]={1853.3844,244.95148,12038.461}; azimut=115; special="NONE"; id=97; side="GUER"; vehicle="Soldier_AA_PMC"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.98743916; text="ballista2"; init="this setBehaviour ""SAFE""; ballistasquad = group this; ballistasquad setgroupid [""Ballista"",""Orange""];"; }; }; }; class Item40 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2850.1714,269.32327,9709.9258}; azimut=140; special="NONE"; id=99; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; }; }; class Item41 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2854.095,269.35455,9706}; azimut=310; special="NONE"; id=100; side="WEST"; vehicle="CDF_Soldier_Militia"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; }; }; class Item42 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2197.6917,249.30916,9666.5381}; id=105; side="LOGIC"; vehicle="ACE_Wounds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item43 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={2916.9041,267.32776,9357.7363}; azimut=115; special="NONE"; id=107; side="CIV"; vehicle="Lada2"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; class Waypoints { items=5; class Item0 { position[]={3658.8254,310.96094,8947.9229}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={3089.0842,298.98001,7991.0112}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2330.3909,264.61893,9223.084}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2518.918,254.46257,9653.084}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={2911.6379,267.10309,9359.7617}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item44 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={5014.5391,338.45712,8649.377}; azimut=287.54251; special="NONE"; id=108; side="CIV"; vehicle="car_hatchback"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; class Waypoints { items=6; class Item0 { position[]={4471.8433,323.06686,8830.6816}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={3836.8711,310.98999,8853.5371}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={3121.7664,299.00412,8058.1401}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={3672.1196,301.75317,8148.6382}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={5173.1914,346.50702,8593.4199}; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={5025.5234,339.11755,8646.8125}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item45 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={2703.7043,273.9928,10028.547}; azimut=155; special="NONE"; id=109; side="CIV"; vehicle="Citizen1"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; class Waypoints { items=6; class Item0 { position[]={2706.28,273.98999,10014.326}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={2698.6082,273.94199,9968.9795}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2681.1235,273.70755,9916.2227}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2708.4944,273.98132,9902.6748}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={2741.6472,273.90884,10027.22}; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={2703.2612,274.00055,10031.461}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item46 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={3614.2183,310.45853,8987.3516}; azimut=155; special="NONE"; id=110; side="CIV"; vehicle="Citizen2"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; class Waypoints { items=6; class Item0 { position[]={3677.8208,311,8933.0615}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={3813.6448,310.98999,8867.5518}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={3820.6387,310.98999,8851.8721}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={3790.9263,309.62613,8782.6172}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={3738.2036,307.70587,8808.9785}; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={3685.7046,310.98999,8913.9785}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=19; class Item0 { position[]={3896.3103,322.58539,8992.1631}; id=1; side="EMPTY"; vehicle="EvMoscow"; leader=1; skill=0.60000002; text="evi1"; init="this addaction [""Collect documents"", ""collect.sqf""]; this setpos [getPos this select 0, getPos this select 1, +1.95]; this setVectorUp [0,0,1];"; }; class Item1 { position[]={2861.2246,286.34415,9758.5918}; azimut=145; id=8; side="EMPTY"; vehicle="UralRefuel_CDF"; leader=1; skill=0.60000002; text="truck2"; init="this setpos [getPos this select 0, getPos this select 1, +2]; this setVectorUp [0,0,1];"; }; class Item2 { position[]={2858.0862,286.85513,9756.1826}; azimut=145; id=9; side="EMPTY"; vehicle="UralRefuel_CDF"; leader=1; skill=0.60000002; text="truck1"; init="this setpos [getPos this select 0, getPos this select 1, +2]; this setVectorUp [0,0,1];"; }; class Item3 { position[]={3844.6348,310.98999,8925.0303}; azimut=115; id=72; side="EMPTY"; vehicle="Land_Fire_barrel_burning"; leader=1; skill=0.33333331; }; class Item4 { position[]={3872.6797,311.09427,9007.9102}; azimut=195; id=73; side="EMPTY"; vehicle="Ural_CDF"; leader=1; skill=0.33333331; }; class Item5 { position[]={3818.8691,310.98999,8930.96}; azimut=120; id=74; side="EMPTY"; vehicle="UAZ_CDF"; leader=1; skill=0.33333331; }; class Item6 { position[]={3072.3647,281.07001,9177.2842}; azimut=255; special="NONE"; id=75; side="EMPTY"; vehicle="ACE_WeaponBox_Default"; leader=1; skill=0.33333331; init="clearmagazinecargo this; clearWeaponcargo this; this addMagazineCargo [""PipeBomb"",8]; this addWeaponCargo [""NVGoggles"",5]; this addWeaponCargo [""ACE_MX2A"",1]; this addmagazineCargo [""HandGrenade_East"",10]; this addWeaponCargo [""ACE_Flaregun"",2]; this addmagazineCargo [""ACE_SSWhite_FG"",20]; this addweaponCargo [""ACE_Backpack_CivAssault"", 5]; this addweaponCargo [""MP5A5"", 2]; this addmagazineCargo [""ACE_30Rnd_9x19_S_MP5"",30]; this addweaponCargo [""MP5SD"", 5]; this addweaponCargo [""ACE_KAC_PDW"", 2]; this addmagazineCargo [""ACE_30Rnd_6x35_B_PDW"",12]; this addweaponCargo [""ACE_UMP45_AIM_SD"", 2]; this addmagazineCargo [""ACE_25Rnd_1143x23_S_UMP45"",12]; this addweaponCargo [""ACE_USP"", 5]; this addmagazineCargo [""ACE_12Rnd_45ACP_USP"",30];"; }; class Item7 { position[]={2186.4248,246.12923,9626.2842}; azimut=55; special="NONE"; id=76; side="EMPTY"; vehicle="Land_Campfire_burning"; lock="UNLOCKED"; skill=0.60000002; }; class Item8 { position[]={2206.1072,247.15648,9630.4883}; azimut=118.556; special="NONE"; id=77; side="EMPTY"; vehicle="hilux1_civil_1_open"; lock="UNLOCKED"; skill=0.60000002; }; class Item9 { position[]={2199.0449,246.80598,9634.8359}; azimut=130; special="NONE"; id=78; side="EMPTY"; vehicle="SkodaGreen"; lock="UNLOCKED"; skill=0.60000002; }; class Item10 { position[]={2713.084,273.49948,10067.651}; azimut=240; special="NONE"; id=86; side="EMPTY"; vehicle="hilux1_civil_3_open"; lock="UNLOCKED"; skill=0.25413042; }; class Item11 { position[]={2720.4072,273.46677,10070.609}; azimut=240; special="NONE"; id=87; side="EMPTY"; vehicle="Old_moto_TK_Civ_EP1"; lock="UNLOCKED"; skill=0.25413042; }; class Item12 { position[]={3077.9941,281.07001,9174.3418}; azimut=130; special="NONE"; id=94; side="EMPTY"; vehicle="hilux1_civil_1_open"; lock="UNLOCKED"; skill=0.60000002; }; class Item13 { position[]={1865.1948,244.9689,12046.458}; azimut=330; special="NONE"; id=98; side="EMPTY"; vehicle="SUV_PMC"; lock="UNLOCKED"; skill=0.98743916; }; class Item14 { position[]={1921.5604,242.7305,12448.955}; azimut=140; special="NONE"; id=101; side="EMPTY"; vehicle="PowGen_Big"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item15 { position[]={1907.4025,243.033,12456.882}; azimut=325; special="NONE"; id=102; side="EMPTY"; vehicle="Land_CamoNetB_EAST"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item16 { position[]={1893.453,243.49355,12455.127}; azimut=325; special="NONE"; id=103; side="EMPTY"; vehicle="CampEast"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item17 { position[]={1886.4797,243.14487,12445.251}; azimut=145; special="NONE"; id=104; side="EMPTY"; vehicle="AmmoCrates_NoInteractive_Large"; leader=1; lock="UNLOCKED"; skill=0.25413042; }; class Item18 { position[]={3078.2461,281.07001,9170.9053}; azimut=389.4404; special="NONE"; id=106; side="EMPTY"; vehicle="ACE_BandageBoxWest"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; class Markers { items=10; class Item0 { position[]={1905.0958,243,12444.985}; name="base"; text=" Lumber mill"; type="mil_circle"; colorName="ColorGreen"; }; class Item1 { position[]={2862.1575,287.21677,9746.2734}; name="obj3"; text=" Fuel depot"; type="mil_flag"; colorName="ColorRed"; }; class Item2 { position[]={3805.217,321.1778,8930.2295}; name="obj2"; text=" HQ"; type="mil_destroy"; colorName="ColorRed"; }; class Item3 { position[]={4569.0137,339,10275.685}; name="us"; type="Faction_NATO_EP1"; a=1.3; }; class Item4 { position[]={2191.8877,246.36574,9624.3311}; name="start"; text=" Insertion"; type="mil_start"; colorName="ColorBlue"; }; class Item5 { position[]={3895.0081,324.34521,9000.7266}; name="obj1"; text=" Documents"; type="mil_box"; colorName="ColorRed"; }; class Item6 { position[]={3558.991,328.62958,9497.0742}; name="cdf"; type="Faction_CDF"; a=1.3; }; class Item7 { position[]={3070.1221,281.07001,9177.7998}; name="obj0"; text=" Cache"; type="mil_marker"; colorName="ColorBlue"; }; class Item8 { position[]={4902.3931,339,10117.589}; name="e1"; type="b_plane"; colorName="ColorRed"; }; class Item9 { position[]={4636.0151,339,9641.5742}; name="e2"; type="b_motor_inf"; colorName="ColorRed"; }; }; class Sensors { items=13; class Item0 { position[]={4162.209,334.94199,9337.0361}; activationBy="ANY"; timeoutMin=3; timeoutMid=5; timeoutMax=10; interruptable=1; age="UNKNOWN"; name="vCOND2"; expCond="((getDammage (position logic2 nearestObject 132182)) >= 0.99) "; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""1"" ObjStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) sidechat ""Ballista. November actual. Target building is destroyed. Out."";"; class Effects { }; }; class Item1 { position[]={4164.5474,333.94357,9439.3896}; activationBy="ANY"; timeoutMin=3; timeoutMid=5; timeoutMax=10; interruptable=1; age="UNKNOWN"; name="vCOND1"; expCond="!alive(evi1);"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) sidechat ""Ballista, this is November actual. We have the package. Out."";"; class Effects { }; }; class Item2 { position[]={4356.3008,334.991,9740.8574}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1) AND (VictoryCondition4 == 1);"; expActiv="activateKey ""co05_versus_umbrae_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item3 { position[]={4172.8398,344.06381,9737.2227}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; type="END3"; age="UNKNOWN"; name="Defeat"; expCond="missionfailed == 1;"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item4 { position[]={4262.8994,339.48825,9744.9531}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units novembersquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; task3e settaskstate ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item5 { position[]={4162.8667,335.10147,9234.6982}; activationBy="ANY"; timeoutMin=5; timeoutMid=8; timeoutMax=10; interruptable=1; age="UNKNOWN"; name="vCOND3"; expCond="!alive(truck1) AND !alive(truck2);"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""1"" ObjStatus ""DONE""; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) sidechat ""Ballista, this is November actual. The fuel trucks are history. Out."";"; class Effects { }; }; class Item6 { position[]={1822.2711,251.97858,12487.411}; a=300; b=300; activationBy="GUER"; interruptable=1; age="UNKNOWN"; name="home"; expCond="this AND (VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1)"; expActiv="VictoryCondition4 = 1; publicVariable ""VictoryCondition4""; ""1"" ObjStatus ""DONE""; task4a settaskstate ""SUCCEEDED""; task4b settaskstate ""SUCCEEDED""; task4c settaskstate ""SUCCEEDED""; task4d settaskstate ""SUCCEEDED""; task4e settaskstate ""SUCCEEDED""; november1 addrating 200; november2 addrating 200; november3 addrating 200; november4 addrating 200; november5 addrating 200; (leader group player) groupchat ""I hope Ballista has reserved some booze here..."";"; class Effects { }; }; class Item7 { position[]={3070.8792,281.07001,9174.7598}; a=10; b=10; activationBy="GUER"; timeoutMin=3; timeoutMid=5; timeoutMax=8; interruptable=1; age="UNKNOWN"; expActiv="Resistance setFriend [West, 0]; West setFriend [Resistance, 0]; (leader group player) groupchat ""No use of the civilian clothes anymore, guys. Gear up."";"; class Effects { }; }; class Item8 { position[]={2186.7056,246.25885,9627.707}; a=10; b=10; activationBy="GUER"; timeoutMin=20; timeoutMid=25; timeoutMax=30; interruptable=1; age="UNKNOWN"; expActiv="Resistance setFriend [West, 1]; West setFriend [Resistance, 1];"; class Effects { }; }; class Item9 { position[]={2504.1006,280.5672,11349}; activationBy="ANY"; timeoutMin=80; timeoutMid=80; timeoutMax=80; interruptable=1; age="UNKNOWN"; name="message"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1)"; expActiv="(leader group player) sidechat ""Ballista, this is November actual. We have completed all tasks and are oscar mike to the rendezvouz. Over."";"; class Effects { }; }; class Item10 { position[]={2505.906,284.61383,11261.27}; activationBy="ANY"; timeoutMin=85; timeoutMid=88; timeoutMax=90; interruptable=1; age="UNKNOWN"; name="message2"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1)"; expActiv="(ballista1) sidechat ""Roger that November actual. We are waiting for you. Ballista One out."";"; class Effects { }; }; class Item11 { position[]={2468.1062,253.44026,9656.1553}; a=500; b=500; activationBy="ANY"; timeoutMin=20; timeoutMid=25; timeoutMax=30; interruptable=1; age="UNKNOWN"; expActiv="(leader group player) sidechat ""Ballista, this is November actual. We are about to do a little recon before we retrieve the weapons. We'll keep you posted. Out."";"; class Effects { }; }; class Item12 { position[]={3895.5808,324.15466,8996.8887}; a=10; b=10; activationBy="GUER"; timeoutMin=3; timeoutMid=5; timeoutMax=8; interruptable=1; age="UNKNOWN"; expActiv="Resistance setFriend [West, 0]; West setFriend [Resistance, 0]; (leader group player) groupchat ""Our cover has blown!"""; class Effects { }; }; }; }; class Intro { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=6934982; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroWin { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=3421388; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroLoose { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=4336475; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; Overview

PMC Versus conducts a covert operation in north-west Chernarus.

Requires BAF and ACE.

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