briefing.html]4iSbriefing.sqfmaiSIdescription.extS3iSinit.sqf2iShinitjipcompatible.sqf4 Debriefing

Use of cheat codes is an admission of incompetence


These missions are not that hard to beat, so there is no valid excuse for entering the Endmission cheat.





Mission Accomplished


The raiders managed to destroy the NATO transport helicopters. Without the means to respond effectively to the disembarkment of Soviet forces on several landing sites the subsequent invasion of Malden is a resounding success.





Mission Failed


The Naval Infantry have been wiped out.


// tasks task3a = marine1 createSimpleTask ["Extract by helicopter"]; task3a setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = marine1 createSimpleTask ["Eliminate the Vulcans"]; task2a setSimpleTaskDescription ["Eliminate the Vulcans", "Eliminate the Vulcans", "Eliminate the Vulcans"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = marine1 createSimpleTask ["Destroy the Blackhawks"]; task1a setSimpleTaskDescription ["Destroy the Blackhawks", "Destroy the Blackhawks", "Destroy the Blackhawks"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task3b = marine2 createSimpleTask ["Extract by helicopter"]; task3b setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = marine2 createSimpleTask ["Eliminate the Vulcans"]; task2b setSimpleTaskDescription ["Eliminate the Vulcans", "Eliminate the Vulcans", "Eliminate the Vulcans"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = marine2 createSimpleTask ["Destroy the Blackhawks"]; task1b setSimpleTaskDescription ["Destroy the Blackhawks", "Destroy the Blackhawks", "Destroy the Blackhawks"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task3c = marine3 createSimpleTask ["Extract by helicopter"]; task3c setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = marine3 createSimpleTask ["Eliminate the Vulcans"]; task2c setSimpleTaskDescription ["Eliminate the Vulcans", "Eliminate the Vulcans", "Eliminate the Vulcans"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = marine3 createSimpleTask ["Destroy the Blackhawks"]; task1c setSimpleTaskDescription ["Destroy the Blackhawks", "Destroy the Blackhawks", "Destroy the Blackhawks"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task3d = marine4 createSimpleTask ["Extract by helicopter"]; task3d setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = marine4 createSimpleTask ["Eliminate the Vulcans"]; task2d setSimpleTaskDescription ["Eliminate the Vulcans", "Eliminate the Vulcans", "Eliminate the Vulcans"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = marine4 createSimpleTask ["Destroy the Blackhawks"]; task1d setSimpleTaskDescription ["Destroy the Blackhawks", "Destroy the Blackhawks", "Destroy the Blackhawks"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks task3e = marine5 createSimpleTask ["Extract by helicopter"]; task3e setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task3e setSimpleTaskDestination markerpos "obj3"; task2e = marine5 createSimpleTask ["Eliminate the Vulcans"]; task2e setSimpleTaskDescription ["Eliminate the Vulcans", "Eliminate the Vulcans", "Eliminate the Vulcans"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = marine5 createSimpleTask ["Destroy the Blackhawks"]; task1e setSimpleTaskDescription ["Destroy the Blackhawks", "Destroy the Blackhawks", "Destroy the Blackhawks"]; task1e setSimpleTaskDestination markerpos "obj1"; // tasks task3f = marine6 createSimpleTask ["Extract by helicopter"]; task3f setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task3f setSimpleTaskDestination markerpos "obj3"; task2f = marine6 createSimpleTask ["Eliminate the Vulcans"]; task2f setSimpleTaskDescription ["Eliminate the Vulcans", "Eliminate the Vulcans", "Eliminate the Vulcans"]; task2f setSimpleTaskDestination markerpos "obj2"; task1f = marine6 createSimpleTask ["Destroy the Blackhawks"]; task1f setSimpleTaskDescription ["Destroy the Blackhawks", "Destroy the Blackhawks", "Destroy the Blackhawks"]; task1f setSimpleTaskDestination markerpos "obj1"; // diary entries marine1 createDiaryRecord["Diary", ["Background", " The NATO garrison on Malden has a flight of four of the new UH-60 Blackhawk helicopters which allow the enemy to rapidly deploy a full platoon of infantry in one lift. As the insertion of a reserve force could put a landing by Soviet Naval Infantry on the main island at risk it has been decided to take out these assets before the invasion fleet will enter the nearby waters. Without transport helicopters to provide mobility NATO will find it most difficult to respond to an assault mounted on different parts of the shoreline. This should enable the amphibious assault troops to gain a secure foothold on at least one of the chosen landing sites.

A pair of inflatable rubber boats have delivered a small Naval Infantry raiding party on the beach. These troops must infiltrate towards the military installations and ensure the destruction of both the Blackhawk helicopters as well as any M163 Vulcan armoured vehicles in the vicinity. Unless the latter are taken out it will be too hazardous for a Soviet Mi-24 to fly to the extraction point and pick up the Naval Infantry detachment for the return journey back to the ship. Satchels and rocket propelled grenades have been issued for the demolition work, with prepared explosive charges the preferred method of dealing with the Blackhawk aircraft. "]]; marine1 createDiaryRecord["Diary", ["Enemy", " NATO has put its forces on a higher state of readiness with patrols deployed to provide security to its military installations. Additional troops may respond to any report of a Soviet attack on the main base or the helicopter pad.

There are two NATO air defence vehicles present on the island. As their 20mm rotary barreled cannon could easily shoot any helicopter out of the sky it is vital that both of the Vulcans are destroyed before an extraction is called in. "]]; marine1 createDiaryRecord["Diary", ["Mission", "Naval Infantry will locate and destroy UH-60 transport helicopters and Vulcan air defence vehicles prior to extraction by helicopter."]]; // diary entries marine2 createDiaryRecord["Diary", ["Background", " The NATO garrison on Malden has a flight of four of the new UH-60 Blackhawk helicopters which allow the enemy to rapidly deploy a full platoon of infantry in one lift. As the insertion of a reserve force could put a landing by Soviet Naval Infantry on the main island at risk it has been decided to take out these assets before the invasion fleet will enter the nearby waters. Without transport helicopters to provide mobility NATO will find it most difficult to respond to an assault mounted on different parts of the shoreline. This should enable the amphibious assault troops to gain a secure foothold on at least one of the chosen landing sites.

A pair of inflatable rubber boats have delivered a small Naval Infantry raiding party on the beach. These troops must infiltrate towards the military installations and ensure the destruction of both the Blackhawk helicopters as well as any M163 Vulcan armoured vehicles in the vicinity. Unless the latter are taken out it will be too hazardous for a Soviet Mi-24 to fly to the extraction point and pick up the Naval Infantry detachment for the return journey back to the ship. Satchels and rocket propelled grenades have been issued for the demolition work, with prepared explosive charges the preferred method of dealing with the Blackhawk aircraft. "]]; marine2 createDiaryRecord["Diary", ["Enemy", " NATO has put its forces on a higher state of readiness with patrols deployed to provide security to its military installations. Additional troops may respond to any report of a Soviet attack on the main base or the helicopter pad.

There are two NATO air defence vehicles present on the island. As their 20mm rotary barreled cannon could easily shoot any helicopter out of the sky it is vital that both of the Vulcans are destroyed before an extraction is called in. "]]; marine2 createDiaryRecord["Diary", ["Mission", "Naval Infantry will locate and destroy UH-60 transport helicopters and Vulcan air defence vehicles prior to extraction by helicopter."]]; // diary entries marine3 createDiaryRecord["Diary", ["Background", " The NATO garrison on Malden has a flight of four of the new UH-60 Blackhawk helicopters which allow the enemy to rapidly deploy a full platoon of infantry in one lift. As the insertion of a reserve force could put a landing by Soviet Naval Infantry on the main island at risk it has been decided to take out these assets before the invasion fleet will enter the nearby waters. Without transport helicopters to provide mobility NATO will find it most difficult to respond to an assault mounted on different parts of the shoreline. This should enable the amphibious assault troops to gain a secure foothold on at least one of the chosen landing sites.

A pair of inflatable rubber boats have delivered a small Naval Infantry raiding party on the beach. These troops must infiltrate towards the military installations and ensure the destruction of both the Blackhawk helicopters as well as any M163 Vulcan armoured vehicles in the vicinity. Unless the latter are taken out it will be too hazardous for a Soviet Mi-24 to fly to the extraction point and pick up the Naval Infantry detachment for the return journey back to the ship. Satchels and rocket propelled grenades have been issued for the demolition work, with prepared explosive charges the preferred method of dealing with the Blackhawk aircraft. "]]; marine3 createDiaryRecord["Diary", ["Enemy", " NATO has put its forces on a higher state of readiness with patrols deployed to provide security to its military installations. Additional troops may respond to any report of a Soviet attack on the main base or the helicopter pad.

There are two NATO air defence vehicles present on the island. As their 20mm rotary barreled cannon could easily shoot any helicopter out of the sky it is vital that both of the Vulcans are destroyed before an extraction is called in. "]]; marine3 createDiaryRecord["Diary", ["Mission", "Naval Infantry will locate and destroy UH-60 transport helicopters and Vulcan air defence vehicles prior to extraction by helicopter."]]; // diary entries marine4 createDiaryRecord["Diary", ["Background", " The NATO garrison on Malden has a flight of four of the new UH-60 Blackhawk helicopters which allow the enemy to rapidly deploy a full platoon of infantry in one lift. As the insertion of a reserve force could put a landing by Soviet Naval Infantry on the main island at risk it has been decided to take out these assets before the invasion fleet will enter the nearby waters. Without transport helicopters to provide mobility NATO will find it most difficult to respond to an assault mounted on different parts of the shoreline. This should enable the amphibious assault troops to gain a secure foothold on at least one of the chosen landing sites.

A pair of inflatable rubber boats have delivered a small Naval Infantry raiding party on the beach. These troops must infiltrate towards the military installations and ensure the destruction of both the Blackhawk helicopters as well as any M163 Vulcan armoured vehicles in the vicinity. Unless the latter are taken out it will be too hazardous for a Soviet Mi-24 to fly to the extraction point and pick up the Naval Infantry detachment for the return journey back to the ship. Satchels and rocket propelled grenades have been issued for the demolition work, with prepared explosive charges the preferred method of dealing with the Blackhawk aircraft. "]]; marine4 createDiaryRecord["Diary", ["Enemy", " NATO has put its forces on a higher state of readiness with patrols deployed to provide security to its military installations. Additional troops may respond to any report of a Soviet attack on the main base or the helicopter pad.

There are two NATO air defence vehicles present on the island. As their 20mm rotary barreled cannon could easily shoot any helicopter out of the sky it is vital that both of the Vulcans are destroyed before an extraction is called in. "]]; marine4 createDiaryRecord["Diary", ["Mission", "Naval Infantry will locate and destroy UH-60 transport helicopters and Vulcan air defence vehicles prior to extraction by helicopter."]]; // diary entries marine5 createDiaryRecord["Diary", ["Background", " The NATO garrison on Malden has a flight of four of the new UH-60 Blackhawk helicopters which allow the enemy to rapidly deploy a full platoon of infantry in one lift. As the insertion of a reserve force could put a landing by Soviet Naval Infantry on the main island at risk it has been decided to take out these assets before the invasion fleet will enter the nearby waters. Without transport helicopters to provide mobility NATO will find it most difficult to respond to an assault mounted on different parts of the shoreline. This should enable the amphibious assault troops to gain a secure foothold on at least one of the chosen landing sites.

A pair of inflatable rubber boats have delivered a small Naval Infantry raiding party on the beach. These troops must infiltrate towards the military installations and ensure the destruction of both the Blackhawk helicopters as well as any M163 Vulcan armoured vehicles in the vicinity. Unless the latter are taken out it will be too hazardous for a Soviet Mi-24 to fly to the extraction point and pick up the Naval Infantry detachment for the return journey back to the ship. Satchels and rocket propelled grenades have been issued for the demolition work, with prepared explosive charges the preferred method of dealing with the Blackhawk aircraft. "]]; marine5 createDiaryRecord["Diary", ["Enemy", " NATO has put its forces on a higher state of readiness with patrols deployed to provide security to its military installations. Additional troops may respond to any report of a Soviet attack on the main base or the helicopter pad.

There are two NATO air defence vehicles present on the island. As their 20mm rotary barreled cannon could easily shoot any helicopter out of the sky it is vital that both of the Vulcans are destroyed before an extraction is called in. "]]; marine5 createDiaryRecord["Diary", ["Mission", "Naval Infantry will locate and destroy UH-60 transport helicopters and Vulcan air defence vehicles prior to extraction by helicopter."]]; // diary entries marine6 createDiaryRecord["Diary", ["Background", " The NATO garrison on Malden has a flight of four of the new UH-60 Blackhawk helicopters which allow the enemy to rapidly deploy a full platoon of infantry in one lift. As the insertion of a reserve force could put a landing by Soviet Naval Infantry on the main island at risk it has been decided to take out these assets before the invasion fleet will enter the nearby waters. Without transport helicopters to provide mobility NATO will find it most difficult to respond to an assault mounted on different parts of the shoreline. This should enable the amphibious assault troops to gain a secure foothold on at least one of the chosen landing sites.

A pair of inflatable rubber boats have delivered a small Naval Infantry raiding party on the beach. These troops must infiltrate towards the military installations and ensure the destruction of both the Blackhawk helicopters as well as any M163 Vulcan armoured vehicles in the vicinity. Unless the latter are taken out it will be too hazardous for a Soviet Mi-24 to fly to the extraction point and pick up the Naval Infantry detachment for the return journey back to the ship. Satchels and rocket propelled grenades have been issued for the demolition work, with prepared explosive charges the preferred method of dealing with the Blackhawk aircraft. "]]; marine6 createDiaryRecord["Diary", ["Enemy", " NATO has put its forces on a higher state of readiness with patrols deployed to provide security to its military installations. Additional troops may respond to any report of a Soviet attack on the main base or the helicopter pad.

There are two NATO air defence vehicles present on the island. As their 20mm rotary barreled cannon could easily shoot any helicopter out of the sky it is vital that both of the Vulcans are destroyed before an extraction is called in. "]]; marine6 createDiaryRecord["Diary", ["Mission", "Naval Infantry will locate and destroy UH-60 transport helicopters and Vulcan air defence vehicles prior to extraction by helicopter."]];onloadmission="C W R 2 - B L A C K H A W K D A W N ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 6; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co06_cwr2_blackhawk_dawn_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_RPG7 {count = 1;}; class cwr2_AKS74_GL {count = 1;}; class cwr2_RPK74 {count = 1;}; class Binocular {count = 1;}; }; class Magazines { class cwr2_30Rnd_545x39 {count = 12;}; class cwr2_45Rnd_545x39 {count = 12;}; class 1Rnd_HE_GP25 {count = 8;}; class HandGrenade_East {count = 12;}; class SmokeShell {count = 12;}; class cwr2_RPG7Rocket {count = 3;}; class PipeBomb {count = 4;}; }; class Backpacks { class cwr2_RPG_Backpack_RU {count = 1;}; };titleText ["C W R 2 - B L A C K H A W K D A W N\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_MORPEH", "cwr2_abel", "cwr2_UH60", "cwr2_Vulcan", "cwr2_M113", "cwr2_Soldiers_USA", "ca_modules_e_weather", "ca_modules_clouds", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "CAWater", "cwr2_Mi24", "cwr2_Civilians", "cwr2_Soldiers_RUS", "camisc3", "cwr2_5T", "cwr2_HMMWV", "cwr2_Jeeps" }; addOnsAuto[]= { "cwr2_MORPEH", "cwr2_Vulcan", "cwr2_M113", "cwr2_Soldiers_USA", "ca_modules_e_weather", "ca_modules_clouds", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_Mi24", "cwr2_Civilians", "cwr2_Soldiers_RUS", "cwr2_Jeeps", "cwr2_UH60", "CAWater", "camisc3", "cwr2_5T", "cwr2_HMMWV", "cwr2_abel" }; randomSeed=9631999; class Intel { briefingName="CWR2 - Blackhawk Dawn (co06)"; briefingDescription="Take out the UH-60 transport helicopters"; startWeather=0.68230623; startFog=0.36307073; forecastWeather=0.68230623; forecastFog=0.48409429; month=4; day=28; hour=5; minute=0; }; class Groups { items=43; class Item0 { side="EAST"; class Vehicles { items=6; class Item0 { position[]={10018.406,3.4996338,2805.3252}; id=0; side="EAST"; vehicle="cwr2_OfficerVMF_S"; player="PLAYER COMMANDER"; leader=1; rank="SERGEANT"; skill=1; text="marine1"; init="marinesquad = group this; marinesquad setgroupid [""Naval Infantry"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""Binocular""; this addmagazine ""cwr2_8Rnd_762x25""; this addmagazine ""cwr2_8Rnd_762x25""; this addmagazine ""cwr2_8Rnd_762x25""; this addmagazine ""cwr2_8Rnd_762x25""; this addweapon ""cwr2_Tokarev"";"; description="Officer"; synchronizations[]={50,48,49}; }; class Item1 { position[]={10023.598,2.8356001,2799.25}; id=1; side="EAST"; vehicle="cwr2_SoldierVMF_Beret_S"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="marine2"; init="marinesquad = group this; marinesquad setgroupid [""Naval Infantry"",""Black""]; removeallweapons this; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addweapon ""cwr2_RPK74""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addbackpack ""cwr2_BackpackAR_RU"";"; description="Automatic Rifleman"; synchronizations[]={50,48,49}; }; class Item2 { position[]={10014.806,2.6919179,2799.5254}; id=2; side="EAST"; vehicle="cwr2_SoldierVMF_Beret_S"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="marine3"; init="marinesquad = group this; marinesquad setgroupid [""Naval Infantry"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKS74_GL""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addbackpack ""cwr2_Backpack_RU"";"; description="Grenadier"; synchronizations[]={50,48,49}; }; class Item3 { position[]={10028.544,2.4477582,2793.5723}; id=3; side="EAST"; vehicle="cwr2_SoldierVMF_Beret_S"; player="PLAY CDG"; skill=1; text="marine4"; init="marinesquad = group this; marinesquad setgroupid [""Naval Infantry"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""cwr2_RPG7Rocket""; this addmagazine ""cwr2_RPG7Rocket""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; description="RPG Gunner"; synchronizations[]={50,48,49}; }; class Item4 { position[]={10010.957,1.8386359,2793.2966}; id=4; side="EAST"; vehicle="cwr2_SoldierVMF_Beret_S"; player="PLAY CDG"; skill=1; text="marine5"; init="marinesquad = group this; marinesquad setgroupid [""Naval Infantry"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addbackpack ""cwr2_BackpackSpecop_RU"";"; description="Rifleman"; synchronizations[]={50,48,49}; }; class Item5 { position[]={10034.04,2.0401151,2786.7935}; id=5; side="EAST"; vehicle="cwr2_SoldierVMF_Medic_Beret_S"; player="PLAY CDG"; skill=1; text="marine6"; init="marinesquad = group this; marinesquad setgroupid [""Naval Infantry"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell"";"; description="Medic"; synchronizations[]={50,48,49}; }; }; }; class Item1 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={10093.063,27.888334,4039.3936}; azimut=270; id=10; side="WEST"; vehicle="cwr2_M163"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; fuel=0; text="vulcan1"; init="this lockdriver true; this setbehaviour ""Combat"";"; }; }; }; class Item2 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={9469.1445,44.175365,3983.1475}; azimut=180; id=11; side="WEST"; vehicle="cwr2_M163"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; fuel=0; text="vulcan2"; init="this lockdriver true; this setbehaviour ""Combat"";"; }; }; }; class Item3 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={11687.473,14.806643,4441.9214}; azimut=150; id=12; side="WEST"; vehicle="cwr2_M113A3"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; fuel=0; text="apc"; }; }; class Waypoints { items=5; class Item0 { position[]={11689.137,14.797935,4438.8442}; completitionRadius=10; expCond="(opfor_detected == 1);"; expActiv="apc setfuel 1;"; class Effects { }; timeoutMin=180; timeoutMid=300; timeoutMax=420; showWP="NEVER"; }; class Item1 { position[]={10987.609,27.755806,4184.4497}; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={10191.907,26.021517,4014.9727}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={10180.767,27.006435,4015.0193}; type="TR UNLOAD"; combat="AWARE"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={10177.422,27.26181,4015.0193}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item4 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={10199.683,25.095116,4022.2002}; azimut=180; id=13; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={10197.674,25.305119,4024.6611}; azimut=180; id=15; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={10201.41,24.851763,4024.6729}; azimut=180; id=18; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item3 { position[]={10195.603,25.52289,4027.0063}; azimut=180; id=20; side="WEST"; vehicle="cwr2_SoldierW"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=5; class Item0 { position[]={10202.023,24.688868,3928.7256}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={9992.9717,37.212391,3927.1914}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={9992.207,30.81727,4094.1746}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={10197.256,19.184383,4094.4451}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={10201.99,24.692373,3928.7551}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item5 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={11712.541,14.631564,4453.7637}; azimut=180; id=22; side="WEST"; vehicle="cwr2_SoldierW_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this moveincargo apc; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item1 { position[]={11709.876,14.657897,4456.1616}; azimut=180; id=23; side="WEST"; vehicle="cwr2_SoldierW_AMG"; skill=0.2; init="this moveincargo apc; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10168.162,27.641163,4007.0603}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={10040.593,27.888334,4007.0518}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item6 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={10090.832,27.888334,4029.3274}; azimut=180; id=21; side="WEST"; vehicle="cwr2_SoldierW_Medic"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10090.909,27.888334,4023.3506}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={10090.91,27.888334,4023.3506}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={10055.585,27.888334,4016.2454}; azimut=180; id=16; side="WEST"; vehicle="cwr2_SoldierW_LAT"; leader=1; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item1 { position[]={10052.428,27.888334,4019.5093}; azimut=180; id=19; side="WEST"; vehicle="cwr2_SoldierW"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=3; class Item0 { position[]={10055.697,27.888334,3998.3689}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={10055.566,27.888334,4033.5549}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item2 { position[]={10055.683,27.888334,3998.406}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item8 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={10119.408,27.888334,4017.3118}; azimut=180; id=14; side="WEST"; vehicle="cwr2_SoldierW_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item1 { position[]={10115.388,27.888334,4020.3516}; azimut=180; id=17; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; }; class Waypoints { items=3; class Item0 { position[]={10119.346,27.888334,4003.0195}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={10119.102,27.888334,4031.5344}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item2 { position[]={10119.363,27.888334,4002.9893}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item9 { side="WEST"; class Vehicles { items=5; class Item0 { position[]={9868.29,40.172337,3927.8364}; azimut=180; id=24; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=0.60000002; init="patrol1 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={9866.7432,40.224804,3929.4978}; azimut=180; id=25; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=0.60000002; init="patrol1 = group this; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={9869.5889,40.227448,3929.4233}; azimut=180; id=29; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.2; init="patrol1 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item3 { position[]={9865.3789,40.277767,3931.1641}; azimut=180; id=31; side="WEST"; vehicle="cwr2_SoldierW"; skill=0.2; init="patrol1 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; class Item4 { position[]={9870.6494,40.282768,3930.8298}; azimut=180; id=32; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=0.2; init="patrol1 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=7; class Item0 { position[]={9725.7207,34.087677,3772.5579}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={9557.0508,33.061668,3943.697}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={9713.334,41.026752,4096.4258}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={9882.9258,40.714802,3943.6699}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={9725.7754,34.091076,3772.7417}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={9721.2227,34.216213,3772.7}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={9708.8672,34.494396,3772.5916}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={9632.6436,35.864914,3830.7334}; azimut=180; id=26; side="WEST"; vehicle="cwr2_SoldierW_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item1 { position[]={9631.3525,35.872173,3832.2168}; azimut=180; id=27; side="WEST"; vehicle="cwr2_SoldierW_LAT"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item2 { position[]={9633.7363,35.96706,3832.3462}; azimut=180; id=28; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item3 { position[]={9630.1357,35.877216,3833.5671}; azimut=180; id=30; side="WEST"; vehicle="cwr2_SoldierW"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=5; class Item0 { position[]={9841.1064,33.225758,3831.9207}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={9839.3633,40.637035,4046.8162}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={9609.3965,37.683342,4043.3845}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={9613.3564,35.120468,3830.5466}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={9841.1279,33.206924,3831.7808}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9678.7471,38.930279,3896.5227}; azimut=180; id=33; side="WEST"; vehicle="cwr2_SoldierW_Patrol"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9678.7529,38.930279,3894.3145}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={9678.7344,38.930279,3894.2917}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="WEST"; class Vehicles { items=3; class Item0 { position[]={9746.6729,38.930256,3991.3611}; azimut=180; id=35; side="WEST"; vehicle="cwr2_SoldierW_Patrol"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; class Item1 { position[]={9742.335,38.930237,3994.8667}; azimut=180; id=34; side="WEST"; vehicle="cwr2_SoldierW_Patrol"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; class Item2 { presence=0.75000024; position[]={9749.7617,38.930244,3994.9236}; azimut=180; id=96; side="WEST"; vehicle="cwr2_SoldierW_Patrol_Medic"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9746.7959,38.930271,3988.9985}; expCond="(opfor_detected == 1);"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={9746.8682,38.930279,3985.7561}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9756.5244,38.930279,3978.5415}; azimut=180; id=36; side="WEST"; vehicle="cwr2_SoldierW_Patrol"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9756.5732,38.930279,3974.5911}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={9756.5674,38.930279,3974.5652}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item14 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={9780.0557,38.933792,4012.5688}; id=37; side="WEST"; vehicle="cwr2_SoldierW"; leader=1; skill=0.2; init="this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; }; class Item15 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={9637.8291,38.608315,3992.8999}; azimut=270; id=38; side="WEST"; vehicle="cwr2_SoldierW"; leader=1; skill=0.2; init="this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; }; class Item16 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={9676.126,38.867199,3859.4138}; azimut=180; id=39; side="WEST"; vehicle="cwr2_SoldierW"; leader=1; skill=0.2; init="this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; }; class Item17 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={9638.7959,45.631916,4005.5693}; azimut=315; id=40; side="WEST"; vehicle="cwr2_SoldierW_GL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; }; }; class Item18 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={9791.5713,45.822594,3865.9421}; azimut=135; id=41; side="WEST"; vehicle="cwr2_SoldierW_GL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; }; }; class Item19 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={9642.1953,45.776253,3867.0723}; azimut=225; id=42; side="WEST"; vehicle="cwr2_SoldierW_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 3); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; }; }; class Item20 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={9796.3916,45.835751,4006.7939}; azimut=45; id=43; side="WEST"; vehicle="cwr2_SoldierW_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 4); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; }; }; class Item21 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={10139.141,27.888334,4023.0645}; azimut=180; id=44; side="WEST"; vehicle="cwr2_SoldierW_Patrol"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10139.146,27.888334,4020.8562}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={10139.128,27.888334,4020.8335}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={10010.122,30.881311,4040.6709}; azimut=180; id=45; side="WEST"; vehicle="cwr2_SoldierW_Patrol"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10010.128,31.013691,4038.4626}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={10010.109,31.017946,4038.4399}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item23 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={10029.98,4.8820205,2879.1067}; id=46; side="LOGIC"; vehicle="WeatherParticlesManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this setvariable [""intensity"",0.5]; this setvariable [""particleEffects"",[1,2,3]]; this setvariable [""object"",player];"; }; }; }; class Item24 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={10042.324,3.6740727,2879.1067}; id=47; side="LOGIC"; vehicle="BIS_clouds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item25 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={10010.117,-0.049808569,2744.448}; id=48; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5}; }; }; }; class Item26 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={10031.289,0.44872212,2744.5525}; id=49; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5}; }; }; }; class Item27 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={10020.681,0.36485946,2744.4841}; id=50; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5}; }; }; }; class Item28 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={9991.4277,0.086389497,2747.335}; azimut=215; id=51; side="EAST"; vehicle="cwr2_SoldierVMF_Beret_S"; leader=1; rank="SERGEANT"; skill=1; text="boat2_driver"; init="this allowDamage false; this moveindriver boat2; this setcaptive true;"; }; }; class Waypoints { items=2; class Item0 { position[]={9046.5186,0.15468274,1515.7349}; speed="FULL"; combat="CARELESS"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={9046.3955,-0.071321525,1391.7168}; expActiv="deleteVehicle boat2_driver; deleteVehicle boat2;"; class Effects { }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; }; }; class Item29 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={10005.829,0.25400284,2738.1523}; azimut=215; id=52; side="EAST"; vehicle="cwr2_SoldierVMF_Beret_S"; leader=1; rank="SERGEANT"; skill=1; text="boat1_driver"; init="this allowDamage false; this moveindriver boat1; this setcaptive true;"; }; }; class Waypoints { items=2; class Item0 { position[]={9073.7188,0.17016584,1515.9011}; speed="FULL"; combat="CARELESS"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={9074.7813,-72.129921,1392.1852}; expActiv="deleteVehicle boat1_driver; deleteVehicle boat1;"; class Effects { }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; }; }; class Item30 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={12795.245,0.39163959,158.64291}; azimut=320; special="FLY"; id=57; side="EAST"; vehicle="cwr2_Mi24D"; leader=1; lock="UNLOCKED"; rank="LIEUTENANT"; skill=1; text="hind"; init="hindsquad = group this; hindsquad setgroupid [""Hind"",""Black""]; hind flyInHeight 50; hind allowDamage false; hindD allowDamage false; this setcaptive true; hind lockDriver true;"; }; }; class Waypoints { items=5; class Item0 { position[]={12788.607,0.19814697,167.3898}; completitionRadius=10; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="(leader group player) sidechat ""HQ, mission completed. Requesting immediate extraction, over."";"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={12785.033,0.32058874,171.98114}; completitionRadius=10; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="MAMABEAR=[East,""HQ""]; MAMABEAR SideChat ""Good work, comrade. A helicopter is en route, out."";"; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item2 { position[]={9878.1816,41.710217,3976.8657}; type="TR UNLOAD"; expCond="({alive _x} count (units marinesquad) == {_x in hind} count (units marinesquad));"; expActiv="unassignvehicle loadmaster1; unassignvehicle loadmaster2; [loadmaster1,loadmaster2] joinsilent hindsquad; loadmaster1 assignascargo hind; loadmaster2 assignascargo hind; [loadmaster1,loadmaster2] orderGetin true; hind flyInHeight 1; (leader group player) sidechat ""All personnel have boarded the aircraft."";"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item3 { position[]={9878.1934,41.712795,3976.2642}; expCond="({alive _x} count (units hindsquad) == {_x in hind} count (units hindsquad));"; expActiv="hind flyInHeight 50; VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" ObjStatus ""DONE""; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; tas3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; task3f settaskstate ""SUCCEEDED""; marine1 addrating 200; marine2 addrating 200; marine3 addrating 200; marine4 addrating 200; marine5 addrating 200; marine6 addrating 200; (leader group player) sidechat ""Alexei needs to make each of us a Hero of the Soviet Union in recognition of our actions."";"; class Effects { }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; class Item4 { position[]={7201.9751,0.36746091,29.373047}; class Effects { }; showWP="NEVER"; }; }; }; class Item31 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={948.09961,29.77663,12012.602}; id=56; side="CIV"; vehicle="cwr2_Civilian1"; leader=1; skill=0.60000002; init="this setunitpos ""Up""; this allowDamage false;"; }; }; class Waypoints { items=3; class Item0 { position[]={974.67578,29.788691,12012.758}; combat="CARELESS"; expActiv="hind setfuel 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={939.72852,29.776991,12012.652}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={974.6875,29.788685,12012.756}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item32 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={12774.482,0.20907497,182.88739}; azimut=270; id=58; side="EAST"; vehicle="cwr2_Spetsnaz"; leader=1; rank="SERGEANT"; skill=1; text="loadmaster1"; init="loadmastersquad = group this; loadmastersquad setgroupid [""Loadmaster"",""Black""]; this setunitpos ""Middle""; this moveincargo hind; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""Binocular"";"; }; class Item1 { position[]={12776.729,0.20609546,184.26434}; azimut=270; id=59; side="EAST"; vehicle="cwr2_Spetsnaz"; rank="CORPORAL"; skill=1; text="loadmaster2"; init="loadmastersquad = group this; loadmastersquad setgroupid [""Loadmaster"",""Black""]; this setunitpos ""Middle""; this moveincargo hind; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""Binocular"";"; }; }; }; class Item33 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={11729.837,13.986665,4453.6519}; azimut=180; id=60; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo apc; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={11728.088,14.096757,4455.7656}; azimut=180; id=61; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo apc; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={11731.476,13.902516,4455.9048}; azimut=180; id=62; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo apc; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={11726.447,14.199514,4457.6338}; azimut=180; id=63; side="WEST"; vehicle="cwr2_SoldierW_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo apc; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item4 { position[]={11733.087,13.840666,4457.8945}; azimut=180; id=65; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.2; init="this moveincargo apc; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item5 { position[]={11724.536,14.30444,4459.4863}; azimut=180; id=64; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.2; init="this moveincargo apc; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item6 { position[]={11734.654,13.77774,4459.5078}; azimut=180; id=66; side="WEST"; vehicle="cwr2_SoldierW"; skill=0.2; init="this moveincargo apc; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; class Item7 { position[]={11722.656,14.367633,4461.5161}; azimut=180; id=67; side="WEST"; vehicle="cwr2_SoldierW"; skill=0.2; init="this moveincargo apc; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; class Item8 { position[]={11735.963,13.732168,4461.498}; azimut=180; id=68; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=0.2; init="this moveincargo apc; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10168.017,27.645308,4014.5774}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={10152.878,27.868498,4014.6367}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item34 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9555.6523,17.788103,3098.4758}; azimut=160; id=81; side="WEST"; vehicle="cwr2_JeepMG"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; }; class Waypoints { items=1; class Item0 { position[]={9556.7949,17.532671,3095.5544}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item35 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={10042.165,28.016029,4032.9434}; azimut=280; id=82; side="WEST"; vehicle="cwr2_JeepMG"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; }; class Waypoints { items=2; class Item0 { position[]={10039.182,28.184141,4033.4932}; completitionRadius=10; expCond="(opfor_detected == 1);"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={10037.83,28.264469,4033.7104}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item36 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={9457.7061,28.596167,3236.6309}; azimut=180; id=83; side="WEST"; vehicle="cwr2_SoldierW_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item1 { position[]={9455.041,28.596167,3239.0288}; azimut=180; id=84; side="WEST"; vehicle="cwr2_SoldierW_AMG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=1; class Item0 { position[]={9457.7725,28.596167,3234.3491}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item37 { side="WEST"; class Vehicles { items=3; class Item0 { position[]={9669.1025,38.930229,3920.5105}; azimut=180; id=87; side="WEST"; vehicle="cwr2_SoldierW_Patrol"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; class Item1 { position[]={9666.1152,38.930202,3925.1064}; azimut=180; id=86; side="WEST"; vehicle="cwr2_SoldierW_Patrol"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; class Item2 { presence=0.75000024; position[]={9672.1621,38.930256,3925.0061}; azimut=180; id=95; side="WEST"; vehicle="cwr2_SoldierW_Patrol"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9669.2256,38.930229,3918.1479}; expCond="(opfor_detected == 1);"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={9669.2979,38.930229,3914.9055}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item38 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9593.6924,18.45875,3037.7737}; azimut=140; id=88; side="WEST"; vehicle="cwr2_SoldierW_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 4); this setunitpos ""Middle""; this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addweapon ""cwr2_M21_wood""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""Binocular"";"; }; }; }; class Item39 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={9537.5605,34.273022,3534.907}; azimut=180; id=89; side="WEST"; vehicle="cwr2_SoldierW_XMS"; leader=1; rank="SERGEANT"; skill=0.60000002; init="patrol2 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_XMS""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={9526.1953,32.582691,3548.6726}; azimut=180; id=90; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=0.60000002; init="patrol2 = group this; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={9547.1631,34.899975,3549.5283}; azimut=180; id=91; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.2; init="patrol2 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item3 { position[]={9516.5947,31.274261,3561.6382}; azimut=180; id=92; side="WEST"; vehicle="cwr2_SoldierW"; skill=0.2; init="patrol2 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=7; class Item0 { position[]={9627.6318,38.230686,3624.0066}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={9822.6533,27.442846,3453.5818}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={9642.4355,42.822109,3267.7039}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={9451.8389,27.748642,3448.8645}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={9627.6279,38.229504,3624.0227}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={9629.0664,35.213226,3685.0471}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={9664.915,35.009663,3775.5044}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item40 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9593.8604,18.45875,3038.2227}; azimut=150; id=93; side="WEST"; vehicle="cwr2_SoldierW_Patrol"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 5);this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; }; class Item41 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9666.209,38.93021,3936.2866}; azimut=90; id=94; side="WEST"; vehicle="cwr2_SoldierW_Patrol"; leader=1; skill=0.2; init="this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; }; class Item42 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9778.2178,38.930279,3949.2864}; azimut=270; id=97; side="WEST"; vehicle="cwr2_SoldierW_Patrol"; leader=1; skill=0.2; init="this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; }; }; class Vehicles { items=20; class Item0 { position[]={9691.6201,38.930279,3914.3003}; azimut=90; id=6; side="EMPTY"; vehicle="cwr2_UH60"; lock="UNLOCKED"; skill=1; text="blackhawk1"; init="this lockdriver true;"; }; class Item1 { position[]={9691.7725,38.930279,3954.2432}; azimut=90; id=7; side="EMPTY"; vehicle="cwr2_UH60"; lock="UNLOCKED"; skill=1; text="blackhawk2"; init="this lockdriver true;"; }; class Item2 { position[]={10106.047,27.888334,4003.3044}; id=8; side="EMPTY"; vehicle="cwr2_UH60"; lock="UNLOCKED"; skill=1; text="blackhawk3"; init="this lockdriver true;"; }; class Item3 { position[]={10073.75,27.888334,4003.5667}; id=9; side="EMPTY"; vehicle="cwr2_UH60"; lock="UNLOCKED"; skill=1; text="blackhawk4"; init="this lockdriver true;"; }; class Item4 { position[]={10005.357,0.24613516,2737.6765}; azimut=215; id=53; side="EMPTY"; vehicle="PBX"; leader=1; lock="LOCKED"; skill=1; text="boat1"; init="clearmagazinecargo this; clearweaponcargo this; this allowDamage flase;"; }; class Item5 { position[]={9991.1582,0.080820948,2746.8047}; azimut=215; id=54; side="EMPTY"; vehicle="PBX"; leader=1; lock="LOCKED"; skill=1; text="boat2"; init="clearmagazinecargo this; clearweaponcargo this; this allowDamage flase;"; }; class Item6 { position[]={9878.2207,41.71122,3976.5493}; azimut=270; id=55; side="EMPTY"; vehicle="HeliHEmpty"; skill=1; }; class Item7 { position[]={9667.5957,38.930222,3933.7214}; azimut=90; id=69; side="EMPTY"; vehicle="cwr2_Truck5tRefuel"; leader=1; lock="LOCKED"; skill=1; }; class Item8 { presence=0.75000024; position[]={9667.5645,38.930218,3928.752}; azimut=90; id=70; side="EMPTY"; vehicle="cwr2_Truck5tRefuel"; leader=1; lock="LOCKED"; skill=1; }; class Item9 { position[]={9663.3174,38.930183,3895.4644}; id=71; side="EMPTY"; vehicle="cwr2_Truck5tRepair"; leader=1; lock="LOCKED"; skill=1; }; class Item10 { presence=0.75000024; position[]={9767.7344,38.930279,3940.5791}; id=72; side="EMPTY"; vehicle="cwr2_Truck5t_Open"; leader=1; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",24]; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addmagazinecargo [""1Rnd_HE_M203"",8]; this addmagazinecargo [""HandGrenade_West"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""MortarMag"",6]; this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""cwr2_CarlGustavRocket"",3]; this addweaponcargo [""cwr2_CarlGustav"",1]; this addweaponcargo [""cwr2_XM177E2"",1];"; }; class Item11 { position[]={9679.4404,38.930149,3998.7805}; azimut=180; id=73; side="EMPTY"; vehicle="cwr2_Truck5t"; leader=1; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",24]; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addmagazinecargo [""1Rnd_HE_M203"",8]; this addmagazinecargo [""HandGrenade_West"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""MortarMag"",6]; this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""cwr2_CarlGustavRocket"",3]; this addweaponcargo [""cwr2_CarlGustav"",1]; this addweaponcargo [""cwr2_XM177E2"",1];"; }; class Item12 { position[]={9772.8467,38.930279,3896.4182}; azimut=270; id=74; side="EMPTY"; vehicle="cwr2_HMMWV"; leader=1; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; class Item13 { presence=0.75000024; position[]={9772.8506,38.930279,3892.8076}; azimut=270; id=75; side="EMPTY"; vehicle="cwr2_HMMWV"; leader=1; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; class Item14 { position[]={9773.2119,38.930279,3969.1001}; azimut=270; id=76; side="EMPTY"; vehicle="cwr2_M113A3Ambul"; leader=1; lock="UNLOCKED"; skill=1; }; class Item15 { position[]={10134.988,27.888334,4034.1904}; azimut=180; id=77; side="EMPTY"; vehicle="cwr2_Truck5tRepair"; leader=1; lock="LOCKED"; skill=1; }; class Item16 { presence=0.75000024; position[]={10130.402,27.888334,4000.6592}; azimut=270; id=78; side="EMPTY"; vehicle="cwr2_HMMWV"; leader=1; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; class Item17 { presence=0.75000024; position[]={10131.5,27.888334,4034.2573}; azimut=180; id=79; side="EMPTY"; vehicle="cwr2_Truck5t"; leader=1; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",24]; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addmagazinecargo [""1Rnd_HE_M203"",8]; this addmagazinecargo [""HandGrenade_West"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""MortarMag"",6]; this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""cwr2_CarlGustavRocket"",3]; this addweaponcargo [""cwr2_CarlGustav"",1]; this addweaponcargo [""cwr2_XM177E2"",1];"; }; class Item18 { position[]={9667.7285,38.930222,3938.5625}; azimut=90; id=80; side="EMPTY"; vehicle="cwr2_Truck5tRefuel"; leader=1; lock="LOCKED"; skill=1; }; class Item19 { presence=0.75000024; position[]={9770.8438,38.93005,4000.6902}; azimut=90; id=85; side="EMPTY"; vehicle="cwr2_HMMWV"; leader=1; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; }; class Markers { items=4; class Item0 { position[]={10058.898,27.888334,4013.0317}; name="obj2"; type="Faction_NATO_EP1"; a=1.2; }; class Item1 { position[]={9716.6973,38.930279,3933.1094}; name="obj1"; type="Faction_NATO_EP1"; a=1.2; }; class Item2 { position[]={9878.1992,41.70953,3976.9766}; name="obj3"; type="mil_pickup"; colorName="ColorRed"; }; class Item3 { position[]={10018.911,2.8869166,2800.4805}; name="start"; type="mil_start"; colorName="ColorRed"; }; }; class Sensors { items=7; class Item0 { position[]={10261.124,7.0865355,3809.8572}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(getDammage blackhawk1 >= 0.99) AND (getDammage blackhawk2 >= 0.99) AND (getDammage blackhawk3 >= 0.99) AND (getDammage blackhawk4 >= 0.99);"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" objStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; marine1 addrating 400; marine2 addrating 400; marine3 addrating 400; marine4 addrating 400; marine5 addrating 400; marine6 addrating 400; (leader group player) sidechat ""That accounts for all four Blackhawks."";"; class Effects { }; }; class Item1 { position[]={10260.595,0.48225504,3684.0339}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(getDammage vulcan1 >= 0.99) AND (getDammage vulcan2 >= 0.99);"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" objStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; task2f settaskstate ""SUCCEEDED""; marine1 addrating 200; marine2 addrating 200; marine3 addrating 200; marine4 addrating 200; marine5 addrating 200; marine6 addrating 200; (leader group player) sidechat ""Scratch one piece of Yankee scrap metal."";"; class Effects { }; }; class Item2 { position[]={9769.957,39.738121,4028.0349}; a=500; b=500; activationBy="EAST"; activationType="WEST D"; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expActiv="opfor_detected = 1; publicVariable ""opfor_detected""; deleteWaypoint [patrol1, 5]; deleteWaypoint [patrol2, 5];"; class Effects { }; }; class Item3 { position[]={10638.734,0.21197851,2699.0059}; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="activateKey ""co06_cwr2_blackhawk_dawn_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item4 { position[]={10768.719,0.38974178,2699.127}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units marinesquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; ""3"" ObjStatus ""FAILED"";"; class Effects { }; }; class Item5 { position[]={10768.812,0.1501983,2568.0352}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item6 { position[]={9917.3516,39.495285,3925.3665}; a=75; b=75; activationBy="VEHICLE"; interruptable=1; age="UNKNOWN"; idVehicle=57; expActiv="hind land ""GET OUT""; loadmaster1 sidechat ""Board the helicopter immediately, we need to be gone before NATO interceptors are scrambled.""; hind setCaptive false;"; class Effects { }; }; }; }; class Intro { addOns[]= { "cwr2_abel" }; addOnsAuto[]= { "cwr2_abel" }; randomSeed=11184056; class Intel { startWeather=0.25; forecastWeather=0.44999999; forecastFog=0.1; day=5; hour=9; }; }; class OutroWin { addOns[]= { "cwr2_abel" }; addOnsAuto[]= { "cwr2_abel" }; randomSeed=7007197; class Intel { startWeather=0.25; forecastWeather=0.44999999; forecastFog=0.1; day=5; hour=9; }; }; class OutroLoose { addOns[]= { "cwr2_abel" }; addOnsAuto[]= { "cwr2_abel" }; randomSeed=1072468; class Intel { startWeather=0.25; forecastWeather=0.44999999; forecastFog=0.1; day=5; hour=9; }; }; Overview

Take out the NATO transport helicopters.

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