briefing.html9Sbriefing.sqf9Stdescription.extN9Sinit.sqfH8S`initjipcompatible.sqf4 Debriefing

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Mission Accomplished


The Spetsnaz have been extracted from Nogova after destroying their targets. Angelina now appears to act much more accommodating than before when Alexei Guba is not around.





Mission Failed


The Spetsnaz team has been wiped out.


// tasks task4a = spetsnaz1 createSimpleTask ["Extract by helicopter"]; task4a setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task4a setSimpleTaskDestination markerpos "obj4"; task3a = spetsnaz1 createSimpleTask ["Take out the radar"]; task3a setSimpleTaskDescription ["Take out the radar", "Take out the radar", "Take out the radar"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = spetsnaz1 createSimpleTask ["Eliminate the air defences"]; task2a setSimpleTaskDescription ["Eliminate the air defences", "Eliminate the air defences", "Eliminate the air defences"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = spetsnaz1 createSimpleTask ["Destroy the Davle bridge"]; task1a setSimpleTaskDescription ["Destroy the Davle bridge", "Destroy the Davle bridge", "Destroy the Davle bridge"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task4b = spetsnaz2 createSimpleTask ["Extract by helicopter"]; task4b setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task4b setSimpleTaskDestination markerpos "obj4"; task3b = spetsnaz2 createSimpleTask ["Take out the radar"]; task3b setSimpleTaskDescription ["Take out the radar", "Take out the radar", "Take out the radar"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = spetsnaz2 createSimpleTask ["Eliminate the air defences"]; task2b setSimpleTaskDescription ["Eliminate the air defences", "Eliminate the air defences", "Eliminate the air defences"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = spetsnaz2 createSimpleTask ["Destroy the Davle bridge"]; task1b setSimpleTaskDescription ["Destroy the Davle bridge", "Destroy the Davle bridge", "Destroy the Davle bridge"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task4c = spetsnaz3 createSimpleTask ["Extract by helicopter"]; task4c setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task4c setSimpleTaskDestination markerpos "obj4"; task3c = spetsnaz3 createSimpleTask ["Take out the radar"]; task3c setSimpleTaskDescription ["Take out the radar", "Take out the radar", "Take out the radar"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = spetsnaz3 createSimpleTask ["Eliminate the air defences"]; task2c setSimpleTaskDescription ["Eliminate the air defences", "Eliminate the air defences", "Eliminate the air defences"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = spetsnaz3 createSimpleTask ["Destroy the Davle bridge"]; task1c setSimpleTaskDescription ["Destroy the Davle bridge", "Destroy the Davle bridge", "Destroy the Davle bridge"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task4d = spetsnaz4 createSimpleTask ["Extract by helicopter"]; task4d setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task4d setSimpleTaskDestination markerpos "obj4"; task3d = spetsnaz4 createSimpleTask ["Take out the radar"]; task3d setSimpleTaskDescription ["Take out the radar", "Take out the radar", "Take out the radar"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = spetsnaz4 createSimpleTask ["Eliminate the air defences"]; task2d setSimpleTaskDescription ["Eliminate the air defences", "Eliminate the air defences", "Eliminate the air defences"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = spetsnaz4 createSimpleTask ["Destroy the Davle bridge"]; task1d setSimpleTaskDescription ["Destroy the Davle bridge", "Destroy the Davle bridge", "Destroy the Davle bridge"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks task4e = spetsnaz5 createSimpleTask ["Extract by helicopter"]; task4e setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task4e setSimpleTaskDestination markerpos "obj4"; task3e = spetsnaz5 createSimpleTask ["Take out the radar"]; task3e setSimpleTaskDescription ["Take out the radar", "Take out the radar", "Take out the radar"]; task3e setSimpleTaskDestination markerpos "obj3"; task2e = spetsnaz5 createSimpleTask ["Eliminate the air defences"]; task2e setSimpleTaskDescription ["Eliminate the air defences", "Eliminate the air defences", "Eliminate the air defences"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = spetsnaz5 createSimpleTask ["Destroy the Davle bridge"]; task1e setSimpleTaskDescription ["Destroy the Davle bridge", "Destroy the Davle bridge", "Destroy the Davle bridge"]; task1e setSimpleTaskDestination markerpos "obj1"; // tasks task4f = spetsnaz6 createSimpleTask ["Extract by helicopter"]; task4f setSimpleTaskDescription ["Extract by helicopter", "Extract by helicopter", "Extract by helicopter"]; task4f setSimpleTaskDestination markerpos "obj4"; task3f = spetsnaz6 createSimpleTask ["Take out the radar"]; task3f setSimpleTaskDescription ["Take out the radar", "Take out the radar", "Take out the radar"]; task3f setSimpleTaskDestination markerpos "obj3"; task2f = spetsnaz6 createSimpleTask ["Eliminate the air defences"]; task2f setSimpleTaskDescription ["Eliminate the air defences", "Eliminate the air defences", "Eliminate the air defences"]; task2f setSimpleTaskDestination markerpos "obj2"; task1f = spetsnaz6 createSimpleTask ["Destroy the Davle bridge"]; task1f setSimpleTaskDescription ["Destroy the Davle bridge", "Destroy the Davle bridge", "Destroy the Davle bridge"]; task1f setSimpleTaskDestination markerpos "obj1"; // diary entries spetsnaz1 createDiaryRecord["Diary", ["Background", " With the Soviet army preparing to intervene on Nogova detachments of diversionary action units have been tasked with setting the conditions for a successful invasion. With only limited amphibious lift capability on hand to support any landings made on the island it is of paramount importance to gain and retain control of the major airfield. Only by using this facility can sufficient amounts of troops, supplies and heavy equipment be inserted to gain the required level of superiority over local defence forces.

To avoid rapid reinforcement of the defence or the relocation of reserves for a counter-attack the Soviet army will need to deny the Nogovan militia the use of the main east-west traffic artery by taking out the Davle bridge. As the airforce cannot guarantee that its fighter bombers can deliver their ordnance with the precision necessary to ensure its destruction a Spetsnaz raid is to be mounted against the target. These troops are to place demolition charges to drop one of the center spans into the water.

As the attack on the Davle bridge will no doubt result in enemy reaction forces converging on the area in order to catch the raiders it is imperative that a rapid withdrawal is made. An armed transport helicopter is standing by to pick up the Spetsnaz unit from Nogova, but this extraction method will require additional objectives to be achieved before the extraction can be made. The commandoes must first ensure the elimination of nearby low level air defences that are capable of knocking a Mi-24 out of the sky.

Aside from the air defences there is also a radar mast that could guide interceptors onto an escaping helicopter. Even when taking into account the modest means available to the enemy the survival chances of rotary winged aircraft against fighters of any kind are slim at best. Therefore the Spetsnaz are also to blow up the radar site. Only when these additional targets have been taken out will the helicopter be authorised to enter Nogovan airspace and pick up the raiders for the return trip to Kolgujev. "]]; spetsnaz1 createDiaryRecord["Diary", ["Enemy", " The political crisis concerning basing rights has led to a heightened state of readiness of the Nogovan militia. Troops have been deployed to protect key infrastructure following several bombings conducted by saboteurs directed by Soviet intelligence. As a result the bridge is currently guarded by two squads of light infantry manning a few heavy weapons in emplaced positions.

The air defence site has two AA guns as well as a fire direction radar van. All of these need to be destroyed to clear an ingress path for the extraction bird. The radar site has a long range surveillance installation. Destruction of the mast is required to blind the enemy air defences and prevent the direction of any fixed wing aircraft sent in pursuit towards the Hind.

Additional militia troops may deploy in response to any attacks by Soviet personnel. It is likely that these consist primarily of light infantry with motorised transport, though it cannot be excluded that light armoured infantry carriers may be employed as well. For this reason the Spetsnaz should ensure to bring light AT weaponry such as the RPG-7 to counter any such threat. "]]; spetsnaz1 createDiaryRecord["Diary", ["Mission", "Spetsnaz will ensure the destruction of the bridge before eliminating air defences and a radar site to enable extraction by helicopter."]]; // diary entries spetsnaz2 createDiaryRecord["Diary", ["Background", " With the Soviet army preparing to intervene on Nogova detachments of diversionary action units have been tasked with setting the conditions for a successful invasion. With only limited amphibious lift capability on hand to support any landings made on the island it is of paramount importance to gain and retain control of the major airfield. Only by using this facility can sufficient amounts of troops, supplies and heavy equipment be inserted to gain the required level of superiority over local defence forces.

To avoid rapid reinforcement of the defence or the relocation of reserves for a counter-attack the Soviet army will need to deny the Nogovan militia the use of the main east-west traffic artery by taking out the Davle bridge. As the airforce cannot guarantee that its fighter bombers can deliver their ordnance with the precision necessary to ensure its destruction a Spetsnaz raid is to be mounted against the target. These troops are to place demolition charges to drop one of the center spans into the water.

As the attack on the Davle bridge will no doubt result in enemy reaction forces converging on the area in order to catch the raiders it is imperative that a rapid withdrawal is made. An armed transport helicopter is standing by to pick up the Spetsnaz unit from Nogova, but this extraction method will require additional objectives to be achieved before the extraction can be made. The commandoes must first ensure the elimination of nearby low level air defences that are capable of knocking a Mi-24 out of the sky.

Aside from the air defences there is also a radar mast that could guide interceptors onto an escaping helicopter. Even when taking into account the modest means available to the enemy the survival chances of rotary winged aircraft against fighters of any kind are slim at best. Therefore the Spetsnaz are also to blow up the radar site. Only when these additional targets have been taken out will the helicopter be authorised to enter Nogovan airspace and pick up the raiders for the return trip to Kolgujev. "]]; spetsnaz2 createDiaryRecord["Diary", ["Enemy", " The political crisis concerning basing rights has led to a heightened state of readiness of the Nogovan militia. Troops have been deployed to protect key infrastructure following several bombings conducted by saboteurs directed by Soviet intelligence. As a result the bridge is currently guarded by two squads of light infantry manning a few heavy weapons in emplaced positions.

The air defence site has two AA guns as well as a fire direction radar van. All of these need to be destroyed to clear an ingress path for the extraction bird. The radar site has a long range surveillance installation. Destruction of the mast is required to blind the enemy air defences and prevent the direction of any fixed wing aircraft sent in pursuit towards the Hind.

Additional militia troops may deploy in response to any attacks by Soviet personnel. It is likely that these consist primarily of light infantry with motorised transport, though it cannot be excluded that light armoured infantry carriers may be employed as well. For this reason the Spetsnaz should ensure to bring light AT weaponry such as the RPG-7 to counter any such threat. "]]; spetsnaz2 createDiaryRecord["Diary", ["Mission", "Spetsnaz will ensure the destruction of the bridge before eliminating air defences and a radar site to enable extraction by helicopter."]]; // diary entries spetsnaz3 createDiaryRecord["Diary", ["Background", " With the Soviet army preparing to intervene on Nogova detachments of diversionary action units have been tasked with setting the conditions for a successful invasion. With only limited amphibious lift capability on hand to support any landings made on the island it is of paramount importance to gain and retain control of the major airfield. Only by using this facility can sufficient amounts of troops, supplies and heavy equipment be inserted to gain the required level of superiority over local defence forces.

To avoid rapid reinforcement of the defence or the relocation of reserves for a counter-attack the Soviet army will need to deny the Nogovan militia the use of the main east-west traffic artery by taking out the Davle bridge. As the airforce cannot guarantee that its fighter bombers can deliver their ordnance with the precision necessary to ensure its destruction a Spetsnaz raid is to be mounted against the target. These troops are to place demolition charges to drop one of the center spans into the water.

As the attack on the Davle bridge will no doubt result in enemy reaction forces converging on the area in order to catch the raiders it is imperative that a rapid withdrawal is made. An armed transport helicopter is standing by to pick up the Spetsnaz unit from Nogova, but this extraction method will require additional objectives to be achieved before the extraction can be made. The commandoes must first ensure the elimination of nearby low level air defences that are capable of knocking a Mi-24 out of the sky.

Aside from the air defences there is also a radar mast that could guide interceptors onto an escaping helicopter. Even when taking into account the modest means available to the enemy the survival chances of rotary winged aircraft against fighters of any kind are slim at best. Therefore the Spetsnaz are also to blow up the radar site. Only when these additional targets have been taken out will the helicopter be authorised to enter Nogovan airspace and pick up the raiders for the return trip to Kolgujev. "]]; spetsnaz3 createDiaryRecord["Diary", ["Enemy", " The political crisis concerning basing rights has led to a heightened state of readiness of the Nogovan militia. Troops have been deployed to protect key infrastructure following several bombings conducted by saboteurs directed by Soviet intelligence. As a result the bridge is currently guarded by two squads of light infantry manning a few heavy weapons in emplaced positions.

The air defence site has two AA guns as well as a fire direction radar van. All of these need to be destroyed to clear an ingress path for the extraction bird. The radar site has a long range surveillance installation. Destruction of the mast is required to blind the enemy air defences and prevent the direction of any fixed wing aircraft sent in pursuit towards the Hind.

Additional militia troops may deploy in response to any attacks by Soviet personnel. It is likely that these consist primarily of light infantry with motorised transport, though it cannot be excluded that light armoured infantry carriers may be employed as well. For this reason the Spetsnaz should ensure to bring light AT weaponry such as the RPG-7 to counter any such threat. "]]; spetsnaz3 createDiaryRecord["Diary", ["Mission", "Spetsnaz will ensure the destruction of the bridge before eliminating air defences and a radar site to enable extraction by helicopter."]]; // diary entries spetsnaz4 createDiaryRecord["Diary", ["Background", " With the Soviet army preparing to intervene on Nogova detachments of diversionary action units have been tasked with setting the conditions for a successful invasion. With only limited amphibious lift capability on hand to support any landings made on the island it is of paramount importance to gain and retain control of the major airfield. Only by using this facility can sufficient amounts of troops, supplies and heavy equipment be inserted to gain the required level of superiority over local defence forces.

To avoid rapid reinforcement of the defence or the relocation of reserves for a counter-attack the Soviet army will need to deny the Nogovan militia the use of the main east-west traffic artery by taking out the Davle bridge. As the airforce cannot guarantee that its fighter bombers can deliver their ordnance with the precision necessary to ensure its destruction a Spetsnaz raid is to be mounted against the target. These troops are to place demolition charges to drop one of the center spans into the water.

As the attack on the Davle bridge will no doubt result in enemy reaction forces converging on the area in order to catch the raiders it is imperative that a rapid withdrawal is made. An armed transport helicopter is standing by to pick up the Spetsnaz unit from Nogova, but this extraction method will require additional objectives to be achieved before the extraction can be made. The commandoes must first ensure the elimination of nearby low level air defences that are capable of knocking a Mi-24 out of the sky.

Aside from the air defences there is also a radar mast that could guide interceptors onto an escaping helicopter. Even when taking into account the modest means available to the enemy the survival chances of rotary winged aircraft against fighters of any kind are slim at best. Therefore the Spetsnaz are also to blow up the radar site. Only when these additional targets have been taken out will the helicopter be authorised to enter Nogovan airspace and pick up the raiders for the return trip to Kolgujev. "]]; spetsnaz4 createDiaryRecord["Diary", ["Enemy", " The political crisis concerning basing rights has led to a heightened state of readiness of the Nogovan militia. Troops have been deployed to protect key infrastructure following several bombings conducted by saboteurs directed by Soviet intelligence. As a result the bridge is currently guarded by two squads of light infantry manning a few heavy weapons in emplaced positions.

The air defence site has two AA guns as well as a fire direction radar van. All of these need to be destroyed to clear an ingress path for the extraction bird. The radar site has a long range surveillance installation. Destruction of the mast is required to blind the enemy air defences and prevent the direction of any fixed wing aircraft sent in pursuit towards the Hind.

Additional militia troops may deploy in response to any attacks by Soviet personnel. It is likely that these consist primarily of light infantry with motorised transport, though it cannot be excluded that light armoured infantry carriers may be employed as well. For this reason the Spetsnaz should ensure to bring light AT weaponry such as the RPG-7 to counter any such threat. "]]; spetsnaz4 createDiaryRecord["Diary", ["Mission", "Spetsnaz will ensure the destruction of the bridge before eliminating air defences and a radar site to enable extraction by helicopter."]]; // diary entries spetsnaz5 createDiaryRecord["Diary", ["Background", " With the Soviet army preparing to intervene on Nogova detachments of diversionary action units have been tasked with setting the conditions for a successful invasion. With only limited amphibious lift capability on hand to support any landings made on the island it is of paramount importance to gain and retain control of the major airfield. Only by using this facility can sufficient amounts of troops, supplies and heavy equipment be inserted to gain the required level of superiority over local defence forces.

To avoid rapid reinforcement of the defence or the relocation of reserves for a counter-attack the Soviet army will need to deny the Nogovan militia the use of the main east-west traffic artery by taking out the Davle bridge. As the airforce cannot guarantee that its fighter bombers can deliver their ordnance with the precision necessary to ensure its destruction a Spetsnaz raid is to be mounted against the target. These troops are to place demolition charges to drop one of the center spans into the water.

As the attack on the Davle bridge will no doubt result in enemy reaction forces converging on the area in order to catch the raiders it is imperative that a rapid withdrawal is made. An armed transport helicopter is standing by to pick up the Spetsnaz unit from Nogova, but this extraction method will require additional objectives to be achieved before the extraction can be made. The commandoes must first ensure the elimination of nearby low level air defences that are capable of knocking a Mi-24 out of the sky.

Aside from the air defences there is also a radar mast that could guide interceptors onto an escaping helicopter. Even when taking into account the modest means available to the enemy the survival chances of rotary winged aircraft against fighters of any kind are slim at best. Therefore the Spetsnaz are also to blow up the radar site. Only when these additional targets have been taken out will the helicopter be authorised to enter Nogovan airspace and pick up the raiders for the return trip to Kolgujev. "]]; spetsnaz5 createDiaryRecord["Diary", ["Enemy", " The political crisis concerning basing rights has led to a heightened state of readiness of the Nogovan militia. Troops have been deployed to protect key infrastructure following several bombings conducted by saboteurs directed by Soviet intelligence. As a result the bridge is currently guarded by two squads of light infantry manning a few heavy weapons in emplaced positions.

The air defence site has two AA guns as well as a fire direction radar van. All of these need to be destroyed to clear an ingress path for the extraction bird. The radar site has a long range surveillance installation. Destruction of the mast is required to blind the enemy air defences and prevent the direction of any fixed wing aircraft sent in pursuit towards the Hind.

Additional militia troops may deploy in response to any attacks by Soviet personnel. It is likely that these consist primarily of light infantry with motorised transport, though it cannot be excluded that light armoured infantry carriers may be employed as well. For this reason the Spetsnaz should ensure to bring light AT weaponry such as the RPG-7 to counter any such threat. "]]; spetsnaz5 createDiaryRecord["Diary", ["Mission", "Spetsnaz will ensure the destruction of the bridge before eliminating air defences and a radar site to enable extraction by helicopter."]]; // diary entries spetsnaz6 createDiaryRecord["Diary", ["Background", " With the Soviet army preparing to intervene on Nogova detachments of diversionary action units have been tasked with setting the conditions for a successful invasion. With only limited amphibious lift capability on hand to support any landings made on the island it is of paramount importance to gain and retain control of the major airfield. Only by using this facility can sufficient amounts of troops, supplies and heavy equipment be inserted to gain the required level of superiority over local defence forces.

To avoid rapid reinforcement of the defence or the relocation of reserves for a counter-attack the Soviet army will need to deny the Nogovan militia the use of the main east-west traffic artery by taking out the Davle bridge. As the airforce cannot guarantee that its fighter bombers can deliver their ordnance with the precision necessary to ensure its destruction a Spetsnaz raid is to be mounted against the target. These troops are to place demolition charges to drop one of the center spans into the water.

As the attack on the Davle bridge will no doubt result in enemy reaction forces converging on the area in order to catch the raiders it is imperative that a rapid withdrawal is made. An armed transport helicopter is standing by to pick up the Spetsnaz unit from Nogova, but this extraction method will require additional objectives to be achieved before the extraction can be made. The commandoes must first ensure the elimination of nearby low level air defences that are capable of knocking a Mi-24 out of the sky.

Aside from the air defences there is also a radar mast that could guide interceptors onto an escaping helicopter. Even when taking into account the modest means available to the enemy the survival chances of rotary winged aircraft against fighters of any kind are slim at best. Therefore the Spetsnaz are also to blow up the radar site. Only when these additional targets have been taken out will the helicopter be authorised to enter Nogovan airspace and pick up the raiders for the return trip to Kolgujev. "]]; spetsnaz6 createDiaryRecord["Diary", ["Enemy", " The political crisis concerning basing rights has led to a heightened state of readiness of the Nogovan militia. Troops have been deployed to protect key infrastructure following several bombings conducted by saboteurs directed by Soviet intelligence. As a result the bridge is currently guarded by two squads of light infantry manning a few heavy weapons in emplaced positions.

The air defence site has two AA guns as well as a fire direction radar van. All of these need to be destroyed to clear an ingress path for the extraction bird. The radar site has a long range surveillance installation. Destruction of the mast is required to blind the enemy air defences and prevent the direction of any fixed wing aircraft sent in pursuit towards the Hind.

Additional militia troops may deploy in response to any attacks by Soviet personnel. It is likely that these consist primarily of light infantry with motorised transport, though it cannot be excluded that light armoured infantry carriers may be employed as well. For this reason the Spetsnaz should ensure to bring light AT weaponry such as the RPG-7 to counter any such threat. "]]; spetsnaz6 createDiaryRecord["Diary", ["Mission", "Spetsnaz will ensure the destruction of the bridge before eliminating air defences and a radar site to enable extraction by helicopter."]];onloadmission="C W R 2 - B R I D G E W O R K ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 6; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co06_cwr2_bridgework_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_AKS74_GL {count = 1;}; class cwr2_SVD {count = 1;}; class cwr2_RPG7 {count = 1;}; class cwr2_Skorpion {count = 2;}; class cwr2_APS {count = 2;}; }; class Magazines { class cwr2_30Rnd_545x39 {count = 12;}; class cwr2_10Rnd_762x54_NoTracer {count = 8;}; class cwr2_20Rnd_765x17 {count = 16;}; class cwr2_20Rnd_9x18 {count = 16;}; class 1Rnd_HE_GP25 {count = 8;}; class HandGrenade_East {count = 12;}; class SmokeShell {count = 12;}; class cwr2_RPG7Rocket {count = 3;}; class PipeBomb {count = 6;}; };titleText ["C W R 2 - B R I D G E W O R K\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_noe", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_para", "cwr2_AmmoBoxes", "cwr2_Soldiers_RUS", "ca_modules_e_weather", "ca_modules_clouds", "ca_modules_functions", "cwr2_Mi24", "cwr2_Civilians", "camisc3", "cwr2_Soldiers_FIA", "cwr2_Static", "cwr2_misc", "caweapons_ammoboxes", "CWR2Editor_Buildings", "cwr2_UAZ", "CAWeapons_ZU23", "cwr2_BMP1", "cwr2_Trabant", "cwr2_Skodas", "cwr2_Rapid", "cwr2_V3S", "cwr2_Jeeps" }; addOnsAuto[]= { "cwr2_Soldiers_RUS", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "ca_modules_e_weather", "ca_modules_clouds", "ca_modules_functions", "cwr2_Mi24", "cwr2_Civilians", "cwr2_Soldiers_FIA", "cwr2_BMP1", "cwr2_para", "cwr2_AmmoBoxes", "camisc3", "cwr2_Static", "cwr2_misc", "caweapons_ammoboxes", "CWR2Editor_Buildings", "cwr2_UAZ", "CAWeapons_ZU23", "cwr2_Trabant", "cwr2_Skodas", "cwr2_Rapid", "cwr2_V3S", "cwr2_Jeeps", "cwr2_noe" }; randomSeed=3895283; class Intel { briefingName="CWR2 - Bridgework (co06)"; briefingDescription="Destroy the Davle bridge"; startWeather=0.35216761; startFog=0.17736775; forecastWeather=0.35216761; forecastFog=0.23649034; month=8; day=12; hour=4; }; class Groups { items=43; class Item0 { side="EAST"; class Vehicles { items=6; class Item0 { position[]={6168.915,87.169144,3694.9006}; azimut=270; id=0; side="EAST"; vehicle="cwr2_Spetsnaz"; player="PLAYER COMMANDER"; leader=1; rank="LIEUTENANT"; skill=1; text="spetsnaz1"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +250)]; spetsnazsquad = group this; spetsnazsquad setgroupid [""Spetsnaz"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""Binocular"";"; description="Spetsnaz - Team Leader"; synchronizations[]={8,0,6,7}; }; class Item1 { position[]={6235.2197,95.736443,3734.217}; azimut=270; special="NONE"; id=1; side="EAST"; vehicle="cwr2_Spetsnaz_NonHealing"; player="PLAY CDG"; rank="SERGEANT"; skill=1; text="spetsnaz2"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +250)]; spetsnazsquad = group this; spetsnazsquad setgroupid [""Spetsnaz"",""Black""]; removeallweapons this; removebackpack this; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addweapon ""cwr2_RPK74""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addbackpack ""cwr2_BackpackAR_RU""; this addweapon ""Binocular"";"; description="Spetsnaz - Automatic Rifleman"; synchronizations[]={8,6,7}; }; class Item2 { position[]={6222.2021,84.514915,3669.3606}; azimut=270; special="NONE"; id=2; side="EAST"; vehicle="cwr2_Spetsnaz_NonHealing"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="spetsnaz3"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +250)]; spetsnazsquad = group this; spetsnazsquad setgroupid [""Spetsnaz"",""Black""]; removeallweapons this; removebackpack this; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addweapon ""cwr2_RPK74""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addbackpack ""cwr2_BackpackAR_RU""; this addweapon ""Binocular"";"; description="Spetsnaz - Automatic Rifleman"; synchronizations[]={8,6,7}; }; class Item3 { position[]={6294.9766,100.40875,3768.2737}; azimut=270; special="NONE"; id=3; side="EAST"; vehicle="cwr2_Spetsnaz_NonHealing"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="spetsnaz4"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +275)]; spetsnazsquad = group this; spetsnazsquad setgroupid [""Spetsnaz"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKS74_GL""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""Binocular"";"; description="Spetsnaz - Grenadier"; synchronizations[]={8,6,7}; }; class Item4 { position[]={6307.2676,82.717888,3631.9048}; azimut=270; special="NONE"; id=4; side="EAST"; vehicle="cwr2_Spetsnaz_NonHealing"; player="PLAY CDG"; skill=1; text="spetsnaz5"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +275)]; spetsnazsquad = group this; spetsnazsquad setgroupid [""Spetsnaz"",""Black""]; removebackpack this; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""cwr2_RPG7Rocket""; this addmagazine ""cwr2_RPG7Rocket""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7""; this addweapon ""Binocular"";"; description="Spetsnaz - RPG"; synchronizations[]={8,6,7}; }; class Item5 { position[]={6354.3369,102.63677,3803.8049}; azimut=270; special="NONE"; id=5; side="EAST"; vehicle="cwr2_Spetsnaz"; player="PLAY CDG"; skill=1; text="spetsnaz6"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +275)]; spetsnazsquad = group this; spetsnazsquad setgroupid [""Spetsnaz"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""Binocular"";"; description="Spetsnaz - Medic"; synchronizations[]={8,6,7}; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6392.2441,89.469353,3686.759}; id=6; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5}; }; }; }; class Item2 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6391.9814,91.902473,3703.552}; id=7; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5}; }; }; }; class Item3 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6392.1348,90.468246,3695.0715}; id=8; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5}; }; }; }; class Item4 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6285.9014,82.516747,3551.3708}; id=16; side="LOGIC"; vehicle="WeatherParticlesManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this setvariable [""intensity"",1.0]; this setvariable [""particleEffects"",[1,2,3]]; this setvariable [""object"",player];"; }; }; }; class Item5 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6297.2539,81.404381,3551.3708}; id=17; side="LOGIC"; vehicle="BIS_clouds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item6 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={7987.7178,18.925253,4398.1538}; id=18; side="LOGIC"; vehicle="LocationLogic"; leader=1; skill=0.60000002; init="ID265048=position this nearestObject 265048;"; }; }; }; class Item7 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={8012.165,18.925272,4397.7847}; id=19; side="LOGIC"; vehicle="LocationLogic"; leader=1; skill=0.60000002; init="ID43358=position this nearestObject 43358;"; }; }; }; class Item8 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={8037.1455,18.925274,4398.0098}; id=20; side="LOGIC"; vehicle="LocationLogic"; leader=1; skill=0.60000002; init="ID265055=position this nearestObject 265055;"; }; }; }; class Item9 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={6766.9287,0.15658517,21.955536}; azimut=90; special="FLY"; id=23; side="EAST"; vehicle="cwr2_Mi24D"; leader=1; lock="UNLOCKED"; rank="LIEUTENANT"; skill=1; text="hind"; init="hindsquad = group this; hindsquad setgroupid [""Hind"",""Black""]; hind flyInHeight 50; hind allowDamage false; hindD allowDamage false; this setcaptive true; hind lockDriver true;"; }; }; class Waypoints { items=5; class Item0 { position[]={6777.7959,0.12399592,21.881317}; completitionRadius=10; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="(leader group player) sidechat ""HQ, we are done, get us out of here."";"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={6784.2563,0.13715492,21.961395}; completitionRadius=10; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="MAMABEAR=[East,""HQ""]; MAMABEAR SideChat ""Well done, comrades. A helicopter is on its way."";"; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item2 { position[]={9342.2842,154.92644,4185.9678}; type="TR UNLOAD"; expCond="({alive _x} count (units spetsnazsquad) == {_x in hind} count (units spetsnazsquad));"; expActiv="unassignvehicle loadmaster1; unassignvehicle loadmaster2; [loadmaster1,loadmaster2] joinsilent hindsquad; loadmaster1 assignascargo hind; loadmaster2 assignascargo hind; [loadmaster1,loadmaster2] orderGetin true; hind flyInHeight 1; (leader group player) sidechat ""All personnel have boarded the aircraft."";"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item3 { position[]={9342.2959,154.90385,4185.3662}; expCond="({alive _x} count (units hindsquad) == {_x in hind} count (units hindsquad));"; expActiv="hind flyInHeight 50; VictoryCondition4 = 1; publicVariable ""VictoryCondition4""; ""4"" ObjStatus ""DONE""; task4a settaskstate ""SUCCEEDED""; task4b settaskstate ""SUCCEEDED""; task4c settaskstate ""SUCCEEDED""; task4d settaskstate ""SUCCEEDED""; task4e settaskstate ""SUCCEEDED""; task4f settaskstate ""SUCCEEDED""; spetsnaz1 addrating 200; spetsnaz2 addrating 200; spetsnaz3 addrating 200; spetsnaz4 addrating 200; spetsnaz5 addrating 200; spetsnaz6 addrating 200; (leader group player) sidechat ""If this does not earn me a date with Angelina, I am going to put in a request for a transfer to Afghanistan."";"; class Effects { }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; class Item4 { position[]={6770.1167,0.18242958,4.6886292}; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={2105.0376,21.708357,404.66562}; id=22; side="CIV"; vehicle="cwr2_Civilian1"; leader=1; skill=0.60000002; init="this setunitpos ""Up""; this allowDamage false;"; }; }; class Waypoints { items=3; class Item0 { position[]={2131.6138,22.665613,404.82187}; combat="CARELESS"; expActiv="hind setfuel 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={2096.6665,21.611534,404.7164}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2131.6255,22.66717,404.81992}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={6773.7056,0.22339907,32.867645}; azimut=270; id=24; side="EAST"; vehicle="cwr2_Spetsnaz"; leader=1; rank="SERGEANT"; skill=1; text="loadmaster1"; init="loadmastersquad = group this; loadmastersquad setgroupid [""Loadmaster"",""Black""]; this setunitpos ""Middle""; this moveincargo hind; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""Binocular"";"; }; class Item1 { position[]={6775.9507,0.24170884,34.244598}; azimut=270; id=25; side="EAST"; vehicle="cwr2_Spetsnaz"; rank="CORPORAL"; skill=1; text="loadmaster2"; init="loadmastersquad = group this; loadmastersquad setgroupid [""Loadmaster"",""Black""]; this setunitpos ""Middle""; this moveincargo hind; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""Binocular"";"; }; }; }; class Item12 { side="GUER"; class Vehicles { items=2; class Item0 { position[]={8160.7715,20.81542,4383.8228}; azimut=90; id=38; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this moveingunner hmg2; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; class Item1 { presence=0.50000048; position[]={8159.2881,18.844538,4389.5059}; azimut=90; id=95; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; }; class Item13 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={8159.4194,18.843048,4383.7368}; azimut=300; id=39; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.60000002; init="this setunitpos ""Middle""; this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; }; class Item14 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={8161.04,20.799288,4400.105}; azimut=270; id=40; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""]; this setunitpos ""Up""; this disableAI ""Move""; this setbehaviour ""Combat""; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; }; }; class Item15 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={8162.0176,18.792746,4403.2983}; id=41; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setunitpos ""Up""; this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item16 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={8191.916,18.75,4405.2168}; id=43; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=2; class Item0 { position[]={8191.9233,18.75,4406.4043}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={8191.915,18.75,4406.396}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item17 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={8193.1787,18.78199,4380.457}; id=44; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; }; class Waypoints { items=2; class Item0 { position[]={8193.0801,18.75,4383.1528}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={8193.1504,18.75,4383.1528}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item18 { side="GUER"; class Vehicles { items=4; class Item0 { position[]={7843.0854,18.820951,4385.1416}; id=46; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM""; this addweapon ""Binocular"";"; }; class Item1 { position[]={7844.0635,18.821779,4383.8257}; id=37; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item2 { position[]={7841.9565,18.798063,4383.9189}; id=52; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_AKM""; this addweapon ""cwr2_RPG75"";"; }; class Item3 { position[]={7845.0708,18.822975,4382.5142}; id=34; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=2; class Item0 { position[]={7843.0903,18.825844,4385.7466}; formation="DIAMOND"; expCond="(opfor_detected == 1);"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={7843.1123,18.831732,4386.4502}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item19 { side="GUER"; class Vehicles { items=4; class Item0 { position[]={8170.145,18.68285,4407.0044}; id=47; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM""; this addweapon ""Binocular"";"; }; class Item1 { position[]={8172.4092,18.686222,4404.6318}; id=45; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item2 { position[]={8168.437,18.759787,4404.4561}; id=53; side="GUER"; vehicle="cwr2_SoldierG_LAT"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_AKM""; this addweapon ""cwr2_RPG75"";"; }; class Item3 { position[]={8174.585,18.696165,4402.1377}; id=42; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=2; class Item0 { position[]={8170.1323,18.642639,4408.3032}; formation="DIAMOND"; expCond="(opfor_detected == 1);"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={8170.147,18.60454,4409.5078}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item20 { side="GUER"; class Vehicles { items=2; class Item0 { position[]={7836.9399,18.794374,4400.0845}; azimut=270; id=48; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this moveingunner hmg1; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; class Item1 { presence=0.50000048; position[]={7842.8955,19.409628,4406.3018}; azimut=270; id=93; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; }; class Item21 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={7833.9526,20.846718,4381.48}; azimut=270; id=49; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.60000002; init="this setunitpos ""Up""; this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; }; class Item22 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={7838.5713,18.875826,4400.9741}; azimut=305; id=50; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""]; this setunitpos ""Up""; this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; }; }; class Item23 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={7834.2852,18.833244,4377.4038}; azimut=245; id=51; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setunitpos ""Middle""; this disableAI ""Move""; this setbehaviour ""Combat""; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item24 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={7808.3184,20.081619,4375.1563}; id=36; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; }; class Waypoints { items=2; class Item0 { position[]={7808.3198,20.107458,4376.0186}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={7808.3237,20.107306,4376.0186}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item25 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={7810.0571,20.15872,4409.3594}; id=35; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=2; class Item0 { position[]={7810.082,20.149664,4411.2681}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={7810.0654,20.151154,4411.2891}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item26 { side="GUER"; class Vehicles { items=4; class Item0 { position[]={9206.5684,163.94679,4641.394}; id=85; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM""; this addweapon ""Binocular"";"; }; class Item1 { position[]={9209.9375,163.35608,4637.6875}; id=84; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item2 { position[]={9203.7217,163.87535,4637.1011}; id=88; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item3 { position[]={9213.0039,162.82442,4633.5884}; id=87; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=5; class Item0 { position[]={9174.6982,161.61217,4608.7935}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={9121.7617,160.1022,4665.6699}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={9176.0625,164.37936,4719.9321}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={9228.7158,163.68222,4665.9014}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={9174.791,161.61421,4608.7681}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item27 { side="GUER"; class Vehicles { items=2; class Item0 { position[]={8711.3398,100.65012,4150.3691}; azimut=180; id=89; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this moveingunner aagun_2; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; class Item1 { presence=0.50000048; position[]={8707.9766,100.49868,4152.7915}; azimut=180; id=97; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; }; class Item28 { side="GUER"; class Vehicles { items=2; class Item0 { position[]={8687.7578,100.84267,4150.6558}; azimut=180; id=90; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this moveingunner aagun_1; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; class Item1 { presence=0.50000048; position[]={8684.6563,100.57298,4153.8315}; azimut=180; id=99; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; }; class Item29 { side="GUER"; class Vehicles { items=2; class Item0 { position[]={9197.5635,165.92426,4658.7871}; id=92; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; class Item1 { presence=0.50000048; position[]={9201.2695,165.30209,4654.8682}; id=100; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9197.585,166.03629,4661.1729}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={9197.5742,166.03609,4661.1416}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item30 { side="GUER"; class Vehicles { items=4; class Item0 { position[]={8672.9746,99.751991,4158.9492}; id=79; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM""; this addweapon ""Binocular"";"; }; class Item1 { position[]={8674.3311,99.8377,4156.4829}; id=78; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item2 { position[]={8670.8145,99.659973,4156.5586}; id=82; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item3 { position[]={8675.8281,99.957947,4153.4189}; id=77; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=4; class Item0 { position[]={8696.3115,98.631035,4193.8823}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={8743.9766,97.346611,4129.3613}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={8655.4258,90.26033,4132.2188}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={8696.3174,98.623352,4194.0249}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item31 { side="GUER"; class Vehicles { items=3; class Item0 { position[]={8699.4053,100.17844,4158.0884}; id=80; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_AKM""; this addweapon ""cwr2_RPG75"";"; }; class Item1 { presence=0.50000048; position[]={8701.8076,100.44994,4154.4434}; id=98; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item2 { position[]={8697.2275,100.4416,4154.9736}; id=81; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=2; class Item0 { position[]={8699.4531,100.04049,4159.7681}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={8699.4521,100.03693,4159.8115}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item32 { side="GUER"; class Vehicles { items=2; class Item0 { position[]={9153.2451,165.37561,4657.7383}; id=91; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; class Item1 { presence=0.50000048; position[]={9156.9268,165.8412,4653.7354}; id=96; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9153.1729,165.49402,4660.9063}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={9153.1338,165.48785,4660.9238}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item33 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={9169.21,167.10886,4662.0225}; azimut=180; id=86; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.60000002; init="this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_AKM""; this addweapon ""cwr2_RPG75"";"; }; }; }; class Item34 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={9173.377,165.90454,4640.7837}; azimut=180; id=94; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item1 { position[]={9171.46,166.04152,4642.5972}; azimut=180; id=83; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9173.5361,165.71652,4638.3208}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={9173.5352,165.7164,4638.3198}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item35 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={9018.2988,119.24561,5479.5}; azimut=195; id=101; side="GUER"; vehicle="cwr2_BMP1_FIA"; leader=1; lock="LOCKED"; skill=0.2; fuel=0; text="bmp"; }; }; class Waypoints { items=4; class Item0 { position[]={9017.2715,119.24561,5475.8193}; completitionRadius=10; combat="SAFE"; expCond="(VictoryCondition1 == 1);"; expActiv="bmp setfuel 1;"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={8291.0215,30.024099,4562.9297}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={8283.9014,27.940191,4542.0977}; type="TR UNLOAD"; combat="AWARE"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={8281.5547,27.117813,4535.6729}; type="GUARD"; speed="LIMITED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item36 { side="GUER"; class Vehicles { items=8; class Item0 { position[]={9045.7539,119.36092,5491.7959}; id=106; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM""; this addweapon ""Binocular"";"; }; class Item1 { position[]={9048.3672,119.27492,5488.6094}; id=105; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { position[]={9043.6943,119.27626,5488.6602}; id=107; side="GUER"; vehicle="cwr2_SoldierG_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_AKM""; this addweapon ""cwr2_RPG75"";"; }; class Item3 { position[]={9050.8086,119.23513,5484.4121}; id=104; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this moveincargo bmp; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item4 { position[]={9041.2432,119.24561,5484.9629}; id=109; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this moveincargo bmp; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item5 { position[]={9053.5918,119.19907,5480.6055}; id=103; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this moveincargo bmp; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; class Item6 { position[]={9038.9473,119.24561,5481.1289}; id=108; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.60000002; init="this moveincargo bmp; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; class Item7 { position[]={9056.833,119.15707,5476.0166}; id=102; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="this moveincargo bmp; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=3; class Item0 { position[]={8277.6992,26.040558,4525.9199}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={8216.3594,18.75,4407.7329}; placement=10; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={8181.9507,18.75,4393.4331}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item37 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={7846.6865,18.881618,4392.4043}; azimut=270; id=110; side="GUER"; vehicle="cwr2_BMP1_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={7843.1709,18.840813,4392.3911}; completitionRadius=10; speed="LIMITED"; combat="SAFE"; expCond="(opfor_detected == 1);"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={7841.6401,18.823038,4392.3691}; type="GUARD"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item38 { side="GUER"; class Vehicles { items=8; class Item0 { presence=0.75000024; position[]={7428.7485,74.6063,3845.1025}; id=114; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.75000024; position[]={7431.5269,74.802032,3841.5154}; id=111; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { presence=0.75000024; position[]={7426.229,74.601372,3841.344}; id=113; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item3 { presence=0.75000024; position[]={7434.3521,75.000893,3837.8743}; id=112; side="GUER"; vehicle="cwr2_SoldierG_LAT"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_AKM""; this addweapon ""cwr2_RPG75"";"; }; class Item4 { presence=0.75000024; position[]={7424.0757,74.58316,3837.1174}; id=116; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item5 { presence=0.75000024; position[]={7437.1655,75.106087,3833.8616}; id=117; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; class Item6 { presence=0.75000024; position[]={7421.6772,74.278877,3832.5254}; id=115; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; class Item7 { presence=0.75000024; position[]={7440.0493,74.886734,3829.8062}; id=118; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=5; class Item0 { position[]={7551.7905,68.680542,3967.9265}; placement=100; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={7295.7896,96.954445,4224.8833}; placement=100; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={7038.1455,95.61599,3966.2515}; placement=100; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={7294.8022,67.748474,3712.5564}; placement=100; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={7551.7935,68.730919,3967.3013}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item39 { side="GUER"; class Vehicles { items=8; class Item0 { presence=0.75000024; position[]={9178.2344,152.24121,4982.561}; id=122; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.75000024; position[]={9180.916,152.24121,4979.3027}; id=119; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { presence=0.75000024; position[]={9176.2158,152.24121,4979.3516}; id=121; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item3 { presence=0.75000024; position[]={9183.5957,152.24121,4976.2114}; id=120; side="GUER"; vehicle="cwr2_SoldierG_LAT"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_AKM""; this addweapon ""cwr2_RPG75"";"; }; class Item4 { presence=0.75000024; position[]={9174.2979,152.24121,4976.3022}; id=124; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item5 { presence=0.75000024; position[]={9185.8711,152.24121,4973.2808}; id=125; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; class Item6 { presence=0.75000024; position[]={9172.6309,152.24121,4973.4873}; id=123; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; class Item7 { presence=0.75000024; position[]={9187.8066,152.24121,4970.1699}; id=126; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=3; class Item0 { position[]={9178.3281,152.24121,4984.4502}; formation="DIAMOND"; expCond="(VictoryCondition3 == 1);"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={9172.7676,166.57654,4651.1401}; placement=10; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={9172.7422,166.4744,4649.3765}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item40 { side="GUER"; class Vehicles { items=8; class Item0 { presence=0.75000024; position[]={7173.3892,94.61763,4483.436}; id=130; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.75000024; position[]={7176.1675,94.571175,4479.8491}; id=127; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { presence=0.75000024; position[]={7170.8696,95.515739,4479.6772}; id=129; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item3 { presence=0.75000024; position[]={7178.9927,94.602028,4476.2075}; id=128; side="GUER"; vehicle="cwr2_SoldierG_LAT"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_AKM""; this addweapon ""cwr2_RPG75"";"; }; class Item4 { presence=0.75000024; position[]={7168.7163,96.037498,4475.4507}; id=132; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item5 { presence=0.75000024; position[]={7181.8062,94.723099,4472.1948}; id=133; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; class Item6 { presence=0.75000024; position[]={7166.3179,96.990562,4470.8589}; id=131; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; class Item7 { presence=0.75000024; position[]={7184.6899,94.859901,4468.1396}; id=134; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=5; class Item0 { position[]={7040.0195,113.78387,4351.9951}; placement=100; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={6784.0562,140.50874,4607.9824}; placement=100; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={7040.0366,107.25821,4863.9385}; placement=100; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={7296.6709,79.547203,4608.1343}; placement=100; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={7040.0225,113.78305,4351.9966}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item41 { side="GUER"; class Vehicles { items=8; class Item0 { presence=0.75000024; position[]={9285.1113,148.38649,4539.4121}; id=138; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.75000024; position[]={9287.8906,147.75565,4535.8252}; id=135; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { presence=0.75000024; position[]={9282.5918,148.32387,4535.6533}; id=137; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item3 { presence=0.75000024; position[]={9290.7148,147.07745,4532.1836}; id=136; side="GUER"; vehicle="cwr2_SoldierG_LAT"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_AKM""; this addweapon ""cwr2_RPG75"";"; }; class Item4 { presence=0.75000024; position[]={9280.4395,148.23218,4531.4268}; id=140; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item5 { presence=0.75000024; position[]={9293.5293,146.37363,4528.1709}; id=141; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; class Item6 { presence=0.75000024; position[]={9278.041,147.99863,4526.835}; id=139; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; class Item7 { presence=0.75000024; position[]={9296.4121,145.62144,4524.1157}; id=142; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=5; class Item0 { position[]={9408.1543,141.03233,4662.2363}; placement=100; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={9152.1523,152.06213,4919.1929}; placement=100; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={8894.5088,124.32419,4660.561}; placement=100; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={9151.166,136.82846,4406.8662}; placement=100; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={9408.1563,141.04596,4661.6108}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item42 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={6551.2793,109.16748,4187.0137}; id=153; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=2; class Item0 { position[]={6551.2954,109.16748,4188.73}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={6551.2876,109.16748,4188.7163}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=49; class Item0 { position[]={2103.7266,21.915237,423.62799}; special="FLY"; id=9; side="EMPTY"; vehicle="cwr2_ParachuteEast"; lock="UNLOCKED"; skill=1; text="chute1"; init="chute1 attachTo [crate,[10,0,130]];"; }; class Item1 { position[]={2108.4641,21.86796,423.56891}; special="FLY"; id=10; side="EMPTY"; vehicle="cwr2_ParachuteEast"; lock="UNLOCKED"; skill=1; text="chute2"; init="chute2 attachTo [crate,[5,0,120]];"; }; class Item2 { position[]={2113.6521,21.707098,423.45392}; special="FLY"; id=11; side="EMPTY"; vehicle="cwr2_ParachuteEast"; lock="UNLOCKED"; skill=1; text="chute3"; init="chute3 attachTo [crate,[0,0,110]];"; }; class Item3 { position[]={2119.0068,21.554411,423.18781}; special="FLY"; id=12; side="EMPTY"; vehicle="cwr2_ParachuteEast"; lock="UNLOCKED"; skill=1; text="chute4"; init="chute4 attachTo [crate,[-5,0,100]];"; }; class Item4 { position[]={2111.7957,23.190699,413.80377}; special="NONE"; id=13; side="EMPTY"; vehicle="cwr2_US_BasicAmmunition"; lock="UNLOCKED"; skill=1; text="crate"; }; class Item5 { position[]={2124.793,21.433859,422.76422}; special="FLY"; id=14; side="EMPTY"; vehicle="cwr2_ParachuteEast"; lock="UNLOCKED"; skill=1; text="chute5"; init="chute5 attachTo [crate,[-5,0,90]];"; }; class Item6 { position[]={2130.0574,21.380875,422.79742}; special="FLY"; id=15; side="EMPTY"; vehicle="cwr2_ParachuteEast"; lock="UNLOCKED"; skill=1; text="chute6"; init="chute6 attachTo [crate,[-5,0,80]];"; }; class Item7 { position[]={9342.3232,154.91449,4185.6514}; azimut=270; id=21; side="EMPTY"; vehicle="HeliHEmpty"; skill=1; }; class Item8 { position[]={8158.7905,18.850187,4383.0947}; id=26; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; skill=0.60000002; text="fencecorner_1"; init="this allowDamage false; fencecorner_1 attachTo [smallbunker_1,[-0.6,2.35,-0.525]]; fencecorner_1 setDir 90; fencecorner_1 setpos getpos fencecorner_1;"; }; class Item9 { position[]={8162.564,20.809647,4383.6187}; azimut=270; id=27; side="EMPTY"; vehicle="Land_fortified_nest_small"; skill=0.60000002; text="smallbunker_1"; init="this setVectorUp [0,0,+0.1]; this allowDamage false;"; }; class Item10 { position[]={7839.4409,18.907286,4401.2095}; azimut=180; id=28; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; skill=0.60000002; text="fencecorner"; init="this allowDamage false; fencecorner attachTo [smallbunker,[-0.6,2.35,-0.525]]; fencecorner setDir 90; fencecorner setpos getpos fencecorner;"; }; class Item11 { position[]={7835.2163,18.858692,4400.4141}; azimut=90; id=29; side="EMPTY"; vehicle="Land_fortified_nest_small"; skill=0.60000002; text="smallbunker"; init="this setVectorUp [0,0,+0.1]; this allowDamage false;"; }; class Item12 { position[]={8161.2988,18.789112,4404.0806}; azimut=90; id=30; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; skill=0.60000002; text="fencecorner_2"; init="this allowDamage false; fencecorner_2 attachTo [smallbunker_2,[-0.6,2.35,-0.525]]; fencecorner_2 setDir 90; fencecorner_2 setpos getpos fencecorner_2;"; }; class Item13 { position[]={8161.8472,18.810619,4400.3042}; id=31; side="EMPTY"; vehicle="Land_fortified_nest_small"; skill=0.60000002; text="smallbunker_2"; init="this setVectorUp [0,0,+0.1]; this allowDamage false;"; }; class Item14 { position[]={7833.52,18.844448,4377.2603}; id=32; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; skill=0.60000002; text="fencecorner_3"; init="this allowDamage false; fencecorner_3 attachTo [smallbunker_3,[0.5,2.35,-0.525]]; fencecorner_3 setDir 180; fencecorner_3 setpos getpos fencecorner_3;"; }; class Item15 { position[]={7834.3862,20.846718,4381.3525}; azimut=180; id=33; side="EMPTY"; vehicle="Land_fortified_nest_small"; skill=0.60000002; text="smallbunker_3"; init="this setVectorUp [0,0,+0.1]; this allowDamage false;"; }; class Item16 { position[]={7835.0952,18.849661,4400.2324}; azimut=270; id=54; side="EMPTY"; vehicle="cwr2_M2HB_High"; leader=1; skill=0.60000002; text="hmg1"; init="this setVectorUp [0,0,1];"; }; class Item17 { position[]={8162.6616,20.81542,4383.4878}; azimut=90; id=55; side="EMPTY"; vehicle="cwr2_M2HB_High"; leader=1; skill=0.60000002; text="hmg2"; init="this setVectorUp [0,0,1];"; }; class Item18 { position[]={9183.7256,166.92021,4657.7344}; id=56; side="EMPTY"; vehicle="76n6ClamShell"; lock="UNLOCKED"; skill=0.60000002; text="radar"; init="this setVectorUp [0,0,1];"; }; class Item19 { position[]={9202.7656,165.52226,4661.5874}; azimut=180; id=57; side="EMPTY"; vehicle="cwr2_Vysilacka"; leader=1; skill=0.60000002; text="radio"; init="radio attachTo [table_1,[0,-0.15,1.5]]; radio setDir 90; radio setpos getpos radio;"; }; class Item20 { position[]={9198.293,165.99155,4664.0796}; id=58; side="EMPTY"; vehicle="EvMap"; skill=0.60000002; text="map"; init="map attachTo [table_1,[-0.5,0.25,0.4]]; map setDir 350; map setpos getpos map;"; }; class Item21 { position[]={9196.0293,166.26842,4664.0093}; id=59; side="EMPTY"; vehicle="EvMoscow"; skill=0.60000002; text="folder"; init="folder attachTo [table_1,[0.1,0.25,0.41]];"; }; class Item22 { position[]={9200.5723,165.8028,4663.9478}; id=60; side="EMPTY"; vehicle="EvPhoto"; skill=0.60000002; text="pics"; init="pics attachTo [table_1,[-0.15,0.25,0.41]];"; }; class Item23 { position[]={9172.0928,166.76218,4668.8354}; azimut=180; id=61; side="EMPTY"; vehicle="RUBasicAmmunitionBox"; skill=1; text="aCrate"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.4)]; this setVectorUp [0,0,1]; this allowDamage false; clearmagazinecargo this; clearweaponcargo this;"; }; class Item24 { position[]={9204.9102,165.47275,4663.9614}; id=62; side="EMPTY"; vehicle="FoldTable"; skill=1; text="table_1"; init="table_1 attachTo [aCrate,[-5,0,+0.5]];"; }; class Item25 { position[]={9198.5791,165.9227,4661.3306}; id=63; side="EMPTY"; vehicle="EvMoscow"; skill=0.60000002; text="folder_1"; init="folder_1 attachTo [table_1,[0.45,0.25,0.41]]; folder_1 setDir 60; folder_1 setpos getpos folder_1;"; }; class Item26 { position[]={9172.1455,166.79691,4666.8574}; id=64; side="EMPTY"; vehicle="ED102_TankGarage"; lock="UNLOCKED"; skill=0.60000002; text="garage"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.1)]; this setVectorUp [0,0,1]; this allowDamage false;"; }; class Item27 { position[]={9205.208,165.52734,4666.7085}; azimut=270; id=65; side="EMPTY"; vehicle="Desk"; skill=0.60000002; text="aDesk"; init="aDesk attachTo [aCrate,[5,0,0.45]];"; }; class Item28 { position[]={9203.5566,165.65294,4666.7007}; id=66; side="EMPTY"; vehicle="cwr2_Computer"; skill=0.60000002; text="aFile"; init="aFile attachTo [aCrate,[5,0,1.05]]; aFile setDir 90; aFile setpos getpos aFile;"; }; class Item29 { presence=0.50000048; position[]={8200.4082,18.75,4431.457}; azimut=90; id=67; side="EMPTY"; vehicle="cwr2_UAZ_FIA"; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item30 { position[]={8194.1377,18.75,4431.5005}; azimut=90; id=68; side="EMPTY"; vehicle="cwr2_UAZAmbul"; lock="UNLOCKED"; skill=0.60000002; }; class Item31 { position[]={8644.4277,97.799988,4184.5244}; id=69; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; skill=1; text="zandzakken"; init="this allowDamage false; zandzakken_1 attachTo [zandzakken,[0,-3.5,0]]; zandzakken_1 setDir 180; zandzakken_1 setpos getpos zandzakken_1; zandzakken attachTo [aagun_1,[0,1.25,-2.0]];"; }; class Item32 { position[]={8644.4619,97.759521,4181.418}; id=70; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; skill=1; text="zandzakken_1"; init="this allowDamage false;"; }; class Item33 { position[]={8687.543,100.57454,4146.0986}; azimut=180; id=71; side="EMPTY"; vehicle="ZU23_Gue"; lock="UNLOCKED"; skill=0.60000002; text="aagun_1"; init="this setVectorUp [0,0,1];"; }; class Item34 { position[]={8643.4297,93.884033,4154.5596}; id=72; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; skill=1; text="zandzakken_2"; init="this allowDamage false; zandzakken_3 attachTo [zandzakken_2,[0,-3.5,0]]; zandzakken_3 setDir 180; zandzakken_3 setpos getpos zandzakken_3; zandzakken_2 attachTo [aagun_2,[0,1.25,-2.0]];"; }; class Item35 { position[]={8643.4912,93.221237,4152.019}; id=73; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; skill=1; text="zandzakken_3"; init="this allowDamage false;"; }; class Item36 { position[]={8711.3359,100.55679,4145.7798}; azimut=180; id=74; side="EMPTY"; vehicle="ZU23_Gue"; lock="UNLOCKED"; skill=0.60000002; text="aagun_2"; init="this setVectorUp [0,0,1];"; }; class Item37 { position[]={8699.4121,103.78842,4149.6523}; azimut=180; id=75; side="EMPTY"; vehicle="PowGen_Big"; lock="LOCKED"; skill=1; text="generator"; init="this setVectorUp [0,0,1];"; }; class Item38 { position[]={8644.1719,96.582405,4166.2666}; azimut=90; id=76; side="EMPTY"; vehicle="Satelit"; lock="LOCKED"; skill=1; text="dish"; init="dish attachTo [generator,[0,+1,2.1]]; dish setDir 180; dish setpos getpos dish;"; }; class Item39 { presence=0.75000024; position[]={6532.8784,109.10371,4138.126}; azimut=352; id=143; side="EMPTY"; vehicle="cwr2_Trabant_Blue"; leader=1; skill=0.60000002; }; class Item40 { presence=0.75000024; position[]={6605.6143,109.14645,4169.5791}; azimut=260; id=144; side="EMPTY"; vehicle="cwr2_SkodaRed"; leader=1; skill=0.60000002; }; class Item41 { presence=0.75000024; position[]={6566.3599,109.16748,4134.2593}; azimut=260; id=145; side="EMPTY"; vehicle="cwr2_RapidY"; leader=1; skill=0.60000002; }; class Item42 { presence=0.75000024; position[]={6554.5415,109.16748,4171.4058}; azimut=170; id=146; side="EMPTY"; vehicle="cwr2_V3S_Civil"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item43 { presence=0.75000024; position[]={7712.2349,24.907099,4426.8545}; azimut=190; id=147; side="EMPTY"; vehicle="cwr2_Trabant_Brown"; leader=1; skill=0.60000002; }; class Item44 { presence=0.75000024; position[]={7703.7378,24.909689,4402.5186}; azimut=10; id=148; side="EMPTY"; vehicle="cwr2_SkodaGreen"; leader=1; skill=0.60000002; }; class Item45 { position[]={8163.27,20.799288,4400.4067}; azimut=90; id=149; side="EMPTY"; vehicle="cwr2_FIA_BasicAmmunition"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""PipeBomb"",5]; this addmagazinecargo [""cwr2_30Rnd_762x39"",20]; this addweaponcargo [""cwr2_AKMS"",1];this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item46 { presence=0.75000024; position[]={7805.8853,20.34656,4380.7383}; azimut=8; id=150; side="EMPTY"; vehicle="cwr2_V3S_Open"; lock="UNLOCKED"; skill=1; init="clearMagazineCargo this; clearWeaponCargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",24]; this addmagazinecargo [""cwr2_100Rnd_762x54"",6]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""1Rnd_HE_GP25"",8]; this addmagazinecargo [""AK47MortarMag"",6]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_AKM_GL"",1]; this addweaponcargo [""cwr2_PK"",1];"; }; class Item47 { presence=0.50000048; position[]={6561.9521,109.16748,4193.5605}; azimut=170; id=151; side="EMPTY"; vehicle="cwr2_Jeep_FIA"; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item48 { presence=0.50000048; position[]={7339.3428,105.50537,4771.5244}; azimut=270; id=152; side="EMPTY"; vehicle="cwr2_Jeep_FIA"; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; }; class Markers { items=5; class Item0 { position[]={6210.2148,88.859619,3702.5344}; name="start"; text=" Drop Zone"; type="mil_start"; colorName="ColorRed"; }; class Item1 { position[]={8012.2983,18.845186,4392.1069}; name="obj1"; text=" Bridge"; type="mil_objective"; colorName="ColorGreen"; }; class Item2 { position[]={9342.3389,154.89362,4185.0957}; name="obj4"; text=" Extraction"; type="mil_pickup"; colorName="ColorRed"; }; class Item3 { position[]={8699.3398,103.77806,4148.7827}; name="obj2"; text=" AA Position"; type="mil_objective"; colorName="ColorGreen"; }; class Item4 { position[]={9184.002,166.75432,4655.0449}; name="obj3"; text=" Radar"; type="mil_objective"; colorName="ColorGreen"; }; }; class Sensors { items=16; class Item0 { position[]={6172.3477,87.304199,3694.8772}; a=250; b=250; activationBy="VEHICLE"; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; idVehicle=0; expActiv="detach chute1; chute1 setPos (getPos spetsnaz1); chute1 setpos [getpos spetsnaz1 select 0, getpos spetsnaz1 select 1,((getpos spetsnaz1 select 2) +200)]; spetsnaz1 moveindriver chute1;"; class Effects { }; }; class Item1 { position[]={6239.2793,96.030754,3734.6125}; a=250; b=250; activationBy="VEHICLE"; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; idVehicle=1; expActiv="detach chute2; chute2 setPos (getPos spetsnaz2); chute2 setpos [getpos spetsnaz2 select 0, getpos spetsnaz2 select 1,((getpos spetsnaz2 select 2) +210)]; spetsnaz2 moveindriver chute2;"; class Effects { }; }; class Item2 { position[]={6227.5254,84.10775,3669.1272}; a=250; b=250; activationBy="VEHICLE"; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; idVehicle=2; expActiv="detach chute3; chute3 setPos (getPos spetsnaz3); chute3 setpos [getpos spetsnaz3 select 0, getpos spetsnaz3 select 1,((getpos spetsnaz3 select 2) +220)]; spetsnaz3 moveindriver chute3;"; class Effects { }; }; class Item3 { position[]={6303.5332,100.5485,3768.6868}; a=250; b=250; activationBy="VEHICLE"; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; idVehicle=3; expActiv="detach chute4; chute4 setPos (getPos spetsnaz4); chute4 setpos [getpos spetsnaz4 select 0, getpos spetsnaz4 select 1,((getpos spetsnaz4 select 2) +230)]; spetsnaz4 moveindriver chute4;"; class Effects { }; }; class Item4 { position[]={6314.5371,83.420662,3631.1538}; a=250; b=250; activationBy="VEHICLE"; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; idVehicle=4; expActiv="detach chute5; chute5 setPos (getPos spetsnaz5); chute5 setpos [getpos spetsnaz5 select 0, getpos spetsnaz5 select 1,((getpos spetsnaz5 select 2) +240)]; spetsnaz5 moveindriver chute5;"; class Effects { }; }; class Item5 { position[]={6365.8145,102.06026,3804.7463}; a=250; b=250; activationBy="VEHICLE"; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; idVehicle=5; expActiv="detach chute6; chute6 setPos (getPos spetsnaz6); chute6 setpos [getpos spetsnaz6 select 0, getpos spetsnaz6 select 1,((getpos spetsnaz6 select 2) +250)]; spetsnaz6 moveindriver chute6;"; class Effects { }; }; class Item6 { position[]={8295.8311,0.46349794,4118.291}; timeoutMin=45; timeoutMid=45; timeoutMax=45; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1) AND (VictoryCondition4 == 1);"; expActiv="activateKey ""co06_cwr2_bridgework_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item7 { position[]={8395.8281,1.905947,4118.9648}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units spetsnazsquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task4a settaskstate ""FAILED""; task4b settaskstate ""FAILED""; task4c settaskstate ""FAILED""; task4d settaskstate ""FAILED""; task4e settaskstate ""FAILED""; task4f settaskstate ""FAILED""; ""4"" ObjStatus ""FAILED"";"; class Effects { }; }; class Item8 { position[]={8396.3184,0.25259796,4018.8396}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item9 { position[]={7864.5,0.058996916,4661.9092}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(getDammage ID265048 >= 1.0);"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; ""obj1"" setMarkerColor ""ColorRed""; spetsnaz1 addrating 200; spetsnaz2 addrating 200; spetsnaz3 addrating 200; spetsnaz4 addrating 200; spetsnaz5 addrating 200; spetsnaz6 addrating 200; (leader group player) sidechat ""The bridge is gone, excellent."";"; class Effects { }; }; class Item10 { position[]={7990.707,0.29451084,4661.5181}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(getDammage ID43358 >= 1.0);"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; ""obj1"" setMarkerColor ""ColorRed""; spetsnaz1 addrating 200; spetsnaz2 addrating 200; spetsnaz3 addrating 200; spetsnaz4 addrating 200; spetsnaz5 addrating 200; spetsnaz6 addrating 200; (leader group player) sidechat ""That will take some time to restore."";"; class Effects { }; }; class Item11 { position[]={8116.2783,0.3989957,4660.8447}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(getDammage ID265055 >= 1.0);"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; ""obj1"" setMarkerColor ""ColorRed""; spetsnaz1 addrating 200; spetsnaz2 addrating 200; spetsnaz3 addrating 200; spetsnaz4 addrating 200; spetsnaz5 addrating 200; spetsnaz6 addrating 200; (leader group player) sidechat ""Another landmark destroyed."";"; class Effects { }; }; class Item12 { position[]={9322.0791,150.4472,4152.3027}; a=75; b=75; activationBy="VEHICLE"; interruptable=1; age="UNKNOWN"; idVehicle=23; expActiv="hind land ""GET OUT""; loadmaster1 sidechat ""Get your ass on board of the aircraft, we need to clear this area before any fighter aircraft show up.""; hind setCaptive false;"; class Effects { }; }; class Item13 { position[]={8012.3711,18.845186,4388.0151}; a=650; b=650; activationBy="EAST"; activationType="GUER D"; interruptable=1; age="UNKNOWN"; expActiv="opfor_detected = 1; publicVariable ""opfor_detected"";"; class Effects { }; }; class Item14 { position[]={8253.4717,0.28300518,3902.7524}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(getDammage radar >= 0.99);"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" objStatus ""DONE""; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; task3f settaskstate ""SUCCEEDED""; ""obj3"" setMarkerColor ""ColorRed""; spetsnaz1 addrating 200; spetsnaz2 addrating 200; spetsnaz3 addrating 200; spetsnaz4 addrating 200; spetsnaz5 addrating 200; spetsnaz6 addrating 200; (leader group player) sidechat ""That should teach the Nogovans not to mess with professional Russians."";"; class Effects { }; }; class Item15 { position[]={8124.9536,0.70206702,3907.6619}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(getDammage aagun_1 >= 0.99) AND (getDammage aagun_2 >= 0.99) AND (getDammage generator >= 0.99);"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" objStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; task2f settaskstate ""SUCCEEDED""; spetsnaz1 addrating 200; spetsnaz2 addrating 200; spetsnaz3 addrating 200; spetsnaz4 addrating 200; spetsnaz5 addrating 200; spetsnaz6 addrating 200; ""obj2"" setMarkerColor ""ColorRed""; (leader group player) sidechat ""Excellent, another obstacle to a successful extraction removed."";"; class Effects { }; }; }; }; class Intro { addOns[]= { "cwr2_noe" }; addOnsAuto[]= { "cwr2_noe" }; randomSeed=1076971; class Intel { startWeather=0.1; forecastWeather=0.1; year=1984; hour=11; minute=20; }; }; class OutroWin { addOns[]= { "cwr2_noe" }; addOnsAuto[]= { "cwr2_noe" }; randomSeed=12911333; class Intel { startWeather=0.1; forecastWeather=0.1; year=1984; hour=11; minute=20; }; }; class OutroLoose { addOns[]= { "cwr2_noe" }; addOnsAuto[]= { "cwr2_noe" }; randomSeed=73243; class Intel { startWeather=0.1; forecastWeather=0.1; year=1984; hour=11; minute=20; }; }; Overview

Take out the Davle bridge.

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