briefing.htmlQbriefing.sqf0Q<description.ext/Qinit.sqfQfinitjipcompatible.sqf4 Debriefing

You have used a cheat code


Cheaters like you should restrict themselves to playing Call of Duty.





Mission Accomplished


After repairing its infantry fighting vehicle Bravo squad has managed to defeat the Soviet counter-attack on Lamentin. With NATO in control of this key location the alliance forces are in a better position for the main assault towards Montignac.





Mission Failed


Bravo squad has been wiped out.





Mission Failed


Bravo squad has no means to repair their infantry fighting vehicle in time for an attack on Lamentin. With Soviet reinforcements arriving there to bolster the defence NATO has to abandon its hopes to seize this key terrain.


// tasks task2a = bravo1 createSimpleTask ["Capture Lamentin"]; task2a setSimpleTaskDescription ["Capture Lamentin", "Capture Lamentin", "Capture Lamentin"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = bravo1 createSimpleTask ["Repair the Bradley"]; task1a setSimpleTaskDescription ["Repair the Bradley", "Repair the Bradley", "Repair the Bradley"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task2b = bravo2 createSimpleTask ["Capture Lamentin"]; task2b setSimpleTaskDescription ["Capture Lamentin", "Capture Lamentin", "Capture Lamentin"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = bravo2 createSimpleTask ["Repair the Bradley"]; task1b setSimpleTaskDescription ["Repair the Bradley", "Repair the Bradley", "Repair the Bradley"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task2c = bravo3 createSimpleTask ["Capture Lamentin"]; task2c setSimpleTaskDescription ["Capture Lamentin", "Capture Lamentin", "Capture Lamentin"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = bravo3 createSimpleTask ["Repair the Bradley"]; task1c setSimpleTaskDescription ["Repair the Bradley", "Repair the Bradley", "Repair the Bradley"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task2d = bravo4 createSimpleTask ["Capture Lamentin"]; task2d setSimpleTaskDescription ["Capture Lamentin", "Capture Lamentin", "Capture Lamentin"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = bravo4 createSimpleTask ["Repair the Bradley"]; task1d setSimpleTaskDescription ["Repair the Bradley", "Repair the Bradley", "Repair the Bradley"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks task2e = bravo5 createSimpleTask ["Capture Lamentin"]; task2e setSimpleTaskDescription ["Capture Lamentin", "Capture Lamentin", "Capture Lamentin"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = bravo5 createSimpleTask ["Repair the Bradley"]; task1e setSimpleTaskDescription ["Repair the Bradley", "Repair the Bradley", "Repair the Bradley"]; task1e setSimpleTaskDestination markerpos "obj1"; // tasks task2f = bravo6 createSimpleTask ["Capture Lamentin"]; task2f setSimpleTaskDescription ["Capture Lamentin", "Capture Lamentin", "Capture Lamentin"]; task2f setSimpleTaskDestination markerpos "obj2"; task1f = bravo6 createSimpleTask ["Repair the Bradley"]; task1f setSimpleTaskDescription ["Repair the Bradley", "Repair the Bradley", "Repair the Bradley"]; task1f setSimpleTaskDestination markerpos "obj1"; // diary entries bravo1 createDiaryRecord["Diary", ["Background", " Bravo squad was due to participate in an attack on Lamentin, but its M2 infantry fighting vehicle was immobilised by a mine strike while en route to the objective. The only hope to get the Bradley repaired in time is to get hold of a repair vehicle in the village of Le Moule and drive it down towards the broken down track. Unfortunately the NATO outpost was overrun by the Soviets so the squad will have to take the enemy into account if they are to drive off with a repair truck.

Once Bravo squad has repaired its vehicle the unit is to report back to HQ. Additional troops will be made available for an attack on Lamentin only when the infantry fighting vehicle is capable of joining an attack. Dismounts with only a poorly armed M113 would lack the punch to overcome the enemy defences. Bravo should use the armament on its Bradley to provide fire support at stand off range while dismounts move in to close with and destroy the Soviet defenders in the built up area. "]]; bravo1 createDiaryRecord["Diary", ["Enemy", " A Soviet mechanised infantry unit seized the NATO outpost at Le Moule in a surprise attack. There is one BMP-1 sighted in the village along with an armed UAZ and around a dozen dismounted troops.

The Lamentin garrison comprises an infantry detachment with at least one armoured vehicle in support. There are field fortifications with several heavy weapons defending the perimeter of the town. "]]; bravo1 createDiaryRecord["Diary", ["Mission", "Bravo must seize a repair vehicle in order to get the Bradley operational for an attack on Lamentin."]]; // diary entries bravo2 createDiaryRecord["Diary", ["Background", " Bravo squad was due to participate in an attack on Lamentin, but its M2 infantry fighting vehicle was immobilised by a mine strike while en route to the objective. The only hope to get the Bradley repaired in time is to get hold of a repair vehicle in the village of Le Moule and drive it down towards the broken down track. Unfortunately the NATO outpost was overrun by the Soviets so the squad will have to take the enemy into account if they are to drive off with a repair truck.

Once Bravo squad has repaired its vehicle the unit is to report back to HQ. Additional troops will be made available for an attack on Lamentin only when the infantry fighting vehicle is capable of joining an attack. Dismounts with only a poorly armed M113 would lack the punch to overcome the enemy defences. Bravo should use the armament on its Bradley to provide fire support at stand off range while dismounts move in to close with and destroy the Soviet defenders in the built up area. "]]; bravo2 createDiaryRecord["Diary", ["Enemy", " A Soviet mechanised infantry unit seized the NATO outpost at Le Moule in a surprise attack. There is one BMP-1 sighted in the village along with an armed UAZ and around a dozen dismounted troops.

The Lamentin garrison comprises an infantry detachment with at least one armoured vehicle in support. There are field fortifications with several heavy weapons defending the perimeter of the town. "]]; bravo2 createDiaryRecord["Diary", ["Mission", "Bravo must seize a repair vehicle in order to get the Bradley operational for an attack on Lamentin."]]; // diary entries bravo3 createDiaryRecord["Diary", ["Background", " Bravo squad was due to participate in an attack on Lamentin, but its M2 infantry fighting vehicle was immobilised by a mine strike while en route to the objective. The only hope to get the Bradley repaired in time is to get hold of a repair vehicle in the village of Le Moule and drive it down towards the broken down track. Unfortunately the NATO outpost was overrun by the Soviets so the squad will have to take the enemy into account if they are to drive off with a repair truck.

Once Bravo squad has repaired its vehicle the unit is to report back to HQ. Additional troops will be made available for an attack on Lamentin only when the infantry fighting vehicle is capable of joining an attack. Dismounts with only a poorly armed M113 would lack the punch to overcome the enemy defences. Bravo should use the armament on its Bradley to provide fire support at stand off range while dismounts move in to close with and destroy the Soviet defenders in the built up area. "]]; bravo3 createDiaryRecord["Diary", ["Enemy", " A Soviet mechanised infantry unit seized the NATO outpost at Le Moule in a surprise attack. There is one BMP-1 sighted in the village along with an armed UAZ and around a dozen dismounted troops.

The Lamentin garrison comprises an infantry detachment with at least one armoured vehicle in support. There are field fortifications with several heavy weapons defending the perimeter of the town. "]]; bravo3 createDiaryRecord["Diary", ["Mission", "Bravo must seize a repair vehicle in order to get the Bradley operational for an attack on Lamentin."]]; // diary entries bravo4 createDiaryRecord["Diary", ["Background", " Bravo squad was due to participate in an attack on Lamentin, but its M2 infantry fighting vehicle was immobilised by a mine strike while en route to the objective. The only hope to get the Bradley repaired in time is to get hold of a repair vehicle in the village of Le Moule and drive it down towards the broken down track. Unfortunately the NATO outpost was overrun by the Soviets so the squad will have to take the enemy into account if they are to drive off with a repair truck.

Once Bravo squad has repaired its vehicle the unit is to report back to HQ. Additional troops will be made available for an attack on Lamentin only when the infantry fighting vehicle is capable of joining an attack. Dismounts with only a poorly armed M113 would lack the punch to overcome the enemy defences. Bravo should use the armament on its Bradley to provide fire support at stand off range while dismounts move in to close with and destroy the Soviet defenders in the built up area. "]]; bravo4 createDiaryRecord["Diary", ["Enemy", " A Soviet mechanised infantry unit seized the NATO outpost at Le Moule in a surprise attack. There is one BMP-1 sighted in the village along with an armed UAZ and around a dozen dismounted troops.

The Lamentin garrison comprises an infantry detachment with at least one armoured vehicle in support. There are field fortifications with several heavy weapons defending the perimeter of the town. "]]; bravo4 createDiaryRecord["Diary", ["Mission", "Bravo must seize a repair vehicle in order to get the Bradley operational for an attack on Lamentin."]]; // diary entries bravo5 createDiaryRecord["Diary", ["Background", " Bravo squad was due to participate in an attack on Lamentin, but its M2 infantry fighting vehicle was immobilised by a mine strike while en route to the objective. The only hope to get the Bradley repaired in time is to get hold of a repair vehicle in the village of Le Moule and drive it down towards the broken down track. Unfortunately the NATO outpost was overrun by the Soviets so the squad will have to take the enemy into account if they are to drive off with a repair truck.

Once Bravo squad has repaired its vehicle the unit is to report back to HQ. Additional troops will be made available for an attack on Lamentin only when the infantry fighting vehicle is capable of joining an attack. Dismounts with only a poorly armed M113 would lack the punch to overcome the enemy defences. Bravo should use the armament on its Bradley to provide fire support at stand off range while dismounts move in to close with and destroy the Soviet defenders in the built up area. "]]; bravo5 createDiaryRecord["Diary", ["Enemy", " A Soviet mechanised infantry unit seized the NATO outpost at Le Moule in a surprise attack. There is one BMP-1 sighted in the village along with an armed UAZ and around a dozen dismounted troops.

The Lamentin garrison comprises an infantry detachment with at least one armoured vehicle in support. There are field fortifications with several heavy weapons defending the perimeter of the town. "]]; bravo5 createDiaryRecord["Diary", ["Mission", "Bravo must seize a repair vehicle in order to get the Bradley operational for an attack on Lamentin."]]; // diary entries bravo6 createDiaryRecord["Diary", ["Background", " Bravo squad was due to participate in an attack on Lamentin, but its M2 infantry fighting vehicle was immobilised by a mine strike while en route to the objective. The only hope to get the Bradley repaired in time is to get hold of a repair vehicle in the village of Le Moule and drive it down towards the broken down track. Unfortunately the NATO outpost was overrun by the Soviets so the squad will have to take the enemy into account if they are to drive off with a repair truck.

Once Bravo squad has repaired its vehicle the unit is to report back to HQ. Additional troops will be made available for an attack on Lamentin only when the infantry fighting vehicle is capable of joining an attack. Dismounts with only a poorly armed M113 would lack the punch to overcome the enemy defences. Bravo should use the armament on its Bradley to provide fire support at stand off range while dismounts move in to close with and destroy the Soviet defenders in the built up area. "]]; bravo6 createDiaryRecord["Diary", ["Enemy", " A Soviet mechanised infantry unit seized the NATO outpost at Le Moule in a surprise attack. There is one BMP-1 sighted in the village along with an armed UAZ and around a dozen dismounted troops.

The Lamentin garrison comprises an infantry detachment with at least one armoured vehicle in support. There are field fortifications with several heavy weapons defending the perimeter of the town. "]]; bravo6 createDiaryRecord["Diary", ["Mission", "Bravo must seize a repair vehicle in order to get the Bradley operational for an attack on Lamentin."]];onloadmission="C W R 2 - U N S O U N D T R A C K ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 6; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co06_cwr2_unsound_track_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_LAW {count = 1;}; class cwr2_M16A2_GL {count = 1;}; class cwr2_M60E3 {count = 1;}; class cwr2_M9 {count = 1;}; class Binocular {count = 1;}; }; class Magazines { class cwr2_30Rnd_556x45_NATO {count = 12;}; class cwr2_100Rnd_762x51_NATO {count = 12;}; class cwr2_15Rnd_9x19_Para {count = 8;}; class HandGrenade_West {count = 12;}; class SmokeShell {count = 12;}; class 1Rnd_HE_M203 {count = 8;}; class MortarMag {count = 3;}; class cwr2_LAWRocket {count = 3;}; }; class Backpacks { class cwr2_BackpackAmmo_US {count = 2;}; };titleText ["C W R 2 - U N S O U N D T R A C K\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_Soldiers_USA", "cwr2_eden", "cwr2_M2A2", "caweapons_ammoboxes", "cwr2_5T", "cwr2_Soldiers_RUS", "cwr2_M113", "cwr2_T64", "cwr2_btr60", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_BMP1", "cwr2_uaz", "cwr2_Jeeps", "cwr2_HMMWV", "CABuildings", "camisc3", "cwr2_AmmoBoxes", "cwr2_Static", "cwr2_UH1", "cwr2_misc", "cwr2_Urals", "cwr2_BMP2", "cwr2_M60_tank" }; addOnsAuto[]= { "cwr2_Soldiers_USA", "cwr2_Soldiers_RUS", "cwr2_M113", "cwr2_T64", "cwr2_btr60", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_BMP1", "cwr2_uaz", "cwr2_UH1", "cwr2_Static", "cwr2_M60_tank", "cwr2_M2A2", "caweapons_ammoboxes", "cwr2_5T", "cwr2_Jeeps", "cwr2_HMMWV", "CABuildings", "camisc3", "cwr2_AmmoBoxes", "cwr2_misc", "cwr2_Urals", "cwr2_BMP2", "cwr2_eden" }; randomSeed=7858439; class Intel { briefingName="CWR2 - Unsound Track (co06)"; briefingDescription="Repair the Bradley for the attack on Lamentin"; startWeather=0.65834457; startFog=0.33411705; forecastWeather=0.65967578; forecastFog=0.44548941; month=4; day=9; hour=16; }; class Groups { items=54; class Item0 { side="WEST"; class Vehicles { items=6; class Item0 { position[]={3583.0674,96.062927,5035.8604}; azimut=270; id=0; side="WEST"; vehicle="cwr2_OfficerW"; player="PLAYER COMMANDER"; leader=1; rank="SERGEANT"; skill=1; text="bravo1"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; synchronizations[]={28,26,27}; }; class Item1 { position[]={3585.9216,96.131401,5037.6675}; azimut=270; id=1; side="WEST"; vehicle="cwr2_SoldierW_AR"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="bravo2"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; synchronizations[]={28,26,27}; }; class Item2 { position[]={3585.6467,96.146286,5033.5527}; azimut=270; id=2; side="WEST"; vehicle="cwr2_SoldierW_AT"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="bravo3"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav"";"; synchronizations[]={28,26,27}; }; class Item3 { position[]={3588.5273,96.198456,5039.2783}; azimut=270; id=3; side="WEST"; vehicle="cwr2_SoldierW_GL"; player="PLAY CDG"; skill=1; text="bravo4"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; synchronizations[]={28,26,27}; }; class Item4 { position[]={3587.9106,96.222534,5031.3242}; azimut=270; id=4; side="WEST"; vehicle="cwr2_SoldierW_AAT"; player="PLAY CDG"; skill=1; text="bravo5"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; synchronizations[]={28,26,27}; }; class Item5 { position[]={3591.2019,96.274467,5040.9937}; azimut=270; id=5; side="WEST"; vehicle="cwr2_SoldierW_Medic"; player="PLAY CDG"; skill=1; text="bravo6"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; synchronizations[]={28,26,27}; }; }; }; class Item1 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={1234.7771,66.099762,5969.0889}; azimut=90; id=9; side="EAST"; vehicle="cwr2_Spetsnaz_NonHealing"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={1233.3271,66.099762,5967.6172}; azimut=90; id=108; side="EAST"; vehicle="cwr2_Spetsnaz_NonHealing"; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=3; class Item0 { position[]={1236.2427,66.099762,5969.0796}; expActiv="VictoryCondition1 = 2; publicVariable ""VictoryCondition1""; (leader group player) sidechat ""Get ready to move out."";"; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={1238.2919,66.099762,5969.0356}; expCond="(VictoryCondition1 == 1);"; class Effects { }; timeoutMin=120; timeoutMid=150; timeoutMax=180; showWP="NEVER"; }; class Item2 { position[]={1239.3335,66.099762,5969.0229}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item2 { side="WEST"; class Vehicles { items=3; class Item0 { position[]={4907.7041,16.280748,3985.4126}; azimut=270; id=10; side="WEST"; vehicle="cwr2_M113A3"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=1; fuel=0; text="apc"; init="apc allowDamage false; apcD allowDamage false; charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; clearmagazinecargo this; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",30]; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addmagazinecargo [""cwr2_100Rnd_762x51_NATO"",6]; this addmagazinecargo [""1Rnd_HE_M203"",8]; this addmagazinecargo [""HandGrenade_West"",10]; this addmagazinecargo [""SmokeShell"",6]; this addmagazinecargo [""cwr2_LAWRocket"",6]; this addmagazinecargo [""cwr2_CarlGustavRocket"",2]; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addweaponcargo [""cwr2_XM177E2"",1]; this addweaponcargo [""cwr2_LAW"",1];"; }; class Item1 { position[]={4907.5708,16.330935,3988.9099}; azimut=270; special="CARGO"; id=20; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=1; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={4907.5293,16.330963,3991.0667}; azimut=270; special="CARGO"; id=21; side="WEST"; vehicle="cwr2_SoldierW_AMG"; skill=1; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=5; class Item0 { position[]={4904.3579,16.284399,3985.4727}; completitionRadius=10; expCond="(VictoryCondition1 == 1);"; expActiv="apc setfuel 1; PAPABEAR=[West,""Papa_bear""]; PAPABEAR SideChat ""Bravo, this is Papa Bear. Read you loud and clear. Alpha squad is on its way to support you, out."";"; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={4042.1462,77.738556,4766.3564}; speed="FULL"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2249.2561,96.612144,5364.4033}; combat="AWARE"; expActiv="apc allowDamage true; apcD allowDamage true;"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2100.9629,105.04904,5390.7007}; type="TR UNLOAD"; speed="NORMAL"; class Effects { }; timeoutMin=60; timeoutMid=60; timeoutMax=60; showWP="NEVER"; }; class Item4 { position[]={2030.9095,106.56447,5405.897}; type="GUARD"; speed="LIMITED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item3 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={4908.9355,16.351896,4007.4912}; azimut=270; id=11; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=1; text="alpha1"; init="this moveincargo apc; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={4912.4351,16.361044,4010.3208}; azimut=270; id=12; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; init="this moveincargo apc; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={4912.5342,16.343063,4004.76}; azimut=270; id=13; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; init="this moveincargo apc; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={4915.4111,16.36809,4012.9111}; azimut=270; id=14; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="CORPORAL"; skill=1; init="this moveincargo apc; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav"";"; }; class Item4 { position[]={4915.564,16.334848,4002.2913}; azimut=270; id=15; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; init="this moveincargo apc; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item5 { position[]={4918.1641,16.36809,4015.2046}; azimut=270; id=16; side="WEST"; vehicle="cwr2_SoldierW_AAT"; skill=1; init="this moveincargo apc; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item6 { position[]={4919.1655,16.327156,3999.3965}; azimut=270; id=17; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="this moveincargo apc; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item7 { position[]={4921.4419,16.36809,4017.9221}; azimut=270; id=18; side="WEST"; vehicle="cwr2_SoldierW"; skill=1; init="this moveincargo apc; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; class Item8 { position[]={4922.7905,16.326836,3996.4104}; azimut=270; id=19; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; init="this moveincargo apc; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2059.179,106.02485,5397.8828}; expActiv="alpha1 sideChat ""Bravo, this is Alpha. We are moving into position, out."";"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item1 { position[]={1877.9482,105.37499,5728.8481}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item4 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={3970.7324,73.531898,6705.9341}; azimut=270; id=22; side="EAST"; vehicle="cwr2_T64"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="tank1"; init="tank1 setCaptive true;"; }; class Item1 { position[]={3985.3447,75.767952,6705.896}; azimut=270; id=23; side="EAST"; vehicle="cwr2_T64"; lock="UNLOCKED"; skill=0.2; fuel=0; text="tank2"; init="tank2 setCaptive true;"; }; }; class Waypoints { items=5; class Item0 { position[]={3967.7422,73.224861,6705.8584}; completitionRadius=50; formation="COLUMN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="tank1 setCaptive false; tank1 setfuel 1; tank2 setCaptive false; tank2 setfuel 1;"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item1 { position[]={2614.4233,68.084129,6163.6138}; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2107.7085,74.931961,5952.4331}; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={1359.7909,66.098564,5925.1084}; placement=50; type="SAD"; speed="NORMAL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={1326.0919,66.593491,5924.2173}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item5 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={4041.1589,85.635208,6708.7041}; azimut=265; id=24; side="EAST"; vehicle="CWR2_BTR60"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="btr1"; init="btr1 setCaptive true;"; }; class Item1 { position[]={4050.8276,86.535217,6709.6372}; azimut=265; id=25; side="EAST"; vehicle="CWR2_BTR60"; lock="UNLOCKED"; skill=0.2; fuel=0; text="btr2"; init="btr2 setCaptive true;"; }; }; class Waypoints { items=5; class Item0 { position[]={4037.4023,85.097374,6708.333}; completitionRadius=50; formation="COLUMN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="btr1 setCaptive false; btr2 setCaptive false; btr1 setfuel 1; btr2 setfuel 2;"; class Effects { }; timeoutMin=75; timeoutMid=75; timeoutMax=75; showWP="NEVER"; }; class Item1 { position[]={2624.2354,67.559868,6178.27}; speed="FULL"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2115.72,74.411499,5954.8662}; speed="FULL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={1744.3218,50.745213,5925.8638}; type="TR UNLOAD"; speed="NORMAL"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item4 { position[]={1735.7612,50.582497,5929.7627}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item6 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={3612.9565,97.093857,5031.5576}; id=26; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5}; }; }; }; class Item7 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={3612.9263,97.141983,5020.48}; id=27; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5}; }; }; }; class Item8 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={3613.083,97.022949,5042.2988}; id=28; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,28}; }; }; }; class Item9 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4781.0562,16.368095,3976.8938}; azimut=315; id=29; side="WEST"; vehicle="cwr2_SoldierW"; leader=1; skill=1; text="aDude"; init="this allowDamage false; this setunitpos ""Up""; soldiersquad = group this; soldiersquad setgroupid [""Soldier"",""Black""];"; }; }; class Waypoints { items=1; class Item0 { position[]={4780.3271,16.368095,3977.6177}; completitionRadius=10; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="PAPABEAR=[West,""Papa_bear""]; PAPABEAR SideChat ""Bravo, this is Papa Bear. Enemy tanks and personnel carriers are moving towards Lamentin. Prepare to defend the town against this counter-attack, out."";"; class Effects { }; timeoutMin=20; timeoutMid=20; timeoutMax=20; showWP="NEVER"; }; }; }; class Item10 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={4019.9609,82.175064,6723.4517}; azimut=270; id=30; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo btr1; btr1squad = group this;"; }; class Item1 { position[]={4022.2639,82.400482,6725.7173}; azimut=270; id=31; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo btr1; btr1squad = group this;"; }; class Item2 { position[]={4022.3218,82.68438,6721.666}; azimut=270; id=32; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="this moveincargo btr1; btr1squad = group this;"; }; class Item3 { position[]={4024.4814,82.737457,6727.9414}; azimut=270; id=33; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo btr1; btr1squad = group this;"; }; class Item4 { position[]={4024.9724,83.25869,6719.6299}; azimut=270; id=34; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="this moveincargo btr1; btr1squad = group this;"; }; class Item5 { position[]={4026.9775,82.98056,6730.2642}; azimut=270; id=35; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo btr1; btr1squad = group this;"; }; class Item6 { position[]={4027.5759,83.631172,6717.6431}; azimut=270; id=36; side="EAST"; vehicle="cwr2_SoldierE_ALAT"; skill=0.2; init="this moveincargo btr1; btr1squad = group this;"; }; class Item7 { position[]={4029.9639,83.212341,6732.9316}; azimut=270; id=37; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; init="this moveincargo btr1; btr1squad = group this;"; }; }; class Waypoints { items=3; class Item0 { position[]={1731.426,55.156437,5902.7241}; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={1248.521,66.099762,5968.7041}; placement=100; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={1231.1495,66.099762,5968.8687}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={4034.0771,83.719376,6723.5654}; azimut=270; id=38; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo btr2; btr2squad = group this;"; }; class Item1 { position[]={4036.3801,83.801895,6725.8311}; azimut=270; id=39; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo btr2; btr2squad = group this;"; }; class Item2 { position[]={4036.438,84.055717,6721.7798}; azimut=270; id=40; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="this moveincargo btr2; btr2squad = group this;"; }; class Item3 { position[]={4038.5977,83.927414,6728.0552}; azimut=270; id=41; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo btr2; btr2squad = group this;"; }; class Item4 { position[]={4039.0886,84.454803,6719.7437}; azimut=270; id=42; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="this moveincargo btr2; btr2squad = group this;"; }; class Item5 { position[]={4041.0938,84.111824,6730.3779}; azimut=270; id=43; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo btr2; btr2squad = group this;"; }; class Item6 { position[]={4041.6921,84.858315,6717.7568}; azimut=270; id=44; side="EAST"; vehicle="cwr2_SoldierE_ALAT"; skill=0.2; init="this moveincargo btr2; btr2squad = group this;"; }; class Item7 { position[]={4044.0801,84.24192,6733.0454}; azimut=270; id=45; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; init="this moveincargo btr2; btr2squad = group this;"; }; }; class Waypoints { items=2; class Item0 { position[]={1265.3358,66.099762,5968.9902}; placement=100; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={1330.9918,65.90995,5969.0684}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={2607.2817,83.778046,5430.168}; azimut=270; id=46; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { position[]={2609.5271,83.77079,5431.7065}; azimut=270; id=48; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item2 { position[]={2609.1567,83.777664,5428.5522}; azimut=270; id=51; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=4; class Item0 { position[]={2596.2979,83.778732,5434.0591}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={2594.8848,83.777855,5350.3232}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={2678.8816,83.223053,5405.5283}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={2596.302,83.778732,5434.0601}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={2625.3264,83.779053,5349.6401}; azimut=270; id=50; side="EAST"; vehicle="cwr2_SoldierE_LAT"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_RPG7"";"; }; class Item1 { position[]={2627.3115,83.779213,5351.2495}; azimut=270; id=52; side="EAST"; vehicle="cwr2_SoldierE_ALAT"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={2623.3804,83.778641,5349.7046}; class Effects { }; timeoutMin=120; timeoutMid=120; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2621.5012,83.778709,5349.9399}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item14 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={2553.9163,91.295723,5529.5396}; azimut=270; id=47; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { position[]={2556.095,91.296661,5531.2607}; azimut=270; id=49; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; }; class Waypoints { items=3; class Item0 { position[]={2535.7075,91.29097,5526.6929}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={2576.0903,91.281921,5533.1392}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={2535.7036,91.29097,5526.7041}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item15 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={2553.9883,91.297295,5543.0073}; azimut=270; id=53; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={2551.585,91.297302,5543.0664}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={2551.647,91.297302,5543.0664}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item16 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={2630.9907,83.771011,5380.644}; azimut=140; id=54; side="EAST"; vehicle="cwr2_BMP1"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={2633.054,83.768257,5377.938}; class Effects { }; timeoutMin=120; timeoutMid=120; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2633.7236,83.767372,5377.1021}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item17 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={2554.5647,91.280968,5523.0391}; azimut=170; id=55; side="EAST"; vehicle="cwr2_UAZ_MG"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; }; class Waypoints { items=2; class Item0 { position[]={2554.9351,91.266129,5520.8354}; class Effects { }; timeoutMin=120; timeoutMid=120; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2555.0229,91.26284,5520.3467}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item18 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={2563.3423,91.294685,5547.5522}; azimut=170; id=56; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={2563.5679,91.294884,5546.4956}; class Effects { }; timeoutMin=120; timeoutMid=120; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2563.7483,91.295113,5545.3872}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item19 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2867.7166,27.72109,1955.5115}; id=63; side="WEST"; vehicle="cwr2_UH1"; leader=1; lock="LOCKED"; rank="SERGEANT"; skill=1; text="huey"; init="hueysquad = group this; hueysquad setgroupid [""Pilot"",""Black""];"; }; }; class Waypoints { items=4; class Item0 { position[]={2867.666,27.72109,1961.2129}; completitionRadius=10; expCond="(VictoryCondition2 == 1);"; expActiv="huey setfuel 1; huey flyinheight 40; PAPABEAR=[West,""Papa_bear""]; PAPABEAR SideChat ""Bravo, this is Papa Bear. A transport helicopter will drop off reinforcements, but it will take time to reassign other units to head to Lamentin. You are on your own for now. Good luck, out.""; {_x setunitpos ""Middle""} forEach units victorsquad;"; class Effects { }; timeoutMin=60; timeoutMid=60; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1217.0754,65.805557,5870.3262}; type="TR UNLOAD"; expActiv="{UnassignVehicle _x} foreach units victorsquad; {_x setunitpos ""AUTO""} forEach units victorsquad;"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item2 { position[]={2867.728,27.72109,1957.1625}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2877.3896,27.72109,1957.1479}; type="HOLD"; class Effects { }; timeoutMin=12000; timeoutMid=12000; timeoutMax=12000; showWP="NEVER"; }; }; }; class Item20 { side="WEST"; class Vehicles { items=5; class Item0 { position[]={2886.0476,27.72109,1957.2778}; id=64; side="WEST"; vehicle="cwr2_SoldierW_XMS"; leader=1; rank="SERGEANT"; skill=1; init="this moveincargo huey; victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_XMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={2889.8555,27.72109,1953.1006}; id=65; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; init="this moveincargo huey; victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={2883.4531,27.72109,1953.3555}; id=66; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; init="this moveincargo huey; victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item3 { position[]={2893.2659,27.72109,1949.572}; id=67; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="this moveincargo huey; victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item4 { position[]={2880.9644,27.72109,1949.1844}; id=68; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="this moveincargo huey; victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1232.4779,66.04554,5871.6816}; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={1284.9747,66.099762,5954.4302}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item21 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={1249.031,66.099762,5955.7671}; azimut=270; id=71; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { position[]={1252.278,66.099762,5958.7695}; azimut=270; id=80; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1245.5981,66.099762,5955.6714}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={1245.5837,66.099762,5955.6836}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1232.7848,71.794868,5932.9463}; azimut=90; id=72; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 6); this disableAI ""Move""; this setunitpos ""Up"";"; }; }; }; class Item23 { side="EAST"; class Vehicles { items=4; class Item0 { presence=0.50000048; position[]={1236.2565,66.647751,5994.3521}; azimut=270; id=73; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { position[]={1238.3761,66.756638,5995.7114}; azimut=270; id=98; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; }; class Item2 { position[]={1238.1816,66.513725,5992.6748}; azimut=270; id=86; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item3 { position[]={1240.5259,66.857681,5997.3174}; azimut=270; id=104; side="EAST"; vehicle="cwr2_SoldierE_ALAT"; skill=0.2; }; }; class Waypoints { items=3; class Item0 { position[]={1236.1786,66.099762,5915.5068}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=15; timeoutMid=30; timeoutMax=45; showWP="NEVER"; }; class Item1 { position[]={1236.2937,67.078331,6006.103}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=15; timeoutMid=30; timeoutMax=45; showWP="NEVER"; }; class Item2 { position[]={1236.1827,66.099762,5915.4736}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item24 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={1253.0566,66.09964,5904.2632}; azimut=270; id=74; side="EAST"; vehicle="cwr2_Spetsnaz"; leader=1; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_SVD""; this addweapon ""NVGoggles""; this addweapon ""Binocular""; this addbackpack ""cwr2_RPG_Backpack_RU"";"; }; class Item1 { position[]={1255.8788,66.09967,5906.2686}; azimut=270; id=102; side="EAST"; vehicle="cwr2_Spetsnaz_NonHealing"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""cwr2_RPG7Rocket""; this addmagazine ""cwr2_RPG7Rocket""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7""; this addweapon ""NVGoggles""; this addweapon ""Binocular"";"; }; class Item2 { presence=0.75000024; position[]={1255.8013,66.099609,5902.3364}; azimut=270; id=107; side="EAST"; vehicle="cwr2_Spetsnaz_NonHealing"; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={1251.5323,66.09964,5904.2412}; expCond="(getDammage bmp >= 0.5);"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={1249.7015,66.09964,5904.1978}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item25 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1296.9221,76.66832,6001.8047}; azimut=150; id=75; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 24); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Stealth"";"; }; }; }; class Item26 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1268.0867,77.510849,5882.1597}; azimut=90; id=76; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 23); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Stealth"";"; }; }; }; class Item27 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1328.163,75.034523,6003.146}; azimut=105; id=77; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 19); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat"";"; }; }; }; class Item28 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1258.5144,66.095146,5884.2148}; id=79; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 12); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Stealth"";"; }; }; }; class Item29 { side="EAST"; class Vehicles { items=3; class Item0 { presence=0.75000024; position[]={1282.6451,62.864849,6122.1143}; azimut=270; id=81; side="EAST"; vehicle="cwr2_SoldierE_AR"; leader=1; skill=0.2; }; class Item1 { presence=0.75000024; position[]={1290.8612,62.18589,6126.2549}; azimut=270; id=105; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item2 { presence=0.50000048; position[]={1290.5504,63.331669,6116.0073}; azimut=270; id=109; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1276.7715,62.940735,6122.2808}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1276.8967,62.943527,6122.21}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item30 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1295.885,76.666176,6001.8022}; azimut=165; id=82; side="EAST"; vehicle="cwr2_SoldierE_AR"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 35); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat"";"; }; }; }; class Item31 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1319.2316,75.382774,6007.126}; azimut=20; id=83; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 13); this disableAI ""Move""; this setunitpos ""Up"";"; }; }; }; class Item32 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={1352.0742,66.094994,6000.7549}; azimut=87; id=115; side="EAST"; vehicle="cwr2_DShKM_High"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={1345.0291,66.098801,6000.123}; azimut=132; id=84; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; }; class Item33 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1296.3351,66.099754,6012.793}; azimut=90; id=87; side="EAST"; vehicle="cwr2_SoldierE_GL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 11); this disableAI ""Move""; this setunitpos ""Middle"";"; }; }; }; class Item34 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1212.062,72.132301,5969.8716}; azimut=75; id=89; side="EAST"; vehicle="cwr2_SoldierE_GL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 5); this disableAI ""Move""; this setunitpos ""Middle"";"; }; }; }; class Item35 { side="EAST"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={1229.3768,66.013145,5871.4331}; azimut=270; id=91; side="EAST"; vehicle="cwr2_SoldierE_GL"; leader=1; skill=0.2; }; class Item1 { presence=0.50000048; position[]={1231.9279,66.039795,5873.6665}; azimut=270; id=94; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1227.1864,65.947289,5871.3057}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1227.1982,65.948204,5871.3218}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item36 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1267.8412,77.626411,5879.9961}; azimut=90; id=92; side="EAST"; vehicle="cwr2_SoldierE_AR"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 33); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat"";"; }; }; }; class Item37 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1192.6528,66.099045,5964.5439}; azimut=270; id=93; side="EAST"; vehicle="cwr2_SoldierE_Medic"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1190.5818,66.098869,5964.3662}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={1190.6077,66.098877,5964.3711}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item38 { side="EAST"; class Vehicles { items=3; class Item0 { presence=0.75000024; position[]={1274.7236,52.948196,5784.9487}; azimut=270; id=96; side="EAST"; vehicle="cwr2_SoldierE_AR"; leader=1; skill=0.2; }; class Item1 { presence=0.75000024; position[]={1280.7686,53.92683,5789.7476}; azimut=270; id=111; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item2 { presence=0.50000048; position[]={1280.738,52.95681,5779.4204}; azimut=270; id=97; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1268.6635,52.056633,5785.0977}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1268.6704,52.058704,5785.1064}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item39 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={1276.6617,66.097847,6028.2417}; azimut=90; id=101; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="patrol2 = group this;"; }; class Item1 { presence=0.75000024; position[]={1273.0469,66.09922,6025.6665}; azimut=90; id=90; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="patrol2 = group this;"; }; class Item2 { presence=0.50000048; position[]={1272.548,66.096535,6031.333}; azimut=90; id=100; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="patrol2 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { position[]={1268.9818,66.099571,6022.502}; azimut=90; id=95; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="patrol2 = group this;"; }; }; class Waypoints { items=6; class Item0 { position[]={1329.106,66.097343,6028.1938}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1274.4065,66.097939,6028.1875}; placement=5; type="SAD"; class Effects { }; timeoutMin=30; timeoutMid=5; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={1329.1163,66.097359,6028.1704}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={1329.0884,66.096909,6028.8462}; placement=5; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item4 { position[]={1328.735,66.09259,6036.2402}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={1328.3599,66.043167,6044.5894}; placement=5; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item40 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={1299.1145,66.098,5869.4873}; azimut=90; id=103; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="patrol1 = group this;"; }; class Item1 { presence=0.50000048; position[]={1296.4487,66.098,5867.585}; azimut=90; id=88; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="patrol1 = group this;"; }; class Item2 { presence=0.75000024; position[]={1296.5555,66.098,5871.6309}; azimut=90; id=99; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="patrol1 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { position[]={1293.0835,66.098,5865.2124}; azimut=90; id=110; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="patrol1 = group this;"; }; }; class Waypoints { items=6; class Item0 { position[]={1321.3495,65.960098,5870.5513}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1268.5216,66.098,5868.9482}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={1321.3497,65.959976,5870.5464}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={1321.4037,65.946495,5870.0186}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item4 { position[]={1321.7874,65.836678,5864.4766}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={1322.0211,65.815056,5857.5444}; placement=5; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item41 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1271.0862,73.171478,5930.2817}; azimut=90; id=106; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat"";"; }; }; }; class Item42 { side="EAST"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={1249.8391,66.04689,6048.0425}; azimut=270; id=112; side="EAST"; vehicle="cwr2_SoldierE_LAT"; leader=1; skill=0.2; }; class Item1 { presence=0.50000048; position[]={1253.3723,66.028854,6050.4995}; azimut=270; id=85; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1247.787,66.050644,6047.9795}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1247.7964,66.050644,6047.9751}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item43 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={1337.8999,65.975571,5871.5239}; azimut=128; id=117; side="EAST"; vehicle="cwr2_DShKM_High"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={1335.7888,66.061104,5875.5933}; azimut=128; special="NONE"; id=120; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; }; class Item44 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={1301.5597,66.099762,5935.0684}; azimut=88; id=119; side="EAST"; vehicle="cwr2_DShKM_High"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={1298.4943,66.099762,5932.7202}; azimut=90; id=113; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; }; class Item45 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1271.2347,66.099762,5931.624}; azimut=90; id=78; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 17); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat"";"; }; }; }; class Item46 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1260.2595,66.099762,5968.8066}; azimut=90; id=121; side="EAST"; vehicle="cwr2_T64"; leader=1; lock="LOCKED"; skill=0.2; fuel=0; text="aTank"; }; }; class Waypoints { items=2; class Item0 { position[]={1263.0895,66.099762,5968.7876}; completitionRadius=10; combat="SAFE"; expCond="(VictoryCondition1 == 1);"; expActiv="aTank setfuel 1;"; class Effects { }; timeoutMin=300; timeoutMid=300; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={1263.6727,66.099762,5968.7798}; type="GUARD"; speed="LIMITED"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item47 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1286.6818,66.099762,5923.6396}; azimut=90; id=122; side="EAST"; vehicle="cwr2_BMP1"; leader=1; lock="UNLOCKED"; skill=0.2; text="bmp"; }; }; class Waypoints { items=2; class Item0 { position[]={1290.1312,66.099762,5923.6748}; completitionRadius=10; combat="SAFE"; expCond="(VictoryCondition1 == 1);"; expActiv="bmp setfuel 1;"; class Effects { }; timeoutMin=300; timeoutMid=450; timeoutMax=600; showWP="NEVER"; }; class Item1 { position[]={1291.1776,66.099762,5923.6738}; type="GUARD"; speed="LIMITED"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item48 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1283.7548,66.099762,5940.4404}; azimut=270; id=146; side="EAST"; vehicle="cwr2_SoldierE_LAT"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1280.4403,66.099762,5940.377}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1280.4401,66.099762,5940.3687}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item49 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1215.7368,66.099762,5948.4927}; azimut=270; id=147; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1212.4224,66.099762,5948.4292}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1212.4221,66.099762,5948.4209}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item50 { side="WEST"; class Vehicles { items=3; class Item0 { position[]={2123.4387,38.347858,4726.3174}; id=148; side="WEST"; vehicle="cwr2_SoldierW_Marksman"; leader=1; rank="SERGEANT"; skill=1; text="sierra1"; init="sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL""; this addweapon ""Binocular"";"; }; class Item1 { position[]={2126.366,38.293392,4722.4609}; id=149; side="WEST"; vehicle="cwr2_SoldierW_Marksman"; rank="CORPORAL"; skill=1; init="sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addweapon ""cwr2_M21""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""Binocular"";"; }; class Item2 { position[]={2120.9116,38.286869,4722.6167}; id=150; side="WEST"; vehicle="cwr2_SoldierW_Patrol_Medic"; skill=1; init="sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=3; class Item0 { position[]={2123.3789,38.36105,4727.915}; expCond="(VictoryCondition1 == 1);"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={1859.9153,106.48482,5652.0747}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={1740.8027,88.563652,5745.6382}; placement=10; type="GUARD"; combat="STEALTH"; class Effects { }; showWP="NEVER"; }; }; }; class Item51 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1285.8221,66.021645,6050.4131}; azimut=90; id=151; side="EAST"; vehicle="cwr2_UAZ_MG"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="jeep"; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; }; class Waypoints { items=2; class Item0 { position[]={1288.3882,66.020576,6050.418}; expCond="(getDammage bmp >= 0.5);"; expActiv="jeep setfuel 1;"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1289.4631,66.020119,6050.3882}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item52 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4919.4541,16.327045,3985.5125}; azimut=270; id=152; side="WEST"; vehicle="cwr2_M60A3"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=1; fuel=0; text="patton"; init="tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""];"; }; }; class Waypoints { items=5; class Item0 { position[]={4916.0571,16.327358,3985.502}; completitionRadius=10; expCond="(VictoryCondition1 == 1) AND (getDammage apc >= 0.5);"; expActiv="patton setfuel 1;"; class Effects { }; timeoutMid=60; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={4043.4199,77.697289,4764.5371}; speed="FULL"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2252.8743,96.271034,5364.1123}; speed="FULL"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={1950.6053,100.99734,5425.1997}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={1944.422,100.10227,5427.8394}; type="GUARD"; speed="LIMITED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item53 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1260.2737,66.099762,5946.1978}; azimut=90; id=153; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1261.3129,66.099762,5946.248}; expCond="(getDammage bmp >= 0.5);"; expActiv="deleteWaypoint [patrol1, 3]; deleteWaypoint [patrol2, 3];"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1262.1055,66.099762,5946.2539}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=37; class Item0 { position[]={3573.3123,95.806465,5036.8232}; azimut=280; id=6; side="EMPTY"; vehicle="cwr2_M2A2"; leader=1; lock="UNLOCKED"; skill=0.60000002; health=0.6302461; fuel=0.31436512; text="brad"; init="brad setHit [""pas_l"", 1]; brad setHit [""pas_p"", 0.75]; brad setHit [""motor"", 0.5]; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",30]; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addmagazinecargo [""MortarMag"",6]; this addmagazinecargo [""HandGrenade_West"",10]; this addmagazinecargo [""1Rnd_HE_M203"",8]; this addmagazinecargo [""SmokeShellRed"",3]; this addmagazinecargo [""SmokeShellGreen"",3]; this addmagazinecargo [""cwr2_LAWRocket"",6]; this addmagazinecargo [""cwr2_CarlGustavRocket"",2]; this addweaponcargo [""cwr2_LAW"",2]; this addweaponcargo [""cwr2_XM177E2"",1]; this addweaponcargo [""Binocular"",1];"; }; class Item1 { position[]={3573.4077,95.80777,5036.9058}; azimut=280; id=7; side="EMPTY"; vehicle="USBasicAmmunitionBox"; leader=1; lock="UNLOCKED"; skill=0.60000002; text="crate"; init="this allowDamage false; clearmagazinecargo this; clearweaponcargo this; this setPos [getPos this select 0, getPos this select 1, (getPos this select 2) -1.25]; brad attachto [crate,[0,0,1]];"; }; class Item2 { position[]={2569.9783,91.294098,5546.061}; azimut=260; id=8; side="EMPTY"; vehicle="cwr2_Truck5tRepair"; leader=1; lock="UNLOCKED"; skill=0.60000002; text="macguffin"; }; class Item3 { presence=0.50000048; position[]={2616.4539,83.778778,5353.4697}; azimut=327; id=57; side="EMPTY"; vehicle="cwr2_JeepMG"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo thsi; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addweaponcargo [""cwr2_M249"",1]; this addmagazinecargo [""cwr2_CarlGustavRocket"",3]; this addweaponcargo [""cwr2_CarlGustav"",1]; this addmagazinecargo [""cwr2_20Rnd_762x51_NoTracer"",6]; this addweaponcargo [""cwr2_M21"",1];"; }; class Item4 { presence=0.75000024; position[]={2604.2561,83.779846,5409.2061}; azimut=145; id=58; side="EMPTY"; vehicle="cwr2_HMMWV"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",12]; this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_XMS"",1]; this addweaponcargo [""cwr2_LAW"",1];"; }; class Item5 { position[]={2610.4929,83.779846,5385.082}; azimut=55; id=59; side="EMPTY"; vehicle="MASH"; skill=1; }; class Item6 { position[]={2612.0078,83.779846,5392.5942}; azimut=55; id=60; side="EMPTY"; vehicle="cwr2_US_BasicWeapons"; skill=1; init="clearmagazinecargo this; clearweaponcargo this;this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",40];this addmagazinecargo [""cwr2_100Rnd_762x51_NATO"",12]; this addmagazinecargo [""HandGrenade_West"",20]; this addmagazinecargo [""1Rnd_HE_M203"",16]; this addmagazinecargo [""SmokeShell"",10]; this addweaponcargo [""cwr2_M60E3"",1]; this addweaponcargo [""cwr2_M16A2_GL"",1];"; }; class Item7 { position[]={2605.998,83.778549,5355.2529}; azimut=57; id=61; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; leader=1; skill=0.60000002; init="this allowDamage false;"; }; class Item8 { position[]={2606.0032,83.778687,5355.9141}; azimut=237; id=62; side="EMPTY"; vehicle="cwr2_M2HB_High"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item9 { position[]={2867.4392,27.72109,1955.8228}; id=69; side="EMPTY"; vehicle="HeliHEmpty"; skill=1; }; class Item10 { position[]={1216.9536,65.788841,5870.1699}; id=70; side="EMPTY"; vehicle="HeliHEmpty"; skill=1; }; class Item11 { position[]={1352.858,66.093796,6001.0581}; azimut=267; id=114; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; leader=1; skill=0.60000002; init="this allowDamage false;"; }; class Item12 { position[]={1338.6619,65.993523,5871.7583}; azimut=218; id=116; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; leader=1; skill=0.60000002; init="this allowDamage false;"; }; class Item13 { position[]={1302.3435,66.099762,5935.3716}; azimut=268; id=118; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; leader=1; skill=0.60000002; init="this allowDamage false;"; }; class Item14 { position[]={1373.641,65.938965,6018.9741}; azimut=75; id=123; side="EMPTY"; vehicle="cwr2_Wire"; leader=1; skill=0.2; }; class Item15 { position[]={1377.2876,65.805107,6007.437}; azimut=75; id=124; side="EMPTY"; vehicle="cwr2_Wire"; leader=1; skill=0.2; }; class Item16 { position[]={1381.2361,65.593468,5994.7388}; azimut=75; id=125; side="EMPTY"; vehicle="cwr2_Wire"; leader=1; skill=0.2; }; class Item17 { position[]={1385.8495,65.663818,5966.6069}; azimut=90; id=126; side="EMPTY"; vehicle="cwr2_Wire"; leader=1; skill=0.2; }; class Item18 { position[]={1385.9244,65.940224,5953.2754}; azimut=90; id=127; side="EMPTY"; vehicle="cwr2_Wire"; leader=1; skill=0.2; }; class Item19 { position[]={1385.7828,66.186577,5939.6436}; azimut=90; id=128; side="EMPTY"; vehicle="cwr2_Wire"; leader=1; skill=0.2; }; class Item20 { position[]={1385.9045,66.41449,5926.543}; azimut=90; id=129; side="EMPTY"; vehicle="cwr2_Wire"; leader=1; skill=0.2; }; class Item21 { position[]={1381.859,66.393303,5913.0688}; azimut=120; id=130; side="EMPTY"; vehicle="cwr2_Wire"; leader=1; skill=0.2; }; class Item22 { position[]={1375.1461,66.089691,5900.9854}; azimut=120; id=131; side="EMPTY"; vehicle="cwr2_Wire"; leader=1; skill=0.2; }; class Item23 { position[]={1367.9167,66.090012,5889.0068}; azimut=120; id=132; side="EMPTY"; vehicle="cwr2_Wire"; leader=1; skill=0.2; }; class Item24 { position[]={1361.3073,66.096512,5877.6455}; azimut=120; id=133; side="EMPTY"; vehicle="cwr2_Wire"; leader=1; skill=0.2; }; class Item25 { position[]={1348.0023,65.596458,5857.3779}; azimut=130; id=134; side="EMPTY"; vehicle="cwr2_Wire"; leader=1; skill=0.2; }; class Item26 { position[]={1338.681,64.69577,5846.3682}; azimut=130; id=135; side="EMPTY"; vehicle="cwr2_Wire"; leader=1; skill=0.2; }; class Item27 { position[]={1328.3302,64.155594,5834.8174}; azimut=130; id=136; side="EMPTY"; vehicle="cwr2_Wire"; leader=1; skill=0.2; }; class Item28 { position[]={1245.6295,66.098,5865.5322}; azimut=90; id=137; side="EMPTY"; vehicle="cwr2_Ural"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item29 { presence=0.75000024; position[]={1282.4581,66.099754,6013.0005}; id=138; side="EMPTY"; vehicle="cwr2_UAZ"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item30 { position[]={1257.933,66.099762,5982.6587}; azimut=180; id=139; side="EMPTY"; vehicle="cwr2_UAZ"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item31 { presence=0.75000024; position[]={1257.8491,66.099762,5990.9565}; azimut=180; id=140; side="EMPTY"; vehicle="cwr2_UralOpen"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item32 { position[]={1283.6589,66.098,5859.6597}; id=141; side="EMPTY"; vehicle="cwr2_UAZ"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item33 { presence=0.75000024; position[]={1221.048,66.099762,5924.8706}; azimut=285; id=142; side="EMPTY"; vehicle="cwr2_Ural"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item34 { position[]={1211.5833,66.099754,5961.4863}; azimut=95; id=143; side="EMPTY"; vehicle="cwr2_UralRefuel"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item35 { presence=0.75000024; position[]={1289.1455,66.099762,5942.0615}; id=144; side="EMPTY"; vehicle="cwr2_UralOpen"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item36 { presence=0.75000024; position[]={1187.6274,66.098625,5954.0171}; azimut=8; id=145; side="EMPTY"; vehicle="cwr2_BMPAmbul"; leader=1; lock="LOCKED"; skill=0.60000002; }; }; class Markers { items=7; class Item0 { position[]={2570.2048,91.29422,5546.5981}; name="obj1"; text=" Repair Truck"; type="mil_flag"; colorName="ColorRed"; }; class Item1 { position[]={3571.6138,95.772285,5038.2524}; name="start"; text=" Bravo Squad"; type="mil_start"; colorName="ColorBlue"; }; class Item2 { position[]={1277.7163,66.099762,5972.416}; name="obj2"; type="cwr2_Faction_USSR"; a=1.2; }; class Item3 { position[]={1277.7136,66.099762,5972.4141}; name="obj2_us"; type="cwr2_Faction_USA"; a=0; b=0; }; class Item4 { position[]={2213.832,76.000023,6002.1753}; name="obj3"; type="mil_arrow2"; colorName="ColorRed"; a=0; b=0; angle=250; }; class Item5 { position[]={4852.2886,16.365267,3995.3872}; name="morton"; type="cwr2_Faction_USA"; a=1.2; }; class Item6 { position[]={4927.8491,158.9173,6923.0659}; name="montignac"; type="cwr2_Faction_USSR"; a=1.2; }; }; class Sensors { items=16; class Item0 { position[]={3571.8804,95.779182,5037.3711}; a=10; b=10; activationBy="VEHICLE"; timeoutMin=5; timeoutMid=5; timeoutMax=5; interruptable=1; age="UNKNOWN"; idVehicle=8; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" objStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; bravo1 addrating 200; bravo2 addrating 200; bravo3 addrating 200; bravo4 addrating 200; bravo5 addrating 200; bravo6 addrating 200; detach brad; (leader group player) sidechat ""Papa Bear, this is Bravo. The BFV is back to operational status. The callsign is preparing to move out towards Lamentin. How copy, over."";"; class Effects { }; }; class Item1 { position[]={3908.9182,94.288185,5184.2402}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="(VictoryCondition1 == 2) AND (!(canMove macguffin));"; expActiv="total_failure = 1; publicVariable ""total_failure""; task1a settaskstate ""FAILED""; task1b settaskstate ""FAILED""; task1c settaskstate ""FAILED""; task1d settaskstate ""FAILED""; task1e settaskstate ""FAILED""; task1f settaskstate ""FAILED""; ""1"" ObjStatus ""FAILED""; task2a settaskstate ""FAILED""; task2b settaskstate ""FAILED""; task2c settaskstate ""FAILED""; task2d settaskstate ""FAILED""; task2e settaskstate ""FAILED""; task2f settaskstate ""FAILED""; ""2"" ObjStatus ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item2 { position[]={3644.4087,96.211426,5312.8989}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="(typeOf vehicle player == ""cwr2_Truck5tRepair"") AND (player == driver vehicle player);"; expActiv="vehicle_captured = 1; publicVariable ""vehicle_captured"";"; class Effects { }; }; class Item3 { position[]={3775.1099,104.60615,5312.0386}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="(vehicle_captured == 1);"; expActiv="(leader group player) sidechat ""Let's get this repair truck back to the Bradley.""; bravo1 addrating 200; bravo2 addrating 200; bravo3 addrating 200; bravo4 addrating 200; bravo5 addrating 200; bravo6 addrating 200; ""obj1"" setMarkerColor ""ColorBlue"";"; class Effects { }; }; class Item4 { position[]={4033.2764,83.997452,5185.895}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; type="END4"; age="UNKNOWN"; expCond="(total_failure == 1);"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item5 { position[]={1279.26,66.099762,5949.8486}; a=250; b=250; activationBy="EAST"; activationType="NOT PRESENT"; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; age="UNKNOWN"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" objStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; task2f settaskstate ""SUCCEEDED""; bravo1 addrating 200; bravo2 addrating 200; bravo3 addrating 200; bravo4 addrating 200; bravo5 addrating 200; bravo6 addrating 200; ""obj2"" setMarkerSize [0,0]; ""obj2_us"" setMarkerSize [1.2,1]; (leader group player) sidechat ""All clear!"";"; class Effects { }; }; class Item6 { position[]={3650.2617,70.825081,6715.7412}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (alive bravo1);"; expActiv="task3a = bravo1 createSimpleTask [""Defend Lamentin"",task2a]; task3a setSimpleTaskDescription [""Defend Lamentin"", ""Defend Lamentin"", ""Defend Lamentin""]; task3a setSimpleTaskDestination markerpos ""obj3""; ""obj3"" setMarkerSize [0.75,1.5]; task3a setTaskState ""CREATED"";"; class Effects { }; }; class Item7 { position[]={3650.062,76.201027,6591.5537}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (alive bravo2);"; expActiv="task3b = bravo2 createSimpleTask [""Defend Lamentin"",task2b]; task3b setSimpleTaskDescription [""Defend Lamentin"", ""Defend Lamentin"", ""Defend Lamentin""]; task3b setSimpleTaskDestination markerpos ""obj3""; ""obj3"" setMarkerSize [0.75,1.5]; task3b setTaskState ""CREATED"";"; class Effects { }; }; class Item8 { position[]={3649.9773,81.14502,6463.1899}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (alive bravo3);"; expActiv="task3c = bravo3 createSimpleTask [""Defend Lamentin"",task2b]; task3c setSimpleTaskDescription [""Defend Lamentin"", ""Defend Lamentin"", ""Defend Lamentin""]; task3c setSimpleTaskDestination markerpos ""obj3""; ""obj3"" setMarkerSize [0.75,1.5]; task3c setTaskState ""CREATED"";"; class Effects { }; }; class Item9 { position[]={3651.4207,96.658669,6334.0693}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (alive bravo4);"; expActiv="task3d = bravo4 createSimpleTask [""Defend Lamentin"",task2d]; task3d setSimpleTaskDescription [""Defend Lamentin"", ""Defend Lamentin"", ""Defend Lamentin""]; task3d setSimpleTaskDestination markerpos ""obj3""; ""obj3"" setMarkerSize [0.75,1.5]; task3d setTaskState ""CREATED"";"; class Effects { }; }; class Item10 { position[]={3652.2881,110.28433,6207.2754}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (alive bravo5);"; expActiv="task3e = bravo5 createSimpleTask [""Defend Lamentin"",task2e]; task3e setSimpleTaskDescription [""Defend Lamentin"", ""Defend Lamentin"", ""Defend Lamentin""]; task3e setSimpleTaskDestination markerpos ""obj3""; ""obj3"" setMarkerSize [0.75,1.5]; task3e setTaskState ""CREATED"";"; class Effects { }; }; class Item11 { position[]={3651.1746,125.68927,6073.7153}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (alive bravo6);"; expActiv="task3f = bravo6 createSimpleTask [""Defend Lamentin"",task2f]; task3f setSimpleTaskDescription [""Defend Lamentin"", ""Defend Lamentin"", ""Defend Lamentin""]; task3f setSimpleTaskDestination markerpos ""obj3""; ""obj3"" setMarkerSize [0.75,1.5]; task3f setTaskState ""CREATED"";"; class Effects { }; }; class Item12 { position[]={3392.1521,42.44709,6848.562}; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (getDammage tank1 >= 0.5) AND (getDammage tank2 >= 0.5) AND (getDammage btr1 >= 0.5) AND (getDammage btr2 >= 0.5) AND ({alive _x} count units btr1squad <= 4) AND ({alive _x} count units btr2squad <= 4);"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" objStatus ""DONE""; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; task3f settaskstate ""SUCCEEDED""; bravo1 addrating 200; bravo2 addrating 200; bravo3 addrating 200; bravo4 addrating 200; bravo5 addrating 200; bravo6 addrating 200; (leader group player) sidechat ""They don't like it up 'em."";"; class Effects { }; }; class Item13 { position[]={4037.0212,74.747406,5565.8667}; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="activateKey ""co06_cwr2_unsound_track_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item14 { position[]={4286.3115,45.276016,5561.728}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units bravosquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; task3e settaskstate ""FAILED""; task3f settaskstate ""FAILED""; ""3"" ObjStatus ""FAILED"";"; class Effects { }; }; class Item15 { position[]={4283.3242,63.521996,5439.647}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; }; }; class Intro { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=15291038; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; hour=9; }; }; class OutroWin { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=15949541; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; hour=9; }; }; class OutroLoose { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=16033796; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; hour=9; }; }; Overview

Repair the infantry fighting vehicle.

DDGGATCGVA'@@GGATCXAMGGATGALFGGATSFFO@+(5uw Up/ //L!"  ! C21J&0F f@HRp2Vl `^vxScRSSCB" C(SRHZ  " CcB2C1S2!`tRCB8! *1d 2\>&`#~P"r 2~?pW%x" (< 4$1B>"12evuTz&( $@$b9p:b1f141cR.*7282J$/ 0/j#  (*;L7\@R @F!B4 %5(dB3BXCS!!BR4X$]A02W ZCT14&4"b0Q!Bc?/&W2'&T"17.a"PeTveW1bDX1U K,h@6^WaC1l@1adBaS#P !" x(//x:rhTbBIXV$`xx4c ~RX 4Y&Y`b1|g@pLs3@t2 ?XTa x[eTe0T3Sp\c,̇03:N0w1ts!Bp!p'+/0?%?;*9`1tiS"(q*!b e쁸2 l2=sg"flV"Z ,QLR#2_V޶n,JB78e2nѬ(_/.i8:/^#^2"CTDDA1"`օ"W, g2`4.&pcp0y^3`s Scwaj@z|TU!VAВ҂3ZB"0Hb|5+4f4@q2q׼a:DNP<&P^\ȺA5CB@ B" $0ؑ,4CAn Rp|Rc`: RJAz"AhӺAr|xdPR_ж@¸^G dO4:?%|>FPTyTDʡC.>T bj ҇v&sbB/46`Pp X Ȧ.*eH|$Teef@deuv&e.EJbFYT&8J,1btYqL1<ҰB`,0Ntt7Ƃ0:uD& ??ǀY8A1t ڲ9"BĠU@ >@a(,lav3,~H6O/آܡx7vTC2\t@DR&/fN临7BB|bQb֕) js*HS&?;8ÊQFS,F#F'*hB`@sn2 3|Nq\qD#1Ҋ&B\v*VfCG AjR~CvcTPc1VFU4_[t\U#S Eh<؅6I TrK* p  2?p.J60~BJ̈&.+r cGyAONބ_CG $",owOceS^q(@ڔpT__[/*L4:^7|-,5zIҸ! 1 RZAL0/=jhal3 1qTB)zH(8L# !Abi ^i?:bB0\\㬴t4Ц S <hD\"/\0O^<A1d.q_$B 0h|:TSP/8OjRW`PJ(;! v?R>ᄄvEz3Zā 2c5[ ^@z"s &&: uuvd1!& %c+  6D,3ƀ&1\V0"u\jP:z'rk%uAHA-|DTHR? J1v"~)r2xZWOB8 A_vPQ&>_Doi2S3VrB18(.P6:tvN`/.o:t?,t`/H[_20/nwĹP fzx9lBc" eK>1/ `b`3DtjSWt"df~Sb?|NF ^ LVv6Kz6ArXcfuhnpuvPv 18Pz%h8p""XeU3`b3$aT cd*/"%*/(:  X ,NaflѬ38?>4/h_<=RHF(Oo˺d%^.^ 0u4T&SDCTTʰPC"c!o1C8QnCJd|BJ $@EdU8P/Ҵ,7</``R0@@s2Ns??%|*찣-hS ZøQU"&0 /bH1A d0 VB`?`@1H5P0J2TeX0$Lu7YtH]/@(B-Z;( 80R1TrR?Ǻ$Xb$*rz%THJ'P+Z*6 4/%S"R1:V Wx̄Q6 ×6dRR!/?C $*8 $0D55 ,L! 2u//WU`^@&BW?o:"!d/NPZ\"$qT\FJC cb!H|?j@!e%0`l㜱EC`,: a c P2K,y\ZԌR/Hh,ʼ? &J& R_a?o<_4T/`tnHYDut,4<x=`l="tAvG܇X!RօāDa3"l52"2<2hzB?x02Nwb ??o21d?l*@J4$Uf/&D&T<> #pSAyx "T" ư࠱D"0x01*THa3,3=Ƙ-?VX<X?B./Ͼpt:WRD?:>>Hb,|@/%r2 pc:KE @F|b?R֙d4pD1 >&Z~ѨPʰC`Ä"41. "C41T0(Z¸/Pd x j@l pN?) ~-//p>@>N>?B`5dr"Ȳ"!q2lU1 Qa 3d1f8i8`=0D aQD~ EfwV.>:*C7.8o?r,rv ;_ķ2Tx3CSڃnv~TdQ4!7" 4ڱ3*"7RtbQ j(c擐ڣ* Nx10Sv0҄?/?9r2f$>nf_V{гۘ3RE4^3` ұֲeD 1%$aP!в^Qa 7D:aQRF0Dp0B2?BFPDW>JvWM&j:̨0O ?o_v"RP(ĿhBtH0uxT!Q3T3ePx~ `#U3%#22J0z CRdboVb.H&H&\6(l??ꈜ0>?dJf,Ip*> ERb`R2#2aذ0¼3Q1d`Ё@ƆJ1*5R" !JB4 qDzC3~gz+T .DOBBDB&^ty~f2x1&[??h-38k`,6TϺ~HV 4 4frRU!rg?VffrDԱUV?UU".4P#Ѓe"C6Z2@2D0xB0<1 V2ZDt"8 "?r",R._ q/~&#FЧ$V~5?Nҏ2l|/ V:OHα2RB3SSBڱ2ް( $"R#C^z\c4(021Bb"R.1!J2?ħ 0_߼_Ot2/^??ol,(ԏćXgnx,朙TSв2C|P1"ܱ L ރ#C<2&#RNDxD#6B0%aF`Ŝ13D2PT:HXCЂ$az1nγ܁bD1eH4 R"4sV ϶VZb/$Ŝ00 DBЎ2^T/:?<,x?*P8?h <`B$ư>de!a#eev 2*4$R22Q% bܱr޵D5Xn3#j[RK4#W/DH*$;@9dfk@?_?-D=p&k\b&3x"P Qv@RQ%#SSZ(Tb%T>":cTPdJ6\e*U45Jbd03!\>b8axp_nrb9z|q?J7'QFX/^+9??phq!x@lLpp "Q<"BtH$^X a%U/ !H$.lcTBTZ(xc!Da21R_hT$/4C*i&-_OOo&778HA??0 nȘ P۰&8E PU2aHV22lST` jSc@pz43(@2e^5^S9t_S*_H†_N?84.=ȶRRt<.;cQ?;XT@N4$ch  p LNalFP"tJQRBx'*T -!u,`311u􁼇xh1pb7<`1#h&$8c%?ԻvZ\p\Oۖr8oLЎ >?j޾5!j"?<9T44"g:HQشjR!cC!2 a2 Ȱ &2#S#t aan?b`12# 3a^14W2SAp\Z$tA\rHBWpbf0`XvYp;A0Ҡg #1, Q* >?]/*4?&1|PB d"`㼁D"!~BP'v `dbct"ty a"DZ0o""a `Œ5 c4cac">:N؇(VQ2B*L:VqBpphꀊ注_d0 0b!x, a&Jd9??1$ /0̃8^e2$Vr"V 5HrH,"!D^!,"ր@a2L\L4s<+"~:*kt*|d" .2@1м7, ^lN~Rĺ?BZU|0$!q@@DXb& <&6. 7S d^"P̱ `n"D b*$?CTPa:!aL&8Sv#2.Tf .hSj#zcp&ò$AbjX D4h?ä箏4p:s* &:At08pk`aS%p7B/<_ZUcTl9rf8b2fww}p1DffvA 82ĠU bHA\96gFX:WJd [(S-ZŞDc1NP ܷSY k2 t5??$Hr?+V8a(khkjPa܃3Jl!5DhR"H ##5 S |eU ̱f?! V0"@Bd!.R`ܳ^2̱0e"p 8,|S,VJxT)VbeX9R1&x102 3 :e??h &Vaq.cW l"!Ж\&,?y2RTe P a0_8Dذ!RQTT2#r4tSVֲh$tge"1LHp˘o?'#%1QF$5(@#)S@ց2J2P(; 28P8YJ3 veCeR7ⲿvD:2nC? \Јa!5,A*. l 0TAQ&%h\",R^: 2Q>厕ZZ .eA(bV??@Q/7@VR<aЃu0Pet& P^93b# Q*"T1bd́X!/C2"w QwVkη#$ 33,Dp2Є2(Z¨Ar$c|Q²Lcd 0a`b, 򌕆eo?ʿ\@t26%H"TƒްZ឵/ 3P"a0d/(r{3f&܉ 11  ~3"A#:VزBlT&RBYF#B3:3AgvF$?4?o G*!ƀb p ҉Q0.ex'e3Q "P*b/zVv 1bP,s`2f@4&3h"SU$e&x$'Tе:ތLR!0Գ0@2 X!l?9U"SBuGS*(8΁ӠqCງ*x:qDFqB&gVU ffgbbHx4*Zh$nS0BoN"DVVgD v0jʢ cF"0::HFZQb<JP F1plrjXŨ ?!޲*b,q :=$"B/b10$ҢRt*2x 0R|@/"T(Q|z12 6@h/WDZZTa!1XqAl3"@xUX$W Q00b4hC%rR.$vU d~Q ?8Vhcn6/? bhQvq3c(Àp20@15UІ! 5 PT82,6h0`jN<6??m360495AT/'&TTdTap*38^k$$~2"<@l $ RD?8!hhB@TnaQXzb+cBT 6%6DDX 448Jg^W/er9v??R&`f4gDcQ2T/( <$eT 3 6 Z.x~ eJ!>f$,"V2x(r,A$n4ܓape~2,s:ֱ #.faZ Tr a.`4`zء ‴]et(Bb$YZ 8<41Lf2TSN ?Fp@|kB$$1"8 %S"@N#c HSQ%aSf)S d`ǖ2$@7!PRfe^PdD D2RR0@6*C:4 #2BE3^ BS𥰷T& % >#2(–T޶bUJb>n]PbZ4AS`Q_ TS@QTH[$ @bQL@#fc(S 7 ~4 6^4 @@eF2 `47"**L3D1!Aq"A2b4T: ^Ǿ% 1b Pڈ.*3>.1?DoztbQU,ThF/[d>cNfV`S T&/Ɉ`S(?6RU2X:>5Dq2R؇f0&?ZcfrV5L1RD`@ T>2*r\W ~t,b 8*D2$Q?pPÚ^cf$eQA+de@aXS^TC4S'ԵU:@Tb9?|3CNRx+75`5j3sHg>JVdꓶDB>A@ނ W[<(4TR:1Q08atYfb^btP Bf31?ԅr3Ɠf7ȶ0"FuXa$;^!V &.k`70V T zb m*vDfb3R舄<Ŗ=DJѮ5@1̐`U8shGS5cbNǀ񶡺*q 0Bg*>VcUijSJRbbg$RZN?vj fS@e#"<oTu`1d "Tt"Q cSlc~0^4'0d1#XZhp 1k!"Ɛpae<|4Je0i*ƀ0JA! B1QNRUB#,g0RUPrQF4S<?긦p¾â@ UrѤlQ\@ 7%~FTvcSu^bwd_.H|a#ergdhQ…̵ʰ:2рShüQ`f,Dhe`y2*vLD\FaXPQRdV:o0Hd"d!0bb b00t3ktҲ3| $e*š#b*:T@ uuuvuv ’0?|$泔Ø3d T< XʆDx1. !jRu!!f*1;7;TўeDE"2PP"4#T Ƅ&x!c0?;̅!  BP~6eT@\Q3* Qd;"00j!dvHm.0"ȃHLn6#\&(gTjTtaD>'t>-d /2!>g`c\cQj ;]tC>1P. H4`a"QV.7$c@􁴹oR``a!A bR r2悞Q"R4 [2Q\Xi!dQu+uaeub6 ,`3NBdie.r2vnZ  1PaN%ƒQ Ty[n_0PC0eXncpД Nx"18n̅x$|g\a!$Q~eV?ʁScj$rt"&AԄv"Dr[\tDS@ %e `2:N4 ^0eQV3^~Rajb~`ǐxQ"7:A223jUq8x"0 4crxx`h4PQg@(Ѓ:V2*apQh#?S`)f v1yQ3SvSNUԌPe81"uW'A!DPf &YP` 2e g3S  X$!JS"c"4jx&”j.;*N3 d @1135"RN'DWL&f*,&3fPŀS?;փ ft47!p03,`Q2(USԻzaeQ0 "HPʳ ht4ca 4 #4z0ʁւ8(c#2!v2qFi ܎244SD2ܱCLqTdlSP5& ,H*J cF?~X3  ò2^ !.H_&3Bdι –"~""F#2;UѴրd2pPp|27g@TU' =2o~ce U``Ub\üJqX4lvbDd2P $UZ p'$a%QJ2H3#`,CuB & :wAv戁 aFr&?dh%$8nޡ\Q (2|"̷! 5# bud&2vfa0". _Rٲ.sUPȕ,!@#v:JbCl;<^<dhsZA@S(^0b,a?nzcBAhUUBѦംLղ(P2 h%2‚n62FYPD`2~5$d4T b` ?>S%QH1Q Z?py@ȐcDTU@$a´Ғ7n32:pDT@ ȀV29#"FeÄ!R^0<?kjdhBV t$7&uJAT X A㐳02.cS QdC`"daRo#:L!!҃ą4dTeYpb !>&⨳N36? xd>@v*v:~`# *`  ZjhS@PسkƷp4ņQRR4l n`?R1Ptv201pvQ26htJYΰ|D!>R25ز0aQ0&B2c"R2&/R3 k2q`Hv,Bqu<03Tx@!ޅp5#qEq8^#`QpR"JUl#1BbW2Ta|؁܂ `聴*22Ъ#O|\&4^)Bj%$ zRb(4tŨ3&/.@hV3>!zBPmJyes:Fr! !1 &?edJTsַa@xRTb@T2gU2ŀN?SVi @2cƂŌRѲ@pS@Q0Ӥ ? v,\  UP Pa,(QuhSW4/ȑ⸂2$25N& 7Ulv"hSbb c Bb,!&@ v܆#Q"(dg%o?|Q@\Z@1h411@2CO?8!EtT7P`uu:.aP4:޳᎗tQd#"becL ;L]\xW!7:62cd Rq*CJø̢s& o2!Jcj2"JQQP`z@&hz⊇2X@4͔BaTaa300֣"w&DC倰PU bx( 40B$adU%@$F42Rp5l "U 2DJ^Tr,>?Ba0eZơT!ށ HShD4 b@QPm$`hRr浰(#U !!``?m0z` 3$23sUPTn7"rúavVb,Pԁ5 L6!bz2&¦7/oDvb2:NHn<("1ҡ&?B!6`B:B0^P1Up#(@L! Q?H"%XT1À1b.xE$Ѱ׾F6@PcR쳊.? QR?@vQԳv6BAAް(|3cAh(pA=R&PPQd>B1?zQ H5R00aB 28C TPȚ2ڪ̩ @QQP$%8aV8,d:#vt3DSbrd,5(3O㠲 reε& f,zd8ӸFuNSF?>"R*12łe6 20 @ 0%@ =u*5r30RUTTcLiSЗ% e V1b BQFRTØSl%*yyqe80S0bPH2@JĚU8f˾CCG!2R"@ f$އXV1H "@B*11!uu6 ($(4 &1` QS"$'%W10#ʇ* ܁ڂT܌v%X%֑(^1p%e$7P""0e:t3 U*aeA c0cx`306!$. !@&V0b:a !<?;WSUlQQz$ʐ('BS,$&57:ZqX%PteQ3uJ`x9UT:6!'򒲞#5ڔD14'@%b 3hpva`' 6ck X21*6p&1Trc2(D 12 ,R 1r@:Q/pT<@v!:?=v 8cQS~ЕS9a<\V ܂@\ՐD6dNXbH yvPuu T7f$"P#RU^bpPcz*SD'exކ:BbBZ :He3-1ap7qcA!dP@r:q cavq@0 (`ur4cr"as"(V !0"!"RV 1"DF?π2b baA @pR|$bj6ԥDeq<% zy% B#T~EbR"ڂ ##@#6^dt%􏒸v6p dҲVցRÖQ fy\2CCeF 2v1r8f0x^îe!%28LQ4Bn<2:?;Sb!1sVQ!Q걶R[0@&T"^c3P@wpR6V3^ePa3pA3@^ڷ@hT<7xHlXx,61BdHVbZQ3Uޓ.ļKivn0Q8cÀzpzv:"q3Pf!# @jbAL\Q F$ (rz!?=@` 0v CQRځf0d a R(*:u@#ҐVRqNgxv vrd22X؃ 1fP23.&24< YUVVetu ccvsLc܆^"@ȃǚgf auCtpa!QRR0`RQ~&6<󚰺\?BJ1bQQ^1na 0cr`B$B|a2>)¡z:!zf \ 2h42~!T愗"&㴀UVd0063l3b d|333C ~e4DS"0̑41ZvPU*3سQ2r3@S1DQHf IJV^Pf\`&$jlB34Jt ?ưֱQzcaj*b2`2ÄB 52,A(CRRs굜CfFSBeSh5Dz0$cfȡPBax$2lWZQ.@.52摶#1P䂾q8p",bzv f brehTURv \a@ӌ?FZʅ:R~!,#W<#a26322|x|QF?;B ` ! nbzv10"P4 sbVRь@*ؚզVZ U44BvN6uVº6dbPH$|# 6 ¼U"6Rd\.$d8@qqqqP1&Qa<tF$Rc0P0@b DF@azA.jh@: cƒNRf3@?>"$H@$br@0Sap4$` 5.a""$Lpj&@$3X$BPRr2F &FhvU cd5r7"^#8@8dD:2&r|Q` ѤS"Q3#JtSeud샒]2°"223` $!15$j!ARd10Po`03 Pg,bbF&0VlPrfR#H$-С L#5&NS "$43>V@5cfR$U$X&cH4qt"DUvꀒP!p! 0ц@&ѰrҴR62@#v ZadLQ 10Q@eP0%B 4:!Abn,0B b?ɀ&9ְ\bz` *cQ*Qa?S TnQjx&b02z0ÄP348%ƅ&,eV?$R$", (Xg~g9 *L:F gdJ^R: ᦃ#ƴRuP3hU$2! B$&q4ae0::dQ 8`VpLh1ʃ5ځRT$@8Poֶ " A"c@t&Б@:d3.a (DjK7"JP:eĂR3@$։,j\&B2x`ҮZ%vk&:DSV<TQt؀"tʱRڰڲĀ>310S 1vPv>,1$0bvNT UeB Ē䪱@8h|S"A@0 dQnH5:Q00p?)ªBTa$`ʔ2e43 3TTN  !%̅jSA~D+LºH6$h`qlz&V~Q슼3ֳ܆*Rʖe3QR!!5U(" PƲ#"1$U vDFÒlqryZr D!hRԱ!B 8`Q``T ZQ Ab@,RQ?O `|z`ܓð42pBqD 0#H $6j&fDD42SLeVD d*0c#CqrcFJ ($nD78a*ֵ 3@0aв8S沶Ux 5pe328ШD 4Pv3BN,l VTJ%"2~V`Q :Q"R.`:?!X¾S 2g2r0|a*"q23#"*3)"63 "Tfbb%'WJ3(ƨ΋ jڄ;pbp.utRڰR܃ұS!30u 0be@$<Q2"03JqRaZqCfbx2:#">,U10 ĈR4hQ#0"@4?^a a؃|tS~! aP䓊,0BP 9!2"22d gaRN&VH:N~4*pid),0B l$S&1QtQ c!ɼ $" :cxgU3r|HSd6BeKDp̰*J^%l6a8`$ cR >?R|Qv e6U1RLXرhp0  T<dDCu2!D0aH!A P4'1@x$@%A~Q#%?QDQR̆ԁ btúeR3Q<21Q"2  b202"*2C""60HLTb^\zz>10ebİ⼿ 3j$ $rR<R(QVNS"%U 1# 1ă@R#j4J`2޴TD5e$0؄(eZD5B7TdPTŔ VFG'b@RY0r"J#VQb`T2XnⒷ1aR2ĵQ a `󸾕 "DV^E/C2j#W1#@(3T#ܱƃ DCX^D"4$hB#<1T,!>`zz XD!X`%S neT .~zGeТJD.vP :S`"QB0QF<32a?>tc`fbރdaSŊ.ɢe!8c Q"# 2U$!S SP di3B2T:5lj803|{Z&0:d2:c$c`1a, ?42113F$ u$̱[Z²ւid.RfzT3$@b5fĘR<"!DpqQıD8 &*b#n*nPdUj@*ºQ?ict2z!ec!SpiN:B4 Q pc\"a` x"!Q&+$aT PBfb2:"8Xa5:ar!n$aj1(?B6*tJDnڱ$zUBUS*`*?*Z#% @^9Tlh(.!TwYb@X؁ށ2.`x#8S0|TDJb?QhZB\bcvb3CUBcR"P~3"1".2:H܃&8`b20a!88":a*`6Drf`10t>@\~VFnFnT D6 7U 3z,cH%Th2G!n@cڃ2d @1`txဲxQb@<1!tl0\?8Ȳ`bp1㲓U$x؁dP a<AQ 42 a!:s3`! 0.9#"!&^,3"2a<:6508~`8:e!qspH3N 1HA`11 !!PeDTV€V5dV$2#dp#jgHd²dɚS, j`>@0:i|Rvba!ZΑ*3""4L *Z2 6"3`N& ԃƁ4Ud( @Z®@D$p 2CRdR1H0.7H24tZ$%|?;1Gcz$!`𶲞jҳx5S f:.2^20@"33:Jr"!Hiށ6:$@av@ bSp4! F#~L` aQˠ!!0E P#TaRaʁ#0aN4x30@R1c ʠʡ~l3anqQCb R4R4j.QQҲ RPnL<:8aᚁ@qtb!p2h<b#~TT2 "gr>642aH,fP|v~uAAVprpBzC 2jpAVᴃLBNPt0~ ,"RrLB p4>X Q@J`j:fdx? J1lQt0̱0b1c ca@c0e%VC.dE<"̂r^\UhbQdvQ @(!2PPBBNJY?iP1Ӿ Zsa 2ܳ$|Xa q2`vE Q*Q!sv #.B6Q~Px3*8ZC8.0"zD`Q45r`@rvvr54#T1TfSVp0X a1cn!z>ad "ehc(Re>Bbbl^b$b>F^<41j#aR4HEBܰRb #,Qn."nhdQRQPQR|sRQ^^tP0?@r`\Ȳ6)p3rS ca1AbaQ`\g02"@RSl`bnN 3Q#6aA|#2*ɐb8aF h!`c,a*q!CPJr(Cш0B|aT|V(ⱐ.@11>!X,BgPc>BS@~" 2X@&2@h,ӬC`@2!D@PQ\ȁl""VHHSBS4hT^Z@3`?tcR؁xbWR౨".h111@h$4dp33 Dhb#cĢrހ22 aSqqг֡p%`TFPnda2FxaVtfzaӌ2dBDdTṔ@1BD6ΓDd*B>ä@QB0|.vVCD&rP#!Z"cܱR̐,LbցQf.qP(RNZJ!?1LT3ސcbQ(䂂Pc`4.@Pa2PFsq1D!@6@@P#6 sб#V6 #ң,ခS:aT ³a1 V!ڑHa@1lrŒB@2΀B% RT`cUB9(gbS!je.TTUvra1>!úQvRBγ~QQBc6n~q"?iaan3`$þr Ě !0a bΐB404n… Q !2Xp$4 :0@a^TӨѸ:fc&x##@d&$CxTú1T ʰVg>,BPSZ c@ RR<S@44ޓQA4CTaPD\`zbaj3v`㰱"R⬃1 T b$0S2*jj 30?샘Ĭ|1SڅaQ222*aq΁ B @,Ap~pV"83blJ1V8c!̱CnnӀБ\422C3>3z:1d 'SS.T,4C# A>~81a @PA`̐BB1DH ~QV&0Te4qhx320&ᔃP,Q1X"`bʡX@(60bb,@"^>aW~QSaVrpaQ`Pb,Ěb3BBᢑp35BJ<3VDlr€#$ q35|`,qіARaB!AB`#cd"ڱҕS@xa Xta~aLؘb3uSUPaL2:S0Q@B4u$f5B 8R 2:"@Q4U`@oP@2cܣ b1B|QP&D1sJbڒTcNc*x"C00f.0p  PP:CZA4`P.n!6".V020вsBEBڒ!&%рѨxR>pTŰVNRVzX>@\R Sd1ҕB1r"H2(PR"4bcʥ$^ JرZ^|`1a4@ "Qc ҳQP@QfApd$*APFl.?hQt%!񰑰 B(& LB&14`Fd 6@DfzpZq r# &a3(b63p#:!$0`N@6@,*吂80f1lqEj1A`1TTňҒd~R>xal:11>@SDtSB|JTn@.q\s13a`jbX0a#^p*:#ZLQ28:a042x#P @30?ndx഑B"@aaԓafcp\fƓTH<îEgApRCJDb4$4&bH`Bqa26! 6,vR0fH`q L2 30 "u^S!@*Xs(>!2|2<ґ 0 AF2P>TnTZRtp TV"4JRcRcHJ1&zs8a(tR320,<X3  D3R Q2T@TQ&:0PSJc"fr2~r r1# LT>"\aS! VrcVsT0ijVa0NPCȑѶq~dְfB 3ZaT~H3ASРʑa~ !і.vSVJST!:. ,(@0&n"FVhð z:?P$ځx *:QR&tX1! 1lqޑ U P,@ѺrBQ< P1bbP2bHh:fPTjCzP?\#юsQz15vjqđ(ܒRB"Q\"@@a^BH3S(p1JD116@$R5БC~2̐@z3J#bat\$4b^!.ᤳ>Â""(CZ@ BQD҃Q8 \hc\aAb:aFÌ@B@~qBŢΓr2"2Bq:$@p2\`"0 2v걠QRdTRf$ 4U؁~TRQAo\fBS2 ԲRzS2ĚS00!RaaL0j "Ps2cR>"<2b3p1&(c$¾bHd΀4P~aT2@hvA!4>vAD 0xh`.34$`j4D&$D3lBd3x z&BaaXJ>p̱%a!1B ;cBU~Q4paA>16JЎ33:E~T"4.!4Q#6тC@q|6PHb,22RBXrTB"^P@"Qt|"1Q<x~1n~aLrSBd1ʰS2bAwƁ2#bCA\ct8 JRN,d@Ѵr"8#PQ26>s?mp|13RS3Td|0򞲢 ґTQ$@’Raḇ|sdpQ\bbAjڱ`Bdxb@ TltSӦDCUNaa: 1&\L2"PBz^ 1"X2ƂJttaFP&~C @BTDBSD"PưX"1c&փQe̱ R@ԃhೢ6!b bAQjDS%Qb?k̂`f2d!fe܁*V@ЂcC6SX\rRF"q7 <4qh0pAz |aESr>2EDXD1N! JHaSzQp!H3>D2A.3!bF1Hr6\S @AB"Єp `0nwQ0qFQшdD4cVUb,jPcfbd:4$2D(0d?ޒcÞSbWαeQ:tS1~ᆵ zPtLt!$2|4pP@rPӄfAQt21 x#fAVb0 r TrcA|^a.QNB1RD"*` îvp>*&a(4 ,4R!a&Nar@>rJr#D&0Z``` S@eQlPԃ~1ѦSsbDV!X$qZ?܁B%c`5x䀂Hឡp1sb^҃؂N!R*72e.4p1xȃ*tĔds.unx@Ar@RN3S!!b4B*BjuBf2`豀03d6LB\Pl C"Qa2 2nS @ !# 2SP1%CR3U&|3SRZq6:QtPBq֣q>jT.3*#`T;Ènc1W ʱʁ|!3RRQ<` s!!`TC|FpR JrarJb೜:ځRC"ްa֑*3aa,BҀӌ 5bQN4dST38 D$"l >X3!0´!rb^B$D@>°֠Pt}pPP(bTr1'U޳0r rt쳲CS1A0rsޢpFZ1b&s0 dt P1PVSJ0"hv\pfL2Āޒ#Sps 0< v3PlaV#@4p$"n! Sc/ŀ.%,S㔁\zȓ"x6"Pġ#✃aA|"0*Dڳ|P^"~*S,~63ae%`F$`ЁlrbX`2@.'fde@qgj 38\cA0b~NUVg$ dȰb@@CƠHb~ȁt زa"QPОrµTCt^jSPD1(H!,^CA`0 BL"&/!|"TTdeBQPJP1aC1j$2&!K DOnbOpc(duPvL0*Q@Ty|v`js!"fCn6npCFe`LDpDFg>BJH8kvgl0a1?Ќ.q?&#AF!J!$&&jOā2z "Ep2d`0 /"&51D5T`D"J! fz2\.d SAdD@T]|4fD |~qsB"3@b^)NIsAp1 D >cJ/dM*H|u?23$3jP1tF>@+ >sOb:x:J{ :btR~uvux"Rº3^\cŬC|3Drؠ4`bGiR\0pD RBAtT* :r&`A <yV (=F*π/leb Tk' CNSLqEEbr D2 ! q zre10?-0K6Vdx'񒵪"0p0E@@~`QpD3A?9◔n.DX=r x .?˜Q TTeedc 1&!( $a6DhCE@ZzF@PR6j~0_ ,&P^ACccQPQbb~t"p8vP.=T1BUJO N,HcQ.elT?xh0'5~HC`D@#|lE. Jʢ:tNvi& ~}C0ru3?r x"/R(dCFRxK@3"Q@J03U0e C20h6"5p )`fj 4Qp?@HۊfLZS>qtt!Sc2NtXC5 PaQ`ssS*@EPQ"`VN脮\H>ODҔSc~N1e`Њuā0 u3!PlQ/8R~#/8HtOEB:?OF^ST GS2Wddutu甥 >#B aBJ.4^:q0w.322*g*<$[EnC(D2 7ᄡdte c"@D*D8o<dhEx~GBcP1DF?@6bN ?x"b qx.s㘱&ҀHH(N2vj30!9"b1!zhsҍƃdNq,1޶BuF7(`rtbѴ$x21~fXjIDw!Un@ P 9P|A3D`sB7"2Rw#xET#Vk8{r@4wQ0!'VA#3θ8HbCR23,A"01DdR@.6ѲQbcPSHCp&q'aTh?v^tL$( (B|4CCRVDn2:0efD$0KE~s.bLCJPQwWP>3l<\q́j PPjPdqjNb0a\a$ ь)hsl~{20?Z{vzCA!ЌRnO(4UU3FƋ$"$,HGw!LP9g:83r4E8!W4F,n:9:؀xO>~F#~> nHqx"&5`X2bq+F:1v:|h|O?T6G8I2Ve\hUڄAfhUvn*g)% Mp=&v@"Ѭ2ѐ TNUq Q SBH7L@@~uB_:Z.(^Ew .T>|EBӆd~Trk1b6 2깘HsFbO1@f)ᤡH#d 慮ӀI>e8&2$Zơ`e@e 1ffQzrXFTOIh+U@Vd(,pBft{.8Jz NHu8UDc &A2ZhGPԨHIС=8"R2U23bVDHnj^8~T&v`,8uBDnX4CWB2Àe< ԣJcs?dTsCֳ@Cx~ r!#\Nl 3Bx|졒"l8{W00@Fi kh"ijF8d grZa@?3bD2eԐcIbH^B(H| b7¦FBhB0n@6n傁 `҆|ԇyrqP%\b dq~CFf`(>bxj! CFO.)QJsql&CCR!|Bvd*t<~醡~f^|AV@DcDReDNj^3vĐz3|z`D"4@CF1hqRv @ԢT5Rx`bFD~R~VӰԲ2zrR. % "J "ev" vuu|: cT1!vCE$"7Փ lrAAQ 2!TX(&CZsn( VPsZ@ltt(t\vй4\CuBbrՄkv3wp  u:ut "p8A 3jN: B p`Væ(Ȳ0>.hFn &\ƒ᠌'#j|pˆ ޢdzu"q1*q(ltUUz򅮅E3~Nds$PjQH ڳ|vRHԸQ^9x| e`pn#j2! UsBԒdl"C2ᚂ|vwS|Bjrr\sxP"  P6Z$</#UrC " 1v 1P08"eU b Baj¢ڔVCR2R"а?F8pjcB" ) &80FNOHi Tpf~6؀%lVAt3RUa aXS0%u`rr⤧R B<RRat:2Tj 202BxJ~xKZ~Z~fچT`B*11@Ң҈vڂuV^XBxd"(b~P*saDpY`̳؀tց TE^;D@s 1vh0"J!ԓ:cbnŒĚ2SvtJFbs.܂$1FP a02ēUprp0zp^t w)H1`RDtcFNnAjC`0! 3"aAf~>47@CqXVaZ`G J0BZҚG5 S03 V!/wU Lp*sUDqF?h|DHwHTqEE8C1!V@10QA4f21.A~EnQ a*8F4B sPЀD65273l32v01E>IVֱRрRPrb *pd#CQabQт@T֡C8a V :~*1B2`CfAafa"%*z~8%0$,3`.u >0xn A@,3VAzАq$CD~q1&€d92,cfw:f,ԀFP d5@np\0sXdE"!dʄX0ģ."A8q#0\Aj$#~u`Fkjp@CE!#>fB2|GAr!`t2qTxp~!4rnq޶~R2s6AEU2d "~70XbqD򐡆CBdb1J"t RBhdap@SBeCL3|Az!z0f&JB >a0¾C"qeޓ:1Zr@Q|@@&D8Є(ǀJ:!$9C"a4ӆ`q#b0"4B,HA"r@@`:搄q*;`0aAvъE ^E^nb䓺bb1tC#cqSв,r$@Q졐x&ԆrC2s10!Q#`>Ќ" p:cѾ2zdav@SvbSLŒbaf"3 Fb30S x~HD4RSpt4EB@""#srlX!V0",r0@>*ðV1200"P`@`bXabdb!Ҥa1gS#Sz浌S@u|B1Ӏu@X3 xȺB2Fȱ2"@0N4C!@N᮱n0jafFsvHc~tֱ( 3CZaQ<QDQe0daQxȱ(2Ķn"8`d |BB3sbH3a4Qte|ajqQ:1j&Fc1|F:^zB@AA<1xJeF'"u3$ڲǶRRާ`@sQfuswPlEhQ:Ctܣ\ex"asJb2Dd~ pTC~zֳ'vuԁxGf*:5ЁDsDsTE~l8(Qf@#"5erB1.x9.BAR ,p6C UUbڶqvU`ܰ@!Ή:A`0bЀwt`TΣVI޳"gh8Q59Ȥ`A8qH%dzvD2%|#Â@f qxA`ⴐQ |<Ģ㮑Q 4 "2L~~ъCXl&5(vs2EU(5PEH4HcHrvi`EZQ'Ca0| UT bx~x@p*c 33~SG\Vjf3Ǝx 1pD!*Tccc0P& XQcr % `xBv*#Ba4d`pḃV1vS<׊ız@/chAP,A@LԲ,^AB(RರP32dFtNؓXq\nf,5Q3#hSР f0@l"Q! ~0~ w r0`0 ""= !D ,$2 B 2$ 16 !bbxh!! !2CT BRB BC|11|lV C"p""3DDOST,1$1TZ  #fb2(J@'bv" &D"!3n'|&'`!/h Suub.V9C23@*?*:83 '0AB4B "SvuA2TO:14$1"SPaTdCTPPbDb2":PU(u.u&p1SSPChR#zsdL .bYp pQr t,n" cS, ThC!xpxA` h>rSDqQDdd?tT3rHS1pPHnr63ҁo C#"!&$($x1d/nA&"n'0_E%HāArXr\u\Ρc&`A#7; \J2 pؠtE""raE N$ @C8'Sa5(@ce S PbV2\cDdfՖqsL9s#R# m0k01RSkfz΁S4Rs\pְuPpju2S>3be`34(NsSde QeT HF0Q"TwG9xlz"u>0F1vZgeLV00 B,gBZ7o (!3vJ0sp%Tصe@+cgP̃1Fq"Ru :r&c,!a,!A†Hph䷀}Pda a.C>#NԞq  J  G؁ІD8!U*RfUrV@e $a<2f3Aa|pSst#>)@A@\6Y U\1q4@JLBnt!AlUB6d1@nb@X4Fd0X(C$c 7 @ "hZ0*~`$ <^ Ȧ22  r"|#5A1TP>VkHT6y xX9B3,QT$苄D@8x2&yRp7t5lqABր'2X%\G3 ! " ,1$L$< D!B 1DЊZ1"~0X"!"C| 2B2! !R`* 21`bXj1Pf1x0`!႒ T ddy423`11`A( A D"8C06: `.` djB}hCD2t"`.A &~CCTC3vDLh^!RAR` d`HTRd`< &"D^ !1*!bhQ` 2#~!328# "F d 10#n3d1#1l1` ` Duep60! 1f@$T#B(#.#h\TdL!HP"(3 `^3 denpt!BDD!"!bBxB37 3L3bbAeeAn`1S19<1L2<X`n0`4deB25` $TuueH.PQ/FGrC""rC$: d2A` SC8a4UFch1|!$ABA D3^ 3RRa !@ZS8T0pbz ` a1$PS`DV% iVa jqc\9 WfHDGr%cZ`m 1! A 0Q "4:0H1@ n 9!"!BBi2 111BA1.S2@20!01~0AAC232HBArxA0pB$0CDERB0@2ZC2&236A0CDTdCC3":D3Cj`*C4($.SD"6de@`2SnH&0R1*18$(C88 @E c1R1BB211cCCABA1cBC"3 1,Td{TNcA28H131s1s(11C2}ACCB112?BCAɫeˁf[HΚ=lO/