briefing.htmlxRbriefing.sqfϺR\ydescription.extRinit.sqf<R^initjipcompatible.sqf$.fL0mission.sqm.RGoverview.htmlRCoverview.paaR9 Debriefing

You are a cheater


Please stop entering cheat codes.





Mission Accomplished


After Soviet armour linked up with the Spetsnaz at Eilte the unrelenting advance to the west could be sustained at an undiminished pace. This allowed the Warsaw pact to defeat NATO on the continent before the arrival of naval convoys from the USA.





Mission Failed


The Spetsnaz team has been wiped out.





Mission Failed


The Spetsnaz unit failed to intercept the combat engineers. The river crossing at Eilte was subsequently destroyed before the arrival of Soviet ground troops. This imposed a delay in the advance that allowed NATO to send in sufficient reinforcements to restore its defences.


// tasks task4a = spetsnaz1 createSimpleTask ["Link up with ground forces"]; task4a setSimpleTaskDescription ["Link up with ground forces", "Link up with ground forces", "Link up with ground forces"]; task4a setSimpleTaskDestination markerpos "obj4"; task3a = spetsnaz1 createSimpleTask ["Secure the bridgehead"]; task3a setSimpleTaskDescription ["Secure the bridgehead", "Secure the bridgehead", "Secure the bridgehead"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = spetsnaz1 createSimpleTask ["Attack the command post"]; task2a setSimpleTaskDescription ["Attack the command post", "Attack the command post", "Attack the command post"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = spetsnaz1 createSimpleTask ["Ambush the engineer unit"]; task1a setSimpleTaskDescription ["Ambush the engineer unit", "Ambush the engineer unit", "Ambush the engineer unit"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task4b = spetsnaz2 createSimpleTask ["Link up with ground forces"]; task4b setSimpleTaskDescription ["Link up with ground forces", "Link up with ground forces", "Link up with ground forces"]; task4b setSimpleTaskDestination markerpos "obj4"; task3b = spetsnaz2 createSimpleTask ["Secure the bridgehead"]; task3b setSimpleTaskDescription ["Secure the bridgehead", "Secure the bridgehead", "Secure the bridgehead"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = spetsnaz2 createSimpleTask ["Attack the command post"]; task2b setSimpleTaskDescription ["Attack the command post", "Attack the command post", "Attack the command post"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = spetsnaz2 createSimpleTask ["Ambush the engineer unit"]; task1b setSimpleTaskDescription ["Ambush the engineer unit", "Ambush the engineer unit", "Ambush the engineer unit"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task4c = spetsnaz3 createSimpleTask ["Link up with ground forces"]; task4c setSimpleTaskDescription ["Link up with ground forces", "Link up with ground forces", "Link up with ground forces"]; task4c setSimpleTaskDestination markerpos "obj4"; task3c = spetsnaz3 createSimpleTask ["Secure the bridgehead"]; task3c setSimpleTaskDescription ["Secure the bridgehead", "Secure the bridgehead", "Secure the bridgehead"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = spetsnaz3 createSimpleTask ["Attack the command post"]; task2c setSimpleTaskDescription ["Attack the command post", "Attack the command post", "Attack the command post"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = spetsnaz3 createSimpleTask ["Ambush the engineer unit"]; task1c setSimpleTaskDescription ["Ambush the engineer unit", "Ambush the engineer unit", "Ambush the engineer unit"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task4d = spetsnaz4 createSimpleTask ["Link up with ground forces"]; task4d setSimpleTaskDescription ["Link up with ground forces", "Link up with ground forces", "Link up with ground forces"]; task4d setSimpleTaskDestination markerpos "obj4"; task3d = spetsnaz4 createSimpleTask ["Secure the bridgehead"]; task3d setSimpleTaskDescription ["Secure the bridgehead", "Secure the bridgehead", "Secure the bridgehead"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = spetsnaz4 createSimpleTask ["Attack the command post"]; task2d setSimpleTaskDescription ["Attack the command post", "Attack the command post", "Attack the command post"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = spetsnaz4 createSimpleTask ["Ambush the engineer unit"]; task1d setSimpleTaskDescription ["Ambush the engineer unit", "Ambush the engineer unit", "Ambush the engineer unit"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks task4e = spetsnaz5 createSimpleTask ["Link up with ground forces"]; task4e setSimpleTaskDescription ["Link up with ground forces", "Link up with ground forces", "Link up with ground forces"]; task4e setSimpleTaskDestination markerpos "obj4"; task3e = spetsnaz5 createSimpleTask ["Secure the bridgehead"]; task3e setSimpleTaskDescription ["Secure the bridgehead", "Secure the bridgehead", "Secure the bridgehead"]; task3e setSimpleTaskDestination markerpos "obj3"; task2e = spetsnaz5 createSimpleTask ["Attack the command post"]; task2e setSimpleTaskDescription ["Attack the command post", "Attack the command post", "Attack the command post"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = spetsnaz5 createSimpleTask ["Ambush the engineer unit"]; task1e setSimpleTaskDescription ["Ambush the engineer unit", "Ambush the engineer unit", "Ambush the engineer unit"]; task1e setSimpleTaskDestination markerpos "obj1"; // tasks task4f = spetsnaz6 createSimpleTask ["Link up with ground forces"]; task4f setSimpleTaskDescription ["Link up with ground forces", "Link up with ground forces", "Link up with ground forces"]; task4f setSimpleTaskDestination markerpos "obj4"; task3f = spetsnaz6 createSimpleTask ["Secure the bridgehead"]; task3f setSimpleTaskDescription ["Secure the bridgehead", "Secure the bridgehead", "Secure the bridgehead"]; task3f setSimpleTaskDestination markerpos "obj3"; task2f = spetsnaz6 createSimpleTask ["Attack the command post"]; task2f setSimpleTaskDescription ["Attack the command post", "Attack the command post", "Attack the command post"]; task2f setSimpleTaskDestination markerpos "obj2"; task1f = spetsnaz6 createSimpleTask ["Ambush the engineer unit"]; task1f setSimpleTaskDescription ["Ambush the engineer unit", "Ambush the engineer unit", "Ambush the engineer unit"]; task1f setSimpleTaskDestination markerpos "obj1"; // tasks task4g = spetsnaz7 createSimpleTask ["Link up with ground forces"]; task4g setSimpleTaskDescription ["Link up with ground forces", "Link up with ground forces", "Link up with ground forces"]; task4g setSimpleTaskDestination markerpos "obj4"; task3g = spetsnaz7 createSimpleTask ["Secure the bridgehead"]; task3g setSimpleTaskDescription ["Secure the bridgehead", "Secure the bridgehead", "Secure the bridgehead"]; task3g setSimpleTaskDestination markerpos "obj3"; task2g = spetsnaz7 createSimpleTask ["Attack the command post"]; task2g setSimpleTaskDescription ["Attack the command post", "Attack the command post", "Attack the command post"]; task2g setSimpleTaskDestination markerpos "obj2"; task1g = spetsnaz7 createSimpleTask ["Ambush the engineer unit"]; task1g setSimpleTaskDescription ["Ambush the engineer unit", "Ambush the engineer unit", "Ambush the engineer unit"]; task1g setSimpleTaskDestination markerpos "obj1"; // tasks task4h = spetsnaz8 createSimpleTask ["Link up with ground forces"]; task4h setSimpleTaskDescription ["Link up with ground forces", "Link up with ground forces", "Link up with ground forces"]; task4h setSimpleTaskDestination markerpos "obj4"; task3h = spetsnaz8 createSimpleTask ["Secure the bridgehead"]; task3h setSimpleTaskDescription ["Secure the bridgehead", "Secure the bridgehead", "Secure the bridgehead"]; task3h setSimpleTaskDestination markerpos "obj3"; task2h = spetsnaz8 createSimpleTask ["Attack the command post"]; task2h setSimpleTaskDescription ["Attack the command post", "Attack the command post", "Attack the command post"]; task2h setSimpleTaskDestination markerpos "obj2"; task1h = spetsnaz8 createSimpleTask ["Ambush the engineer unit"]; task1h setSimpleTaskDescription ["Ambush the engineer unit", "Ambush the engineer unit", "Ambush the engineer unit"]; task1h setSimpleTaskDestination markerpos "obj1"; // diary entries spetsnaz1 createDiaryRecord["Diary", ["Background", " A Soviet special purpose unit has been deployed ahead of an armoured advance in order to ensure the capture of a vital crossing point over the river Aller. The unit has been tasked to intercept an enemy combat engineer unit en route to complete demolitions on the remaining intact bridges. To this end the Spetsnaz troops must place a string of command detonated satchels on the road covered by the fire of RPG's and small arms.

A secondary objective for the Spetsnaz is the elimination of an enemy command post. The speed with which NATO is able to react is heavily dependent on the coordination by their chain of command. Disrupting this link to higher headquarters will cause the NATO units to respond without synchronising their efforts for maximum effect. This should enable Soviet forces to defeat individual attempts at counter-attack in detail.

After completing these tasks the Spetsnaz unit is to attack the NATO defensive positions guarding the bridge. These must be cleared of all enemy personnel. Once the bridgehead has been secured HQ must be informed of the results. Depending on the results achieved the armoured vanguard will either be dispatched towards the Eilte crossing or to possible other sites where special purpose troops may have gained an intact bridge. "]]; spetsnaz1 createDiaryRecord["Diary", ["Enemy", " A NATO combat engineer unit is en route to Eilte. It is travelling in two M113 armoured personnel carriers with a Bradley IFV to provide additional security. All vehicles and all personnel carried aboard must be eliminated. Command detonated explosives are ideal for an ambush.

The command post consists of a pair of M113 command vehicles as well as a satellite communications trailer. These need to be taken out in order to impede NATO's ability to react to Soviet offensive actions in the area. Light infantry is deployed near the CP to provide local security.

There are a number of NATO fortified positions with crew served weapons defending the Eilte bridge. It is necessary to clear these positions in order to allow the Soviet armour to approach the crossing without the need to engage these positions and thereby risk damaging the bridge. "]]; spetsnaz1 createDiaryRecord["Diary", ["Mission", "Spetsnaz will ambush NATO engineers prior to eliminating a command post and securing the bridgehead in expectation of the arrival of ground forces."]]; // diary entries spetsnaz2 createDiaryRecord["Diary", ["Background", " A Soviet special purpose unit has been deployed ahead of an armoured advance in order to ensure the capture of a vital crossing point over the river Aller. The unit has been tasked to intercept an enemy combat engineer unit en route to complete demolitions on the remaining intact bridges. To this end the Spetsnaz troops must place a string of command detonated satchels on the road covered by the fire of RPG's and small arms.

A secondary objective for the Spetsnaz is the elimination of an enemy command post. The speed with which NATO is able to react is heavily dependent on the coordination by their chain of command. Disrupting this link to higher headquarters will cause the NATO units to respond without synchronising their efforts for maximum effect. This should enable Soviet forces to defeat individual attempts at counter-attack in detail.

After completing these tasks the Spetsnaz unit is to attack the NATO defensive positions guarding the bridge. These must be cleared of all enemy personnel. Once the bridgehead has been secured HQ must be informed of the results. Depending on the results achieved the armoured vanguard will either be dispatched towards the Eilte crossing or to possible other sites where special purpose troops may have gained an intact bridge. "]]; spetsnaz2 createDiaryRecord["Diary", ["Enemy", " A NATO combat engineer unit is en route to Eilte. It is travelling in two M113 armoured personnel carriers with a Bradley IFV to provide additional security. All vehicles and all personnel carried aboard must be eliminated. Command detonated explosives are ideal for an ambush.

The command post consists of a pair of M113 command vehicles as well as a satellite communications trailer. These need to be taken out in order to impede NATO's ability to react to Soviet offensive actions in the area. Light infantry is deployed near the CP to provide local security.

There are a number of NATO fortified positions with crew served weapons defending the Eilte bridge. It is necessary to clear these positions in order to allow the Soviet armour to approach the crossing without the need to engage these positions and thereby risk damaging the bridge. "]]; spetsnaz2 createDiaryRecord["Diary", ["Mission", "Spetsnaz will ambush NATO engineers prior to eliminating a command post and securing the bridgehead in expectation of the arrival of ground forces."]]; // diary entries spetsnaz3 createDiaryRecord["Diary", ["Background", " A Soviet special purpose unit has been deployed ahead of an armoured advance in order to ensure the capture of a vital crossing point over the river Aller. The unit has been tasked to intercept an enemy combat engineer unit en route to complete demolitions on the remaining intact bridges. To this end the Spetsnaz troops must place a string of command detonated satchels on the road covered by the fire of RPG's and small arms.

A secondary objective for the Spetsnaz is the elimination of an enemy command post. The speed with which NATO is able to react is heavily dependent on the coordination by their chain of command. Disrupting this link to higher headquarters will cause the NATO units to respond without synchronising their efforts for maximum effect. This should enable Soviet forces to defeat individual attempts at counter-attack in detail.

After completing these tasks the Spetsnaz unit is to attack the NATO defensive positions guarding the bridge. These must be cleared of all enemy personnel. Once the bridgehead has been secured HQ must be informed of the results. Depending on the results achieved the armoured vanguard will either be dispatched towards the Eilte crossing or to possible other sites where special purpose troops may have gained an intact bridge. "]]; spetsnaz3 createDiaryRecord["Diary", ["Enemy", " A NATO combat engineer unit is en route to Eilte. It is travelling in two M113 armoured personnel carriers with a Bradley IFV to provide additional security. All vehicles and all personnel carried aboard must be eliminated. Command detonated explosives are ideal for an ambush.

The command post consists of a pair of M113 command vehicles as well as a satellite communications trailer. These need to be taken out in order to impede NATO's ability to react to Soviet offensive actions in the area. Light infantry is deployed near the CP to provide local security.

There are a number of NATO fortified positions with crew served weapons defending the Eilte bridge. It is necessary to clear these positions in order to allow the Soviet armour to approach the crossing without the need to engage these positions and thereby risk damaging the bridge. "]]; spetsnaz3 createDiaryRecord["Diary", ["Mission", "Spetsnaz will ambush NATO engineers prior to eliminating a command post and securing the bridgehead in expectation of the arrival of ground forces."]]; // diary entries spetsnaz4 createDiaryRecord["Diary", ["Background", " A Soviet special purpose unit has been deployed ahead of an armoured advance in order to ensure the capture of a vital crossing point over the river Aller. The unit has been tasked to intercept an enemy combat engineer unit en route to complete demolitions on the remaining intact bridges. To this end the Spetsnaz troops must place a string of command detonated satchels on the road covered by the fire of RPG's and small arms.

A secondary objective for the Spetsnaz is the elimination of an enemy command post. The speed with which NATO is able to react is heavily dependent on the coordination by their chain of command. Disrupting this link to higher headquarters will cause the NATO units to respond without synchronising their efforts for maximum effect. This should enable Soviet forces to defeat individual attempts at counter-attack in detail.

After completing these tasks the Spetsnaz unit is to attack the NATO defensive positions guarding the bridge. These must be cleared of all enemy personnel. Once the bridgehead has been secured HQ must be informed of the results. Depending on the results achieved the armoured vanguard will either be dispatched towards the Eilte crossing or to possible other sites where special purpose troops may have gained an intact bridge. "]]; spetsnaz4 createDiaryRecord["Diary", ["Enemy", " A NATO combat engineer unit is en route to Eilte. It is travelling in two M113 armoured personnel carriers with a Bradley IFV to provide additional security. All vehicles and all personnel carried aboard must be eliminated. Command detonated explosives are ideal for an ambush.

The command post consists of a pair of M113 command vehicles as well as a satellite communications trailer. These need to be taken out in order to impede NATO's ability to react to Soviet offensive actions in the area. Light infantry is deployed near the CP to provide local security.

There are a number of NATO fortified positions with crew served weapons defending the Eilte bridge. It is necessary to clear these positions in order to allow the Soviet armour to approach the crossing without the need to engage these positions and thereby risk damaging the bridge. "]]; spetsnaz4 createDiaryRecord["Diary", ["Mission", "Spetsnaz will ambush NATO engineers prior to eliminating a command post and securing the bridgehead in expectation of the arrival of ground forces."]]; // diary entries spetsnaz5 createDiaryRecord["Diary", ["Background", " A Soviet special purpose unit has been deployed ahead of an armoured advance in order to ensure the capture of a vital crossing point over the river Aller. The unit has been tasked to intercept an enemy combat engineer unit en route to complete demolitions on the remaining intact bridges. To this end the Spetsnaz troops must place a string of command detonated satchels on the road covered by the fire of RPG's and small arms.

A secondary objective for the Spetsnaz is the elimination of an enemy command post. The speed with which NATO is able to react is heavily dependent on the coordination by their chain of command. Disrupting this link to higher headquarters will cause the NATO units to respond without synchronising their efforts for maximum effect. This should enable Soviet forces to defeat individual attempts at counter-attack in detail.

After completing these tasks the Spetsnaz unit is to attack the NATO defensive positions guarding the bridge. These must be cleared of all enemy personnel. Once the bridgehead has been secured HQ must be informed of the results. Depending on the results achieved the armoured vanguard will either be dispatched towards the Eilte crossing or to possible other sites where special purpose troops may have gained an intact bridge. "]]; spetsnaz5 createDiaryRecord["Diary", ["Enemy", " A NATO combat engineer unit is en route to Eilte. It is travelling in two M113 armoured personnel carriers with a Bradley IFV to provide additional security. All vehicles and all personnel carried aboard must be eliminated. Command detonated explosives are ideal for an ambush.

The command post consists of a pair of M113 command vehicles as well as a satellite communications trailer. These need to be taken out in order to impede NATO's ability to react to Soviet offensive actions in the area. Light infantry is deployed near the CP to provide local security.

There are a number of NATO fortified positions with crew served weapons defending the Eilte bridge. It is necessary to clear these positions in order to allow the Soviet armour to approach the crossing without the need to engage these positions and thereby risk damaging the bridge. "]]; spetsnaz5 createDiaryRecord["Diary", ["Mission", "Spetsnaz will ambush NATO engineers prior to eliminating a command post and securing the bridgehead in expectation of the arrival of ground forces."]]; // diary entries spetsnaz6 createDiaryRecord["Diary", ["Background", " A Soviet special purpose unit has been deployed ahead of an armoured advance in order to ensure the capture of a vital crossing point over the river Aller. The unit has been tasked to intercept an enemy combat engineer unit en route to complete demolitions on the remaining intact bridges. To this end the Spetsnaz troops must place a string of command detonated satchels on the road covered by the fire of RPG's and small arms.

A secondary objective for the Spetsnaz is the elimination of an enemy command post. The speed with which NATO is able to react is heavily dependent on the coordination by their chain of command. Disrupting this link to higher headquarters will cause the NATO units to respond without synchronising their efforts for maximum effect. This should enable Soviet forces to defeat individual attempts at counter-attack in detail.

After completing these tasks the Spetsnaz unit is to attack the NATO defensive positions guarding the bridge. These must be cleared of all enemy personnel. Once the bridgehead has been secured HQ must be informed of the results. Depending on the results achieved the armoured vanguard will either be dispatched towards the Eilte crossing or to possible other sites where special purpose troops may have gained an intact bridge. "]]; spetsnaz6 createDiaryRecord["Diary", ["Enemy", " A NATO combat engineer unit is en route to Eilte. It is travelling in two M113 armoured personnel carriers with a Bradley IFV to provide additional security. All vehicles and all personnel carried aboard must be eliminated. Command detonated explosives are ideal for an ambush.

The command post consists of a pair of M113 command vehicles as well as a satellite communications trailer. These need to be taken out in order to impede NATO's ability to react to Soviet offensive actions in the area. Light infantry is deployed near the CP to provide local security.

There are a number of NATO fortified positions with crew served weapons defending the Eilte bridge. It is necessary to clear these positions in order to allow the Soviet armour to approach the crossing without the need to engage these positions and thereby risk damaging the bridge. "]]; spetsnaz6 createDiaryRecord["Diary", ["Mission", "Spetsnaz will ambush NATO engineers prior to eliminating a command post and securing the bridgehead in expectation of the arrival of ground forces."]]; // diary entries spetsnaz7 createDiaryRecord["Diary", ["Background", " A Soviet special purpose unit has been deployed ahead of an armoured advance in order to ensure the capture of a vital crossing point over the river Aller. The unit has been tasked to intercept an enemy combat engineer unit en route to complete demolitions on the remaining intact bridges. To this end the Spetsnaz troops must place a string of command detonated satchels on the road covered by the fire of RPG's and small arms.

A secondary objective for the Spetsnaz is the elimination of an enemy command post. The speed with which NATO is able to react is heavily dependent on the coordination by their chain of command. Disrupting this link to higher headquarters will cause the NATO units to respond without synchronising their efforts for maximum effect. This should enable Soviet forces to defeat individual attempts at counter-attack in detail.

After completing these tasks the Spetsnaz unit is to attack the NATO defensive positions guarding the bridge. These must be cleared of all enemy personnel. Once the bridgehead has been secured HQ must be informed of the results. Depending on the results achieved the armoured vanguard will either be dispatched towards the Eilte crossing or to possible other sites where special purpose troops may have gained an intact bridge. "]]; spetsnaz7 createDiaryRecord["Diary", ["Enemy", " A NATO combat engineer unit is en route to Eilte. It is travelling in two M113 armoured personnel carriers with a Bradley IFV to provide additional security. All vehicles and all personnel carried aboard must be eliminated. Command detonated explosives are ideal for an ambush.

The command post consists of a pair of M113 command vehicles as well as a satellite communications trailer. These need to be taken out in order to impede NATO's ability to react to Soviet offensive actions in the area. Light infantry is deployed near the CP to provide local security.

There are a number of NATO fortified positions with crew served weapons defending the Eilte bridge. It is necessary to clear these positions in order to allow the Soviet armour to approach the crossing without the need to engage these positions and thereby risk damaging the bridge. "]]; spetsnaz7 createDiaryRecord["Diary", ["Mission", "Spetsnaz will ambush NATO engineers prior to eliminating a command post and securing the bridgehead in expectation of the arrival of ground forces."]]; // diary entries spetsnaz8 createDiaryRecord["Diary", ["Background", " A Soviet special purpose unit has been deployed ahead of an armoured advance in order to ensure the capture of a vital crossing point over the river Aller. The unit has been tasked to intercept an enemy combat engineer unit en route to complete demolitions on the remaining intact bridges. To this end the Spetsnaz troops must place a string of command detonated satchels on the road covered by the fire of RPG's and small arms.

A secondary objective for the Spetsnaz is the elimination of an enemy command post. The speed with which NATO is able to react is heavily dependent on the coordination by their chain of command. Disrupting this link to higher headquarters will cause the NATO units to respond without synchronising their efforts for maximum effect. This should enable Soviet forces to defeat individual attempts at counter-attack in detail.

After completing these tasks the Spetsnaz unit is to attack the NATO defensive positions guarding the bridge. These must be cleared of all enemy personnel. Once the bridgehead has been secured HQ must be informed of the results. Depending on the results achieved the armoured vanguard will either be dispatched towards the Eilte crossing or to possible other sites where special purpose troops may have gained an intact bridge. "]]; spetsnaz8 createDiaryRecord["Diary", ["Enemy", " A NATO combat engineer unit is en route to Eilte. It is travelling in two M113 armoured personnel carriers with a Bradley IFV to provide additional security. All vehicles and all personnel carried aboard must be eliminated. Command detonated explosives are ideal for an ambush.

The command post consists of a pair of M113 command vehicles as well as a satellite communications trailer. These need to be taken out in order to impede NATO's ability to react to Soviet offensive actions in the area. Light infantry is deployed near the CP to provide local security.

There are a number of NATO fortified positions with crew served weapons defending the Eilte bridge. It is necessary to clear these positions in order to allow the Soviet armour to approach the crossing without the need to engage these positions and thereby risk damaging the bridge. "]]; spetsnaz8 createDiaryRecord["Diary", ["Mission", "Spetsnaz will ambush NATO engineers prior to eliminating a command post and securing the bridgehead in expectation of the arrival of ground forces."]];onloadmission="C W R 2 - B E A R C L A W ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 8; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co08_cwr2_bear_claw_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_AKS74_GL {count = 2;}; class cwr2_PKM {count = 1;}; class cwr2_RPG7 {count = 1;}; class Binocular {count = 2;}; class cwr2_Skorpion {count = 2;}; class cwr2_APS {count = 2;}; }; class Magazines { class cwr2_30Rnd_545x39 {count = 24;}; class cwr2_100Rnd_762x54 {count = 8;}; class cwr2_10Rnd_762x54_NoTracer {count = 2;}; class cwr2_20Rnd_765x17 {count = 16;}; class cwr2_20Rnd_9x18 {count = 16;}; class 1Rnd_HE_GP25 {count = 16;}; class HandGrenade_East {count = 20;}; class SmokeShell {count = 20;}; class cwr2_RPG7Rocket {count = 6;}; class PipeBomb {count = 3;}; };titleText ["C W R 2 - B E A R C L A W\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_Soldiers_RUS", "cwr2_eilte", "cwr2_M113", "cwr2_M2A2", "cwr2_T80", "ca_modules_e_weather", "ca_modules_clouds", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "camisc_e", "camisc3", "cwr2_Soldiers_USA", "cwr2_Jeeps", "cwr2_HMMWV", "cwr2_5T", "cwr2_Static", "cwr2_Vulcan", "cwr2_M60_tank" }; addOnsAuto[]= { "cwr2_Soldiers_RUS", "cwr2_M113", "cwr2_M2A2", "cwr2_T80", "ca_modules_e_weather", "ca_modules_clouds", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_Soldiers_USA", "cwr2_Static", "cwr2_Vulcan", "cwr2_Jeeps", "cwr2_M60_tank", "camisc_e", "camisc3", "cwr2_HMMWV", "cwr2_5T", "cwr2_eilte" }; randomSeed=7963682; class Intel { briefingName="CWR2 - Bear Claw (co08)"; briefingDescription="Secure the crossing"; startWeather=0.46265751; startFog=0.26722401; forecastWeather=0.4639886; forecastFog=0.35629869; month=7; day=5; hour=4; minute=0; }; class Groups { items=51; class Item0 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={3070.1128,5.0000081,2453.3777}; azimut=180; id=0; side="EAST"; vehicle="cwr2_Spetsnaz"; player="PLAYER COMMANDER"; leader=1; rank="CAPTAIN"; skill=1; text="spetsnaz1"; init="spetsnazsquad = group this; spetsnazsquad setgroupid [""Spetsnaz"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""Binocular"";"; description="Team Leader"; synchronizations[]={17,15,16}; }; class Item1 { position[]={3061.9006,5.0000081,2461.9902}; azimut=180; id=1; side="EAST"; vehicle="cwr2_Spetsnaz_NonHealing"; player="PLAY CDG"; rank="LIEUTENANT"; skill=1; text="spetsnaz2"; init="spetsnazsquad = group this; spetsnazsquad setgroupid [""Spetsnaz"",""Black""]; removeallweapons this; removebackpack this; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addweapon ""cwr2_SVD_Wood""; this addweapon ""Binocular""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addbackpack ""cwr2_BackpackSpecop_RU"";"; description="Marksman"; synchronizations[]={17,15,16}; }; class Item2 { position[]={3076.6902,5.0000081,2461.4216}; azimut=180; id=2; side="EAST"; vehicle="cwr2_Spetsnaz_NonHealing"; player="PLAY CDG"; rank="SERGEANT"; skill=1; text="spetsnaz3"; init="spetsnazsquad = group this; spetsnazsquad setgroupid [""Spetsnaz"",""Black""]; removeallweapons this; removebackpack this; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addweapon ""cwr2_RPK74""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addbackpack ""cwr2_BackpackAR_RU""; this addweapon ""Binocular"";"; description="Automatic Rifleman"; synchronizations[]={17,15,16}; }; class Item3 { position[]={3055.5754,5.0000081,2468.4773}; azimut=180; id=3; side="EAST"; vehicle="cwr2_Spetsnaz_NonHealing"; player="PLAY CDG"; rank="SERGEANT"; skill=1; text="spetsnaz4"; init="spetsnazsquad = group this; spetsnazsquad setgroupid [""Spetsnaz"",""Black""]; removeallweapons this; removebackpack this; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addweapon ""cwr2_RPK74""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addbackpack ""cwr2_BackpackAR_RU""; this addweapon ""Binocular"";"; description="Automatic Rifleman"; synchronizations[]={17,15,16}; }; class Item4 { position[]={3082.4434,5.0000081,2468.5747}; azimut=180; id=4; side="EAST"; vehicle="cwr2_Spetsnaz_NonHealing"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="spetsnaz5"; init="spetsnazsquad = group this; spetsnazsquad setgroupid [""Spetsnaz"",""Black""]; removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKS74_GL""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_RPG7"";"; description="RPG Gunner"; synchronizations[]={17,15,16}; }; class Item5 { position[]={3048.989,5.0000081,2475.5852}; azimut=180; id=5; side="EAST"; vehicle="cwr2_Spetsnaz_NonHealing"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="spetsnaz6"; init="spetsnazsquad = group this; spetsnazsquad setgroupid [""Spetsnaz"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKS74_GL""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; description="Grenadier"; synchronizations[]={17,15,16}; }; class Item6 { position[]={3088.7625,5.0000081,2476.0305}; azimut=180; id=6; side="EAST"; vehicle="cwr2_Spetsnaz_NonHealing"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="spetsnaz7"; init="spetsnazsquad = group this; spetsnazsquad setgroupid [""Spetsnaz"",""Black""]; this moveincargo hind; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; removebackpack this; this addbackpack ""cwr2_RPG_Backpack_RU"";"; description="Assistant RPG Gunner"; synchronizations[]={17,15,16}; }; class Item7 { position[]={3042.2004,5.7500858,2482.917}; azimut=180; id=7; side="EAST"; vehicle="cwr2_Spetsnaz"; player="PLAY CDG"; skill=1; text="spetsnaz8"; init="spetsnazsquad = group this; spetsnazsquad setgroupid [""Spetsnaz"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell"";"; description="Medic"; synchronizations[]={17,15,16}; }; }; }; class Item1 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4010.4717,6.3000002,2194.3682}; azimut=270; id=8; side="WEST"; vehicle="cwr2_M113A3"; leader=1; lock="LOCKED"; skill=0.60000002; fuel=0; text="apc1"; }; }; class Waypoints { items=3; class Item0 { position[]={4006.802,6.3000002,2194.2856}; completitionRadius=10; combat="SAFE"; expCond="(convoy_start == 1);"; expActiv="apc1 setfuel 1; apc1 forceSpeed 8.3;"; class Effects { }; timeoutMin=2; timeoutMid=2; timeoutMax=2; showWP="NEVER"; }; class Item1 { position[]={2322.0137,5.7776284,2418.8589}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2063.446,5.0000081,2391.0759}; expCond="(getDammage apc1 <= 0.5);"; expActiv="total_failure = 1; publicVariable ""total_failure""; task1a settaskstate ""FAILED""; task1b settaskstate ""FAILED""; task1c settaskstate ""FAILED""; task1d settaskstate ""FAILED""; task1e settaskstate ""FAILED""; task1f settaskstate ""FAILED""; task1g settaskstate ""FAILED""; task1h settaskstate ""FAILED""; task2a settaskstate ""FAILED""; task2b settaskstate ""FAILED""; task2c settaskstate ""FAILED""; task2d settaskstate ""FAILED""; task2e settaskstate ""FAILED""; task2f settaskstate ""FAILED""; task2g settaskstate ""FAILED""; task2h settaskstate ""FAILED""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; task3e settaskstate ""FAILED""; task3f settaskstate ""FAILED""; task3g settaskstate ""FAILED""; task3h settaskstate ""FAILED""; task4a settaskstate ""FAILED""; task4b settaskstate ""FAILED""; task4c settaskstate ""FAILED""; task4d settaskstate ""FAILED""; task4e settaskstate ""FAILED""; task4f settaskstate ""FAILED""; task4g settaskstate ""FAILED""; task4h settaskstate ""FAILED""; ""1"" objStatus ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; }; }; class Item2 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={3991.5496,6.3000002,2194.3618}; azimut=270; id=9; side="WEST"; vehicle="cwr2_M2A2"; leader=1; lock="LOCKED"; skill=0.60000002; fuel=0.0099999998; text="ifv1"; }; }; class Waypoints { items=3; class Item0 { position[]={3985.7407,6.3000002,2194.3518}; completitionRadius=10; combat="SAFE"; expActiv="ifv1 setfuel 1; ifv1 forceSpeed 8.5; convoy_start = 1; publicVariable ""convoy_start"";"; class Effects { }; timeoutMin=60; timeoutMid=60; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={2315.6213,5.4914246,2417.6392}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2051.1499,5.0000081,2389.0896}; expCond="(getDammage ifv1 <= 0.5);"; expActiv="total_failure = 1; publicVariable ""total_failure""; task1a settaskstate ""FAILED""; task1b settaskstate ""FAILED""; task1c settaskstate ""FAILED""; task1d settaskstate ""FAILED""; task1e settaskstate ""FAILED""; task1f settaskstate ""FAILED""; task1g settaskstate ""FAILED""; task1h settaskstate ""FAILED""; task2a settaskstate ""FAILED""; task2b settaskstate ""FAILED""; task2c settaskstate ""FAILED""; task2d settaskstate ""FAILED""; task2e settaskstate ""FAILED""; task2f settaskstate ""FAILED""; task2g settaskstate ""FAILED""; task2h settaskstate ""FAILED""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; task3e settaskstate ""FAILED""; task3f settaskstate ""FAILED""; task3g settaskstate ""FAILED""; task3h settaskstate ""FAILED""; task4a settaskstate ""FAILED""; task4b settaskstate ""FAILED""; task4c settaskstate ""FAILED""; task4d settaskstate ""FAILED""; task4e settaskstate ""FAILED""; task4f settaskstate ""FAILED""; task4g settaskstate ""FAILED""; task4h settaskstate ""FAILED""; ""1"" objStatus ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; }; }; class Item3 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={3699.1853,6.0003109,4040.1721}; azimut=240; id=10; side="EAST"; vehicle="cwr2_T80"; leader=1; rank="SERGEANT"; skill=1; fuel=0; text="tank1"; init="tank1 allowDamage false; tank1D allowDamage false; this setCaptive true;"; }; class Item1 { position[]={3712.4624,6.0003109,4048.0022}; azimut=240; id=11; side="EAST"; vehicle="cwr2_T80"; rank="CORPORAL"; skill=1; fuel=0; text="tank2"; init="this setCaptive true;"; }; class Item2 { position[]={3724.4045,6.0003109,4054.8152}; azimut=240; id=12; side="EAST"; vehicle="cwr2_T80"; skill=1; fuel=0; text="tank3"; init="this setCaptive true;"; }; }; class Waypoints { items=5; class Item0 { position[]={3696.9065,6.0003109,4038.896}; completitionRadius=50; formation="COLUMN"; combat="SAFE"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="tank1 setfuel 1; tank2 setfuel 1; tank3 setfuel 1; tank1 forceSpeed 12.5; tank2 forceSpeed 12.25; tank3 forceSpeed 12; (leader group player) sidechat ""HQ, be advised that the bridge has been secured. Send in reinforcements, over."";"; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={3692.6104,6.0003109,4036.5681}; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="HQ=[East,""HQ""]; HQ SideChat ""Well done, comrades. Reinforcements are on their way, out.""; tank1 setcaptive false; tank2 setcaptive false; tank3 setcaptive false;"; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item2 { position[]={2141.6572,6.3000431,3854.6853}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={1614.7659,6.3000431,2848.9041}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={1469.1938,10.000329,2681.5366}; combat="CARELESS"; expActiv="VictoryCondition4 = 1; publicVariable ""VictoryCondition4""; ""4"" objStatus ""DONE""; task4a settaskstate ""SUCCEEDED""; task4b settaskstate ""SUCCEEDED""; task4c settaskstate ""SUCCEEDED""; task4d settaskstate ""SUCCEEDED""; task4e settaskstate ""SUCCEEDED""; task4f settaskstate ""SUCCEEDED""; task4g settaskstate ""SUCCEEDED""; task4h settaskstate ""SUCCEEDED""; spetsnaz1 addrating 200; spetsnaz2 addrating 200; spetsnaz3 addrating 200; spetsnaz4 addrating 200; spetsnaz5 addrating 200; spetsnaz6 addrating 200; spetsnaz7 addrating 200; spetsnaz8 addrating 200; (leader group player) sidechat ""Our comrades have finally arrived."";"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; }; }; class Item4 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={3121.78,5.0000081,2538.0518}; id=13; side="LOGIC"; vehicle="WeatherParticlesManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this setvariable [""intensity"",0.75]; this setvariable [""particleEffects"",[1,2,3]]; this setvariable [""object"",player];"; }; }; }; class Item5 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={3134.1243,5.0000081,2538.0518}; id=14; side="LOGIC"; vehicle="BIS_clouds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item6 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={3058.7458,5.0000081,2510.6494}; id=15; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,6,7}; }; }; }; class Item7 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={3079.9182,5.0000081,2510.7529}; id=16; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,6,7}; }; }; }; class Item8 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={3069.3093,5.0000081,2510.6846}; id=17; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,6,7}; }; }; }; class Item9 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={2356.728,5.0000081,1913.2449}; id=37; side="WEST"; vehicle="cwr2_SoldierW_GL"; leader=1; skill=0.2; }; class Item1 { position[]={2358.7361,5.0000081,1911.7727}; id=38; side="WEST"; vehicle="cwr2_SoldierW"; skill=0.2; }; }; class Waypoints { items=3; class Item0 { position[]={2328.0107,5.0000081,1910.9097}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={2372.2827,5.0000081,1914.5549}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={2328.0242,5.0000081,1910.8914}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={2499.5381,5.0000081,1907.1494}; id=29; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=0.60000002; init="patrol1 = group this;"; }; class Item1 { position[]={2502.4189,5.0000081,1904.0132}; id=30; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=0.60000002; init="patrol1 = group this;"; }; class Item2 { position[]={2497.3557,5.0000081,1904.0134}; id=31; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.60000002; init="patrol1 = group this;"; }; class Item3 { position[]={2504.8328,5.0000081,1901.011}; id=32; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=0.60000002; init="patrol1 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; }; class Waypoints { items=5; class Item0 { position[]={2492.1321,5.0100002,1990.8787}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={2505.1433,5.0000081,1836.8018}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={2492.1519,5.0100002,1990.8425}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2499.1829,5.0000081,1910.6365}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={2523.2573,5.0000081,1913.415}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={2257.5742,5.0000081,1880.4614}; id=33; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=0.60000002; init="patrol2 = group this;"; }; class Item1 { position[]={2260.4551,5.0000081,1877.3252}; id=34; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=0.60000002; init="patrol2 = group this;"; }; class Item2 { position[]={2255.3918,5.0000081,1877.3254}; id=35; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.60000002; init="patrol2 = group this;"; }; class Item3 { position[]={2262.8689,5.0000081,1874.323}; id=36; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=0.60000002; init="patrol2 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; }; class Waypoints { items=5; class Item0 { position[]={2250.1682,5.0238419,1964.1907}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={2263.1794,5.0000081,1810.1138}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={2250.188,5.0193253,1964.1545}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2256.6851,5.0000081,1888.6091}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={2241.519,5.0000081,1887.3911}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={2340.929,5.0000081,2026.0283}; id=25; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { position[]={2343.5413,5.0000081,2022.0295}; id=26; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { position[]={2338.3093,5.0000081,2021.9456}; id=27; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.2; }; class Item3 { position[]={2345.7864,5.0000081,2018.9431}; id=28; side="WEST"; vehicle="cwr2_SoldierW_AMG"; skill=0.2; }; }; class Waypoints { items=3; class Item0 { position[]={2393.3357,5.0000081,2032.3176}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={2291.9783,5.0000081,2021.1782}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={2393.2388,5.0000081,2032.1877}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={2401.1038,5.0000081,1888.6858}; id=39; side="WEST"; vehicle="cwr2_SoldierW_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this forceSpeed 0;"; }; class Item1 { presence=0.75000024; position[]={2405.6497,5.0000081,1885.9021}; id=46; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.60000002; }; }; }; class Item14 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2394.8994,5.0000081,1928.1499}; id=40; side="WEST"; vehicle="cwr2_SoldierW_AA"; leader=1; skill=0.60000002; }; }; class Waypoints { items=1; class Item0 { position[]={2400.1802,14.970753,1927.9308}; idStatic=5279; idObject=-2021499745; housePos=0; expActiv="this forceSpeed 0; this setunitpos ""Up"";"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; }; }; class Item15 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2392.4817,5.0000081,1868.1128}; id=41; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="LIEUTENANT"; skill=0.60000002; init="this forceSpeed 0;"; }; }; }; class Item16 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2322.4475,5.0000081,1905.4529}; id=42; side="WEST"; vehicle="cwr2_SoldierW_AA"; leader=1; skill=0.60000002; }; }; class Waypoints { items=1; class Item0 { position[]={2316.8398,14.970758,1904.9298}; idStatic=5278; idObject=-2023603042; housePos=0; expActiv="this forceSpeed 0; this setunitpos ""Up"";"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; }; }; class Item17 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2332.4277,25.320599,1943.8987}; id=43; side="WEST"; vehicle="cwr2_SoldierW_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=1; class Item0 { position[]={2332.3069,14.970752,1945.1564}; idStatic=5280; idObject=-2021505888; housePos=0; expActiv="this forceSpeed 0; this setunitpos ""Up"";"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; }; }; class Item18 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2390.019,5.0000081,1946.657}; azimut=85; id=44; side="WEST"; vehicle="cwr2_SoldierW"; leader=1; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 7); this forceSpeed 0;"; }; }; }; class Item19 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2338.7319,5.0000081,1930.4236}; azimut=85; id=45; side="WEST"; vehicle="cwr2_SoldierW_Medic"; leader=1; skill=0.60000002; init="this forceSpeed 0;"; }; }; }; class Item20 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2359.845,5.0000081,1934.8726}; id=47; side="WEST"; vehicle="cwr2_SoldierW_LAT"; leader=1; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2359.8918,5.0000081,1936.738}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2359.8916,5.0000081,1936.6919}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item21 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2374.7229,12.011517,1943.6458}; azimut=175; id=48; side="WEST"; vehicle="cwr2_SoldierW_GL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 5); this forceSpeed 0;"; }; }; }; class Item22 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2403.5823,13.018453,1848.0994}; id=49; side="WEST"; vehicle="cwr2_SoldierW_XMS"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 0); this forceSpeed 0;"; }; }; }; class Item23 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2384.9558,17.313189,1961.9753}; azimut=25; id=50; side="WEST"; vehicle="cwr2_SoldierW_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 14); this disableAI ""Move""; this setunitpos ""Middle"";"; }; }; }; class Item24 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2323.4153,5.0000081,1932.1287}; id=51; side="WEST"; vehicle="cwr2_SoldierW_Medic"; leader=1; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={2323.4622,5.0000081,1933.9941}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2323.4619,5.0000081,1933.948}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item25 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2373.9595,5.0000081,1897.7422}; id=52; side="WEST"; vehicle="cwr2_SoldierW"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={2374.0063,5.0000081,1899.6077}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2374.0061,5.0000081,1899.5615}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item26 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2345.9609,5.0000081,1881.9731}; id=53; side="WEST"; vehicle="cwr2_SoldierW_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={2346.0078,5.0000081,1883.8386}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2346.0076,5.0000081,1883.7925}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item27 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4027.6194,6.3000002,2194.5803}; azimut=270; id=54; side="WEST"; vehicle="cwr2_M113A3"; leader=1; lock="LOCKED"; skill=0.60000002; fuel=0; text="apc2"; }; }; class Waypoints { items=3; class Item0 { position[]={4024.1929,6.3000002,2194.5364}; completitionRadius=10; combat="SAFE"; expCond="(convoy_start == 1);"; expActiv="apc2 setfuel 1; apc2 forceSpeed 8.1;"; class Effects { }; timeoutMin=4; timeoutMid=4; timeoutMax=4; showWP="NEVER"; }; class Item1 { position[]={2327.23,5.9862905,2420.0593}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2078.3105,5.0000081,2393.3894}; expCond="(getDammage ac2 <= 0.5);"; expActiv="total_failure = 1; publicVariable ""total_failure""; task1a settaskstate ""FAILED""; task1b settaskstate ""FAILED""; task1c settaskstate ""FAILED""; task1d settaskstate ""FAILED""; task1e settaskstate ""FAILED""; task1f settaskstate ""FAILED""; task1g settaskstate ""FAILED""; task1h settaskstate ""FAILED""; task2a settaskstate ""FAILED""; task2b settaskstate ""FAILED""; task2c settaskstate ""FAILED""; task2d settaskstate ""FAILED""; task2e settaskstate ""FAILED""; task2f settaskstate ""FAILED""; task2g settaskstate ""FAILED""; task2h settaskstate ""FAILED""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; task3e settaskstate ""FAILED""; task3f settaskstate ""FAILED""; task3g settaskstate ""FAILED""; task3h settaskstate ""FAILED""; task4a settaskstate ""FAILED""; task4b settaskstate ""FAILED""; task4c settaskstate ""FAILED""; task4d settaskstate ""FAILED""; task4e settaskstate ""FAILED""; task4f settaskstate ""FAILED""; task4g settaskstate ""FAILED""; task4h settaskstate ""FAILED""; ""1"" objStatus ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; }; }; class Item28 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={4014.082,5.0000081,2221.2419}; azimut=270; id=55; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=0.60000002; init="engineersquad1 = group this; this moveincargo apc1;"; }; class Item1 { position[]={4015.7593,5.0000081,2222.6599}; azimut=270; id=56; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=0.60000002; init="engineersquad1 = group this; this moveincargo apc1;"; }; class Item2 { position[]={4015.5247,5.0000081,2219.6702}; azimut=270; id=57; side="WEST"; vehicle="cwr2_SoldierW_LAT"; rank="CORPORAL"; skill=0.60000002; init="engineersquad1 = group this; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item3 { position[]={4017.2932,5.0000081,2223.804}; azimut=270; id=58; side="WEST"; vehicle="cwr2_SoldierW_AMG"; skill=0.60000002; init="engineersquad1 = group this; this moveincargo apc1;"; }; class Item4 { position[]={4016.9258,5.0000081,2217.998}; azimut=270; id=59; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.60000002; init="engineersquad1 = group this; this moveincargo apc1;"; }; class Item5 { position[]={4018.9082,5.0000081,2225.103}; azimut=270; id=60; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; skill=0.60000002; init="engineersquad1 = group this; this moveincargo apc1;"; }; class Item6 { position[]={4018.2473,5.0000081,2216.4116}; azimut=270; id=61; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; skill=0.60000002; init="engineersquad1 = group this; this moveincargo apc1;"; }; class Item7 { position[]={4020.6597,5.0000081,2226.4915}; azimut=270; id=62; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; skill=0.2; init="engineersquad1 = group this; this moveincargo apc1;"; }; class Item8 { position[]={4019.6462,5.0000081,2214.729}; azimut=270; id=63; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=0.2; init="engineersquad1 = group this; this moveincargo apc1;"; }; }; class Waypoints { items=1; class Item0 { position[]={2361.7346,6.0003109,1989.4751}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item29 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={4022.9341,5.0000081,2221.0613}; azimut=270; id=64; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=0.60000002; init="engineersquad2 = group this; this moveincargo apc2;"; }; class Item1 { position[]={4024.6113,5.0000081,2222.4792}; azimut=270; id=65; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=0.60000002; init="engineersquad2 = group this; this moveincargo apc2;"; }; class Item2 { position[]={4024.3767,5.0000081,2219.4895}; azimut=270; id=66; side="WEST"; vehicle="cwr2_SoldierW_LAT"; rank="CORPORAL"; skill=0.60000002; init="engineersquad2 = group this; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item3 { position[]={4026.1453,5.0000081,2223.6233}; azimut=270; id=67; side="WEST"; vehicle="cwr2_SoldierW_AMG"; skill=0.60000002; init="engineersquad2 = group this; this moveincargo apc2;"; }; class Item4 { position[]={4025.7778,5.0000081,2217.8174}; azimut=270; id=68; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.60000002; init="engineersquad2 = group this; this moveincargo apc2;"; }; class Item5 { position[]={4027.7603,5.0000081,2224.9224}; azimut=270; id=69; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; skill=0.60000002; init="engineersquad2 = group this; this moveincargo apc2;"; }; class Item6 { position[]={4027.0994,5.0000081,2216.231}; azimut=270; id=70; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; skill=0.60000002; init="engineersquad2 = group this; this moveincargo apc2;"; }; class Item7 { position[]={4029.5117,5.0000081,2226.3108}; azimut=270; id=71; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; skill=0.2; init="engineersquad2 = group this; this moveincargo apc2;"; }; class Item8 { position[]={4028.4983,5.0000081,2214.5483}; azimut=270; id=72; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=0.2; init="engineersquad2 = group this; this moveincargo apc2;"; }; }; class Waypoints { items=1; class Item0 { position[]={2426.7087,6.0003109,1995.9302}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item30 { side="WEST"; class Vehicles { items=6; class Item0 { position[]={4003.1396,5.0000081,2221.1753}; azimut=270; id=73; side="WEST"; vehicle="cwr2_SoldierW_XMS"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo ifv1;"; }; class Item1 { position[]={4005.1174,5.0000081,2222.8345}; azimut=270; id=74; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ifv1;"; }; class Item2 { position[]={4005.1008,5.0000081,2219.4412}; azimut=270; id=75; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.60000002; init="this moveincargo ifv1;"; }; class Item3 { position[]={4007.1174,5.0000081,2224.4404}; azimut=270; id=76; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.60000002; init="this moveincargo ifv1;"; }; class Item4 { position[]={4006.9497,5.0000081,2217.6765}; azimut=270; id=77; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=0.2; init="this moveincargo ifv1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item5 { position[]={4009.344,5.0000081,2226.1633}; azimut=270; id=78; side="WEST"; vehicle="cwr2_SoldierW"; skill=0.2; init="this moveincargo ifv1;"; }; }; }; class Item31 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={1370.6515,6.0000081,985.71631}; id=83; side="WEST"; vehicle="cwr2_M2A2"; leader=1; skill=0.60000002; text="ifv2"; }; }; class Waypoints { items=5; class Item0 { position[]={1370.8096,6.0000081,991.39233}; completitionRadius=10; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="ifv2 setfuel 1;"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1531.6638,6.2043185,1969.6768}; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={1474.9063,11.000035,2383.3398}; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={1474.8473,11.000035,2390.1428}; type="TR UNLOAD"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item4 { position[]={1474.8472,11.000035,2392.7209}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item32 { side="WEST"; class Vehicles { items=6; class Item0 { position[]={1380.72,5.0000081,984.44019}; azimut=270; id=84; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo ifv2;"; }; class Item1 { position[]={1382.6978,5.0000081,986.09937}; azimut=270; id=85; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ifv2;"; }; class Item2 { position[]={1382.6812,5.0000081,982.70605}; azimut=270; id=86; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.60000002; init="this moveincargo ifv2;"; }; class Item3 { position[]={1384.6978,5.0000081,987.70532}; azimut=270; id=87; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.60000002; init="this moveincargo ifv2;"; }; class Item4 { position[]={1384.53,5.0000081,980.94141}; azimut=270; id=88; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=0.2; init="this moveincargo ifv2; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item5 { position[]={1386.9243,5.0000081,989.42822}; azimut=270; id=89; side="WEST"; vehicle="cwr2_SoldierW"; skill=0.2; init="this moveincargo ifv2;"; }; }; class Waypoints { items=1; class Item0 { position[]={1475.0729,11.000035,2376.0354}; placement=5; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item33 { side="WEST"; class Vehicles { items=3; class Item0 { position[]={1480.2661,10.97506,2640.6797}; id=94; side="WEST"; vehicle="cwr2_M2HB_High"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setVectorUp [0,0,1];"; }; class Item1 { position[]={1482.4601,10.941002,2638.1682}; id=97; side="WEST"; vehicle="cwr2_SoldierW"; skill=0.60000002; }; class Item2 { presence=0.75000024; position[]={1478.8455,11.000075,2638.2327}; id=98; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; }; }; class Item34 { side="WEST"; class Vehicles { items=3; class Item0 { position[]={1470.4452,11.000035,2640.8782}; id=95; side="WEST"; vehicle="cwr2_M2HB_High"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setVectorUp [0,0,1];"; }; class Item1 { position[]={1472.5316,11.000035,2638.5774}; id=96; side="WEST"; vehicle="cwr2_SoldierW"; skill=0.60000002; }; class Item2 { presence=0.75000024; position[]={1468.9894,11.000035,2638.5452}; id=99; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; }; }; class Item35 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={1528.759,5.0000081,2635.2903}; id=100; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { position[]={1531.6399,5.0000081,2632.1541}; id=101; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { position[]={1526.5767,5.0000081,2632.1543}; id=102; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.2; }; class Item3 { position[]={1534.0537,5.0000081,2629.1519}; id=103; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; }; class Waypoints { items=3; class Item0 { position[]={1528.8372,5.0000081,2672.7917}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={1528.9244,5.0000081,2587.47}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={1528.8569,5.0000081,2672.7556}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item36 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={1421.1575,5.0000081,2635.697}; id=104; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { position[]={1424.0383,5.0000081,2632.5608}; id=105; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { position[]={1418.9751,5.0000081,2632.561}; id=106; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.2; }; class Item3 { position[]={1426.4521,5.0000081,2629.5586}; id=107; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; }; class Waypoints { items=3; class Item0 { position[]={1421.2356,5.0000081,2673.1985}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={1421.3229,5.0000081,2587.8767}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={1421.2554,5.0000081,2673.1624}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item37 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={1475.0813,11.000035,2403.2974}; id=108; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { position[]={1477.8206,11.000035,2399.2986}; id=109; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { position[]={1472.5886,11.000035,2399.2146}; id=110; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.2; }; class Item3 { position[]={1480.0657,10.99884,2396.2122}; id=111; side="WEST"; vehicle="cwr2_SoldierW_AMG"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1475.0989,11.000035,2404.8931}; formation="DIAMOND"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1475.0914,11.000035,2406.3088}; placement=5; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item38 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2300.3459,6.0003109,1983.0183}; azimut=265; id=112; side="WEST"; vehicle="cwr2_M163"; leader=1; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=3; class Item0 { position[]={2296.6958,6.0003109,1982.7305}; class Effects { }; timeoutMin=300; timeoutMid=300; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={2409.3623,6.0003109,1994.4844}; class Effects { }; timeoutMin=300; timeoutMid=300; timeoutMax=300; showWP="NEVER"; }; class Item2 { position[]={2296.7061,6.0003109,1982.7368}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item39 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2358.9919,5.0000081,1953.7759}; azimut=355; id=113; side="WEST"; vehicle="cwr2_JeepMG"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; }; class Waypoints { items=2; class Item0 { position[]={2358.7786,5.0000081,1956.2778}; completitionRadius=10; expCond="(VictoryCondition1 == 1);"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={2358.7378,5.0000081,1956.9226}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item40 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1474.8633,11.000035,2387.7874}; id=114; side="WEST"; vehicle="cwr2_JeepMG"; leader=1; lock="UNLOCKED"; skill=0.60000002; text="jeep"; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; }; class Waypoints { items=2; class Item0 { position[]={1474.7837,11.000035,2390.7144}; completitionRadius=10; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="jeep setfuel 1;"; class Effects { }; timeoutMin=180; timeoutMid=180; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={1474.7837,11.000035,2391.5723}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item41 { side="WEST"; class Vehicles { items=3; class Item0 { position[]={1461.2045,11.71781,2702.4912}; id=116; side="WEST"; vehicle="cwr2_TOW"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { position[]={1464.9667,10.000329,2698.1926}; id=117; side="WEST"; vehicle="cwr2_SoldierW"; skill=0.60000002; }; class Item2 { presence=0.75000024; position[]={1458.0129,9.2640152,2698.6912}; id=118; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; }; }; class Item42 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={1481.4244,11.000035,2405.6853}; azimut=180; id=119; side="WEST"; vehicle="cwr2_SoldierW_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this forceSpeed 0;"; }; class Item1 { position[]={1479.2125,10.974094,2408.9998}; azimut=180; id=121; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.60000002; }; }; }; class Item43 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1471.4121,10.433016,2669.8442}; id=120; side="WEST"; vehicle="cwr2_SoldierW_Medic"; leader=1; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={1471.459,10.318943,2671.7097}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1471.4587,10.321773,2671.6636}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item44 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1216.0546,5.0100002,1640.5989}; azimut=10; id=122; side="WEST"; vehicle="cwr2_JeepMG"; leader=1; lock="UNLOCKED"; skill=0.60000002; text="car"; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; }; class Waypoints { items=2; class Item0 { position[]={1216.6641,5.0100002,1643.6938}; completitionRadius=10; expCond="(VictoryCondition3 == 1);"; expActiv="car setfuel 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={1301.0609,5.0000081,1731.283}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item45 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={2436.9817,5.0000081,1954.5239}; id=124; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { position[]={2439.8625,5.0000081,1951.3877}; id=125; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { position[]={2434.7993,5.0000081,1951.3879}; id=126; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.60000002; }; class Item3 { position[]={2442.2764,5.0000081,1948.3855}; id=127; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2436.99,5.0000081,1956.3118}; expCond="(VictoryCondition1 == 1);"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={2436.99,5.0000081,1958.6328}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item46 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1475.0125,11.000035,2378.1826}; id=128; side="WEST"; vehicle="cwr2_SoldierW_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={1475.0593,11.000035,2380.0481}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1475.0591,11.000035,2380.002}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item47 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2446.635,6.0003109,494.46582}; azimut=340; id=129; side="WEST"; vehicle="cwr2_M113A3"; leader=1; skill=0.2; fuel=0; text="apc"; }; }; class Waypoints { items=5; class Item0 { position[]={2445.4609,6.0003109,497.96484}; completitionRadius=10; expCond="(VictoryCondition2 == 1);"; expActiv="apc setfuel 1;"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={2201.4053,5.0000081,1401.1892}; speed="FULL"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2047.7603,5.0000081,1953.8262}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2281.9668,6.0003109,1980.4941}; type="TR UNLOAD"; speed="NORMAL"; combat="AWARE"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={2287.114,6.0003109,1981.2026}; type="GUARD"; speed="LIMITED"; class Effects { }; showWP="NEVER"; }; }; }; class Item48 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={2465.2803,5.0000081,493.08154}; id=130; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo apc;"; }; class Item1 { position[]={2468.1611,5.0000081,489.94531}; id=131; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo apc;"; }; class Item2 { position[]={2462.8357,5.0000081,489.8186}; id=134; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo apc;"; }; class Item3 { position[]={2471.1035,5.0000081,486.20313}; id=132; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.60000002; init="this moveincargo apc;"; }; class Item4 { position[]={2459.7568,5.0000081,485.93384}; id=135; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=0.60000002; init="this moveincargo apc;"; }; class Item5 { position[]={2474.033,5.0000081,482.58545}; id=133; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=0.2; init="this moveincargo apc; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addmagazine ""cwr2_LAWRocket_DP""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item6 { position[]={2457.7888,5.5529709,482.95825}; id=136; side="WEST"; vehicle="cwr2_SoldierW"; skill=0.2; init="this moveincargo apc;"; }; class Item7 { position[]={2477.1152,5.0000081,478.88452}; id=137; side="WEST"; vehicle="cwr2_SoldierW"; skill=0.2; init="this moveincargo apc;"; }; class Item8 { position[]={2454.8994,6.0003109,479.35815}; id=138; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=0.2; init="this moveincargo apc;"; }; }; class Waypoints { items=3; class Item0 { position[]={2303.0752,5.2094932,1971.7273}; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item1 { position[]={2385.2805,5.0000081,1893.5198}; placement=10; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2361.4229,5.0000081,1925.7817}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item49 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2386.8591,5.0000081,1871.9773}; id=139; side="WEST"; vehicle="cwr2_SoldierW_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={2386.8525,5.0000081,1874.1936}; expCond="(VictoryCondition1 == 1);"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={2386.8105,5.0000081,1876.0422}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item50 { side="WEST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1381.8368,5.2499352,1468.4768}; azimut=10; id=140; side="WEST"; vehicle="cwr2_M60A3"; leader=1; lock="LOCKED"; skill=0.2; fuel=0; text="tank"; }; }; class Waypoints { items=2; class Item0 { position[]={1382.3833,5.2499352,1471.6323}; completitionRadius=10; combat="SAFE"; expCond="(VictoryCondition2 == 1);"; expActiv="tank setfuel 1;"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={1415.5125,5.0000081,1556.9033}; placement=5; type="GUARD"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=17; class Item0 { position[]={2403.4817,11.046567,1869.7813}; azimut=86; id=18; side="EMPTY"; vehicle="cwr2_M113_HQ"; lock="LOCKED"; skill=0.60000002; text="hq1"; }; class Item1 { position[]={2398.5291,11.43368,1874.9399}; azimut=356; id=19; side="EMPTY"; vehicle="cwr2_M113_HQ"; lock="LOCKED"; skill=0.60000002; text="hq2"; }; class Item2 { position[]={2345.2612,5.0000081,1931.8047}; azimut=83; id=20; side="EMPTY"; vehicle="cwr2_M113A3Ambul"; lock="UNLOCKED"; skill=0.60000002; }; class Item3 { position[]={2334.4595,5.0000081,1929.3242}; azimut=83; id=21; side="EMPTY"; vehicle="MASH_EP1"; lock="LOCKED"; skill=0.60000002; }; class Item4 { position[]={2335.2563,5.0000081,1921.7034}; azimut=83; id=22; side="EMPTY"; vehicle="Camp_EP1"; lock="LOCKED"; skill=0.60000002; }; class Item5 { position[]={2395.3518,5.0000081,1885.8716}; azimut=86; id=23; side="EMPTY"; vehicle="PowGen_Big"; skill=0.2; text="generator"; }; class Item6 { position[]={2390.6333,5.0000081,1889.5166}; azimut=89; id=24; side="EMPTY"; vehicle="Satelit"; lock="LOCKED"; skill=1; text="dish"; init="dish attachTo [generator,[0,+1,2.1]]; dish setDir 315; dish setPos getPos dish;"; }; class Item7 { position[]={2383.8298,5.0000081,1936.3435}; azimut=83; id=79; side="EMPTY"; vehicle="cwr2_Jeep"; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; class Item8 { position[]={2404.6833,5.0000081,1858.7617}; azimut=356; id=80; side="EMPTY"; vehicle="cwr2_HMMWV"; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; class Item9 { position[]={2336.7839,5.0000081,1888.8638}; azimut=355; id=81; side="EMPTY"; vehicle="cwr2_Truck5t"; lock="UNLOCKED"; skill=0.60000002; }; class Item10 { position[]={2337.7014,5.0000081,1878.8044}; azimut=355; id=82; side="EMPTY"; vehicle="cwr2_Truck5t_Open"; lock="UNLOCKED"; skill=0.60000002; }; class Item11 { position[]={1470.4285,11.000035,2641.2512}; azimut=180; id=90; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; skill=0.60000002; text="bag2"; init="bag2 attachTo [bag1,[0,1.8,0]]; bag2 setDir 90; bag2 setpos getpos bag2; this allowDamage false;"; }; class Item12 { position[]={1468.7313,11.000035,2640.6755}; azimut=90; id=91; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; text="bag1"; init="this allowDamage false; this setVectorUp [0,0,1];"; }; class Item13 { position[]={1480.1667,10.984386,2641.0962}; azimut=180; id=92; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; skill=0.60000002; text="bag2_1"; init="bag2_1 attachTo [bag1_1,[0,1.8,0]]; bag2_1 setDir 90; bag2_1 setpos getpos bag2_1; this allowDamage false;"; }; class Item14 { position[]={1478.2694,11.000035,2640.6963}; azimut=90; id=93; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; text="bag1_1"; init="this allowDamage false; this setVectorUp [0,0,1];"; }; class Item15 { position[]={1461.7233,11.71781,2702.6602}; azimut=180; id=115; side="EMPTY"; vehicle="Land_fortified_nest_small"; skill=0.60000002; init="this allowDamage false; this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.5)]; this setVectorUp [0,0,1];"; }; class Item16 { position[]={2303.2202,5.0000081,1929.3638}; azimut=173; id=123; side="EMPTY"; vehicle="cwr2_Jeep"; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; }; class Markers { items=5; class Item0 { position[]={3068.9348,5.0000081,2464.9121}; name="start"; type="mil_start"; colorName="ColorRed"; }; class Item1 { position[]={3287.7363,6.3000002,2252.0354}; name="obj1"; type="mil_arrow2"; colorName="ColorBlue"; a=0.75; b=1.5; angle=290; }; class Item2 { position[]={2329.9434,5.0000081,1923.9661}; name="obj2"; type="mil_flag"; colorName="ColorBlue"; }; class Item3 { position[]={1474.6552,11.00506,2472.0818}; name="obj3"; type="mil_objective"; colorName="ColorBlue"; }; class Item4 { position[]={2040.8748,6.3000431,3545.8792}; name="obj4"; type="mil_arrow2"; colorName="ColorRed"; a=0.75; b=1.5; angle=200; }; }; class Sensors { items=7; class Item0 { position[]={2850.374,5.0000081,2645.9333}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1) AND (VictoryCondition4 == 1);"; expActiv="activateKey ""co08_cwr2_bear_claw_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item1 { position[]={2950.24,5.0000081,2646.1626}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units spetsnazsquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task4a settaskstate ""FAILED""; task4b settaskstate ""FAILED""; task4c settaskstate ""FAILED""; task4d settaskstate ""FAILED""; task4e settaskstate ""FAILED""; task4f settaskstate ""FAILED""; task4g settaskstate ""FAILED""; task4h settaskstate ""FAILED""; ""4"" ObjStatus ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item2 { position[]={2949.6973,5.0000081,2546.0798}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item3 { position[]={2649.9202,5.0000081,1946.1758}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(getDammage hq1 >= 0.99) AND (getDammage generator >= 0.99) AND (getDammage hq2 >= 0.99);"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" objStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; task2f settaskstate ""SUCCEEDED""; task2g settaskstate ""SUCCEEDED""; task2h settaskstate ""SUCCEEDED""; spetsnaz1 addrating 200; spetsnaz2 addrating 200; spetsnaz3 addrating 200; spetsnaz4 addrating 200; spetsnaz5 addrating 200; spetsnaz6 addrating 200; spetsnaz7 addrating 200; spetsnaz8 addrating 200; (leader group player) sidechat ""That should cause some chaos within the NATO command structure.""; deleteWaypoint [patrol1,3]; deleteWaypoint [patrol2,3];"; class Effects { }; }; class Item4 { position[]={2750.3823,5.0000081,1945.655}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(getDammage apc1 >= 0.99) AND (getDammage apc2 >= 0.99) AND (getDammage ifv1 >= 0.99) AND ({alive _x} count units engineersquad1 == 0) AND ({alive _x} count units engineersquad2 == 0);"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" objStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; task1g settaskstate ""SUCCEEDED""; task1h settaskstate ""SUCCEEDED""; spetsnaz1 addrating 200; spetsnaz2 addrating 200; spetsnaz3 addrating 200; spetsnaz4 addrating 200; spetsnaz5 addrating 200; spetsnaz6 addrating 200; spetsnaz7 addrating 200; spetsnaz8 addrating 200; (leader group player) sidechat ""Excellent, now the enemy will not be able to blow the bridge."";"; class Effects { }; }; class Item5 { position[]={1474.3647,11.005359,2515.3557}; a=200; b=200; activationBy="WEST"; activationType="NOT PRESENT"; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; age="UNKNOWN"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" objStatus ""DONE""; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; task3f settaskstate ""SUCCEEDED""; task3g settaskstate ""SUCCEEDED""; task3h settaskstate ""SUCCEEDED""; spetsnaz1 addrating 200; spetsnaz2 addrating 200; spetsnaz3 addrating 200; spetsnaz4 addrating 200; spetsnaz5 addrating 200; spetsnaz6 addrating 200; spetsnaz7 addrating 200; spetsnaz8 addrating 200; (leader group player) sidechat ""All clear!"";"; class Effects { }; }; class Item6 { position[]={2850.1431,5.0000081,1845.2583}; timeoutMin=5; timeoutMid=5; timeoutMax=5; interruptable=1; type="END4"; age="UNKNOWN"; expCond="(total_failure == 1);"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; }; }; class Intro { addOns[]= { "cwr2_eilte" }; addOnsAuto[]= { "cwr2_eilte" }; randomSeed=13260206; class Intel { startWeather=0; forecastWeather=0; month=7; day=5; hour=9; }; }; class OutroWin { addOns[]= { "cwr2_eilte" }; addOnsAuto[]= { "cwr2_eilte" }; randomSeed=9488038; class Intel { startWeather=0; forecastWeather=0; month=7; day=5; hour=9; }; }; class OutroLoose { addOns[]= { "cwr2_eilte" }; addOnsAuto[]= { "cwr2_eilte" }; randomSeed=7917095; class Intel { startWeather=0; forecastWeather=0; month=7; day=5; hour=9; }; }; Overview

Secure the crossing.

DDGGATCGVA/KGGGATCXAMGGATGALFGGATSFFO@%{378[9w Up/ //LBRBBbBbcRRRcSSbd{du cd.sB,cb2RHBFBdA^VC2d2Bc@trB2uxDucutb1StL"1t.pR^tBX<BCBBrTAAd3"n2T?StL2SXC"dcp$f2xNnR:s3s>HB\ <RR u,b@8`OBCdz#&H8NdPRrZ0bAd 8\B"2c.'BSd RBd !!crC1bd2b$ Z*!u1srbc*8 Z!&D b >bB ` l4,TT!Z!!na"!!R?PW< B& p! !!A!SZ B v 2!zpsd!]B de eT13 T >@0<"H1td!d!< !uH |0j13"c`0H!1YC R0CS0TTU0D0"0#D00 0`#B"1T p  01Z0033Z0B22!4@#R4>0d!2J@2 #f@t""TA 8@AAtDl#8t00Ss 1s&R $R15@x A1@A@1B v6Ab!!,J@$@0@1Sl@!\AA $22"2P 20@J5LS.S<@!|R22<10jPQzAPZ!PP?/SpA`QQuTRPbBaP@Du#P1>cvR0ttP:AQfaB\`jHX`xaac0!td@V`D0"P#p200Vesf01c`abRzQpa``Av~aQ`Qusra*1T1B`A1zQ61qDR D cS1`10u@jPNA"Xr*p0 6"PPLcQu6\2ԬaC|ptvdNdT1hpu^@"cR`~1jp*21b qBp ` $2vacaqr@#SqRHAR#p3Dr"q*1L$ az@&jATX1|1?F"2pPbJzsTBbqLQs!qbCSVRa6&ZAqXRB1r2Z >ȱdeҴ 2bJT`2"ACzd aczH rpHҤ3/ S TgⱌqT`Rt"d0":P4R ȳs:NrtvAs^0ް 3Sأ`4Ґ@0(ђbC2\6,R2ЅV1lxn^tܑ0q3`lBR>B¼ b TTpZ1d2TrXuaр24B? * $&x1pq2|pQ ᰑˆBҳ#pb4sc`(NAqZStbb/3w@"@23\*s1fQqT#@pAps>2srv 1jQxf*D zA.bpcT#Ѷv>Ln2fZ AB\`кdcSxJQ1@Q|jadj:!< CHĐ~TB1df$#A0fprAsf&d񪂀5zB1:$@zsPӌ6Rv肀|t(D3Z lR¼/U PRPФ$R 63`q8s@2rJA,`T2"~2#ф2P`4arڳST@ t PZCnZR#.`t!\ Zx`xb!Qs4p@S8z@vp 엂dF habqps`DJsbA?QB^@քdADq`b@ @T@3>BB0p$2blԠZc>*dqBAS:p<# LR\pHr3jlaA`u($u UX@rqQ@DsdxcX~hP` "0Q:&`2^"#cʑBre@H1γ$e.!B1tсA ?wGaUdz3β"tp3S44.҄!*Ҕpb@r~ʳbt pxB>1/o wvrCQ Ab(Bh.C^ "rԁ 82\*eba@ 2 AU22u0 8p#XL20PXq$vRn @TPqp|8An ct|$^bB 0DnA.faQbz 3b@XNѠ8?b>hc2Qt$샜юCȳ!@Ft1p N8R@R*Dta pЄ66V-?3xQvQlu¡#h!rQҠ"@~q0Z@#S.A6Az΁.JTLDPaBs`Ƅ*F"Z!AePSbD1A(BcX* `!xAr Ծ\"Ì"aRb2VuhP @b~PU<` uS(ڃsq"6´2 1uB C`L3%0⢬3",% ?TgsUS""Rb#p6ԃ@5<Ә̢8nSޡvt2ThtArt13"Rz0RXBDb`z‘hyd `udHe2 $b8p~A2xuVa`0CcA"$x!04`a>B:Ӭ?i<T11 $n2rrxqC$BvNpC2RJdd^"#$&e.2 1`dTPRudQT.SCH @R㞁1̒@"XځԂ"F2unփ&JjraT(PQTvfrA1PѰT>!S:tr` Btc0"4HFu6V"pj@1VA4@1z!?jLJDq23aC3DajstS BqޡS4.F̿_#\ , ? U@32T$RQhޣ@"CLe2"tRVLAЖcp#DChvJ`&v##4ö҃T\(\e8PQ"rԒbz^\r|@sT4PaQSp"!!s*JSDxƱpе:eqt@|F(q.ц >qat?PRfvH`BavЄC.z6sB$200U/#>oV7^a#ha?͙U`cv94R ecCԲ"ReJQ&r S2VV8bRQ4pnR.A4$\:qnNXT1~a^!fRqvVd̓0bw acHR1(r<⑬z~uڱZbБa3R#6tJaS?:bsTCaxƱʒJMA,"Xpp-6Sa'? l C./cXxep"brq|q@2T!#㖲aSrP~#6Sxsb.&33"Cqb#1>`"QpDTð>Sxf@PDcdΣSVQb֒A3ư2zÐ`P Գ6cZf(B0aB ^uH`B4`fz\f`d v`rl?rp^1phueAH``#S>9±6 2"2/?*HN^TU ܑ2hr@f҄4:@3."pSAj3PaPұ`tDTdAHp"C0Ladsn(Q($6cQƣJ!4.ca.~"Z`a2et cA``®F R$`qyzфPbƳ(%2oSF1[ D 4cN\4CDe1pPJ*|S(S"1~Dd@~"QT@!1 8a6%0PRcL@jeR|RtZbdBd42Lcb԰eWƔ^(QD|2؃trv3Xb0j`pf0xV—wa01ƀB?0bp c!|"3&?"8b <&8T0%6a0vqST$tf a"8R6CxQ"#B*2\R":!u3p QupprPZsqd Ѓ@"(fb*QHUa@Q0\󰰮 s"PAp0bal4Q²tذ!#Np4"Hvd@1T$aa ja4!83T(a@P?:ؠ@MB1erR1l1Rq0rޒb"3" ! D?"((=T̏2*UY Pf2t rqlCnavʡ;tV#>s@S2-\tQS\X!bqQ&>aS4>Tp8$2fDrdp@r4Sឲ4\dRuDඡB*QNJurNA B pFxd|tq1uX:Q0~"@ұ2ңvCh`1И cb`#3&bbBb"0"º0dRRo$Ta@F"`Taq@#ц @ p2>sa 1V =SCм2!Z4L $(&SP7L~C3z0AQANᬡc vH6c:BҰس"Zb*Dc S8Br`!bVB$ Jp&,#0#AA1R@#tҳs` bܲT BxŎb`tĀ|3Dcp0f80l(1A^Æ2dcT`?HrZaؑ@ º3u,`dBQ=XZW!3 2 P< N)Xrb dbRx.r%rR tsx*24*bQd΢("(q$etpfİBqPb Xü t"`&"|dQBRP<$܄慎<Zر1*b1x ԑAqRf0@#|b@0tFbXбtV`bj2\|!1uД^6a̕ģzahьAQSs2c `a9!!85C\BTLNkR7@R?^LaAs3 ~@R*u! H6̰U\W.!B!@BL@bT |q LQ:cC:T!x@FX4dQ:H`#ld^0DSذ 3bN6RQ0ucb!p2S̒Jpza ҁ( 0! bփLfQ3@5 sS&\ĶAo<nþdEa`ušaeL*o% rWLTe'fFd JTV Cv!JP4T’eҲ$T0T؀c>QdH@\>tNH, so#tt3d<\`^gbpUaւb1p1H TxD2CPRd@ S`!~03(cJ1rdbTDa0l~cvor8:z"u2t1tr! !!X\'UnU.U\3/v&ı*t1?32r||2!bA#8(RҰ4"1.b0xt@1 61TaR1d#:>a2^X1aБq6aa^?;ƓNHC b 2؂%U6V3J\$^Bn !A~stAs s3ҰѠ!B΁ur B Ac. CQ^0 pcT (3rQvsu*1d l4tT.cj,RS"e n"1ҜNJ3r8bbځ2Ns1sh>TÒ`TؓT0u p2VR*XĂ "22bhR\ASrBA~ a?:ra\CdPa;QT! dUڶ'? gvjje J܃Z?b3j.⠰zvD1$0 BXpcwc6~tPxP|hP t"聊zP1aqr 8"rbBS xQ>XeS1b0S:R # Nd1rUa5nԈeSZlʑ pAb 01?:$CBtrjєڃd""3?04U%NiV?x _fu.#"ց"#sAdTPps"p4сB0@`0^a`2s@|sT0@t!Lr:`Pa@JRa"s65&xpjΐS4$FCfTUBe$1FĢSAч?<3JL1N:t qtrC'3X/d f ho/jaUܳDaCjV"Qu6C!b!S sb2 q:bSH2zxeS 3C$t8stra2~1򬐎$*`>d㬓 Ns\Jx5~8^QҖQ ac$R5! ~ats?ɌcN1c|PA6:2pò3(?RHdDSg/dXS 2$H!C `1CNZAbJ 2RC:S@|<փD1R0F#"r^18CΡ!`<@X>0\ΐ$A |z:ƁCx2X14cڃ `֑TTcpT$3pf3@~Tdu&uPa?eBАdp""@b d&ƅ"%JLUĿ_lpA\CD,B# z"A!Br!eHr8S|Lq䪃1B~`1blR zA򬢞h0>SAС8j4P²ANA1Tv@6D1 3xSdRHu΃eBB1S@S<B|vTуcV0H0@d(b2?;sb`d4CӅ"pC!&T*46"J8ha*5n8C#8C!2vPzA@j#c#>R@"S@t 2Sp"1C8bмT"$bX30dA@&cBSAC ܀Lb`#Rv0">rFBVw栞 R4|RB"HaDx! FbҺ#P:PdvPuXFtdbXub`b3aBJo˜sX񤓬(Ea A2 X;4!622Z!^35j&b(,// Z`,Su8~rP꠬TR6SUb.Ȭ@ a *sހdpZfP!sQ`D걐$j`NPRrP~мӼtR\^drJ6$2B$fa!xT4b@n1.QHc0ACXFtX8|ܳBeJ4B r aS?9LrrTp $CB03%x#†=d]p,P!X0\\#(400?H5s~!~ⰐP!!PŤ2A*!@H<|Vjh!cBc20S& uu@Z:6PQLƁZ*d1l!:C<̳ZQ! b20588xpfR RHTR`0`J̰>pZ(nцcr df0R1T\PFZ `1`*a1*RuFBlFSCr H>zcDPTbttJ26cUr0Ss1? A201JuAD#:)U>BSdT/,1!R15 3>bhp_ P6 8S@ P-qR|"*hGb!▂D&X*1XAA.xTePd>$!px*p$@R hN0j2BPuuPP"Ȁ@CBba>ø(f$ 0x62Db1@h0ֳZ"S qSe>(@BXe22(dABavx@?ɚ`d@pēcq4 qgaW;c%R@d!TT" !X39(t0 :ўFSTTrT`tL*d wU `d@FA汇P–ᦃtlSSBвRlaHBB(xT3nL!"1@`Q0Z 8bc`&|a0cbt*ހ0ab~s(2#.ѶҒXxcr8aDuv(3DQ?Đ:РP1TD@3:%3ztʵ8dVeeT  .2,e. 33,3.1@V 8/E:"HQ2Qc @QBbj53$Äba`p>BRbQvSDcS?sPc@`@CRBP.r8hQ2CZ0P1uq΃3duDTf305hi^`TDw4qbDSB⡔r4!ds9tX"*<T́AS|#S26U|ALc::#p$fT`~db$Vj1RP` xu2ʒpR4caj8vd1trjSPq΁01`ڐ“bF@bpb.?;u0#cv`0NrpP5恒hxX\a1 iCTS"uS|2efv3,x/<!DfaUgDȡbА4dPbul"#&Zu2Ҙ2DpqBS>&P1p6Ą܆ ܑޡ2`!p~S Àŀx^Z4B,(T䐆2Lr4PQj2qD3b(0 b!ĸr1`ĮAcjt!h1uPxP`1^q0.h&VTd"#Xf#$H3 xaS̱#d0"D.Cv/PUU\EUf!VCb̳v3qPB"xrd;v~R.ѰzfdTAdRXT cJ̐A 3DfDڱ#rHBet!޲3Ba!e">u<3ĔFSxp`dssv^8ðPV4?FlTd`rQSrvUP$2SȐTДd"U$4ecS`3#CDP1 ȸn>2DVUZZ1WEV0V 0"PVdCB"QQ bАΡ"xR~v `RQqwpLSrvBJaRLS,bTa|dR~ "dr2VÌ#\tÀcV2"Ŕ0PaªcToqS1^И"!"W-ZQ 2"NPC܅![e$AC023` 09Ph,QDQTD^P0 .S,DcP1q "&dB3^̀!HpqRrqv.³R`R(BTAl#1LS2b`nh S`@VeQdr|S"D| TĪ#H:"3cZ4R0搶d,sVb4P@vhCz11dC1`AB?:Ra1“aP҂px8tFC6D e f("SP!3"2$DQ!(LFP1 qC4b@A|S(@2 rqPtPD1061Ա!An `hRQQ  R.34QBb36P xaanAڰcn`b"PQb1v1Bajʱ vau|l>1V0Z1?NcAbrдQ3޲4v3'7BdvB$ub!@!CPf!xPx1"D Ba`3TPf"*4"t|tq ptSшPp!sXA$1>dp!QSp #\SV \2r#ıtPP!b$@D#, 3s3_t1s`aR:<È2d2C0Qc*a0ҳcPCC!2qSd2d?аtBNZСer#҄!A08\4"D7 Pi " $P!D2QU 1Q!փ#ʑĒQ0e6 (2bCvAdzRBu2tԣRA@ 0tO"d,vpT&1 ȴb@lSuxh\RPb!Rul3La4A2`zRD@01tZ8(D6LR Bq< `!:cncDe<`N4*~aReTRFb24# `u?;JrJ B"P!2ҡ"(*e=Qud"PU"㰳821ذÜ2H3Uv6"Ta""jQp"L&% $΀tTL|brX@4c@$Bhabvb&3 "$0|a"nTv`T&SR"p>0&v0s01dvBsSA8TP\Pxt@F01tJ3S2ʁlq0raTA&d6|1c"DDpK.da` ?qHpܠp#H"!x*&6h1m#Af"2dR`0QFRPfT<a,0|Qd4z"UfX04ajqSuư ¡@tAv!ڸdaG2dfTQpCjl"v2n2sha0aFDSt QZ2r²JˆL!rVr"򲦲$C#qJ0>(nȱTJ1$clPLc"rDpBPЬ" QdRopR?Dp0HF޳&&U`$1772@ 1#3ʲD"T!1Q;">D4<:aNC6R1T䰔0Be sx:R9qFuvPj솲j21bjޡBҠvB1b"dZfBbbhbJ,rNJd|CA@f2R Vఒ֐^t$Ap3X@ 0"F`@nbJ3B 0*81Hp aD`ZÚC4"Df,QLb?c`qcJe#ĵ5+.cC6@q0$gt31 S̰j#b"#.0!36!:RUV3nD053<4x$qށ>ᆅTdֳz㘱c0vS"` Q~ӦQ^C:JQCİHQVd*zJl@1SİtT4B`"V$j!"xH!.tVbhaH2p3ႁ0BaDpe2D/t8=꒠^$ArQ쉾!T& e:`S>!(3 c0B!ƱȃU8 330aff6c%J0v4 FSfs cq~⼲61@>Pr6,x 1@~&.3VUrt SdBހv PޠJ5X!3PzxS!"l.@0QTHaЁ@sATp7`( ŶcR0P$R Ӻ4FlVC*,p1t:b(`B?s(RfT`,SŒRQ4!DdDQDh7e#SNQ%AE5!"5!e"80DbgTLlzaSP񢲞PC@a8 QRu$ n$bPe0R0C1,a.8aT!r&02uPZP01@ 0C.QFs0~ЂBX`#! N fA&ѲڱcBc2$Ss.3BTܑt1h`~|ѐRJf‘ea8bbьؑtDeB01?>aAð@ b:"P"3d  bQq5~4"TfXa%4c 4ePV.#&xwf?1a# Ь "v 4@Zu2!02BR86 Q ERd0V$01~1w@_22`XB!zT@#c6bRvrྒQr^ځb2Ð<urb `ރaPP1༴THtr&41!`TBc@p?1jpܔFd?qJj 1]2ġ?$vHa"PCą6bef("d2a1cʐaD^r.32T*c ( t&13p|R8TL2!؀`4Sp>A"6(BjbT211cl2򗼲@2c1*e 1"0쀞c$qs d"3d |1 ,B0jxs@t/R@=TС2`#!vSb&$:@dސS`dJF*3T&H2T 0&T Cf8aUA֒ TbҚr̐8rNtdR.T* 4PA2A *њ XhpB<3,S0`P~XRta >J |40RÊ2ttua3Sn1HaZR "B1a !Q`t0lH`ZDN6?=f%`A4'!R#!.USb/Ta1T u`QL2T\ =%Q"&V(Do~1PDv""1CLP~ Pc082"pbnR@R%s#&@RpbSvB Sᒠ U|)SQꂕt!l<"TbZS2$rt"b`dQQ20Dc8R2TfTޓТ`"l`V1D`4R4nRw谗,qQP` u1`2^?:C>\0&Q!!ȱ'#D1T0?fC@b1  CLbUP053U0DQ# d3Cc^08Rgdd@$.005!€3@q*h6B1F1CR8<xur0ܰS cJᄂ^J&S!#d Q N4``tjB0!lo1e !!c8`uvڱl`La4 @v @hc8".b3>?z:s"@BV2 d*UR$ ڱ14"8?7TT 5u2#,ԀRh/e"((Rf# `d" r uA%$P(!ДAT*Sh ApvP2 drpd"vQSSJ2>X60f.Qaʂ^F:BSBJ0ra edas1Va0r*RR<hqsąA(zec\1lp @Ж!b ?;P@^\n3"ޅ aS "d ch/Z  d`(XUTh2r?.ifD4"o1"&  ЮNQ :RҢqzMs2dj QCbH< x&ZbqL14arQll.P SȃAJAQH\ FT6`P~ÀCB"hdcxJ3Lcrê1en52A:!v@bb@hkH0S^ `QrC!Q 5` $3v|6 3aS" 6T2a al1h܀ڳ?(9"` 8o0S#`WHc2Se1P. VJRRܐrSJB BsDa,QR 4"dN:P\Q,u0@lLв6arH^ c 1bdƲ`btBPc(2c`.B36r~cVRP@H1p sCdđ2F1fPqu"L0@А3SL0?.t\` lRaQ$!RR 2> ?R`PP Na"TSTZ0V Q?(1300uD"R?C#drvT0"#9T&Ae(3`qӠ Q"nt "T "t(`!."\vP"^Qt~3abz1d"*!|t\ Srf@@h`tUD20NrA0Td0Fb*ГBRf"0v4 Jr$c BUHPXbld>bbc2$ S 5VP̠>3Q PSnl #ef"^aʁo3b!E 4F3p` Je2f B`N "C Pr2(Aa6CDp>2T64"H"(#>tO30DTSR>@lNAr`2~س$aس~1Ё.!8XƀR"20`blR>J*r"p1F1q^?3Ӏ~ A&# aTj c#PJ p?63J( H3z2^3c3”$ 82.3 D蓜0@DBರ҃@4P j:28t @3Fv10t>Q>Cq>!N"SQ"`z&cphر fbtd&2.AbTaX( $*|3nFa@2.^c2>Ҩd0c?HiA"r c  e(Q6ZNڠ$܀D&xQ`у &P"j"`R >p z1vQfaRrpa!"򀪃D ⲑC8aTcboTrҒ Д#tA`t#b@!DRhdb4JD c?be`atʡB "# !QTt?c`T(b\2cTlRe2" h8$dxBe*!f4$r@4DDx0cd>!րAJCR2(2s!"xs`QBu0$a&$ >Zc31Z2…BR "Q0RRD d~ԠjScLaa2c,0Pr<2D5"c R\r|A?TN3ƃQ"$0SRF"0@`t?i(pZ0dFqbRS$  [^T)&@@@d360DP1?@f  jdQ̰v(a^44$!P#Q" 5e 104$P41@:cEFD@΄Sq3\SutB05VVg1fgUqVe"g"dv8ra4Q3SDT&U!"2t:b%20>D6<àQP4<`Ȁ v@P@11| 2BB0rb(FN1@dt|ЪܐZ !γN#S#RŶQDV⮁?L AT B C2ځ~e $aʒB"a~\` P1QS@ʗc":H03RzF$J552 `,`Z B!|b`fE 2hgxf`z1 g`!lB&AtS#\a1#H2svS:j"RġrA༱f(вdTP&rFd\J`2b&ܰaCG bw\P dxd`PF`N34?unNb 28",t ڲ1< t p3r"6a' TdVڴ\aeԄ l2􂔐A2 S4C235*Ua55).:%pN F^4F%Uedbtp122UnP~D2^TQx!@Pt8`N>aD`LAʄbRr0Q񄠞|ZsւSҰ #0ꅌpaz0rd P&*rpDn6R18?dun2Qᘳȡ!$b&cRSQ0f dpR58 3St#``L`ԇc J*`ar8tH3<жB X!b:t#*A"rxQPT %HaF1C&Jb8..!1FfV^$$l-P40N?" , "J P3%fQ4Rc?&?v&jXSH?0d0,T@vB rxA 1&bZRH#"$Qd~bQԃ8TZ@SZc2r:22T13P`Qt`C1ҀV2|b0?9|X`3!Sΐ1&LS iNJ`4`H0\5/Trv_"?H!"24>p!$~v!"C藂3֍3E0 3pĺU>3TSA]\n2~vdTADUeU,<0C"$abX#Ԁ@h⚐QAtR҆2u2A>  av bT +e4S‘t0 `֑Tt"1 a?k,ӪQ5! $dA&$ cpT\@")!^\j#B-@g0vc3%E.E ><$B.H4xנ@,j̒ bB0.efdEe|\hc"dvq!1C$ CPaSHQBu"bn1"b~"TS@!(``T` 3@`?ر"p2` # 2Nb~2Q!cd8쫆U[[J[B+U1`"e4@ ?*952(0 6QN3ǚ17 !DdBR3:3xPAewfvQ< ~tThРržS,!LPB"PBƀ6hʱށ ccNЄ1!N7$*e/$5%&dAz4}EUfDd,,RPz RAc'2e3RB1N.8>AfFA#P2IfjSd 4Q` @d b>c0Ba SC\ᨉ @d~YtTh@QQ /Նr0Nts >L4U4d !#!"bԣ,1(:~bS0RU?'r7S`N3Ќ2#n@4 57daRB4ToҁP <V@$XN#CFpdX!5<7jQ^ds8@tcjbmrV4.ScBp#N귺ʵR 6> Q @FUiefF1``S#~jz@7,B 5҂0$Sʱ#຃R?BwvF.vb~PePKQ3prV>X&2b?BQHau0" @fC1q bAeb 2#@5H&Z?%T` $@ |lpfdd*T֤·ʱ 9_F?V9Vj?i\>\sjpTAQD; pZWp0p(A*.dUUDɬ#x@DQBdte݄X tDDdUTCBPv1L T"BbL2x hSJA?ᨔD`t` tbV#\p1jҁ܂rTe0lѢ#:`"b`tPX:lAc3o'rĖo#"Q^~@UQڵ-k&@ofWro;S=1 anpadWT g4 o#r PCR׆&StsrQF7HTtxQ@ccP0P` dC Sp_CBul1b?lTP\BbTbjP#"aT0vaDZ6=ңsR Zx^}.cw$%5W4=ʇ| ^hotcB$` f(.a*PjQtnS"ZPSPdh,wĀ!| SR0PS`cUS P D7sRT08˸20SSR"RR/lRcTuvua>pzqq^c< e$ 5vc xPU24; <,Jª3!΁Ǫ cDP3|aVEUP|,%>uvRS!pBpxx1b!tt 2`TvܱpbP1 cJ1,!DpRtbq𨐺2rRfa2 !bcvV L `U#d"P`Ȭ,U1#.3Q'%/~W:$tfw7!3z`<32@Uf!&!1D"X>N!!? 4#sgSzpnRppH81:&4"o|ZҙDUUO4 1U0w4UwU,~$T؁Cvd1WdP1 1f"asSnBt"?1h,rCBrLxJB`wCerrc tth05S03 Ҍd!CRQ^@!JS*$ S޳13wxff?eUe21@dDFS2D4U23RL0P1b1ZeZ<®QVTԱT|2J@BFuˢa:4E$B45=3$$5<05VgL0efv6@H:Cм?Cct B sd` Zx\a9Bf`tBh2!B$VQd" D $nCdӦp8`CXP)7:cHU/C*‮6nŠ1RDfw PPg 0e12aT!01eS4V3B 02NaؒCb\a2BR!"b.6560#vu3 $96`^tptxEFg,51Rd8jbPSvuBP\`a]#xbd!Na2C61c0cq.CQpjQ@R, aj q200S UW/:XCTT~Bc~Q"8!pQ1Tvf'PPQUyae3s"TaU0~A:`waQU4VXpDUV)sjP@4>0`r64c;DN\Nu&!$gıP54D f*c13*``De&13&6Q4F𮰠ັ8!?܀0 Pp3t02"@c^ÚCRZHV2~!#bhP҈R ._eUbBww$>N`>3a !#@U"!Tv1V1 fND2`vDawb8>SF7(RZc4DH/fY"! \CB"6PΌ"VDrqfBruRDV22!(p9ȧQ4@.eD0!(l1PG RAQ?:QT@PR}a!S 10vpBnC༕c5prfdbB02Tw S%QTX0B`"dw(U4w#8eTud @vPL)>3h"TRp@RDz@1"P4̄9Xy"n Sŀ" 차bB\CAQ1@?7E]QbD"3$`}RP3Bd?;: HcA`u1\dh&u! n^dbQ8Q3ST&ОsJ17zC!C"NPp1U2ꃙ2UNѐĆbR($T$Q Ra$J`(eD9z1n1!eu>j! q@ha<Ю`^JTFw7xU D1 Γ4\!ER;ԋz3* RR TQd2hdapP824?bD 1‚?;4аR2R1Ra 3 jl")C 4cRЂSpQU!a C0uc8( H8:b|`|`C$zaB!fx V~18r$Sc*2"%"735 06aJ1D3T0ud`@ 2dq2r ڑ w~1j#3!tbT\",RVtZ8$qV@5l hVE4D R(1|R?B8s/3C`tLNtPbZ1 bra.`|dcS5Ҁ58Q@Sca4Ƅ Q6S!w?C3`ECd^c,&SSade2&cB@4t3dd%?"<`2Rp@1TU0HDEafʐ 3.edj\n!!X)"$7vdP6r0XN0N`f 1bou85uPrd| t1`CC~Ḇ 1,Pܢ:C@3TSPjh4\Pb efZva̐$5DbBct"XQC\ "dUvL$pnQʇ15R1Da 31P`h%Si3`U aDDb@I3`D3,PDSU2"#@1ebb$1BPbN`veHPuDhP\QpS<`>2@`0.1Q`bBth0PB0T0Xtn2td"aSB`NPƲv@HT Žr̂ȡe ℡"bvk7^RRxgp *!TR@bJ4TQ*Y" *f~`rH斐z23úx[Y"aU42f#DJa 5f*AdE$4D+4:2eVS1T@2B02"S!B!"fuvv CT*b"`t&s RJqSQ$(3sRVdo;PذPBHvaNᚓcP*rtclt$`ERذajQ~3~xyɀs!l.Hf^`-V22nv33\`,XTSQ2Rbz(Ќ40HSzz`#@` @"`"f`4JUDhg#0#2%F4PR,aQR‾ Ф`dڵCx1QdЀT$bbt|LpQ|"#†PX^dbxVd$(FjQU1!S tQ6 3ad Pk5Df\340b$*UED2&"D.!"r*@zE8uuT4bBL0LfP1dlt`$pS2!ulR2P"EE4V04 T1LdHa\1"cN|L!zP1`vTP4!>"sDa"?΀~Bu d\T'C!t``DDaN#!*Pr|!搐!s6tPPgX@<dēpV1RŽPL48GEFClSn qQ5g c|YCx4 1BP34Ddސ"3D # 4ރȳ4Ua$a *b #1f1$ "s R4Sa!L`r2 #D 1pSFbLp# C ?P>1uSPRZ0&2e2!3!Q؁ޤdf!h$xڷ)ec`^ڂESP2R1c#" 0^1dNfS@!ޱ⠰pB41hQ32b2c&pe谄bpcxd2@RvQUw1`3ЈU>8A~a.`#SbeށA4"SUp!,142HT:CPu ^ȲDກp!dܑP"V"jPbFB:`,1FVAa?APHhf(t1#2|Q:85%dunbQ3,aBJ$P#@aH""bP:h0hdDdP&TaT 5V,dac`bf $B   S#hz 3w!aUw܀24.0f fc0D4&.w@fTJ>jZP1bP⼁2 ccbcfCb4p .bZpEeT1$t!>,?9႔1br\aaR`sbllf 4!ܐA|;pƤԤjevp0"xT6 dоq65443(eN*cdzPHaS2Ta qPaLd,aSb^ 87 iPEv\b.עQv \2 R 15D\Ba0B"F`ӌqaN w0f+D3R Ж84hPcPP p!3!"J0t!P2 1 b dc*Q2&1BC󦲌uaDdRS1L>o!3j`αFc 11RCdC021B:23RQ"Lt0NJzAtp2 @&28Trb#L&D0B?RbQ଑bta"bc"dAFEaqJ"^` pThvr !$s7*5.R XDaXS&T!HtU7Q R``@T2AhP$>B.A֢:"Z$&< @Va! > "cdQp1C2TC,"4*r(2"ށPRiցXZa2@8P4QA QJcz@0QPرQ@QR2p a:Z1u.dİu(~02T~8&r`К b1< `?ޒ r A` 3lu4б3ђ~#j Ё#8pܲ4JHX#%`b T`"(5l:`S (e^bv2r1P`p 0#02:sebBRcB(br2 `@" A1Q3QQ*a$2JT2vP3R\ X2bP@Q&z6`>d1 BcXVFBu`0`DJtUFqePC\\Cb|aQb@R"d?9@"؁RAԑQ"bs`(B6XN#R0", !bP1"^Sà᮴``4 0A 23.33|@H`Ta^J"B1!1.AsL4 ӴhbȄ,f0&@.QqBZpPjⶀ!S *Q*ڡrP2(s@p@0TJ1f^pBG#ޒRF08".$*2B `*c@cReCPtsstJr aΰrpA 3`A2?6>te,dpv Ædt.3RhcT"Ԉ g% PTʁ(b! TPddԲRօDd,!^D#djJt28𒁰!ҖZ pDrh Q*rX2~0\ct!C¤ 1(aV @ QQqrPsP1Q#e 0PhQāD 2@!zQBz  0,:`S@brT&.(1`$ab>12%3Pd|eh¶ᆊ?LPƢBp r`a1PAd`fJATTֵ#"SD4N1SRu$"#"փ#zx$iN$~@dbqA8lqt|ѢbRrd@ "6PC@0c"!rDC܀qQ P Дh"hpNaVSp$QPHL<,cF*.d1#Ĩ`n1>0tb$0db/e"aC^r3"  a ?;B1|BtveBQ Bd 0~P4aW ҢU$$Vu2QS:2>!fbp*a|@Qr"b32DX3^x52zp8 2ufVP!rF~NJqu&xP*p 4"ta$&('"TRd* P|bP!2\ RPcaS6T`ABF3ăz1Q A`1ET84S(@bj`@cƃ`8bPQ`.3u hQ""R`St`C:ve!Cvd faSt`?1TPaDbCA3Pz7C\JFQرD*F" P &2vvS#R2b\(&`"~n1tdja>0|XQ"hqPtDBS23HulPXr62lc 2 bb֐A"t be(bƲ@ScQTLR#QX"2Qst|0Sqs"\a :bA.@ÇX`cv~c3sr 018Se0@A!bՈqs$@n¢aatq0d1#PAf8găSTTCP(`"`9(&6R!<1TQVh3Rcc$3521$T@ aQ 棂#"e r|# T8Acbްb0q4sf"2ш%"2lA<"*n3b"!ĀBސ"&R 񐅊!D`3sĺQ*@1஑P.C0!4""x`TNB~a2 F`QTxud3"x2Ro;Pª(AC2`0 Zqq1C2q(Sꃀ!`bQCcuuրd`ځ TU&1(5 "(҅~α!cJ&ifbP0dccF!01:RCr0Pq p `r#~.(ܣ‘<sdST8BQPTTH BfR"Atԑ,exȀ@2d,BbP"Q0sRb!:b`t>1pP>t8^cJ1dA?ޒsrTDx l1t@1` t>S4Se@ȁT4aTD@pxq`ܲ@4B1SrcLTv4x$8UdІf@,X2pr3|TD# rHXӬїDrFтHq a&c"` c`đr nް0&&A2Vcq!RtscSPރ1 Qs`1q @2`A^P"ҰTT>A20\qFu?uB`#Fq"0 cÚd 0p0"X.c!^(bЌ "4LT<³ J3ڱ:B(@D73HTؐ3ќ`PT֠&@\nxR1spNsfPӄ"c 1 4,B ܑ3.4`a~,aJ¸6DdZl0b?QcCT4`ZdS~XrJwQ1c"p#aS*ì㪇< JNA2@cL!3! 3pe aPd U@Cpz2SqD:q^ q,.PSh4q!10S1&"Q4r3201ZԠQ2'J°S3aZPᒁ8A du0at"ujbD2pd#8aNSrcdQ|!3dZ"rcQnq:RQa v1ʢ@:PT@jf(^113&K2B"aec 6J`ꠄRR"`# cjd& Bn4Ё1(RRpF!C#P HS .sIT 3`e,̐1TXbD4Pdq?vsҠyU0qruu|p0r`P1 "!^#`!~Q;bQB2dFvh\4`!*S%3q, hdR$`~3p1@7Uf0rp#6Ҭq4QB<ʱ& uL6q0 #t*Pq0Qxp,B0Ba "5耪JlC!QztĆ`:QJ nQArzRPNR3!rA#ҐcZSRJb.2d21rP"q~bJr0~ .~ (@A"1PBxŽx*`Z1"Rpu.@nHPȡd2T3bcQX0B@j@:3t`C@qrbbetAzc! !e\2`$$фC`!tbDCf6rBb?8sp|Qxx2~aT@cAs 1Ơ0dpp!QfT1Hᤁ2xS4҅b%FNaDB"|c$2F򱌞Ȉ31)LcDD41te6>J4!ꁾQBQsC~*J`! Q$``.rBlp,PAt8bLa2@&Ċ58C@@r@"tBtbزaT񄸁±tR vPє`3xvvl^1"TaD`T@Wp(!1p1"s12|" :BStd:a.asdBa1|b2Ѷqu€2t#豶auĠe2qTJzauu`2S1VS`?kހ`bNbZuvu"c1duF ;D4vp Ô$tbuJB 3d#VQ2H졜vJs~.0Vba!vxQt dPRbbԲƲR 4BtpH03@Sp|T&Ƒrt`1VtqSrQbnRQdP,SXc DtPQd`tC.^l1d^NT0tF`Qd1`R@q:LC2o u c~8vTrQ`$L²rP"1BQC #dtc$!#jlԃ|V4#ż n34ڑ1S#ph|qflbZRe33jrB$q1V@PP1X0t!!H C:,lPRav"SR upb!r0qv!0`U|VRpCDCAhdQp` |b4b1A10B(HB SR1Z.2Ltc+#4Cb:\#2dA(PB44?kp0jbr0RƠBlBUҶ4nZxQR`̀3:v2Pd&5T~TheH3Qeb>Acg Vpz̠ 80Rb"&s">e)b@A⾁9bPsH!dt¸a* !3Ԑn~A`0!8NR1!cvcT"CN`~b`t 0lRBvp1`qa$B$6?R…az""b xD X)2PVQQU 2(@c 2j@nDf#4P3bЖs2RjҠT!F`Cz0!Sjtqlq(fJ#ZAtpNa2p LВQCDRSd`0t`.XJSe'uP40@b 4`PZu2pƁ:x1d~Rs*2 vb$Pfb:baCb0P"S ȐSx 2h0fQJLs&u tu3jÒxRЈ?:l1xTb#rpq 9VV(2*Ե1! 3#PP!!T44P<1h_Bd^bvCT~t RbAdsrjC@Q`P\1U cNP"nPB1R 2{ҩupJ!4bZ cARj1 0
"2RsRR0Pn1# tA"1а02 `u|131ƀ((0ba1d#S Xv~ZP?`1(V"s|xœ0j SAb" 3 72BN4x `"2U"UQ2cc"lkj`1 Rv`qڱr1$"^jdL^qR@z!8V6N`q@P`P0DPuC B*1H2Sv&b.0bq,BHpA6A0dpR: Rdq1#:@BaqR#8BR(~Q`cR0jdHrqe@D2sؗCtCVRQ\ RSrp`:b5NDS 3NQ#p#`Ha!P: V2#2fpv `n^08PLмAaNpABj!=Au rQ"aхh`&h`8IФC Ft T!4f bPQ2ܘ`CV ~&Sn!б4acHc@SV0U, tHb\n!Sqd~ H2ZPS<2A(B?qd1V3a()̱r@03 ʀd$#6[:Nao]R3UfdCrC3!,q 2B1 atD,VфQ4 Ц($NauT Z@|*"f’uq\A^32R$t1`ܰRrue\!JcL%a6apfaXnn<(1C`:1>>TP@3u@?R`\2pc1dwQ l0# Qp0N$ܲ3(`;"@Tkdad`dAU`3,!мr!.(Qn8Abe":Btzu`jx𚠇PbQqe.n΁B3^a 6ap1FVರ``ҐԂr"Sutuz`Uܲ81p<@^1bR02@@:qtƀdz^qBp.`2B^cs#PA?:@"A !4pSQn ? kl)$Tdr%T|SRJz ˎ5-SÂd3T0QB@Dpʠ6! 1BANPQ8`0a"tP ذdB`cֱpS4d1,PC>pzBR"Aбe>tRcb#" aa72Qp:!s#đ$@0#C1|"bJaN62t̐Q""FRpF~3?^TnTb2@lbjQ^S@n)"03T3J !e0$ġ&pj Ƒ? Va2U\50!dT@᪠jqq2(RQTpSJaցRefBdDTqphS`Fd8pR#P\qbVC4An8Stz౼0ᘑs4br`c0oXbK~C`5,s\B$aVj?7 J #Ұz 2ބ:`W( @vQC@ z0adܰ0 paQdauB?1T fVbt~B8 Q؁R$3@1Ҁ&܃2 # US"$aeLJ!9c"Bb\!X~$༡Q>0z᐀ HH"Z`Ђ8"!2uFp h1~Dt >าd b aSpvHp00S`00 44au &3f6tr^.6baNáUV1J2&cQ6c?j"Nct@^q1tOR@v10~S"<1r0brpc@2\B@fUN ! BT01`!2p1AHcBe| f!ap(ցbvjޡt#A!`2bn~5a3#"؀ؑTr31PZ1ڑ2́34b B />?p03@S1Ad0RtRV/d?@dځ37Z*0(޷d|7n R3T$zTPXa ÐN" Ȳd!AS@~:|p`1>0B8rrH󭅔tcsJDBXKu0sr1!jZc!BHPJdd`lrur*a V €P0cxpEB!DTv2|<0r2Ubc&f4l ВzR@:AtĴ^D%f/SΖrРp11v@ lbd1Tb(z% .0ֳ!"S8`Vdplx_>"9!uu`T!tH11(jSDQ`Ґ 1PP 1Z01`њQuP:"Q"~`!D!԰xaݖuDpsf1.𩀔q"|nQ#@Ɓv$aBs.<᪰ cڂ0.RЄP t3>1ZTft ĎsEhanccl_?Q Rb(p@pV dpV,耐& 42\زdpCh0Sn hLpg eATqqaez"@!2X4!@RDQV1b!*x#vQP!d,P$t>؀Bd!Ra:6e!e$naDQTT>qsSc>vڃ|`nvP1r Ѕf1H1 R2ܱS rCl`"\!aARPq!bDqaU @Z~va2T:#Q/e# cS v С213ca"rr/3/*an21*p0v 5,ЖXbqֱNZ2Drb.Fa46фDdP bPZ`nPD2tp(<``t3`gusAr!b@t#^1Ā"޳=AЗt`Q RѰ^P26c0BGR􅂂d0#a B$X3 ԑd1 %c/?1tAuadђa^^4nR: -B#c3":2W|8]3QS Q11 b$PSPSpЁc RQ@P$0N0h*BR^2H dQS>t`LetDހVQڰtQdHaTT֡vvX`8ؐvrpVnQNRc`as pn B.ȁT D<3ZdcαD3d~L(apj0f_/? @pa/w/0 w'!`6 U@ x~RSBSRB dRuddccRBRS.* S&("c2tSSSR`C`CT>dB4NRCc8SdcBtcRb7Sud0tn $Bu`j4Nz'xHNjZ  ~pu^XSuntt&x STeeFTu"Bddx4!@!CR"u Bb, "!n#@x$ 4`#.$$wzA!!0f!!!d!< # f!&!>%B p!41|d!!SR2Lx!!1`#dZ0h*,!1z324<21F100p0&20R3*Ah4>2,AL2!%Af#x(B$ e7@V4JI pr332~RDT҂E^ "\u| tDvCDfQ5£Z$06C4d8RQ`\pvJ(X 3N8c,3qfQQd~jQ Tx$ucdt EP!`򸤌r(S$B#lU@bpf2v0C?胦A@N#`v $kE%7q,c0zS2v(q4CB%̡ F!Gqa $Zc2t&3fdhv.!P3 ҄,a$@bCޒ%:# H,nL7s؅ob0Tx±!r!(0G-0:UTwCtSC#De΂2DіAPrZG`A e"@21c<b3BxCcD°vx)#leTx.024ر3ذf"|Z"$RTrQSzpe *ܳqкVRѠu`Lstrs@cʃuJ(e>b1`5Ґ42NƇ@(C|d40!Uf.xwFaUΐfhR pXr2psVSbedacld^ըznՄpJsCtNp,!&( ~eud?DffysDDVARJ~Te48pShv*ts`~Hp AScP8bJRAR%pcvd`Q`Qhr!! A 30ȰC33D"'sDT!U\ʕ5rQ\\CvڀPӞ#ʃSԈ3V2⃴A!Jp*%b^tcZ`nv1pQ`VGqT!TpU~CC3rJ3H3DvDp`E"܀ҲtC2*2p SPT&2AQlP"BzAcԌ<(AVBd0He0oudac R.q)䆎CrTB3uT30"`DRh"t BU0q,#e<ӬЖTb@!D @CLJ3$\nŗav^Nru`BqlZ  zET^UD0U0^C# 0R$1DaFPl0 bv*2jҰҦR8 @8s@.Qzbuds6*t38$3\A2n"!!*tA\ZTAh2А,a7XpE3A,~qب0"EnbRe1#R@u*Ae.8b.As`(S\@n2S~(5x0lec.&d@8#hAC`4BB`7B̰ `ʐB32Xf聈 1ل@aezF2|`UB2ؓ0.C T3BCD @hPל&|ēπ~Vf@B| @x`Aӊq"2R~0ÂCq 4pfTD^'SdSz|RQRqXDDeJB@,TC0@EB4Jqvqbúрp,T~AprePbPI0$"Dr0x@\2>1 XX#E434FDB!"Ѩ0tSjpTU"TfCC@Ҡt^2FC^Br*@`c.qQw8d~S 2@dB!qrq~ZAC:VSULPGps\H&bgz#3Z # Dv`Jt$DEEVffg?fDU80>S#>uduR3PPt,sdl$0 D~€D|6rq3\qTStA4ea C aT30Xbz,1Cs3U@aDXs@s$|Rqbs$&5 N|d,pB0aiaQB.BRQ|EPq$6v! < D18p#% B08 y"† ,R4JaQaZf q|:La@nd H1.gJu2B!Ԁ1 2\A1~AܳxH0 zA0BF"d@" 13FRRC.ºbȡdqQ:r# u!2Js@vrR1ܣ te>brBDT|ӎvԖ'.@DhA$6ڡ^l zT@,c"=R`8 1q03BpPt#2c2@u 10cadH0Ҁ⨑rE|^1#p$` ItSEHc4`fE Atla%vs!3$~D|q8;B?PC 4A.a2aFq4 ^xCX40\f.F<AT0tR"uaD",3L @ETh 3⃂EALlG21BK3xt$HLRxDCNL3B5 avÚsfj!@ā0S EBT&hvts""3a,ɰSSsbR Uda䣌@,LC&ijqC6c@ÒCCTa@eʠQ֡ʣSLC "qdBQ @CP;2\8q6\t$azIsgFcsA!V3#0D!5 ȠӀրCddҴ:TpDBq&@BPT}Cww04\3trTU0€2bA7.1<*ǚ3UTD@C8f~qBA2n$3D r2rb6t*Be>2P54"zt|B~wt&!BRV~DeB"n⃐@@C!ΈD3@`2d` pE3PdF^"|ОQ" x61!2 4tОE̡aThƤΐ(sZs&v80~&bsPf> 0 Ct 3!,tbee ŀfR1 R2@|wӈ!B`Ƶz𬢞>tdRcu̢:QS,3S@8Q(e"faU@cxrC `!3e$>Ftq3Xr4Bq"J1"l2BV`1haD`qQ s!~Psd`PRȃ$&Fst|!\Úqz2 <"0sH|q 1ʄ&Ņt(t~BDR2R@(0eda>іd sn2A>UאAA"`*Spвxb2Fwij@aPC4x8泎ubD4(aD(%>dlrȳ2tT"Fp~,3bBu!txRځ`HhBe A~A2^:,1Pպq8bNqtTs4QjqzjR"d2@`вƃc|`F30HaBV0v#QŐCe S*ftJ0N2BӼVN#"!bqpGp!H0x@L`vxRTdQB11AS@P!SSt:аQ2u sRRnqQ`rA*bXtbn!SAq3qXC*X4v` T|z"@c22qdrxd`6t8@Rt@RAQztu4јCZB(0H|"CDC !T8hRTpql^q t.2"AJӨavPBD񎒐bA1t@C\a2~XRq&r`#x^"dvq>s|JAJQpzr8t ^er" @qܡvPrPClSwq(bhCԀd.2jutZPD Q|l6 `AB^"2"cPȱt0 p#ꁘ##CdB |A8ZAd`ЀJ2V"6Br`2|C`Ž&T(PCT!A *B.z2d c~&3 2'3&&S`#".bS&0 Ј`!3Cd " !hnqB B2AARqpA@QȳRDt~H B1B(dB@c s,r@8rPuug2tnrFc#Ql!P R6Ԁ:Q2L45 T`q j3C8 P#4$RN@¸(dDXePrTq$P"`؅>3(vцa(qCfF2 p.Bbx028VFnՂBʵ" !  s 1C0p졾HPe2b" @*t0t. 1LNbTpRBsndev@q(dz6t@Ze4a|asR?DqJ|TjFV S!2r qe8U|q4@RNuTvTTT|S%G.^R.#p~(Sjh#~`sўCfECrs\1PdsTQ baVb~@jeqd|r0q~pq&a,$|s>rsfUт &Xhtv3tbPJ50z |UނPD$` Ѱ5^t4tpvLbva!fp0tVCjs BCjvУ"a@‘B1L Bt2 St2T`#\tĴ SԳ2pB\༱0rbq$u::0QSUeL6J*2brZ3>aE@ĀցA:@2b` :֡4ŀq.FNc#E2Cq.1RxхDހ`ICr,G ā:a&,ĆҶӲT0Q0VS?b`&vӀQeSp@ıqB €~3fFvqC>vsPq~8FAnQ12!Cu0b(d cTrӴnӸ$֡SAuqLrhBn6a!*|LlDr7P Ae@  r*Ƃ!XsUlRas1@ȑ^`R2wzTB!Ss<2lQcȱ*CwLЀNc@q*N`qBBЗЄҒQBP8dbDaD:cҀ\5ԀChR3|p,E&2"Tr3 (cȲނp  adActS3:v8rcv&Dl¡DCг0.@ppt,z1ucҡ$cWCjbTArd:dl@j!Zq5> ` xt*4BA$a@I֣SJPrRTfԒQ$tTp^wVHANuܠƴauC^`bvCp~` cC:arAx2@pRDh>Pr"+:|NF FlsHnCH^1.4ud1@ `*jCD4TqTJ" xs Sbxdxugfa;4s0AZrv erB-x9f@C`ڱNt e8jv 0aeP8r؁Q>s cpAs# dauP8z0pTsbChJ B_:z|B~CA$~D@PPCfXJBlLCNT^,G^0R (Q|(CRqt:85e&PĀE#¡|Ҍr dTp#@J:bxJNeZ!CDQDRejrS!@.cadpބCs0A|@~0RbTqᆐp`ATq#zPr .eTԱlB`Be!Wz4s<1d>qB"S8C<Ѽ &8ՔsWb0t<'v{XQtUЀbR vjѸ3xuP܁R޲dt"CdVvA2Tӆ²rntt Q.|`Řu!ЀA d 0phqŚrt␢tzEJf*!Az@~N2!NP!sTLpCv^fDqBf2:D,|׬dhУ#^TaUvR1"2ޣAa*胼/y.`jPbtq12!rv2኱!sp⌁2R\AC|b^ (p Ҁ>2|TZ0$>rfFqP0Cʤ1 VulR33~S2ĶbQq6"Twqx0lڧ#ev`BreRS"P,2BShT%Xc^uRxh󂱎D2R$cC`!SRbS|a/{T1A bc1@/:"@qQ<* @b"2V@1!11J`2!10u!1 B"&ABA~011A3ePvFP"b0BH<ԀB0dA@QD^*PQ^v2:!Cw2D1A8~H00~ w r `0 ""11B12S?CBBqACS|*B2A<4 :4H6\L`X8~X@RtNzj1 !SSBctRRRucdcCT;d"Sc,4@ ,J 8j&RdN6Rx*("|`8&LfB d6@:nNSTetNdH8:d*d\cb !pb@VL4! HJxD~|v#!X"0 ܴ33CAD%#@!f!z!"d!Tf0d L##$ #Ft!B" !!Pb D$b3"b"B00T(^1!4@ @)|3dR"1Xz2312N52A5,@~5@A\<%121#C"~~H&HV5WCB cLFC#%3vCbtCC!bBB1BCQ"B!F#  e<%&T#BXS5^C>WQAT:,DR 21$jBanbX S$c$6(Sv0P`8BbG|z!T`! 36'a,T pDAaQ:sBFdcJx!c s,U4T02 vSw `^p0qS! x1ad|1SUC`&l!3`)bDPPb(Zubcdasscr: s~,#!"bq_TC3"6CCDE3t"UE"ސB҃%qeHCRQ# 0QʆT84ut B 4&13 |QDTUDzUU ȇHbpE4B,jRJUJUd%Htu`}^$|p1`LPtĸUUCudbJ!Pt*Bp &M`P 0 l071F &f(063XjD=.6Vʵzıı܁ U #~ cS@r"cTZ5tFvvd@l@ֳ"vAPr32j@AA8QL#c02a6Zft2FV $7AerМ"|pPx4xD~ 03##34tr4T34UUD^Ӷv<@&gӀ,`1P&R@"XRx#gASl# jtNd.!xA>H 3BҲA.ad,DcFbw31pCPAcC7@)r@#!a $bBvВqB<"eg> BCѬ| RАF>̥2Q0v@%1D!4`Q~Pw X`$T"DpCtRTqvᘔ@Q3vFT#*aTaffDp֑r\cd5s`!14U@B >ve@ӆs@́S`ANQ!B@eDefepq e`eD R~@ n2"Fc" |JAV#$1An"ӴCfqSpcø#TwcTVDpSP416:A(5@0D1!ނC!@\qrꢺ@8:QU|6lVԒ*V@C>6Bd*T,BAӞ@]PT0Sa&c1BPq7^bB@# d>&TaDprtC@Z,@]dtB!dqB$CABb!FJ̢B^N20@Q2Jh1122Cb&d0@ZcxFJtU3`XNRr66d,vFr #2b@1նcXSct0`uܱRR5(($@a|5Z Jþ1RjA!b(|&.dqbE3\1ƈ8"h šc.RHRlc2v*Xa@<LS^2"FDra".bqzB|,RJQ P30STޓtr sp04RSԌ2t.P(AhS.i21԰~`3FQX dB2B^CeJqTpDFTc@L6 0ܵ0"23 rb0R̂΂b6RH6bTC@1(c 4xBBt8\e*`BTh2䌑eڅ3:Ls8<d:hf~P\٢Zـp^u@# ڃUjU3AFD~P~pC6$p HP0ZFS:cFe1`#drT`hTa3!!211c $ @!"CW2 D!N 2hlhlCTvC2N (D1,"㬀0'"BRBSS C"UR$R& 8DJT`32P<c\^ZT8*RD2d4&SJL`B`X2,3bCxNR8xz^`"X2Zbt b@ B"jn {CFC"`"TT2Cp2Bfr dTedCzb3v3UF tN"ttB"!LbCDDUT"b`$"d&"!(!$>!tc@%2`2 T]CD<C!!>%H$ dB#2S !lt&2S0T%R6t5!`51 t3N#"#S >#d3321Z2bXB 2F"\ 0DCz#1Bp nA C`!zC01"~hTeUAD!z|F3DUfB8@2J$ j0C`$2F D1 "00!` 81 *0FDC`3c @S"F  C