briefing.html:Qbriefing.sqfE;Qydescription.ext:Qkinit.sqfu:Qfinitjipcompatible.sqf4PRoverview.html:QNoverview.paaT;QB Debriefing

Cheaters are assholes


So guess what entering that Endmission cheat reveals about you.





Mission Accomplished


Thanks to the deployment of British troops NATO has succeeded in regaining control of Montignac. This will bolster the defence against Soviet attempts to conquer Everon. With both sides exhausted by the recent efforts fighting dies down temporarily in expectation of the arrival of reinforcements.





Mission Failed


Charlie section has been wiped out.


// tasks task3a = charlie1 createSimpleTask ["Secure Montignac"]; task3a setSimpleTaskDescription ["Secure Montignac", "Secure Montignac", "Secure Montignac"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = charlie1 createSimpleTask ["Secure Gravette"]; task2a setSimpleTaskDescription ["Secure Gravette", "Secure Gravette", "Secure Gravette"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = charlie1 createSimpleTask ["Secure aid post"]; task1a setSimpleTaskDescription ["Secure aid post", "Secure aid post", "Secure aid post"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task3b = charlie2 createSimpleTask ["Secure Montignac"]; task3b setSimpleTaskDescription ["Secure Montignac", "Secure Montignac", "Secure Montignac"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = charlie2 createSimpleTask ["Secure Gravette"]; task2b setSimpleTaskDescription ["Secure Gravette", "Secure Gravette", "Secure Gravette"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = charlie2 createSimpleTask ["Secure aid post"]; task1b setSimpleTaskDescription ["Secure aid post", "Secure aid post", "Secure aid post"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task3c = charlie3 createSimpleTask ["Secure Montignac"]; task3c setSimpleTaskDescription ["Secure Montignac", "Secure Montignac", "Secure Montignac"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = charlie3 createSimpleTask ["Secure Gravette"]; task2c setSimpleTaskDescription ["Secure Gravette", "Secure Gravette", "Secure Gravette"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = charlie3 createSimpleTask ["Secure aid post"]; task1c setSimpleTaskDescription ["Secure aid post", "Secure aid post", "Secure aid post"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task3d = charlie4 createSimpleTask ["Secure Montignac"]; task3d setSimpleTaskDescription ["Secure Montignac", "Secure Montignac", "Secure Montignac"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = charlie4 createSimpleTask ["Secure Gravette"]; task2d setSimpleTaskDescription ["Secure Gravette", "Secure Gravette", "Secure Gravette"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = charlie4 createSimpleTask ["Secure aid post"]; task1d setSimpleTaskDescription ["Secure aid post", "Secure aid post", "Secure aid post"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks task3e = charlie5 createSimpleTask ["Secure Montignac"]; task3e setSimpleTaskDescription ["Secure Montignac", "Secure Montignac", "Secure Montignac"]; task3e setSimpleTaskDestination markerpos "obj3"; task2e = charlie5 createSimpleTask ["Secure Gravette"]; task2e setSimpleTaskDescription ["Secure Gravette", "Secure Gravette", "Secure Gravette"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = charlie5 createSimpleTask ["Secure aid post"]; task1e setSimpleTaskDescription ["Secure aid post", "Secure aid post", "Secure aid post"]; task1e setSimpleTaskDestination markerpos "obj1"; // tasks task3f = charlie6 createSimpleTask ["Secure Montignac"]; task3f setSimpleTaskDescription ["Secure Montignac", "Secure Montignac", "Secure Montignac"]; task3f setSimpleTaskDestination markerpos "obj3"; task2f = charlie6 createSimpleTask ["Secure Gravette"]; task2f setSimpleTaskDescription ["Secure Gravette", "Secure Gravette", "Secure Gravette"]; task2f setSimpleTaskDestination markerpos "obj2"; task1f = charlie6 createSimpleTask ["Secure aid post"]; task1f setSimpleTaskDescription ["Secure aid post", "Secure aid post", "Secure aid post"]; task1f setSimpleTaskDestination markerpos "obj1"; // tasks task3g = charlie7 createSimpleTask ["Secure Montignac"]; task3g setSimpleTaskDescription ["Secure Montignac", "Secure Montignac", "Secure Montignac"]; task3g setSimpleTaskDestination markerpos "obj3"; task2g = charlie7 createSimpleTask ["Secure Gravette"]; task2g setSimpleTaskDescription ["Secure Gravette", "Secure Gravette", "Secure Gravette"]; task2g setSimpleTaskDestination markerpos "obj2"; task1g = charlie7 createSimpleTask ["Secure aid post"]; task1g setSimpleTaskDescription ["Secure aid post", "Secure aid post", "Secure aid post"]; task1g setSimpleTaskDestination markerpos "obj1"; // tasks task3h = charlie8 createSimpleTask ["Secure Montignac"]; task3h setSimpleTaskDescription ["Secure Montignac", "Secure Montignac", "Secure Montignac"]; task3h setSimpleTaskDestination markerpos "obj3"; task2h = charlie8 createSimpleTask ["Secure Gravette"]; task2h setSimpleTaskDescription ["Secure Gravette", "Secure Gravette", "Secure Gravette"]; task2h setSimpleTaskDestination markerpos "obj2"; task1h = charlie8 createSimpleTask ["Secure aid post"]; task1h setSimpleTaskDescription ["Secure aid post", "Secure aid post", "Secure aid post"]; task1h setSimpleTaskDestination markerpos "obj1"; // diary entries charlie1 createDiaryRecord["Diary", ["Background", " The latest Soviet offensive on Everon has succeeded in ousting the NATO defenders at Montignac, inflicting heavy casualties in the process. The loss of this strategic location entails great risk for NATO as the enemy may now push through to the airfield as local reserves were fed into the battle for Montignac. Unless reinforcements can be inserted on the island the Soviets could seize control over Everon and thus change the balance of power in the Malden island archipelago. A British infantry platoon is therefore being helicoptered in to stem the enemy advance and restore the battlefield situation. This should buy NATO time to gather all manpower that can be spared and send additional troops to the front.

The troops of Alpha -, Bravo - and Charlie section have been assigned the following tasks. Alpha and Bravo will deploy to form a blocking position on the main road north to check the expected Soviet armoured push while Charlie will make an attack on the right flank and seize back the aid post captured by the Soviets. Unless this facility is brought back under NATO control there are only limited means for medical aid to wounded troops. Once the aid post has been secured Charlie is to advance towards Gravette and clear the village of any enemy troops in preparation for a NATO counterattack on Montignac which will see all elements of the platoon support an advance by US armour and infantry to reclaim the lost ground. "]]; charlie1 createDiaryRecord["Diary", ["Enemy", " The Soviets have a motor rifle section with an infantry fighting vehicle near the aid post, but these mechanised troops may have received reinforcement by light infantry to help clear the nearby woods. The BMP should be a priority target due to its ability to deliver devastating direct fire support with its onboard armament.

The village of Gravette is only lightly held by the Soviets, but to secure the flanks of the planned NATO counterpush towards Montignac it is necessary to clear it. Some enemy troops can be expected to patrol the village perimeter while others may be using the various buildings for defensive purposes.

The importance of Montignac to both NATO and the Soviets means that the enemy is not able to commit all available forces to an advance northwards. Some troops will have been left behind to guard the town while it is likely that other Soviet units on Everon have received marching orders to bolster its current garrison. "]]; charlie1 createDiaryRecord["Diary", ["Mission", "Charlie will secure the aid post and the village of Gravette before assisting the counterattack on Montignac."]]; // diary entries charlie2 createDiaryRecord["Diary", ["Background", " The latest Soviet offensive on Everon has succeeded in ousting the NATO defenders at Montignac, inflicting heavy casualties in the process. The loss of this strategic location entails great risk for NATO as the enemy may now push through to the airfield as local reserves were fed into the battle for Montignac. Unless reinforcements can be inserted on the island the Soviets could seize control over Everon and thus change the balance of power in the Malden island archipelago. A British infantry platoon is therefore being helicoptered in to stem the enemy advance and restore the battlefield situation. This should buy NATO time to gather all manpower that can be spared and send additional troops to the front.

The troops of Alpha -, Bravo - and Charlie section have been assigned the following tasks. Alpha and Bravo will deploy to form a blocking position on the main road north to check the expected Soviet armoured push while Charlie will make an attack on the right flank and seize back the aid post captured by the Soviets. Unless this facility is brought back under NATO control there are only limited means for medical aid to wounded troops. Once the aid post has been secured Charlie is to advance towards Gravette and clear the village of any enemy troops in preparation for a NATO counterattack on Montignac which will see all elements of the platoon support an advance by US armour and infantry to reclaim the lost ground. "]]; charlie2 createDiaryRecord["Diary", ["Enemy", " The Soviets have a motor rifle section with an infantry fighting vehicle near the aid post, but these mechanised troops may have received reinforcement by light infantry to help clear the nearby woods. The BMP should be a priority target due to its ability to deliver devastating direct fire support with its onboard armament.

The village of Gravette is only lightly held by the Soviets, but to secure the flanks of the planned NATO counterpush towards Montignac it is necessary to clear it. Some enemy troops can be expected to patrol the village perimeter while others may be using the various buildings for defensive purposes.

The importance of Montignac to both NATO and the Soviets means that the enemy is not able to commit all available forces to an advance northwards. Some troops will have been left behind to guard the town while it is likely that other Soviet units on Everon have received marching orders to bolster its current garrison. "]]; charlie2 createDiaryRecord["Diary", ["Mission", "Charlie will secure the aid post and the village of Gravette before assisting the counterattack on Montignac."]]; // diary entries charlie3 createDiaryRecord["Diary", ["Background", " The latest Soviet offensive on Everon has succeeded in ousting the NATO defenders at Montignac, inflicting heavy casualties in the process. The loss of this strategic location entails great risk for NATO as the enemy may now push through to the airfield as local reserves were fed into the battle for Montignac. Unless reinforcements can be inserted on the island the Soviets could seize control over Everon and thus change the balance of power in the Malden island archipelago. A British infantry platoon is therefore being helicoptered in to stem the enemy advance and restore the battlefield situation. This should buy NATO time to gather all manpower that can be spared and send additional troops to the front.

The troops of Alpha -, Bravo - and Charlie section have been assigned the following tasks. Alpha and Bravo will deploy to form a blocking position on the main road north to check the expected Soviet armoured push while Charlie will make an attack on the right flank and seize back the aid post captured by the Soviets. Unless this facility is brought back under NATO control there are only limited means for medical aid to wounded troops. Once the aid post has been secured Charlie is to advance towards Gravette and clear the village of any enemy troops in preparation for a NATO counterattack on Montignac which will see all elements of the platoon support an advance by US armour and infantry to reclaim the lost ground. "]]; charlie3 createDiaryRecord["Diary", ["Enemy", " The Soviets have a motor rifle section with an infantry fighting vehicle near the aid post, but these mechanised troops may have received reinforcement by light infantry to help clear the nearby woods. The BMP should be a priority target due to its ability to deliver devastating direct fire support with its onboard armament.

The village of Gravette is only lightly held by the Soviets, but to secure the flanks of the planned NATO counterpush towards Montignac it is necessary to clear it. Some enemy troops can be expected to patrol the village perimeter while others may be using the various buildings for defensive purposes.

The importance of Montignac to both NATO and the Soviets means that the enemy is not able to commit all available forces to an advance northwards. Some troops will have been left behind to guard the town while it is likely that other Soviet units on Everon have received marching orders to bolster its current garrison. "]]; charlie3 createDiaryRecord["Diary", ["Mission", "Charlie will secure the aid post and the village of Gravette before assisting the counterattack on Montignac."]]; // diary entries charlie4 createDiaryRecord["Diary", ["Background", " The latest Soviet offensive on Everon has succeeded in ousting the NATO defenders at Montignac, inflicting heavy casualties in the process. The loss of this strategic location entails great risk for NATO as the enemy may now push through to the airfield as local reserves were fed into the battle for Montignac. Unless reinforcements can be inserted on the island the Soviets could seize control over Everon and thus change the balance of power in the Malden island archipelago. A British infantry platoon is therefore being helicoptered in to stem the enemy advance and restore the battlefield situation. This should buy NATO time to gather all manpower that can be spared and send additional troops to the front.

The troops of Alpha -, Bravo - and Charlie section have been assigned the following tasks. Alpha and Bravo will deploy to form a blocking position on the main road north to check the expected Soviet armoured push while Charlie will make an attack on the right flank and seize back the aid post captured by the Soviets. Unless this facility is brought back under NATO control there are only limited means for medical aid to wounded troops. Once the aid post has been secured Charlie is to advance towards Gravette and clear the village of any enemy troops in preparation for a NATO counterattack on Montignac which will see all elements of the platoon support an advance by US armour and infantry to reclaim the lost ground. "]]; charlie4 createDiaryRecord["Diary", ["Enemy", " The Soviets have a motor rifle section with an infantry fighting vehicle near the aid post, but these mechanised troops may have received reinforcement by light infantry to help clear the nearby woods. The BMP should be a priority target due to its ability to deliver devastating direct fire support with its onboard armament.

The village of Gravette is only lightly held by the Soviets, but to secure the flanks of the planned NATO counterpush towards Montignac it is necessary to clear it. Some enemy troops can be expected to patrol the village perimeter while others may be using the various buildings for defensive purposes.

The importance of Montignac to both NATO and the Soviets means that the enemy is not able to commit all available forces to an advance northwards. Some troops will have been left behind to guard the town while it is likely that other Soviet units on Everon have received marching orders to bolster its current garrison. "]]; charlie4 createDiaryRecord["Diary", ["Mission", "Charlie will secure the aid post and the village of Gravette before assisting the counterattack on Montignac."]]; // diary entries charlie5 createDiaryRecord["Diary", ["Background", " The latest Soviet offensive on Everon has succeeded in ousting the NATO defenders at Montignac, inflicting heavy casualties in the process. The loss of this strategic location entails great risk for NATO as the enemy may now push through to the airfield as local reserves were fed into the battle for Montignac. Unless reinforcements can be inserted on the island the Soviets could seize control over Everon and thus change the balance of power in the Malden island archipelago. A British infantry platoon is therefore being helicoptered in to stem the enemy advance and restore the battlefield situation. This should buy NATO time to gather all manpower that can be spared and send additional troops to the front.

The troops of Alpha -, Bravo - and Charlie section have been assigned the following tasks. Alpha and Bravo will deploy to form a blocking position on the main road north to check the expected Soviet armoured push while Charlie will make an attack on the right flank and seize back the aid post captured by the Soviets. Unless this facility is brought back under NATO control there are only limited means for medical aid to wounded troops. Once the aid post has been secured Charlie is to advance towards Gravette and clear the village of any enemy troops in preparation for a NATO counterattack on Montignac which will see all elements of the platoon support an advance by US armour and infantry to reclaim the lost ground. "]]; charlie5 createDiaryRecord["Diary", ["Enemy", " The Soviets have a motor rifle section with an infantry fighting vehicle near the aid post, but these mechanised troops may have received reinforcement by light infantry to help clear the nearby woods. The BMP should be a priority target due to its ability to deliver devastating direct fire support with its onboard armament.

The village of Gravette is only lightly held by the Soviets, but to secure the flanks of the planned NATO counterpush towards Montignac it is necessary to clear it. Some enemy troops can be expected to patrol the village perimeter while others may be using the various buildings for defensive purposes.

The importance of Montignac to both NATO and the Soviets means that the enemy is not able to commit all available forces to an advance northwards. Some troops will have been left behind to guard the town while it is likely that other Soviet units on Everon have received marching orders to bolster its current garrison. "]]; charlie5 createDiaryRecord["Diary", ["Mission", "Charlie will secure the aid post and the village of Gravette before assisting the counterattack on Montignac."]]; // diary entries charlie6 createDiaryRecord["Diary", ["Background", " The latest Soviet offensive on Everon has succeeded in ousting the NATO defenders at Montignac, inflicting heavy casualties in the process. The loss of this strategic location entails great risk for NATO as the enemy may now push through to the airfield as local reserves were fed into the battle for Montignac. Unless reinforcements can be inserted on the island the Soviets could seize control over Everon and thus change the balance of power in the Malden island archipelago. A British infantry platoon is therefore being helicoptered in to stem the enemy advance and restore the battlefield situation. This should buy NATO time to gather all manpower that can be spared and send additional troops to the front.

The troops of Alpha -, Bravo - and Charlie section have been assigned the following tasks. Alpha and Bravo will deploy to form a blocking position on the main road north to check the expected Soviet armoured push while Charlie will make an attack on the right flank and seize back the aid post captured by the Soviets. Unless this facility is brought back under NATO control there are only limited means for medical aid to wounded troops. Once the aid post has been secured Charlie is to advance towards Gravette and clear the village of any enemy troops in preparation for a NATO counterattack on Montignac which will see all elements of the platoon support an advance by US armour and infantry to reclaim the lost ground. "]]; charlie6 createDiaryRecord["Diary", ["Enemy", " The Soviets have a motor rifle section with an infantry fighting vehicle near the aid post, but these mechanised troops may have received reinforcement by light infantry to help clear the nearby woods. The BMP should be a priority target due to its ability to deliver devastating direct fire support with its onboard armament.

The village of Gravette is only lightly held by the Soviets, but to secure the flanks of the planned NATO counterpush towards Montignac it is necessary to clear it. Some enemy troops can be expected to patrol the village perimeter while others may be using the various buildings for defensive purposes.

The importance of Montignac to both NATO and the Soviets means that the enemy is not able to commit all available forces to an advance northwards. Some troops will have been left behind to guard the town while it is likely that other Soviet units on Everon have received marching orders to bolster its current garrison. "]]; charlie6 createDiaryRecord["Diary", ["Mission", "Charlie will secure the aid post and the village of Gravette before assisting the counterattack on Montignac."]]; // diary entries charlie7 createDiaryRecord["Diary", ["Background", " The latest Soviet offensive on Everon has succeeded in ousting the NATO defenders at Montignac, inflicting heavy casualties in the process. The loss of this strategic location entails great risk for NATO as the enemy may now push through to the airfield as local reserves were fed into the battle for Montignac. Unless reinforcements can be inserted on the island the Soviets could seize control over Everon and thus change the balance of power in the Malden island archipelago. A British infantry platoon is therefore being helicoptered in to stem the enemy advance and restore the battlefield situation. This should buy NATO time to gather all manpower that can be spared and send additional troops to the front.

The troops of Alpha -, Bravo - and Charlie section have been assigned the following tasks. Alpha and Bravo will deploy to form a blocking position on the main road north to check the expected Soviet armoured push while Charlie will make an attack on the right flank and seize back the aid post captured by the Soviets. Unless this facility is brought back under NATO control there are only limited means for medical aid to wounded troops. Once the aid post has been secured Charlie is to advance towards Gravette and clear the village of any enemy troops in preparation for a NATO counterattack on Montignac which will see all elements of the platoon support an advance by US armour and infantry to reclaim the lost ground. "]]; charlie7 createDiaryRecord["Diary", ["Enemy", " The Soviets have a motor rifle section with an infantry fighting vehicle near the aid post, but these mechanised troops may have received reinforcement by light infantry to help clear the nearby woods. The BMP should be a priority target due to its ability to deliver devastating direct fire support with its onboard armament.

The village of Gravette is only lightly held by the Soviets, but to secure the flanks of the planned NATO counterpush towards Montignac it is necessary to clear it. Some enemy troops can be expected to patrol the village perimeter while others may be using the various buildings for defensive purposes.

The importance of Montignac to both NATO and the Soviets means that the enemy is not able to commit all available forces to an advance northwards. Some troops will have been left behind to guard the town while it is likely that other Soviet units on Everon have received marching orders to bolster its current garrison. "]]; charlie7 createDiaryRecord["Diary", ["Mission", "Charlie will secure the aid post and the village of Gravette before assisting the counterattack on Montignac."]]; // diary entries charlie8 createDiaryRecord["Diary", ["Background", " The latest Soviet offensive on Everon has succeeded in ousting the NATO defenders at Montignac, inflicting heavy casualties in the process. The loss of this strategic location entails great risk for NATO as the enemy may now push through to the airfield as local reserves were fed into the battle for Montignac. Unless reinforcements can be inserted on the island the Soviets could seize control over Everon and thus change the balance of power in the Malden island archipelago. A British infantry platoon is therefore being helicoptered in to stem the enemy advance and restore the battlefield situation. This should buy NATO time to gather all manpower that can be spared and send additional troops to the front.

The troops of Alpha -, Bravo - and Charlie section have been assigned the following tasks. Alpha and Bravo will deploy to form a blocking position on the main road north to check the expected Soviet armoured push while Charlie will make an attack on the right flank and seize back the aid post captured by the Soviets. Unless this facility is brought back under NATO control there are only limited means for medical aid to wounded troops. Once the aid post has been secured Charlie is to advance towards Gravette and clear the village of any enemy troops in preparation for a NATO counterattack on Montignac which will see all elements of the platoon support an advance by US armour and infantry to reclaim the lost ground. "]]; charlie8 createDiaryRecord["Diary", ["Enemy", " The Soviets have a motor rifle section with an infantry fighting vehicle near the aid post, but these mechanised troops may have received reinforcement by light infantry to help clear the nearby woods. The BMP should be a priority target due to its ability to deliver devastating direct fire support with its onboard armament.

The village of Gravette is only lightly held by the Soviets, but to secure the flanks of the planned NATO counterpush towards Montignac it is necessary to clear it. Some enemy troops can be expected to patrol the village perimeter while others may be using the various buildings for defensive purposes.

The importance of Montignac to both NATO and the Soviets means that the enemy is not able to commit all available forces to an advance northwards. Some troops will have been left behind to guard the town while it is likely that other Soviet units on Everon have received marching orders to bolster its current garrison. "]]; charlie8 createDiaryRecord["Diary", ["Mission", "Charlie will secure the aid post and the village of Gravette before assisting the counterattack on Montignac."]];onloadmission="C W R 2 - F L A N K F O R W A R D ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 8; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co08_cwr2_flank_forward_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class CWR2_UK_L4_LMG {count = 1;}; class cwr2_LAW {count = 1;}; class Binocular {count = 1;}; class cwr2_UK_L9A1 {count = 1;}; }; class Magazines { class cwr2_20Rnd_762x51_NATO {count = 12;}; class cwr2_30Rnd_762x51_NATO {count = 12;}; class BAF_L109A1_HE {count = 20;}; class SmokeShell {count = 20;}; class cwr2_LAWRocket {count = 3;}; class cwr2_13Rnd_9x19_Para {count = 8;}; }; class Backpacks { class cwr2_UK_Backpack {count = 1;}; };titleText ["C W R 2 - F L A N K F O R W A R D\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_eden", "cwr2_uk", "cwr2_CH47D", "camisc3", "cwr2_M113", "cwr2_Soldiers_RUS", "cwr2_HMMWV", "cwr2_BMP2", "ca_missions_firstaidsystem", "ca_missions_alternativeinjurysimulation", "ca_missions_battlefieldclearance", "cwr2_BMP1", "cwr2_5T", "cwr2_Soldiers_USA", "cwr2_Jeeps", "cwr2_Urals", "cwr2_T72", "cwr2_M60_tank", "CAMisc", "cwr2_Wrecks", "cwr2_Static", "cwr2_UAZ" }; addOnsAuto[]= { "cwr2_UK", "cwr2_CH47D", "cwr2_Soldiers_RUS", "cwr2_BMP2", "ca_missions_firstaidsystem", "ca_missions_alternativeinjurysimulation", "ca_missions_battlefieldclearance", "cwr2_BMP1", "cwr2_5T", "cwr2_Soldiers_USA", "cwr2_Urals", "cwr2_T72", "cwr2_M60_tank", "cwr2_M113", "cwr2_Static", "camisc3", "cwr2_HMMWV", "cwr2_Jeeps", "CAMisc", "cwr2_Wrecks", "cwr2_UAZ", "cwr2_eden" }; randomSeed=16682513; class Intel { briefingName="CWR2 - Flank Forward (co08)"; briefingDescription="Regain the ground lost to the enemy"; startWeather=0.63704526; forecastWeather=0.63837647; forecastFog=0.1; month=9; day=6; }; class Groups { items=67; class Item0 { side="WEST"; class Vehicles { items=8; class Item0 { position[]={10936.487,20.481695,11731.403}; azimut=270; id=0; side="WEST"; vehicle="cwr2_SoldierUK_SL"; leader=1; rank="SERGEANT"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook;"; }; class Item1 { position[]={10940.519,20.156422,11735.251}; azimut=270; id=1; side="WEST"; vehicle="cwr2_SoldierUK_TL"; rank="CORPORAL"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook;"; }; class Item2 { position[]={10940.519,20.183807,11728.106}; azimut=270; id=2; side="WEST"; vehicle="cwr2_SoldierUK_AT"; rank="CORPORAL"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook;"; }; class Item3 { position[]={10944.09,20.125483,11738.641}; azimut=270; id=3; side="WEST"; vehicle="cwr2_SoldierUK_MG"; rank="CORPORAL"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook;"; }; class Item4 { position[]={10944.601,19.897554,11724.693}; azimut=270; id=4; side="WEST"; vehicle="cwr2_SoldierUK_AAT"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook;"; }; class Item5 { position[]={10947.698,19.962793,11741.837}; azimut=270; id=5; side="WEST"; vehicle="cwr2_SoldierUK_AMG"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook;"; }; class Item6 { position[]={10948.854,19.666431,11720.81}; azimut=270; id=6; side="WEST"; vehicle="cwr2_SoldierUK_Backpack"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook;"; }; class Item7 { position[]={10951.851,19.938786,11745.803}; azimut=270; id=7; side="WEST"; vehicle="cwr2_SoldierUK_LAT"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook;"; }; }; class Waypoints { items=5; class Item0 { position[]={4903.0322,30.216299,9010.8623}; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={4388.9136,51.13504,8588.7979}; expCond="(VictoryCondition2 == 1);"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4596.9146,106.01519,7875.9712}; expCond="(reinforcements_arrived == 1);"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={4874.9395,158.9176,6929.6758}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4882.7954,158.9158,6903.3662}; placement=5; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item1 { side="WEST"; class Vehicles { items=8; class Item0 { position[]={10952.71,20.140169,11731.668}; azimut=270; id=8; side="WEST"; vehicle="cwr2_SoldierUK_SL"; leader=1; rank="SERGEANT"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo chinook;"; }; class Item1 { position[]={10956.741,20.597162,11735.516}; azimut=270; id=9; side="WEST"; vehicle="cwr2_SoldierUK_TL"; rank="CORPORAL"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo chinook;"; }; class Item2 { position[]={10956.741,20.632462,11728.371}; azimut=270; id=10; side="WEST"; vehicle="cwr2_SoldierUK_AT"; rank="CORPORAL"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo chinook;"; }; class Item3 { position[]={10960.313,20.828312,11738.905}; azimut=270; id=11; side="WEST"; vehicle="cwr2_SoldierUK_MG"; rank="CORPORAL"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo chinook;"; }; class Item4 { position[]={10960.823,21.130127,11724.958}; azimut=270; id=12; side="WEST"; vehicle="cwr2_SoldierUK_AAT"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo chinook;"; }; class Item5 { position[]={10963.921,21.12324,11742.102}; azimut=270; id=13; side="WEST"; vehicle="cwr2_SoldierUK_AMG"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo chinook;"; }; class Item6 { position[]={10965.077,21.7288,11721.074}; azimut=270; id=14; side="WEST"; vehicle="cwr2_SoldierUK_Backpack"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo chinook;"; }; class Item7 { position[]={10968.073,21.629391,11746.067}; azimut=270; id=15; side="WEST"; vehicle="cwr2_SoldierUK_LAT"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo chinook;"; }; }; class Waypoints { items=5; class Item0 { position[]={4910.9067,31.140318,8960.6924}; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={4389.7954,63.371132,8511.1758}; expCond="(VictoryCondition2 == 1);"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4585.3828,103.87826,7828.9595}; expCond="(reinforcements_arrived == 1);"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={4870.0728,158.9176,6989.271}; placement=25; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4929.1587,158.9176,6975.4932}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item2 { side="WEST"; class Vehicles { items=8; class Item0 { position[]={10967.396,21.67313,11732.027}; azimut=270; id=16; side="WEST"; vehicle="cwr2_SoldierUK_SL"; player="PLAYER COMMANDER"; leader=1; rank="SERGEANT"; skill=1; text="charlie1"; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; this moveincargo chinook;"; synchronizations[]={41,39,40}; }; class Item1 { position[]={10971.428,22.193905,11735.875}; azimut=270; id=17; side="WEST"; vehicle="cwr2_SoldierUK_TL"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="charlie2"; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; this moveincargo chinook;"; synchronizations[]={41,39,40}; }; class Item2 { position[]={10971.428,22.158173,11728.73}; azimut=270; id=18; side="WEST"; vehicle="cwr2_SoldierUK_AT"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="charlie3"; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; this moveincargo chinook;"; synchronizations[]={41,39,40}; }; class Item3 { position[]={10974.999,22.690914,11739.265}; azimut=270; id=19; side="WEST"; vehicle="cwr2_SoldierUK_MG"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="charlie4"; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; this moveincargo chinook;"; synchronizations[]={41,39,40}; }; class Item4 { position[]={10975.51,22.680981,11725.317}; azimut=270; id=20; side="WEST"; vehicle="cwr2_SoldierUK_AAT"; player="PLAY CDG"; skill=1; text="charlie5"; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; this moveincargo chinook;"; synchronizations[]={41,39,40}; }; class Item5 { position[]={10978.607,23.427437,11742.461}; azimut=270; id=21; side="WEST"; vehicle="cwr2_SoldierUK_AMG"; player="PLAY CDG"; skill=1; text="charlie6"; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; this moveincargo chinook;"; synchronizations[]={41,39,40}; }; class Item6 { position[]={10979.764,23.195858,11721.434}; azimut=270; id=22; side="WEST"; vehicle="cwr2_SoldierUK_Backpack"; player="PLAY CDG"; skill=1; text="charlie7"; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; this moveincargo chinook;"; synchronizations[]={41,39,40}; }; class Item7 { position[]={10982.76,24.212664,11746.427}; azimut=270; id=23; side="WEST"; vehicle="cwr2_SoldierUK_LAT"; player="PLAY CDG"; skill=1; text="charlie8"; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; this moveincargo chinook;"; synchronizations[]={41,39,40}; }; }; }; class Item3 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={10901.903,21.957884,11721.721}; azimut=270; id=24; side="WEST"; vehicle="cwr2_CH47D"; leader=1; skill=1; text="chinook"; init="chinooksquad = group this; chinooksquad setgroupid [""Helicopter Crew"",""Black""]; chinook lock true; chinook lockDriver true; chinook allowDamage false; chinookD allowDamage false;"; }; }; class Waypoints { items=4; class Item0 { position[]={10896.755,21.975006,11721.723}; completitionRadius=10; expActiv="chinook flyInHeight 60; (leader group player) sidechat ""Check the map and make sure you understand the objectives set."";"; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={4950.1816,30.216299,8991.7383}; type="TR UNLOAD"; expActiv="{_x setunitpos ""AUTO""} forEach units alphasquad; {_x setunitpos ""AUTO""} forEach units bravosquad; {_x setunitpos ""AUTO""} forEach units charliesquad; (leader group player) sidechat ""Make sure you have a full mag loaded, lads. We are moving out.""; troops_deployed = 1; publicVariable ""troops_deployed"";"; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item2 { position[]={10896.75,21.975006,11721.713}; type="GETOUT"; expActiv="chinook lockDriver false; chinook allowDamage true; chinookD allowDamage true;"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item3 { position[]={10896.433,21.975006,11711.366}; type="HOLD"; class Effects { }; timeoutMin=12000; timeoutMid=12000; timeoutMax=12000; showWP="NEVER"; }; }; }; class Item4 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={3893.1829,22.574856,8265.5225}; id=29; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={3893.1606,22.575331,8266.9248}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={3893.1609,22.575331,8266.9248}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item5 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4145.1831,40.497673,7777.8389}; id=30; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4145.1611,40.496105,7779.2412}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={4145.1616,40.496105,7779.2412}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item6 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4919.6685,158.9176,6955.0986}; id=31; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4919.6465,158.9176,6956.501}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={4919.647,158.9176,6956.501}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={3893.7673,22.594522,8275.6738}; id=33; side="EAST"; vehicle="cwr2_BMP2"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="aBMP"; }; }; class Waypoints { items=2; class Item0 { position[]={3893.7209,22.595051,8278.9746}; completitionRadius=10; combat="SAFE"; expCond="(blufor_detected_obj1 == 1);"; expActiv="aBMP setfuel 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={3893.7109,22.595161,8279.6191}; type="GUARD"; speed="LIMITED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item8 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={3871.4949,22.631041,8253.5693}; id=34; side="EAST"; vehicle="cwr2_SoldierE_Medic"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={3871.4727,22.631735,8254.9717}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={3871.4729,22.631735,8254.9717}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item9 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4116.3955,40.030495,7793.3682}; id=35; side="EAST"; vehicle="cwr2_SoldierE_AR"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4116.3735,39.944111,7794.7705}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={4116.374,39.944111,7794.7705}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4849.5786,158.91629,6915.7158}; id=36; side="EAST"; vehicle="cwr2_SoldierE_GL"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4849.5562,158.91649,6917.1182}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={4849.5562,158.91649,6917.1182}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4877.7021,158.9176,6959.4805}; id=37; side="EAST"; vehicle="cwr2_SoldierE_LAT"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4877.6802,158.9176,6960.8828}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={4877.6802,158.9176,6960.8828}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4897.2451,158.98083,7056.5967}; id=38; side="EAST"; vehicle="cwr2_SoldierE_AR"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4897.2231,158.98083,7057.999}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={4897.2231,158.98083,7057.999}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={11001.274,25.126978,11732.931}; id=39; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={16,17,18,19,20,21,22,23}; }; }; }; class Item14 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={11001.577,24.949707,11721.677}; id=40; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={16,17,18,19,20,21,22,23}; }; }; }; class Item15 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={11001.078,25.137171,11744.021}; id=41; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={16,17,18,19,20,21,22,23}; }; }; }; class Item16 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5503.6245,80.450073,6086.3823}; azimut=300; id=42; side="EAST"; vehicle="cwr2_BMP1"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="bmp1"; }; }; class Waypoints { items=4; class Item0 { position[]={5500.104,80.451424,6088.293}; completitionRadius=10; combat="SAFE"; expCond="(VictoryCondition2 == 1);"; expActiv="bmp1 setfuel 1;"; class Effects { }; timeoutMin=120; timeoutMid=120; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={4930.5532,158.9167,6917.8911}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4914.3164,158.9176,6946.8584}; type="TR UNLOAD"; class Effects { }; timeoutMin=60; timeoutMid=60; timeoutMax=60; showWP="NEVER"; }; class Item3 { position[]={4912.5068,158.9176,6949.8232}; type="GUARD"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item17 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5528.4033,80.414551,6071.9834}; azimut=300; id=43; side="EAST"; vehicle="cwr2_BMP1"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="bmp2"; }; }; class Waypoints { items=4; class Item0 { position[]={5525.0166,80.421021,6073.7632}; completitionRadius=10; combat="SAFE"; expCond="(VictoryCondition2 == 1);"; expActiv="bmp2 setfuel 1;"; class Effects { }; timeoutMin=120; timeoutMid=120; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={4933.1128,158.91628,6913.8755}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4920.9741,158.9176,6935.0166}; type="TR UNLOAD"; class Effects { }; timeoutMin=60; timeoutMid=60; timeoutMax=60; showWP="NEVER"; }; class Item3 { position[]={4919.313,158.9176,6937.8237}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item18 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4551.4639,15.717358,10195.936}; azimut=180; id=44; side="WEST"; vehicle="cwr2_Truck5t_Open"; leader=1; skill=1; fuel=0; text="aTruck"; init="aTrucksquad = group this; aTrucksquad setgroupid [""Driver"",""Black""]; aTruck allowDamage false; aTruckD allowDamage false;"; }; }; class Waypoints { items=6; class Item0 { position[]={4551.52,15.728304,10191.67}; completitionRadius=10; expCond="(VictoryCondition2 == 1);"; expActiv="aTruck setfuel 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4496.6553,15.354092,9401.498}; speed="FULL"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4575.9409,75.825409,8528.7227}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4647.5601,107.86752,7937.2397}; type="TR UNLOAD"; speed="NORMAL"; combat="AWARE"; expActiv="aTruck allowDamage true; aTruckD allowDamage true; reinforcements_arrived = 1; publicVariable ""reinforcements_arrived""; PAPABEAR=[West,""Papa_bear""]; PAPABEAR SideChat ""Papa Bear to all units, commence the assault on the objective. Give them hell, out."";"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item4 { position[]={4647.8003,107.88783,7936.6567}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={4650.061,108.13335,7929.4585}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item19 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={4573.061,15.843755,10198.034}; azimut=180; id=45; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=1; init="this moveincargo aTruck; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={4571.7007,15.828688,10199.566}; azimut=180; id=46; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=1; init="this moveincargo aTruck; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={4574.4424,15.865493,10199.698}; azimut=180; id=47; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=1; init="this moveincargo aTruck; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={4570.3813,15.80943,10201.053}; azimut=180; id=48; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="CORPORAL"; skill=1; init="this moveincargo aTruck; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav"";"; }; class Item4 { position[]={4575.6221,15.882856,10201.128}; azimut=180; id=49; side="WEST"; vehicle="cwr2_SoldierW_AMG"; skill=1; init="this moveincargo aTruck; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item5 { position[]={4569.1855,15.790181,10202.426}; azimut=180; id=50; side="WEST"; vehicle="cwr2_SoldierW_AAT"; skill=1; init="this moveincargo aTruck; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item6 { position[]={4576.7026,15.899064,10202.471}; azimut=180; id=51; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="this moveincargo aTruck; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item7 { position[]={4568.0083,15.771268,10203.762}; azimut=180; id=52; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="this moveincargo aTruck; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item8 { position[]={4577.7715,15.915095,10203.762}; azimut=180; id=53; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; init="this moveincargo aTruck; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=3; class Item0 { position[]={4693.187,106.2225,7912.481}; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={4897.7485,158.9176,6979.9692}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4905.0474,158.9176,6963.7085}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item20 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={4572.9785,15.841714,10206.372}; azimut=180; id=54; side="WEST"; vehicle="cwr2_SoldierW_Marksman"; leader=1; rank="SERGEANT"; skill=1; init="this moveincargo aTruck; sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_XMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={4571.5703,15.819546,10207.873}; azimut=180; id=55; side="WEST"; vehicle="cwr2_SoldierW_Marksman"; rank="CORPORAL"; skill=1; init="this moveincargo aTruck; sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addweapon ""cwr2_M21""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""Binocular"";"; }; class Item2 { position[]={4574.2754,15.862123,10207.9}; azimut=180; id=56; side="WEST"; vehicle="cwr2_SoldierW_Patrol_Medic"; rank="CORPORAL"; skill=1; init="this moveincargo aTruck; sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; class Item3 { position[]={4570.1362,15.796975,10209.331}; azimut=180; id=57; side="WEST"; vehicle="cwr2_SoldierW_Patrol"; skill=1; init="this moveincargo aTruck; sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; }; class Waypoints { items=2; class Item0 { position[]={4630.041,108.49587,7891.6465}; class Effects { }; timeoutMin=15; timeoutMid=15; timeoutMax=15; showWP="NEVER"; }; class Item1 { position[]={4743.854,157.80508,7146.7183}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item21 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={5534.8335,80.400383,6067.6338}; azimut=270; id=60; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp1;"; }; class Item1 { position[]={5537.5542,80.396713,6069.6089}; azimut=270; id=124; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp1;"; }; class Item2 { position[]={5537.3921,80.394531,6065.5151}; azimut=270; id=123; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp1;"; }; class Item3 { position[]={5540.3525,80.400085,6071.4619}; azimut=270; id=116; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp1;"; }; class Item4 { position[]={5540.0249,80.395142,6063.272}; azimut=270; id=127; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.60000002; init="this moveincargo bmp1; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item5 { position[]={5543.4629,80.397682,6073.2261}; azimut=270; id=78; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp1;"; }; class Item6 { position[]={5542.5449,80.402489,6060.8345}; azimut=270; id=84; side="EAST"; vehicle="cwr2_SoldierE_ALAT"; skill=0.2; init="this moveincargo bmp1;"; }; class Item7 { position[]={5546.9204,80.395851,6075.4277}; azimut=270; id=118; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; init="this moveincargo bmp1;"; }; }; class Waypoints { items=2; class Item0 { position[]={4893.584,158.9176,6972.1382}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={4875.8301,158.9435,7029.0415}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={4945.4194,168.61765,6919.2959}; azimut=345; id=61; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 20); this disableAI ""Move""; this setunitpos ""Middle"";"; }; }; }; class Item23 { side="EAST"; class Vehicles { items=4; class Item0 { presence=0.50000048; position[]={4870.4526,158.91693,6901.3711}; azimut=270; id=62; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={4873.4907,158.91696,6903.1255}; azimut=270; id=112; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item2 { presence=0.75000024; position[]={4873.3755,158.9158,6899.2998}; azimut=270; id=96; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item3 { presence=0.50000048; position[]={4876.4097,158.91687,6904.9956}; azimut=270; id=99; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; }; }; class Waypoints { items=3; class Item0 { position[]={4940.3638,158.91753,6931.8696}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={4861.7402,158.91408,6897.7441}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item2 { position[]={4940.3735,158.91753,6931.8799}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item24 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={2169.0579,22.049757,7399.5518}; azimut=270; id=63; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo ural;"; }; class Item1 { position[]={2170.9192,22.116959,7401.1606}; azimut=270; id=72; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ural;"; }; class Item2 { position[]={2170.7627,22.121258,7398.0991}; azimut=270; id=105; side="EAST"; vehicle="cwr2_SoldierE_AT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ural;"; }; class Item3 { position[]={2172.7964,22.186476,7402.147}; azimut=270; id=132; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.60000002; init="this moveincargo ural;"; }; class Item4 { position[]={2172.3052,22.186104,7396.0518}; azimut=270; id=129; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.60000002; init="this moveincargo ural;"; }; class Item5 { position[]={2174.9312,22.218863,7403.6831}; azimut=270; id=108; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="this moveincargo ural; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item6 { position[]={2174.4973,22.277954,7394.6182}; azimut=270; id=119; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo ural;"; }; }; class Waypoints { items=2; class Item0 { position[]={4449.8374,116.93576,7167.0928}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={4489.6406,123.16563,7165.2646}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item25 { side="EAST"; class Vehicles { items=6; class Item0 { presence=0.75000024; position[]={3895.1829,22.600386,8296.1016}; id=64; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={3897.0747,22.590796,8293.3809}; id=70; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { presence=0.75000024; position[]={3893.3103,22.606602,8293.8252}; id=135; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item3 { presence=0.75000024; position[]={3898.8054,22.5816,8290.3066}; id=82; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item4 { presence=0.75000024; position[]={3891.5774,22.615461,8291.0029}; id=79; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item5 { presence=0.75000024; position[]={3900.8306,22.574999,8286.9668}; id=101; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={3895.0793,22.602381,8298.2881}; formation="DIAMOND"; expCond="(blufor_detected_obj1 == 1);"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={3895.0654,22.603909,8300.6631}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item26 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={4122.1025,45.477528,7800.7813}; azimut=300; id=65; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 5); this disableAI ""Move""; this setunitpos ""Middle"";"; }; }; }; class Item27 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={4919.8428,169.20905,6903.0439}; azimut=290; id=67; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 24); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat"";"; }; }; }; class Item28 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={4851.9404,169.87177,6937.0132}; azimut=335; id=68; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 15); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Stealth"";"; }; }; }; class Item29 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={4852.3672,169.28542,6939.478}; azimut=350; id=73; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 9); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat"";"; }; }; }; class Item30 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={4927.0098,169.27202,6949.1392}; azimut=330; id=74; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 15); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat"";"; }; }; }; class Item31 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={3868.6208,22.590063,8279.3984}; azimut=90; id=85; side="EAST"; vehicle="cwr2_SoldierE_GL"; leader=1; skill=0.2; init="this disableAI ""Move""; this setunitpos ""Middle"";"; }; }; }; class Item32 { side="EAST"; class Vehicles { items=3; class Item0 { presence=0.50000048; position[]={4136.3545,40.452023,7749.3989}; azimut=270; id=89; side="EAST"; vehicle="cwr2_SoldierE_AR"; leader=1; skill=0.2; }; class Item1 { presence=0.50000048; position[]={4139.0024,40.411804,7750.9961}; azimut=270; id=77; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item2 { presence=0.50000048; position[]={4139.1426,40.475498,7748.1035}; azimut=270; id=136; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4137.2515,40.467106,7758.7886}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={4137.252,40.467583,7758.8555}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item33 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={4926.1235,169.98943,6948.4009}; azimut=320; id=90; side="EAST"; vehicle="cwr2_SoldierE_AR"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 9); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat"";"; }; }; }; class Item34 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={4898.1558,168.48433,6924.6704}; azimut=335; id=91; side="EAST"; vehicle="cwr2_SoldierE_AR"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 3); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat"";"; }; }; }; class Item35 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={4851.5337,168.00496,6932.5679}; azimut=290; id=92; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 11); this disableAI ""Move""; this setunitpos ""Up"";"; }; }; }; class Item36 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={4905.2134,170.49106,6931.8662}; azimut=30; id=93; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 24); this disableAI ""Move""; this setunitpos ""Middle"";"; }; }; }; class Item37 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={4925.4844,170.6115,6906.0664}; azimut=350; id=94; side="EAST"; vehicle="cwr2_SoldierE_GL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 32); this disableAI ""Move""; this setunitpos ""Middle"";"; }; }; }; class Item38 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={4896.5933,168.48009,6923.9482}; azimut=335; id=95; side="EAST"; vehicle="cwr2_SoldierE_GL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 12); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Stealth"";"; }; }; }; class Item39 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={4879.2266,158.71764,6874.9839}; azimut=270; id=98; side="EAST"; vehicle="cwr2_SoldierE_Medic"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4876.5483,158.72585,6874.9404}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={4876.5483,158.72583,6874.9399}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item40 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={4898.3433,158.9176,6928.7856}; azimut=255; id=103; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 26); this disableAI ""Move""; this setunitpos ""Middle"";"; }; }; }; class Item41 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={4948.645,168.66261,6921.3687}; azimut=335; id=104; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 16); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat"";"; }; }; }; class Item42 { side="EAST"; class Vehicles { items=4; class Item0 { presence=0.75000024; position[]={3897.4067,22.628773,8250.959}; id=106; side="EAST"; vehicle="cwr2_SoldierE_AT"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={3899.0222,22.649525,8248.2705}; id=76; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item2 { presence=0.75000024; position[]={3895.8042,22.641293,8248.8447}; id=109; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { presence=0.75000024; position[]={3900.7834,22.705826,8245.5713}; id=88; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; }; }; class Waypoints { items=4; class Item0 { position[]={3897.2217,22.742771,8364.5557}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={4005.741,34.535851,8285.7344}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={3897.3564,22.052286,8205.002}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={3897.1836,22.743572,8364.4219}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item43 { side="EAST"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={4156.4272,39.488327,7825.96}; azimut=270; id=107; side="EAST"; vehicle="cwr2_SoldierE_AT"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={4158.2559,39.49218,7827.2139}; azimut=270; id=86; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4154.689,39.484272,7825.9341}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={4154.6416,39.484161,7825.9336}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item44 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={4922.2148,158.9176,6992.041}; azimut=270; id=113; side="EAST"; vehicle="cwr2_SoldierE_LAT"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; }; class Waypoints { items=2; class Item0 { position[]={4919.8872,158.9176,6992.0273}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={4919.8872,158.9176,6992.0073}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item45 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={5551.7544,80.423553,6067.0063}; azimut=270; id=121; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp2;"; }; class Item1 { position[]={5554.4526,80.459129,6069.4082}; azimut=270; id=125; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp2;"; }; class Item2 { position[]={5554.3872,80.462173,6064.8032}; azimut=270; id=66; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp2;"; }; class Item3 { position[]={5557.8057,80.465874,6071.3696}; azimut=270; id=131; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.60000002; init="this moveincargo bmp2;"; }; class Item4 { position[]={5556.9478,80.500969,6062.4409}; azimut=270; id=120; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="this moveincargo bmp2; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item5 { position[]={5561.2319,80.46067,6073.5146}; azimut=270; id=115; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp2;"; }; class Item6 { position[]={5559.6724,80.587753,6059.8389}; azimut=270; id=117; side="EAST"; vehicle="cwr2_SoldierE_ALAT"; skill=0.2; init="this moveincargo bmp2;"; }; class Item7 { position[]={5564.1509,80.591675,6075.1128}; azimut=270; id=133; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.60000002; init="this moveincargo bmp2;"; }; }; class Waypoints { items=2; class Item0 { position[]={4902.7754,158.9176,6976.5308}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={4895.6138,158.9176,7001.0742}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item46 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={2168.5283,21.860941,7414.4482}; azimut=270; id=122; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo ural;"; }; class Item1 { position[]={2170.7744,21.944241,7416.2466}; azimut=270; id=69; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ural;"; }; class Item2 { position[]={2170.5515,21.904911,7412.6167}; azimut=270; id=126; side="EAST"; vehicle="cwr2_SoldierE_AT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ural;"; }; class Item3 { position[]={2173.0298,22.034472,7417.9634}; azimut=270; id=81; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo ural;"; }; class Item4 { position[]={2172.3264,21.991003,7410.8667}; azimut=270; id=114; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="this moveincargo ural;"; }; class Item5 { position[]={2175.448,22.12248,7419.3584}; azimut=270; id=111; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="this moveincargo ural; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item6 { position[]={2174.2766,22.091038,7408.8667}; azimut=270; id=140; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.60000002; init="this moveincargo ural;"; }; }; class Waypoints { items=2; class Item0 { position[]={4455.2437,119.16441,7149.2686}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={4515.4736,127.88196,7145.123}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item47 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4915.6611,158.9176,7006.8853}; id=130; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={4915.7222,158.9176,7012.0146}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={4915.7217,158.9176,7012.0137}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item48 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={4874.6987,166.8103,6891.252}; id=137; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 8); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat"";"; }; }; }; class Item49 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={4897.9141,158.9176,6929.9707}; azimut=270; id=138; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 37); this disableAI ""Move""; this setunitpos ""Middle"";"; }; }; }; class Item50 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={3879.9475,22.634247,8287.4688}; id=142; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={3879.9663,22.627306,8288.2344}; expCond="(blufor_detected_obj1 == 1);"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={3879.9766,22.618336,8289.1826}; type="GUARD"; combat="STEALTH"; class Effects { }; showWP="NEVER"; }; }; }; class Item51 { side="EAST"; class Vehicles { items=6; class Item0 { presence=0.50000048; position[]={4177.7969,40.462948,7764.6943}; azimut=270; id=143; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={4179.7798,40.442955,7766.0195}; azimut=270; id=71; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { presence=0.50000048; position[]={4179.4888,40.470192,7763.2671}; azimut=270; id=83; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item3 { presence=0.50000048; position[]={4181.7666,40.424896,7767.1396}; azimut=270; id=80; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item4 { presence=0.50000048; position[]={4180.9448,40.467918,7761.7002}; azimut=270; id=110; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item5 { presence=0.50000048; position[]={4183.8789,40.383339,7768.3325}; azimut=270; id=102; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=4; class Item0 { position[]={4079.4434,38.994194,7805.2578}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={4173.1953,39.269855,7854.9946}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={4188.6514,40.47871,7760.1577}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={4079.4695,38.99601,7805.2217}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item52 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={4925.73,167.08997,6943.3008}; azimut=270; id=97; side="EAST"; vehicle="cwr2_SoldierE_GL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 21); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat"";"; }; }; }; class Item53 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={2191.8086,22.299898,7405.7158}; azimut=25; id=145; side="EAST"; vehicle="cwr2_UralOpen"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="ural"; }; }; class Waypoints { items=6; class Item0 { position[]={2193.7896,22.30061,7410.4604}; completitionRadius=10; expCond="(VictoryCondition2 == 1);"; expActiv="ural setfuel 1;"; class Effects { }; timeoutMin=300; timeoutMid=450; timeoutMax=600; showWP="NEVER"; }; class Item1 { position[]={3250.2114,20.734491,6997.0991}; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4207.5776,75.091873,7210.2524}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4431.0166,114.94934,7161.8027}; type="TR UNLOAD"; combat="AWARE"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item4 { position[]={4432.8105,115.3924,7160.3447}; type="TR UNLOAD"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={4437.3662,115.29085,7166.2236}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item54 { side="EAST"; class Vehicles { items=9; class Item0 { position[]={4790.2798,145.43793,7344.897}; id=154; side="EAST"; vehicle="cwr2_T72"; leader=1; rank="CORPORAL"; skill=0.2; fuel=0; text="tank2"; }; class Item1 { position[]={4789.7871,146.42648,7335.7495}; id=144; side="EAST"; vehicle="cwr2_OfficerE"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { position[]={4791.9658,146.44231,7335.6606}; id=75; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item3 { position[]={4794.2036,146.45271,7335.626}; id=152; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item4 { position[]={4789.6895,146.74583,7332.8232}; id=149; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item5 { position[]={4791.937,146.74747,7332.7676}; id=128; side="EAST"; vehicle="cwr2_SoldierE_ALAT"; skill=0.60000002; }; class Item6 { position[]={4794.1743,146.74756,7332.8164}; id=151; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item7 { position[]={4796.6597,146.76224,7332.748}; id=153; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item8 { position[]={4798.9746,146.79257,7332.5254}; id=150; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; }; }; class Waypoints { items=4; class Item0 { position[]={4790.3721,145.10159,7347.9849}; completitionRadius=10; formation="DIAMOND"; expCond="(troops_deployed == 1);"; expActiv="tank2 setfuel 1;"; class Effects { }; timeoutMin=90; timeoutMid=90; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={4641.457,90.024719,8251.8428}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4849.04,29.385424,8999.5625}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4889.1948,30.207113,9052.9756}; placement=5; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item55 { side="EAST"; class Vehicles { items=9; class Item0 { position[]={4789.9189,137.45906,7414.7407}; id=155; side="EAST"; vehicle="cwr2_T72"; leader=1; rank="CORPORAL"; skill=0.2; fuel=0; text="tank1"; }; class Item1 { position[]={4787.5122,138.41135,7406.2495}; id=141; side="EAST"; vehicle="cwr2_OfficerE"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { position[]={4790.167,138.44002,7406.208}; id=146; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item3 { position[]={4792.5952,138.47665,7406.0806}; id=100; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item4 { position[]={4787.2476,138.79594,7402.9023}; id=148; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item5 { position[]={4790.0684,138.86525,7402.5347}; id=147; side="EAST"; vehicle="cwr2_SoldierE_ALAT"; skill=0.2; }; class Item6 { position[]={4792.8281,138.94318,7402.0767}; id=134; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item7 { position[]={4796.1719,138.98291,7401.9937}; id=139; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item8 { position[]={4799.3647,139.02449,7401.8721}; id=87; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; }; }; class Waypoints { items=4; class Item0 { position[]={4789.9741,137.07994,7418.1919}; completitionRadius=10; formation="DIAMOND"; expCond="(troops_deployed == 1);"; expActiv="tank1 setfuel 1;"; class Effects { }; timeoutMin=90; timeoutMid=90; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={4640.2832,88.625259,8271.0166}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4927.002,30.194921,9098.0752}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4936.7285,28.687515,9154.9961}; placement=5; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item56 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={4581.4995,69.494553,8617.8438}; azimut=190; id=156; side="WEST"; vehicle="cwr2_M60A3"; leader=1; rank="CORPORAL"; skill=1; text="patton1"; init="tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""]; patton1 allowDamage false;"; }; class Item1 { position[]={4557.6685,63.853855,8664.96}; azimut=190; id=157; side="WEST"; vehicle="cwr2_M60A3"; skill=1; text="patton2"; init="tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""];"; }; }; class Waypoints { items=4; class Item0 { position[]={4580.7715,69.914635,8613.5439}; completitionRadius=10; combat="COMBAT"; expCond="(VictoryCondition2 == 1);"; expActiv="patton1 setfuel 1; patton2 setfuel 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4665.8423,108.9872,7898.1689}; expActiv="patton1 allowDamage true;"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item2 { position[]={4671.0513,108.93694,7889.2778}; expCond="(reinforcements_arrived == 1);"; class Effects { }; timeoutMin=150; timeoutMid=150; timeoutMax=150; showWP="NEVER"; }; class Item3 { position[]={4824.4702,158.97655,7117.3857}; placement=10; type="GUARD"; speed="LIMITED"; class Effects { }; showWP="NEVER"; }; }; }; class Item57 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={3874.5557,22.637815,8268.0059}; azimut=25; id=158; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this disableAI ""Move"";"; }; }; }; class Item58 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={4136.6802,40.480488,7784.4385}; azimut=295; id=159; side="EAST"; vehicle="cwr2_BMP2"; leader=1; skill=0.2; text="aBmp2"; }; }; class Waypoints { items=2; class Item0 { position[]={4133.4497,40.440575,7785.9229}; completitionRadius=10; expCond="(VictoryCondition1 == 1);"; expActiv="aBMP2 setfuel 1;"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={4132.9092,40.433926,7786.1455}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item59 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4158.0415,46.262287,7783.6934}; azimut=205; id=160; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 3); this disableAI ""Move"";"; }; }; }; class Item60 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={5286.6421,24.6647,9369.3682}; azimut=180; id=161; side="WEST"; vehicle="cwr2_M113A3"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=1; fuel=0; text="apc"; init="apcsquad = group this; apcsquad setgroupid [""Crew"",""Black""];"; }; }; class Waypoints { items=5; class Item0 { position[]={5286.7075,24.66404,9365.9502}; completitionRadius=10; expCond="(reinforcements_arrived == 1);"; expActiv="apc setfuel 1;"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={4619.3896,56.779331,8715.2236}; speed="FULL"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4655.481,108.36696,7916.4063}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4796.2915,158.48921,7167.5645}; type="TR UNLOAD"; speed="NORMAL"; combat="AWARE"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item4 { position[]={4798.7749,158.55669,7162.8018}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item61 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={5306.0229,24.481447,9378.2617}; azimut=180; id=162; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=1; init="this moveincargo apc; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={5302.4595,24.49049,9381.8564}; azimut=180; id=163; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; init="this moveincargo apc; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={5308.9595,24.44536,9382.0186}; azimut=180; id=164; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; init="this moveincargo apc; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={5299.5156,24.497513,9384.9248}; azimut=180; id=165; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="CORPORAL"; skill=1; init="this moveincargo apc; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav"";"; }; class Item4 { position[]={5311.2788,24.449966,9385.0586}; azimut=180; id=166; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; init="this moveincargo apc; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item5 { position[]={5296.5347,24.505686,9387.8818}; azimut=180; id=167; side="WEST"; vehicle="cwr2_SoldierW_AAT"; skill=1; init="this moveincargo apc; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item6 { position[]={5313.6113,24.465134,9388.0811}; azimut=180; id=168; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="this moveincargo apc; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item7 { position[]={5293.5889,24.482286,9391.1055}; azimut=180; id=169; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="this moveincargo apc; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item8 { position[]={5316.147,24.486065,9391.5605}; azimut=180; id=170; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; init="this moveincargo apc; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=3; class Item0 { position[]={4819.105,158.66042,7154.4492}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={4933.4971,158.9176,6953.9673}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4958.1631,158.91621,6940.8003}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item62 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={5304.6216,24.434378,9391.6328}; azimut=180; id=171; side="WEST"; vehicle="cwr2_BlackOp_XMS"; leader=1; rank="SERGEANT"; skill=1; init="this moveincargo apc; deltasquad = group this; deltasquad setgroupid [""Delta"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_XMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={5300.9438,24.41678,9394.9688}; azimut=180; id=172; side="WEST"; vehicle="cwr2_BlackOp_Day"; rank="CORPORAL"; skill=1; init="this moveincargo apc; deltasquad = group this; deltasquad setgroupid [""Delta"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addweapon ""cwr2_M21""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""Binocular"";"; }; }; class Waypoints { items=2; class Item0 { position[]={4794.5674,158.77519,7146.2686}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={4848.5332,158.99768,7022.3574}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item63 { side="WEST"; class Vehicles { items=3; class Item0 { position[]={4864.6426,29.919481,9030.958}; azimut=220; id=189; side="WEST"; vehicle="cwr2_M2HB_High"; leader=1; rank="CORPORAL"; skill=1; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""];"; }; class Item1 { position[]={4863.0127,29.983063,9037.582}; azimut=220; id=190; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item2 { position[]={4871.9517,30.007139,9032.2305}; azimut=220; id=191; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; skill=1; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; }; }; class Item64 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={4910.3413,158.99097,7037.043}; id=192; side="EAST"; vehicle="cwr2_SoldierE_LAT"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; }; class Waypoints { items=2; class Item0 { position[]={4910.3193,158.99425,7038.4453}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={4910.3193,158.99425,7038.4453}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item65 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={4904.1436,158.91563,6908.3735}; id=193; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4904.1216,158.916,6909.7759}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={4904.1216,158.916,6909.7759}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item66 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={4959.0718,158.91606,6932.2593}; id=194; side="EAST"; vehicle="cwr2_SoldierE_GL"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4959.0498,158.91606,6933.6616}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={4959.0498,158.91606,6933.6616}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=34; class Item0 { position[]={4950.3066,30.216299,8991.71}; azimut=270; id=25; side="EMPTY"; vehicle="HeliHEmpty"; skill=1; }; class Item1 { position[]={10899.044,21.975006,11721.626}; azimut=270; id=26; side="EMPTY"; vehicle="HeliHEmpty"; skill=1; }; class Item2 { position[]={3880.5984,22.635826,8264.4502}; id=27; side="EMPTY"; vehicle="cwr2_M113A3Ambul"; lock="UNLOCKED"; skill=0.60000002; }; class Item3 { position[]={3884.8386,22.635281,8287.1816}; azimut=100; id=28; side="EMPTY"; vehicle="cwr2_FV432_Ambulance"; lock="UNLOCKED"; skill=0.60000002; }; class Item4 { position[]={3884.1768,22.634258,8264.2852}; id=32; side="EMPTY"; vehicle="cwr2_HMMWV"; leader=1; lock="UNLOCKED"; skill=0.2; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addweaponcargo [""cwr2_M249"",1]; this addmagazinecargo [""SmokeShellRed"",3]; this addmagazinecargo [""SmokeShellGreen"",3];"; }; class Item5 { presence=0.50000048; position[]={4162.9995,40.48999,7778.1865}; azimut=207; id=58; side="EMPTY"; vehicle="cwr2_JeepMG"; leader=1; lock="UNLOCKED"; skill=0.2; init="this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",12]; this addmagazinecargo [""MortarMag"",6]; this addmagazinecargo [""SmokeShell"",2]; this addweaponcargo [""cwr2_M16A2"",1]; "; }; class Item6 { presence=0.75000024; position[]={4120.2803,40.352249,7787.7598}; azimut=120; id=59; side="EMPTY"; vehicle="cwr2_Jeep"; leader=1; lock="UNLOCKED"; skill=0.2; init="this addmagazinecargo [""cwr2_CarlGustavRocket"",3]; this addweaponcargo [""cwr2_CarlGustav"",1]; this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""cwr2_100Rnd_762x51_NATO"",6]; this addweaponcargo [""cwr2_M60E3"",1]; this addmagazinecargo [""cwr2_17Rnd_9x19_Para"",8]; this addweaponcargo [""cwr2_Glock"",1];"; }; class Item7 { position[]={4970.98,158.97133,6943.2939}; azimut=180; id=173; side="EMPTY"; vehicle="T72Wreck"; leader=1; skill=1; }; class Item8 { position[]={4964.2988,158.92743,6939.0864}; azimut=235; id=174; side="EMPTY"; vehicle="T72WreckTurret"; leader=1; skill=1; }; class Item9 { position[]={4889.4497,158.9176,7018.3789}; azimut=135; id=175; side="EMPTY"; vehicle="T72Wreck"; leader=1; skill=1; text="wreck1"; }; class Item10 { position[]={4886.6216,158.9176,7006.48}; id=176; side="EMPTY"; vehicle="T72WreckTurret"; leader=1; skill=1; text="turret1"; init="turret1 attachTo [wreck1,[1.85,-1.85,1.0]]; turret1 setDir 160; turret1 setpos getpos turret1; turret1 setVectorUp [0,-30,90];"; }; class Item11 { position[]={4850.2139,158.91229,6893.2021}; azimut=235; id=177; side="EMPTY"; vehicle="T72Wreck"; leader=1; skill=1; text="wreck2"; }; class Item12 { position[]={4852.624,158.90988,6891.9072}; id=178; side="EMPTY"; vehicle="T72WreckTurret"; leader=1; skill=1; text="turret2"; init="turret2 attachTo [wreck2,[0.05,-2.05,1.2]]; turret2 setDir 220; turret2 setpos getpos turret2; turret2 setVectorUp [0,-50,270];"; }; class Item13 { position[]={4915.3481,158.9176,6972.0137}; azimut=85; id=179; side="EMPTY"; vehicle="BMP2Wreck"; leader=1; skill=1; }; class Item14 { position[]={4917.2871,158.9176,6928.6138}; azimut=330; id=180; side="EMPTY"; vehicle="cwr2_M113A3Wreck"; leader=1; skill=1; }; class Item15 { position[]={4203.1099,41.145432,7753.0908}; azimut=160; id=181; side="EMPTY"; vehicle="cwr2_UralWreck"; leader=1; skill=1; }; class Item16 { position[]={4169.1206,40.495686,7765.3901}; azimut=295; id=182; side="EMPTY"; vehicle="cwr2_M113A3Wreck"; leader=1; skill=1; }; class Item17 { presence=0.75000024; position[]={4901.6118,158.97867,7037.603}; azimut=270; id=183; side="EMPTY"; vehicle="cwr2_Jeep"; leader=1; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; class Item18 { presence=0.75000024; position[]={4842.1201,158.91748,6930.8164}; azimut=342; id=184; side="EMPTY"; vehicle="cwr2_Jeep"; leader=1; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; class Item19 { presence=0.75000024; position[]={4898.1489,158.9176,6938.0845}; azimut=245; id=185; side="EMPTY"; vehicle="cwr2_Truck5t_Open"; leader=1; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; class Item20 { presence=0.75000024; position[]={4893.6577,158.89619,6900.5986}; azimut=70; id=186; side="EMPTY"; vehicle="cwr2_Truck5t"; leader=1; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; class Item21 { presence=0.75000024; position[]={4937.4863,158.9176,6945.9614}; azimut=148; id=187; side="EMPTY"; vehicle="cwr2_Truck5t"; leader=1; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; class Item22 { position[]={4864.6655,29.925741,9031.3906}; azimut=40; id=188; side="EMPTY"; vehicle="Land_fortified_nest_small"; leader=1; skill=1; init="this allowDamage false;"; }; class Item23 { presence=0.75000024; position[]={3869.8179,22.632835,8268.915}; azimut=271; id=195; side="EMPTY"; vehicle="cwr2_uaz"; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item24 { presence=0.75000024; position[]={4900.4224,158.91685,6917.1216}; azimut=65; id=196; side="EMPTY"; vehicle="cwr2_uaz"; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item25 { presence=0.75000024; position[]={4136.1938,40.295074,7795.9668}; azimut=212; id=197; side="EMPTY"; vehicle="cwr2_UralOpen"; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_RPG7"",1]; this addweaponcargo [""cwr2_SVD"",1];"; }; class Item26 { presence=0.75000024; position[]={4863.4922,158.90491,6890.8486}; azimut=250; id=198; side="EMPTY"; vehicle="cwr2_uaz"; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item27 { presence=0.50000048; position[]={4939.8555,158.91609,6916.6919}; azimut=327; id=199; side="EMPTY"; vehicle="cwr2_BMPAmbul"; lock="LOCKED"; skill=1; }; class Item28 { presence=0.75000024; position[]={4930.1587,158.9176,7015.9287}; azimut=240; id=200; side="EMPTY"; vehicle="cwr2_UralOpen"; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_RPG7"",1]; this addweaponcargo [""cwr2_SVD"",1];"; }; class Item29 { position[]={4878.6323,158.9176,7000.208}; azimut=215; id=201; side="EMPTY"; vehicle="HMMWVWreck"; leader=1; skill=1; }; class Item30 { presence=0.50000048; position[]={3867.136,22.608791,8277.249}; azimut=271; id=202; side="EMPTY"; vehicle="cwr2_UK_Ordnance"; leader=1; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_20Rnd_762x51_NATO"",24]; this addmagazinecargo [""cwr2_30Rnd_762x51_NATO"",12]; this addmagazinecargo [""cwr2_13Rnd_9x19_Para"",8]; this addweaponcargo [""CWR2_UK_L4_LMG"",1]; this addweaponcargo [""cwr2_UK_L9A1"",1]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""BAF_L109A1_HE"",10];"; }; class Item31 { position[]={4896.5708,30.21525,9044.2754}; azimut=127; id=203; side="EMPTY"; vehicle="cwr2_HMMWV"; leader=1; lock="UNLOCKED"; skill=0.2; init="this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",12]; this addweaponcargo [""cwr2_M16A2"",1]; this addmagazinecargo [""MortarMag"",6]; this addmagazinecargo [""SmokeShell"",2];"; }; class Item32 { position[]={4913.7988,30.210129,9073.7783}; azimut=220; id=204; side="EMPTY"; vehicle="cwr2_Jeep"; leader=1; lock="UNLOCKED"; skill=0.2; init="this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",12]; this addweaponcargo [""cwr2_XM177E2"",1]; this addmagazinecargo [""cwr2_CarlGustavRocket"",2]; this addmagazinecargo [""HandGrenade_West"",6];"; }; class Item33 { presence=0.50000048; position[]={4906.5698,30.214556,9065.1797}; azimut=220; id=205; side="EMPTY"; vehicle="cwr2_JeepMG"; leader=1; lock="UNLOCKED"; skill=0.2; init="this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",12]; this addweaponcargo [""cwr2_XMS"",1]; this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; }; class Markers { items=11; class Item0 { position[]={3893.907,22.587637,8273.5156}; name="obj1"; type="cwr2_Faction_USSR"; a=1.2; }; class Item1 { position[]={4162.2837,40.496933,7770.2383}; name="obj2"; type="cwr2_Faction_USSR"; a=1.2; }; class Item2 { position[]={4905.9063,158.9176,6962.8848}; name="obj3"; type="cwr2_Faction_USSR"; a=1.2; }; class Item3 { position[]={4950.1948,30.216299,8991.9141}; name="start"; type="mil_start"; colorName="ColorBlue"; }; class Item4 { position[]={10903.479,21.943699,11714.427}; name="base"; type="Faction_NATO_EP1"; a=1.2; }; class Item5 { position[]={4764.667,24.922279,11364.344}; name="airfield"; type="Faction_NATO_EP1"; a=1.2; }; class Item6 { position[]={4579.0815,73.893539,8561.4346}; name="nato"; type="Faction_NATO_EP1"; a=1.2; }; class Item7 { position[]={3893.9141,22.587555,8273.5068}; name="obj1_nato"; type="Faction_NATO_EP1"; a=0; b=0; }; class Item8 { position[]={4162.2935,40.496933,7770.2227}; name="obj2_nato"; type="Faction_NATO_EP1"; a=0; b=0; }; class Item9 { position[]={4905.9175,158.9176,6962.875}; name="obj3_nato"; type="Faction_NATO_EP1"; a=0; b=0; }; class Item10 { position[]={5512.3018,80.44577,6081.374}; name="soviets"; type="cwr2_Faction_USSR"; a=1.2; }; }; class Sensors { items=8; class Item0 { position[]={4983.519,30.216299,9008.4775}; activationBy="VEHICLE"; interruptable=1; age="UNKNOWN"; idVehicle=24; expActiv="chinook land ""GET OUT""; chinook lock false; {UnassignVehicle _x} foreach units alphasquad; {UnassignVehicle _x} foreach units bravosquad; {UnassignVehicle _x} foreach units charliesquad; {_x setunitpos ""Middle""} forEach units alphasquad; {_x setunitpos ""Middle""} forEach units bravosquad; {_x setunitpos ""Middle""} forEach units charliesquad; chinookD sidechat ""Here comes the LZ, get ready to deploy."";"; class Effects { }; }; class Item1 { position[]={3917.2515,22.969116,8270.9541}; a=150; b=150; activationBy="EAST"; activationType="NOT PRESENT"; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; age="UNKNOWN"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" objStatus ""DONE""; ""obj1"" setMarkerSize [0,0]; ""obj1_nato"" setMarkerSize [1.2,1]; charlie1 addrating 200; charlie2 addrating 200; charlie3 addrating 200; charlie4 addrating 200; charlie5 addrating 200; charlie6 addrating 200; charlie7 addrating 200; charlie8 addrating 200; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; task1g settaskstate ""SUCCEEDED""; task1h settaskstate ""SUCCEEDED""; (leader group player) sidechat ""All clear!"";"; class Effects { }; }; class Item2 { position[]={4153.6797,40.403507,7793.2813}; a=150; b=150; activationBy="EAST"; activationType="NOT PRESENT"; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; age="UNKNOWN"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" objStatus ""DONE""; ""obj2"" setMarkerSize [0,0]; ""obj2_nato"" setMarkerSize [1.2,1]; charlie1 addrating 200; charlie2 addrating 200; charlie3 addrating 200; charlie4 addrating 200; charlie5 addrating 200; charlie6 addrating 200; charlie7 addrating 200; charlie8 addrating 200; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; task2f settaskstate ""SUCCEEDED""; task2g settaskstate ""SUCCEEDED""; task2h settaskstate ""SUCCEEDED""; (leader group player) sidechat ""Be careful, keep an eye out for any stragglers,"";"; class Effects { }; }; class Item3 { position[]={4905.9331,158.9176,6960.9819}; a=200; b=200; activationBy="EAST"; activationType="NOT PRESENT"; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; age="UNKNOWN"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" objStatus ""DONE""; ""obj3"" setMarkerSize [0,0]; ""obj3_nato"" setMarkerSize [1.2,1]; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; task3f settaskstate ""SUCCEEDED""; task3g settaskstate ""SUCCEEDED""; task3h settaskstate ""SUCCEEDED""; charlie1 addrating 600; charlie2 addrating 600; charlie3 addrating 600; charlie4 addrating 600; charlie5 addrating 600; charlie6 addrating 600; charlie7 addrating 600; charlie8 addrating 600; (leader group player) sidechat ""Montignac is back under NATO control, good work."";"; class Effects { }; }; class Item4 { position[]={3955.2166,30.008287,8309.9824}; a=350; b=350; activationBy="WEST"; activationType="EAST D"; timeoutMin=5; timeoutMid=10; timeoutMax=15; interruptable=1; age="UNKNOWN"; expActiv="blufor_detected_obj1 = 1; publicVariable ""blufor_detected_obj1"";"; class Effects { }; }; class Item5 { position[]={5762.0542,0.017774709,8772.874}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="activateKey ""co08_cwr2_flank_forward_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item6 { position[]={5885.939,0.075332537,8771.0146}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units charliesquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; task3e settaskstate ""FAILED""; task3f settaskstate ""FAILED""; task3g settaskstate ""FAILED""; task3h settaskstate ""FAILED""; ""3"" ObjStatus ""FAILED"";"; class Effects { }; }; class Item7 { position[]={5889.5728,0.098524973,8643.2588}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; }; }; class Intro { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=13206313; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; }; }; class OutroWin { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=9525718; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; }; }; class OutroLoose { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=6423579; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; }; }; Overview

Plug the hole in NATO defences.

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