briefing.htmlТSbriefing.sqfSedescription.extԭSinit.sqfASlinitjipcompatible.sqf4 Debriefing

Use of cheat codes is an admission of incompetence


It appears you need to brush up your basic skills if the Endmission cheat has been used.





Mission Accomplished


Alpha section can enjoy a well deserved cup of tea after the lads defeated the enemy attack and cleared the village.





Mission Failed


Alpha section has been wiped out.


// tasks task3a = alpha1 createSimpleTask ["Seize the village"]; task3a setSimpleTaskDescription ["Seize the village", "Seize the village", "Seize the village"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = alpha1 createSimpleTask ["Await reinforcements"]; task2a setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = alpha1 createSimpleTask ["Defeat the attack"]; task1a setSimpleTaskDescription ["Defeat the attack", "Defeat the attack", "Defeat the attack"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task3b = alpha2 createSimpleTask ["Seize the village"]; task3b setSimpleTaskDescription ["Seize the village", "Seize the village", "Seize the village"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = alpha2 createSimpleTask ["Await reinforcements"]; task2b setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = alpha2 createSimpleTask ["Defeat the attack"]; task1b setSimpleTaskDescription ["Defeat the attack", "Defeat the attack", "Defeat the attack"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task3c = alpha3 createSimpleTask ["Seize the village"]; task3c setSimpleTaskDescription ["Seize the village", "Seize the village", "Seize the village"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = alpha3 createSimpleTask ["Await reinforcements"]; task2c setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = alpha3 createSimpleTask ["Defeat the attack"]; task1c setSimpleTaskDescription ["Defeat the attack", "Defeat the attack", "Defeat the attack"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task3d = alpha4 createSimpleTask ["Seize the village"]; task3d setSimpleTaskDescription ["Seize the village", "Seize the village", "Seize the village"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = alpha4 createSimpleTask ["Await reinforcements"]; task2d setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = alpha4 createSimpleTask ["Defeat the attack"]; task1d setSimpleTaskDescription ["Defeat the attack", "Defeat the attack", "Defeat the attack"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks task3e = alpha5 createSimpleTask ["Seize the village"]; task3e setSimpleTaskDescription ["Seize the village", "Seize the village", "Seize the village"]; task3e setSimpleTaskDestination markerpos "obj3"; task2e = alpha5 createSimpleTask ["Await reinforcements"]; task2e setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = alpha5 createSimpleTask ["Defeat the attack"]; task1e setSimpleTaskDescription ["Defeat the attack", "Defeat the attack", "Defeat the attack"]; task1e setSimpleTaskDestination markerpos "obj1"; // tasks task3f = alpha6 createSimpleTask ["Seize the village"]; task3f setSimpleTaskDescription ["Seize the village", "Seize the village", "Seize the village"]; task3f setSimpleTaskDestination markerpos "obj3"; task2f = alpha6 createSimpleTask ["Await reinforcements"]; task2f setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task2f setSimpleTaskDestination markerpos "obj2"; task1f = alpha6 createSimpleTask ["Defeat the attack"]; task1f setSimpleTaskDescription ["Defeat the attack", "Defeat the attack", "Defeat the attack"]; task1f setSimpleTaskDestination markerpos "obj1"; // tasks task3g = alpha7 createSimpleTask ["Seize the village"]; task3g setSimpleTaskDescription ["Seize the village", "Seize the village", "Seize the village"]; task3g setSimpleTaskDestination markerpos "obj3"; task2g = alpha7 createSimpleTask ["Await reinforcements"]; task2g setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task2g setSimpleTaskDestination markerpos "obj2"; task1g = alpha7 createSimpleTask ["Defeat the attack"]; task1g setSimpleTaskDescription ["Defeat the attack", "Defeat the attack", "Defeat the attack"]; task1g setSimpleTaskDestination markerpos "obj1"; // tasks task3h = alpha8 createSimpleTask ["Seize the village"]; task3h setSimpleTaskDescription ["Seize the village", "Seize the village", "Seize the village"]; task3h setSimpleTaskDestination markerpos "obj3"; task2h = alpha8 createSimpleTask ["Await reinforcements"]; task2h setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task2h setSimpleTaskDestination markerpos "obj2"; task1h = alpha8 createSimpleTask ["Defeat the attack"]; task1h setSimpleTaskDescription ["Defeat the attack", "Defeat the attack", "Defeat the attack"]; task1h setSimpleTaskDestination markerpos "obj1"; // diary entries alpha1 createDiaryRecord["Diary", ["Background", " Local paramilitaries have taken up arms against the intervening NATO forces as the reimposition of government on previously lawless areas would put a stop to their proceeds from various illicit activities. Their intention is to inflict sufficient casualties on the alliance troops to ensure that public support for the mission collapses. To this end they are concentrating forces near Athus in order to overwhelm the small isolated detachment of NATO troops stationed nearby.

The riflemen of Alpha section currently constitute the sole NATO presence at the village of Saint David after the remainder of the platoon was directed to advance north of Calille. Although reinforcements are making their way to their position it will come down to this little group of British infantrymen to hold back attacks by enemy armour and infantry. As the section has not yet traded in the SLR for the new IW this should present no significant problems.

Once the enemy attacks have been defeated Alpha section will need to exploit the confusion such a setback is sure to create in the paramilitary command and control. Therefore the troops are to set out and seize the village of Athus. Sizeable amounts of weapons and ammunition have been moved to this location to support operations by the enemy. By assaulting the village and clearing it of all hostiles NATO will deny the enemy an important source of supplies. "]]; alpha1 createDiaryRecord["Diary", ["Enemy", " The enemy has a platoon of light infantry with several armoured vehicles in support. There are at least two armoured personnel carriers and two main battle tanks reported in the vicinity of Athus and these are likely to contribute to any attack made on Saint David.

It is likely that some troops are kept at the village to protect the supply dump. Although the enemy has not spent any time on improving defensive positions the paramilitaries could take advantage of the defensive possibilities offered by the buildings of Athus. "]]; alpha1 createDiaryRecord["Diary", ["Mission", "Alpha will defeat the attack and await reinforcements before assaulting the village."]]; // diary entries alpha2 createDiaryRecord["Diary", ["Background", " Local paramilitaries have taken up arms against the intervening NATO forces as the reimposition of government on previously lawless areas would put a stop to their proceeds from various illicit activities. Their intention is to inflict sufficient casualties on the alliance troops to ensure that public support for the mission collapses. To this end they are concentrating forces near Athus in order to overwhelm the small isolated detachment of NATO troops stationed nearby.

The riflemen of Alpha section currently constitute the sole NATO presence at the village of Saint David after the remainder of the platoon was directed to advance north of Calille. Although reinforcements are making their way to their position it will come down to this little group of British infantrymen to hold back attacks by enemy armour and infantry. As the section has not yet traded in the SLR for the new IW this should present no significant problems.

Once the enemy attacks have been defeated Alpha section will need to exploit the confusion such a setback is sure to create in the paramilitary command and control. Therefore the troops are to set out and seize the village of Athus. Sizeable amounts of weapons and ammunition have been moved to this location to support operations by the enemy. By assaulting the village and clearing it of all hostiles NATO will deny the enemy an important source of supplies. "]]; alpha2 createDiaryRecord["Diary", ["Enemy", " The enemy has a platoon of light infantry with several armoured vehicles in support. There are at least two armoured personnel carriers and two main battle tanks reported in the vicinity of Athus and these are likely to contribute to any attack made on Saint David.

It is likely that some troops are kept at the village to protect the supply dump. Although the enemy has not spent any time on improving defensive positions the paramilitaries could take advantage of the defensive possibilities offered by the buildings of Athus. "]]; alpha2 createDiaryRecord["Diary", ["Mission", "Alpha will defeat the attack and await reinforcements before assaulting the village."]]; // diary entries alpha3 createDiaryRecord["Diary", ["Background", " Local paramilitaries have taken up arms against the intervening NATO forces as the reimposition of government on previously lawless areas would put a stop to their proceeds from various illicit activities. Their intention is to inflict sufficient casualties on the alliance troops to ensure that public support for the mission collapses. To this end they are concentrating forces near Athus in order to overwhelm the small isolated detachment of NATO troops stationed nearby.

The riflemen of Alpha section currently constitute the sole NATO presence at the village of Saint David after the remainder of the platoon was directed to advance north of Calille. Although reinforcements are making their way to their position it will come down to this little group of British infantrymen to hold back attacks by enemy armour and infantry. As the section has not yet traded in the SLR for the new IW this should present no significant problems.

Once the enemy attacks have been defeated Alpha section will need to exploit the confusion such a setback is sure to create in the paramilitary command and control. Therefore the troops are to set out and seize the village of Athus. Sizeable amounts of weapons and ammunition have been moved to this location to support operations by the enemy. By assaulting the village and clearing it of all hostiles NATO will deny the enemy an important source of supplies. "]]; alpha3 createDiaryRecord["Diary", ["Enemy", " The enemy has a platoon of light infantry with several armoured vehicles in support. There are at least two armoured personnel carriers and two main battle tanks reported in the vicinity of Athus and these are likely to contribute to any attack made on Saint David.

It is likely that some troops are kept at the village to protect the supply dump. Although the enemy has not spent any time on improving defensive positions the paramilitaries could take advantage of the defensive possibilities offered by the buildings of Athus. "]]; alpha3 createDiaryRecord["Diary", ["Mission", "Alpha will defeat the attack and await reinforcements before assaulting the village."]]; // diary entries alpha4 createDiaryRecord["Diary", ["Background", " Local paramilitaries have taken up arms against the intervening NATO forces as the reimposition of government on previously lawless areas would put a stop to their proceeds from various illicit activities. Their intention is to inflict sufficient casualties on the alliance troops to ensure that public support for the mission collapses. To this end they are concentrating forces near Athus in order to overwhelm the small isolated detachment of NATO troops stationed nearby.

The riflemen of Alpha section currently constitute the sole NATO presence at the village of Saint David after the remainder of the platoon was directed to advance north of Calille. Although reinforcements are making their way to their position it will come down to this little group of British infantrymen to hold back attacks by enemy armour and infantry. As the section has not yet traded in the SLR for the new IW this should present no significant problems.

Once the enemy attacks have been defeated Alpha section will need to exploit the confusion such a setback is sure to create in the paramilitary command and control. Therefore the troops are to set out and seize the village of Athus. Sizeable amounts of weapons and ammunition have been moved to this location to support operations by the enemy. By assaulting the village and clearing it of all hostiles NATO will deny the enemy an important source of supplies. "]]; alpha4 createDiaryRecord["Diary", ["Enemy", " The enemy has a platoon of light infantry with several armoured vehicles in support. There are at least two armoured personnel carriers and two main battle tanks reported in the vicinity of Athus and these are likely to contribute to any attack made on Saint David.

It is likely that some troops are kept at the village to protect the supply dump. Although the enemy has not spent any time on improving defensive positions the paramilitaries could take advantage of the defensive possibilities offered by the buildings of Athus. "]]; alpha4 createDiaryRecord["Diary", ["Mission", "Alpha will defeat the attack and await reinforcements before assaulting the village."]]; // diary entries alpha5 createDiaryRecord["Diary", ["Background", " Local paramilitaries have taken up arms against the intervening NATO forces as the reimposition of government on previously lawless areas would put a stop to their proceeds from various illicit activities. Their intention is to inflict sufficient casualties on the alliance troops to ensure that public support for the mission collapses. To this end they are concentrating forces near Athus in order to overwhelm the small isolated detachment of NATO troops stationed nearby.

The riflemen of Alpha section currently constitute the sole NATO presence at the village of Saint David after the remainder of the platoon was directed to advance north of Calille. Although reinforcements are making their way to their position it will come down to this little group of British infantrymen to hold back attacks by enemy armour and infantry. As the section has not yet traded in the SLR for the new IW this should present no significant problems.

Once the enemy attacks have been defeated Alpha section will need to exploit the confusion such a setback is sure to create in the paramilitary command and control. Therefore the troops are to set out and seize the village of Athus. Sizeable amounts of weapons and ammunition have been moved to this location to support operations by the enemy. By assaulting the village and clearing it of all hostiles NATO will deny the enemy an important source of supplies. "]]; alpha5 createDiaryRecord["Diary", ["Enemy", " The enemy has a platoon of light infantry with several armoured vehicles in support. There are at least two armoured personnel carriers and two main battle tanks reported in the vicinity of Athus and these are likely to contribute to any attack made on Saint David.

It is likely that some troops are kept at the village to protect the supply dump. Although the enemy has not spent any time on improving defensive positions the paramilitaries could take advantage of the defensive possibilities offered by the buildings of Athus. "]]; alpha5 createDiaryRecord["Diary", ["Mission", "Alpha will defeat the attack and await reinforcements before assaulting the village."]]; // diary entries alpha6 createDiaryRecord["Diary", ["Background", " Local paramilitaries have taken up arms against the intervening NATO forces as the reimposition of government on previously lawless areas would put a stop to their proceeds from various illicit activities. Their intention is to inflict sufficient casualties on the alliance troops to ensure that public support for the mission collapses. To this end they are concentrating forces near Athus in order to overwhelm the small isolated detachment of NATO troops stationed nearby.

The riflemen of Alpha section currently constitute the sole NATO presence at the village of Saint David after the remainder of the platoon was directed to advance north of Calille. Although reinforcements are making their way to their position it will come down to this little group of British infantrymen to hold back attacks by enemy armour and infantry. As the section has not yet traded in the SLR for the new IW this should present no significant problems.

Once the enemy attacks have been defeated Alpha section will need to exploit the confusion such a setback is sure to create in the paramilitary command and control. Therefore the troops are to set out and seize the village of Athus. Sizeable amounts of weapons and ammunition have been moved to this location to support operations by the enemy. By assaulting the village and clearing it of all hostiles NATO will deny the enemy an important source of supplies. "]]; alpha6 createDiaryRecord["Diary", ["Enemy", " The enemy has a platoon of light infantry with several armoured vehicles in support. There are at least two armoured personnel carriers and two main battle tanks reported in the vicinity of Athus and these are likely to contribute to any attack made on Saint David.

It is likely that some troops are kept at the village to protect the supply dump. Although the enemy has not spent any time on improving defensive positions the paramilitaries could take advantage of the defensive possibilities offered by the buildings of Athus. "]]; alpha6 createDiaryRecord["Diary", ["Mission", "Alpha will defeat the attack and await reinforcements before assaulting the village."]]; // diary entries alpha7 createDiaryRecord["Diary", ["Background", " Local paramilitaries have taken up arms against the intervening NATO forces as the reimposition of government on previously lawless areas would put a stop to their proceeds from various illicit activities. Their intention is to inflict sufficient casualties on the alliance troops to ensure that public support for the mission collapses. To this end they are concentrating forces near Athus in order to overwhelm the small isolated detachment of NATO troops stationed nearby.

The riflemen of Alpha section currently constitute the sole NATO presence at the village of Saint David after the remainder of the platoon was directed to advance north of Calille. Although reinforcements are making their way to their position it will come down to this little group of British infantrymen to hold back attacks by enemy armour and infantry. As the section has not yet traded in the SLR for the new IW this should present no significant problems.

Once the enemy attacks have been defeated Alpha section will need to exploit the confusion such a setback is sure to create in the paramilitary command and control. Therefore the troops are to set out and seize the village of Athus. Sizeable amounts of weapons and ammunition have been moved to this location to support operations by the enemy. By assaulting the village and clearing it of all hostiles NATO will deny the enemy an important source of supplies. "]]; alpha7 createDiaryRecord["Diary", ["Enemy", " The enemy has a platoon of light infantry with several armoured vehicles in support. There are at least two armoured personnel carriers and two main battle tanks reported in the vicinity of Athus and these are likely to contribute to any attack made on Saint David.

It is likely that some troops are kept at the village to protect the supply dump. Although the enemy has not spent any time on improving defensive positions the paramilitaries could take advantage of the defensive possibilities offered by the buildings of Athus. "]]; alpha7 createDiaryRecord["Diary", ["Mission", "Alpha will defeat the attack and await reinforcements before assaulting the village."]]; // diary entries alpha8 createDiaryRecord["Diary", ["Background", " Local paramilitaries have taken up arms against the intervening NATO forces as the reimposition of government on previously lawless areas would put a stop to their proceeds from various illicit activities. Their intention is to inflict sufficient casualties on the alliance troops to ensure that public support for the mission collapses. To this end they are concentrating forces near Athus in order to overwhelm the small isolated detachment of NATO troops stationed nearby.

The riflemen of Alpha section currently constitute the sole NATO presence at the village of Saint David after the remainder of the platoon was directed to advance north of Calille. Although reinforcements are making their way to their position it will come down to this little group of British infantrymen to hold back attacks by enemy armour and infantry. As the section has not yet traded in the SLR for the new IW this should present no significant problems.

Once the enemy attacks have been defeated Alpha section will need to exploit the confusion such a setback is sure to create in the paramilitary command and control. Therefore the troops are to set out and seize the village of Athus. Sizeable amounts of weapons and ammunition have been moved to this location to support operations by the enemy. By assaulting the village and clearing it of all hostiles NATO will deny the enemy an important source of supplies. "]]; alpha8 createDiaryRecord["Diary", ["Enemy", " The enemy has a platoon of light infantry with several armoured vehicles in support. There are at least two armoured personnel carriers and two main battle tanks reported in the vicinity of Athus and these are likely to contribute to any attack made on Saint David.

It is likely that some troops are kept at the village to protect the supply dump. Although the enemy has not spent any time on improving defensive positions the paramilitaries could take advantage of the defensive possibilities offered by the buildings of Athus. "]]; alpha8 createDiaryRecord["Diary", ["Mission", "Alpha will defeat the attack and await reinforcements before assaulting the village."]];onloadmission="C W R 2 - R E P U L S I V E E F F E C T ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 8; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co08_cwr2_repulsive_effect_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_UK_L96 {count = 1;}; class CWR2_UK_L4_LMG {count = 1;}; class cwr2_LAW {count = 1;}; class cwr2_UK_L9A1 {count = 2;}; class Binocular {count = 1;}; }; class Magazines { class cwr2_10Rnd_762x51_NoTracer {count = 6;}; class cwr2_20Rnd_762x51_NATO {count = 12;}; class cwr2_30Rnd_762x51_NATO {count = 12;}; class BAF_L109A1_HE {count = 20;}; class SmokeShell {count = 20;}; class cwr2_LAWRocket {count = 3;}; class cwr2_13Rnd_9x19_Para {count = 16;}; class cwr2_MortarMag_UK {count = 3;}; }; class Backpacks { class cwr2_UK_Backpack_AT {count = 1;}; };titleText ["C W R 2 - R E P U L S I V E E F F E C T\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_UK", "cwr2_david", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "ca_modules_e_weather", "ca_modules_clouds", "cwr2_Soldiers_FIA", "cwr2_T55", "cwr2_T72", "cwr2_T80", "cwr2_BMP1", "cwr2_BMP2", "cwr2_V3S", "cwr2_AmmoBoxes", "cwr2_Jeeps", "cwr2_UAZ" }; addOnsAuto[]= { "cwr2_UK", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "ca_modules_e_weather", "ca_modules_clouds", "cwr2_Soldiers_FIA", "cwr2_T55", "cwr2_T72", "cwr2_T80", "cwr2_BMP1", "cwr2_BMP2", "cwr2_V3S", "cwr2_AmmoBoxes", "cwr2_Jeeps", "cwr2_UAZ", "cwr2_david" }; randomSeed=16600723; class Intel { briefingName="CWR2 - Repulsive Effect (co08)"; briefingDescription="Defeat HMG's foes with the aid of the SLR"; resistanceWest=0; startWeather=0.81010181; startFog=0.26223204; forecastWeather=0.81143302; forecastFog=0.34964272; month=10; day=23; hour=6; minute=15; }; class Groups { items=42; class Item0 { side="WEST"; class Vehicles { items=8; class Item0 { position[]={2591.3188,3.999444,1669.2356}; azimut=180; id=0; side="WEST"; vehicle="cwr2_SoldierUK_TL"; player="PLAYER COMMANDER"; leader=1; rank="SERGEANT"; skill=1; text="alpha1"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShellBlue""; this addweapon ""cwr2_UK_L1A1_SUIT""; this addweapon ""Binocular""; this addmagazine ""cwr2_13Rnd_9x19_Para""; this addmagazine ""cwr2_13Rnd_9x19_Para""; this addmagazine ""cwr2_13Rnd_9x19_Para""; this addmagazine ""cwr2_13Rnd_9x19_Para""; this addweapon ""cwr2_UK_L9A1"";"; synchronizations[]={10,8,9}; }; class Item1 { position[]={2589.1646,3.999444,1671.55}; azimut=180; id=1; side="WEST"; vehicle="cwr2_SoldierUK_AR"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="alpha2"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""CWR2_UK_L4_LMG"";"; synchronizations[]={10,8,9}; }; class Item2 { position[]={2593.0063,3.999444,1671.8784}; azimut=180; id=2; side="WEST"; vehicle="cwr2_SoldierUK_AT"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="alpha3"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_UK_L1A1""; this addweapon ""cwr2_CarlGustav"";"; synchronizations[]={10,8,9}; }; class Item3 { position[]={2587.0906,3.999444,1673.7617}; azimut=180; id=3; side="WEST"; vehicle="cwr2_SoldierUK_AAR"; player="PLAY CDG"; skill=1; text="alpha4"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_UK_L1A1"";"; synchronizations[]={10,8,9}; }; class Item4 { position[]={2594.6255,3.999444,1674.2576}; azimut=180; id=4; side="WEST"; vehicle="cwr2_SoldierUK_AAT"; player="PLAY CDG"; skill=1; text="alpha5"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_UK_L1A1"";"; synchronizations[]={10,8,9}; }; class Item5 { position[]={2585.0557,3.999444,1675.9099}; azimut=180; id=5; side="WEST"; vehicle="cwr2_SoldierUK_LAT"; player="PLAY CDG"; skill=1; text="alpha6"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_UK_L1A1""; this addweapon ""cwr2_LAW"";"; synchronizations[]={10,8,9}; }; class Item6 { position[]={2596.2158,3.999444,1676.5251}; azimut=180; id=6; side="WEST"; vehicle="cwr2_SoldierUK"; player="PLAY CDG"; skill=1; text="alpha7"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_UK_L1A1"";"; synchronizations[]={10,8,9}; }; class Item7 { position[]={2582.8389,3.999444,1678.1646}; azimut=180; id=7; side="WEST"; vehicle="cwr2_SoldierUK_Medic"; player="PLAY CDG"; skill=1; text="alpha8"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_UK_L1A1"";"; synchronizations[]={10,8,9}; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2582.3091,3.0436292,1714.219}; id=8; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,6,7}; }; }; }; class Item2 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2598.8606,3.0191414,1714.1531}; id=9; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={9,0,1,2,3,4,5,6,7}; }; }; }; class Item3 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2590.6206,3.0020981,1714.2161}; id=10; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,6,7}; }; }; }; class Item4 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2351.2856,3.8594267,2172.3225}; id=11; side="LOGIC"; vehicle="WeatherParticlesManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this setvariable [""intensity"",1.0]; this setvariable [""particleEffects"",[1,2,3]]; this setvariable [""object"",player];"; }; }; }; class Item5 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2362.6372,3.332566,2172.322}; id=12; side="LOGIC"; vehicle="BIS_clouds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item6 { side="GUER"; class Vehicles { items=5; class Item0 { presence=0.75000024; position[]={2680.8804,9.3517351,642.59399}; id=14; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.50000048; position[]={2686.3909,8.9105558,635.06567}; id=74; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { presence=0.50000048; position[]={2676.2056,8.9105558,635.35718}; id=76; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item3 { presence=0.75000024; position[]={2692.4548,8.9053068,627.56445}; id=69; side="GUER"; vehicle="cwr2_SoldierG_Mortar"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""AK47MortarMag""; this addmagazine ""AK47MortarMag""; this addmagazine ""AK47MortarMag""; this addweapon ""cwr2_AKM"";"; }; class Item4 { presence=0.50000048; position[]={2671.7043,8.9105558,628.45532}; id=81; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=3; class Item0 { position[]={2683.2295,8.9105558,628.41284}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={2669.4248,8.9105558,713.33984}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={2683.2341,8.9105558,628.46802}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="GUER"; class Vehicles { items=5; class Item0 { presence=0.75000024; position[]={2659.6899,8.9105558,740.13013}; id=15; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.50000048; position[]={2663.2456,8.9105558,735.72729}; id=21; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { presence=0.50000048; position[]={2657.1313,8.9105558,736.04956}; id=31; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item3 { presence=0.75000024; position[]={2665.7764,8.9084587,732.53369}; id=70; side="GUER"; vehicle="cwr2_SoldierG_Mortar"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""AK47MortarMag""; this addmagazine ""AK47MortarMag""; this addmagazine ""AK47MortarMag""; this addweapon ""cwr2_AKM"";"; }; class Item4 { presence=0.50000048; position[]={2654.636,8.9137764,732.16382}; id=56; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=5; class Item0 { position[]={2722.0891,7.8291669,675.86548}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={2654.4663,8.9299126,599.71436}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={2565.896,10.908055,671.73779}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={2639.5234,9.498909,760.77026}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={2722.1152,7.8291669,675.77563}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item8 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2731.8027,14.445065,738.08228}; id=16; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 8); this forceSpeed 0; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; }; }; class Item9 { side="GUER"; class Vehicles { items=8; class Item0 { position[]={2810.2227,6.0387063,749.86548}; id=17; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="fia_squad2 = group this; this moveincargo bmp2; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={2815.031,5.9800897,743.62476}; id=22; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="fia_squad2 = group this; this moveincargo bmp2; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { position[]={2805.5803,6.1204081,744.22754}; id=43; side="GUER"; vehicle="cwr2_SoldierG_AR"; skill=0.2; init="fia_squad2 = group this; this moveincargo bmp2; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item3 { position[]={2819.8848,5.9244995,737.64014}; id=52; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="fia_squad2 = group this; this moveincargo bmp2; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item4 { position[]={2801.7046,6.1901345,738.37671}; id=90; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="fia_squad2 = group this; this moveincargo bmp2; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item5 { position[]={2823.4089,5.893199,730.61914}; id=95; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="fia_squad2 = group this; this moveincargo bmp2; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item6 { position[]={2796.8337,6.268867,732.24731}; id=88; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="fia_squad2 = group this; this moveincargo bmp2; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item7 { position[]={2828.0667,5.8127675,723.37134}; id=93; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="fia_squad2 = group this; this moveincargo bmp2; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=3; class Item0 { position[]={2661.865,3.999444,1641.4224}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={2543.7346,4.1832428,1642.2522}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2591.5813,3.999444,1682.4023}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2737.0652,18.873299,681.6001}; azimut=345; id=23; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 9); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat""; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; }; }; class Item11 { side="GUER"; class Vehicles { items=2; class Item0 { position[]={2508.9607,12.180705,902.63721}; id=27; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.50000048; position[]={2517.0935,11.959362,895.15942}; id=75; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; }; class Waypoints { items=1; class Item0 { position[]={2508.9207,12.664172,918.83838}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2720.6416,14.158984,608.56152}; azimut=325; id=36; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 4); this forceSpeed 0; this setunitpos ""Middle""; this setbehaviour ""Combat""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item13 { side="GUER"; class Vehicles { items=3; class Item0 { presence=0.50000048; position[]={2735.7041,7.8347626,615.56763}; id=41; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item1 { presence=0.50000048; position[]={2740.8718,7.8252616,608.84546}; id=111; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item2 { position[]={2731.3418,7.9512553,608.7854}; id=33; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2735.6958,7.8339119,617.48242}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2735.6868,7.8339558,617.45313}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item14 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2701.0466,19.289478,753.48853}; id=46; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 19); this disableAI ""Move"";; this setunitpos ""Middle""; this setbehaviour ""Comabt""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item15 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2641.4224,9.2261276,635.39478}; id=54; side="GUER"; vehicle="cwr2_SoldierG_Medic"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2641.4067,9.1736078,637.70459}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2641.407,9.1736031,637.70435}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item16 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2739.5786,8.5611248,554.70117}; id=55; side="GUER"; vehicle="cwr2_SoldierG_Medic"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2739.7214,8.7293711,558.56104}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2739.7324,8.7278414,558.52759}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item17 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2653.6467,16.547266,657.71289}; azimut=20; id=58; side="GUER"; vehicle="cwr2_SoldierG_FAL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 16); this forceSpeed 0; this setunitpos ""Up""; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; }; }; class Item18 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2748.2954,13.272316,569.021}; azimut=340; id=66; side="GUER"; vehicle="cwr2_SoldierG_G3"; leader=1; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 2); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Stealth""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; }; }; class Item19 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2648.0508,17.257364,657.76733}; id=72; side="GUER"; vehicle="cwr2_SoldierG_Mortar"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 7); this forceSpeed 0; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""AK47MortarMag""; this addmagazine ""AK47MortarMag""; this addmagazine ""AK47MortarMag""; this addweapon ""cwr2_AKM"";"; }; }; }; class Item20 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2719.6091,18.575977,635.69897}; azimut=15; id=73; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 19); this forceSpeed 0; this setunitpos ""Up""; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; }; }; class Item21 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2735.4331,16.832577,676.18921}; azimut=300; id=77; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 11); this forceSpeed 0; this setunitpos ""Up""; this setbehaviour ""Combat""; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item22 { side="GUER"; class Vehicles { items=3; class Item0 { presence=0.50000048; position[]={2595.4221,10.755376,673.33423}; id=78; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item1 { presence=0.50000048; position[]={2599.4275,10.638033,667.5979}; id=113; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item2 { position[]={2592.7212,10.807206,667.81445}; id=32; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2595.3777,10.760524,676.36182}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2595.3777,10.760571,676.40259}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item23 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2575.3535,17.018784,691.55298}; id=79; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 4); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat""; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item24 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2696.979,16.071274,747.15356}; azimut=300; id=82; side="GUER"; vehicle="cwr2_SoldierG_FAL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 13); this forceSpeed 0; this setunitpos ""Up""; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; }; }; class Item25 { side="GUER"; class Vehicles { items=8; class Item0 { position[]={2356.8806,15.070775,802.21582}; id=85; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="fia_squad1 = group this; this moveincargo bmp1; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={2362.6829,14.86212,796.22363}; id=86; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="fia_squad1 = group this; this moveincargo bmp1; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { position[]={2352.4285,15.072221,795.98608}; id=91; side="GUER"; vehicle="cwr2_SoldierG_AR"; skill=0.2; init="fia_squad1 = group this; this moveincargo bmp1; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item3 { position[]={2367.2883,14.68375,789.24463}; id=92; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="fia_squad1 = group this; this moveincargo bmp1; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item4 { position[]={2348.2012,15.132648,789.84497}; id=38; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="fia_squad1 = group this; this moveincargo bmp1; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item5 { position[]={2373.1177,14.292692,782.85181}; id=67; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="fia_squad1 = group this; this moveincargo bmp1; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item6 { position[]={2343.6755,15.060034,783.38965}; id=103; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="fia_squad1 = group this; this moveincargo bmp1; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item7 { position[]={2376.9934,14.10795,775.19507}; id=57; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="fia_squad1 = group this; this moveincargo bmp1; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=3; class Item0 { position[]={2548.1211,4.1273146,1642.2612}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={2664.0813,3.999444,1641.3975}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2663.9778,3.999444,1727.3149}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item26 { side="GUER"; class Vehicles { items=12; class Item0 { position[]={2438.1169,13.93139,890.37402}; id=104; side="GUER"; vehicle="cwr2_T55_FIA"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.2; text="tank1"; init="fia_squad3 = group this;"; }; class Item1 { presence=0.75000024; position[]={2439.281,13.924736,882.58643}; id=19; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="fia_squad3 = group this; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { presence=0.75000024; position[]={2436.8887,13.92782,882.50269}; id=25; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="fia_squad3 = group this; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item3 { presence=0.75000024; position[]={2439.5288,13.910524,878.95117}; id=44; side="GUER"; vehicle="cwr2_SoldierG_AR"; skill=0.2; init="fia_squad3 = group this; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item4 { position[]={2436.7449,13.91505,878.91309}; id=62; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="fia_squad3 = group this; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item5 { presence=0.75000024; position[]={2439.3606,13.869413,875.05396}; id=49; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="fia_squad3 = group this; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item6 { presence=0.75000024; position[]={2436.4443,13.878994,875.03906}; id=39; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="fia_squad3 = group this; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item7 { presence=0.75000024; position[]={2439.4502,13.812086,871.16455}; id=29; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="fia_squad3 = group this; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item8 { presence=0.75000024; position[]={2436.1555,13.848294,871.19849}; id=99; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="fia_squad3 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item9 { presence=0.75000024; position[]={2439.3989,13.68786,867.6416}; id=59; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="fia_squad3 = group this; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item10 { presence=0.75000024; position[]={2435.8225,13.740787,867.64941}; id=98; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="fia_squad3 = group this; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item11 { presence=0.50000048; position[]={2439.3879,13.55934,863.42456}; id=71; side="GUER"; vehicle="cwr2_SoldierG_Mortar"; skill=0.60000002; init="fia_squad3 = group this; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""AK47MortarMag""; this addmagazine ""AK47MortarMag""; this addmagazine ""AK47MortarMag""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=3; class Item0 { position[]={2438.1807,13.931352,895.50952}; completitionRadius=10; formation="DIAMOND"; class Effects { }; timeoutMin=15; timeoutMid=30; timeoutMax=45; showWP="NEVER"; }; class Item1 { position[]={2528.196,5.2919693,1619.5051}; placement=10; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2530.4119,3.999444,1713.2693}; placement=10; type="GUARD"; speed="LIMITED"; class Effects { }; showWP="NEVER"; }; }; }; class Item27 { side="GUER"; class Vehicles { items=12; class Item0 { position[]={2665.4536,8.9049749,892.01025}; id=105; side="GUER"; vehicle="cwr2_T55_FIA"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.2; text="tank2"; init="fia_squad4 = group this;"; }; class Item1 { presence=0.75000024; position[]={2666.4675,8.9072065,883.20752}; id=20; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="fia_squad4 = group this; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { presence=0.75000024; position[]={2664.3677,8.9084826,883.14453}; id=24; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="fia_squad4 = group this; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item3 { presence=0.75000024; position[]={2666.6614,8.9088373,880.25098}; id=45; side="GUER"; vehicle="cwr2_SoldierG_AR"; skill=0.2; init="fia_squad4 = group this; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item4 { position[]={2664.1917,8.9103422,880.17041}; id=94; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="fia_squad4 = group this; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item5 { presence=0.75000024; position[]={2666.7979,8.9089041,876.72192}; id=50; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="fia_squad4 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item6 { presence=0.75000024; position[]={2663.7246,8.9105558,876.64624}; id=40; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="fia_squad4 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item7 { presence=0.75000024; position[]={2666.9561,8.9088106,873.28638}; id=34; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="fia_squad4 = group this; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item8 { presence=0.75000024; position[]={2663.6194,8.9105558,873.41479}; id=30; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="fia_squad4 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item9 { presence=0.75000024; position[]={2667.0159,8.9087753,869.69751}; id=64; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="fia_squad4 = group this; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item10 { presence=0.75000024; position[]={2663.4272,8.9105558,869.75562}; id=35; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="fia_squad4 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item11 { presence=0.50000048; position[]={2667.459,8.908514,864.66064}; id=84; side="GUER"; vehicle="cwr2_SoldierG_Mortar"; skill=0.2; init="fia_squad4 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""AK47MortarMag""; this addmagazine ""AK47MortarMag""; this addmagazine ""AK47MortarMag""; this addweapon ""cwr2_AKM"";"; }; }; class Waypoints { items=3; class Item0 { position[]={2665.498,8.9040651,897.02515}; completitionRadius=10; formation="DIAMOND"; class Effects { }; timeoutMin=15; timeoutMid=30; timeoutMax=45; showWP="NEVER"; }; class Item1 { position[]={2602.6904,4.1780777,1617.989}; placement=10; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2664.4719,3.999444,1686.8762}; placement=10; type="GUARD"; speed="LIMITED"; class Effects { }; showWP="NEVER"; }; }; }; class Item28 { side="GUER"; class Vehicles { items=10; class Item0 { presence=0.75000024; position[]={2575.709,10.907894,639.72681}; id=106; side="GUER"; vehicle="cwr2_T72_FIA"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.2; text="tank3"; }; class Item1 { position[]={2579.3967,10.859599,632.63721}; id=18; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { presence=0.50000048; position[]={2576.7766,10.893605,632.60474}; id=26; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item3 { position[]={2574.377,10.904291,632.54907}; id=47; side="GUER"; vehicle="cwr2_SoldierG_AR"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item4 { position[]={2579.5935,10.803383,628.99097}; id=96; side="GUER"; vehicle="cwr2_SoldierG_Mortar"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""AK47MortarMag""; this addmagazine ""AK47MortarMag""; this addmagazine ""AK47MortarMag""; this addweapon ""cwr2_AKM"";"; }; class Item5 { presence=0.50000048; position[]={2576.8391,10.867164,628.95557}; id=83; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item6 { presence=0.50000048; position[]={2574.3223,10.889767,628.91748}; id=61; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item7 { position[]={2580,10.768332,625.41138}; id=63; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item8 { presence=0.50000048; position[]={2577.0686,10.843359,625.177}; id=102; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item9 { presence=0.50000048; position[]={2574.2571,10.874814,625.15503}; id=100; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2575.7029,10.908055,642.59814}; completitionRadius=10; formation="DIAMOND"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; class Effects { }; timeoutMid=60; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2575.6304,10.908055,653.4397}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item29 { side="GUER"; class Vehicles { items=14; class Item0 { presence=0.75000024; position[]={2579.0183,10.134649,888.19824}; id=107; side="GUER"; vehicle="cwr2_T80_FIA"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.2; text="tank4"; init="fia_squad5 = group this;"; }; class Item1 { position[]={2579.0132,10.11991,878.62061}; id=13; side="GUER"; vehicle="cwr2_OfficerG"; rank="CORPORAL"; skill=0.60000002; init="fia_squad5 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item2 { position[]={2582.1172,10.004521,878.69043}; id=87; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; rank="CORPORAL"; skill=0.60000002; init="fia_squad5 = group this; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item3 { presence=0.75000024; position[]={2578.853,10.08197,874.34351}; id=60; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="fia_squad5 = group this; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item4 { presence=0.75000024; position[]={2582.4563,9.9894915,874.59253}; id=65; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="fia_squad5 = group this; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item5 { presence=0.50000048; position[]={2586.1306,9.9219809,874.51831}; id=116; side="GUER"; vehicle="cwr2_SoldierG_AR"; skill=0.2; init="fia_squad5 = group this; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item6 { position[]={2578.9143,10.041354,870.61255}; id=28; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="fia_squad5 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item7 { position[]={2582.5352,9.9606848,870.84473}; id=37; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="fia_squad5 = group this; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item8 { position[]={2586.0872,9.9206991,870.99927}; id=42; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="fia_squad5 = group this; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item9 { position[]={2586.1882,9.9147005,867.47339}; id=48; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="fia_squad5 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item10 { presence=0.50000048; position[]={2582.3762,9.9565077,867.56592}; id=51; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.60000002; init="fia_squad5 = group this; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item11 { position[]={2578.6768,10.014826,867.51538}; id=89; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="fia_squad5 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item12 { position[]={2586.4714,9.9028111,863.4314}; id=68; side="GUER"; vehicle="cwr2_SoldierG_Mortar"; skill=0.2; init="fia_squad5 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""AK47MortarMag""; this addmagazine ""AK47MortarMag""; this addmagazine ""AK47MortarMag""; this addweapon ""cwr2_AKM"";"; }; class Item13 { position[]={2582.1755,9.9272661,863.52979}; id=53; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="fia_squad5 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=3; class Item0 { position[]={2579.1199,10.164522,891.70093}; completitionRadius=10; formation="DIAMOND"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2578.9385,5.1145411,1602.6682}; placement=10; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2665.1523,3.999444,1602.0222}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item30 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2399.9587,13.452439,747.26733}; id=108; side="GUER"; vehicle="cwr2_BMP1_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; text="bmp1"; }; }; class Waypoints { items=3; class Item0 { position[]={2399.9749,13.203707,752.02881}; completitionRadius=10; class Effects { }; timeoutMin=90; timeoutMid=120; timeoutMax=150; showWP="NEVER"; }; class Item1 { position[]={2399.8179,9.8370895,1446.678}; placement=120; type="TR UNLOAD"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item2 { position[]={2487.0632,7.379117,1578.8049}; placement=20; type="GUARD"; speed="LIMITED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item31 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2801.4497,6.1467819,762.08496}; id=109; side="GUER"; vehicle="cwr2_BMP1_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; text="bmp2"; }; }; class Waypoints { items=3; class Item0 { position[]={2801.4619,6.1490002,766.14917}; completitionRadius=10; class Effects { }; timeoutMin=90; timeoutMid=120; timeoutMax=150; showWP="NEVER"; }; class Item1 { position[]={2750.4448,6.2789588,1445.4443}; placement=120; type="TR UNLOAD"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item2 { position[]={2671.8799,4.4440417,1566.4617}; placement=20; type="GUARD"; speed="LIMITED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item32 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2729.8435,7.8291669,649.1875}; azimut=350; id=110; side="GUER"; vehicle="cwr2_BMP2_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; text="bmp3"; }; }; class Waypoints { items=2; class Item0 { position[]={2729.3582,7.8291669,652.25317}; completitionRadius=10; speed="LIMITED"; combat="COMBAT"; expCond="(VictoryCondition1 == 1);"; expActiv="bmp2 setfuel 1;"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={2729.1145,7.8291669,653.71582}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item33 { side="GUER"; class Vehicles { items=3; class Item0 { presence=0.50000048; position[]={2720.1873,7.8291669,693.5835}; id=114; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item1 { presence=0.50000048; position[]={2724.4731,7.8291669,688.45264}; id=80; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item2 { position[]={2717.2957,7.8291669,688.57104}; id=101; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\flecktarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=3; class Item0 { position[]={2638.467,9.2149019,692.35645}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={2731.6191,7.8291669,693.79028}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item2 { position[]={2638.4585,9.2154074,692.35498}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item34 { side="GUER"; class Vehicles { items=3; class Item0 { presence=0.50000048; position[]={2739.5178,8.1425657,792.09839}; id=115; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item1 { presence=0.50000048; position[]={2742.7495,7.9274817,787.2251}; id=112; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item2 { position[]={2736.9958,8.302,787.94165}; id=97; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=3; class Item0 { position[]={2744.7136,7.5914593,829.66138}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={2737.5837,8.1117678,779.0481}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item2 { position[]={2744.7188,7.591414,829.6709}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item35 { side="WEST"; class Vehicles { items=3; class Item0 { position[]={1281.9419,4.3973908,2726.0906}; azimut=140; id=121; side="WEST"; vehicle="cwr2_SoldierUK_Crew2"; leader=1; rank="LIEUTENANT"; skill=1; text="tango1"; init="tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""]; tango1 allowDamage false; removeallweapons this; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_UK_Sterling""; this addweapon ""Binocular""; this moveincommander challenger;"; }; class Item1 { position[]={1276.5481,4.3803654,2726.5896}; azimut=140; id=122; side="WEST"; vehicle="cwr2_SoldierUK_Crew2"; rank="SERGEANT"; skill=1; text="tango2"; init="tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""]; tango2 allowDamage false; removeallweapons this; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_UK_Sterling""; this moveingunner challenger;"; }; class Item2 { position[]={1281.981,4.3823481,2731.3894}; azimut=140; id=123; side="WEST"; vehicle="cwr2_SoldierUK_Crew2"; rank="CORPORAL"; skill=1; text="tango3"; init="tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""]; tango3 allowDamage false; removeallweapons this; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_UK_Sterling""; this moveindriver challenger;"; }; }; class Waypoints { items=4; class Item0 { position[]={1283.83,4.4227753,2724.0393}; completitionRadius=50; expActiv="reinforcements_en_route = 1; publicVariable ""reinforcements_en_route""; challenger setfuel 1; PAPABEAR=[West,""Papa_bear""]; PAPABEAR SideChat ""Alpha, this is Papa Bear. Be advised that reinforcements are on their way. Armour and infantry are moving up to Saint Adam, out."";"; class Effects { }; timeoutMin=180; timeoutMid=240; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={1826.6483,11.844386,2274.2329}; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2377.6472,3.999444,1792.3843}; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" objStatus ""DONE""; challenger allowDamage true; tango1 allowDamage true; tango2 allowDamage true; tango3 allowDamage true; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; task2f settaskstate ""SUCCEEDED""; task2g settaskstate ""SUCCEEDED""; task2h settaskstate ""SUCCEEDED""; alpha1 addrating 200; alpha2 addrating 200; alpha3 addrating 200; alpha4 addrating 200; alpha5 addrating 200; alpha6 addrating 200; alpha7 addrating 200; alpha8 addrating 200; (leader group player) sidechat ""About time the cavalry showed up."";"; class Effects { }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; class Item3 { position[]={2416.1682,5.9766865,1680.4285}; placement=50; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item36 { side="WEST"; class Vehicles { items=3; class Item0 { position[]={1310.5096,7.4027691,2692.0327}; azimut=140; id=124; side="WEST"; vehicle="cwr2_SoldierUK_Crew2"; leader=1; rank="LIEUTENANT"; skill=1; text="victor1"; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_UK_Sterling""; this addweapon ""Binocular""; this moveincommander scimitar;"; }; class Item1 { position[]={1304.557,6.585824,2693.7986}; azimut=140; id=125; side="WEST"; vehicle="cwr2_SoldierUK_Crew2"; rank="SERGEANT"; skill=1; text="victor2"; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_UK_Sterling""; this moveingunner scimitar;"; }; class Item2 { position[]={1310.0642,6.7136745,2697.5925}; azimut=140; id=126; side="WEST"; vehicle="cwr2_SoldierUK_Crew2"; rank="CORPORAL"; skill=1; text="victor3"; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_UK_Sterling""; this moveindriver scimitar;"; }; }; class Waypoints { items=4; class Item0 { position[]={1311.4091,7.6159835,2691.0378}; completitionRadius=50; expCond="(reinforcements_en_route == 1);"; expActiv="scimitar setfuel 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={1827.9512,11.883395,2272.9158}; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2379.6199,3.999444,1791.188}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2564.5564,8.1228848,1474.8916}; placement=50; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item37 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={1271.751,4.389636,2737.4963}; azimut=140; id=129; side="WEST"; vehicle="cwr2_SoldierUK_Crew"; leader=1; rank="SERGEANT"; skill=1; text="bravo1"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_UK_Sterling""; this addweapon ""Binocular""; this moveingunner apc;"; }; class Item1 { position[]={1266.3572,4.6271787,2737.9954}; azimut=140; id=130; side="WEST"; vehicle="cwr2_SoldierUK_Crew"; rank="CORPORAL"; skill=1; text="bravo2"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""cwr2_30Rnd_9x19_Sterling""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_UK_Sterling""; this moveindriver apc;"; }; }; class Waypoints { items=6; class Item0 { position[]={1272.3236,4.3898749,2736.8635}; completitionRadius=50; expCond="(reinforcements_en_route == 1);"; expActiv="apc setfuel 1;"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={1825.4485,11.800961,2275.6384}; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2369.678,3.999444,1796.9734}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2372.333,3.999444,1795.4937}; combat="AWARE"; expActiv="{UnassignVehicle _x} foreach units charliesquad; [charlie1,charlie2,charlie3,charlie4,charlie5,charlie6,charlie7,charlie8] orderGetIn false;"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item4 { position[]={2374.2754,3.999444,1794.4109}; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item5 { position[]={2411.634,3.999444,1774.0601}; placement=10; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item38 { side="WEST"; class Vehicles { items=8; class Item0 { position[]={1291.2426,5.4035411,2755.0396}; azimut=180; id=131; side="WEST"; vehicle="cwr2_SoldierUK_TL"; leader=1; rank="SERGEANT"; skill=1; text="charlie1"; init="this moveincargo apc; charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShellBlue""; this addweapon ""cwr2_UK_L1A1_SUIT""; this addweapon ""Binocular""; this addmagazine ""cwr2_13Rnd_9x19_Para""; this addmagazine ""cwr2_13Rnd_9x19_Para""; this addmagazine ""cwr2_13Rnd_9x19_Para""; this addmagazine ""cwr2_13Rnd_9x19_Para""; this addweapon ""cwr2_UK_L9A1"";"; }; class Item1 { position[]={1289.0883,5.5803013,2757.354}; azimut=180; id=132; side="WEST"; vehicle="cwr2_SoldierUK_MG"; rank="CORPORAL"; skill=1; text="charlie2"; init="this moveincargo apc; charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""CWR2_UK_L7_GPMG"";"; }; class Item2 { position[]={1292.9301,5.6558852,2757.6824}; azimut=180; id=133; side="WEST"; vehicle="cwr2_SoldierUK_AT"; rank="CORPORAL"; skill=1; text="charlie3"; init="this moveincargo apc; charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_UK_L1A1""; this addweapon ""cwr2_CarlGustav"";"; }; class Item3 { position[]={1287.0143,5.6989923,2759.5657}; azimut=180; id=134; side="WEST"; vehicle="cwr2_SoldierUK_AMG"; skill=1; text="charlie4"; init="this moveincargo apc; charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_UK_L1A1"";"; }; class Item4 { position[]={1294.5492,5.8813195,2760.0615}; azimut=180; id=135; side="WEST"; vehicle="cwr2_SoldierUK_AAT"; skill=1; text="charlie5"; init="this moveincargo apc; charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_UK_L1A1"";"; }; class Item5 { position[]={1284.9794,5.6956024,2761.7139}; azimut=180; id=136; side="WEST"; vehicle="cwr2_SoldierUK_LAT"; skill=1; text="charlie6"; init="this moveincargo apc; charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_UK_L1A1""; this addweapon ""cwr2_LAW"";"; }; class Item6 { position[]={1296.1395,5.9091249,2762.3291}; azimut=180; id=137; side="WEST"; vehicle="cwr2_SoldierUK"; skill=1; text="charlie7"; init="this moveincargo apc; charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_UK_L1A1"";"; }; class Item7 { position[]={1282.7626,5.6700225,2763.9685}; azimut=180; id=138; side="WEST"; vehicle="cwr2_SoldierUK_Medic"; skill=1; text="charlie8"; init="this moveincargo apc; charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_UK_L1A1"";"; }; }; class Waypoints { items=1; class Item0 { position[]={2334.5525,11.088548,1521.9939}; placement=100; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item39 { side="WEST"; class Vehicles { items=8; class Item0 { position[]={1242.5007,4.2311702,2758.3362}; azimut=100; id=139; side="WEST"; vehicle="cwr2_UK_LandRover"; skill=1; text="laro"; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_20Rnd_762x51_NATO"",12]; this addmagazinecargo [""BAF_L109A1_HE"",6]; this addmagazinecargo [""cwr2_MortarMag_UK"",6]; this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""SmokeShell"",3];"; }; class Item1 { position[]={1242.8317,4.1977782,2760.0881}; azimut=100; special="CARGO"; id=146; side="WEST"; vehicle="cwr2_SoldierUK_Mortar"; skill=1; init="this moveincargo laro; deltasquad = group this; deltasquad setgroupid [""Delta"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_MortarMag_UK""; this addmagazine ""cwr2_MortarMag_UK""; this addmagazine ""cwr2_MortarMag_UK""; this addweapon ""cwr2_UK_L1A1"";"; }; class Item2 { position[]={1243.0483,4.1977782,2761.2473}; azimut=100; special="CARGO"; id=145; side="WEST"; vehicle="cwr2_SoldierUK_LAT"; skill=1; init="this moveincargo laro; deltasquad = group this; deltasquad setgroupid [""Delta"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_UK_L1A1""; this addweapon ""cwr2_LAW"";"; }; class Item3 { position[]={1243.2633,4.1977782,2762.5881}; azimut=100; special="CARGO"; id=144; side="WEST"; vehicle="cwr2_SoldierUK_LAT"; skill=1; init="this moveincargo laro; deltasquad = group this; deltasquad setgroupid [""Delta"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_UK_L1A1""; this addweapon ""cwr2_LAW"";"; }; class Item4 { position[]={1243.4596,4.1977782,2763.8665}; azimut=100; special="CARGO"; id=143; side="WEST"; vehicle="cwr2_SoldierUK_AAR"; skill=1; init="this moveincargo laro; deltasquad = group this; deltasquad setgroupid [""Delta"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_UK_L1A1"";"; }; class Item5 { position[]={1243.6346,4.1977782,2765.137}; azimut=100; special="CARGO"; id=142; side="WEST"; vehicle="cwr2_SoldierUK_Marksman"; rank="CORPORAL"; skill=1; init="this moveincargo laro; deltasquad = group this; deltasquad setgroupid [""Delta"",""Black""]; removeallweapons this; removebackpack this; this addmagazine ""cwr2_10Rnd_762x51_NoTracer""; this addmagazine ""cwr2_10Rnd_762x51_NoTracer""; this addmagazine ""cwr2_10Rnd_762x51_NoTracer""; this addmagazine ""cwr2_10Rnd_762x51_NoTracer""; this addmagazine ""cwr2_10Rnd_762x51_NoTracer""; this addmagazine ""cwr2_10Rnd_762x51_NoTracer""; this addmagazine ""cwr2_10Rnd_762x51_NoTracer""; this addmagazine ""cwr2_10Rnd_762x51_NoTracer""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_UK_L96""; this addweapon ""Binocular""; this addmagazine ""cwr2_13Rnd_9x19_Para""; this addmagazine ""cwr2_13Rnd_9x19_Para""; this addmagazine ""cwr2_13Rnd_9x19_Para""; this addmagazine ""cwr2_13Rnd_9x19_Para""; this addweapon ""cwr2_UK_L9A1"";"; }; class Item6 { position[]={1243.8208,4.1977782,2766.2249}; azimut=100; special="CARGO"; id=141; side="WEST"; vehicle="cwr2_SoldierUK_AR"; rank="CORPORAL"; skill=1; init="this moveincargo laro; deltasquad = group this; deltasquad setgroupid [""Delta"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""cwr2_30Rnd_762x51_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""CWR2_UK_L4_LMG"";"; }; class Item7 { position[]={1243.969,4.1977782,2767.2813}; azimut=100; special="CARGO"; id=140; side="WEST"; vehicle="cwr2_SoldierUK_SL"; leader=1; rank="SERGEANT"; skill=1; init="this moveincargo laro; deltasquad = group this; deltasquad setgroupid [""Delta"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""BAF_L109A1_HE""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShellBlue""; this addweapon ""cwr2_UK_L1A1_SUIT""; this addweapon ""Binocular""; this addmagazine ""cwr2_13Rnd_9x19_Para""; this addmagazine ""cwr2_13Rnd_9x19_Para""; this addmagazine ""cwr2_13Rnd_9x19_Para""; this addmagazine ""cwr2_13Rnd_9x19_Para""; this addweapon ""cwr2_UK_L9A1"";"; }; }; class Waypoints { items=5; class Item0 { position[]={1245.0509,4.2432675,2757.7334}; completitionRadius=50; expCond="(reinforcements_en_route == 1);"; expActiv="laro setfuel 1;"; class Effects { }; timeoutMin=90; timeoutMid=90; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1824.5288,11.773,2276.5791}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={2363.3479,3.999444,1800.1897}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={2366.1753,3.999444,1798.6379}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={2490.8538,8.1532516,1549.1877}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item40 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2747.1504,12.847484,560.81763}; id=164; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 9); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item41 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2555.8196,10.971089,736.10425}; id=165; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; }; class Vehicles { items=23; class Item0 { presence=0.75000024; position[]={2582.1111,3.999444,1666.9424}; id=117; side="EMPTY"; vehicle="cwr2_UK_LandRover"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_20Rnd_762x51_NATO"",12]; this addmagazinecargo [""cwr2_100Rnd_762x51_NATO"",6]; this addweaponcargo [""CWR2_UK_L7_GPMG"",1]; this addmagazinecargo [""cwr2_MortarMag_UK"",6]; this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""SmokeShell"",3];"; }; class Item1 { presence=0.50000048; position[]={2585.0706,3.999444,1665.1145}; id=118; side="EMPTY"; vehicle="cwr2_FV101"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item2 { position[]={2632.8506,3.999444,1698.2363}; azimut=180; id=119; side="EMPTY"; vehicle="cwr2_FV432_Ambulance"; leader=1; lock="LOCKED"; skill=0.60000002; }; class Item3 { position[]={1281.115,4.3876925,2726.7122}; azimut=140; id=120; side="EMPTY"; vehicle="cwr2_Challenger"; lock="UNLOCKED"; skill=0.60000002; text="challenger"; }; class Item4 { position[]={1309.2078,7.0889421,2693.5142}; azimut=140; id=127; side="EMPTY"; vehicle="cwr2_FV107"; lock="UNLOCKED"; skill=0.60000002; text="scimitar"; }; class Item5 { position[]={1268.6354,4.4213386,2741.6653}; azimut=140; id=128; side="EMPTY"; vehicle="cwr2_FV432"; lock="UNLOCKED"; skill=0.60000002; text="apc"; }; class Item6 { presence=0.35408866; position[]={2628.9036,3.999444,1650.3018}; azimut=270; id=147; side="EMPTY"; vehicle="cwr2_BedfordRepair"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",12]; this addweaponcargo [""cwr2_UK_L86_SUSAT"",1]; this addmagazinecargo [""cwr2_CarlGustavRocket"",3]; this addweaponcargo [""cwr2_CarlGustav"",1];"; }; class Item7 { position[]={2713.8916,7.8659849,643.97217}; azimut=260; id=148; side="EMPTY"; vehicle="cwr2_V3SReammo"; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",60]; this addmagazinecargo [""cwr2_20Rnd_762x51_NATO"",20]; this addmagazinecargo [""cwr2_40Rnd_762x39"",20]; this addmagazinecargo [""cwr2_100Rnd_762x54"",20]; this addmagazinecargo [""cwr2_RPG75Rocket"",20]; this addmagazinecargo [""1Rnd_HE_GP25"",20]; this addmagazinecargo [""HandGrenade_East"",20]; this addmagazinecargo [""SmokeShell"",10]; this addmagazinecargo [""cwr2_AT4Rocket"",10]; this addweaponcargo [""cwr2_AKM"",1]; this addweaponcargo [""cwr2_AKMS"",1]; this addweaponcargo [""cwr2_VZ58"",1]; this addweaponcargo [""cwr2_FAL"",1]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_PK"",1]; this addweaponcargo [""cwr2_RPK"",1]; this addweaponcargo [""cwr2_AK47"",1];"; }; class Item8 { presence=0.75000024; position[]={2713.1885,7.8299003,647.82251}; azimut=260; id=149; side="EMPTY"; vehicle="cwr2_V3SReammo"; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",60]; this addmagazinecargo [""cwr2_20Rnd_762x51_NATO"",20]; this addmagazinecargo [""cwr2_40Rnd_762x39"",20]; this addmagazinecargo [""cwr2_100Rnd_762x54"",20]; this addmagazinecargo [""cwr2_RPG75Rocket"",20]; this addmagazinecargo [""1Rnd_HE_GP25"",20]; this addmagazinecargo [""HandGrenade_East"",20]; this addmagazinecargo [""SmokeShell"",10]; this addmagazinecargo [""cwr2_AT4Rocket"",10]; this addweaponcargo [""cwr2_AKM"",1]; this addweaponcargo [""cwr2_AKMS"",1]; this addweaponcargo [""cwr2_VZ58"",1]; this addweaponcargo [""cwr2_FAL"",1]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_PK"",1]; this addweaponcargo [""cwr2_RPK"",1]; this addweaponcargo [""cwr2_AK47"",1];"; }; class Item9 { position[]={2581.8611,10.908055,700.99536}; azimut=183; id=150; side="EMPTY"; vehicle="cwr2_V3SReammo"; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",60]; this addmagazinecargo [""cwr2_20Rnd_762x51_NATO"",20]; this addmagazinecargo [""cwr2_40Rnd_762x39"",20]; this addmagazinecargo [""cwr2_100Rnd_762x54"",20]; this addmagazinecargo [""cwr2_RPG75Rocket"",20]; this addmagazinecargo [""1Rnd_HE_GP25"",20]; this addmagazinecargo [""HandGrenade_East"",20]; this addmagazinecargo [""SmokeShell"",10]; this addmagazinecargo [""cwr2_AT4Rocket"",10]; this addweaponcargo [""cwr2_AKM"",1]; this addweaponcargo [""cwr2_AKMS"",1]; this addweaponcargo [""cwr2_VZ58"",1]; this addweaponcargo [""cwr2_FAL"",1]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_PK"",1]; this addweaponcargo [""cwr2_RPK"",1]; this addweaponcargo [""cwr2_AK47"",1];"; }; class Item10 { position[]={2709.5452,7.8624945,653.40088}; azimut=170; id=151; side="EMPTY"; vehicle="cwr2_FIA_VehicleBox"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",60]; this addmagazinecargo [""cwr2_20Rnd_762x51_NATO"",20]; this addmagazinecargo [""cwr2_40Rnd_762x39"",20]; this addmagazinecargo [""cwr2_100Rnd_762x54"",20]; this addmagazinecargo [""cwr2_RPG75Rocket"",20]; this addmagazinecargo [""1Rnd_HE_GP25"",20]; this addmagazinecargo [""HandGrenade_East"",20]; this addmagazinecargo [""SmokeShell"",10]; this addmagazinecargo [""cwr2_AT4Rocket"",10]; this addweaponcargo [""cwr2_AKM"",1]; this addweaponcargo [""cwr2_AKMS"",1]; this addweaponcargo [""cwr2_VZ58"",1]; this addweaponcargo [""cwr2_FAL"",1]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_PK"",1]; this addweaponcargo [""cwr2_RPK"",1]; this addweaponcargo [""cwr2_AK47"",1];"; }; class Item11 { position[]={2710.9038,8.3819876,624.77124}; azimut=80; id=152; side="EMPTY"; vehicle="cwr2_FIA_VehicleBox"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",60]; this addmagazinecargo [""cwr2_20Rnd_762x51_NATO"",20]; this addmagazinecargo [""cwr2_40Rnd_762x39"",20]; this addmagazinecargo [""cwr2_100Rnd_762x54"",20]; this addmagazinecargo [""cwr2_RPG75Rocket"",20]; this addmagazinecargo [""1Rnd_HE_GP25"",20]; this addmagazinecargo [""HandGrenade_East"",20]; this addmagazinecargo [""SmokeShell"",10]; this addmagazinecargo [""cwr2_AT4Rocket"",10]; this addweaponcargo [""cwr2_AKM"",1]; this addweaponcargo [""cwr2_AKMS"",1]; this addweaponcargo [""cwr2_VZ58"",1]; this addweaponcargo [""cwr2_FAL"",1]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_PK"",1]; this addweaponcargo [""cwr2_RPK"",1]; this addweaponcargo [""cwr2_AK47"",1];"; }; class Item12 { position[]={2741.5427,7.5959177,698.1272}; azimut=350; id=153; side="EMPTY"; vehicle="cwr2_FIA_VehicleBox"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",60]; this addmagazinecargo [""cwr2_20Rnd_762x51_NATO"",20]; this addmagazinecargo [""cwr2_40Rnd_762x39"",20]; this addmagazinecargo [""cwr2_100Rnd_762x54"",20]; this addmagazinecargo [""cwr2_RPG75Rocket"",20]; this addmagazinecargo [""1Rnd_HE_GP25"",20]; this addmagazinecargo [""HandGrenade_East"",20]; this addmagazinecargo [""SmokeShell"",10]; this addmagazinecargo [""cwr2_AT4Rocket"",10]; this addweaponcargo [""cwr2_AKM"",1]; this addweaponcargo [""cwr2_AKMS"",1]; this addweaponcargo [""cwr2_VZ58"",1]; this addweaponcargo [""cwr2_FAL"",1]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_PK"",1]; this addweaponcargo [""cwr2_RPK"",1]; this addweaponcargo [""cwr2_AK47"",1];"; }; class Item13 { position[]={2710.0435,8.2550497,633.88501}; azimut=260; id=154; side="EMPTY"; vehicle="cwr2_FIA_VehicleBox"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",60]; this addmagazinecargo [""cwr2_20Rnd_762x51_NATO"",20]; this addmagazinecargo [""cwr2_40Rnd_762x39"",20]; this addmagazinecargo [""cwr2_100Rnd_762x54"",20]; this addmagazinecargo [""cwr2_RPG75Rocket"",20]; this addmagazinecargo [""1Rnd_HE_GP25"",20]; this addmagazinecargo [""HandGrenade_East"",20]; this addmagazinecargo [""SmokeShell"",10]; this addmagazinecargo [""cwr2_AT4Rocket"",10]; this addweaponcargo [""cwr2_AKM"",1]; this addweaponcargo [""cwr2_AKMS"",1]; this addweaponcargo [""cwr2_VZ58"",1]; this addweaponcargo [""cwr2_FAL"",1]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_PK"",1]; this addweaponcargo [""cwr2_RPK"",1]; this addweaponcargo [""cwr2_AK47"",1];"; }; class Item14 { position[]={2725.8945,8.5463371,776.56982}; azimut=10; id=155; side="EMPTY"; vehicle="cwr2_V3S_Open"; leader=1; lock="UNLOCKED"; skill=1; init="clearMagazineCargo this; clearWeaponCargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",24]; this addmagazinecargo [""cwr2_40Rnd_762x39"",6]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""1Rnd_HE_GP25"",8]; this addmagazinecargo [""AK47MortarMag"",6]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_AKM"",1];"; }; class Item15 { presence=0.50000048; position[]={2726.2053,7.8813076,620.53394}; azimut=80; id=156; side="EMPTY"; vehicle="cwr2_V3SRepair"; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item16 { presence=0.75000024; position[]={2722.2061,7.8291669,662.65649}; azimut=350; id=157; side="EMPTY"; vehicle="cwr2_Jeep_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_20Rnd_762x51_NATO"",12]; this addweaponcargo [""cwr2_G3A4"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item17 { presence=0.50000048; position[]={2700.3359,7.9769225,734.17383}; azimut=90; id=158; side="EMPTY"; vehicle="cwr2_V3SRefuel"; leader=1; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item18 { presence=0.75000024; position[]={2562.2502,10.908055,687.5896}; azimut=170; id=159; side="EMPTY"; vehicle="cwr2_Jeep_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_40Rnd_762x39"",12]; this addweaponcargo [""cwr2_RPK"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item19 { position[]={2737.4946,7.8218966,628.84302}; azimut=170; id=160; side="EMPTY"; vehicle="cwr2_UAZ_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",12]; this addweaponcargo [""cwr2_AKM"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item20 { position[]={2729.3064,7.7777243,727.73682}; azimut=260; id=161; side="EMPTY"; vehicle="cwr2_Jeep_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",12]; this addweaponcargo [""cwr2_AK47"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item21 { position[]={2616.7729,9.7971535,668.2085}; azimut=100; id=162; side="EMPTY"; vehicle="cwr2_UAZAmbul"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item22 { position[]={2622.7502,9.7170925,657.31372}; azimut=10; id=163; side="EMPTY"; vehicle="cwr2_V3S_FIA"; leader=1; lock="UNLOCKED"; skill=1; init="clearMagazineCargo this; clearWeaponCargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",24]; this addmagazinecargo [""cwr2_40Rnd_762x39"",6]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""1Rnd_HE_GP25"",8]; this addmagazinecargo [""AK47MortarMag"",6]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_AKM"",1];"; }; }; class Markers { items=5; class Item0 { position[]={2591.207,3.999444,1669.144}; name="start"; type="Faction_BritishArmedForces_BAF"; a=1.2; }; class Item1 { position[]={2641.762,7.8402138,1205.7065}; name="obj1"; type="mil_arrow2"; colorName="ColorRed"; a=0.75; b=1.5; angle=350; }; class Item2 { position[]={2665.3342,9.0125294,672.03979}; name="obj3"; type="cwr2_Faction_FIA"; a=1.2; }; class Item3 { position[]={2166.9692,7.6109905,1912.8987}; name="obj2"; type="mil_arrow2"; colorName="ColorBlue"; a=0.75; b=1.5; angle=120; }; class Item4 { position[]={2665.3406,9.0125294,672.03564}; name="obj3_uk"; type="Faction_BritishArmedForces_BAF"; a=0; b=0; }; }; class Sensors { items=5; class Item0 { position[]={2449.4331,6.8122134,2245.0759}; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="activateKey ""co08_cwr2_repulsive_effect_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item1 { position[]={2549.0603,9.8723965,2245.4504}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units alpha_squad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; task3e settaskstate ""FAILED""; task3f settaskstate ""FAILED""; task3g settaskstate ""FAILED""; task3h settaskstate ""FAILED""; ""3"" ObjStatus ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item2 { position[]={2549.0676,7.0578279,2145.4192}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item3 { position[]={2849.8049,10.690578,1945.8008}; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units fia_squad1 <= 3) AND ({alive _x} count units fia_squad2 <= 3) AND ({alive _x} count units fia_squad3 <= 3) AND ({alive _x} count units fia_squad4 <= 3) AND ({alive _x} count units fia_squad5 <= 3);"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" objStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; task1g settaskstate ""SUCCEEDED""; task1h settaskstate ""SUCCEEDED""; alpha1 addrating 400; alpha2 addrating 400; alpha3 addrating 400; alpha4 addrating 400; alpha5 addrating 400; alpha6 addrating 400; alpha7 addrating 400; alpha8 addrating 400; (leader group player) sidechat ""They don't like it up 'em!"";"; class Effects { }; }; class Item4 { position[]={2665.1033,8.9099045,720.18604}; a=250; b=250; activationBy="GUER"; activationType="NOT PRESENT"; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; age="UNKNOWN"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" objStatus ""DONE""; ""obj3"" setMarkerSize [0,0]; ""obj3_uk"" setMarkerSize [1.2,1]; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; task3f settaskstate ""SUCCEEDED""; task3g settaskstate ""SUCCEEDED""; task3h settaskstate ""SUCCEEDED""; alpha1 addrating 200; alpha2 addrating 200; alpha3 addrating 200; alpha4 addrating 200; alpha5 addrating 200; alpha6 addrating 200; alpha7 addrating 200; alpha8 addrating 200; (leader group player) sidechat ""All clear!"";"; class Effects { }; }; }; }; class Intro { addOns[]= { "cwr2_david" }; addOnsAuto[]= { "cwr2_david" }; randomSeed=6713389; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; hour=9; }; }; class OutroWin { addOns[]= { "cwr2_david" }; addOnsAuto[]= { "cwr2_david" }; randomSeed=8840495; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; hour=9; }; }; class OutroLoose { addOns[]= { "cwr2_david" }; addOnsAuto[]= { "cwr2_david" }; randomSeed=10249286; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; hour=9; }; }; Overview

Rebuff the enemy attack.

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