briefing.htmlfSjbriefing.sqf-8SOdescription.extSminit.sqfB S^initjipcompatible.sqf4 Debriefing

You are a cheater


Did you really think you could get away with using a cheat code? Shame on you!





Mission Accomplished


Romeo squad took out communications and air defences before securing the terrorist base. By denying the enemy a sanctuary in which to prepare for operations on Malden the Marines have ensured that their fellow troops have an easier job defeating the guerilla forces.





Mission Failed


Romeo squad has been wiped out.


// tasks task3a = romeo1 createSimpleTask ["Seize the camp"]; task3a setSimpleTaskDescription ["Seize the camp", "Seize the camp", "Seize the camp"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = romeo1 createSimpleTask ["Destroy air defences"]; task2a setSimpleTaskDescription ["Destroy air defences", "Destroy air defences", "Destroy air defences"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = romeo1 createSimpleTask ["Take out communications"]; task1a setSimpleTaskDescription ["Take out communications", "Take out communications", "Take out communications"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task3b = romeo2 createSimpleTask ["Seize the camp"]; task3b setSimpleTaskDescription ["Seize the camp", "Seize the camp", "Seize the camp"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = romeo2 createSimpleTask ["Destroy air defences"]; task2b setSimpleTaskDescription ["Destroy air defences", "Destroy air defences", "Destroy air defences"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = romeo2 createSimpleTask ["Take out communications"]; task1b setSimpleTaskDescription ["Take out communications", "Take out communications", "Take out communications"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task3c = romeo3 createSimpleTask ["Seize the camp"]; task3c setSimpleTaskDescription ["Seize the camp", "Seize the camp", "Seize the camp"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = romeo3 createSimpleTask ["Destroy air defences"]; task2c setSimpleTaskDescription ["Destroy air defences", "Destroy air defences", "Destroy air defences"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = romeo3 createSimpleTask ["Take out communications"]; task1c setSimpleTaskDescription ["Take out communications", "Take out communications", "Take out communications"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task3d = romeo4 createSimpleTask ["Seize the camp"]; task3d setSimpleTaskDescription ["Seize the camp", "Seize the camp", "Seize the camp"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = romeo4 createSimpleTask ["Destroy air defences"]; task2d setSimpleTaskDescription ["Destroy air defences", "Destroy air defences", "Destroy air defences"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = romeo4 createSimpleTask ["Take out communications"]; task1d setSimpleTaskDescription ["Take out communications", "Take out communications", "Take out communications"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks task3e = romeo5 createSimpleTask ["Seize the camp"]; task3e setSimpleTaskDescription ["Seize the camp", "Seize the camp", "Seize the camp"]; task3e setSimpleTaskDestination markerpos "obj3"; task2e = romeo5 createSimpleTask ["Destroy air defences"]; task2e setSimpleTaskDescription ["Destroy air defences", "Destroy air defences", "Destroy air defences"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = romeo5 createSimpleTask ["Take out communications"]; task1e setSimpleTaskDescription ["Take out communications", "Take out communications", "Take out communications"]; task1e setSimpleTaskDestination markerpos "obj1"; // tasks task3f = romeo6 createSimpleTask ["Seize the camp"]; task3f setSimpleTaskDescription ["Seize the camp", "Seize the camp", "Seize the camp"]; task3f setSimpleTaskDestination markerpos "obj3"; task2f = romeo6 createSimpleTask ["Destroy air defences"]; task2f setSimpleTaskDescription ["Destroy air defences", "Destroy air defences", "Destroy air defences"]; task2f setSimpleTaskDestination markerpos "obj2"; task1f = romeo6 createSimpleTask ["Take out communications"]; task1f setSimpleTaskDescription ["Take out communications", "Take out communications", "Take out communications"]; task1f setSimpleTaskDestination markerpos "obj1"; // tasks task3g = romeo7 createSimpleTask ["Seize the camp"]; task3g setSimpleTaskDescription ["Seize the camp", "Seize the camp", "Seize the camp"]; task3g setSimpleTaskDestination markerpos "obj3"; task2g = romeo7 createSimpleTask ["Destroy air defences"]; task2g setSimpleTaskDescription ["Destroy air defences", "Destroy air defences", "Destroy air defences"]; task2g setSimpleTaskDestination markerpos "obj2"; task1g = romeo7 createSimpleTask ["Take out communications"]; task1g setSimpleTaskDescription ["Take out communications", "Take out communications", "Take out communications"]; task1g setSimpleTaskDestination markerpos "obj1"; // tasks task3h = romeo8 createSimpleTask ["Seize the camp"]; task3h setSimpleTaskDescription ["Seize the camp", "Seize the camp", "Seize the camp"]; task3h setSimpleTaskDestination markerpos "obj3"; task2h = romeo8 createSimpleTask ["Destroy air defences"]; task2h setSimpleTaskDescription ["Destroy air defences", "Destroy air defences", "Destroy air defences"]; task2h setSimpleTaskDestination markerpos "obj2"; task1h = romeo8 createSimpleTask ["Take out communications"]; task1h setSimpleTaskDescription ["Take out communications", "Take out communications", "Take out communications"]; task1h setSimpleTaskDestination markerpos "obj1"; // diary entries romeo1 createDiaryRecord["Diary", ["Background", " A raiding party of Dutch Marines is being inserted to strike at a base used by guerilla forces waging a war against the NATO garrison on the neighbouring island of Malden. The facilities at this base are used to train up recruits in a sanctuary thus far out of reach for the NATO contingent. To deny this training camp to the enemy the Marines are to clear the area of all hostiles so a demolitions party can subsequently destroy all infrastructure at leisure.

In addition to the main task of seizing the base there are two secondary objectives. First of all the Marines must take out the communication links to prevent enemy reinforcements being called in. This can be accomplished by destroying the radio mast. Another subsidiary objective is the elimination of an air defence position. The 23mm cannon on the hill could also deliver devastating fire against ground targets, so its elimination is in the direct interest of the raiders. "]]; romeo1 createDiaryRecord["Diary", ["Enemy", " There are several dozen enemy fighters dispersed all over the island. Although they outnumber the Marines by a fair margin it should be possible to defeat the individual detachments in detail.

The majority of the opposing forces comprise light infantry equipped with a wide range of small arms and light support weapons. The enemy has at least one armoured vehicle at its disposal. "]]; romeo1 createDiaryRecord["Diary", ["Mission", "Romeo will cut communications and eliminate air defences before securing the camp."]]; // diary entries romeo2 createDiaryRecord["Diary", ["Background", " A raiding party of Dutch Marines is being inserted to strike at a base used by guerilla forces waging a war against the NATO garrison on the neighbouring island of Malden. The facilities at this base are used to train up recruits in a sanctuary thus far out of reach for the NATO contingent. To deny this training camp to the enemy the Marines are to clear the area of all hostiles so a demolitions party can subsequently destroy all infrastructure at leisure.

In addition to the main task of seizing the base there are two secondary objectives. First of all the Marines must take out the communication links to prevent enemy reinforcements being called in. This can be accomplished by destroying the radio mast. Another subsidiary objective is the elimination of an air defence position. The 23mm cannon on the hill could also deliver devastating fire against ground targets, so its elimination is in the direct interest of the raiders. "]]; romeo2 createDiaryRecord["Diary", ["Enemy", " There are several dozen enemy fighters dispersed all over the island. Although they outnumber the Marines by a fair margin it should be possible to defeat the individual detachments in detail.

The majority of the opposing forces comprise light infantry equipped with a wide range of small arms and light support weapons. The enemy has at least one armoured vehicle at its disposal. "]]; romeo2 createDiaryRecord["Diary", ["Mission", "Romeo will cut communications and eliminate air defences before securing the camp."]]; // diary entries romeo3 createDiaryRecord["Diary", ["Background", " A raiding party of Dutch Marines is being inserted to strike at a base used by guerilla forces waging a war against the NATO garrison on the neighbouring island of Malden. The facilities at this base are used to train up recruits in a sanctuary thus far out of reach for the NATO contingent. To deny this training camp to the enemy the Marines are to clear the area of all hostiles so a demolitions party can subsequently destroy all infrastructure at leisure.

In addition to the main task of seizing the base there are two secondary objectives. First of all the Marines must take out the communication links to prevent enemy reinforcements being called in. This can be accomplished by destroying the radio mast. Another subsidiary objective is the elimination of an air defence position. The 23mm cannon on the hill could also deliver devastating fire against ground targets, so its elimination is in the direct interest of the raiders. "]]; romeo3 createDiaryRecord["Diary", ["Enemy", " There are several dozen enemy fighters dispersed all over the island. Although they outnumber the Marines by a fair margin it should be possible to defeat the individual detachments in detail.

The majority of the opposing forces comprise light infantry equipped with a wide range of small arms and light support weapons. The enemy has at least one armoured vehicle at its disposal. "]]; romeo3 createDiaryRecord["Diary", ["Mission", "Romeo will cut communications and eliminate air defences before securing the camp."]]; // diary entries romeo4 createDiaryRecord["Diary", ["Background", " A raiding party of Dutch Marines is being inserted to strike at a base used by guerilla forces waging a war against the NATO garrison on the neighbouring island of Malden. The facilities at this base are used to train up recruits in a sanctuary thus far out of reach for the NATO contingent. To deny this training camp to the enemy the Marines are to clear the area of all hostiles so a demolitions party can subsequently destroy all infrastructure at leisure.

In addition to the main task of seizing the base there are two secondary objectives. First of all the Marines must take out the communication links to prevent enemy reinforcements being called in. This can be accomplished by destroying the radio mast. Another subsidiary objective is the elimination of an air defence position. The 23mm cannon on the hill could also deliver devastating fire against ground targets, so its elimination is in the direct interest of the raiders. "]]; romeo4 createDiaryRecord["Diary", ["Enemy", " There are several dozen enemy fighters dispersed all over the island. Although they outnumber the Marines by a fair margin it should be possible to defeat the individual detachments in detail.

The majority of the opposing forces comprise light infantry equipped with a wide range of small arms and light support weapons. The enemy has at least one armoured vehicle at its disposal. "]]; romeo4 createDiaryRecord["Diary", ["Mission", "Romeo will cut communications and eliminate air defences before securing the camp."]]; // diary entries romeo5 createDiaryRecord["Diary", ["Background", " A raiding party of Dutch Marines is being inserted to strike at a base used by guerilla forces waging a war against the NATO garrison on the neighbouring island of Malden. The facilities at this base are used to train up recruits in a sanctuary thus far out of reach for the NATO contingent. To deny this training camp to the enemy the Marines are to clear the area of all hostiles so a demolitions party can subsequently destroy all infrastructure at leisure.

In addition to the main task of seizing the base there are two secondary objectives. First of all the Marines must take out the communication links to prevent enemy reinforcements being called in. This can be accomplished by destroying the radio mast. Another subsidiary objective is the elimination of an air defence position. The 23mm cannon on the hill could also deliver devastating fire against ground targets, so its elimination is in the direct interest of the raiders. "]]; romeo5 createDiaryRecord["Diary", ["Enemy", " There are several dozen enemy fighters dispersed all over the island. Although they outnumber the Marines by a fair margin it should be possible to defeat the individual detachments in detail.

The majority of the opposing forces comprise light infantry equipped with a wide range of small arms and light support weapons. The enemy has at least one armoured vehicle at its disposal. "]]; romeo5 createDiaryRecord["Diary", ["Mission", "Romeo will cut communications and eliminate air defences before securing the camp."]]; // diary entries romeo6 createDiaryRecord["Diary", ["Background", " A raiding party of Dutch Marines is being inserted to strike at a base used by guerilla forces waging a war against the NATO garrison on the neighbouring island of Malden. The facilities at this base are used to train up recruits in a sanctuary thus far out of reach for the NATO contingent. To deny this training camp to the enemy the Marines are to clear the area of all hostiles so a demolitions party can subsequently destroy all infrastructure at leisure.

In addition to the main task of seizing the base there are two secondary objectives. First of all the Marines must take out the communication links to prevent enemy reinforcements being called in. This can be accomplished by destroying the radio mast. Another subsidiary objective is the elimination of an air defence position. The 23mm cannon on the hill could also deliver devastating fire against ground targets, so its elimination is in the direct interest of the raiders. "]]; romeo6 createDiaryRecord["Diary", ["Enemy", " There are several dozen enemy fighters dispersed all over the island. Although they outnumber the Marines by a fair margin it should be possible to defeat the individual detachments in detail.

The majority of the opposing forces comprise light infantry equipped with a wide range of small arms and light support weapons. The enemy has at least one armoured vehicle at its disposal. "]]; romeo6 createDiaryRecord["Diary", ["Mission", "Romeo will cut communications and eliminate air defences before securing the camp."]]; // diary entries romeo7 createDiaryRecord["Diary", ["Background", " A raiding party of Dutch Marines is being inserted to strike at a base used by guerilla forces waging a war against the NATO garrison on the neighbouring island of Malden. The facilities at this base are used to train up recruits in a sanctuary thus far out of reach for the NATO contingent. To deny this training camp to the enemy the Marines are to clear the area of all hostiles so a demolitions party can subsequently destroy all infrastructure at leisure.

In addition to the main task of seizing the base there are two secondary objectives. First of all the Marines must take out the communication links to prevent enemy reinforcements being called in. This can be accomplished by destroying the radio mast. Another subsidiary objective is the elimination of an air defence position. The 23mm cannon on the hill could also deliver devastating fire against ground targets, so its elimination is in the direct interest of the raiders. "]]; romeo7 createDiaryRecord["Diary", ["Enemy", " There are several dozen enemy fighters dispersed all over the island. Although they outnumber the Marines by a fair margin it should be possible to defeat the individual detachments in detail.

The majority of the opposing forces comprise light infantry equipped with a wide range of small arms and light support weapons. The enemy has at least one armoured vehicle at its disposal. "]]; romeo7 createDiaryRecord["Diary", ["Mission", "Romeo will cut communications and eliminate air defences before securing the camp."]]; // diary entries romeo8 createDiaryRecord["Diary", ["Background", " A raiding party of Dutch Marines is being inserted to strike at a base used by guerilla forces waging a war against the NATO garrison on the neighbouring island of Malden. The facilities at this base are used to train up recruits in a sanctuary thus far out of reach for the NATO contingent. To deny this training camp to the enemy the Marines are to clear the area of all hostiles so a demolitions party can subsequently destroy all infrastructure at leisure.

In addition to the main task of seizing the base there are two secondary objectives. First of all the Marines must take out the communication links to prevent enemy reinforcements being called in. This can be accomplished by destroying the radio mast. Another subsidiary objective is the elimination of an air defence position. The 23mm cannon on the hill could also deliver devastating fire against ground targets, so its elimination is in the direct interest of the raiders. "]]; romeo8 createDiaryRecord["Diary", ["Enemy", " There are several dozen enemy fighters dispersed all over the island. Although they outnumber the Marines by a fair margin it should be possible to defeat the individual detachments in detail.

The majority of the opposing forces comprise light infantry equipped with a wide range of small arms and light support weapons. The enemy has at least one armoured vehicle at its disposal. "]]; romeo8 createDiaryRecord["Diary", ["Mission", "Romeo will cut communications and eliminate air defences before securing the camp."]];onloadmission="C W R 2 - S A N D C L O G ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 8; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co08_cwr2_sand_clog_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_NL_FALO {count = 1;}; class cwr2_LAW {count = 1;}; class Binocular {count = 1;}; class cwr2_NL_HighPower {count = 2;}; }; class Magazines { class cwr2_20Rnd_762x51_NATO {count = 12;}; class cwr2_100Rnd_762x51_NATO {count = 3;}; class HandGrenade_West {count = 20;}; class SmokeShell {count = 20;}; class cwr2_MortarMag_NL {count = 3;}; class PipeBomb {count = 3;}; class cwr2_LAWRocket {count = 3;}; class cwr2_13Rnd_9x19_Para {count = 16;}; };titleText ["C W R 2 - S A N D C L O G\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_NL", "cwr2_intro", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "ca_modules_e_weather", "ca_modules_clouds", "camisc_e", "camisc3", "CAWeapons_ZU23", "CWR2Editor_Buildings", "caweapons_ammoboxes", "cwr2_misc", "cwr2_V3S", "cwr2_Jeeps", "cwr2_UAZ", "caweapons", "CAMisc", "CAWeapons_SPG9", "CWR2Editor_Fences", "CABuildings", "CWR2Editor_Furn", "cwr2_Soldiers_FIA", "cwr2_BMP2", "CAWater", "cwr2_BMP1" }; addOnsAuto[]= { "cwr2_NL", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "ca_modules_e_weather", "ca_modules_clouds", "cwr2_Soldiers_FIA", "cwr2_v3s", "cwr2_BMP2", "cwr2_BMP1", "camisc_e", "camisc3", "CAWeapons_ZU23", "CWR2Editor_Buildings", "caweapons_ammoboxes", "cwr2_misc", "cwr2_Jeeps", "cwr2_UAZ", "caweapons", "CAMisc", "CAWeapons_SPG9", "CWR2Editor_Fences", "CABuildings", "CWR2Editor_Furn", "CAWater", "cwr2_intro" }; randomSeed=6966348; class Intel { briefingName="CWR2 - Sand Clog (co08)"; briefingDescription="Raid the terrorist camp"; resistanceWest=0; startWeather=0.63305169; startFog=0.41898137; forecastWeather=0.63038915; forecastFog=0.55731058; month=4; day=17; hour=5; }; class Groups { items=49; class Item0 { side="WEST"; class Vehicles { items=8; class Item0 { position[]={11881.07,4.4780579,4728.6934}; azimut=225; id=0; side="WEST"; vehicle="cwr2_SoldierNL_TL_Camo"; player="PLAYER COMMANDER"; leader=1; rank="LIEUTENANT"; skill=1; text="romeo1"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""];"; synchronizations[]={10,8,9}; }; class Item1 { position[]={11881.563,4.209012,4735.3848}; azimut=225; id=1; side="WEST"; vehicle="cwr2_SoldierNL_MG_Camo"; player="PLAY CDG"; rank="SERGEANT"; skill=1; text="romeo2"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""];"; synchronizations[]={10,8,9}; }; class Item2 { position[]={11887.48,4.3095951,4729.4678}; azimut=225; id=2; side="WEST"; vehicle="cwr2_SoldierNL_Marksman_Camo"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="romeo3"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""];"; synchronizations[]={10,8,9}; }; class Item3 { position[]={11881.634,3.6579008,4741.8662}; azimut=225; id=3; side="WEST"; vehicle="cwr2_SoldierNL_AR_Camo"; player="PLAY CDG"; skill=1; text="romeo4"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""];"; synchronizations[]={10,8,9}; }; class Item4 { position[]={11894.032,3.7845745,4729.75}; azimut=225; id=4; side="WEST"; vehicle="cwr2_SoldierNL_AR_Camo"; player="PLAY CDG"; skill=1; text="romeo5"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""];"; synchronizations[]={10,8,9}; }; class Item5 { position[]={11881.916,3.0480108,4748.5586}; azimut=225; id=5; side="WEST"; vehicle="cwr2_SoldierNL_LAT_Camo"; player="PLAY CDG"; skill=1; text="romeo6"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""];"; synchronizations[]={10,8,9}; }; class Item6 { position[]={11900.786,3.047437,4730.1406}; azimut=225; id=6; side="WEST"; vehicle="cwr2_SoldierNL_Mortar_Camo"; player="PLAY CDG"; skill=1; text="romeo7"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""];"; synchronizations[]={10,8,9}; }; class Item7 { position[]={11882.225,2.7807131,4754.3159}; azimut=225; id=7; side="WEST"; vehicle="cwr2_SoldierNL_Medic_Camo"; player="PLAY CDG"; skill=1; text="romeo8"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""];"; synchronizations[]={10,8,9}; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={11900.729,0.65659302,4772.7124}; id=8; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,6,7}; }; }; }; class Item2 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={11921.198,0.19551799,4751.4922}; id=9; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,6,7}; }; }; }; class Item3 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={11910.95,0.57842135,4762.4297}; id=10; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,6,7}; }; }; }; class Item4 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={12104.993,0.28952557,4823.8213}; id=11; side="LOGIC"; vehicle="WeatherParticlesManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this setvariable [""intensity"",1.0]; this setvariable [""particleEffects"",[1,2,3]]; this setvariable [""object"",player];"; }; }; }; class Item5 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={12116.347,0.12232303,4823.8193}; id=12; side="LOGIC"; vehicle="BIS_clouds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item6 { side="GUER"; class Vehicles { items=6; class Item0 { position[]={9791.3174,33.794529,4095.6274}; id=207; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo truck; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={9795.917,33.794529,4090.6064}; id=272; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo truck; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { position[]={9787.2773,33.794529,4090.4434}; id=241; side="GUER"; vehicle="cwr2_SoldierG_AR"; skill=0.2; init="this moveincargo truck; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item3 { position[]={9799.5986,33.794529,4084.675}; id=276; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this moveincargo truck; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item4 { position[]={9783.9697,33.794529,4084.854}; id=250; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="this moveincargo truck; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item5 { position[]={9804.3926,33.794529,4078.9788}; id=231; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this moveincargo truck; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=1; class Item0 { position[]={10948.655,28.820742,4243.5981}; placement=100; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="GUER"; class Vehicles { items=6; class Item0 { presence=0.75000024; position[]={9866.5879,33.794529,3960.0349}; id=208; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={9869.8154,33.794529,3955.457}; id=237; side="GUER"; vehicle="cwr2_SoldierG_AR"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item2 { position[]={9863.1211,33.794529,3955.4788}; id=242; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item3 { position[]={9873.1572,33.794529,3950.5188}; id=222; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item4 { presence=0.75000024; position[]={9859.5186,33.794529,3950.769}; id=252; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item5 { presence=0.50000048; position[]={9876.9307,33.794529,3944.3247}; id=270; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; }; class Waypoints { items=5; class Item0 { position[]={9901.6709,33.794529,3995.2988}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={9840.9307,33.794529,4060.2395}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={9776.0264,33.794529,3994.5969}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={9841.9326,33.794529,3934.9177}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={9901.7051,33.794529,3995.3352}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item8 { side="GUER"; class Vehicles { items=6; class Item0 { presence=0.75000024; position[]={11254.263,32.570633,4147.0781}; id=209; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.75000024; position[]={11258.264,32.888981,4142.1392}; id=239; side="GUER"; vehicle="cwr2_SoldierG_AR"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item2 { position[]={11249.629,32.449455,4142.2495}; id=246; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item3 { position[]={11261.669,33.171852,4137.6802}; id=227; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item4 { presence=0.75000024; position[]={11246.483,32.5327,4137.3618}; id=251; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item5 { presence=0.50000048; position[]={11273.207,34.055065,4137.4893}; id=258; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; }; class Waypoints { items=5; class Item0 { position[]={11322.464,34.379288,4215.4102}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={11401.525,32.171673,4142.9487}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={11323.421,34.757931,4072.2847}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={11249.958,32.5037,4140.1323}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={11322.55,34.386074,4215.3804}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item9 { side="GUER"; class Vehicles { items=8; class Item0 { presence=0.50000048; position[]={9899.6582,33.794529,4129.3501}; id=210; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.75000024; position[]={9901.8633,33.794529,4126.4365}; id=213; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { presence=0.50000048; position[]={9897.4609,33.794529,4126.7271}; id=266; side="GUER"; vehicle="cwr2_SoldierG_AR"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item3 { presence=0.75000024; position[]={9903.875,33.794529,4123.6211}; id=233; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item4 { presence=0.75000024; position[]={9895.1172,33.794529,4123.6636}; id=243; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item5 { position[]={9906.1396,33.794529,4120.6997}; id=280; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item6 { presence=0.50000048; position[]={9892.7471,33.794529,4120.7852}; id=225; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item7 { presence=0.50000048; position[]={9908.7949,33.794529,4117.0757}; id=248; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9899.666,33.794529,4130.3472}; formation="DIAMOND"; expCond="(VictoryCondition2 == 1);"; class Effects { }; timeoutMin=60; timeoutMid=180; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={9899.6543,33.794529,4131.4995}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="GUER"; class Vehicles { items=7; class Item0 { position[]={9791.1084,33.794529,4058.5234}; id=211; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={9795.4912,33.794529,4054.0884}; id=216; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { position[]={9787.6201,33.794529,4053.833}; id=217; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item3 { position[]={9799.3955,33.794529,4049.2698}; id=232; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this moveincargo bmp; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item4 { position[]={9784.3965,33.794529,4049.0266}; id=254; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="this moveincargo bmp; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item5 { position[]={9802.9297,33.794529,4044.5864}; id=281; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this moveincargo bmp; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item6 { position[]={9781.3477,33.794529,4043.7695}; id=278; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this moveincargo bmp; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=1; class Item0 { position[]={11074.854,33.721279,4119.8257}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={9842.3721,33.794529,3982.0833}; id=215; side="GUER"; vehicle="cwr2_SoldierG_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this forceSpeed 0; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; }; }; class Item12 { side="GUER"; class Vehicles { items=3; class Item0 { presence=0.75000024; position[]={10733.722,56.36607,4279.4736}; id=218; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.50000048; position[]={10737.062,56.354973,4275.5747}; id=262; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item2 { presence=0.50000048; position[]={10730.741,56.210129,4275.793}; id=312; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; }; class Waypoints { items=1; class Item0 { position[]={10733.912,56.304493,4283.0601}; placement=5; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0.75000024; position[]={9836.9385,33.794529,4006.1665}; id=219; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.50000048; position[]={9840.4248,33.794529,4002.9875}; id=220; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9836.8838,33.794529,4010.3708}; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1)"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={9836.8701,33.794529,4018.5989}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item14 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={9857.0547,35.391403,3983.7969}; azimut=90; id=221; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +1.85)]; this disableAI ""Move""; this setunitpos ""Up""; this setbehaviour ""Stealth""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; }; }; class Item15 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9857.0049,33.794529,4002.5112}; azimut=90; id=223; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +1.85)]; this disableAI ""Move""; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item16 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9822.1094,33.794529,3972.8811}; azimut=180; id=224; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +1.85)]; this disableAI ""Move""; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item17 { side="GUER"; class Vehicles { items=3; class Item0 { position[]={9924.54,33.794529,3967.04}; id=226; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item1 { presence=0.75000024; position[]={9929.1992,33.794529,3961.9995}; id=229; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item2 { presence=0.50000048; position[]={9921.585,33.794529,3962.3882}; id=245; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9924.4893,33.794529,3970.168}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={9924.4521,33.794529,3970.1394}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item18 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={11335.054,37.756279,4144.8276}; azimut=90; id=235; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.60000002; init="this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; }; }; class Item19 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9851.125,35.391403,4013.3765}; id=238; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +1.85)]; this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item20 { side="GUER"; class Vehicles { items=4; class Item0 { presence=0.75000024; position[]={10722.755,56.22678,4280.5977}; id=244; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item1 { presence=0.75000024; position[]={10727.912,55.822212,4273.2476}; id=257; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item2 { presence=0.50000048; position[]={10719.24,55.699654,4273.208}; id=269; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item3 { position[]={10732.357,54.759033,4266.2803}; id=279; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10722.757,56.332123,4283.9966}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={10722.768,56.332092,4283.9976}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item21 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={9837.4209,33.794529,3995.7456}; id=249; side="GUER"; vehicle="cwr2_SoldierG_Medic"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9837.418,33.794529,3997.6411}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={9837.4189,33.794529,3997.6904}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="GUER"; class Vehicles { items=8; class Item0 { presence=0.50000048; position[]={9930.042,33.794529,3945.3311}; id=260; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.75000024; position[]={9931.9082,33.794529,3942.623}; id=214; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { presence=0.50000048; position[]={9928.0986,33.794529,3942.6111}; id=240; side="GUER"; vehicle="cwr2_SoldierG_AR"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item3 { presence=0.75000024; position[]={9933.8584,33.794529,3940.0635}; id=234; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item4 { presence=0.75000024; position[]={9926.2598,33.794529,3940.1284}; id=285; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item5 { position[]={9935.9443,33.794529,3937.051}; id=259; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item6 { presence=0.50000048; position[]={9924.209,33.794529,3937.1235}; id=263; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item7 { presence=0.50000048; position[]={9938.123,33.794529,3933.8169}; id=268; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9930.0801,33.794529,3946.6758}; formation="DIAMOND"; expCond="(VictoryCondition2 == 1);"; class Effects { }; timeoutMid=90; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={9930.083,33.794529,3948.1414}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item23 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={11326.76,37.616432,4162.4521}; id=261; side="GUER"; vehicle="cwr2_SoldierG_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; }; }; class Item24 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={9851.2383,35.391403,3972.887}; azimut=180; id=265; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +1.85)]; this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; }; }; class Item25 { side="GUER"; class Vehicles { items=6; class Item0 { position[]={9791.707,33.794529,4077.2151}; id=271; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo truck; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={9796.0391,33.794529,4071.7502}; id=212; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo truck; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { position[]={9788.748,33.794529,4071.8999}; id=277; side="GUER"; vehicle="cwr2_SoldierG_AR"; skill=0.2; init="this moveincargo truck; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item3 { position[]={9800.0029,33.794529,4066.9819}; id=236; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this moveincargo truck; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item4 { position[]={9785.1953,33.794529,4066.6365}; id=255; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this moveincargo truck; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item5 { position[]={9804.1875,33.794529,4061.5347}; id=275; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this moveincargo truck; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=1; class Item0 { position[]={10949.446,33.794529,3995.8833}; placement=100; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item26 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={11335.163,37.489334,4161.7173}; azimut=40; id=273; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this forceSpeed 0; this setunitpos ""Up""; this setbehaviour ""Combat""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; }; }; class Item27 { side="GUER"; class Vehicles { items=3; class Item0 { position[]={9837.0566,33.794529,3991.865}; id=274; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item1 { presence=0.75000024; position[]={9839.7334,33.794529,3987.5894}; id=228; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item2 { presence=0.50000048; position[]={9834.0586,33.794529,3988.104}; id=267; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=5; class Item0 { position[]={9837.0771,33.794529,3994.4146}; expCond="(blufor_detected == 1);"; class Effects { }; timeoutMin=300; timeoutMid=300; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={9837.7275,33.794529,4021.1047}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={9811.6543,33.794529,4021.0801}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item3 { position[]={9864.9678,33.794529,4021.1099}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item4 { position[]={9811.6445,33.794529,4021.0632}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item28 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={9822.6777,33.810974,3993.573}; azimut=90; id=284; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this forceSpeed 0; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; }; }; class Item29 { side="GUER"; class Vehicles { items=4; class Item0 { presence=0.75000024; position[]={11359.371,35.570404,4145.521}; id=286; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item1 { presence=0.75000024; position[]={11365.789,34.649803,4138.8335}; id=256; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item2 { presence=0.50000048; position[]={11355.713,35.832699,4139.2881}; id=253; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item3 { position[]={11370.751,33.817829,4132.4644}; id=247; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={11359.251,35.762955,4150.5117}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={11359.232,35.764786,4150.4702}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item30 { side="GUER"; class Vehicles { items=4; class Item0 { position[]={10697.229,55.602608,4281.5225}; azimut=270; id=282; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo aagun2; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={10699.8,55.938107,4285.7222}; azimut=270; id=287; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this moveingunner aagun2; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item2 { presence=0.50000048; position[]={10703.07,55.637611,4275.9922}; azimut=270; id=230; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item3 { presence=0.50000048; position[]={10702.823,55.885452,4289.3145}; azimut=270; id=304; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item31 { side="GUER"; class Vehicles { items=4; class Item0 { position[]={10748.337,55.912552,4283.8804}; azimut=85; id=283; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo aagun1; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={10748.37,55.920803,4279.376}; azimut=95; id=288; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this moveingunner aagun1; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item2 { presence=0.50000048; position[]={10741.293,55.97234,4272.6963}; azimut=90; id=264; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item3 { presence=0.50000048; position[]={10740.274,55.723499,4291.9253}; azimut=90; id=305; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item32 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={9847.6514,33.794529,4026.5652}; azimut=90; id=289; side="GUER"; vehicle="cwr2_V3S_Open"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; fuel=0; text="truck"; init="truckD setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; truckD setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; truckD setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""];"; }; }; class Waypoints { items=7; class Item0 { position[]={9851.9023,33.794529,4026.47}; completitionRadius=10; expCond="(blufor_detected == 1);"; expActiv="truck setfuel 1;"; class Effects { }; timeoutMid=60; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={10324.905,33.713543,4119.8545}; placement=100; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={10699.441,33.668476,4119.9814}; placement=100; type="TR UNLOAD"; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item3 { position[]={10575.033,33.580078,4119.9712}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={10575.053,33.397263,4129.4233}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item5 { position[]={10574.973,33.71756,4110.9971}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item6 { position[]={10575.063,33.396935,4129.438}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item33 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={9827.2939,33.794529,4026.5627}; azimut=90; id=290; side="GUER"; vehicle="cwr2_BMP2_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="bmp"; }; }; class Waypoints { items=4; class Item0 { position[]={9830.6953,33.794529,4026.5962}; completitionRadius=10; expCond="(blufor_detected == 1);"; expActiv="bmp setfuel 1;"; class Effects { }; timeoutMin=120; timeoutMid=210; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={10448.604,33.566612,4119.4585}; placement=50; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={10949.716,33.573303,4119.9697}; placement=100; type="TR UNLOAD"; class Effects { }; timeoutMin=10; timeoutMid=20; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={11198.579,33.155254,4119.7539}; placement=100; type="GUARD"; speed="LIMITED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item34 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={11330.627,37.556026,4162.3057}; id=295; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; }; }; class Item35 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={9838.1104,33.794529,4015.7224}; id=293; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="this forceSpeed 0; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; }; }; class Item36 { side="GUER"; class Vehicles { items=2; class Item0 { position[]={9947.8799,33.794529,4121.5161}; id=294; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item1 { position[]={9949.5918,33.794529,4117.5669}; id=291; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=4; class Item0 { position[]={9902.0527,33.794529,4155.9146}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={9903.3809,33.794529,4081.7375}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={9952.3584,33.794529,4118.1401}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item3 { position[]={9901.9541,33.794529,4155.8994}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item37 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={9936.9775,33.794529,3995.7861}; azimut=90; id=296; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this forceSpeed 0; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item38 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={11320.667,37.695831,4144.25}; id=292; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this forceSpeed 0; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item39 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={11930.261,0.48488966,4771.041}; id=297; side="WEST"; vehicle="cwr2_SoldierNL_Camo"; leader=1; rank="CORPORAL"; skill=1; text="boat_dude"; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; this allowDamage false; this moveindriver boat; this setcaptive true;"; }; }; class Waypoints { items=2; class Item0 { position[]={12450.936,0.46584725,7096.7217}; completitionRadius=50; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={12450.226,0.24699795,7839.708}; completitionRadius=10; expActiv="deleteVehicle boat_dude; deleteVehicle boat;"; class Effects { }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; }; }; class Item40 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={11935.896,0.37517107,4759.7466}; id=298; side="WEST"; vehicle="cwr2_SoldierNL_Camo"; leader=1; rank="CORPORAL"; skill=1; text="boat_1_dude"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveindriver boat_1; this allowDamage false; this setcaptive true;"; }; }; class Waypoints { items=2; class Item0 { position[]={12462.161,0.28596255,7095.3862}; completitionRadius=50; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={12463.2,0.20670475,7840.0449}; completitionRadius=10; expActiv="deleteVehicle boat_1_dude; deleteVehicle boat_1;"; class Effects { }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; }; }; class Item41 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={11325.718,37.80328,4130.8086}; azimut=90; id=301; side="GUER"; vehicle="cwr2_BMP1_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={11328.177,37.712437,4130.8477}; class Effects { }; timeoutMin=120; timeoutMid=120; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={11329.341,37.669392,4130.8477}; type="GUARD"; speed="LIMITED"; class Effects { }; showWP="NEVER"; }; }; }; class Item42 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9949.6348,33.794529,4067.0774}; id=302; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9949.6299,33.794529,4068.5605}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={9949.6416,33.794529,4068.553}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item43 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={11334.951,37.547852,4156.2041}; azimut=90; id=303; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.2; init="this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; }; class Item44 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10727.581,53.60936,4308.0576}; id=308; side="GUER"; vehicle="cwr2_SoldierG_G3"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10727.466,52.925571,4311.4409}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={10727.377,52.908779,4311.5298}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item45 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={9849.0479,33.794529,3998.1663}; azimut=270; id=309; side="GUER"; vehicle="cwr2_SoldierG_G3"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.65)]; this forceSpeed 0; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; }; }; class Item46 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={11306.931,36.918636,4149.1299}; id=310; side="GUER"; vehicle="cwr2_SoldierG_G3"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\erbsentarn_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; }; class Waypoints { items=2; class Item0 { position[]={11306.945,36.893341,4151.0742}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={11306.987,36.896427,4151.1191}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item47 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={9827.1416,33.794529,4040.041}; azimut=90; id=311; side="GUER"; vehicle="cwr2_BMP2_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="ifv"; }; }; class Waypoints { items=2; class Item0 { position[]={9830.2988,33.794529,4040.0635}; completitionRadius=10; expCond="(VictoryCondition2 == 1);"; expActiv="ifv setfuel 1;"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={9831.7656,33.794529,4040.1069}; type="GUARD"; speed="LIMITED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item48 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={11329.637,37.795158,4150.4097}; id=313; side="GUER"; vehicle="cwr2_SoldierG_FAL"; leader=1; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\splinter_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; }; class Waypoints { items=1; class Item0 { position[]={11329.612,37.76469,4151.71}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=198; class Item0 { position[]={11331.231,37.480148,4164.1479}; azimut=180; id=13; side="EMPTY"; vehicle="Land_fort_rampart_EP1"; leader=1; skill=0.60000002; text="rampart1"; init="this allowDamage false; this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.2)]; this setVectorUp [0,0,1];"; }; class Item1 { position[]={11337.403,37.488441,4158.2222}; azimut=270; id=14; side="EMPTY"; vehicle="Land_fort_rampart_EP1"; leader=1; skill=0.60000002; text="rampart3"; init="this allowDamage false; rampart3 attachTo [rampart0,[6.75,7.25,0]]; rampart3 setDir 270; rampart3 setpos getpos rampart3;"; }; class Item2 { position[]={11315.978,37.37159,4158.2036}; azimut=90; id=15; side="EMPTY"; vehicle="Land_fort_rampart_EP1"; leader=1; skill=0.60000002; text="rampart2"; init="this allowDamage false; rampart2 attachTo [rampart1,[-6.75,7.25,0]]; rampart2 setDir 90; rampart2 setpos getpos rampart2;"; }; class Item3 { position[]={11322.172,37.447136,4164.1206}; azimut=180; id=16; side="EMPTY"; vehicle="Land_fort_rampart_EP1"; leader=1; skill=0.60000002; text="rampart0"; init="this allowDamage false; rampart0 attachTo [rampart1,[9.85,0,0]];"; }; class Item4 { position[]={11321.993,37.79351,4137.8892}; id=17; side="EMPTY"; vehicle="Land_fort_rampart_EP1"; leader=1; skill=0.60000002; text="rampart1_1"; init="this allowDamage false; this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.2)]; this setVectorUp [0,0,1];"; }; class Item5 { position[]={11337.169,37.717934,4143.686}; azimut=270; id=18; side="EMPTY"; vehicle="Land_fort_rampart_EP1"; leader=1; skill=0.60000002; text="rampart3_1"; init="this allowDamage false; rampart3_1 attachTo [rampart0_1,[6.75,7.25,0]]; rampart3_1 setDir 270; rampart3_1 setpos getpos rampart3_1;"; }; class Item6 { position[]={11315.633,37.541271,4143.8794}; azimut=90; id=19; side="EMPTY"; vehicle="Land_fort_rampart_EP1"; leader=1; skill=0.60000002; text="rampart2_1"; init="this allowDamage false; rampart2_1 attachTo [rampart1_1,[-6.75,7.25,0]]; rampart2_1 setDir 90; rampart2_1 setpos getpos rampart2_1;"; }; class Item7 { position[]={11331.107,37.853226,4137.894}; id=20; side="EMPTY"; vehicle="Land_fort_rampart_EP1"; leader=1; skill=0.60000002; text="rampart0_1"; init="this allowDamage false; rampart0_1 attachTo [rampart1_1,[9.85,0,0]];"; }; class Item8 { position[]={11326.328,37.902924,4144.3115}; azimut=180; id=21; side="EMPTY"; vehicle="Land_CamoNetVar_EAST_EP1"; leader=1; skill=0.60000002; }; class Item9 { position[]={10752.327,55.377731,4289.5981}; id=22; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; skill=1; text="zandzakken"; init="this allowDamage false; zandzakken_1 attachTo [zandzakken,[0,-3.5,0]]; zandzakken_1 setDir 180; zandzakken_1 setpos getpos zandzakken_1; zandzakken attachTo [aagun1,[0,1.25,-2.0]];"; }; class Item10 { position[]={10752.36,55.687611,4286.4917}; id=23; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; skill=1; text="zandzakken_1"; init="this allowDamage false;"; }; class Item11 { position[]={10754.274,55.650944,4280.1743}; azimut=90; id=24; side="EMPTY"; vehicle="ZU23_Ins"; lock="UNLOCKED"; skill=0.60000002; text="aagun1"; init="this setVectorUp [0,0,1];"; }; class Item12 { position[]={10688.279,54.798878,4292.6157}; id=25; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; skill=1; text="zandzakken_2"; init="this allowDamage false; zandzakken_2 attachTo [zandzakken_3,[0,-3.5,0]]; zandzakken_2 setDir 180; zandzakken_2 setpos getpos zandzakken_2; zandzakken_3 attachTo [aagun2,[0,1.25,-2.0]];"; }; class Item13 { position[]={10688.313,55.142448,4289.5093}; id=26; side="EMPTY"; vehicle="Land_fort_bagfence_round"; leader=1; skill=1; text="zandzakken_3"; init="this allowDamage false;"; }; class Item14 { position[]={10690.227,55.341923,4283.1919}; azimut=270; id=27; side="EMPTY"; vehicle="ZU23_Ins"; lock="UNLOCKED"; skill=0.60000002; text="aagun2"; init="this setVectorUp [0,0,1];"; }; class Item15 { position[]={11326.412,37.705269,4158.1855}; id=28; side="EMPTY"; vehicle="ED102_RadioTower"; skill=0.60000002; text="radio_mast"; init="this setvectorup [0,0,1];"; }; class Item16 { position[]={11323.146,37.807121,4143.1528}; azimut=90; id=29; side="EMPTY"; vehicle="RUBasicAmmunitionBox"; skill=1; text="crate_1"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.925)]; this setVectorUp [0,0,1]; this allowDamage false; clearmagazinecargo this; clearweaponcargo this;"; }; class Item17 { position[]={11322.896,37.168846,4171.8828}; id=30; side="EMPTY"; vehicle="FoldTable"; skill=1; text="table"; init="table attachTo [crate_1,[0,-0,+0.675]];"; }; class Item18 { position[]={11321.9,37.200005,4169.7554}; azimut=180; id=31; side="EMPTY"; vehicle="cwr2_Vysilacka"; leader=1; skill=0.60000002; text="radio_1"; init="radio_1 attachTo [table,[0.45,-0.05,1.5]]; radio_1 setDir 80; radio_1 setpos getpos radio_1;"; }; class Item19 { position[]={11323.517,37.283218,4169.7759}; azimut=180; id=32; side="EMPTY"; vehicle="cwr2_Vysilacka"; leader=1; skill=0.60000002; text="radio_2"; init="radio_2 attachTo [table,[-0.45,-0.1,1.5]]; radio_2 setDir 90; radio_2 setpos getpos radio_2;"; }; class Item20 { position[]={11327.375,37.324402,4169.7241}; azimut=180; id=33; side="EMPTY"; vehicle="cwr2_Vysilacka"; leader=1; skill=0.60000002; text="radio"; init="radio attachTo [table_1,[-0.45,-0.1,1.5]]; radio setDir 90; radio setpos getpos radio;"; }; class Item21 { position[]={11326.282,37.268406,4171.6084}; id=34; side="EMPTY"; vehicle="FoldTable"; skill=1; text="table_1"; init="table_1 attachTo [crate_2,[0,-0,+0.675]];"; }; class Item22 { position[]={11320.664,37.685749,4142.8296}; azimut=245; id=35; side="EMPTY"; vehicle="FoldChair"; skill=1; }; class Item23 { position[]={11324.294,37.865971,4143.687}; azimut=90; id=36; side="EMPTY"; vehicle="FoldChair"; skill=1; }; class Item24 { position[]={11322.127,37.758305,4143.1621}; azimut=270; id=37; side="EMPTY"; vehicle="RUBasicAmmunitionBox"; skill=1; text="crate_2"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.925)]; this setVectorUp [0,0,1]; this allowDamage false; clearmagazinecargo this; clearweaponcargo this;"; }; class Item25 { position[]={11324.708,37.878315,4142.6094}; azimut=100; id=38; side="EMPTY"; vehicle="FoldChair"; skill=1; }; class Item26 { position[]={11325.68,37.351997,4169.7119}; azimut=180; id=39; side="EMPTY"; vehicle="cwr2_Vysilacka"; leader=1; skill=0.60000002; text="radio_0"; init="radio_0 attachTo [table_1,[0.45,-0.05,1.5]]; radio_0 setDir 90; radio_0 setpos getpos radio_0;"; }; class Item27 { position[]={9937.0117,33.794529,3977.7871}; azimut=270; id=40; side="EMPTY"; vehicle="cwr2_V3S_FIA"; leader=1; lock="UNLOCKED"; skill=1; init="clearMagazineCargo this; clearWeaponCargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",24]; this addmagazinecargo [""cwr2_40Rnd_762x39"",6]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""1Rnd_HE_GP25"",8]; this addmagazinecargo [""AK47MortarMag"",6]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_AKM"",1];"; }; class Item28 { position[]={11329.259,37.903061,4144.75}; id=41; side="EMPTY"; vehicle="cwr2_Jeep_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",12]; this addweaponcargo [""cwr2_AKM"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item29 { position[]={9945.6641,33.794529,4061.7495}; id=42; side="EMPTY"; vehicle="cwr2_UAZAmbul"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",12]; this addweaponcargo [""cwr2_AKM"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item30 { position[]={9918.3125,33.794529,4142.2734}; azimut=180; id=43; side="EMPTY"; vehicle="Land_podlejzacka"; skill=1; }; class Item31 { position[]={9928.8779,33.794529,4142.4355}; azimut=180; id=44; side="EMPTY"; vehicle="Land_podlejzacka"; skill=1; }; class Item32 { position[]={9918.3828,33.794529,4137.2285}; azimut=180; id=45; side="EMPTY"; vehicle="Land_podlejzacka"; skill=1; }; class Item33 { position[]={9928.9482,33.794529,4137.3906}; azimut=180; id=46; side="EMPTY"; vehicle="Land_podlejzacka"; skill=1; }; class Item34 { position[]={9918.5059,33.794529,4132.3311}; azimut=180; id=47; side="EMPTY"; vehicle="Land_podlejzacka"; skill=1; }; class Item35 { position[]={9929.0713,33.794529,4132.4932}; azimut=180; id=48; side="EMPTY"; vehicle="Land_podlejzacka"; skill=1; }; class Item36 { position[]={9918.5762,33.794529,4127.2861}; azimut=180; id=49; side="EMPTY"; vehicle="Land_podlejzacka"; skill=1; }; class Item37 { position[]={9929.1416,33.794529,4127.4482}; azimut=180; id=50; side="EMPTY"; vehicle="Land_podlejzacka"; skill=1; }; class Item38 { position[]={9929.4404,33.794529,4111.9453}; azimut=180; id=51; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; }; class Item39 { position[]={9918.2793,33.794529,4111.7734}; azimut=180; id=52; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; }; class Item40 { position[]={9929.3027,33.794529,4093.0107}; azimut=180; id=53; side="EMPTY"; vehicle="Land_prolejzacka"; skill=1; }; class Item41 { position[]={9918.1416,33.794529,4092.8389}; azimut=180; id=54; side="EMPTY"; vehicle="Land_prolejzacka"; skill=1; }; class Item42 { position[]={9929.0645,33.794529,4079.9736}; azimut=90; id=55; side="EMPTY"; vehicle="Land_Climbing_Obstacle"; skill=1; }; class Item43 { position[]={9917.9033,33.794529,4079.8018}; azimut=90; id=56; side="EMPTY"; vehicle="Land_Climbing_Obstacle"; skill=1; }; class Item44 { position[]={9929.0361,33.794529,4061.7058}; azimut=180; id=57; side="EMPTY"; vehicle="Land_obihacka"; skill=1; }; class Item45 { position[]={9917.875,33.794529,4061.5339}; azimut=180; id=58; side="EMPTY"; vehicle="Land_obihacka"; skill=1; }; class Item46 { position[]={9901.3555,33.794529,4134.3525}; azimut=90; id=59; side="EMPTY"; vehicle="DSHKM_Gue"; lock="UNLOCKED"; skill=1; }; class Item47 { position[]={9903.252,33.794529,4134.3008}; azimut=90; id=60; side="EMPTY"; vehicle="Land_fort_bagfence_round"; lock="UNLOCKED"; skill=1; }; class Item48 { position[]={9939.6133,33.794529,4142.1836}; azimut=180; id=61; side="EMPTY"; vehicle="Land_podlejzacka"; skill=1; }; class Item49 { position[]={9939.6836,33.794529,4137.1387}; azimut=180; id=62; side="EMPTY"; vehicle="Land_podlejzacka"; skill=1; }; class Item50 { position[]={9939.8066,33.794529,4132.2412}; azimut=180; id=63; side="EMPTY"; vehicle="Land_podlejzacka"; skill=1; }; class Item51 { position[]={9939.877,33.794529,4127.1963}; azimut=180; id=64; side="EMPTY"; vehicle="Land_podlejzacka"; skill=1; }; class Item52 { position[]={9940.1758,33.794529,4111.6924}; azimut=180; id=65; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; }; class Item53 { position[]={9940.0381,33.794529,4092.7578}; azimut=180; id=66; side="EMPTY"; vehicle="Land_prolejzacka"; skill=1; }; class Item54 { position[]={9939.7998,33.794529,4079.7207}; azimut=90; id=67; side="EMPTY"; vehicle="Land_Climbing_Obstacle"; skill=1; }; class Item55 { position[]={9939.7715,33.794529,4061.4529}; azimut=180; id=68; side="EMPTY"; vehicle="Land_obihacka"; skill=1; }; class Item56 { position[]={9940.3164,33.794529,4100.9023}; azimut=180; id=69; side="EMPTY"; vehicle="Land_WoodenRamp"; lock="UNLOCKED"; skill=1; }; class Item57 { position[]={9929.3838,33.794529,4100.9092}; azimut=180; id=70; side="EMPTY"; vehicle="Land_WoodenRamp"; lock="UNLOCKED"; skill=1; }; class Item58 { position[]={9918.2295,33.794529,4100.8887}; azimut=180; id=71; side="EMPTY"; vehicle="Land_WoodenRamp"; lock="UNLOCKED"; skill=1; }; class Item59 { position[]={9918.2803,33.794529,4072.9604}; azimut=180; id=72; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item60 { position[]={9917.4883,33.794529,4072.1001}; azimut=180; id=73; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item61 { position[]={9918.3174,33.794529,4071.5776}; azimut=180; id=74; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item62 { position[]={9917.5088,33.794529,4070.7605}; azimut=180; id=75; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item63 { position[]={9918.4121,33.794529,4070.2703}; azimut=180; id=76; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item64 { position[]={9917.5381,33.794529,4069.3835}; azimut=180; id=77; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item65 { position[]={9918.4102,33.794529,4068.7341}; azimut=180; id=78; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item66 { position[]={9917.5332,33.794529,4067.8923}; azimut=180; id=79; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item67 { position[]={9918.2305,33.794529,4074.2866}; azimut=180; id=80; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item68 { position[]={9917.4443,33.794529,4073.4067}; azimut=180; id=81; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item69 { position[]={9918.4756,33.794529,4067.2781}; azimut=180; id=82; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item70 { position[]={9917.6016,33.794529,4066.3904}; azimut=180; id=83; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item71 { position[]={9918.4736,33.794529,4065.7419}; azimut=180; id=84; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item72 { position[]={9917.5967,33.794529,4064.9004}; azimut=180; id=85; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item73 { position[]={9929.3203,33.794529,4073.0249}; azimut=180; id=86; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item74 { position[]={9928.5283,33.794529,4072.1646}; azimut=180; id=87; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item75 { position[]={9929.3574,33.794529,4071.6421}; azimut=180; id=88; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item76 { position[]={9928.5488,33.794529,4070.825}; azimut=180; id=89; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item77 { position[]={9929.4521,33.794529,4070.3347}; azimut=180; id=90; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item78 { position[]={9928.5781,33.794529,4069.447}; azimut=180; id=91; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item79 { position[]={9929.4502,33.794529,4068.7976}; azimut=180; id=92; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item80 { position[]={9928.5732,33.794529,4067.9568}; azimut=180; id=93; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item81 { position[]={9929.2705,33.794529,4074.3511}; azimut=180; id=94; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item82 { position[]={9928.4844,33.794529,4073.4702}; azimut=180; id=95; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item83 { position[]={9929.5156,33.794529,4067.3425}; azimut=180; id=96; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item84 { position[]={9928.6416,33.794529,4066.4548}; azimut=180; id=97; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item85 { position[]={9929.5137,33.794529,4065.8054}; azimut=180; id=98; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item86 { position[]={9928.6367,33.794529,4064.9636}; azimut=180; id=99; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item87 { position[]={9940.0781,33.794529,4072.6362}; azimut=180; id=100; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item88 { position[]={9939.2861,33.794529,4071.7759}; azimut=180; id=101; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item89 { position[]={9940.1152,33.794529,4071.2534}; azimut=180; id=102; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item90 { position[]={9939.3066,33.794529,4070.4363}; azimut=180; id=103; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item91 { position[]={9940.21,33.794529,4069.946}; azimut=180; id=104; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item92 { position[]={9939.3359,33.794529,4069.0593}; azimut=180; id=105; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item93 { position[]={9940.208,33.794529,4068.4099}; azimut=180; id=106; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item94 { position[]={9939.3311,33.794529,4067.5681}; azimut=180; id=107; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item95 { position[]={9940.0283,33.794529,4073.9624}; azimut=180; id=108; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item96 { position[]={9939.2422,33.794529,4073.0825}; azimut=180; id=109; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item97 { position[]={9940.2734,33.794529,4066.9539}; azimut=180; id=110; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item98 { position[]={9939.3994,33.794529,4066.0662}; azimut=180; id=111; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item99 { position[]={9940.2715,33.794529,4065.4177}; azimut=180; id=112; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item100 { position[]={9939.3945,33.794529,4064.5762}; azimut=180; id=113; side="EMPTY"; vehicle="Land_Pneu"; skill=1; }; class Item101 { position[]={9938.8369,33.794529,3999.2295}; azimut=90; id=114; side="EMPTY"; vehicle="Land_Shooting_range"; skill=1; }; class Item102 { position[]={9938.8887,33.794529,3993.593}; azimut=90; id=115; side="EMPTY"; vehicle="Land_Shooting_range"; skill=1; }; class Item103 { position[]={9938.8613,33.794529,3995.6912}; azimut=90; id=116; side="EMPTY"; vehicle="Land_Shooting_range"; skill=1; }; class Item104 { position[]={9938.8525,33.794529,3997.3862}; azimut=90; id=117; side="EMPTY"; vehicle="Land_Shooting_range"; skill=1; }; class Item105 { position[]={9937.8281,33.794529,3996.677}; azimut=270; id=118; side="EMPTY"; vehicle="Land_CamoNet_EAST"; skill=1; }; class Item106 { position[]={9935.8662,33.794529,3997.2727}; azimut=270; id=119; side="EMPTY"; vehicle="LocalBasicAmmunitionBox"; skill=1; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item107 { position[]={9935.8877,33.794529,3998.9587}; id=120; side="EMPTY"; vehicle="LocalBasicWeaponsBox"; skill=1; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item108 { position[]={10147.812,33.794529,4008.8022}; azimut=90; id=121; side="EMPTY"; vehicle="TargetE"; skill=1; }; class Item109 { position[]={10147.802,33.794529,4007.4846}; azimut=90; id=122; side="EMPTY"; vehicle="TargetE"; skill=1; }; class Item110 { position[]={10147.779,33.794529,4005.9246}; azimut=90; id=123; side="EMPTY"; vehicle="TargetE"; skill=1; }; class Item111 { position[]={10147.77,33.794529,4004.6069}; azimut=90; id=124; side="EMPTY"; vehicle="TargetE"; skill=1; }; class Item112 { position[]={10145.523,33.633408,3958.8591}; azimut=185; id=125; side="EMPTY"; vehicle="datsun01Wreck"; skill=1; }; class Item113 { position[]={10145.121,33.509823,3949.6975}; azimut=170; id=126; side="EMPTY"; vehicle="hiluxWreck"; skill=1; }; class Item114 { position[]={10146.076,33.421051,3934.9282}; azimut=190; id=127; side="EMPTY"; vehicle="datsun02Wreck"; skill=1; }; class Item115 { position[]={9937.5068,33.794529,3942.7561}; azimut=90; id=128; side="EMPTY"; vehicle="SPG9_Gue"; skill=1; }; class Item116 { position[]={9938.1953,33.794529,3942.7661}; azimut=270; id=129; side="EMPTY"; vehicle="Land_BagFenceRound"; skill=1; init="this setpos [getPos this select 0, getPos this select 1, -0.35];"; }; class Item117 { position[]={10145.836,33.468018,3942.1936}; id=130; side="EMPTY"; vehicle="UAZWreck"; skill=1; }; class Item118 { position[]={9936.1719,33.794529,3993.8923}; azimut=270; id=131; side="EMPTY"; vehicle="GunrackTK_EP1"; skill=1; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item119 { position[]={10146.269,33.714855,3970.02}; id=132; side="EMPTY"; vehicle="UralWreck"; skill=0.40000001; }; class Item120 { position[]={9936.0107,33.794529,3958.1978}; azimut=90; id=133; side="EMPTY"; vehicle="DSHKM_Gue"; skill=1; }; class Item121 { position[]={9938.0771,33.794529,3958.3606}; azimut=270; id=134; side="EMPTY"; vehicle="Land_BagFenceRound"; skill=1; }; class Item122 { position[]={10148.109,33.794529,3982.3101}; azimut=90; id=135; side="EMPTY"; vehicle="TargetE"; skill=1; }; class Item123 { position[]={10148.1,33.794529,3980.9924}; azimut=90; id=136; side="EMPTY"; vehicle="TargetE"; skill=1; }; class Item124 { position[]={10148.077,33.794529,3979.4324}; azimut=90; id=137; side="EMPTY"; vehicle="TargetE"; skill=1; }; class Item125 { position[]={10148.067,33.794529,3978.1147}; azimut=90; id=138; side="EMPTY"; vehicle="TargetE"; skill=1; }; class Item126 { position[]={9815.5381,33.794529,3993.1248}; azimut=90; id=139; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item127 { position[]={9815.541,33.794529,3987.1257}; azimut=90; id=140; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item128 { position[]={9815.543,33.794529,4005.1218}; azimut=90; id=141; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item129 { position[]={9815.5459,33.794529,3999.1228}; azimut=90; id=142; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item130 { position[]={9815.5313,33.794529,3981.116}; azimut=90; id=143; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item131 { position[]={9815.5342,33.794529,3975.1169}; azimut=90; id=144; side="EMPTY"; vehicle="ED102_WoodWallDamaged"; skill=1; }; class Item132 { position[]={9818.6982,33.794529,3972.072}; id=145; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item133 { position[]={9830.6953,33.794529,3972.082}; id=146; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item134 { position[]={9836.6797,33.794529,3972.084}; id=147; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item135 { position[]={9842.6865,33.794529,3972.0908}; id=148; side="EMPTY"; vehicle="ED102_WoodWallDamaged"; skill=1; }; class Item136 { position[]={9854.6748,33.794529,3972.0947}; id=149; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item137 { position[]={9857.7939,33.794529,3975.1719}; azimut=270; id=150; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item138 { position[]={9857.8008,33.794529,3981.1475}; azimut=270; id=151; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item139 { position[]={9857.8135,33.794529,3987.1465}; azimut=270; id=152; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item140 { position[]={9857.8203,33.794529,3993.123}; azimut=270; id=153; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item141 { position[]={9857.8281,33.794529,3999.1289}; azimut=270; id=154; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item142 { position[]={9857.834,33.794529,4005.1055}; azimut=270; id=155; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item143 { position[]={9857.8555,33.794529,4011.1201}; azimut=270; id=156; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item144 { position[]={9815.54,33.794529,4011.0857}; azimut=90; id=157; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item145 { position[]={9818.7031,33.794529,4014.1892}; azimut=180; id=158; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item146 { position[]={9830.7119,33.794529,4014.2012}; azimut=180; id=159; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item147 { position[]={9842.6914,33.794529,4014.2139}; azimut=180; id=160; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item148 { position[]={9854.6826,33.794529,4014.2178}; azimut=180; id=161; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item149 { position[]={9824.4336,33.794529,4005.5068}; id=162; side="EMPTY"; vehicle="cwr2_MASH"; lock="UNLOCKED"; skill=1; }; class Item150 { position[]={9824.46,33.794529,3981.4436}; id=163; side="EMPTY"; vehicle="Land_tent_east"; lock="UNLOCKED"; skill=1; }; class Item151 { position[]={9824.418,33.794529,3993.3335}; id=164; side="EMPTY"; vehicle="Land_tent_east"; lock="UNLOCKED"; skill=1; }; class Item152 { position[]={9816.4043,33.794529,4002.4617}; id=165; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item153 { position[]={9816.4717,33.794529,3983.6794}; id=166; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item154 { position[]={9857.0391,33.794529,4002.5176}; id=167; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item155 { position[]={9857.0781,33.794529,3983.7764}; id=168; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item156 { position[]={9846.3877,33.794529,4004.8569}; azimut=270; id=169; side="EMPTY"; vehicle="cwr2_V3S_Open"; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item157 { position[]={9822.1006,33.794529,3972.8308}; azimut=90; id=170; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item158 { position[]={9851.2832,33.794529,3972.8818}; azimut=90; id=171; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item159 { position[]={9853.9531,33.794529,4005.4414}; id=172; side="EMPTY"; vehicle="Land_radar"; skill=1; }; class Item160 { position[]={9852.416,33.794529,4010.1914}; azimut=90; id=173; side="EMPTY"; vehicle="PowGen_Big"; skill=1; }; class Item161 { position[]={9821.2402,33.794529,4013.3914}; azimut=90; id=174; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item162 { position[]={9851.1143,33.794529,4013.4453}; azimut=90; id=175; side="EMPTY"; vehicle="Land_prebehlavka"; skill=1; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item163 { presence=0.75000024; position[]={9840.4023,33.794529,3980.002}; id=176; side="EMPTY"; vehicle="cwr2_UAZ_FIA"; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item164 { position[]={9824.3877,33.794529,3995.2349}; azimut=180; id=177; side="EMPTY"; vehicle="RUBasicAmmunitionBox"; skill=1; text="crate"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.925)]; this setVectorUp [0,0,1]; this allowDamage false; clearmagazinecargo this; clearweaponcargo this;"; }; class Item165 { position[]={9832.8076,33.794529,3977.7405}; id=178; side="EMPTY"; vehicle="FoldTable"; skill=1; text="table_2"; init="table_2 attachTo [crate,[0,-0,+0.675]];"; }; class Item166 { position[]={9831.8115,33.794529,3975.6125}; azimut=180; id=179; side="EMPTY"; vehicle="cwr2_Vysilacka"; leader=1; skill=0.60000002; text="radio_3"; init="radio_3 attachTo [table_2,[0.45,-0.05,1.5]]; radio_3 setDir 80; radio_3 setpos getpos radio_3;"; }; class Item167 { position[]={9833.4277,33.794529,3975.6331}; azimut=180; id=180; side="EMPTY"; vehicle="cwr2_Vysilacka"; leader=1; skill=0.60000002; text="radio_4"; init="radio_4 attachTo [table_2,[-0.45,-0.1,1.5]]; radio_4 setDir 90; radio_4 setpos getpos radio_4;"; }; class Item168 { position[]={9826.7725,33.794529,3991.6411}; id=181; side="EMPTY"; vehicle="cwr2_Tablemap_Abel"; lock="LOCKED"; skill=1; text="drinks_table"; }; class Item169 { position[]={9821.5117,33.794529,3992.0459}; azimut=255; id=182; side="EMPTY"; vehicle="ED102_TVonTable"; lock="LOCKED"; skill=1; }; class Item170 { position[]={9835.1895,33.794529,3978.0627}; id=183; side="EMPTY"; vehicle="ED102_Bottle3"; lock="LOCKED"; skill=1; text="bottle_1"; init="bottle_1 attachTo [drinks_table,[0.25,-0.05,0.625]];"; }; class Item171 { position[]={9835.9033,33.794529,3978.0745}; id=184; side="EMPTY"; vehicle="ED102_Bottle7"; lock="LOCKED"; skill=1; text="bottle_2"; init="bottle_2 attachTo [drinks_table,[0.15,0.15,0.625]]; bottle_2 setDir 100; bottle_2 setpos getpos bottle_2;"; }; class Item172 { position[]={9836.6055,33.794529,3978.1096}; id=185; side="EMPTY"; vehicle="ED102_Bottle5"; lock="LOCKED"; skill=1; text="bottle_3"; init="bottle_3 attachTo [drinks_table,[-0.15,0.05,0.625]];"; }; class Item173 { position[]={9835.1504,33.794529,3977.2834}; id=186; side="EMPTY"; vehicle="ED102_Bottle4"; lock="LOCKED"; skill=1; text="bottle_4"; init="bottle_4 attachTo [drinks_table,[-0.25,-0.05,0.625]]; bottle_4 setDir 45; bottle_4 setpos getpos bottle_4;"; }; class Item174 { position[]={9835.8545,33.794529,3977.3088}; id=187; side="EMPTY"; vehicle="ED102_Bottle7"; lock="LOCKED"; skill=1; text="bottle_5"; init="bottle_5 attachTo [drinks_table,[0.25,0.05,0.625]]; bottle_5 setDir 45; bottle_5 setpos getpos bottle_5;"; }; class Item175 { position[]={9836.5908,33.794529,3977.3323}; id=188; side="EMPTY"; vehicle="ED102_Bottle6"; lock="LOCKED"; skill=1; text="bottle_6"; init="bottle_6 attachTo [drinks_table,[0.15,-0.25,0.625]]; bottle_6 setDir 120; bottle_6 setpos getpos bottle_6;"; }; class Item176 { position[]={9821.5664,33.794529,3979.717}; azimut=180; id=189; side="EMPTY"; vehicle="Barrels"; skill=1; }; class Item177 { position[]={9823.459,33.794529,3979.7766}; azimut=180; id=190; side="EMPTY"; vehicle="Barrels"; skill=1; }; class Item178 { position[]={9825.3047,34.90572,3983.6472}; id=191; side="EMPTY"; vehicle="RUOrdnanceBox"; skill=0.60000002; text="aCrate1"; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""AK74MortarMag"",24]"; }; class Item179 { position[]={9827.0137,33.794529,3975.1277}; id=192; side="EMPTY"; vehicle="RUOrdnanceBox"; skill=0.60000002; text="aCrate2"; init="aCrate2 attachTo [aCrate1,[0,0,+0.395]]; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""AK74MortarMag"",24]"; }; class Item180 { position[]={9827.0371,33.794529,3976.2986}; id=193; side="EMPTY"; vehicle="RUOrdnanceBox"; skill=0.60000002; text="aCrate3"; init="aCrate3 attachTo [aCrate1,[0,0,+0.79]]; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""AK74MortarMag"",24]"; }; class Item181 { position[]={9827.6064,34.934956,3983.1904}; azimut=90; id=194; side="EMPTY"; vehicle="RUOrdnanceBox"; skill=0.60000002; text="aCrate4"; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""AK74MortarMag"",24]"; }; class Item182 { position[]={9829.3174,33.794529,3975.1824}; id=195; side="EMPTY"; vehicle="RUOrdnanceBox"; skill=0.60000002; text="aCrate5"; init="aCrate5 attachTo [aCrate4,[0,0,+0.395]]; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""AK74MortarMag"",24]"; }; class Item183 { position[]={9829.2822,33.794529,3976.3074}; id=196; side="EMPTY"; vehicle="RUOrdnanceBox"; skill=0.60000002; text="aCrate6"; init="aCrate6 attachTo [aCrate4,[0,0,+0.79]]; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""AK74MortarMag"",24]"; }; class Item184 { presence=0.75000024; position[]={9824.999,33.794529,3999.5425}; azimut=90; id=197; side="EMPTY"; vehicle="cwr2_UAZAmbul"; lock="UNLOCKED"; skill=0.60000002; }; class Item185 { position[]={9824.7109,33.794529,4014.2007}; azimut=180; id=198; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item186 { position[]={9848.6943,33.794529,4014.2134}; azimut=180; id=199; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item187 { position[]={9824.6924,33.794529,3972.0894}; id=200; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item188 { position[]={9848.6748,33.794529,3972.0725}; id=201; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item189 { position[]={9833.7715,33.794529,4011.1624}; azimut=270; id=202; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item190 { position[]={9839.6768,33.794529,4011.2134}; azimut=90; id=203; side="EMPTY"; vehicle="ED102_WoodWallDamaged"; skill=1; }; class Item191 { position[]={9848.4043,33.794529,3997.8921}; azimut=90; id=204; side="EMPTY"; vehicle="Land_Barrack2_EP1"; skill=1; }; class Item192 { position[]={9848.4287,33.794529,3989.4927}; azimut=90; id=205; side="EMPTY"; vehicle="Land_Barrack2_EP1"; skill=1; }; class Item193 { position[]={9848.4443,33.794529,3981.2139}; azimut=90; id=206; side="EMPTY"; vehicle="Land_Barrack2_EP1"; skill=1; }; class Item194 { position[]={11930.276,0.47997332,4772.3066}; id=299; side="EMPTY"; vehicle="Zodiac"; leader=1; lock="LOCKED"; skill=1; text="boat"; init="clearmagazinecargo this; clearweaponcargo this; this allowDamage false;"; }; class Item195 { position[]={11935.753,0.39477247,4760.6646}; id=300; side="EMPTY"; vehicle="Zodiac"; leader=1; lock="LOCKED"; skill=1; text="boat_1"; init="clearmagazinecargo this; clearweaponcargo this; this allowDamage false;"; }; class Item196 { presence=0.75000024; position[]={10709.178,56.25,4284.5957}; azimut=180; id=306; side="EMPTY"; vehicle="cwr2_UAZ_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",12]; this addweaponcargo [""cwr2_AKM"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item197 { presence=0.50000048; position[]={11319.231,37.518673,4157.8721}; azimut=180; id=307; side="EMPTY"; vehicle="cwr2_Jeep_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",12]; this addweaponcargo [""cwr2_AKM"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; }; class Markers { items=4; class Item0 { position[]={11880.34,4.3237991,4732.2344}; name="start"; type="mil_start"; colorName="ColorBlue"; }; class Item1 { position[]={11324.62,37.914028,4148.3135}; name="obj1"; type="mil_objective"; colorName="ColorRed"; }; class Item2 { position[]={10722.653,56.374168,4285.3364}; name="obj2"; type="mil_objective"; colorName="ColorRed"; }; class Item3 { position[]={9824.5137,33.794529,3992.9319}; name="obj3"; type="mil_objective"; colorName="ColorRed"; }; }; class Sensors { items=7; class Item0 { position[]={12009.891,0.48675978,4680.9004}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="activateKey ""co08_cwr2_sand_clog_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item1 { position[]={12131.61,0.058766127,4681.0195}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units romeosquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; task3e settaskstate ""FAILED""; task3f settaskstate ""FAILED""; task3g settaskstate ""FAILED""; task3h settaskstate ""FAILED""; ""3"" ObjStatus ""FAILED"";"; class Effects { }; }; class Item2 { position[]={12137.903,0.40481684,4549.9287}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item3 { position[]={10970.794,31.25297,4225.9502}; a=600; b=600; activationBy="WEST"; activationType="GUER D"; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expActiv="blufor_detected = 1; publicVariable ""blufor_detected"";"; class Effects { }; }; class Item4 { position[]={9946.5391,33.794529,4026.4421}; a=300; b=300; activationBy="GUER"; activationType="NOT PRESENT"; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; age="UNKNOWN"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" objStatus ""DONE""; ""obj3"" setMarkerColor ""ColorBlue""; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; task3f settaskstate ""SUCCEEDED""; task3g settaskstate ""SUCCEEDED""; task3h settaskstate ""SUCCEEDED""; romeo1 addrating 400; romeo2 addrating 400; romeo3 addrating 400; romeo4 addrating 400; romeo5 addrating 400; romeo6 addrating 400; romeo7 addrating 400; romeo8 addrating 400; (leader group player) sidechat ""All clear!"";"; class Effects { }; }; class Item5 { position[]={10761.979,26.13625,4432.3447}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(getDammage aagun1 >= 0.99) AND (getDammage aagun2 >= 0.99);"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" objStatus ""DONE""; ""obj2"" setMarkerColor ""ColorBlue""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; task2f settaskstate ""SUCCEEDED""; task2g settaskstate ""SUCCEEDED""; task2h settaskstate ""SUCCEEDED""; romeo1 addrating 200; romeo2 addrating 200; romeo3 addrating 200; romeo4 addrating 200; romeo5 addrating 200; romeo6 addrating 200; romeo7 addrating 200; romeo8 addrating 200; (leader group player) sidechat ""That takes care of the air defences."";"; class Effects { }; }; class Item6 { position[]={10893.176,13.186199,4431.939}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(getDammage radio_mast >= 0.99);"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" objStatus ""DONE""; ""obj1"" setMarkerColor ""ColorBlue""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; task1g settaskstate ""SUCCEEDED""; task1h settaskstate ""SUCCEEDED""; romeo1 addrating 200; romeo2 addrating 200; romeo3 addrating 200; romeo4 addrating 200; romeo5 addrating 200; romeo6 addrating 200; romeo7 addrating 200; romeo8 addrating 200; (leader group player) sidechat ""Good work!"";"; class Effects { }; }; }; }; class Intro { addOns[]= { "cwr2_intro" }; addOnsAuto[]= { "cwr2_intro" }; randomSeed=9191191; class Intel { startWeather=0.30000001; forecastWeather=0.30000001; year=1984; month=4; day=30; hour=8; }; }; class OutroWin { addOns[]= { "cwr2_intro" }; addOnsAuto[]= { "cwr2_intro" }; randomSeed=12111856; class Intel { startWeather=0.30000001; forecastWeather=0.30000001; year=1984; month=4; day=30; hour=8; }; }; class OutroLoose { addOns[]= { "cwr2_intro" }; addOnsAuto[]= { "cwr2_intro" }; randomSeed=203701; class Intel { startWeather=0.30000001; forecastWeather=0.30000001; year=1984; month=4; day=30; hour=8; }; }; Overview

Strike at the terrorist training camp.

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