briefing.htmlNbriefing.sqf݅NQ}description.extQinit.sqflN`initjipcompatible.sqf4 Debriefing

You are a lousy cheater


Cheating can only lead to the dark side.





Mission Accomplished


Soviet forces on the southern peninsula were cleared by the mechanised infantry. NATO has now full control over the mainland of Everon.





Mission Failed


Romeo squad has been wiped out.


// tasks task3a = romeo1 createSimpleTask ["Clear Saint-Pierre"]; task3a setSimpleTaskDescription ["Clear Saint-Pierre", "Clear Saint-Pierre", "Clear Saint-Pierre"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = romeo1 createSimpleTask ["Clear Vernon"]; task2a setSimpleTaskDescription ["Clear Vernon", "Clear Vernon", "Clear Vernon"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = romeo1 createSimpleTask ["Clear Durras"]; task1a setSimpleTaskDescription ["Clear Durras", "Clear Durras", "Clear Durras"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task3b = romeo2 createSimpleTask ["Clear Saint-Pierre"]; task3b setSimpleTaskDescription ["Clear Saint-Pierre", "Clear Saint-Pierre", "Clear Saint-Pierre"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = romeo2 createSimpleTask ["Clear Vernon"]; task2b setSimpleTaskDescription ["Clear Vernon", "Clear Vernon", "Clear Vernon"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = romeo2 createSimpleTask ["Clear Durras"]; task1b setSimpleTaskDescription ["Clear Durras", "Clear Durras", "Clear Durras"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task3c = romeo3 createSimpleTask ["Clear Saint-Pierre"]; task3c setSimpleTaskDescription ["Clear Saint-Pierre", "Clear Saint-Pierre", "Clear Saint-Pierre"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = romeo3 createSimpleTask ["Clear Vernon"]; task2c setSimpleTaskDescription ["Clear Vernon", "Clear Vernon", "Clear Vernon"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = romeo3 createSimpleTask ["Clear Durras"]; task1c setSimpleTaskDescription ["Clear Durras", "Clear Durras", "Clear Durras"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task3d = romeo4 createSimpleTask ["Clear Saint-Pierre"]; task3d setSimpleTaskDescription ["Clear Saint-Pierre", "Clear Saint-Pierre", "Clear Saint-Pierre"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = romeo4 createSimpleTask ["Clear Vernon"]; task2d setSimpleTaskDescription ["Clear Vernon", "Clear Vernon", "Clear Vernon"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = romeo4 createSimpleTask ["Clear Durras"]; task1d setSimpleTaskDescription ["Clear Durras", "Clear Durras", "Clear Durras"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks task3e = romeo5 createSimpleTask ["Clear Saint-Pierre"]; task3e setSimpleTaskDescription ["Clear Saint-Pierre", "Clear Saint-Pierre", "Clear Saint-Pierre"]; task3e setSimpleTaskDestination markerpos "obj3"; task2e = romeo5 createSimpleTask ["Clear Vernon"]; task2e setSimpleTaskDescription ["Clear Vernon", "Clear Vernon", "Clear Vernon"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = romeo5 createSimpleTask ["Clear Durras"]; task1e setSimpleTaskDescription ["Clear Durras", "Clear Durras", "Clear Durras"]; task1e setSimpleTaskDestination markerpos "obj1"; // tasks task3f = romeo6 createSimpleTask ["Clear Saint-Pierre"]; task3f setSimpleTaskDescription ["Clear Saint-Pierre", "Clear Saint-Pierre", "Clear Saint-Pierre"]; task3f setSimpleTaskDestination markerpos "obj3"; task2f = romeo6 createSimpleTask ["Clear Vernon"]; task2f setSimpleTaskDescription ["Clear Vernon", "Clear Vernon", "Clear Vernon"]; task2f setSimpleTaskDestination markerpos "obj2"; task1f = romeo6 createSimpleTask ["Clear Durras"]; task1f setSimpleTaskDescription ["Clear Durras", "Clear Durras", "Clear Durras"]; task1f setSimpleTaskDestination markerpos "obj1"; // tasks task3g = romeo7 createSimpleTask ["Clear Saint-Pierre"]; task3g setSimpleTaskDescription ["Clear Saint-Pierre", "Clear Saint-Pierre", "Clear Saint-Pierre"]; task3g setSimpleTaskDestination markerpos "obj3"; task2g = romeo7 createSimpleTask ["Clear Vernon"]; task2g setSimpleTaskDescription ["Clear Vernon", "Clear Vernon", "Clear Vernon"]; task2g setSimpleTaskDestination markerpos "obj2"; task1g = romeo7 createSimpleTask ["Clear Durras"]; task1g setSimpleTaskDescription ["Clear Durras", "Clear Durras", "Clear Durras"]; task1g setSimpleTaskDestination markerpos "obj1"; // tasks task3h = romeo8 createSimpleTask ["Clear Saint-Pierre"]; task3h setSimpleTaskDescription ["Clear Saint-Pierre", "Clear Saint-Pierre", "Clear Saint-Pierre"]; task3h setSimpleTaskDestination markerpos "obj3"; task2h = romeo8 createSimpleTask ["Clear Vernon"]; task2h setSimpleTaskDescription ["Clear Vernon", "Clear Vernon", "Clear Vernon"]; task2h setSimpleTaskDestination markerpos "obj2"; task1h = romeo8 createSimpleTask ["Clear Durras"]; task1h setSimpleTaskDescription ["Clear Durras", "Clear Durras", "Clear Durras"]; task1h setSimpleTaskDestination markerpos "obj1"; // tasks task3i = romeo9 createSimpleTask ["Clear Saint-Pierre"]; task3i setSimpleTaskDescription ["Clear Saint-Pierre", "Clear Saint-Pierre", "Clear Saint-Pierre"]; task3i setSimpleTaskDestination markerpos "obj3"; task2i = romeo9 createSimpleTask ["Clear Vernon"]; task2i setSimpleTaskDescription ["Clear Vernon", "Clear Vernon", "Clear Vernon"]; task2i setSimpleTaskDestination markerpos "obj2"; task1i = romeo9 createSimpleTask ["Clear Durras"]; task1i setSimpleTaskDescription ["Clear Durras", "Clear Durras", "Clear Durras"]; task1i setSimpleTaskDestination markerpos "obj1"; // diary entries romeo1 createDiaryRecord["Diary", ["Background", " After heavy fighting NATO forces have managed to push back the remaining Soviet troops on Everon to the southern peninsula. To mop up the remaining enemy a mechanised infantry platoon is to conduct a sweep of the valley from Durras to Saint-Pierre. It is imperative that this action is conducted at the earliest opportunity to deny enemy officers the chance to turn the stragglers into cohesive formations. Although the Soviet remnants dispose of a few tanks and infantry fighting vehicles there is no heavy armour to spare for support duty at this moment. Therefore dismounts must stalk and destroy any enemy armour with shoulder launched AT missiles.

Romeo squad will advance along the road while Echo squad is flanking to the east. These two callsigns must bear the brunt of the initial offensive before the rest of the platoon can be thrown into the fight. Alpha squad and Bravo squad are currently still reorganising after receiving replacements to make good losses sustained in earlier fighting. These two units will join in for the attack on Saint-Pierre, but cannot be expected to make a contribution to the attacks on Durras and Vernon as the new arrivals must first be acquainted with the adapted standard operating procedures developed as a result of previous combat against the Soviets. "]]; romeo1 createDiaryRecord["Diary", ["Enemy", " The enemy disposes of a mixed force of light infantry and assorted armoured vehicles drawn from a variety of units. The main force of the Soviets is concentrated at Saint-Pierre. A part of this concentration of troops and vehicles is likely to constitute a mobile reserve for counterattacks against any NATO advance. Most of the stragglers of defeated units are nonetheless thought to be consigned to defensive duty in the built up area.

The Soviets have established some fortified fighting positions in the villages, but lack of sufficient engineer supplies has prevented the enemy from turning them into impregnable fortresses. This would allow a hasty attack to overcome the enemy defence. Supporting fire by automatic weapons and the designated marksmen should suppress identified firing points while assault teams move in to close with and destroy the enemy. "]]; romeo1 createDiaryRecord["Diary", ["Mission", "Romeo squad will secure the villages of Durras, Vernon and Saint-Pierre with the aid of friendly forces."]]; // diary entries romeo2 createDiaryRecord["Diary", ["Background", " After heavy fighting NATO forces have managed to push back the remaining Soviet troops on Everon to the southern peninsula. To mop up the remaining enemy a mechanised infantry platoon is to conduct a sweep of the valley from Durras to Saint-Pierre. It is imperative that this action is conducted at the earliest opportunity to deny enemy officers the chance to turn the stragglers into cohesive formations. Although the Soviet remnants dispose of a few tanks and infantry fighting vehicles there is no heavy armour to spare for support duty at this moment. Therefore dismounts must stalk and destroy any enemy armour with shoulder launched AT missiles.

Romeo squad will advance along the road while Echo squad is flanking to the east. These two callsigns must bear the brunt of the initial offensive before the rest of the platoon can be thrown into the fight. Alpha squad and Bravo squad are currently still reorganising after receiving replacements to make good losses sustained in earlier fighting. These two units will join in for the attack on Saint-Pierre, but cannot be expected to make a contribution to the attacks on Durras and Vernon as the new arrivals must first be acquainted with the adapted standard operating procedures developed as a result of previous combat against the Soviets. "]]; romeo2 createDiaryRecord["Diary", ["Enemy", " The enemy disposes of a mixed force of light infantry and assorted armoured vehicles drawn from a variety of units. The main force of the Soviets is concentrated at Saint-Pierre. A part of this concentration of troops and vehicles is likely to constitute a mobile reserve for counterattacks against any NATO advance. Most of the stragglers of defeated units are nonetheless thought to be consigned to defensive duty in the built up area.

The Soviets have established some fortified fighting positions in the villages, but lack of sufficient engineer supplies has prevented the enemy from turning them into impregnable fortresses. This would allow a hasty attack to overcome the enemy defence. Supporting fire by automatic weapons and the designated marksmen should suppress identified firing points while assault teams move in to close with and destroy the enemy. "]]; romeo2 createDiaryRecord["Diary", ["Mission", "Romeo squad will secure the villages of Durras, Vernon and Saint-Pierre with the aid of friendly forces."]]; // diary entries romeo3 createDiaryRecord["Diary", ["Background", " After heavy fighting NATO forces have managed to push back the remaining Soviet troops on Everon to the southern peninsula. To mop up the remaining enemy a mechanised infantry platoon is to conduct a sweep of the valley from Durras to Saint-Pierre. It is imperative that this action is conducted at the earliest opportunity to deny enemy officers the chance to turn the stragglers into cohesive formations. Although the Soviet remnants dispose of a few tanks and infantry fighting vehicles there is no heavy armour to spare for support duty at this moment. Therefore dismounts must stalk and destroy any enemy armour with shoulder launched AT missiles.

Romeo squad will advance along the road while Echo squad is flanking to the east. These two callsigns must bear the brunt of the initial offensive before the rest of the platoon can be thrown into the fight. Alpha squad and Bravo squad are currently still reorganising after receiving replacements to make good losses sustained in earlier fighting. These two units will join in for the attack on Saint-Pierre, but cannot be expected to make a contribution to the attacks on Durras and Vernon as the new arrivals must first be acquainted with the adapted standard operating procedures developed as a result of previous combat against the Soviets. "]]; romeo3 createDiaryRecord["Diary", ["Enemy", " The enemy disposes of a mixed force of light infantry and assorted armoured vehicles drawn from a variety of units. The main force of the Soviets is concentrated at Saint-Pierre. A part of this concentration of troops and vehicles is likely to constitute a mobile reserve for counterattacks against any NATO advance. Most of the stragglers of defeated units are nonetheless thought to be consigned to defensive duty in the built up area.

The Soviets have established some fortified fighting positions in the villages, but lack of sufficient engineer supplies has prevented the enemy from turning them into impregnable fortresses. This would allow a hasty attack to overcome the enemy defence. Supporting fire by automatic weapons and the designated marksmen should suppress identified firing points while assault teams move in to close with and destroy the enemy. "]]; romeo3 createDiaryRecord["Diary", ["Mission", "Romeo squad will secure the villages of Durras, Vernon and Saint-Pierre with the aid of friendly forces."]]; // diary entries romeo4 createDiaryRecord["Diary", ["Background", " After heavy fighting NATO forces have managed to push back the remaining Soviet troops on Everon to the southern peninsula. To mop up the remaining enemy a mechanised infantry platoon is to conduct a sweep of the valley from Durras to Saint-Pierre. It is imperative that this action is conducted at the earliest opportunity to deny enemy officers the chance to turn the stragglers into cohesive formations. Although the Soviet remnants dispose of a few tanks and infantry fighting vehicles there is no heavy armour to spare for support duty at this moment. Therefore dismounts must stalk and destroy any enemy armour with shoulder launched AT missiles.

Romeo squad will advance along the road while Echo squad is flanking to the east. These two callsigns must bear the brunt of the initial offensive before the rest of the platoon can be thrown into the fight. Alpha squad and Bravo squad are currently still reorganising after receiving replacements to make good losses sustained in earlier fighting. These two units will join in for the attack on Saint-Pierre, but cannot be expected to make a contribution to the attacks on Durras and Vernon as the new arrivals must first be acquainted with the adapted standard operating procedures developed as a result of previous combat against the Soviets. "]]; romeo4 createDiaryRecord["Diary", ["Enemy", " The enemy disposes of a mixed force of light infantry and assorted armoured vehicles drawn from a variety of units. The main force of the Soviets is concentrated at Saint-Pierre. A part of this concentration of troops and vehicles is likely to constitute a mobile reserve for counterattacks against any NATO advance. Most of the stragglers of defeated units are nonetheless thought to be consigned to defensive duty in the built up area.

The Soviets have established some fortified fighting positions in the villages, but lack of sufficient engineer supplies has prevented the enemy from turning them into impregnable fortresses. This would allow a hasty attack to overcome the enemy defence. Supporting fire by automatic weapons and the designated marksmen should suppress identified firing points while assault teams move in to close with and destroy the enemy. "]]; romeo4 createDiaryRecord["Diary", ["Mission", "Romeo squad will secure the villages of Durras, Vernon and Saint-Pierre with the aid of friendly forces."]]; // diary entries romeo5 createDiaryRecord["Diary", ["Background", " After heavy fighting NATO forces have managed to push back the remaining Soviet troops on Everon to the southern peninsula. To mop up the remaining enemy a mechanised infantry platoon is to conduct a sweep of the valley from Durras to Saint-Pierre. It is imperative that this action is conducted at the earliest opportunity to deny enemy officers the chance to turn the stragglers into cohesive formations. Although the Soviet remnants dispose of a few tanks and infantry fighting vehicles there is no heavy armour to spare for support duty at this moment. Therefore dismounts must stalk and destroy any enemy armour with shoulder launched AT missiles.

Romeo squad will advance along the road while Echo squad is flanking to the east. These two callsigns must bear the brunt of the initial offensive before the rest of the platoon can be thrown into the fight. Alpha squad and Bravo squad are currently still reorganising after receiving replacements to make good losses sustained in earlier fighting. These two units will join in for the attack on Saint-Pierre, but cannot be expected to make a contribution to the attacks on Durras and Vernon as the new arrivals must first be acquainted with the adapted standard operating procedures developed as a result of previous combat against the Soviets. "]]; romeo5 createDiaryRecord["Diary", ["Enemy", " The enemy disposes of a mixed force of light infantry and assorted armoured vehicles drawn from a variety of units. The main force of the Soviets is concentrated at Saint-Pierre. A part of this concentration of troops and vehicles is likely to constitute a mobile reserve for counterattacks against any NATO advance. Most of the stragglers of defeated units are nonetheless thought to be consigned to defensive duty in the built up area.

The Soviets have established some fortified fighting positions in the villages, but lack of sufficient engineer supplies has prevented the enemy from turning them into impregnable fortresses. This would allow a hasty attack to overcome the enemy defence. Supporting fire by automatic weapons and the designated marksmen should suppress identified firing points while assault teams move in to close with and destroy the enemy. "]]; romeo5 createDiaryRecord["Diary", ["Mission", "Romeo squad will secure the villages of Durras, Vernon and Saint-Pierre with the aid of friendly forces."]]; // diary entries romeo6 createDiaryRecord["Diary", ["Background", " After heavy fighting NATO forces have managed to push back the remaining Soviet troops on Everon to the southern peninsula. To mop up the remaining enemy a mechanised infantry platoon is to conduct a sweep of the valley from Durras to Saint-Pierre. It is imperative that this action is conducted at the earliest opportunity to deny enemy officers the chance to turn the stragglers into cohesive formations. Although the Soviet remnants dispose of a few tanks and infantry fighting vehicles there is no heavy armour to spare for support duty at this moment. Therefore dismounts must stalk and destroy any enemy armour with shoulder launched AT missiles.

Romeo squad will advance along the road while Echo squad is flanking to the east. These two callsigns must bear the brunt of the initial offensive before the rest of the platoon can be thrown into the fight. Alpha squad and Bravo squad are currently still reorganising after receiving replacements to make good losses sustained in earlier fighting. These two units will join in for the attack on Saint-Pierre, but cannot be expected to make a contribution to the attacks on Durras and Vernon as the new arrivals must first be acquainted with the adapted standard operating procedures developed as a result of previous combat against the Soviets. "]]; romeo6 createDiaryRecord["Diary", ["Enemy", " The enemy disposes of a mixed force of light infantry and assorted armoured vehicles drawn from a variety of units. The main force of the Soviets is concentrated at Saint-Pierre. A part of this concentration of troops and vehicles is likely to constitute a mobile reserve for counterattacks against any NATO advance. Most of the stragglers of defeated units are nonetheless thought to be consigned to defensive duty in the built up area.

The Soviets have established some fortified fighting positions in the villages, but lack of sufficient engineer supplies has prevented the enemy from turning them into impregnable fortresses. This would allow a hasty attack to overcome the enemy defence. Supporting fire by automatic weapons and the designated marksmen should suppress identified firing points while assault teams move in to close with and destroy the enemy. "]]; romeo6 createDiaryRecord["Diary", ["Mission", "Romeo squad will secure the villages of Durras, Vernon and Saint-Pierre with the aid of friendly forces."]]; // diary entries romeo7 createDiaryRecord["Diary", ["Background", " After heavy fighting NATO forces have managed to push back the remaining Soviet troops on Everon to the southern peninsula. To mop up the remaining enemy a mechanised infantry platoon is to conduct a sweep of the valley from Durras to Saint-Pierre. It is imperative that this action is conducted at the earliest opportunity to deny enemy officers the chance to turn the stragglers into cohesive formations. Although the Soviet remnants dispose of a few tanks and infantry fighting vehicles there is no heavy armour to spare for support duty at this moment. Therefore dismounts must stalk and destroy any enemy armour with shoulder launched AT missiles.

Romeo squad will advance along the road while Echo squad is flanking to the east. These two callsigns must bear the brunt of the initial offensive before the rest of the platoon can be thrown into the fight. Alpha squad and Bravo squad are currently still reorganising after receiving replacements to make good losses sustained in earlier fighting. These two units will join in for the attack on Saint-Pierre, but cannot be expected to make a contribution to the attacks on Durras and Vernon as the new arrivals must first be acquainted with the adapted standard operating procedures developed as a result of previous combat against the Soviets. "]]; romeo7 createDiaryRecord["Diary", ["Enemy", " The enemy disposes of a mixed force of light infantry and assorted armoured vehicles drawn from a variety of units. The main force of the Soviets is concentrated at Saint-Pierre. A part of this concentration of troops and vehicles is likely to constitute a mobile reserve for counterattacks against any NATO advance. Most of the stragglers of defeated units are nonetheless thought to be consigned to defensive duty in the built up area.

The Soviets have established some fortified fighting positions in the villages, but lack of sufficient engineer supplies has prevented the enemy from turning them into impregnable fortresses. This would allow a hasty attack to overcome the enemy defence. Supporting fire by automatic weapons and the designated marksmen should suppress identified firing points while assault teams move in to close with and destroy the enemy. "]]; romeo7 createDiaryRecord["Diary", ["Mission", "Romeo squad will secure the villages of Durras, Vernon and Saint-Pierre with the aid of friendly forces."]]; // diary entries romeo8 createDiaryRecord["Diary", ["Background", " After heavy fighting NATO forces have managed to push back the remaining Soviet troops on Everon to the southern peninsula. To mop up the remaining enemy a mechanised infantry platoon is to conduct a sweep of the valley from Durras to Saint-Pierre. It is imperative that this action is conducted at the earliest opportunity to deny enemy officers the chance to turn the stragglers into cohesive formations. Although the Soviet remnants dispose of a few tanks and infantry fighting vehicles there is no heavy armour to spare for support duty at this moment. Therefore dismounts must stalk and destroy any enemy armour with shoulder launched AT missiles.

Romeo squad will advance along the road while Echo squad is flanking to the east. These two callsigns must bear the brunt of the initial offensive before the rest of the platoon can be thrown into the fight. Alpha squad and Bravo squad are currently still reorganising after receiving replacements to make good losses sustained in earlier fighting. These two units will join in for the attack on Saint-Pierre, but cannot be expected to make a contribution to the attacks on Durras and Vernon as the new arrivals must first be acquainted with the adapted standard operating procedures developed as a result of previous combat against the Soviets. "]]; romeo8 createDiaryRecord["Diary", ["Enemy", " The enemy disposes of a mixed force of light infantry and assorted armoured vehicles drawn from a variety of units. The main force of the Soviets is concentrated at Saint-Pierre. A part of this concentration of troops and vehicles is likely to constitute a mobile reserve for counterattacks against any NATO advance. Most of the stragglers of defeated units are nonetheless thought to be consigned to defensive duty in the built up area.

The Soviets have established some fortified fighting positions in the villages, but lack of sufficient engineer supplies has prevented the enemy from turning them into impregnable fortresses. This would allow a hasty attack to overcome the enemy defence. Supporting fire by automatic weapons and the designated marksmen should suppress identified firing points while assault teams move in to close with and destroy the enemy. "]]; romeo8 createDiaryRecord["Diary", ["Mission", "Romeo squad will secure the villages of Durras, Vernon and Saint-Pierre with the aid of friendly forces."]]; // diary entries romeo9 createDiaryRecord["Diary", ["Background", " After heavy fighting NATO forces have managed to push back the remaining Soviet troops on Everon to the southern peninsula. To mop up the remaining enemy a mechanised infantry platoon is to conduct a sweep of the valley from Durras to Saint-Pierre. It is imperative that this action is conducted at the earliest opportunity to deny enemy officers the chance to turn the stragglers into cohesive formations. Although the Soviet remnants dispose of a few tanks and infantry fighting vehicles there is no heavy armour to spare for support duty at this moment. Therefore dismounts must stalk and destroy any enemy armour with shoulder launched AT missiles.

Romeo squad will advance along the road while Echo squad is flanking to the east. These two callsigns must bear the brunt of the initial offensive before the rest of the platoon can be thrown into the fight. Alpha squad and Bravo squad are currently still reorganising after receiving replacements to make good losses sustained in earlier fighting. These two units will join in for the attack on Saint-Pierre, but cannot be expected to make a contribution to the attacks on Durras and Vernon as the new arrivals must first be acquainted with the adapted standard operating procedures developed as a result of previous combat against the Soviets. "]]; romeo9 createDiaryRecord["Diary", ["Enemy", " The enemy disposes of a mixed force of light infantry and assorted armoured vehicles drawn from a variety of units. The main force of the Soviets is concentrated at Saint-Pierre. A part of this concentration of troops and vehicles is likely to constitute a mobile reserve for counterattacks against any NATO advance. Most of the stragglers of defeated units are nonetheless thought to be consigned to defensive duty in the built up area.

The Soviets have established some fortified fighting positions in the villages, but lack of sufficient engineer supplies has prevented the enemy from turning them into impregnable fortresses. This would allow a hasty attack to overcome the enemy defence. Supporting fire by automatic weapons and the designated marksmen should suppress identified firing points while assault teams move in to close with and destroy the enemy. "]]; romeo9 createDiaryRecord["Diary", ["Mission", "Romeo squad will secure the villages of Durras, Vernon and Saint-Pierre with the aid of friendly forces."]];onloadmission="C W R 2 - F R O N T R A N K ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 9; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co09_cwr2_front_rank_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_XM177E2 {count = 1;}; class cwr2_M16A2_GL {count = 1;}; class cwr2_CarlGustav {count = 1;}; class Binocular {count = 1;}; class cwr2_M9 {count = 1;}; }; class Magazines { class cwr2_30Rnd_556x45_NATO {count = 24;}; class cwr2_200Rnd_556x45_NATO {count = 2;}; class cwr2_15Rnd_9x19_Para {count = 8;}; class 1Rnd_HE_M203 {count = 8;}; class HandGrenade_West {count = 20;}; class SmokeShell {count = 20;}; class cwr2_CarlGustavRocket {count = 3;}; class MortarMag {count = 3;}; }; class Backpacks { class cwr2_BackpackAmmo_US {count = 1;}; class cwr2_AT_Backpack_US {count = 1;}; };titleText ["C W R 2 - F R O N T R A N K\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_Soldiers_USA", "cwr2_eden", "cwr2_M113", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "CWR2Editor_MilObjects", "cwr2_M60_tank", "cwr2_Soldiers_RUS", "cwr2_bmp1", "cwr2_T72", "camisc3", "cwr2_T80", "cwr2_uaz", "cwr2_Urals", "cwr2_BMP2", "caweapons_warfare_weapons", "cwr2_Static", "cwr2_hmmwv", "cwr2ofp" }; addOnsAuto[]= { "cwr2_Soldiers_USA", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_M60_tank", "cwr2_M113", "cwr2_Soldiers_RUS", "cwr2_BMP1", "cwr2_T72", "cwr2_T80", "cwr2_BMP2", "cwr2_static", "cwr2ofp", "camisc3", "cwr2_UAZ", "cwr2_Urals", "cwr2_HMMWV", "cwr2_eden" }; randomSeed=6110151; class Intel { briefingName="CWR2 - Front Rank (co09)"; briefingDescription="Clear the southern peninsula"; startWeather=0.61522603; startFog=0.16222017; forecastWeather=0.61366594; forecastFog=0.21473353; day=8; hour=4; }; class Groups { items=57; class Item0 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={8068.8535,189.80789,4171.4624}; azimut=180; id=0; side="WEST"; vehicle="cwr2_OfficerW"; player="PLAYER COMMANDER"; leader=1; rank="LIEUTENANT"; skill=1; text="romeo1"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; synchronizations[]={21,20,19}; }; class Item1 { position[]={8065.8242,189.5471,4174.5713}; azimut=180; id=1; side="WEST"; vehicle="cwr2_SoldierW"; player="PLAY CDG"; rank="SERGEANT"; skill=1; text="romeo2"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M21""; this addweapon ""cwr2_LAW""; this addweapon ""Binocular"";"; description="Rifleman (M21)"; synchronizations[]={21,20,19}; }; class Item2 { position[]={8071.2192,189.49365,4174.624}; azimut=180; id=2; side="WEST"; vehicle="cwr2_SoldierW_AR"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="romeo3"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; synchronizations[]={21,20,19}; }; class Item3 { position[]={8063.2759,189.2541,4177.708}; azimut=180; id=3; side="WEST"; vehicle="cwr2_SoldierW_AR"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="romeo4"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; synchronizations[]={21,20,19}; }; class Item4 { position[]={8073.6763,189.12955,4177.9175}; azimut=180; id=4; side="WEST"; vehicle="cwr2_SoldierW_GL"; player="PLAY CDG"; skill=1; text="romeo5"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2_GL""; this addweapon ""cwr2_LAW"";"; synchronizations[]={21,20,19}; }; class Item5 { position[]={8060.5391,188.90105,4180.979}; azimut=180; id=5; side="WEST"; vehicle="cwr2_SoldierW_GL"; player="PLAY CDG"; skill=1; text="romeo6"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2_GL""; this addweapon ""cwr2_LAW"";"; synchronizations[]={21,20,19}; }; class Item6 { position[]={8076.0762,188.71443,4181.2388}; azimut=180; id=6; side="WEST"; vehicle="cwr2_SoldierW"; player="PLAY CDG"; skill=1; text="romeo7"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; synchronizations[]={21,20,19}; }; class Item7 { position[]={8057.9404,188.55086,4184.0684}; azimut=180; id=7; side="WEST"; vehicle="cwr2_SoldierW"; player="PLAY CDG"; skill=1; text="romeo8"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; synchronizations[]={21,20,19}; }; class Item8 { position[]={8078.4517,188.30696,4184.4868}; azimut=180; id=8; side="WEST"; vehicle="cwr2_SoldierW_Medic"; player="PLAY CDG"; skill=1; text="romeo9"; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; synchronizations[]={21,20,19}; }; }; }; class Item1 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={9056.6152,263.55106,3584.8567}; azimut=200; id=10; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=1; text="echo1"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={9055.5264,263.47177,3588.9263}; azimut=200; id=11; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="SERGEANT"; skill=1; text="echo2"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav"";"; }; class Item2 { position[]={9060.3691,263.46179,3586.8682}; azimut=200; id=12; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=1; text="echo3"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={9054.502,263.39633,3592.5808}; azimut=200; id=13; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=1; text="echo4"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item4 { position[]={9064.6621,263.3302,3589.2129}; azimut=200; id=14; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; text="echo5"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item5 { position[]={9053.6602,263.32956,3595.7852}; azimut=200; id=15; side="WEST"; vehicle="cwr2_SoldierW_AAT"; skill=1; text="echo6"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item6 { position[]={9068.0332,263.1488,3591.1421}; azimut=200; id=16; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; text="echo7"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item7 { position[]={9052.6416,263.40222,3599.2852}; azimut=200; id=17; side="WEST"; vehicle="cwr2_SoldierW"; skill=1; text="echo8"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; class Item8 { position[]={9071.8701,262.97787,3593.1833}; azimut=200; id=18; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; text="echo9"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=1; class Item0 { position[]={9026.7764,259.50092,3527.4873}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item2 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={8055.0864,185.26639,4208.5806}; id=19; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={8,6,7,5,3,1,0,2,4}; }; }; }; class Item3 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={8065.9507,185.71745,4208.5737}; id=20; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={8,6,4,2,0,1,3,5,7}; }; }; }; class Item4 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={8076.1675,186.11963,4208.8452}; id=21; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={8,6,4,2,0,1,3,5,7}; }; }; }; class Item5 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={8037.3022,171.70502,4577.3413}; azimut=180; id=23; side="WEST"; vehicle="cwr2_M60A3"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=1; ammo=0.39742354; text="patton"; init="tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""];"; }; }; class Waypoints { items=3; class Item0 { position[]={8037.2671,171.69551,4575.2417}; expCond="(VictoryCondition1 == 1) AND ({alive _x} count units romeosquad <= 6);"; expActiv="patton setfuel 1;"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={8535.1104,125.88056,3522.7661}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={8778.4756,88.533325,2675.7122}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item6 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={8034.4531,189.28809,4169.022}; azimut=150; id=24; side="WEST"; vehicle="cwr2_SoldierW_Medic"; leader=1; rank="CORPORAL"; skill=1; init="zulusquad = group this; zulusquad setgroupid [""Zulu"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_XM177E2"";"; }; class Item1 { position[]={8026.2163,189.7088,4169.3716}; azimut=150; id=25; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; init="zulusquad = group this; zulusquad setgroupid [""Zulu"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=1; class Item0 { position[]={8036.2266,189.6503,4166.3501}; type="SUPPORT"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={7636.8115,135.60617,4517.0845}; azimut=140; id=26; side="WEST"; vehicle="cwr2_M113A3"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=1; fuel=0; text="apc1"; init="this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO"";"; }; class Item1 { position[]={7627.3384,133.97406,4528.8931}; azimut=140; id=27; side="WEST"; vehicle="cwr2_M113A3"; lock="UNLOCKED"; rank="CORPORAL"; skill=1; fuel=0; text="apc2"; init="this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO"";"; }; }; class Waypoints { items=8; class Item0 { position[]={7638.4238,135.85782,4515.2915}; combat="SAFE"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="apc1 setfuel 1; apc2 setfuel 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={8093.2075,190.70467,4122.9624}; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={8535.8623,125.53928,3518.29}; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={8831.4639,87.780281,2715.0164}; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={9040.8242,68.013741,2349.4568}; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={9051.2705,67.514122,2330.3298}; formation="LINE"; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={9052.8076,67.425766,2327.5449}; type="TR UNLOAD"; expActiv="unassignvehicle alpha1; unassignvehicle alpha2; unassignvehicle alpha3; unassignvehicle alpha4; unassignvehicle alpha5; unassignvehicle alpha6; unassignvehicle alpha7; unassignvehicle alpha8; unassignvehicle alpha9; unassignvehicle bravo1; unassignvehicle bravo2; unassignvehicle bravo3; unassignvehicle bravo4; unassignvehicle bravo5; unassignvehicle bravo6; unassignvehicle bravo7; unassignvehicle bravo8; unassignvehicle bravo9; unassignvehicle sierra1; unassignvehicle sierra2; unassignvehicle victor1; unassignvehicle victor2;"; class Effects { }; timeoutMin=60; timeoutMid=60; timeoutMax=60; showWP="NEVER"; }; class Item7 { position[]={9054.6807,67.316162,2324.1418}; type="GUARD"; speed="LIMITED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item8 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={7636.3027,143.18031,4436.8013}; id=28; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=1; text="bravo1"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={7638.1274,143.7388,4434.4375}; id=29; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="CORPORAL"; skill=1; text="bravo2"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav""; this addweapon ""Binocular"";"; }; class Item2 { position[]={7634.6675,143.22537,4434.5654}; id=30; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; text="bravo3"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={7639.9048,144.27798,4432.2681}; id=31; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; text="bravo4"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item4 { position[]={7633.1484,143.29051,4432.3008}; id=32; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; text="bravo5"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item5 { position[]={7641.457,144.79147,4430.0293}; id=33; side="WEST"; vehicle="cwr2_SoldierW_AAT"; skill=1; text="bravo6"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item6 { position[]={7631.5967,143.32457,4430.1655}; id=34; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; text="bravo7"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item7 { position[]={7643.3696,145.39684,4427.4917}; id=35; side="WEST"; vehicle="cwr2_SoldierW"; skill=1; text="bravo8"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; class Item8 { position[]={7629.7896,143.3165,4427.6768}; id=36; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; text="bravo9"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9071.3672,68.350243,2331.4844}; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={9160.5859,61.584312,2111.8765}; class Effects { }; showWP="NEVER"; }; }; }; class Item9 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={7585.1602,133.63223,4490.1294}; id=37; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="LIEUTENANT"; skill=1; text="alpha1"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={7588.1934,133.72647,4486.8862}; id=38; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="SERGEANT"; skill=1; text="alpha2"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav"";"; }; class Item2 { position[]={7582.8193,133.51118,4487.0693}; id=39; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; text="alpha3"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={7590.5752,134.15022,4484.1211}; id=40; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; text="alpha4"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1;removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item4 { position[]={7580.8066,133.59702,4484.3325}; id=41; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; text="alpha5"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item5 { position[]={7592.8965,134.56253,4481.4595}; id=42; side="WEST"; vehicle="cwr2_SoldierW_AAT"; skill=1; text="alpha6"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item6 { position[]={7578.7617,133.48781,4481.6641}; id=43; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; text="alpha7"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item7 { position[]={7595.4102,135.01376,4478.4834}; id=44; side="WEST"; vehicle="cwr2_SoldierW"; skill=1; text="alpha8"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; class Item8 { position[]={7576.3311,133.06754,4478.4385}; id=45; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; text="alpha9"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9040.6826,67.044464,2318.4053}; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={9121.9053,61.2477,2096.4048}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={7666.604,136.55919,4521.6685}; azimut=180; id=46; side="WEST"; vehicle="cwr2_BlackOp_XMS"; leader=1; rank="SERGEANT"; skill=1; text="sierra1"; init="sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; this moveincargo apc1; removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_XMS""; this addweapon ""cwr2_LAW"";"; }; class Item1 { position[]={7659.4487,135.42491,4527.5332}; azimut=180; id=47; side="WEST"; vehicle="cwr2_BlackOp_Day"; rank="SERGEANT"; skill=1; text="sierra2"; init="sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; this moveincargo apc1; removeallweapons this; removebackpack this; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M21""; this addweapon ""cwr2_LAW""; this addweapon ""Binocular"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9141.5459,62.604145,2180.4041}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={9142.541,62.604145,2177.0891}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={9500.0215,31.933578,1773.1948}; id=48; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp1;"; }; class Item1 { position[]={9504.0469,31.512453,1768.9049}; id=49; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp1;"; }; class Item2 { position[]={9496.6016,31.355799,1769.1841}; id=50; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp1; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { position[]={9507.4912,31.134966,1765.0864}; id=51; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp1;"; }; class Item4 { position[]={9493.3438,30.909864,1765.5518}; id=52; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="this moveincargo bmp1;"; }; class Item5 { position[]={9510.5898,30.784248,1761.6234}; id=53; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp1;"; }; class Item6 { position[]={9490.1348,30.544792,1762.0132}; id=54; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp1;"; }; }; class Waypoints { items=3; class Item0 { position[]={9077.9541,62.270206,2154.5845}; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={8839.7725,87.383492,2695.9553}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={8837.1582,87.534042,2703.3398}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={9500.4043,30.011908,1755.78}; id=55; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp2;"; }; class Item1 { position[]={9504.4297,29.558504,1751.4901}; id=56; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp2;"; }; class Item2 { position[]={9496.9844,29.601135,1751.7693}; id=57; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp2; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { position[]={9507.874,29.12303,1747.6716}; id=58; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp2;"; }; class Item4 { position[]={9493.7266,29.253059,1748.137}; id=59; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="this moveincargo bmp2;"; }; class Item5 { position[]={9510.9727,28.709305,1744.2086}; id=60; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp2;"; }; class Item6 { position[]={9490.5176,28.856581,1744.5984}; id=61; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp2;"; }; }; class Waypoints { items=3; class Item0 { position[]={9066.0137,62.711349,2150.7224}; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={8837.8447,87.381195,2695.1401}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={8835.0527,87.529228,2702.678}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={9440.4785,31.387703,1762.8868}; azimut=310; id=62; side="EAST"; vehicle="cwr2_bmp1"; leader=1; skill=0.2; fuel=0; text="bmp1"; }; }; class Waypoints { items=4; class Item0 { position[]={9438.5469,31.546114,1764.5493}; expCond="(VictoryCondition1 == 1);"; expActiv="bmp1 setfuel 1;"; class Effects { }; timeoutMin=75; timeoutMid=75; timeoutMax=75; showWP="NEVER"; }; class Item1 { position[]={9074.0596,62.557053,2132.3762}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={9071.3018,62.532055,2138.8191}; type="TR UNLOAD"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={9069.6963,62.505344,2142.7202}; type="GUARD"; speed="LIMITED"; class Effects { }; showWP="NEVER"; }; }; }; class Item14 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={9456.416,30.219378,1750.084}; azimut=310; id=63; side="EAST"; vehicle="cwr2_bmp1"; leader=1; skill=0.2; fuel=0; text="bmp2"; }; }; class Waypoints { items=4; class Item0 { position[]={9454.2861,30.372818,1751.7303}; expCond="(VictoryCondition1 == 1);"; expActiv="bmp2 setfuel 1;"; class Effects { }; timeoutMin=90; timeoutMid=90; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={9085.4404,62.366417,2137.1877}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={9082.3936,62.421303,2142.9314}; type="TR UNLOAD"; class Effects { }; timeoutMin=15; timeoutMid=15; timeoutMax=15; showWP="NEVER"; }; class Item3 { position[]={9080.959,62.44075,2146.3584}; type="GUARD"; speed="LIMITED"; class Effects { }; showWP="NEVER"; }; }; }; class Item15 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={9101.8955,62.648376,2193.0469}; azimut=340; id=65; side="EAST"; vehicle="cwr2_T72"; leader=1; skill=0.2; fuel=0; }; class Item1 { presence=0.50000048; position[]={9110.8291,62.595219,2190.3887}; azimut=345; special="NONE"; id=160; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; }; }; class Item16 { side="EAST"; class Vehicles { items=3; class Item0 { presence=0.75000024; position[]={9096.8389,62.675297,2194.001}; azimut=340; special="NONE"; id=69; side="EAST"; vehicle="cwr2_SoldierE_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setunitpos ""Up""; this disableAI ""Move""; this setbehaviour ""Combat"";"; }; class Item1 { presence=0.75000024; position[]={9098.7324,62.673935,2194.6912}; azimut=340; special="NONE"; id=68; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this setunitpos ""Up""; this disableAI ""Move"";"; }; class Item2 { position[]={9094.5869,62.676952,2193.1841}; azimut=340; special="NONE"; id=67; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this setunitpos ""Up""; this disableAI ""Move"";"; }; }; }; class Item17 { side="EAST"; class Vehicles { items=2; class Item0 { presence=0.75000024; position[]={9084.5068,62.190918,2160.1409}; azimut=340; special="NONE"; id=70; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setunitpos ""Middle""; this disableAI ""Move""; this setbehaviour ""Combat"";"; }; class Item1 { position[]={9085.6064,62.209442,2160.4739}; azimut=340; special="NONE"; id=66; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="this setunitpos ""Middle""; this disableAI ""Move""; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; }; }; class Item18 { side="EAST"; class Vehicles { items=5; class Item0 { presence=0.75000024; position[]={9125.4844,62.599354,2142.2927}; special="NONE"; id=73; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={9128.7803,62.603233,2138.4109}; special="NONE"; id=82; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item2 { presence=0.75000024; position[]={9122.0488,62.600334,2138.77}; special="NONE"; id=129; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item3 { presence=0.50000048; position[]={9131.6201,62.580006,2135.0859}; special="NONE"; id=105; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item4 { presence=0.50000048; position[]={9118.4316,62.594212,2135.0166}; special="NONE"; id=133; side="EAST"; vehicle="cwr2_SoldierE_AA"; skill=0.2; }; }; class Waypoints { items=3; class Item0 { position[]={9102.4258,62.503403,2135.2788}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={9152.7188,62.604145,2150.6768}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={9102.4268,62.503418,2135.2346}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item19 { side="EAST"; class Vehicles { items=3; class Item0 { presence=0.75000024; position[]={8812.7715,87.335838,2664.7415}; special="NONE"; id=75; side="EAST"; vehicle="cwr2_SoldierE_LAT"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={8815.3174,87.098579,2660.6365}; special="NONE"; id=144; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item2 { presence=0.50000048; position[]={8810.0645,87.303261,2661.2473}; special="NONE"; id=142; side="EAST"; vehicle="cwr2_SoldierE_AA"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={8812.8242,87.438911,2667.8086}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={8812.8252,87.441933,2667.8979}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item20 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9129.7803,62.573265,2161.3455}; azimut=330; special="NONE"; id=76; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setunitpos ""Down""; this disableAI ""Move""; this setbehaviour ""Stealth"";"; }; }; }; class Item21 { side="EAST"; class Vehicles { items=3; class Item0 { presence=0.50000048; position[]={8850.2637,87.388649,2699.3716}; special="NONE"; id=77; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={8854.8965,87.207581,2692.6582}; special="NONE"; id=137; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item2 { presence=0.50000048; position[]={8846.0781,87.296097,2692.9502}; special="NONE"; id=115; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={8843.8359,87.38327,2697.1702}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={8843.8408,87.383064,2697.1604}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={8805.251,96.283211,2687.2368}; azimut=45; special="NONE"; id=79; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +2.5)]; this setunitpos ""Up""; this disableAI ""Move""; this setbehaviour ""Stealth"";"; }; class Item1 { presence=0.75000024; position[]={8807.0547,91.056877,2684.2747}; special="NONE"; id=138; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +2.35)]; this setunitpos ""Middle""; this disableAI ""Move"";"; }; }; }; class Item23 { side="EAST"; class Vehicles { items=9; class Item0 { presence=0.75000024; position[]={9547.2813,25.322809,1537.4977}; azimut=270; special="NONE"; id=80; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={9549,25.214998,1538.5939}; azimut=270; special="NONE"; id=91; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { presence=0.75000024; position[]={9548.8447,25.190121,1535.9716}; azimut=270; special="NONE"; id=90; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; rank="CORPORAL"; skill=0.60000002; }; class Item3 { presence=0.50000048; position[]={9550.627,25.159248,1539.7692}; azimut=270; special="NONE"; id=99; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; }; class Item4 { presence=0.50000048; position[]={9550.21,25.062904,1534.8121}; azimut=270; special="NONE"; id=123; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item5 { presence=0.75000024; position[]={9552.2324,25.060671,1540.849}; azimut=270; special="NONE"; id=113; side="EAST"; vehicle="cwr2_SoldierE_Mortar"; skill=0.2; }; class Item6 { presence=0.75000024; position[]={9551.3613,24.898083,1533.6217}; azimut=270; special="NONE"; id=103; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item7 { position[]={9553.8916,24.947344,1541.7352}; azimut=270; special="NONE"; id=118; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item8 { presence=0.50000048; position[]={9552.4355,24.743168,1532.2863}; azimut=270; special="NONE"; id=124; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; }; }; class Waypoints { items=5; class Item0 { position[]={9542.1943,25.720509,1535.6559}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={9567.4854,25.439753,1615.3419}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={9542.2412,25.716362,1535.5713}; type="CYCLE"; expCond="(VictoryCondition2 == 1);"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={9530.8154,26.528084,1542.3478}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={9437.4502,32.656433,1606.5886}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item24 { side="EAST"; class Vehicles { items=2; class Item0 { presence=0.75000024; position[]={9147.2207,66.929558,2129.3354}; special="NONE"; id=81; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.15)]; this setunitpos ""Middle""; this disableAI ""Move""; this setbehaviour ""Combat"";"; }; class Item1 { presence=0.50000048; position[]={9154.0361,62.421043,2125.8347}; azimut=345; special="NONE"; id=159; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; }; class Item25 { side="EAST"; class Vehicles { items=3; class Item0 { presence=0.75000024; position[]={8797.5576,94.831474,2689.9075}; azimut=340; special="NONE"; id=83; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +2.35)]; this setunitpos ""Middle""; this disableAI ""Move""; this setbehaviour ""Combat"";"; }; class Item1 { presence=0.50000048; position[]={8797.8613,94.829674,2690}; azimut=345; special="NONE"; id=117; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.15)]; this setunitpos ""Up""; this disableAI ""Move""; this setbehaviour ""Combat"";"; }; class Item2 { position[]={8796.6289,94.902969,2687.3635}; azimut=285; special="NONE"; id=136; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +2.35)]; this setunitpos ""Middle""; this disableAI ""Move""; this setbehaviour ""Combat"";"; }; }; }; class Item26 { side="EAST"; class Vehicles { items=6; class Item0 { presence=0.50000048; position[]={9435.8281,31.370245,1563.5631}; special="NONE"; id=84; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={9438.5,31.291965,1560.1715}; special="NONE"; id=78; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item2 { presence=0.50000048; position[]={9433.6162,31.344759,1560.3466}; special="NONE"; id=141; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item3 { presence=0.75000024; position[]={9441.1592,31.154528,1556.6537}; special="NONE"; id=130; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item4 { position[]={9431.6348,31.348166,1556.9388}; special="NONE"; id=127; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item5 { presence=0.75000024; position[]={9443.7207,31.02273,1552.7129}; special="NONE"; id=104; side="EAST"; vehicle="cwr2_SoldierE_Mortar"; skill=0.2; }; }; class Waypoints { items=5; class Item0 { position[]={9393.875,35.691013,1631.0051}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={9447.0479,30.84787,1551.2374}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={9393.8857,35.692944,1631.0348}; type="CYCLE"; expCond="(VictoryCondition2 == 1);"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={9375.9482,37.42149,1686.7522}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={9369.1357,37.947796,1715.3038}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item27 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={8806.7979,88.072433,2724.7827}; azimut=345; special="NONE"; id=86; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setunitpos ""Middle""; this disableAI ""Move""; this setbehaviour ""Combat"";"; }; class Item1 { presence=0.75000024; position[]={8808.0752,88.056465,2725.2383}; azimut=345; special="NONE"; id=74; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this setunitpos ""Middle""; this disableAI ""Move"";"; }; class Item2 { presence=0.75000024; position[]={8805.4834,88.08963,2724.3108}; azimut=345; special="NONE"; id=120; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="this setunitpos ""Middle""; this disableAI ""Move"";"; }; class Item3 { position[]={8809.2314,88.042587,2725.6436}; azimut=345; special="NONE"; id=109; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this setunitpos ""Middle""; this disableAI ""Move"";"; }; }; }; class Item28 { side="EAST"; class Vehicles { items=7; class Item0 { presence=0.75000024; position[]={9389.2813,191.37399,1077.0592}; special="NONE"; id=87; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={9390.5264,191.43181,1075.4967}; special="NONE"; id=92; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item2 { presence=0.75000024; position[]={9388.2764,191.42783,1075.6044}; special="NONE"; id=89; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { presence=0.75000024; position[]={9391.6689,191.45018,1074.0912}; special="NONE"; id=102; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item4 { presence=0.75000024; position[]={9387.29,191.45018,1074.0956}; special="NONE"; id=131; side="EAST"; vehicle="cwr2_SoldierE_Mortar"; skill=0.2; }; class Item5 { presence=0.75000024; position[]={9392.6572,191.45018,1072.6097}; special="NONE"; id=112; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item6 { presence=0.50000048; position[]={9386.3203,191.45018,1072.6884}; special="NONE"; id=135; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={9389.2646,191.34448,1077.8571}; expCond="(VictoryCondition2 == 1);"; class Effects { }; timeoutMid=90; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={9389.2168,191.31367,1078.6896}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item29 { side="EAST"; class Vehicles { items=9; class Item0 { position[]={9561.6172,25.878534,1602.3065}; special="NONE"; id=93; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={9563.0986,25.871481,1600.6339}; special="NONE"; id=96; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { presence=0.75000024; position[]={9560.0596,25.892773,1600.5304}; special="NONE"; id=88; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; }; class Item3 { presence=0.75000024; position[]={9564.3457,25.819685,1598.8282}; special="NONE"; id=111; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item4 { presence=0.75000024; position[]={9558.9834,25.887089,1598.8632}; special="NONE"; id=110; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item5 { presence=0.50000048; position[]={9565.8594,25.739832,1597.0016}; special="NONE"; id=114; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item6 { position[]={9557.6699,25.877747,1596.9948}; special="NONE"; id=116; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item7 { position[]={9567.3809,25.656139,1594.6444}; special="NONE"; id=107; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item8 { presence=0.75000024; position[]={9556.0225,25.867908,1595.027}; special="NONE"; id=122; side="EAST"; vehicle="cwr2_SoldierE_Mortar"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={9561.5742,25.866484,1603.5553}; expCond="(VictoryCondition2 == 1);"; class Effects { }; timeoutMin=120; timeoutMid=180; timeoutMax=240; showWP="NEVER"; }; class Item1 { position[]={9561.5566,25.859749,1604.2465}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item30 { side="EAST"; class Vehicles { items=6; class Item0 { presence=0.75000024; position[]={9724.2354,11.975196,1584.9164}; special="NONE"; id=94; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={9722.1582,11.916404,1582.3107}; special="NONE"; id=95; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { presence=0.75000024; position[]={9726.3818,11.948506,1582.1569}; special="NONE"; id=101; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item3 { position[]={9720.0547,11.861504,1579.5829}; special="NONE"; id=100; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item4 { presence=0.50000048; position[]={9728.3574,11.913388,1579.4554}; special="NONE"; id=108; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item5 { presence=0.50000048; position[]={9717.6309,11.878821,1577.0417}; special="NONE"; id=106; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; }; }; class Waypoints { items=5; class Item0 { position[]={9681.2842,13.10918,1597.4503}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={9782.5664,10.375021,1565.0392}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={9681.2959,13.108047,1597.438}; type="CYCLE"; expCond="(VictoryCondition2 == 1);"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={9666.9912,14.187967,1605.7297}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={9664.8604,14.327847,1606.874}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item31 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9140.6045,62.604145,2188.1672}; special="NONE"; id=97; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setunitpos ""Middle""; this disableAI ""Move""; this setbehaviour ""Combat"";"; }; }; }; class Item32 { side="EAST"; class Vehicles { items=6; class Item0 { presence=0.50000048; position[]={9835.5498,10.116399,1593.0316}; special="NONE"; id=98; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={9833.6172,10.113197,1589.9305}; special="NONE"; id=132; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item2 { presence=0.50000048; position[]={9838.4434,10.004447,1589.8138}; special="NONE"; id=85; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { presence=0.75000024; position[]={9840.8916,9.7178755,1587.0673}; special="NONE"; id=139; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item4 { position[]={9831.7637,10.023091,1586.692}; special="NONE"; id=125; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item5 { presence=0.75000024; position[]={9844.5283,9.2887316,1583.3651}; special="NONE"; id=140; side="EAST"; vehicle="cwr2_SoldierE_Mortar"; skill=0.2; }; }; class Waypoints { items=5; class Item0 { position[]={9809.4609,10.213621,1593.7615}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={9899.1875,9.0822821,1590.6593}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={9809.4336,10.215208,1593.837}; type="CYCLE"; expCond="(VictoryCondition2 == 1);"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={9777.5195,11.071658,1596.9222}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={9725.9941,12.061452,1601.5709}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item33 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={9145.0566,62.604145,2187.1011}; special="NONE"; id=72; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={9146.8184,62.604145,2185.2722}; special="NONE"; id=119; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item2 { position[]={9143.0117,62.604145,2185.4443}; special="NONE"; id=143; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item3 { presence=0.75000024; position[]={9148.5488,62.604145,2183.1782}; special="NONE"; id=121; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={9145.2197,62.604145,2188.9756}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=60; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={9145.2188,62.604145,2189.0181}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item34 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9135.5244,62.602169,2140.3586}; azimut=300; special="NONE"; id=128; side="EAST"; vehicle="cwr2_SoldierE_GL"; leader=1; skill=0.2; init="this setunitpos ""Middle""; this disableAI ""Move""; this setbehaviour ""Combat"";"; }; }; }; class Item35 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={9091.7188,66.661087,2162.6873}; azimut=345; special="NONE"; id=134; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.15)]; this setunitpos ""Middle""; this disableAI ""Move""; this setbehaviour ""Combat"";"; }; }; }; class Item36 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={9649.2373,15.640408,1616.1301}; azimut=300; id=147; side="EAST"; vehicle="cwr2_T80"; leader=1; skill=0.2; text="t80"; }; }; class Waypoints { items=2; class Item0 { position[]={9648.5107,15.725947,1616.5138}; speed="LIMITED"; expCond="(VictoryCondition2 == 1);"; class Effects { }; timeoutMin=120; timeoutMid=180; timeoutMax=240; showWP="NEVER"; }; class Item1 { position[]={9647.541,15.841977,1617.0669}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item37 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={8829.9141,88.083664,2739.9917}; azimut=345; special="NONE"; id=149; side="EAST"; vehicle="cwr2_SoldierE_LAT"; leader=1; skill=0.2; init="this setunitpos ""Middle""; this disableAI ""Move""; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; }; }; class Item38 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={8817.3691,88.016525,2728.0854}; azimut=345; special="NONE"; id=151; side="EAST"; vehicle="cwr2_SoldierE_GL"; leader=1; skill=0.2; init="this setunitpos ""Middle""; this disableAI ""Move""; this setbehaviour ""Combat"";"; }; class Item1 { presence=0.50000048; position[]={8823.9346,87.978348,2726.0315}; azimut=345; special="NONE"; id=158; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; }; }; class Item39 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={8806.7314,95.044197,2681.5276}; azimut=50; special="NONE"; id=126; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.15)]; this setunitpos ""Up""; this disableAI ""Move"";"; }; }; }; class Item40 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={9108.043,67.778069,2167.3647}; special="NONE"; id=157; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.15)]; this setunitpos ""Middle""; this disableAI ""Move""; this setbehaviour ""Combat"";"; }; }; }; class Item41 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={8799.2334,94.814407,2678.3203}; azimut=30; special="NONE"; id=161; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +2.35)]; this setunitpos ""Middle""; this disableAI ""Move"";"; }; }; }; class Item42 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={9486.9531,28.20327,1547.1694}; azimut=265; id=171; side="EAST"; vehicle="cwr2_BMP2"; leader=1; skill=0.2; text="bmp"; }; }; class Waypoints { items=2; class Item0 { position[]={9485.0508,28.322172,1546.9824}; speed="LIMITED"; expCond="(VictoryCondition2 == 1);"; class Effects { }; timeoutMin=120; timeoutMid=180; timeoutMax=240; showWP="NEVER"; }; class Item1 { position[]={9483.8486,28.397118,1546.8932}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item43 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9701.7178,20.099573,1573.4755}; azimut=285; special="NONE"; id=173; side="EAST"; vehicle="cwr2_SoldierE_AR"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +2.85)]; this setunitpos ""Up""; this disableAI ""Move""; this setbehaviour ""Stealth"";"; }; }; }; class Item44 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9542.541,34.230015,1606.5817}; azimut=290; special="NONE"; id=175; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.15)]; this setunitpos ""Middle""; this disableAI ""Move""; this setbehaviour ""Combat"";"; }; }; }; class Item45 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9797.1348,12.859015,1566.2449}; azimut=275; special="NONE"; id=177; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +2.95)]; this setunitpos ""Middle""; this disableAI ""Move""; this setbehaviour ""Combat"";"; }; }; }; class Item46 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9538.1563,34.267799,1596.9293}; azimut=290; special="NONE"; id=179; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.15)]; this setunitpos ""Middle""; this disableAI ""Move""; this setbehaviour ""Stealth"";"; }; }; }; class Item47 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={9416.7754,34.318626,1628.3091}; special="NONE"; id=180; side="EAST"; vehicle="cwr2_DShKM_Low"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={9420.8223,34.046307,1623.6917}; special="NONE"; id=176; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; }; class Item48 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={9492.2188,27.865402,1562.7119}; special="NONE"; id=181; side="EAST"; vehicle="cwr2_DShKM_Low"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={9494.8389,27.766275,1560.1957}; special="NONE"; id=172; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; }; }; class Item49 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={9545.5732,25.879492,1610.6484}; azimut=315; special="NONE"; id=182; side="EAST"; vehicle="cwr2_DShKM_High"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={9544.626,25.876652,1609.9336}; azimut=305; special="NONE"; id=178; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this setunitpos ""Middle""; this disableAI ""Move"";"; }; class Item2 { presence=0.75000024; position[]={9548.9609,25.889656,1610.9192}; special="NONE"; id=174; side="EAST"; vehicle="cwr2_SoldierE_Mortar"; skill=0.2; }; class Item3 { presence=0.50000048; position[]={9552.7236,25.880445,1611.009}; special="NONE"; id=154; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; }; class Item50 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={9707.7012,11.962708,1581.5134}; azimut=300; special="NONE"; id=183; side="EAST"; vehicle="cwr2_DShKM_High"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={9707.4834,11.970073,1580.2225}; azimut=285; special="NONE"; id=187; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this setunitpos ""Middle""; this disableAI ""Move""; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; }; }; class Item51 { side="EAST"; class Vehicles { items=4; class Item0 { presence=0.75000024; position[]={9574.8789,24.773962,1553.307}; special="NONE"; id=188; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={9576.9121,24.492083,1550.0311}; special="NONE"; id=152; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item2 { presence=0.50000048; position[]={9572.0313,24.674408,1550.8018}; special="NONE"; id=155; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item3 { presence=0.75000024; position[]={9579.207,23.598848,1546.2852}; special="NONE"; id=191; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={9575.0098,24.896723,1556.2126}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=60; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={9575.1143,24.889143,1556.2125}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item52 { side="EAST"; class Vehicles { items=4; class Item0 { presence=0.75000024; position[]={9691.0996,11.811545,1548.0359}; special="NONE"; id=189; side="EAST"; vehicle="cwr2_SoldierE_LAT"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={9698.9746,11.665928,1538.9344}; special="NONE"; id=156; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item2 { presence=0.50000048; position[]={9684.7646,11.735298,1539.1693}; special="NONE"; id=153; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item3 { presence=0.75000024; position[]={9706.8799,11.209928,1527.8785}; special="NONE"; id=190; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={9691.0586,11.842971,1553.1587}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=60; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={9691.1504,11.842971,1553.1357}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item53 { side="EAST"; class Vehicles { items=4; class Item0 { presence=0.75000024; position[]={9435.3604,32.0504,1598.6676}; special="NONE"; id=195; side="EAST"; vehicle="cwr2_SoldierE_LAT"; leader=1; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item1 { presence=0.50000048; position[]={9440.0684,31.510744,1592.3943}; special="NONE"; id=194; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item2 { presence=0.50000048; position[]={9431.4004,31.947353,1595.0073}; special="NONE"; id=193; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item3 { presence=0.75000024; position[]={9445.0342,31.198431,1585.7537}; special="NONE"; id=196; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={9435.3193,32.478512,1603.7904}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=60; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={9435.4111,32.473106,1603.7675}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item54 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={9764.2969,11.719436,1570.9694}; azimut=300; id=197; side="EAST"; vehicle="cwr2_T72"; leader=1; skill=0.2; text="t72"; }; }; class Waypoints { items=2; class Item0 { position[]={9763.5703,11.770619,1571.353}; speed="LIMITED"; expCond="(getDammage t80 >= 0.5);"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={9762.5557,11.842078,1571.9358}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item55 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={7631.1855,140.60953,4452.8398}; azimut=180; id=200; side="WEST"; vehicle="cwr2_BlackOp_XMS"; leader=1; rank="SERGEANT"; skill=1; text="victor1"; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; this moveincargo apc2; removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_XMS""; this addweapon ""cwr2_LAW"";"; }; class Item1 { position[]={7624.0303,139.12099,4458.7046}; azimut=180; id=201; side="WEST"; vehicle="cwr2_BlackOp_Day"; rank="SERGEANT"; skill=1; text="victor2"; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; }; class Waypoints { items=2; class Item0 { position[]={9098.0264,62.37693,2166.8525}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={9098.6572,62.368652,2164.8193}; type="SUPPORT"; class Effects { }; showWP="NEVER"; }; }; }; class Item56 { side="WEST"; class Vehicles { items=6; class Item0 { position[]={8113.9346,189.38812,4163.7329}; id=206; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=1; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={8117.8779,189.6902,4159.4849}; id=207; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=1; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={8111.1758,189.52411,4159.5786}; id=208; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; rank="CORPORAL"; skill=1; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL""; this addbackpack ""cwr2_BackpackAmmo_US"";"; }; class Item3 { position[]={8121.4141,189.90907,4155.2944}; id=209; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; rank="CORPORAL"; skill=1; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL""; this addbackpack ""cwr2_BackpackAmmo_US"";"; }; class Item4 { position[]={8108.0107,189.84769,4155.1069}; id=210; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item5 { position[]={8125.1484,190.15315,4151.064}; id=211; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=6; class Item0 { position[]={8097.666,190.19908,4153.6143}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={8125.1807,190.54982,4170.7148}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={8097.7139,190.19707,4153.6333}; type="CYCLE"; expCond="(VictoryCondition1 == 1);"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={8543.7764,126.40668,3526.0322}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={8833.3486,88.169418,2749.2515}; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={8846.6738,87.62146,2716.9854}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=29; class Item0 { position[]={8059.3447,189.80177,4166.3735}; azimut=140; id=9; side="EMPTY"; vehicle="cwr2_M113A3"; leader=1; lock="UNLOCKED"; skill=1; init="this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addweaponcargo [""cwr2_XMS"",1]; this addweaponcargo [""cwr2_m60e3"",1];"; }; class Item1 { position[]={8103.2632,188.91612,4173.7715}; azimut=50; id=22; side="EMPTY"; vehicle="AmmoBoxAddW"; leader=1; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",60]; this addmagazinecargo [""cwr2_20Rnd_762x51_NoTracer"",6]; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addmagazinecargo [""1Rnd_HE_M203"",8]; this addmagazinecargo [""HandGrenade_West"",12]; this addmagazinecargo [""SmokeShell"",12]; this addmagazinecargo [""MortarMag"",6]; this addweaponcargo [""cwr2_M16A2"",1]; this addweaponcargo [""cwr2_XM177E2"",1]; this addmagazinecargo [""cwr2_LAWRocket"",6]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""cwr2_CarlGustavRocket"",3];"; }; class Item2 { position[]={9097.4834,63.980106,2195.5513}; azimut=160; id=64; side="EMPTY"; vehicle="Land_fort_rampart"; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.15)]; this allowdamage false;"; }; class Item3 { position[]={9084.7773,62.195183,2160.2395}; azimut=72; id=71; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; skill=0.2; init="this allowDamage false;"; }; class Item4 { position[]={8808.7031,88.048927,2726.647}; azimut=340; id=145; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; init="this allowDamage false;"; }; class Item5 { position[]={8805.8838,88.082756,2725.6123}; azimut=340; id=146; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; }; class Item6 { position[]={8829.2178,88.090614,2740.8247}; azimut=120; id=148; side="EMPTY"; vehicle="Land_BagFenceRound"; skill=0.60000002; init="this allowDamage false;"; }; class Item7 { position[]={8817.5498,88.024925,2729.0796}; azimut=210; id=150; side="EMPTY"; vehicle="Land_BagFenceRound"; skill=0.60000002; init="this allowDamage false;"; }; class Item8 { presence=0.75000024; position[]={9094.4248,62.492443,2179.6687}; azimut=253; special="NONE"; id=162; side="EMPTY"; vehicle="cwr2_uaz"; lock="UNLOCKED"; skill=0.2; init="this addmagazinecargo [""cwr2_RPG7Rocket"",3]; this addweaponcargo [""cwr2_RPG7"",1];"; }; class Item9 { presence=0.75000024; position[]={8814.7109,87.969025,2720.2332}; azimut=70; special="NONE"; id=163; side="EMPTY"; vehicle="cwr2_UralOpen"; lock="UNLOCKED"; skill=0.2; }; class Item10 { presence=0.75000024; position[]={9139.4424,62.604145,2162.8369}; azimut=250; special="NONE"; id=164; side="EMPTY"; vehicle="cwr2_Ural"; lock="UNLOCKED"; skill=0.2; }; class Item11 { presence=0.50000048; position[]={8810.2012,87.807632,2687.5752}; azimut=345; special="NONE"; id=165; side="EMPTY"; vehicle="cwr2_uaz"; lock="UNLOCKED"; skill=0.2; init="this addmagazinecargo [""cwr2_RPG7Rocket"",3]; this addweaponcargo [""cwr2_RPG7"",1];"; }; class Item12 { presence=0.50000048; position[]={9140.6055,62.604145,2150.5488}; azimut=160; special="NONE"; id=166; side="EMPTY"; vehicle="cwr2_UralRepair"; lock="UNLOCKED"; skill=0.2; }; class Item13 { presence=0.50000048; position[]={9103.6924,62.527905,2169.4336}; azimut=253; special="NONE"; id=167; side="EMPTY"; vehicle="cwr2_BMPAmbul"; lock="LOCKED"; skill=0.2; }; class Item14 { presence=0.50000048; position[]={9557.5459,25.812038,1583.199}; azimut=5; special="NONE"; id=168; side="EMPTY"; vehicle="cwr2_uaz"; lock="UNLOCKED"; skill=0.2; }; class Item15 { presence=0.75000024; position[]={9560.9375,25.526796,1569.4944}; azimut=275; special="NONE"; id=169; side="EMPTY"; vehicle="cwr2_Ural"; lock="UNLOCKED"; skill=0.2; }; class Item16 { presence=0.75000024; position[]={9722.6094,11.858188,1568.1538}; azimut=5; special="NONE"; id=170; side="EMPTY"; vehicle="cwr2_UralOpen"; lock="UNLOCKED"; skill=0.2; }; class Item17 { position[]={9544.3438,25.875805,1611.1921}; azimut=115; special="NONE"; id=184; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; leader=1; skill=0.60000002; init="this allowDamage false;"; }; class Item18 { position[]={9492.8535,27.836323,1563.4497}; azimut=215; id=185; side="EMPTY"; vehicle="Land_BagFenceRound"; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.375)]; this setvectorup [0,0,1]; this allowdamage false;"; }; class Item19 { position[]={9706.7236,11.97839,1581.4985}; azimut=105; special="NONE"; id=186; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; leader=1; skill=0.60000002; init="this allowDamage false;"; }; class Item20 { position[]={9416.9023,34.356667,1629.3723}; azimut=190; id=192; side="EMPTY"; vehicle="Land_BagFenceRound"; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.4)]; this setvectorup [0,0,1]; this allowdamage false;"; }; class Item21 { presence=0.75000024; position[]={9727.4482,11.842971,1548.2588}; azimut=275; special="NONE"; id=198; side="EMPTY"; vehicle="cwr2_Ural"; lock="UNLOCKED"; skill=0.2; }; class Item22 { presence=0.75000024; position[]={9414.0137,33.792374,1613.4298}; azimut=245; special="NONE"; id=199; side="EMPTY"; vehicle="cwr2_uaz"; lock="UNLOCKED"; skill=0.2; init="this addmagazinecargo [""cwr2_RPG7Rocket"",3]; this addweaponcargo [""cwr2_RPG7"",1];"; }; class Item23 { presence=0.75000024; position[]={8054.1899,189.82166,4162.5493}; azimut=140; id=202; side="EMPTY"; vehicle="cwr2_HMMWV"; leader=1; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",10]; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addweaponcargo [""cwr2_M249"",1]; this addmagazinecargo [""cwr2_CarlGustavRocket"",6]; this addweaponcargo [""cwr2_CarlGustav"",1]; this addmagazinecargo [""SmokeShell"",3];"; }; class Item24 { position[]={8108.2993,188.6739,4179.4951}; azimut=320; id=203; side="EMPTY"; vehicle="cwr2_M113A3Ambul"; leader=1; lock="UNLOCKED"; skill=1; }; class Item25 { position[]={8106.7915,188.7545,4177.4243}; azimut=140; id=204; side="EMPTY"; vehicle="Land_CamoNet_NATO"; leader=1; lock="LOCKED"; skill=1; }; class Item26 { presence=0.75000024; position[]={8104.3335,188.81894,4176.0713}; azimut=320; id=205; side="EMPTY"; vehicle="cwr2_HMMWV"; leader=1; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",10]; this addmagazinecargo [""cwr2_LAWRocket"",6]; this addmagazinecargo [""MortarMag"",6]; this addmagazinecargo [""SmokeShell"",3]; this addweaponcargo [""cwr2_LAW"",1]; this addweaponcargo [""Binocular"",1];"; }; class Item27 { presence=0.75000024; position[]={8101.6924,188.84082,4175.6938}; azimut=50; id=212; side="EMPTY"; vehicle="cwr2_AT_Backpack_US"; skill=1; }; class Item28 { position[]={8102.3325,188.87267,4174.9336}; azimut=50; id=213; side="EMPTY"; vehicle="cwr2_AT_Backpack_US"; skill=1; }; }; class Markers { items=8; class Item0 { position[]={8060.2163,189.88141,4165.728}; name="start"; text=" Assembly Area"; type="mil_start"; colorName="ColorBlue"; }; class Item1 { position[]={8824.791,87.996834,2728.0547}; name="obj1"; type="cwr2_Faction_USSR"; a=1.2; }; class Item2 { position[]={9126.6211,62.599331,2142.3142}; name="obj2"; type="cwr2_Faction_USSR"; a=1.2; }; class Item3 { position[]={9553.2139,25.561678,1571.2975}; name="obj3"; type="cwr2_Faction_USSR"; a=1.2; }; class Item4 { position[]={7622.3271,132.88538,4537.957}; name="nato"; type="cwr2_Faction_USA"; a=1.2; }; class Item5 { position[]={9553.208,25.561914,1571.283}; name="obj3_starsandstripes"; type="cwr2_Faction_USA"; a=0; b=0; }; class Item6 { position[]={9126.6299,62.599342,2142.3015}; name="obj2_starsandstripes"; type="cwr2_Faction_USA"; a=0; b=0; }; class Item7 { position[]={8824.8008,87.996651,2728.0388}; name="obj1_starsandstripes"; type="cwr2_Faction_USA"; a=0; b=0; }; }; class Sensors { items=6; class Item0 { position[]={8833.7803,87.655464,2708.7356}; a=60; b=60; activationBy="EAST"; activationType="NOT PRESENT"; timeoutMin=5; timeoutMid=10; timeoutMax=15; interruptable=1; age="UNKNOWN"; expActiv="""obj1"" setMarkerSize [0,0]; ""obj1_starsandstripes"" setMarkerSize [1.2,1]; VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; task1g settaskstate ""SUCCEEDED""; task1h settaskstate ""SUCCEEDED""; task1i settaskstate ""SUCCEEDED""; romeo1 addrating 200; romeo2 addrating 200; romeo3 addrating 200; romeo4 addrating 200; romeo5 addrating 200; romeo6 addrating 200; romeo7 addrating 200; romeo8 addrating 200; romeo9 addrating 200;"; class Effects { }; }; class Item1 { position[]={9117.9053,62.554146,2168.8254}; a=60; b=60; activationBy="EAST"; activationType="NOT PRESENT"; timeoutMin=5; timeoutMid=10; timeoutMax=15; interruptable=1; age="UNKNOWN"; expActiv="""obj2"" setMarkerSize [0,0]; ""obj2_starsandstripes"" setMarkerSize [1.2,1]; VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" ObjStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; task2f settaskstate ""SUCCEEDED""; task2g settaskstate ""SUCCEEDED""; task2h settaskstate ""SUCCEEDED""; task2i settaskstate ""SUCCEEDED""; romeo1 addrating 300; romeo2 addrating 300; romeo3 addrating 300; romeo4 addrating 300; romeo5 addrating 300; romeo6 addrating 300; romeo7 addrating 300; romeo8 addrating 300; romeo9 addrating 300;"; class Effects { }; }; class Item2 { position[]={9643.0459,15.624329,1598.4229}; a=250; b=250; activationBy="EAST"; activationType="NOT PRESENT"; timeoutMin=5; timeoutMid=10; timeoutMax=15; interruptable=1; age="UNKNOWN"; expActiv="""obj3"" setMarkerSize [0,0]; ""obj3_starsandstripes"" setMarkerSize [1.2,1]; VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" ObjStatus ""DONE""; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; task3f settaskstate ""SUCCEEDED""; task3g settaskstate ""SUCCEEDED""; task3h settaskstate ""SUCCEEDED""; task3i settaskstate ""SUCCEEDED""; romeo1 addrating 300; romeo2 addrating 300; romeo3 addrating 300; romeo4 addrating 300; romeo5 addrating 300; romeo6 addrating 300; romeo7 addrating 300; romeo8 addrating 300; romeo9 addrating 300;"; class Effects { }; }; class Item3 { position[]={8059.1914,180.89763,4429.3867}; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="activateKey ""co09_cwr2_front_rank_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item4 { position[]={8183.0762,209.73819,4427.5273}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units romeosquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; task3e settaskstate ""FAILED""; task3f settaskstate ""FAILED""; task3g settaskstate ""FAILED""; task3h settaskstate ""FAILED""; task3i settaskstate ""FAILED""; ""3"" ObjStatus ""FAILED"";"; class Effects { }; }; class Item5 { position[]={8186.71,205.0273,4299.7705}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; }; }; class Intro { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=13764320; class Intel { startWeather=0.30000001; forecastWeather=0.30000001; year=1984; month=4; day=30; hour=8; }; }; class OutroWin { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=1875941; class Intel { startWeather=0.30000001; forecastWeather=0.30000001; year=1984; month=4; day=30; hour=8; }; }; class OutroLoose { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=12874940; class Intel { startWeather=0.30000001; forecastWeather=0.30000001; year=1984; month=4; day=30; hour=8; }; }; Overview

Secure the southern peninsula.

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