briefing.html0UDQ6briefing.sqfȧDQdescription.extYDQinit.sqfSDQfinitjipcompatible.sqf4 Debriefing

Cheating indicates lack of moral fibre


Picking the easy route of entering the Endmission cheat instead of completing the mission is inexcusable.





Mission Accomplished


Echo squad stopped the Soviet advance on Durras and cleared the village of Regina. This gives NATO a chance to contain the enemy in the beach head around Saint Pierre.





Mission Failed


Echo squad has been wiped out.


// tasks task3a = echo1 createSimpleTask ["Seize Regina"]; task3a setSimpleTaskDescription ["Seize Regina", "Seize Regina", "Seize Regina"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = echo1 createSimpleTask ["Defend Durras"]; task2a setSimpleTaskDescription ["Defend Durras", "Defend Durras", "Defend Durras"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = echo1 createSimpleTask ["Deploy by helicopter"]; task1a setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task3b = echo2 createSimpleTask ["Seize Regina"]; task3b setSimpleTaskDescription ["Seize Regina", "Seize Regina", "Seize Regina"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = echo2 createSimpleTask ["Defend Durras"]; task2b setSimpleTaskDescription ["Defend Durras", "Defend Durras", "Defend Durras"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = echo2 createSimpleTask ["Deploy by helicopter"]; task1b setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task3c = echo3 createSimpleTask ["Seize Regina"]; task3c setSimpleTaskDescription ["Seize Regina", "Seize Regina", "Seize Regina"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = echo3 createSimpleTask ["Defend Durras"]; task2c setSimpleTaskDescription ["Defend Durras", "Defend Durras", "Defend Durras"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = echo3 createSimpleTask ["Deploy by helicopter"]; task1c setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task3d = echo4 createSimpleTask ["Seize Regina"]; task3d setSimpleTaskDescription ["Seize Regina", "Seize Regina", "Seize Regina"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = echo4 createSimpleTask ["Defend Durras"]; task2d setSimpleTaskDescription ["Defend Durras", "Defend Durras", "Defend Durras"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = echo4 createSimpleTask ["Deploy by helicopter"]; task1d setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks task3e = echo5 createSimpleTask ["Seize Regina"]; task3e setSimpleTaskDescription ["Seize Regina", "Seize Regina", "Seize Regina"]; task3e setSimpleTaskDestination markerpos "obj3"; task2e = echo5 createSimpleTask ["Defend Durras"]; task2e setSimpleTaskDescription ["Defend Durras", "Defend Durras", "Defend Durras"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = echo5 createSimpleTask ["Deploy by helicopter"]; task1e setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1e setSimpleTaskDestination markerpos "obj1"; // tasks task3f = echo6 createSimpleTask ["Seize Regina"]; task3f setSimpleTaskDescription ["Seize Regina", "Seize Regina", "Seize Regina"]; task3f setSimpleTaskDestination markerpos "obj3"; task2f = echo6 createSimpleTask ["Defend Durras"]; task2f setSimpleTaskDescription ["Defend Durras", "Defend Durras", "Defend Durras"]; task2f setSimpleTaskDestination markerpos "obj2"; task1f = echo6 createSimpleTask ["Deploy by helicopter"]; task1f setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1f setSimpleTaskDestination markerpos "obj1"; // tasks task3g = echo7 createSimpleTask ["Seize Regina"]; task3g setSimpleTaskDescription ["Seize Regina", "Seize Regina", "Seize Regina"]; task3g setSimpleTaskDestination markerpos "obj3"; task2g = echo7 createSimpleTask ["Defend Durras"]; task2g setSimpleTaskDescription ["Defend Durras", "Defend Durras", "Defend Durras"]; task2g setSimpleTaskDestination markerpos "obj2"; task1g = echo7 createSimpleTask ["Deploy by helicopter"]; task1g setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1g setSimpleTaskDestination markerpos "obj1"; // tasks task3h = echo8 createSimpleTask ["Seize Regina"]; task3h setSimpleTaskDescription ["Seize Regina", "Seize Regina", "Seize Regina"]; task3h setSimpleTaskDestination markerpos "obj3"; task2h = echo8 createSimpleTask ["Defend Durras"]; task2h setSimpleTaskDescription ["Defend Durras", "Defend Durras", "Defend Durras"]; task2h setSimpleTaskDestination markerpos "obj2"; task1h = echo8 createSimpleTask ["Deploy by helicopter"]; task1h setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1h setSimpleTaskDestination markerpos "obj1"; // tasks task3i = echo9 createSimpleTask ["Seize Regina"]; task3i setSimpleTaskDescription ["Seize Regina", "Seize Regina", "Seize Regina"]; task3i setSimpleTaskDestination markerpos "obj3"; task2i = echo9 createSimpleTask ["Defend Durras"]; task2i setSimpleTaskDescription ["Defend Durras", "Defend Durras", "Defend Durras"]; task2i setSimpleTaskDestination markerpos "obj2"; task1i = echo9 createSimpleTask ["Deploy by helicopter"]; task1i setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1i setSimpleTaskDestination markerpos "obj1"; // diary entries echo1 createDiaryRecord["Diary", ["Background", " Soviet forces managed to stage a surprise invasion of Everon and succeeded in landing troops and armour near Saint Pierre. With only weak forces present on the southern peninsula NATO has been caught off guard and needs to redeploy the available units in order to counter the enemy move. Although an armoured unit at Morton is preparing to move out towards Durras, it might not arrive in time to halt an enemy attack. Therefore light infantry is being deployed by helicopter to reinforce the defence before the village is overrun by a Soviet mechanised offensive.

Echo squad has been picked up at its barracks at Entre-Deux by a transport truck that will drop off the troops near a waiting Blackhawk earmarked to ferry the troops to the base near Durras. On arrival the squad must hurry towards Durras and take up positions to defeat the expected Soviet combined arms attack. Although the defence is due to be backed up by heavy armour, the infantry will initially have to meet the enemy tanks and infantry fighting vehicles on its own with just its Carl Gustav and LAW launchers. This could prove to be a bit of a challenge.

After the attack has been defeated Echo squad is to restock on weapons and ammunition and move out towards Regina and support the NATO attack to regain the village. An attack will be launched from the north by mechanised infantry currently being mobilised at the airfield, but a flanking attack is required to draw away enemy attention from the main effort. Echo has been designated to conduct this feint, which will force the enemy to divide his forces to meet threats from multiple directions. Due care must be observed on the approach march due to enemy patrols. "]]; echo1 createDiaryRecord["Diary", ["Enemy", " Scouts have reported a section of main battle tanks and accompanying armoured infantry getting ready to move out from Saint Pierre. There are conflicting accounts about the types of enemy armour as sightings of both the T-72 and T-80 model have been radioed in. The latter has significantly better armoured protection and should be a priority target for Echo's recoilless rifle.

The village of Regina has been occupied by a Soviet motor rifle platoon. There are three armoured infantry fighting vehicles reported in the vicinity and these are supplemented by a couple of dozen dismounts. As there has been no time to move up engineer supplies the village has not been fortified, although the buildings can provide the defenders with protected fighting positions. "]]; echo1 createDiaryRecord["Diary", ["Mission", "Echo will deploy by helicopter in order to defend Durras and secure Regina."]]; // diary entries echo2 createDiaryRecord["Diary", ["Background", " Soviet forces managed to stage a surprise invasion of Everon and succeeded in landing troops and armour near Saint Pierre. With only weak forces present on the southern peninsula NATO has been caught off guard and needs to redeploy the available units in order to counter the enemy move. Although an armoured unit at Morton is preparing to move out towards Durras, it might not arrive in time to halt an enemy attack. Therefore light infantry is being deployed by helicopter to reinforce the defence before the village is overrun by a Soviet mechanised offensive.

Echo squad has been picked up at its barracks at Entre-Deux by a transport truck that will drop off the troops near a waiting Blackhawk earmarked to ferry the troops to the base near Durras. On arrival the squad must hurry towards Durras and take up positions to defeat the expected Soviet combined arms attack. Although the defence is due to be backed up by heavy armour, the infantry will initially have to meet the enemy tanks and infantry fighting vehicles on its own with just its Carl Gustav and LAW launchers. This could prove to be a bit of a challenge.

After the attack has been defeated Echo squad is to restock on weapons and ammunition and move out towards Regina and support the NATO attack to regain the village. An attack will be launched from the north by mechanised infantry currently being mobilised at the airfield, but a flanking attack is required to draw away enemy attention from the main effort. Echo has been designated to conduct this feint, which will force the enemy to divide his forces to meet threats from multiple directions. Due care must be observed on the approach march due to enemy patrols. "]]; echo2 createDiaryRecord["Diary", ["Enemy", " Scouts have reported a section of main battle tanks and accompanying armoured infantry getting ready to move out from Saint Pierre. There are conflicting accounts about the types of enemy armour as sightings of both the T-72 and T-80 model have been radioed in. The latter has significantly better armoured protection and should be a priority target for Echo's recoilless rifle.

The village of Regina has been occupied by a Soviet motor rifle platoon. There are three armoured infantry fighting vehicles reported in the vicinity and these are supplemented by a couple of dozen dismounts. As there has been no time to move up engineer supplies the village has not been fortified, although the buildings can provide the defenders with protected fighting positions. "]]; echo2 createDiaryRecord["Diary", ["Mission", "Echo will deploy by helicopter in order to defend Durras and secure Regina."]]; // diary entries echo3 createDiaryRecord["Diary", ["Background", " Soviet forces managed to stage a surprise invasion of Everon and succeeded in landing troops and armour near Saint Pierre. With only weak forces present on the southern peninsula NATO has been caught off guard and needs to redeploy the available units in order to counter the enemy move. Although an armoured unit at Morton is preparing to move out towards Durras, it might not arrive in time to halt an enemy attack. Therefore light infantry is being deployed by helicopter to reinforce the defence before the village is overrun by a Soviet mechanised offensive.

Echo squad has been picked up at its barracks at Entre-Deux by a transport truck that will drop off the troops near a waiting Blackhawk earmarked to ferry the troops to the base near Durras. On arrival the squad must hurry towards Durras and take up positions to defeat the expected Soviet combined arms attack. Although the defence is due to be backed up by heavy armour, the infantry will initially have to meet the enemy tanks and infantry fighting vehicles on its own with just its Carl Gustav and LAW launchers. This could prove to be a bit of a challenge.

After the attack has been defeated Echo squad is to restock on weapons and ammunition and move out towards Regina and support the NATO attack to regain the village. An attack will be launched from the north by mechanised infantry currently being mobilised at the airfield, but a flanking attack is required to draw away enemy attention from the main effort. Echo has been designated to conduct this feint, which will force the enemy to divide his forces to meet threats from multiple directions. Due care must be observed on the approach march due to enemy patrols. "]]; echo3 createDiaryRecord["Diary", ["Enemy", " Scouts have reported a section of main battle tanks and accompanying armoured infantry getting ready to move out from Saint Pierre. There are conflicting accounts about the types of enemy armour as sightings of both the T-72 and T-80 model have been radioed in. The latter has significantly better armoured protection and should be a priority target for Echo's recoilless rifle.

The village of Regina has been occupied by a Soviet motor rifle platoon. There are three armoured infantry fighting vehicles reported in the vicinity and these are supplemented by a couple of dozen dismounts. As there has been no time to move up engineer supplies the village has not been fortified, although the buildings can provide the defenders with protected fighting positions. "]]; echo3 createDiaryRecord["Diary", ["Mission", "Echo will deploy by helicopter in order to defend Durras and secure Regina."]]; // diary entries echo4 createDiaryRecord["Diary", ["Background", " Soviet forces managed to stage a surprise invasion of Everon and succeeded in landing troops and armour near Saint Pierre. With only weak forces present on the southern peninsula NATO has been caught off guard and needs to redeploy the available units in order to counter the enemy move. Although an armoured unit at Morton is preparing to move out towards Durras, it might not arrive in time to halt an enemy attack. Therefore light infantry is being deployed by helicopter to reinforce the defence before the village is overrun by a Soviet mechanised offensive.

Echo squad has been picked up at its barracks at Entre-Deux by a transport truck that will drop off the troops near a waiting Blackhawk earmarked to ferry the troops to the base near Durras. On arrival the squad must hurry towards Durras and take up positions to defeat the expected Soviet combined arms attack. Although the defence is due to be backed up by heavy armour, the infantry will initially have to meet the enemy tanks and infantry fighting vehicles on its own with just its Carl Gustav and LAW launchers. This could prove to be a bit of a challenge.

After the attack has been defeated Echo squad is to restock on weapons and ammunition and move out towards Regina and support the NATO attack to regain the village. An attack will be launched from the north by mechanised infantry currently being mobilised at the airfield, but a flanking attack is required to draw away enemy attention from the main effort. Echo has been designated to conduct this feint, which will force the enemy to divide his forces to meet threats from multiple directions. Due care must be observed on the approach march due to enemy patrols. "]]; echo4 createDiaryRecord["Diary", ["Enemy", " Scouts have reported a section of main battle tanks and accompanying armoured infantry getting ready to move out from Saint Pierre. There are conflicting accounts about the types of enemy armour as sightings of both the T-72 and T-80 model have been radioed in. The latter has significantly better armoured protection and should be a priority target for Echo's recoilless rifle.

The village of Regina has been occupied by a Soviet motor rifle platoon. There are three armoured infantry fighting vehicles reported in the vicinity and these are supplemented by a couple of dozen dismounts. As there has been no time to move up engineer supplies the village has not been fortified, although the buildings can provide the defenders with protected fighting positions. "]]; echo4 createDiaryRecord["Diary", ["Mission", "Echo will deploy by helicopter in order to defend Durras and secure Regina."]]; // diary entries echo5 createDiaryRecord["Diary", ["Background", " Soviet forces managed to stage a surprise invasion of Everon and succeeded in landing troops and armour near Saint Pierre. With only weak forces present on the southern peninsula NATO has been caught off guard and needs to redeploy the available units in order to counter the enemy move. Although an armoured unit at Morton is preparing to move out towards Durras, it might not arrive in time to halt an enemy attack. Therefore light infantry is being deployed by helicopter to reinforce the defence before the village is overrun by a Soviet mechanised offensive.

Echo squad has been picked up at its barracks at Entre-Deux by a transport truck that will drop off the troops near a waiting Blackhawk earmarked to ferry the troops to the base near Durras. On arrival the squad must hurry towards Durras and take up positions to defeat the expected Soviet combined arms attack. Although the defence is due to be backed up by heavy armour, the infantry will initially have to meet the enemy tanks and infantry fighting vehicles on its own with just its Carl Gustav and LAW launchers. This could prove to be a bit of a challenge.

After the attack has been defeated Echo squad is to restock on weapons and ammunition and move out towards Regina and support the NATO attack to regain the village. An attack will be launched from the north by mechanised infantry currently being mobilised at the airfield, but a flanking attack is required to draw away enemy attention from the main effort. Echo has been designated to conduct this feint, which will force the enemy to divide his forces to meet threats from multiple directions. Due care must be observed on the approach march due to enemy patrols. "]]; echo5 createDiaryRecord["Diary", ["Enemy", " Scouts have reported a section of main battle tanks and accompanying armoured infantry getting ready to move out from Saint Pierre. There are conflicting accounts about the types of enemy armour as sightings of both the T-72 and T-80 model have been radioed in. The latter has significantly better armoured protection and should be a priority target for Echo's recoilless rifle.

The village of Regina has been occupied by a Soviet motor rifle platoon. There are three armoured infantry fighting vehicles reported in the vicinity and these are supplemented by a couple of dozen dismounts. As there has been no time to move up engineer supplies the village has not been fortified, although the buildings can provide the defenders with protected fighting positions. "]]; echo5 createDiaryRecord["Diary", ["Mission", "Echo will deploy by helicopter in order to defend Durras and secure Regina."]]; // diary entries echo6 createDiaryRecord["Diary", ["Background", " Soviet forces managed to stage a surprise invasion of Everon and succeeded in landing troops and armour near Saint Pierre. With only weak forces present on the southern peninsula NATO has been caught off guard and needs to redeploy the available units in order to counter the enemy move. Although an armoured unit at Morton is preparing to move out towards Durras, it might not arrive in time to halt an enemy attack. Therefore light infantry is being deployed by helicopter to reinforce the defence before the village is overrun by a Soviet mechanised offensive.

Echo squad has been picked up at its barracks at Entre-Deux by a transport truck that will drop off the troops near a waiting Blackhawk earmarked to ferry the troops to the base near Durras. On arrival the squad must hurry towards Durras and take up positions to defeat the expected Soviet combined arms attack. Although the defence is due to be backed up by heavy armour, the infantry will initially have to meet the enemy tanks and infantry fighting vehicles on its own with just its Carl Gustav and LAW launchers. This could prove to be a bit of a challenge.

After the attack has been defeated Echo squad is to restock on weapons and ammunition and move out towards Regina and support the NATO attack to regain the village. An attack will be launched from the north by mechanised infantry currently being mobilised at the airfield, but a flanking attack is required to draw away enemy attention from the main effort. Echo has been designated to conduct this feint, which will force the enemy to divide his forces to meet threats from multiple directions. Due care must be observed on the approach march due to enemy patrols. "]]; echo6 createDiaryRecord["Diary", ["Enemy", " Scouts have reported a section of main battle tanks and accompanying armoured infantry getting ready to move out from Saint Pierre. There are conflicting accounts about the types of enemy armour as sightings of both the T-72 and T-80 model have been radioed in. The latter has significantly better armoured protection and should be a priority target for Echo's recoilless rifle.

The village of Regina has been occupied by a Soviet motor rifle platoon. There are three armoured infantry fighting vehicles reported in the vicinity and these are supplemented by a couple of dozen dismounts. As there has been no time to move up engineer supplies the village has not been fortified, although the buildings can provide the defenders with protected fighting positions. "]]; echo6 createDiaryRecord["Diary", ["Mission", "Echo will deploy by helicopter in order to defend Durras and secure Regina."]]; // diary entries echo7 createDiaryRecord["Diary", ["Background", " Soviet forces managed to stage a surprise invasion of Everon and succeeded in landing troops and armour near Saint Pierre. With only weak forces present on the southern peninsula NATO has been caught off guard and needs to redeploy the available units in order to counter the enemy move. Although an armoured unit at Morton is preparing to move out towards Durras, it might not arrive in time to halt an enemy attack. Therefore light infantry is being deployed by helicopter to reinforce the defence before the village is overrun by a Soviet mechanised offensive.

Echo squad has been picked up at its barracks at Entre-Deux by a transport truck that will drop off the troops near a waiting Blackhawk earmarked to ferry the troops to the base near Durras. On arrival the squad must hurry towards Durras and take up positions to defeat the expected Soviet combined arms attack. Although the defence is due to be backed up by heavy armour, the infantry will initially have to meet the enemy tanks and infantry fighting vehicles on its own with just its Carl Gustav and LAW launchers. This could prove to be a bit of a challenge.

After the attack has been defeated Echo squad is to restock on weapons and ammunition and move out towards Regina and support the NATO attack to regain the village. An attack will be launched from the north by mechanised infantry currently being mobilised at the airfield, but a flanking attack is required to draw away enemy attention from the main effort. Echo has been designated to conduct this feint, which will force the enemy to divide his forces to meet threats from multiple directions. Due care must be observed on the approach march due to enemy patrols. "]]; echo7 createDiaryRecord["Diary", ["Enemy", " Scouts have reported a section of main battle tanks and accompanying armoured infantry getting ready to move out from Saint Pierre. There are conflicting accounts about the types of enemy armour as sightings of both the T-72 and T-80 model have been radioed in. The latter has significantly better armoured protection and should be a priority target for Echo's recoilless rifle.

The village of Regina has been occupied by a Soviet motor rifle platoon. There are three armoured infantry fighting vehicles reported in the vicinity and these are supplemented by a couple of dozen dismounts. As there has been no time to move up engineer supplies the village has not been fortified, although the buildings can provide the defenders with protected fighting positions. "]]; echo7 createDiaryRecord["Diary", ["Mission", "Echo will deploy by helicopter in order to defend Durras and secure Regina."]]; // diary entries echo8 createDiaryRecord["Diary", ["Background", " Soviet forces managed to stage a surprise invasion of Everon and succeeded in landing troops and armour near Saint Pierre. With only weak forces present on the southern peninsula NATO has been caught off guard and needs to redeploy the available units in order to counter the enemy move. Although an armoured unit at Morton is preparing to move out towards Durras, it might not arrive in time to halt an enemy attack. Therefore light infantry is being deployed by helicopter to reinforce the defence before the village is overrun by a Soviet mechanised offensive.

Echo squad has been picked up at its barracks at Entre-Deux by a transport truck that will drop off the troops near a waiting Blackhawk earmarked to ferry the troops to the base near Durras. On arrival the squad must hurry towards Durras and take up positions to defeat the expected Soviet combined arms attack. Although the defence is due to be backed up by heavy armour, the infantry will initially have to meet the enemy tanks and infantry fighting vehicles on its own with just its Carl Gustav and LAW launchers. This could prove to be a bit of a challenge.

After the attack has been defeated Echo squad is to restock on weapons and ammunition and move out towards Regina and support the NATO attack to regain the village. An attack will be launched from the north by mechanised infantry currently being mobilised at the airfield, but a flanking attack is required to draw away enemy attention from the main effort. Echo has been designated to conduct this feint, which will force the enemy to divide his forces to meet threats from multiple directions. Due care must be observed on the approach march due to enemy patrols. "]]; echo8 createDiaryRecord["Diary", ["Enemy", " Scouts have reported a section of main battle tanks and accompanying armoured infantry getting ready to move out from Saint Pierre. There are conflicting accounts about the types of enemy armour as sightings of both the T-72 and T-80 model have been radioed in. The latter has significantly better armoured protection and should be a priority target for Echo's recoilless rifle.

The village of Regina has been occupied by a Soviet motor rifle platoon. There are three armoured infantry fighting vehicles reported in the vicinity and these are supplemented by a couple of dozen dismounts. As there has been no time to move up engineer supplies the village has not been fortified, although the buildings can provide the defenders with protected fighting positions. "]]; echo8 createDiaryRecord["Diary", ["Mission", "Echo will deploy by helicopter in order to defend Durras and secure Regina."]]; // diary entries echo9 createDiaryRecord["Diary", ["Background", " Soviet forces managed to stage a surprise invasion of Everon and succeeded in landing troops and armour near Saint Pierre. With only weak forces present on the southern peninsula NATO has been caught off guard and needs to redeploy the available units in order to counter the enemy move. Although an armoured unit at Morton is preparing to move out towards Durras, it might not arrive in time to halt an enemy attack. Therefore light infantry is being deployed by helicopter to reinforce the defence before the village is overrun by a Soviet mechanised offensive.

Echo squad has been picked up at its barracks at Entre-Deux by a transport truck that will drop off the troops near a waiting Blackhawk earmarked to ferry the troops to the base near Durras. On arrival the squad must hurry towards Durras and take up positions to defeat the expected Soviet combined arms attack. Although the defence is due to be backed up by heavy armour, the infantry will initially have to meet the enemy tanks and infantry fighting vehicles on its own with just its Carl Gustav and LAW launchers. This could prove to be a bit of a challenge.

After the attack has been defeated Echo squad is to restock on weapons and ammunition and move out towards Regina and support the NATO attack to regain the village. An attack will be launched from the north by mechanised infantry currently being mobilised at the airfield, but a flanking attack is required to draw away enemy attention from the main effort. Echo has been designated to conduct this feint, which will force the enemy to divide his forces to meet threats from multiple directions. Due care must be observed on the approach march due to enemy patrols. "]]; echo9 createDiaryRecord["Diary", ["Enemy", " Scouts have reported a section of main battle tanks and accompanying armoured infantry getting ready to move out from Saint Pierre. There are conflicting accounts about the types of enemy armour as sightings of both the T-72 and T-80 model have been radioed in. The latter has significantly better armoured protection and should be a priority target for Echo's recoilless rifle.

The village of Regina has been occupied by a Soviet motor rifle platoon. There are three armoured infantry fighting vehicles reported in the vicinity and these are supplemented by a couple of dozen dismounts. As there has been no time to move up engineer supplies the village has not been fortified, although the buildings can provide the defenders with protected fighting positions. "]]; echo9 createDiaryRecord["Diary", ["Mission", "Echo will deploy by helicopter in order to defend Durras and secure Regina."]];onloadmission="C W R 2 - Q U E E N ' S P E A C E ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 9; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co09_cwr2_queens_peace_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_LAW {count = 1;}; class cwr2_M16A2_GL {count = 1;}; class cwr2_XM177E2 {count = 1;}; class cwr2_M9 {count = 1;}; class Binocular {count = 1;}; }; class Magazines { class cwr2_30Rnd_556x45_NATO {count = 24;}; class cwr2_100Rnd_762x51_NATO {count = 4;}; class cwr2_15Rnd_9x19_Para {count = 8;}; class HandGrenade_West {count = 20;}; class SmokeShell {count = 20;}; class 1Rnd_HE_M203 {count = 8;}; class MortarMag {count = 3;}; class cwr2_LAWRocket {count = 3;}; }; class Backpacks { class cwr2_AT_Backpack_US {count = 1;}; };titleText ["C W R 2 - Q U E E N ' S P E A C E\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_Soldiers_USA", "cwr2_5T", "cwr2_eden", "cwr2_UH60", "camisc3", "CWR2Editor_Buildings", "caweapons_ammoboxes", "cwr2_misc", "CABuildings", "camisc_e", "cwr2_Jeeps", "cwr2_T80", "cwr2_BMP2", "caweapons_e", "cwr2_HMMWV", "cwr2_M1", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_BMP1", "cwr2_M113", "cwr2_T72", "cwr2_Soldiers_RUS", "cwr2_AmmoBoxes", "cwr2_UAZ", "cwr2_Urals" }; addOnsAuto[]= { "cwr2_Soldiers_USA", "cwr2_5T", "cwr2_UH60", "cwr2_T80", "cwr2_BMP2", "cwr2_M1", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_BMP1", "cwr2_M113", "cwr2_T72", "cwr2_Soldiers_RUS", "camisc3", "CWR2Editor_Buildings", "caweapons_ammoboxes", "cwr2_misc", "CABuildings", "camisc_e", "cwr2_Jeeps", "caweapons_e", "cwr2_HMMWV", "cwr2_AmmoBoxes", "cwr2_UAZ", "cwr2_Urals", "cwr2_eden" }; randomSeed=7467403; class Intel { briefingName="CWR2 - Queen's Peace (co09)"; briefingDescription="Peace through firepower superiority"; startWeather=0.35000002; forecastWeather=0.14999998; forecastFog=0.1; month=6; day=12; }; class Groups { items=52; class Item0 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={5645.9585,189.55086,7073.5723}; id=0; side="WEST"; vehicle="cwr2_OfficerW"; player="PLAYER COMMANDER"; leader=1; rank="SERGEANT"; skill=1; text="echo1"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; this moveincargo aTruck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; synchronizations[]={44,43,42}; }; class Item1 { position[]={5648.1182,189.78514,7070.9375}; id=1; side="WEST"; vehicle="cwr2_SoldierW_MG"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="echo2"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; this moveincargo aTruck; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; synchronizations[]={44,43,42}; }; class Item2 { position[]={5644.3657,189.34662,7071.0098}; id=2; side="WEST"; vehicle="cwr2_SoldierW_MG"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="echo3"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; this moveincargo aTruck; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; synchronizations[]={44,43,42}; }; class Item3 { position[]={5650.187,190.02541,7068.5898}; id=3; side="WEST"; vehicle="cwr2_SoldierW_AT"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="echo4"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; this moveincargo aTruck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav"";"; synchronizations[]={44,43,42}; }; class Item4 { position[]={5642.9971,189.19427,7068.5879}; id=4; side="WEST"; vehicle="cwr2_SoldierW_AMG"; player="PLAY CDG"; skill=1; text="echo5"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; this moveincargo aTruck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; synchronizations[]={44,43,42}; }; class Item5 { position[]={5652.2881,190.41823,7066.0566}; id=5; side="WEST"; vehicle="cwr2_SoldierW_AAT"; player="PLAY CDG"; skill=1; text="echo6"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; this moveincargo aTruck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; synchronizations[]={44,43,42}; }; class Item6 { position[]={5641.4927,189.10875,7066.0957}; id=6; side="WEST"; vehicle="cwr2_SoldierW_LAT"; player="PLAY CDG"; skill=1; text="echo7"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; this moveincargo aTruck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; synchronizations[]={44,43,42}; }; class Item7 { position[]={5654.1001,190.75597,7063.7246}; id=7; side="WEST"; vehicle="cwr2_SoldierW"; player="PLAY CDG"; skill=1; text="echo8"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; this moveincargo aTruck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; synchronizations[]={44,43,42}; }; class Item8 { position[]={5639.4805,188.97945,7063.5078}; id=8; side="WEST"; vehicle="cwr2_SoldierW_Medic"; player="PLAY CDG"; skill=1; text="echo9"; init="echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; this moveincargo aTruck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; synchronizations[]={44,43,42}; }; }; }; class Item1 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={5694.8877,192.63965,7085.4849}; azimut=105; id=9; side="WEST"; vehicle="cwr2_Truck5t_Open"; leader=1; lock="UNLOCKED"; skill=1; text="aTruck"; init="aTruck lock true; aTruck lockdriver true; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",30]; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addweaponcargo [""cwr2_M249"",1]; this addmagazinecargo [""1Rnd_HE_M203"",8]; this addmagazinecargo [""HandGrenade_West"",15]; this addmagazinecargo [""SmokeShellRed"",3]; this addmagazinecargo [""SmokeShellGreen"",3]; this addmagazinecargo [""SmokeShell"",10]; this addweaponcargo [""Binocular"",1]; trucksquad = group this; trucksquad setgroupid [""Soldier"",""Black""];"; }; }; class Waypoints { items=4; class Item0 { position[]={6468.7314,140.51414,7102.8662}; speed="FULL"; combat="SAFE"; expActiv="aTruck lock false; (leader group player) sidechat ""There is the Blackhawk that will take our squad to the base near Durras."";"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={6475.4419,141.72049,7131.5195}; type="TR UNLOAD"; speed="NORMAL"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item2 { position[]={6474.8296,141.78197,7133.3896}; type="GETOUT"; expActiv="(leader group player) sidechat ""Board the helicopter, we need to get going."";"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={6469.7417,141.82619,7134.98}; type="HOLD"; class Effects { }; timeoutMin=12000; timeoutMid=12000; timeoutMax=12000; showWP="NEVER"; }; }; }; class Item2 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6464.7334,141.89622,7162.7725}; azimut=180; id=10; side="WEST"; vehicle="cwr2_UH60MG"; leader=1; rank="CORPORAL"; skill=1; text="aBlackhawk"; init="aBlackhawk allowDamage false; aBlackhawkD allowDamage false; blackhawksquad = group this; blackhawksquad setgroupid [""Pilot"",""Black""];"; }; }; class Waypoints { items=4; class Item0 { position[]={6464.7744,141.89622,7157.0127}; completitionRadius=10; expCond="({alive _x} count (units echosquad) == {_x in aBlackhawk} count (units echosquad));"; expActiv="aBlackhawk lock true; aBlackhawk flyInHeight 60; aBlackhawk setcaptive true;"; class Effects { }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; class Item1 { position[]={9580.2998,226.07411,2974.7236}; type="TR UNLOAD"; speed="FULL"; expActiv="{_x setunitpos ""AUTO""} forEach units echosquad; VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" objStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; task1g settaskstate ""SUCCEEDED""; task1h settaskstate ""SUCCEEDED""; task1i settaskstate ""SUCCEEDED""; echo1 addrating 200; echo2 addrating 200; echo3 addrating 200; echo4 addrating 200; echo5 addrating 200; echo6 addrating 200; echo7 addrating 200; echo8 addrating 200; echo9 addrating 200; aBlackhawk setcaptive false; (leader group player) sidechat ""Lock and load, prepare to move out."";"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item2 { position[]={6464.627,141.89622,7158.249}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={6453.4248,141.89622,7158.4463}; type="HOLD"; class Effects { }; timeoutMin=12000; timeoutMid=12000; timeoutMax=12000; showWP="NEVER"; }; }; }; class Item3 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={9176.0967,54.964432,2030.3895}; azimut=320; id=25; side="EAST"; vehicle="cwr2_T80"; leader=1; lock="UNLOCKED"; skill=0.2; text="tank1"; }; }; class Waypoints { items=4; class Item0 { position[]={9173.5576,55.249062,2033.5436}; completitionRadius=10; combat="SAFE"; expCond="(VictoryCondition1 == 1);"; expActiv="tank1 setfuel 1; attack = 1; publicVariable ""attack"";"; class Effects { }; timeoutMin=120; timeoutMid=150; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={9059.6768,67.01442,2315.2222}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={8833.4658,87.700165,2710.9077}; placement=100; type="SAD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={8829.3975,87.893921,2721.7454}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item4 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={9185.9199,53.933708,2018.4534}; azimut=320; id=26; side="EAST"; vehicle="cwr2_T80"; leader=1; lock="UNLOCKED"; skill=0.2; text="tank2"; }; }; class Waypoints { items=4; class Item0 { position[]={9184.2422,54.095856,2020.4103}; completitionRadius=10; combat="SAFE"; expCond="(attack == 1);"; expActiv="tank2 setfuel 1;"; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={9062.7051,66.741615,2308.0742}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={8844.0908,87.15937,2685.1316}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={8839.7354,87.388771,2696.2529}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item5 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={9196.0166,53.034065,2006.0052}; azimut=320; id=27; side="EAST"; vehicle="cwr2_BMP2"; leader=1; lock="UNLOCKED"; skill=0.2; text="bmp1"; }; }; class Waypoints { items=4; class Item0 { position[]={9193.3037,53.243477,2008.8669}; completitionRadius=10; combat="SAFE"; expCond="(attack == 1);"; expActiv="bmp1 setfuel 1;"; class Effects { }; timeoutMin=20; timeoutMid=20; timeoutMax=20; showWP="NEVER"; }; class Item1 { position[]={9094.1689,63.826675,2231.6499}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={8834.8301,87.62925,2707.6345}; placement=50; type="SAD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={8785.8496,88.17646,2716.1843}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item6 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={9205.4648,52.21439,1994.3315}; azimut=320; id=28; side="EAST"; vehicle="cwr2_BMP2"; leader=1; lock="UNLOCKED"; skill=0.2; text="bmp2"; }; }; class Waypoints { items=4; class Item0 { position[]={9202.9141,52.431999,1997.2618}; completitionRadius=10; combat="SAFE"; expCond="(attack == 1);"; expActiv="bmp2 setfuel 1;"; class Effects { }; timeoutMin=25; timeoutMid=25; timeoutMax=25; showWP="NEVER"; }; class Item1 { position[]={9096.416,63.563969,2226.4775}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={8835.6143,87.631561,2707.9072}; placement=50; type="SAD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={8857.0615,88.127258,2745.1858}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={8813.8965,88.160652,2745.4309}; azimut=160; id=35; side="WEST"; vehicle="cwr2_SoldierW_SL"; leader=1; rank="SERGEANT"; skill=1; init="this moveingunner tow; charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={8812.2646,88.145226,2742.5125}; azimut=160; special="NONE"; id=36; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; init="this setunitpos ""Middle""; this disableAI ""Move""; charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={8815.5957,88.187019,2750.6055}; azimut=160; special="NONE"; id=37; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item3 { position[]={8807.9502,88.168823,2748.603}; azimut=160; special="NONE"; id=38; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; }; }; class Item8 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={5153.5923,16.368097,4010.4617}; azimut=85; id=40; side="WEST"; vehicle="cwr2_M1A1"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=1; fuel=0; text="abrams1"; init="tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""];"; }; class Item1 { position[]={5135.4482,16.368095,4008.8198}; azimut=85; id=41; side="WEST"; vehicle="cwr2_M1A1"; lock="UNLOCKED"; skill=1; fuel=0; text="abrams2"; init="tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""];"; }; }; class Waypoints { items=7; class Item0 { position[]={5158.3394,16.368099,4010.8755}; completitionRadius=10; combat="SAFE"; expCond="(VictoryCondition1 == 1);"; expActiv="abrams1 setfuel 1; abrams2 setfuel 1; PAPABEAR=[West,""Papa_bear""]; PAPABEAR SideChat ""Echo, this is Papa Bear. Be advised that friendly armour is en route to your location. Estimated time of arrival is ten minutes, out."";"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={7551.9355,117.80202,4739.8071}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={8535.3994,125.52934,3518.0764}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={8730.7256,100.21016,2935.9063}; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={8815.2979,88.250977,2757.6125}; placement=100; type="SAD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={8853.7412,86.517685,2663.064}; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={8857.8926,86.072746,2653.3127}; type="HOLD"; class Effects { }; timeoutMin=12000; timeoutMid=12000; timeoutMax=12000; showWP="NEVER"; }; }; }; class Item9 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={5639.127,181.88683,7015.2813}; id=42; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,6,7,8}; }; }; }; class Item10 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={5649.9922,183.77467,7015.2744}; id=43; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,6,7,8}; }; }; }; class Item11 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={5660.208,186.30803,7015.5459}; id=44; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,6,7,8}; }; }; }; class Item12 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={7183.1572,124.00222,2370.3889}; id=45; side="EAST"; vehicle="cwr2_BMP1"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="bmp_1"; }; }; class Waypoints { items=2; class Item0 { position[]={7183.1108,124.00222,2374.0518}; completitionRadius=10; expCond="(blufor_detected == 1);"; expActiv="bmp_1 setfuel 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={7183.1206,124.00222,2375.1479}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={7150.356,132.59193,2062.416}; id=46; side="EAST"; vehicle="cwr2_BMP1"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="bmp_3"; }; }; class Waypoints { items=2; class Item0 { position[]={7150.2993,132.32416,2065.8867}; completitionRadius=10; speed="LIMITED"; combat="SAFE"; expCond="(blufor_detected == 1);"; expActiv="bmp_3 setfuel 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={7150.293,132.2771,2066.4924}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item14 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={7183.1138,124.00222,2333.9902}; id=47; side="EAST"; vehicle="cwr2_BMP1"; leader=1; lock="UNLOCKED"; skill=0.2; text="bmp_2"; }; }; class Waypoints { items=2; class Item0 { position[]={7183.0513,124.00222,2337.4885}; completitionRadius=10; combat="SAFE"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="bmp_2 setfuel 1;"; class Effects { }; timeoutMin=120; timeoutMid=210; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={7183.0322,124.00222,2338.3555}; type="GUARD"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item15 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={5568.8604,80.464691,5993.6455}; azimut=180; id=48; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={5565.1792,80.25029,5997.4424}; azimut=180; id=49; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={5572.1665,80.843842,5998.0107}; azimut=180; id=50; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={5561.7866,80.083542,6001.0674}; azimut=180; id=51; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="CORPORAL"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav"";"; }; class Item4 { position[]={5574.7363,81.128967,6001.376}; azimut=180; id=52; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item5 { position[]={5558.8354,80.028732,6004.1943}; azimut=180; id=53; side="WEST"; vehicle="cwr2_SoldierW_AAT"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item6 { position[]={5577.3667,81.428474,6004.6592}; azimut=180; id=54; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item7 { position[]={5556.1138,79.979774,6007.1436}; azimut=180; id=55; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item8 { position[]={5580.3154,81.807747,6008.2578}; azimut=180; id=56; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=4; class Item0 { position[]={7079.9131,100.39639,2939.603}; expActiv="{_x setunitpos ""Middle""} forEach units alphasquad; leader alphasquad sidechat ""Papa Bear, this is Alpha. In position and ready to move in, out."";"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={7080.5376,100.39168,2923.4312}; expCond="(blufor_detected == 1);"; expActiv="{_x setunitpos ""AUTO""} forEach units alphasquad; leader alphasquad sidechat ""Alpha is moving in."";"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item2 { position[]={7183.1147,124.00222,2343.9788}; placement=100; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={7147.5454,124.00226,2344.4458}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item16 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={5542.1865,78.287529,5962.9009}; azimut=180; id=57; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={5538.5054,77.673347,5966.6978}; azimut=180; id=58; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={5545.4927,78.386642,5967.2661}; azimut=180; id=59; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={5535.1128,77.190613,5970.3228}; azimut=180; id=60; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="CORPORAL"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav"";"; }; class Item4 { position[]={5548.0625,78.602951,5970.6313}; azimut=180; id=61; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item5 { position[]={5532.1616,76.80545,5973.4497}; azimut=180; id=62; side="WEST"; vehicle="cwr2_SoldierW_AAT"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item6 { position[]={5550.6929,78.836174,5973.9146}; azimut=180; id=63; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item7 { position[]={5529.4399,76.596077,5976.3989}; azimut=180; id=64; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item8 { position[]={5553.6416,79.049103,5977.5132}; azimut=180; id=65; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo apc2; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=4; class Item0 { position[]={7023.0063,88.272629,2921.9832}; expActiv="{_x setunitpos ""Middle""} forEach units bravosquad; leader bravosquad sidechat ""Papa Bear, this is Bravo. The squad is in position, out."";"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={7023.437,92.598755,2905.6611}; expCond="(blufor_detected == 1);"; expActiv="{_x setunitpos ""AUTO""} forEach units bravosquad; leader bravosquad sidechat ""Bravo is advancing."";"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item2 { position[]={7182.1567,124.00222,2355.5193}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={7182.481,124.00222,2300.4082}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item17 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={5528.5049,80.414665,6072.499}; azimut=120; id=66; side="WEST"; vehicle="cwr2_M113A3"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=1; fuel=0; text="apc1"; init="apcsquad = group this; apcsquad setgroupid [""Crew"",""Black""]; apc1 allowDamage false; apc1D allowDamage false;"; }; class Item1 { position[]={5510.1216,80.447044,6083.0327}; azimut=120; id=67; side="WEST"; vehicle="cwr2_M113A3"; lock="UNLOCKED"; skill=1; fuel=0; text="apc2"; init="apcsquad = group this; apcsquad setgroupid [""Crew"",""Black""];"; }; }; class Waypoints { items=8; class Item0 { position[]={5531.1426,80.408974,6070.9219}; completitionRadius=10; formation="COLUMN"; combat="SAFE"; expCond="(VictoryCondition2 == 1);"; expActiv="apc1 setfuel 1; apc2 setfuel 1;"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={6916.1538,63.128605,4700.5098}; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={7084.9736,100.31305,3137.0195}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={7104.6401,109.55682,3010.6348}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={7105.5527,109.56576,3005.623}; type="TR UNLOAD"; expActiv="apc1 allowDamage true; apc1D allowDamage true;"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item5 { position[]={7107.3931,109.58388,2997.7305}; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={7108.6797,109.57506,2992.5967}; expCond="(blufor_detected == 1);"; expActiv="apc1 setfuel 1; apc2 setfuel 1;"; class Effects { }; timeoutMin=120; timeoutMid=150; timeoutMax=180; showWP="NEVER"; }; class Item7 { position[]={7114.9897,110.35265,2965.4912}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item18 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={5568.9712,80.858116,6016.624}; azimut=180; id=68; side="WEST"; vehicle="cwr2_SoldierW_Marksman"; leader=1; rank="SERGEANT"; skill=1; init="sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_XMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={5565.9502,80.617912,6020.0303}; azimut=180; id=69; side="WEST"; vehicle="cwr2_SoldierW_Marksman"; lock="UNLOCKED"; rank="CORPORAL"; skill=1; init="sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addweapon ""cwr2_M21""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""Binocular"";"; }; }; class Waypoints { items=3; class Item0 { position[]={7320.9189,189.02426,2941.259}; expActiv="{_x setunitpos ""Middle""} forEach units sierrasquad; leader sierrasquad sidechat ""Papa Bear, this is Sierra. Team is in position, out."";"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={7321.1787,189.98471,2931.2612}; expCond="(blufor_detected == 1);"; expActiv="{_x setunitpos ""AUTO""} forEach units sierrasquad;"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item2 { position[]={7420.6021,155.39893,2519.7488}; placement=25; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item19 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={5543.3726,77.961372,5976.9214}; azimut=180; id=70; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; leader=1; rank="CORPORAL"; skill=1; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; this moveincargo apc2; removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""MortarMag""; this addmagazine ""MortarMag""; this addmagazine ""MortarMag""; this addweapon ""cwr2_M16A2""; this addbackpack ""cwr2_BackpackSpecop_US"";"; }; class Item1 { position[]={5539.5483,77.729172,5981.1265}; azimut=180; id=71; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; skill=1; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; this moveincargo apc2; removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""MortarMag""; this addmagazine ""MortarMag""; this addmagazine ""MortarMag""; this addweapon ""cwr2_M16A2""; this addbackpack ""cwr2_BackpackSpecop_US"";"; }; }; class Waypoints { items=3; class Item0 { position[]={7051.3745,92.409447,2927.5632}; expActiv="{_x setunitpos ""Middle""} forEach units golfsquad;"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={7052.1025,94.300201,2911.8425}; expCond="(blufor_detected == 1);"; expActiv="{_x setunitpos ""AUTO""} forEach units golfsquad;"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item2 { position[]={7121.4019,139.42033,2715.8867}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item20 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={7506.7241,256.83014,2998.3779}; azimut=210; id=72; side="WEST"; vehicle="cwr2_BlackOp_Day"; leader=1; skill=1; text="delta"; init="deltasquad = group this; deltasquad setgroupid [""Delta"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_XM177E2""; this addweapon ""Binocular""; this setunitpos ""Down""; this setbehaviour ""Stealth""; this disableAI ""Move""; this allowDamage false;"; }; }; class Waypoints { items=2; class Item0 { position[]={7506.2363,256.66837,2997.6431}; completitionRadius=10; expCond="(blufor_detected == 1);"; expActiv="PAPABEAR=[West,""Papa_bear""]; PAPABEAR SideChat ""This is Papa Bear to all units. Commence the assault on the objective. Let's waste them, out.""; delta allowDamage true; delta enableAI ""Move""; delta setunitpos ""Auto"";"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={7505.6099,256.46207,2996.6521}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item21 { side="EAST"; class Vehicles { items=13; class Item0 { position[]={9393.7598,36.393711,1807.1624}; azimut=310; id=73; side="EAST"; vehicle="cwr2_T72"; leader=1; lock="LOCKED"; rank="CORPORAL"; skill=0.2; fuel=0; text="aTank"; init="aTanksquad = group this;"; }; class Item1 { presence=0.75000024; position[]={9399.5596,36.003784,1804.4326}; azimut=270; id=88; side="EAST"; vehicle="cwr2_OfficerE"; rank="CORPORAL"; skill=0.60000002; init="aTanksquad = group this;"; }; class Item2 { presence=0.75000024; position[]={9399.4619,35.945717,1802.9752}; azimut=270; id=85; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="aTanksquad = group this;"; }; class Item3 { presence=0.50000048; position[]={9399.4141,35.885258,1801.5175}; azimut=270; id=83; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; rank="CORPORAL"; skill=0.60000002; init="aTanksquad = group this;"; }; class Item4 { presence=0.75000024; position[]={9400.7783,35.93647,1804.4891}; azimut=270; id=118; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="aTanksquad = group this;"; }; class Item5 { presence=0.50000048; position[]={9400.7363,35.87384,1802.9711}; azimut=270; id=119; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="aTanksquad = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item6 { presence=0.50000048; position[]={9400.6914,35.816921,1801.5814}; azimut=270; id=101; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="aTanksquad = group this;"; }; class Item7 { presence=0.50000048; position[]={9402.0996,35.851135,1804.4406}; azimut=270; id=116; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="aTanksquad = group this;"; }; class Item8 { presence=0.50000048; position[]={9402.0674,35.791027,1802.9945}; azimut=270; id=122; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="aTanksquad = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item9 { presence=0.50000048; position[]={9402.1621,35.721081,1801.5076}; azimut=270; id=95; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="aTanksquad = group this;"; }; class Item10 { presence=0.50000048; position[]={9403.5518,35.756561,1804.3682}; azimut=270; id=104; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="aTanksquad = group this;"; }; class Item11 { position[]={9403.5068,35.702518,1803.0455}; azimut=270; id=163; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="aTanksquad = group this;"; }; class Item12 { presence=0.75000024; position[]={9403.6201,35.619595,1801.2836}; azimut=270; id=103; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; init="aTanksquad = group this;"; }; }; class Waypoints { items=4; class Item0 { position[]={9391.5596,36.579269,1809.0728}; completitionRadius=10; formation="DIAMOND"; combat="SAFE"; expCond="(VictoryCondition1 == 1);"; expActiv="aTank setfuel 1;"; class Effects { }; timeoutMin=300; timeoutMid=360; timeoutMax=420; showWP="NEVER"; }; class Item1 { position[]={9081.835,64.965294,2263.3538}; placement=50; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={8828.3525,87.944534,2724.9131}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={8809.8252,88.667664,2773.4175}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={9523.918,25.292055,1697.6647}; azimut=310; id=74; side="EAST"; vehicle="cwr2_T72"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; }; }; class Waypoints { items=3; class Item0 { position[]={9521.9971,25.384586,1699.2798}; completitionRadius=10; combat="SAFE"; expCond="(VictoryCondition1 == 1);"; class Effects { }; timeoutMin=480; timeoutMid=480; timeoutMax=480; showWP="NEVER"; }; class Item1 { position[]={9101.5723,62.910732,2211.2786}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={8954.9961,75.728424,2486.574}; placement=10; type="GUARD"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item23 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={9225.5771,51.018848,2010.2255}; azimut=270; id=75; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp2; bmp2squad = group this;"; }; class Item1 { position[]={9228.1328,50.988434,2012.0284}; azimut=270; id=144; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp2; bmp2squad = group this;"; }; class Item2 { position[]={9227.8232,50.937881,2007.6666}; azimut=270; id=133; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="this moveincargo bmp2; bmp2squad = group this;"; }; class Item3 { position[]={9231.1836,51.04945,2013.6913}; azimut=270; id=135; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp2; bmp2squad = group this;"; }; class Item4 { position[]={9229.377,50.890148,2005.3038}; azimut=270; id=127; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="this moveincargo bmp2; bmp2squad = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item5 { position[]={9234.5176,51.125805,2015.6256}; azimut=270; id=134; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp2; bmp2squad = group this;"; }; class Item6 { position[]={9231.2998,50.819653,2003.1984}; azimut=270; id=99; side="EAST"; vehicle="cwr2_SoldierE_ALAT"; skill=0.2; init="this moveincargo bmp2; bmp2squad = group this;"; }; }; class Waypoints { items=2; class Item0 { position[]={8821.0264,87.853134,2712.5557}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={8809.1084,88.048912,2708.6829}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item24 { side="EAST"; class Vehicles { items=6; class Item0 { presence=0.50000048; position[]={8140.6914,161.76108,1970.8948}; azimut=270; id=77; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={8143.5596,161.7538,1972.6865}; azimut=270; id=89; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { presence=0.75000024; position[]={8143.3398,161.69702,1968.9705}; azimut=270; id=97; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item3 { presence=0.75000024; position[]={8146.585,161.72575,1974.3732}; azimut=270; id=109; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item4 { presence=0.50000048; position[]={8146.2041,161.61607,1966.8179}; azimut=270; id=110; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item5 { presence=0.50000048; position[]={8149.6123,161.86026,1976.0187}; azimut=270; id=132; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; }; class Waypoints { items=2; class Item0 { position[]={8135.9038,161.82336,1971.3312}; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; class Effects { }; timeoutMin=120; timeoutMid=150; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={8135.9888,161.88409,1973.2323}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item25 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={7195.002,124.00224,2325.917}; azimut=270; id=78; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { position[]={7197.8955,124.00225,2328.0056}; azimut=270; id=117; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item2 { position[]={7197.8525,124.00225,2323.48}; azimut=270; id=130; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { position[]={7201.0029,124.00226,2330.175}; azimut=270; id=159; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={7193.3784,124.00224,2325.9431}; formation="DIAMOND"; expCond="(blufor_detected == 1);"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={7191.8784,124.00224,2325.8713}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item26 { side="EAST"; class Vehicles { items=7; class Item0 { presence=0.50000048; position[]={8163.3169,279.20618,2377.4705}; azimut=270; id=80; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="patrol3 = group this;"; }; class Item1 { presence=0.50000048; position[]={8165.5034,280.31732,2379.6165}; azimut=270; id=86; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="patrol3 = group this;"; }; class Item2 { presence=0.75000024; position[]={8165.8809,279.58817,2375.5159}; azimut=270; id=112; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="patrol3 = group this;"; }; class Item3 { presence=0.75000024; position[]={8168.7051,281.68234,2381.5154}; azimut=270; id=124; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="patrol3 = group this;"; }; class Item4 { presence=0.50000048; position[]={8168.6621,279.89236,2373.0237}; azimut=270; id=158; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="patrol3 = group this;"; }; class Item5 { presence=0.50000048; position[]={8171.7656,282.87827,2383.427}; azimut=270; id=129; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="patrol3 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item6 { position[]={8171.1714,280.19452,2370.9353}; azimut=270; id=185; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=7; class Item0 { position[]={8015.9858,318.11954,2697.1467}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={7763.4014,166.65134,2326.2803}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={8216.7031,262.00424,2262.0183}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={8016.0723,318.14059,2697.1204}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={8011.4731,316.8288,2695.292}; placement=50; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item5 { position[]={7960.2402,303.54514,2673.3962}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={7182.2378,124.00222,2361.345}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item27 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={9398.6182,153.30849,2366.3425}; azimut=270; id=81; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={9396.2109,152.12743,2366.4001}; combat="COMBAT"; expCond="(VictoryCondition1 == 1);"; class Effects { }; timeoutMin=120; timeoutMid=120; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={9394.1074,151.24402,2366.4802}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item28 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={7514.6572,138.39197,2293.6987}; azimut=270; id=82; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={7511.165,138.24722,2293.5012}; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; class Effects { }; timeoutMin=120; timeoutMid=150; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={7506.9639,138.28853,2293.4861}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item29 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={7217.1836,124.02099,2350.3335}; azimut=270; id=84; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { position[]={7219.6143,124.03072,2352.2798}; azimut=270; id=137; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item2 { position[]={7219.5068,124.03028,2347.999}; azimut=270; id=123; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item3 { position[]={7222.8311,124.03764,2354.1494}; azimut=270; id=120; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; }; }; class Waypoints { items=5; class Item0 { position[]={7216.8691,124.02009,2320.8066}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={7217.3599,124.00712,2365.4238}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={7216.876,124.02008,2320.7832}; type="CYCLE"; expCond="(blufor_detected == 1);"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={7216.8081,124.02811,2326.7227}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={7216.9731,124.02016,2337.4915}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item30 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={7167.1484,124.00224,2348.6501}; azimut=270; id=87; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { position[]={7169.7119,124.00224,2350.7546}; azimut=270; id=111; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item2 { position[]={7169.9131,124.00224,2346.3606}; azimut=270; id=153; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item3 { position[]={7172.7314,124.00223,2353.1545}; azimut=270; id=102; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={7166.2393,124.00225,2348.635}; formation="DIAMOND"; expCond="(blufor_detected == 1);"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={7165.1768,124.00225,2348.6245}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item31 { side="EAST"; class Vehicles { items=4; class Item0 { presence=0.75000024; position[]={7367.1904,122.28455,2168.3721}; azimut=270; id=79; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={7370.6553,122.48433,2170.2007}; azimut=270; id=91; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item2 { presence=0.75000024; position[]={7369.5342,122.41624,2166.0083}; azimut=270; id=128; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { presence=0.50000048; position[]={7375.2856,122.82431,2172.3962}; azimut=270; id=125; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=1; class Item0 { position[]={7363.7549,122.16916,2168.4595}; placement=100; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; }; }; class Item32 { side="EAST"; class Vehicles { items=4; class Item0 { presence=0.75000024; position[]={7708.2959,161.61159,2295.991}; azimut=270; id=76; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={7711.0654,161.69221,2297.5349}; azimut=270; id=106; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item2 { presence=0.75000024; position[]={7710.5854,160.9711,2294.1658}; azimut=270; id=131; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { presence=0.50000048; position[]={7714.2109,161.78175,2298.8508}; azimut=270; id=155; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={7705.4663,161.93243,2296.1824}; placement=100; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={7705.3647,161.94244,2296.1824}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item33 { side="EAST"; class Vehicles { items=5; class Item0 { position[]={7496.0718,153.70792,2391.4312}; azimut=270; id=126; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="patrol2 = group this;"; }; class Item1 { presence=0.50000048; position[]={7498.0952,154.19714,2392.9053}; azimut=270; id=107; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="patrol2 = group this;"; }; class Item2 { presence=0.50000048; position[]={7498.2837,153.67014,2390.1211}; azimut=270; id=98; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="patrol2 = group this;"; }; class Item3 { presence=0.75000024; position[]={7500.1626,154.63965,2394.1152}; azimut=270; id=154; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="patrol2 = group this;"; }; class Item4 { presence=0.75000024; position[]={7500.2681,153.57364,2388.6211}; azimut=270; id=100; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="patrol2 = group this;"; }; }; class Waypoints { items=7; class Item0 { position[]={7496.8359,171.8591,2493.3972}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={7619.1016,168.78935,2410.2881}; placement=25; type="SAD"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={7495.5483,142.72134,2327.9387}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item3 { position[]={7496.7266,171.81831,2493.325}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={7494.7715,171.10498,2492.1082}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item5 { position[]={7462.3853,162.05551,2470.9167}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={7313.2563,129.5522,2383.6348}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item34 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={9228.3613,51.87326,2033.1826}; azimut=270; id=140; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp1; bmp1squad = group this;"; }; class Item1 { position[]={9231.5957,51.956917,2035.0861}; azimut=270; id=143; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp1; bmp1squad = group this;"; }; class Item2 { position[]={9231.0361,51.692696,2030.5392}; azimut=270; id=90; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="this moveincargo bmp1; bmp1squad = group this;"; }; class Item3 { position[]={9234.9658,52.076183,2037.2468}; azimut=270; id=96; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp1; bmp1squad = group this;"; }; class Item4 { position[]={9233.8291,51.52174,2028.1976}; azimut=270; id=139; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="this moveincargo bmp1; bmp1squad = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item5 { position[]={9238.1475,52.164124,2038.9515}; azimut=270; id=93; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp1; bmp1squad = group this;"; }; class Item6 { position[]={9236.8203,51.349583,2025.8602}; azimut=270; id=136; side="EAST"; vehicle="cwr2_SoldierE_ALAT"; skill=0.2; init="this moveincargo bmp1; bmp1squad = group this;"; }; }; class Waypoints { items=2; class Item0 { position[]={8842.3262,87.726707,2718.7896}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={8857.1455,87.28405,2723.4558}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item35 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={7146.0684,124.00226,2334.7856}; azimut=270; id=141; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { position[]={7149.2559,124.00226,2336.3223}; azimut=270; id=105; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item2 { position[]={7148.8828,124.00226,2332.2842}; azimut=270; id=114; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { position[]={7152.0332,124.00226,2338.2515}; azimut=270; id=160; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.60000002; }; }; class Waypoints { items=5; class Item0 { position[]={7146.2495,124.00226,2365.8706}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={7145.8105,124.00226,2321.0115}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={7146.248,124.00226,2365.8823}; type="CYCLE"; expCond="(blufor_detected == 1);"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={7146.3979,124.00226,2372.2524}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={7146.4956,124.00226,2383.4099}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item36 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={7193.9126,124.00224,2380.5903}; azimut=270; id=142; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { position[]={7196.3149,124.00225,2381.6099}; azimut=270; id=150; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.60000002; }; class Item2 { position[]={7195.6968,124.00224,2378.541}; azimut=270; id=156; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item3 { position[]={7198.6265,124.00225,2382.498}; azimut=270; id=152; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={7192.4951,124.00224,2380.6594}; formation="DIAMOND"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; class Effects { }; timeoutMin=180; timeoutMid=210; timeoutMax=240; showWP="NEVER"; }; class Item1 { position[]={7191.021,124.00223,2380.6938}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item37 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={7165.9946,124.00225,2382.9446}; azimut=270; id=145; side="EAST"; vehicle="cwr2_SoldierE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { position[]={7169.2764,124.00224,2385.2236}; azimut=270; id=146; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; }; class Waypoints { items=2; class Item0 { position[]={7164.2158,124.00225,2382.8792}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={7164.2153,124.00225,2382.8809}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item38 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={7172.1816,130.08524,2324.7537}; azimut=335; id=147; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +2.5)]; this setunitpos ""Middle""; this disableAI ""Move""; this setbehaviour ""Stealth"";"; }; }; }; class Item39 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={7196.4517,130.29793,2314.7437}; azimut=135; id=148; side="EAST"; vehicle="cwr2_SoldierE_AR"; leader=1; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 2); this disableAI ""Move""; this setunitpos ""Up""; this setbehaviour ""Combat"";"; }; }; }; class Item40 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={7170.7134,129.39764,2362.5342}; azimut=45; id=149; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 2); this disableAI ""Move""; this setunitpos ""Up""; this setbehaviour ""Stealth"";"; }; }; }; class Item41 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={7138.627,133.27768,2062.2358}; azimut=270; id=161; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { position[]={7140.3281,133.04938,2063.4941}; azimut=270; id=151; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.60000002; }; class Item2 { position[]={7140.0723,133.28339,2060.604}; azimut=270; id=138; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { position[]={7142.3955,132.7907,2064.6958}; azimut=270; id=108; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={7138.6367,132.97437,2065.0459}; formation="DIAMOND"; expCond="(blufor_detected == 1);"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={7138.5151,131.78461,2075.9026}; placement=10; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item42 { side="EAST"; class Vehicles { items=5; class Item0 { position[]={7496.3618,128.32872,2185.1238}; azimut=270; id=162; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="patrol1 = group this;"; }; class Item1 { presence=0.50000048; position[]={7498.7065,128.30919,2186.5376}; azimut=270; id=92; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="patrol1 = group this;"; }; class Item2 { presence=0.50000048; position[]={7498.3511,128.04359,2183.3062}; azimut=270; id=113; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="patrol1 = group this;"; }; class Item3 { presence=0.75000024; position[]={7500.7192,128.3093,2187.6968}; azimut=270; id=94; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="patrol1 = group this;"; }; class Item4 { presence=0.75000024; position[]={7500.2739,127.78704,2181.7566}; azimut=270; id=115; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="patrol1 = group this;"; }; }; class Waypoints { items=7; class Item0 { position[]={7495.6367,134.81076,2258.8669}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={7622.7251,129.7363,2174.8855}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={7496.041,114.14951,2085.8645}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item3 { position[]={7495.6064,134.80701,2258.8394}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={7493.7202,134.82356,2259.6353}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item5 { position[]={7458.9585,134.65431,2273.2947}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={7315.0259,129.93315,2330.5427}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item43 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={7198.3047,130.61452,2314.4595}; azimut=90; id=157; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +2.5)]; this setunitpos ""Middle""; this disableAI ""Move""; this setbehaviour ""Stealth"";"; }; }; }; class Item44 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={7191.5278,129.99387,2337.0774}; azimut=35; id=121; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this disableAI ""Move""; this setunitpos ""Up"";"; }; }; }; class Item45 { side="WEST"; class Vehicles { items=5; class Item0 { position[]={9533.2109,226.57861,2930.083}; azimut=270; id=165; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=1; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +1.5)]; this disableAI ""Move""; this setunitpos ""Up"";"; }; class Item1 { position[]={9503.0293,219.41875,2983.7178}; azimut=270; special="NONE"; id=166; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; this setunitpos ""Middle""; this disableAI ""Move"";"; }; class Item2 { position[]={9532.9688,225.14082,2914.4304}; azimut=240; special="NONE"; id=167; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; this setunitpos ""Up""; this disableAI ""Move"";"; }; class Item3 { position[]={9527.4883,226.06744,3012.2375}; azimut=270; special="NONE"; id=168; side="WEST"; vehicle="cwr2_SoldierW"; skill=1; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; this setunitpos ""Up""; this disableAI ""Move"";"; }; class Item4 { position[]={9542.5605,226.01845,2931.636}; azimut=60; special="NONE"; id=169; side="WEST"; vehicle="cwr2_SoldierW"; skill=1; init="romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; this disableAI ""Move"";"; }; }; }; class Item46 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={9546.459,225.97971,2928.9175}; special="NONE"; id=170; side="WEST"; vehicle="cwr2_SoldierW_Medic"; leader=1; rank="CORPORAL"; skill=1; init="zulusquad = group this; zulusquad setgroupid [""Zulu"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""HandGrenade_West""; this addweapon ""cwr2_XM177E2"";"; }; class Item1 { position[]={9552.1846,225.90234,2923.3804}; special="NONE"; id=171; side="WEST"; vehicle="cwr2_SoldierW_Medic"; rank="CORPORAL"; skill=1; init="zulusquad = group this; zulusquad setgroupid [""Zulu"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""HandGrenade_West""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=5; class Item0 { position[]={9546.4395,226.07411,2938.1003}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={9546.3613,225.22342,2910.3479}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item2 { position[]={9546.4678,226.07411,2938.1084}; type="CYCLE"; expCond="(VictoryCondition1 == 1);"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={9538.418,226.07411,2938.2502}; speed="NORMAL"; combat="AWARE"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item4 { position[]={9536.3828,226.03069,2938.2898}; type="SUPPORT"; class Effects { }; showWP="NEVER"; }; }; }; class Item47 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={7190.6797,124.00223,2362.72}; azimut=90; id=177; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this disableAI ""Move"";"; }; }; }; class Item48 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={7172.478,129.68245,2318.4536}; azimut=75; id=178; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 3); this disableAI ""Move""; this setunitpos ""Middle"";"; }; }; }; class Item49 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={7192.4941,129.26497,2312.9817}; azimut=345; id=179; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 5); this disableAI ""Move"";"; }; }; }; class Item50 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={7122.1553,127.41309,2353.4199}; azimut=225; id=180; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 1); this disableAI ""Move""; this setunitpos ""Up"";"; }; }; }; class Item51 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={7955.4443,317.93265,3179.2407}; azimut=180; id=181; side="WEST"; vehicle="cwr2_SoldierW_Marksman"; leader=1; rank="SERGEANT"; skill=1; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_XMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={7948.4512,317.88245,3186.4648}; azimut=180; id=182; side="WEST"; vehicle="cwr2_SoldierW_Patrol"; rank="CORPORAL"; skill=1; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL""; this addbackpack ""cwr2_BackpackAmmo_US"";"; }; class Item2 { position[]={7961.1572,313.43369,3186.8489}; azimut=180; id=183; side="WEST"; vehicle="cwr2_SoldierW_Patrol"; rank="CORPORAL"; skill=1; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL""; this addbackpack ""cwr2_BackpackAmmo_US"";"; }; class Item3 { position[]={7943.1885,317.87796,3192.1113}; azimut=180; id=184; side="WEST"; vehicle="cwr2_SoldierW_Patrol_Medic"; skill=1; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""HandGrenade_West""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=2; class Item0 { position[]={7955.4932,319.66568,3173.4099}; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; class Effects { }; timeoutMin=120; timeoutMid=120; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={7948.8574,328.92313,3146.1707}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=27; class Item0 { position[]={9580.04,226.07411,2974.6743}; id=11; side="EMPTY"; vehicle="HeliHEmpty"; skill=1; }; class Item1 { position[]={9535.417,226.07411,2929.1589}; id=12; side="EMPTY"; vehicle="ED102_Fortress1"; skill=0.60000002; init="this allowDamage false; this setVectorUp [0,0,1];"; }; class Item2 { position[]={9530.9424,225.14369,2914.5637}; azimut=250; id=13; side="EMPTY"; vehicle="Land_fort_bagfence_round"; skill=0.60000002; init="this allowDamage false; this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.075)]; this setVectorUp [0,0,1];"; }; class Item3 { position[]={9536.1006,227.22931,2929.8928}; azimut=270; id=14; side="EMPTY"; vehicle="RUBasicAmmunitionBox"; skill=1; text="crate"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.05)]; this setVectorUp [0,0,1]; this allowDamage false; clearmagazinecargo this; clearweaponcargo this;"; }; class Item4 { position[]={9538.6621,226.03871,2924.3149}; id=15; side="EMPTY"; vehicle="FoldTable"; skill=1; text="table"; init="table attachTo [crate,[0,-0,+0.675]];"; }; class Item5 { position[]={9537.666,225.87094,2922.1875}; azimut=180; id=16; side="EMPTY"; vehicle="cwr2_Vysilacka"; leader=1; skill=0.60000002; text="radio_1"; init="radio_1 attachTo [table,[0.45,-0.05,1.5]]; radio_1 setDir 80; radio_1 setpos getpos radio_1;"; }; class Item6 { position[]={9539.2832,225.92099,2922.208}; azimut=180; id=17; side="EMPTY"; vehicle="cwr2_Vysilacka"; leader=1; skill=0.60000002; text="radio_2"; init="radio_2 attachTo [table,[-0.45,-0.1,1.5]]; radio_2 setDir 90; radio_2 setpos getpos radio_2;"; }; class Item7 { position[]={9524.9004,225.93745,3013.8159}; azimut=290; id=18; side="EMPTY"; vehicle="Land_fort_bagfence_round"; skill=0.60000002; init="this allowDamage false; this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.275)]; this setVectorUp [0,0,1];"; }; class Item8 { position[]={9549.7959,226.07411,2968.457}; azimut=90; id=19; side="EMPTY"; vehicle="MASH"; skill=0.60000002; }; class Item9 { position[]={9549.8682,226.07411,2961.5557}; azimut=90; id=20; side="EMPTY"; vehicle="Camp_EP1"; skill=0.60000002; }; class Item10 { position[]={9550.7139,226.07411,2978.4973}; azimut=90; id=21; side="EMPTY"; vehicle="cwr2_Truck5t_Open"; lock="UNLOCKED"; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",30]; this addmagazinecargo [""1Rnd_HE_M203"",16]; this addmagazinecargo [""HandGrenade_West"",10]; this addmagazinecargo [""SmokeShellRed"",3]; this addmagazinecargo [""SmokeShellGreen"",3]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""MortarMag"",10]; this addweaponcargo [""Binocular"",1];"; }; class Item11 { presence=0.50000048; position[]={9546.9365,226.07411,2993.519}; id=22; side="EMPTY"; vehicle="cwr2_JeepMG"; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",12]; this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1]; this addweaponcargo [""cwr2_XMS"",1];"; }; class Item12 { presence=0.75000024; position[]={9542.2158,226.02225,2927.198}; azimut=180; id=23; side="EMPTY"; vehicle="cwr2_JeepMG"; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",12]; this addmagazinecargo [""MortarMag"",3]; this addweaponcargo [""cwr2_M16A2"",1];"; }; class Item13 { presence=0.75000024; position[]={9545.415,226.07411,2962.7468}; azimut=180; id=24; side="EMPTY"; vehicle="cwr2_Jeep"; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addweaponcargo [""cwr2_M249"",1]; this addmagazinecargo [""HandGrenade_West"",3]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1];"; }; class Item14 { position[]={8816.1465,88.144127,2743.4275}; azimut=250; id=29; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; leader=1; skill=0.2; init="this allowDamage false;"; }; class Item15 { position[]={8813.0713,88.136597,2741.1472}; azimut=340; id=30; side="EMPTY"; vehicle="Land_fort_bagfence_long"; leader=1; skill=0.2; init="this allowDamage false;"; }; class Item16 { position[]={8814.7402,88.490822,2742.926}; azimut=160; id=31; side="EMPTY"; vehicle="TOW_TriPod_US_EP1"; leader=1; lock="UNLOCKED"; skill=0.2; text="tow"; init=" this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.35)];"; }; class Item17 { position[]={8815.5527,88.492325,2743.4475}; azimut=250; id=32; side="EMPTY"; vehicle="RUOrdnanceBox"; leader=1; skill=0.2; init="clearmagazinecargo this; this allowDamage false;"; }; class Item18 { position[]={8814.6289,88.492172,2743.1138}; azimut=250; id=33; side="EMPTY"; vehicle="RUOrdnanceBox"; leader=1; skill=0.2; init="clearmagazinecargo this; this allowDamage false;"; }; class Item19 { position[]={8813.7217,88.491928,2742.77}; azimut=250; id=34; side="EMPTY"; vehicle="RUOrdnanceBox"; leader=1; skill=0.2; init="clearmagazinecargo this; this allowDamage false;"; }; class Item20 { presence=0.75000024; position[]={8807.1025,88.068138,2725.915}; azimut=340; special="NONE"; id=39; side="EMPTY"; vehicle="cwr2_HMMWV"; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_20Rnd_762x51_NoTracer"",12]; this addweaponcargo [""cwr2_M21"",1]; this addmagazinecargo [""cwr2_CarlGustavRocket"",3]; this addweaponcargo [""cwr2_CarlGustav"",1];"; }; class Item21 { position[]={8811.5938,88.039696,2728.7354}; azimut=340; id=164; side="EMPTY"; vehicle="cwr2_US_Launchers"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",20]; this addmagazinecargo [""cwr2_100Rnd_762x51_NATO"",5]; this addmagazinecargo [""HandGrenade_West"",10]; this addmagazinecargo [""MortarMag"",6]; this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""SmokeShell"",6];"; }; class Item22 { presence=0.75000024; position[]={7178.1333,124.00222,2372.896}; id=172; side="EMPTY"; vehicle="cwr2_uaz"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item23 { presence=0.75000024; position[]={7177.4883,124.00222,2340.2739}; id=173; side="EMPTY"; vehicle="cwr2_UralOpen"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item24 { presence=0.75000024; position[]={7190.041,124.00223,2341.9495}; azimut=270; id=174; side="EMPTY"; vehicle="cwr2_uaz"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item25 { presence=0.75000024; position[]={7192.5679,124.00224,2308.5454}; azimut=270; id=175; side="EMPTY"; vehicle="cwr2_Ural"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item26 { presence=0.75000024; position[]={7199.4546,124.00226,2355.0186}; azimut=180; id=176; side="EMPTY"; vehicle="cwr2_Ural"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; class Markers { items=11; class Item0 { position[]={6464.6338,141.89622,7157.8374}; name="start"; type="cwr2_Faction_USA"; a=1.2; }; class Item1 { position[]={9579.6475,226.07411,2975.1907}; name="obj1"; type="cwr2_Faction_USA"; a=1.2; }; class Item2 { position[]={9055.5029,67.274467,2322.9812}; name="obj2"; type="mil_arrow2"; colorName="ColorRed"; a=0.75; b=1.5; angle=330; }; class Item3 { position[]={7194.4512,124.00224,2361.6868}; name="obj3"; type="cwr2_Faction_USSR"; a=1.2; }; class Item4 { position[]={9719.5859,10.305395,1500.5645}; name="saintpierre"; type="cwr2_Faction_USSR"; a=1.2; }; class Item5 { position[]={5026.5239,16.368095,3992.0801}; name="morton"; type="cwr2_Faction_USA"; a=1.2; }; class Item6 { position[]={7194.4521,124.00224,2361.6777}; name="obj3_us"; type="cwr2_Faction_USA"; a=0; b=0; }; class Item7 { position[]={8821.6504,88.062729,2734.0173}; name="durras"; type="cwr2_Faction_USA"; a=1.2; }; class Item8 { position[]={7111.5918,110.39365,2964.0132}; name="attack"; type="mil_arrow2"; colorName="ColorBlue"; a=0.75; b=1.5; angle=170; }; class Item9 { position[]={7879.4614,256.88348,2558.0354}; name="feint"; type="mil_arrow2"; colorName="ColorBlue"; a=0.75; b=1.5; angle=250; }; class Item10 { position[]={4800.4487,24.922279,11403.685}; name="airfield"; type="cwr2_Faction_USA"; a=1.2; }; }; class Sensors { items=8; class Item0 { position[]={9569.0381,226.07411,2989.8787}; activationBy="VEHICLE"; interruptable=1; age="UNKNOWN"; idVehicle=10; expActiv="aBlackhawk land ""GET OUT""; aBlackhawk lock false; {UnassignVehicle _x} foreach units echosquad; {_x setunitpos ""Middle""} forEach units echosquad; (leader group player) sidechat ""We have reached the base, get ready to deploy."";"; class Effects { }; }; class Item1 { position[]={7182.9043,124.00222,2348.7578}; a=200; b=200; activationBy="EAST"; activationType="NOT PRESENT"; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; age="UNKNOWN"; expCond="this AND (blufor_detected == 1);"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" objStatus ""DONE""; ""obj3"" setMarkerSize [0,0]; ""obj3_us"" setMarkerSize [1.2,1]; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; task3f settaskstate ""SUCCEEDED""; task3g settaskstate ""SUCCEEDED""; task3h settaskstate ""SUCCEEDED""; task3i settaskstate ""SUCCEEDED""; echo1 addrating 400; echo2 addrating 400; echo3 addrating 400; echo4 addrating 400; echo5 addrating 400; echo6 addrating 400; echo7 addrating 400; echo8 addrating 400; echo9 addrating 400; (leader group player) sidechat ""All clear!"";"; class Effects { }; }; class Item2 { position[]={7224.9585,124.0742,2326.4419}; a=600; b=600; activationBy="WEST"; activationType="EAST D"; timeoutMin=5; timeoutMid=10; timeoutMax=15; interruptable=1; age="UNKNOWN"; expActiv="blufor_detected = 1; publicVariable ""blufor_detected""; deleteWaypoint [patrol1, 4]; deleteWaypoint [patrol2, 4]; deleteWaypoint [patrol3, 4];"; class Effects { }; }; class Item3 { position[]={9137.4668,129.104,2568.7349}; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expCond="(getDammage tank1 >= 0.5) AND (getDammage tank2 >= 0.5) AND (getDammage bmp1 >= 0.5) AND (getDammage bmp2 >= 0.5) AND (getDammage aTank >= 0.5) AND ({alive _x} count units bmp1squad <= 2) AND ({alive _x} count units bmp2squad <= 2) AND ({alive _x} count units aTanksquad <= 2);"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" objStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; task2f settaskstate ""SUCCEEDED""; task2g settaskstate ""SUCCEEDED""; task2h settaskstate ""SUCCEEDED""; task2i settaskstate ""SUCCEEDED""; echo1 addrating 400; echo2 addrating 400; echo3 addrating 400; echo4 addrating 400; echo5 addrating 400; echo6 addrating 400; echo7 addrating 400; echo8 addrating 400; echo9 addrating 400; (leader group player) sidechat ""Check your ammo status. Make sure that the basic load is topped up before the squad is moving out."";"; class Effects { }; }; class Item4 { position[]={9631.4219,279.10669,3434.0203}; timeoutMin=15; timeoutMid=15; timeoutMax=15; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="activateKey ""co09_cwr2_queens_peace_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item5 { position[]={9759.1572,302.2131,3432.1609}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units echosquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task2a settaskstate ""FAILED""; task2b settaskstate ""FAILED""; task2c settaskstate ""FAILED""; task2d settaskstate ""FAILED""; task2e settaskstate ""FAILED""; task2f settaskstate ""FAILED""; task2g settaskstate ""FAILED""; task2h settaskstate ""FAILED""; task2i settaskstate ""FAILED""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; task3e settaskstate ""FAILED""; task3f settaskstate ""FAILED""; task3g settaskstate ""FAILED""; task3h settaskstate ""FAILED""; task3i settaskstate ""FAILED""; ""3"" ObjStatus ""FAILED"";"; class Effects { }; }; class Item6 { position[]={9761.5088,292.50684,3310.8228}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item7 { position[]={8831.4238,87.792427,2715.7661}; a=75; b=75; activationBy="EAST"; timeoutMin=10; timeoutMid=20; timeoutMax=30; interruptable=1; age="UNKNOWN"; expActiv="{UnassignVehicle _x} foreach units bmp1squad; {UnassignVehicle _x} foreach units bmp2squad;"; class Effects { }; }; }; }; class Intro { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=16345923; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; }; }; class OutroWin { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=8658087; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; }; }; class OutroLoose { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=11694757; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; }; }; Overview

Contain the Soviets on the southern peninsula.

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