briefing.html0!,NFbriefing.sqf!,N‚description.extQinit.sqf+N`initjipcompatible.sqf4 Debriefing

You have been cheating


The use of cheat codes to end missions prematurely is a sure sign of incompetence.





Mission Accomplished


The Soviets were provoked into committing their armoured reserves after the loss of Montignac. As these vehicles moved away from their air defence cover NATO was able to eliminate the tanks and infantry fighting vehicles.





Mission Failed


Alpha squad has been wiped out.


// tasks task2a = alpha1 createSimpleTask ["Defeat the counterattack"]; task2a setSimpleTaskDescription ["Defeat the counterattack", "Defeat the counterattack", "Defeat the counterattack"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = alpha1 createSimpleTask ["Capture Montignac"]; task1a setSimpleTaskDescription ["Capture Montignac", "Capture Montignac", "Capture Montignac"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task2b = alpha2 createSimpleTask ["Defeat the counterattack"]; task2b setSimpleTaskDescription ["Defeat the counterattack", "Defeat the counterattack", "Defeat the counterattack"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = alpha2 createSimpleTask ["Capture Montignac"]; task1b setSimpleTaskDescription ["Capture Montignac", "Capture Montignac", "Capture Montignac"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task2c = alpha3 createSimpleTask ["Defeat the counterattack"]; task2c setSimpleTaskDescription ["Defeat the counterattack", "Defeat the counterattack", "Defeat the counterattack"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = alpha3 createSimpleTask ["Capture Montignac"]; task1c setSimpleTaskDescription ["Capture Montignac", "Capture Montignac", "Capture Montignac"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task2d = alpha4 createSimpleTask ["Defeat the counterattack"]; task2d setSimpleTaskDescription ["Defeat the counterattack", "Defeat the counterattack", "Defeat the counterattack"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = alpha4 createSimpleTask ["Capture Montignac"]; task1d setSimpleTaskDescription ["Capture Montignac", "Capture Montignac", "Capture Montignac"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks task2e = alpha5 createSimpleTask ["Defeat the counterattack"]; task2e setSimpleTaskDescription ["Defeat the counterattack", "Defeat the counterattack", "Defeat the counterattack"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = alpha5 createSimpleTask ["Capture Montignac"]; task1e setSimpleTaskDescription ["Capture Montignac", "Capture Montignac", "Capture Montignac"]; task1e setSimpleTaskDestination markerpos "obj1"; // tasks task2f = alpha6 createSimpleTask ["Defeat the counterattack"]; task2f setSimpleTaskDescription ["Defeat the counterattack", "Defeat the counterattack", "Defeat the counterattack"]; task2f setSimpleTaskDestination markerpos "obj2"; task1f = alpha6 createSimpleTask ["Capture Montignac"]; task1f setSimpleTaskDescription ["Capture Montignac", "Capture Montignac", "Capture Montignac"]; task1f setSimpleTaskDestination markerpos "obj1"; // tasks task2g = alpha7 createSimpleTask ["Defeat the counterattack"]; task2g setSimpleTaskDescription ["Defeat the counterattack", "Defeat the counterattack", "Defeat the counterattack"]; task2g setSimpleTaskDestination markerpos "obj2"; task1g = alpha7 createSimpleTask ["Capture Montignac"]; task1g setSimpleTaskDescription ["Capture Montignac", "Capture Montignac", "Capture Montignac"]; task1g setSimpleTaskDestination markerpos "obj1"; // tasks task2h = alpha8 createSimpleTask ["Defeat the counterattack"]; task2h setSimpleTaskDescription ["Defeat the counterattack", "Defeat the counterattack", "Defeat the counterattack"]; task2h setSimpleTaskDestination markerpos "obj2"; task1h = alpha8 createSimpleTask ["Capture Montignac"]; task1h setSimpleTaskDescription ["Capture Montignac", "Capture Montignac", "Capture Montignac"]; task1h setSimpleTaskDestination markerpos "obj1"; // tasks task2i = alpha9 createSimpleTask ["Defeat the counterattack"]; task2i setSimpleTaskDescription ["Defeat the counterattack", "Defeat the counterattack", "Defeat the counterattack"]; task2i setSimpleTaskDestination markerpos "obj2"; task1i = alpha9 createSimpleTask ["Capture Montignac"]; task1i setSimpleTaskDescription ["Capture Montignac", "Capture Montignac", "Capture Montignac"]; task1i setSimpleTaskDestination markerpos "obj1"; // diary entries alpha1 createDiaryRecord["Diary", ["Background", " The Soviets on Everon have retreated to the northern half of the island. As they have given up ground their defensive position has improved however as the enemy main force is now entirely located under an air defence umbrella. This precludes the employment of NATO rotary winged aircraft to support a ground attack on entrenched Soviet armour. Without such close air support the NATO forces have insufficient combat power to break through the enemy defences. Today's operation intends to entice the Soviets to deploy their armour away from their secure position and destroy it on ground of NATO's choice.

The town of Montignac is located astride an important road junction. If the Soviets are to resume offensive operations to drive NATO from Everon they need to retain control over this piece of real estate. Its loss would without doubt induce the enemy commander to launch a counterattack in order to regain the town. As Soviet armour and infantry will leave their fortified positions up north and move out into the open they would be more vulnerable to NATO firepower. Therefore NATO has planned an assault on Montignac to draw out the Soviet army and expose itself to the effect of concentrated AT weapons.

Alpha squad has been ordered to join up with Bravo squad at Entre-Deux for the attack, which will also be supported by one of the platoon's medium machinegun teams. Once the troops have secured Montignac they need to prepare for defence against counterattack. A section of Abrams main battle tanks and an additional dismounted AT team will move up to the town from Provins to bolster the defensive capability of the NATO infantry. Alpha squad must ensure that it has replenished its ammunition in preparation for the Soviet armoured attack, supplementing the available supplies of AT weapons with battlefield salvage of enemy weapons and munitions. "]]; alpha1 createDiaryRecord["Diary", ["Enemy", " Despite its strategic importance Montignac is only lightly garrisoned as the town is more exposed to NATO firepower than the Soviet main line of resistance near Tyrone. It is currently held by a mechanised infantry squad with an additional light infantry section.

It is thought that a Soviet counterattack against Montignac would be executed by a tank platoon with mechanised infantry support. To maximise the strength of the attack it is likely that the force would dispose of modern vehicles such as the T-80 and BMP-2. "]]; alpha1 createDiaryRecord["Diary", ["Mission", "Alpha will seize Montignac and defeat the expected counterattack."]]; // diary entries alpha2 createDiaryRecord["Diary", ["Background", " The Soviets on Everon have retreated to the northern half of the island. As they have given up ground their defensive position has improved however as the enemy main force is now entirely located under an air defence umbrella. This precludes the employment of NATO rotary winged aircraft to support a ground attack on entrenched Soviet armour. Without such close air support the NATO forces have insufficient combat power to break through the enemy defences. Today's operation intends to entice the Soviets to deploy their armour away from their secure position and destroy it on ground of NATO's choice.

The town of Montignac is located astride an important road junction. If the Soviets are to resume offensive operations to drive NATO from Everon they need to retain control over this piece of real estate. Its loss would without doubt induce the enemy commander to launch a counterattack in order to regain the town. As Soviet armour and infantry will leave their fortified positions up north and move out into the open they would be more vulnerable to NATO firepower. Therefore NATO has planned an assault on Montignac to draw out the Soviet army and expose itself to the effect of concentrated AT weapons.

Alpha squad has been ordered to join up with Bravo squad at Entre-Deux for the attack, which will also be supported by one of the platoon's medium machinegun teams. Once the troops have secured Montignac they need to prepare for defence against counterattack. A section of Abrams main battle tanks and an additional dismounted AT team will move up to the town from Provins to bolster the defensive capability of the NATO infantry. Alpha squad must ensure that it has replenished its ammunition in preparation for the Soviet armoured attack, supplementing the available supplies of AT weapons with battlefield salvage of enemy weapons and munitions. "]]; alpha2 createDiaryRecord["Diary", ["Enemy", " Despite its strategic importance Montignac is only lightly garrisoned as the town is more exposed to NATO firepower than the Soviet main line of resistance near Tyrone. It is currently held by a mechanised infantry squad with an additional light infantry section.

It is thought that a Soviet counterattack against Montignac would be executed by a tank platoon with mechanised infantry support. To maximise the strength of the attack it is likely that the force would dispose of modern vehicles such as the T-80 and BMP-2. "]]; alpha2 createDiaryRecord["Diary", ["Mission", "Alpha will seize Montignac and defeat the expected counterattack."]]; // diary entries alpha3 createDiaryRecord["Diary", ["Background", " The Soviets on Everon have retreated to the northern half of the island. As they have given up ground their defensive position has improved however as the enemy main force is now entirely located under an air defence umbrella. This precludes the employment of NATO rotary winged aircraft to support a ground attack on entrenched Soviet armour. Without such close air support the NATO forces have insufficient combat power to break through the enemy defences. Today's operation intends to entice the Soviets to deploy their armour away from their secure position and destroy it on ground of NATO's choice.

The town of Montignac is located astride an important road junction. If the Soviets are to resume offensive operations to drive NATO from Everon they need to retain control over this piece of real estate. Its loss would without doubt induce the enemy commander to launch a counterattack in order to regain the town. As Soviet armour and infantry will leave their fortified positions up north and move out into the open they would be more vulnerable to NATO firepower. Therefore NATO has planned an assault on Montignac to draw out the Soviet army and expose itself to the effect of concentrated AT weapons.

Alpha squad has been ordered to join up with Bravo squad at Entre-Deux for the attack, which will also be supported by one of the platoon's medium machinegun teams. Once the troops have secured Montignac they need to prepare for defence against counterattack. A section of Abrams main battle tanks and an additional dismounted AT team will move up to the town from Provins to bolster the defensive capability of the NATO infantry. Alpha squad must ensure that it has replenished its ammunition in preparation for the Soviet armoured attack, supplementing the available supplies of AT weapons with battlefield salvage of enemy weapons and munitions. "]]; alpha3 createDiaryRecord["Diary", ["Enemy", " Despite its strategic importance Montignac is only lightly garrisoned as the town is more exposed to NATO firepower than the Soviet main line of resistance near Tyrone. It is currently held by a mechanised infantry squad with an additional light infantry section.

It is thought that a Soviet counterattack against Montignac would be executed by a tank platoon with mechanised infantry support. To maximise the strength of the attack it is likely that the force would dispose of modern vehicles such as the T-80 and BMP-2. "]]; alpha3 createDiaryRecord["Diary", ["Mission", "Alpha will seize Montignac and defeat the expected counterattack."]]; // diary entries alpha4 createDiaryRecord["Diary", ["Background", " The Soviets on Everon have retreated to the northern half of the island. As they have given up ground their defensive position has improved however as the enemy main force is now entirely located under an air defence umbrella. This precludes the employment of NATO rotary winged aircraft to support a ground attack on entrenched Soviet armour. Without such close air support the NATO forces have insufficient combat power to break through the enemy defences. Today's operation intends to entice the Soviets to deploy their armour away from their secure position and destroy it on ground of NATO's choice.

The town of Montignac is located astride an important road junction. If the Soviets are to resume offensive operations to drive NATO from Everon they need to retain control over this piece of real estate. Its loss would without doubt induce the enemy commander to launch a counterattack in order to regain the town. As Soviet armour and infantry will leave their fortified positions up north and move out into the open they would be more vulnerable to NATO firepower. Therefore NATO has planned an assault on Montignac to draw out the Soviet army and expose itself to the effect of concentrated AT weapons.

Alpha squad has been ordered to join up with Bravo squad at Entre-Deux for the attack, which will also be supported by one of the platoon's medium machinegun teams. Once the troops have secured Montignac they need to prepare for defence against counterattack. A section of Abrams main battle tanks and an additional dismounted AT team will move up to the town from Provins to bolster the defensive capability of the NATO infantry. Alpha squad must ensure that it has replenished its ammunition in preparation for the Soviet armoured attack, supplementing the available supplies of AT weapons with battlefield salvage of enemy weapons and munitions. "]]; alpha4 createDiaryRecord["Diary", ["Enemy", " Despite its strategic importance Montignac is only lightly garrisoned as the town is more exposed to NATO firepower than the Soviet main line of resistance near Tyrone. It is currently held by a mechanised infantry squad with an additional light infantry section.

It is thought that a Soviet counterattack against Montignac would be executed by a tank platoon with mechanised infantry support. To maximise the strength of the attack it is likely that the force would dispose of modern vehicles such as the T-80 and BMP-2. "]]; alpha4 createDiaryRecord["Diary", ["Mission", "Alpha will seize Montignac and defeat the expected counterattack."]]; // diary entries alpha5 createDiaryRecord["Diary", ["Background", " The Soviets on Everon have retreated to the northern half of the island. As they have given up ground their defensive position has improved however as the enemy main force is now entirely located under an air defence umbrella. This precludes the employment of NATO rotary winged aircraft to support a ground attack on entrenched Soviet armour. Without such close air support the NATO forces have insufficient combat power to break through the enemy defences. Today's operation intends to entice the Soviets to deploy their armour away from their secure position and destroy it on ground of NATO's choice.

The town of Montignac is located astride an important road junction. If the Soviets are to resume offensive operations to drive NATO from Everon they need to retain control over this piece of real estate. Its loss would without doubt induce the enemy commander to launch a counterattack in order to regain the town. As Soviet armour and infantry will leave their fortified positions up north and move out into the open they would be more vulnerable to NATO firepower. Therefore NATO has planned an assault on Montignac to draw out the Soviet army and expose itself to the effect of concentrated AT weapons.

Alpha squad has been ordered to join up with Bravo squad at Entre-Deux for the attack, which will also be supported by one of the platoon's medium machinegun teams. Once the troops have secured Montignac they need to prepare for defence against counterattack. A section of Abrams main battle tanks and an additional dismounted AT team will move up to the town from Provins to bolster the defensive capability of the NATO infantry. Alpha squad must ensure that it has replenished its ammunition in preparation for the Soviet armoured attack, supplementing the available supplies of AT weapons with battlefield salvage of enemy weapons and munitions. "]]; alpha5 createDiaryRecord["Diary", ["Enemy", " Despite its strategic importance Montignac is only lightly garrisoned as the town is more exposed to NATO firepower than the Soviet main line of resistance near Tyrone. It is currently held by a mechanised infantry squad with an additional light infantry section.

It is thought that a Soviet counterattack against Montignac would be executed by a tank platoon with mechanised infantry support. To maximise the strength of the attack it is likely that the force would dispose of modern vehicles such as the T-80 and BMP-2. "]]; alpha5 createDiaryRecord["Diary", ["Mission", "Alpha will seize Montignac and defeat the expected counterattack."]]; // diary entries alpha6 createDiaryRecord["Diary", ["Background", " The Soviets on Everon have retreated to the northern half of the island. As they have given up ground their defensive position has improved however as the enemy main force is now entirely located under an air defence umbrella. This precludes the employment of NATO rotary winged aircraft to support a ground attack on entrenched Soviet armour. Without such close air support the NATO forces have insufficient combat power to break through the enemy defences. Today's operation intends to entice the Soviets to deploy their armour away from their secure position and destroy it on ground of NATO's choice.

The town of Montignac is located astride an important road junction. If the Soviets are to resume offensive operations to drive NATO from Everon they need to retain control over this piece of real estate. Its loss would without doubt induce the enemy commander to launch a counterattack in order to regain the town. As Soviet armour and infantry will leave their fortified positions up north and move out into the open they would be more vulnerable to NATO firepower. Therefore NATO has planned an assault on Montignac to draw out the Soviet army and expose itself to the effect of concentrated AT weapons.

Alpha squad has been ordered to join up with Bravo squad at Entre-Deux for the attack, which will also be supported by one of the platoon's medium machinegun teams. Once the troops have secured Montignac they need to prepare for defence against counterattack. A section of Abrams main battle tanks and an additional dismounted AT team will move up to the town from Provins to bolster the defensive capability of the NATO infantry. Alpha squad must ensure that it has replenished its ammunition in preparation for the Soviet armoured attack, supplementing the available supplies of AT weapons with battlefield salvage of enemy weapons and munitions. "]]; alpha6 createDiaryRecord["Diary", ["Enemy", " Despite its strategic importance Montignac is only lightly garrisoned as the town is more exposed to NATO firepower than the Soviet main line of resistance near Tyrone. It is currently held by a mechanised infantry squad with an additional light infantry section.

It is thought that a Soviet counterattack against Montignac would be executed by a tank platoon with mechanised infantry support. To maximise the strength of the attack it is likely that the force would dispose of modern vehicles such as the T-80 and BMP-2. "]]; alpha6 createDiaryRecord["Diary", ["Mission", "Alpha will seize Montignac and defeat the expected counterattack."]]; // diary entries alpha7 createDiaryRecord["Diary", ["Background", " The Soviets on Everon have retreated to the northern half of the island. As they have given up ground their defensive position has improved however as the enemy main force is now entirely located under an air defence umbrella. This precludes the employment of NATO rotary winged aircraft to support a ground attack on entrenched Soviet armour. Without such close air support the NATO forces have insufficient combat power to break through the enemy defences. Today's operation intends to entice the Soviets to deploy their armour away from their secure position and destroy it on ground of NATO's choice.

The town of Montignac is located astride an important road junction. If the Soviets are to resume offensive operations to drive NATO from Everon they need to retain control over this piece of real estate. Its loss would without doubt induce the enemy commander to launch a counterattack in order to regain the town. As Soviet armour and infantry will leave their fortified positions up north and move out into the open they would be more vulnerable to NATO firepower. Therefore NATO has planned an assault on Montignac to draw out the Soviet army and expose itself to the effect of concentrated AT weapons.

Alpha squad has been ordered to join up with Bravo squad at Entre-Deux for the attack, which will also be supported by one of the platoon's medium machinegun teams. Once the troops have secured Montignac they need to prepare for defence against counterattack. A section of Abrams main battle tanks and an additional dismounted AT team will move up to the town from Provins to bolster the defensive capability of the NATO infantry. Alpha squad must ensure that it has replenished its ammunition in preparation for the Soviet armoured attack, supplementing the available supplies of AT weapons with battlefield salvage of enemy weapons and munitions. "]]; alpha7 createDiaryRecord["Diary", ["Enemy", " Despite its strategic importance Montignac is only lightly garrisoned as the town is more exposed to NATO firepower than the Soviet main line of resistance near Tyrone. It is currently held by a mechanised infantry squad with an additional light infantry section.

It is thought that a Soviet counterattack against Montignac would be executed by a tank platoon with mechanised infantry support. To maximise the strength of the attack it is likely that the force would dispose of modern vehicles such as the T-80 and BMP-2. "]]; alpha7 createDiaryRecord["Diary", ["Mission", "Alpha will seize Montignac and defeat the expected counterattack."]]; // diary entries alpha8 createDiaryRecord["Diary", ["Background", " The Soviets on Everon have retreated to the northern half of the island. As they have given up ground their defensive position has improved however as the enemy main force is now entirely located under an air defence umbrella. This precludes the employment of NATO rotary winged aircraft to support a ground attack on entrenched Soviet armour. Without such close air support the NATO forces have insufficient combat power to break through the enemy defences. Today's operation intends to entice the Soviets to deploy their armour away from their secure position and destroy it on ground of NATO's choice.

The town of Montignac is located astride an important road junction. If the Soviets are to resume offensive operations to drive NATO from Everon they need to retain control over this piece of real estate. Its loss would without doubt induce the enemy commander to launch a counterattack in order to regain the town. As Soviet armour and infantry will leave their fortified positions up north and move out into the open they would be more vulnerable to NATO firepower. Therefore NATO has planned an assault on Montignac to draw out the Soviet army and expose itself to the effect of concentrated AT weapons.

Alpha squad has been ordered to join up with Bravo squad at Entre-Deux for the attack, which will also be supported by one of the platoon's medium machinegun teams. Once the troops have secured Montignac they need to prepare for defence against counterattack. A section of Abrams main battle tanks and an additional dismounted AT team will move up to the town from Provins to bolster the defensive capability of the NATO infantry. Alpha squad must ensure that it has replenished its ammunition in preparation for the Soviet armoured attack, supplementing the available supplies of AT weapons with battlefield salvage of enemy weapons and munitions. "]]; alpha8 createDiaryRecord["Diary", ["Enemy", " Despite its strategic importance Montignac is only lightly garrisoned as the town is more exposed to NATO firepower than the Soviet main line of resistance near Tyrone. It is currently held by a mechanised infantry squad with an additional light infantry section.

It is thought that a Soviet counterattack against Montignac would be executed by a tank platoon with mechanised infantry support. To maximise the strength of the attack it is likely that the force would dispose of modern vehicles such as the T-80 and BMP-2. "]]; alpha8 createDiaryRecord["Diary", ["Mission", "Alpha will seize Montignac and defeat the expected counterattack."]]; // diary entries alpha9 createDiaryRecord["Diary", ["Background", " The Soviets on Everon have retreated to the northern half of the island. As they have given up ground their defensive position has improved however as the enemy main force is now entirely located under an air defence umbrella. This precludes the employment of NATO rotary winged aircraft to support a ground attack on entrenched Soviet armour. Without such close air support the NATO forces have insufficient combat power to break through the enemy defences. Today's operation intends to entice the Soviets to deploy their armour away from their secure position and destroy it on ground of NATO's choice.

The town of Montignac is located astride an important road junction. If the Soviets are to resume offensive operations to drive NATO from Everon they need to retain control over this piece of real estate. Its loss would without doubt induce the enemy commander to launch a counterattack in order to regain the town. As Soviet armour and infantry will leave their fortified positions up north and move out into the open they would be more vulnerable to NATO firepower. Therefore NATO has planned an assault on Montignac to draw out the Soviet army and expose itself to the effect of concentrated AT weapons.

Alpha squad has been ordered to join up with Bravo squad at Entre-Deux for the attack, which will also be supported by one of the platoon's medium machinegun teams. Once the troops have secured Montignac they need to prepare for defence against counterattack. A section of Abrams main battle tanks and an additional dismounted AT team will move up to the town from Provins to bolster the defensive capability of the NATO infantry. Alpha squad must ensure that it has replenished its ammunition in preparation for the Soviet armoured attack, supplementing the available supplies of AT weapons with battlefield salvage of enemy weapons and munitions. "]]; alpha9 createDiaryRecord["Diary", ["Enemy", " Despite its strategic importance Montignac is only lightly garrisoned as the town is more exposed to NATO firepower than the Soviet main line of resistance near Tyrone. It is currently held by a mechanised infantry squad with an additional light infantry section.

It is thought that a Soviet counterattack against Montignac would be executed by a tank platoon with mechanised infantry support. To maximise the strength of the attack it is likely that the force would dispose of modern vehicles such as the T-80 and BMP-2. "]]; alpha9 createDiaryRecord["Diary", ["Mission", "Alpha will seize Montignac and defeat the expected counterattack."]];onloadmission="C W R 2 - R E D B A I T I N G ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 9; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co09_cwr2_redbaiting_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_XMS {count = 1;}; class cwr2_M16A2_GL {count = 1;}; class cwr2_LAW {count = 2;}; class Binocular {count = 1;}; class cwr2_M9 {count = 1;}; }; class Magazines { class cwr2_30Rnd_556x45_NATO {count = 24;}; class cwr2_200Rnd_556x45_NATO {count = 2;}; class cwr2_15Rnd_9x19_Para {count = 8;}; class 1Rnd_HE_M203 {count = 8;}; class HandGrenade_West {count = 20;}; class SmokeShell {count = 20;}; class cwr2_LAWRocket {count = 6;}; class MortarMag {count = 3;}; }; class Backpacks { class cwr2_BackpackAmmo_US {count = 2;}; class cwr2_AT_Backpack_US {count = 1;}; };titleText ["C W R 2 - R E D B A I T I N G\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_Soldiers_USA", "cwr2_eden", "cwr2_5t", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_T80", "cwr2_BMP2", "cwr2_Soldiers_RUS", "cwr2_bmp1", "cwr2_M1", "cwr2_hmmwv", "cwr2_Urals", "cwr2_uaz", "cwr2_ah64", "cwr2_civilians" }; addOnsAuto[]= { "cwr2_Soldiers_USA", "cwr2_5T", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_T80", "cwr2_BMP2", "cwr2_Soldiers_RUS", "cwr2_BMP1", "cwr2_M1", "cwr2_HMMWV", "cwr2_AH64", "cwr2_Civilians", "cwr2_Urals", "cwr2_UAZ", "cwr2_eden" }; randomSeed=13242828; class Intel { briefingName="CWR2 - Redbaiting (co09)"; briefingDescription="Seize and hold Montignac"; startWeather=0.30000001; forecastWeather=0.30000001; hour=14; }; class Groups { items=30; class Item0 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={7242.6821,30.076807,6813.6411}; azimut=300; id=0; side="WEST"; vehicle="cwr2_OfficerW"; player="PLAYER COMMANDER"; leader=1; rank="SERGEANT"; skill=1; text="alpha1"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; synchronizations[]={22,21,20}; }; class Item1 { position[]={7245.0522,30.080027,6813.9985}; azimut=300; id=1; side="WEST"; vehicle="cwr2_SoldierW_AT"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="alpha2"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav""; this addweapon ""Binocular"";"; synchronizations[]={22,21,20}; }; class Item2 { position[]={7243.3989,30.165001,6811.5815}; azimut=300; id=2; side="WEST"; vehicle="cwr2_SoldierW_AR"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="alpha3"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; synchronizations[]={22,21,20}; }; class Item3 { position[]={7247.3511,30.082369,6814.3804}; azimut=300; id=3; side="WEST"; vehicle="cwr2_SoldierW_AR"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="alpha4"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; synchronizations[]={22,21,20}; }; class Item4 { position[]={7244.1909,30.298277,6809.5649}; azimut=300; id=4; side="WEST"; vehicle="cwr2_SoldierW_GL"; player="PLAY CDG"; skill=1; text="alpha5"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; synchronizations[]={22,21,20}; }; class Item5 { position[]={7249.4858,30.095509,6814.7144}; azimut=300; id=5; side="WEST"; vehicle="cwr2_SoldierW_AAT"; player="PLAY CDG"; skill=1; text="alpha6"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; synchronizations[]={22,21,20}; }; class Item6 { position[]={7245.0562,30.44787,6807.3003}; azimut=300; id=6; side="WEST"; vehicle="cwr2_SoldierW_LAT"; player="PLAY CDG"; skill=1; text="alpha7"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; synchronizations[]={22,21,20}; }; class Item7 { position[]={7251.8989,30.133474,6814.9888}; azimut=300; id=7; side="WEST"; vehicle="cwr2_SoldierW"; player="PLAY CDG"; skill=1; text="alpha8"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; synchronizations[]={22,21,20}; }; class Item8 { position[]={7245.9165,30.589163,6805.1636}; azimut=300; id=8; side="WEST"; vehicle="cwr2_SoldierW_Medic"; player="PLAY CDG"; skill=1; text="alpha9"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; synchronizations[]={22,21,20}; }; }; }; class Item1 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={7249.9956,30.290245,6810.1216}; azimut=355; id=9; side="WEST"; vehicle="cwr2_Truck5t_Open"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=1; text="truck"; init="trucksquad = group this; trucksquad setgroupid [""Charlie"",""Black""]; truck lock true; truck lockdriver true; truckD addweapon ""Binocular""; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",24]; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addmagazinecargo [""1Rnd_HE_M203"",8]; this addmagazinecargo [""HandGrenade_West"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""MortarMag"",3]; this addmagazinecargo [""cwr2_LAWRocket"",6]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""cwr2_CarlGustavRocket"",3]; this addweaponcargo [""cwr2_XM177E2"",1];"; }; class Item1 { position[]={7252.8125,30.293421,6810.3315}; azimut=355; special="CARGO"; id=10; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=1; text="truckdude1"; init="trucksquad = group this; trucksquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3"";this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={7254.1499,30.314234,6810.4419}; azimut=355; special="CARGO"; id=56; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; text="truckdude2"; init="trucksquad = group this; trucksquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item3 { position[]={7255.5791,30.337786,6810.5308}; azimut=355; special="CARGO"; id=57; side="WEST"; vehicle="cwr2_SoldierW"; skill=1; text="truckdude3"; init="trucksquad = group this; trucksquad setgroupid [""Charlie"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=6; class Item0 { position[]={6544.1147,141.23062,7110.7769}; completitionRadius=10; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5767.9331,192.80569,7067.082}; expActiv="truck lock false; truckD sideChat ""This is our destination, disembark and link up with Bravo"";"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5766.8696,192.83977,7067.2603}; type="TR UNLOAD"; combat="AWARE"; expActiv="alphasquad_arrived = 1; publicVariable ""alphasquad_arrived""; unassignvehicle alpha1; unassignvehicle alpha2; unassignvehicle alpha3; unassignvehicle alpha4; unassignvehicle alpha5; unassignvehicle alpha6; unassignvehicle alpha7; unassignvehicle alpha8; unassignvehicle alpha9; [alpha1,alpha2,alpha3,alpha4,alpha5,alpha6,alpha7,alpha8,alpha9] orderGetIn false; unassignvehicle sierra1; [sierra1] orderGetIn false; truck lockdriver false;"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5766.2949,192.85815,7067.3667}; type="GETOUT"; expActiv="truck allowdamage true; unassignvehicle truckD; unassignvehicle truckdude1; unassignvehicle truckdude2; unassignvehicle truckdude3; [truckD,truckdude1,truckdude2,truckdude3] ordergetin false;"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={5745.645,192.72598,7089.061}; expCond="(alphasquad_arrived == 1);"; class Effects { }; timeoutMin=45; timeoutMid=45; timeoutMax=45; showWP="NEVER"; }; class Item5 { position[]={5411.7275,169.77373,7171.2036}; placement=25; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item2 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={5706.7935,192.57977,7091.6387}; azimut=285; id=11; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="LIEUTENANT"; skill=1; text="bravo1"; init="bravo1 allowDamage false; bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={5710.7065,192.5816,7093.582}; azimut=285; id=12; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="SERGEANT"; skill=1; text="bravo2"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav""; this addweapon ""Binocular"";"; }; class Item2 { position[]={5709.4731,192.58057,7087.9946}; azimut=285; id=13; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; text="bravo3"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={5715.021,192.66536,7095.9077}; azimut=285; id=14; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; text="bravo4"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item4 { position[]={5712.083,192.66725,7084.333}; azimut=285; id=15; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; text="bravo5"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item5 { position[]={5719.062,192.78952,7098.106}; azimut=285; id=16; side="WEST"; vehicle="cwr2_SoldierW_AAT"; skill=1; text="bravo6"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item6 { position[]={5715.2109,192.81239,7079.9219}; azimut=285; id=17; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; text="bravo7"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item7 { position[]={5723.5044,192.93507,7100.5703}; azimut=285; id=18; side="WEST"; vehicle="cwr2_SoldierW"; skill=1; text="bravo8"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; class Item8 { position[]={5718.4097,192.9612,7075.5391}; azimut=285; id=19; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; text="bravo9"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=2; class Item0 { position[]={5705.3955,192.57942,7091.8994}; expCond="(alphasquad_arrived == 1);"; expActiv="bravo1 allowDamage true; PAPABEAR=[West,""HQ""]; PAPABEAR SideChat ""Papa Bear to all units, commence the assault, out."";"; class Effects { }; timeoutMin=60; timeoutMid=60; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={4929.0566,158.91751,6924.4536}; type="SAD"; class Effects { }; showWP="NEVER"; }; }; }; class Item3 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={7264.9673,31.027859,6786.6499}; id=20; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={7,5,3,1,8,6,4,2,0}; }; }; }; class Item4 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={7274.814,30.981655,6796.8296}; id=21; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={7,5,3,1,0,2,4,6,8}; }; }; }; class Item5 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={7284.7451,30.666906,6806.7915}; id=22; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={7,5,3,1,0,2,4,6,8}; }; }; }; class Item6 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={4889.3018,30.207188,9052.9531}; azimut=220; id=23; side="EAST"; vehicle="cwr2_T80"; leader=1; lock="LOCKED"; rank="CORPORAL"; skill=0.2; fuel=0; text="tank1"; }; class Item1 { position[]={4904.6519,30.213364,9070.6904}; azimut=220; id=24; side="EAST"; vehicle="cwr2_T80"; lock="LOCKED"; skill=0.2; fuel=0; text="tank2"; }; class Item2 { position[]={4921.1221,30.199022,9090.3184}; azimut=220; id=67; side="EAST"; vehicle="cwr2_T80"; lock="LOCKED"; skill=0.2; fuel=0; text="tank3"; }; }; class Waypoints { items=6; class Item0 { position[]={4888.3618,30.209028,9051.9473}; completitionRadius=50; formation="COLUMN"; combat="SAFE"; expCond="(VictoryCondition1 == 1);"; expActiv="tank1 setfuel 1; tank2 setfuel 1; tank3 setfuel 1; tank1 forcespeed 12.5; tank2 forcespeed 12.0; tank2 forcespeed 11.5;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4619.5156,56.73838,8715.7793}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4649.8823,108.07095,7931.3735}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4781.2739,125.25172,7532.1641}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4914.8584,158.9176,6944.6289}; placement=100; type="SAD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={4946.5342,159.15633,6893.9521}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={4938.9751,30.080225,9112.6563}; azimut=220; id=25; side="EAST"; vehicle="cwr2_BMP2"; leader=1; lock="LOCKED"; rank="CORPORAL"; skill=0.2; fuel=0; text="bmp1"; }; class Item1 { position[]={4953.4292,29.727711,9130.1934}; azimut=220; id=26; side="EAST"; vehicle="cwr2_BMP2"; lock="LOCKED"; rank="CORPORAL"; skill=0.2; fuel=0; text="bmp2"; }; }; class Waypoints { items=7; class Item0 { position[]={4937.7852,30.096752,9111.0967}; completitionRadius=50; formation="COLUMN"; combat="SAFE"; expCond="(VictoryCondition1 == 1);"; expActiv="bmp1 setfuel 1; bmp2 setfuel 1; bmp1 forcespeed 11.0; bmp2 forcespeed 10.5; "; class Effects { }; timeoutMin=60; timeoutMid=60; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={4620.1895,56.636162,8716.4941}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4649.7051,108.04781,7932.0601}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4780.4814,125.02605,7534.4849}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4792.2725,157.84943,7188.5122}; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={4792.6938,158.13939,7180.1675}; type="TR UNLOAD"; formation="LINE"; class Effects { }; timeoutMin=60; timeoutMid=60; timeoutMax=60; showWP="NEVER"; }; class Item6 { position[]={4794.8608,158.42166,7171.3926}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item8 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4907.0361,29.934114,9095.3486}; azimut=180; id=27; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp1; bmpsquad1 = group this;"; }; class Item1 { position[]={4903.2744,29.775528,9099.7656}; azimut=180; id=28; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp1; bmpsquad1 = group this;"; }; class Item2 { position[]={4910.4458,30.087479,9099.6318}; azimut=180; id=29; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp1; bmpsquad1 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { position[]={4900.248,29.629324,9103.3906}; azimut=180; id=30; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp1; bmpsquad1 = group this;"; }; class Item4 { position[]={4913.8687,30.083723,9104.1572}; azimut=180; id=31; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="this moveincargo bmp1; bmpsquad1 = group this;"; }; class Item5 { position[]={4896.5015,29.466743,9107.7168}; azimut=180; id=32; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp1; bmpsquad1 = group this;"; }; class Item6 { position[]={4918.1484,30.020239,9109.1504}; azimut=180; id=33; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp1; bmpsquad1 = group this;"; }; }; class Waypoints { items=3; class Item0 { position[]={4826.106,158.67647,7166.5522}; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item1 { position[]={4919.6714,158.9176,6993.5767}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4941.5332,158.91756,6959.5762}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item9 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4905.9443,29.601206,9116.1064}; azimut=180; id=34; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp2; bmpsquad2 = group this;"; }; class Item1 { position[]={4902.1826,29.352592,9120.5234}; azimut=180; id=35; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp2; bmpsquad2 = group this;"; }; class Item2 { position[]={4909.354,29.640902,9120.3896}; azimut=180; id=36; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp2; bmpsquad2 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { position[]={4899.1563,29.139086,9124.1484}; azimut=180; id=37; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp2; bmpsquad2 = group this;"; }; class Item4 { position[]={4912.7769,29.733685,9124.915}; azimut=180; id=38; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="this moveincargo bmp2; bmpsquad2 = group this;"; }; class Item5 { position[]={4895.4097,28.793201,9128.4746}; azimut=180; id=39; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp2; bmpsquad2 = group this;"; }; class Item6 { position[]={4916.4858,29.547573,9129.6221}; azimut=180; id=40; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp2; bmpsquad2 = group this;"; }; }; class Waypoints { items=3; class Item0 { position[]={4771.8062,158.79796,7163.7603}; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item1 { position[]={4858.4214,158.9176,6968.4727}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4876.2407,158.9176,6928.8833}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4919.502,158.9176,6937.1563}; azimut=150; id=41; side="EAST"; vehicle="cwr2_bmp1"; leader=1; lock="LOCKED"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4920.8315,158.9176,6935.0488}; expCond="(blufor_is_near == 1);"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={4921.5522,158.9176,6933.9287}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4886.9351,158.9176,7008.7554}; id=42; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { position[]={4889.1865,158.9176,7005.8818}; id=43; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { position[]={4884.8193,158.9176,7005.9766}; id=44; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { position[]={4890.7778,158.9176,7003.2998}; id=45; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; }; class Item4 { position[]={4882.9097,158.9176,7003.2646}; id=46; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item5 { position[]={4892.4404,158.9176,7000.52}; id=47; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; class Item6 { position[]={4880.9609,158.9176,7000.3154}; id=48; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4886.8979,158.9176,7009.6948}; expCond="(blufor_is_near == 1);"; class Effects { }; timeoutMin=90; timeoutMid=120; timeoutMax=150; showWP="NEVER"; }; class Item1 { position[]={4886.8438,158.9176,7010.6064}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={4927.8745,158.9176,6984.1206}; id=49; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="patrol1 = group this;"; }; class Item1 { position[]={4931.4741,158.9176,6979.751}; id=53; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="patrol1 = group this;"; }; class Item2 { position[]={4925.1724,158.9176,6980.0366}; id=54; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; init="patrol1 = group this;"; }; class Item3 { presence=0.75000024; position[]={4934.1401,158.9176,6975.9082}; id=99; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="patrol1 = group this;"; }; }; class Waypoints { items=5; class Item0 { position[]={4976.2446,158.99768,7012.5195}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={4860.9399,158.9176,6944.8564}; placement=25; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={4976.2217,158.99768,7012.5518}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4980.6338,158.99768,7015.1689}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4985.7607,158.99768,7018.1494}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4926.3877,169.02812,6899.8271}; azimut=65; id=50; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 13); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Stealth"";"; }; }; }; class Item14 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4906.2148,158.9176,6977.3267}; id=51; side="EAST"; vehicle="cwr2_SoldierE_AT"; leader=1; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=3; class Item0 { position[]={4874.8145,158.95222,7030.4038}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={4912.7974,158.9176,6966.0679}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={4874.8032,158.95206,7030.3789}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item15 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4920.6895,163.08261,6902.125}; azimut=355; id=52; side="EAST"; vehicle="cwr2_SoldierE_GL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 35); this disableAI ""Move"";"; }; }; }; class Item16 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4901.8862,158.9176,6930.1108}; azimut=70; id=55; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 23); this disableAI ""Move""; this setunitpos ""Middle"";"; }; }; }; class Item17 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={5681.1621,192.77321,7079.6182}; id=58; side="WEST"; vehicle="cwr2_SoldierW_Medic"; leader=1; rank="CORPORAL"; skill=1; init="zulusquad = group this; zulusquad setgroupid [""Zulu"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular"";"; }; class Item1 { position[]={5684.3862,192.92433,7076.2793}; id=59; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; init="zulusquad = group this; zulusquad setgroupid [""Zulu"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249"";"; }; }; class Waypoints { items=1; class Item0 { position[]={5681.0352,192.6792,7081.7886}; type="SUPPORT"; class Effects { }; showWP="NEVER"; }; }; }; class Item18 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={7264.4468,30.100681,6826.7368}; id=60; side="WEST"; vehicle="cwr2_BlackOp_Day"; leader=1; rank="SERGEANT"; skill=1; text="sierra1"; init="sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; this moveincargo truck; removeallweapons this; removebackpack this; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M21""; this addweapon ""cwr2_LAW""; this addweapon ""Binocular"";"; }; }; class Waypoints { items=4; class Item0 { position[]={5765.2153,192.84686,7056.9146}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5686.0811,192.55217,7088.1592}; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item2 { position[]={5277.0381,157.23877,7172.7837}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5023.2764,152.87314,7216.6772}; placement=50; type="GUARD"; speed="NORMAL"; combat="STEALTH"; class Effects { }; showWP="NEVER"; }; }; }; class Item19 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={5510.936,80.446793,6082.9058}; azimut=300; id=61; side="WEST"; vehicle="cwr2_M1A1"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=1; fuel=0; text="abrams1"; init="tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""]; abrams1 allowDamage false; abrams1D allowDamage false; abrams1G allowDamage false; abrams1C allowDamage false;"; }; class Item1 { position[]={5526.4971,80.419228,6074.1084}; azimut=300; id=62; side="WEST"; vehicle="cwr2_M1A1"; lock="UNLOCKED"; rank="CORPORAL"; skill=1; fuel=0; text="abrams2"; init="tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""]; abrams2 allowDamage false; abrams2D allowDamage false; abrams2G allowDamage false; abrams2C allowDamage false;"; }; }; class Waypoints { items=3; class Item0 { position[]={5508.8877,80.447845,6084.1611}; completitionRadius=50; combat="SAFE"; expCond="(VictoryCondition1 == 1);"; expActiv="abrams1 setfuel 1; abrams2 setfuel 1; abrams1 allowDamage true; abrams1D allowDamage true; abrams1G allowDamage true; abrams1C allowDamage true; abrams2 allowDamage true; abrams2D allowDamage true; abrams2G allowDamage true; abrams2C allowDamage true; PAPABEAR=[West,""HQ""]; PAPABEAR SideChat ""Papa Bear to all units, good job on the assault. Signal intercepts indicate that the Soviets are preparing to counterattack, out."";"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4965.6821,157.83923,6858.1177}; speed="FULL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4953.9268,159.23851,6878.4575}; type="GUARD"; speed="NORMAL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item20 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={5551.6206,80.460876,6059.4404}; azimut=300; id=63; side="WEST"; vehicle="cwr2_HMMWV"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=1; fuel=0; text="humvee"; init="humvee allowDamage false; humveeD allowDamage false; humveesquad = group this; humveesquad setgroupid [""Echo"",""Black""]; humveeD addweapon ""Binocular""; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",10]; this addmagazinecargo [""cwr2_LAWRocket"",6]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""cwr2_CarlGustavRocket"",3]; this addmagazinecargo [""MortarMag"",3]; this addmagazinecargo [""SmokeShell"",3];"; }; class Item1 { position[]={5557.7378,80.566849,6059.5151}; special="CARGO"; id=64; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=1; init="humveesquad = group this; humveesquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3"";this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={5559.083,80.58519,6059.5376}; special="CARGO"; id=65; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="CORPORAL"; skill=1; init="humveesquad = group this; humveesquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav"";"; }; class Item3 { position[]={5560.2275,80.600922,6059.5503}; special="CARGO"; id=66; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="humveesquad = group this; humveesquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; }; class Waypoints { items=6; class Item0 { position[]={5550.3955,80.422874,6060.063}; completitionRadius=10; expCond="(VictoryCondition1 == 1);"; expActiv="humvee setfuel 1; humvee allowDamage true; humveeD allowDamage true;"; class Effects { }; timeoutMin=60; timeoutMid=60; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={4978.8276,155.15742,6835.5112}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4983.7095,158.87517,6909.8892}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4974.3931,158.99365,6960.7466}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4975.0757,158.99762,6961.438}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={4958.291,158.95697,6985.3989}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item21 { side="EAST"; class Vehicles { items=5; class Item0 { presence=0.50000048; position[]={4884.3218,158.91547,6901.6787}; azimut=180; id=68; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="patrol2 = group this;"; }; class Item1 { presence=0.50000048; position[]={4880.873,158.91626,6905.7397}; azimut=180; id=70; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="patrol2 = group this;"; }; class Item2 { presence=0.75000024; position[]={4886.9946,158.9162,6906.1396}; azimut=180; id=73; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="patrol2 = group this;"; }; class Item3 { presence=0.75000024; position[]={4877.7573,158.91698,6909.4341}; azimut=180; id=78; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="patrol2 = group this;"; }; class Item4 { position[]={4888.9399,158.91272,6910.3379}; azimut=180; id=98; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=0.2; init="patrol2 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; }; class Waypoints { items=5; class Item0 { position[]={4941.6211,158.9175,6931.5781}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={4895.7139,158.90135,6907.6396}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={4941.6211,158.9175,6931.5771}; type="CYCLE"; expCond="(blufor_is_near == 1);"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4948.3647,158.9174,6936.3628}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4959.04,158.91617,6944.2266}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="EAST"; class Vehicles { items=4; class Item0 { presence=0.50000048; position[]={4873.1582,158.9176,6938.7612}; azimut=180; id=69; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={4871.5171,158.9176,6940.5195}; azimut=180; id=71; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item2 { presence=0.75000024; position[]={4874.8691,158.9176,6940.521}; azimut=180; id=74; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; }; class Item3 { presence=0.75000024; position[]={4869.5161,158.9176,6942.6021}; azimut=180; id=75; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4873.1929,158.9176,6937.6899}; expCond="(blufor_is_near == 1)"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={4873.2051,158.9176,6936.1367}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item23 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4846.0532,158.91664,6919.8892}; azimut=180; id=72; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4846.1011,158.91643,6918.3555}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=60; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={4846.1348,158.91644,6918.332}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item24 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4896.7305,158.98418,7064.9688}; azimut=180; id=79; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4896.8164,158.98083,7060.3301}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=60; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={4896.8345,158.98083,7060.333}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item25 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4212.3667,42.786629,7743.8638}; azimut=180; id=82; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="sovietsquad1 = group this;"; }; class Item1 { position[]={4210.5928,42.3634,7745.9541}; azimut=180; id=83; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="sovietsquad1 = group this;"; }; class Item2 { position[]={4214.4248,42.780273,7746.0078}; azimut=180; id=84; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="sovietsquad1 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { position[]={4208.7124,41.928982,7748.0234}; azimut=180; id=85; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="sovietsquad1 = group this;"; }; class Item4 { position[]={4216.2339,42.729168,7747.8999}; azimut=180; id=86; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="sovietsquad1 = group this;"; }; class Item5 { position[]={4207.0269,41.528114,7750.2441}; azimut=180; id=87; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="sovietsquad1 = group this;"; }; class Item6 { position[]={4218.165,42.619217,7749.9155}; azimut=180; id=88; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; init="sovietsquad1 = group this;"; }; }; class Waypoints { items=3; class Item0 { position[]={4213.3979,43.012127,7742.5942}; expCond="(VictoryCondition1 == 1);"; class Effects { }; timeoutMin=30; timeoutMid=90; timeoutMax=150; showWP="NEVER"; }; class Item1 { position[]={4895.729,158.9176,6983.0317}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4897.7861,158.9176,6980.9604}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item26 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={5000.1245,-49.742401,1637.0323}; special="FLY"; id=89; side="WEST"; vehicle="cwr2_AH64C"; leader=1; rank="SERGEANT"; skill=1; text="raptor"; init="raptorsquad = group this; raptorsquad setgroupid [""Raptor"",""Black""]; raptor flyinheight 60;"; }; }; class Waypoints { items=4; class Item0 { position[]={4999.9521,-49.742401,1642.9749}; expCond="(getdammage abrams1 >= 0.5) AND (getdammage abrams2 >= 0.5);"; expActiv="PAPABEAR=[West,""HQ""]; PAPABEAR SideChat ""Papa Bear to all units, be advised that close air support is inbound. Hold on, out."";"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={4540.918,131.48819,7109.4209}; placement=250; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5237.1704,146.96095,7194.248}; placement=250; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4540.9766,131.49928,7109.3989}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item27 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={11112.104,23.574837,11675.547}; id=90; side="CIV"; vehicle="cwr2_Civilian1"; leader=1; rank="LIEUTENANT"; skill=1; init="this allowdamage false;"; }; }; class Waypoints { items=3; class Item0 { position[]={10992.128,23.574837,11676.234}; combat="CARELESS"; expActiv="raptor setfuel 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={11116.248,23.574837,11675.69}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={10992.128,23.574837,11676.226}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item28 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4188.8936,40.168289,7775.1602}; azimut=180; id=91; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="sovietsquad2 = group this;"; }; class Item1 { position[]={4187.1196,40.143349,7777.2505}; azimut=180; id=92; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; rank="CORPORAL"; skill=0.60000002; init="sovietsquad2 = group this;"; }; class Item2 { position[]={4190.9517,40.056725,7777.3042}; azimut=180; id=93; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="sovietsquad2 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { position[]={4185.2393,40.139793,7779.3198}; azimut=180; id=94; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="sovietsquad2 = group this;"; }; class Item4 { position[]={4192.7607,39.95842,7779.1963}; azimut=180; id=95; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="sovietsquad2 = group this;"; }; class Item5 { position[]={4183.5537,40.124893,7781.5405}; azimut=180; id=96; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="sovietsquad2 = group this;"; }; class Item6 { position[]={4194.6919,39.855354,7781.2119}; azimut=180; id=97; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="sovietsquad2 = group this;"; }; }; class Waypoints { items=3; class Item0 { position[]={4189.6719,40.225746,7773.8267}; expCond="(VictoryCondition1 == 1);"; class Effects { }; timeoutMin=150; timeoutMid=180; timeoutMax=210; showWP="NEVER"; }; class Item1 { position[]={4907.791,158.9176,6956.6143}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4909.02,158.9176,6955.2749}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item29 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={4879.9048,158.9176,6952.0601}; azimut=180; id=100; side="EAST"; vehicle="cwr2_SoldierE"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={4879.9526,158.9176,6950.5264}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=60; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={4879.9863,158.9176,6950.5029}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=4; class Item0 { presence=0.75000024; position[]={4886.8682,158.9176,6963.7383}; azimut=62; id=76; side="EMPTY"; vehicle="cwr2_UralOpen"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_545x39"",30]; this addweaponcargo [""cwr2_AK74"",1]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""PipeBomb"",3]; this addmagazinecargo [""AK74MortarMag"",10]; this addmagazinecargo [""cwr2_RPG7Rocket"",3]; this addweaponcargo [""cwr2_RPG7"",1]; this addmagazinecargo [""cwr2_10Rnd_762x54_NoTracer"",12]; this addweaponcargo [""cwr2_SVD"",1]; this addmagazinecargo [""cwr2_AT4Rocket"",1]; this addweaponcargo [""cwr2_AT4"",1];"; }; class Item1 { presence=0.75000024; position[]={4901.5903,158.97638,7037.1558}; azimut=270; id=77; side="EMPTY"; vehicle="cwr2_uaz"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item2 { presence=0.75000024; position[]={4886.417,158.9176,6943.772}; azimut=153; id=80; side="EMPTY"; vehicle="cwr2_BMPAmbul"; leader=1; lock="LOCKED"; skill=0.60000002; }; class Item3 { presence=0.75000024; position[]={4853.5923,158.91643,6905.6138}; azimut=160; id=81; side="EMPTY"; vehicle="cwr2_uaz"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; }; class Markers { items=7; class Item0 { position[]={5704.7573,192.69194,7083.3574}; name="start"; text=" Assembly Area"; type="mil_start"; colorName="ColorBlue"; }; class Item1 { position[]={4927.4639,158.91733,6923.2295}; name="obj1"; type="cwr2_Faction_USSR"; a=1.2; }; class Item2 { position[]={5493.6855,80.447334,6092.5103}; name="provins"; type="cwr2_Faction_USA"; a=1.2; }; class Item3 { position[]={4751.8213,115.77704,7629.4087}; name="obj2"; type="mil_arrow2"; colorName="ColorRed"; a=0.75; b=1.5; angle=160; }; class Item4 { position[]={4615.9531,57.243164,8712.6895}; name="mlr"; type="cwr2_Faction_USSR"; a=1.2; }; class Item5 { position[]={4807.6216,22.052246,10280.269}; name="umbrella"; markerType="ELLIPSE"; type="Empty"; colorName="ColorRed"; fillName="FDiagonal"; a=2500; b=2500; }; class Item6 { position[]={4927.4932,158.91733,6923.2217}; name="starsandstripes"; type="cwr2_Faction_USA"; a=0; b=0; }; }; class Sensors { items=6; class Item0 { position[]={4919.6641,158.9176,6937.0918}; a=600; b=600; activationBy="WEST"; activationType="EAST D"; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expActiv="blufor_is_near = 1; publicVariable ""blufor_is_near""; deleteWaypoint [patrol1, 3]; deleteWaypoint [patrol2, 3];"; class Effects { }; }; class Item1 { position[]={4917.3804,158.9176,6941.3271}; a=150; b=150; activationBy="EAST"; activationType="NOT PRESENT"; timeoutMin=5; timeoutMid=10; timeoutMax=15; interruptable=1; age="UNKNOWN"; expCond="this AND (blufor_is_near == 1);"; expActiv="""obj1"" setMarkerSize [0,0]; ""starsandstripes"" setMarkerSize [1.2,1]; VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; task1g settaskstate ""SUCCEEDED""; task1h settaskstate ""SUCCEEDED""; task1i settaskstate ""SUCCEEDED""; alpha1 addrating 400; alpha2 addrating 400; alpha3 addrating 400; alpha4 addrating 400; alpha5 addrating 400; alpha6 addrating 400; alpha7 addrating 400; alpha8 addrating 400; alpha9 addrating 400;"; class Effects { }; }; class Item2 { position[]={4937.0498,131.4332,7405.4478}; timeoutMin=15; timeoutMid=15; timeoutMax=15; interruptable=1; age="UNKNOWN"; expCond="(getdammage tank1 >= 0.75) AND (getdammage tank2 >= 0.75) AND (getdammage tank3 >= 0.75) AND (getdammage bmp1 >= 0.75) AND (getdammage bmp2 >= 0.75) AND ({alive _x} count units bmpsquad1 <= 2) AND ({alive _x} count units bmpsquad2 <= 2) AND ({alive _x} count units sovietsquad1 <= 2) AND ({alive _x} count units sovietsquad2 <= 2);"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" ObjStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; task2f settaskstate ""SUCCEEDED""; task2g settaskstate ""SUCCEEDED""; task2h settaskstate ""SUCCEEDED""; task2i settaskstate ""SUCCEEDED""; alpha1 addrating 400; alpha2 addrating 400; alpha3 addrating 400; alpha4 addrating 400; alpha5 addrating 400; alpha6 addrating 400; alpha7 addrating 400; alpha8 addrating 400; alpha9 addrating 400;"; class Effects { }; }; class Item3 { position[]={5435.6353,102.85281,7653.2959}; timeoutMin=15; timeoutMid=15; timeoutMax=15; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="activateKey ""co09_cwr2_redbaiting_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item4 { position[]={5559.52,97.93718,7651.4365}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units alphasquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task2a settaskstate ""FAILED""; task2b settaskstate ""FAILED""; task2c settaskstate ""FAILED""; task2d settaskstate ""FAILED""; task2e settaskstate ""FAILED""; task2f settaskstate ""FAILED""; task2g settaskstate ""FAILED""; task2h settaskstate ""FAILED""; task2i settaskstate ""FAILED""; ""2"" ObjStatus ""FAILED"";"; class Effects { }; }; class Item5 { position[]={5563.1543,122.2559,7523.6797}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; }; }; class Intro { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=7489680; class Intel { startWeather=0.30000001; forecastWeather=0.30000001; year=1984; month=4; day=30; hour=8; }; }; class OutroWin { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=7240005; class Intel { startWeather=0.30000001; forecastWeather=0.30000001; year=1984; month=4; day=30; hour=8; }; }; class OutroLoose { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=13810238; class Intel { startWeather=0.30000001; forecastWeather=0.30000001; year=1984; month=4; day=30; hour=8; }; }; Overview

Seize and hold the town of Montignac.

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