briefing.htmlnS6briefing.sqfwSjdescription.extnS3init.sqfmSdinitjipcompatible.sqf4 Debriefing

You are a cheater


There is no denying that you resorted to use of the Endmission cheat.





Mission Accomplished


With the separatist rebels at Lipany defeated the threat of Soviet intervention has receded. Nonetheless the United States Army transfers some additional troops to Nogova to participate in exercises with the local military.





Mission Failed


Bravo squad has been wiped out.


// tasks task2a = bravo1 createSimpleTask ["Secure Lipany"]; task2a setSimpleTaskDescription ["Secure Lipany", "Secure Lipany", "Secure Lipany"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = bravo1 createSimpleTask ["Deploy by helicopter"]; task1a setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task2b = bravo2 createSimpleTask ["Secure Lipany"]; task2b setSimpleTaskDescription ["Secure Lipany", "Secure Lipany", "Secure Lipany"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = bravo2 createSimpleTask ["Deploy by helicopter"]; task1b setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task2c = bravo3 createSimpleTask ["Secure Lipany"]; task2c setSimpleTaskDescription ["Secure Lipany", "Secure Lipany", "Secure Lipany"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = bravo3 createSimpleTask ["Deploy by helicopter"]; task1c setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task2d = bravo4 createSimpleTask ["Secure Lipany"]; task2d setSimpleTaskDescription ["Secure Lipany", "Secure Lipany", "Secure Lipany"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = bravo4 createSimpleTask ["Deploy by helicopter"]; task1d setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks task2e = bravo5 createSimpleTask ["Secure Lipany"]; task2e setSimpleTaskDescription ["Secure Lipany", "Secure Lipany", "Secure Lipany"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = bravo5 createSimpleTask ["Deploy by helicopter"]; task1e setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1e setSimpleTaskDestination markerpos "obj1"; // tasks task2f = bravo6 createSimpleTask ["Secure Lipany"]; task2f setSimpleTaskDescription ["Secure Lipany", "Secure Lipany", "Secure Lipany"]; task2f setSimpleTaskDestination markerpos "obj2"; task1f = bravo6 createSimpleTask ["Deploy by helicopter"]; task1f setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1f setSimpleTaskDestination markerpos "obj1"; // tasks task2g = bravo7 createSimpleTask ["Secure Lipany"]; task2g setSimpleTaskDescription ["Secure Lipany", "Secure Lipany", "Secure Lipany"]; task2g setSimpleTaskDestination markerpos "obj2"; task1g = bravo7 createSimpleTask ["Deploy by helicopter"]; task1g setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1g setSimpleTaskDestination markerpos "obj1"; // tasks task2h = bravo8 createSimpleTask ["Secure Lipany"]; task2h setSimpleTaskDescription ["Secure Lipany", "Secure Lipany", "Secure Lipany"]; task2h setSimpleTaskDestination markerpos "obj2"; task1h = bravo8 createSimpleTask ["Deploy by helicopter"]; task1h setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1h setSimpleTaskDestination markerpos "obj1"; // tasks task2i = bravo9 createSimpleTask ["Secure Lipany"]; task2i setSimpleTaskDescription ["Secure Lipany", "Secure Lipany", "Secure Lipany"]; task2i setSimpleTaskDestination markerpos "obj2"; task1i = bravo9 createSimpleTask ["Deploy by helicopter"]; task1i setSimpleTaskDescription ["Deploy by helicopter", "Deploy by helicopter", "Deploy by helicopter"]; task1i setSimpleTaskDestination markerpos "obj1"; // diary entries bravo1 createDiaryRecord["Diary", ["Background", " Separatist rebels have taken over the Nogovan capital. As the local security forces are incapable of defeating the insurgents on their own the government has asked assistance from NATO to help regain control over Lipany. As it is feared that Soviet forces on Kolgujev may choose to intervene on behalf of the separatists the alliance has decided to take rapid action and restore the status quo ante before the crisis can escalate any further. As a result the troops of Bravo squad are en route to Petrovice in order to board a helicopter that will insert them alongside two other callsigns at a LZ near the capital. There they will join Nogovan troops that are poised to launch a counter-attack on Lipany.

With only a small garrison of mainly light infantry remaining after the war to guard the NATO mobilisation complexes the alliance has only limited means at its disposal to aid the Nogovan government. Nonethless inaction is not an option due to the threat posed by the Soviet military on Kolgujev. Therefore Alpha and Bravo squad will be deployed at once, with a machinegun team for support, while the mechanics work frantically on bringing aircraft held in storage into running order. The checks required to ensure their full serviceability entail that it will take time before attack helicopters become operational to provide close air support. Till that moment the NATO and Nogovan troops are entirely on their own. "]]; bravo1 createDiaryRecord["Diary", ["Enemy", " The separatist rebels use a variety of small arms of Soviet bloc design and manufacture. They also dispose of several armoured vehicles, including at least one main battle tank. Attire consists of the old style Swiss army camouflage fatigues.

All enemies must be cleared from the built up area. It is imperative to quell the rebel forces as quickly as possible as there remains a threat of intervention by Soviet forces as long as fighting by separatists continues in the Nogovan capital. "]]; bravo1 createDiaryRecord["Diary", ["Mission", "Bravo will deploy to the LZ by helicopter and proceed to secure the town of Lipany with the aid of friendly forces."]]; // diary entries bravo2 createDiaryRecord["Diary", ["Background", " Separatist rebels have taken over the Nogovan capital. As the local security forces are incapable of defeating the insurgents on their own the government has asked assistance from NATO to help regain control over Lipany. As it is feared that Soviet forces on Kolgujev may choose to intervene on behalf of the separatists the alliance has decided to take rapid action and restore the status quo ante before the crisis can escalate any further. As a result the troops of Bravo squad are en route to Petrovice in order to board a helicopter that will insert them alongside two other callsigns at a LZ near the capital. There they will join Nogovan troops that are poised to launch a counter-attack on Lipany.

With only a small garrison of mainly light infantry remaining after the war to guard the NATO mobilisation complexes the alliance has only limited means at its disposal to aid the Nogovan government. Nonethless inaction is not an option due to the threat posed by the Soviet military on Kolgujev. Therefore Alpha and Bravo squad will be deployed at once, with a machinegun team for support, while the mechanics work frantically on bringing aircraft held in storage into running order. The checks required to ensure their full serviceability entail that it will take time before attack helicopters become operational to provide close air support. Till that moment the NATO and Nogovan troops are entirely on their own. "]]; bravo2 createDiaryRecord["Diary", ["Enemy", " The separatist rebels use a variety of small arms of Soviet bloc design and manufacture. They also dispose of several armoured vehicles, including at least one main battle tank. Attire consists of the old style Swiss army camouflage fatigues.

All enemies must be cleared from the built up area. It is imperative to quell the rebel forces as quickly as possible as there remains a threat of intervention by Soviet forces as long as fighting by separatists continues in the Nogovan capital. "]]; bravo2 createDiaryRecord["Diary", ["Mission", "Bravo will deploy to the LZ by helicopter and proceed to secure the town of Lipany with the aid of friendly forces."]]; // diary entries bravo3 createDiaryRecord["Diary", ["Background", " Separatist rebels have taken over the Nogovan capital. As the local security forces are incapable of defeating the insurgents on their own the government has asked assistance from NATO to help regain control over Lipany. As it is feared that Soviet forces on Kolgujev may choose to intervene on behalf of the separatists the alliance has decided to take rapid action and restore the status quo ante before the crisis can escalate any further. As a result the troops of Bravo squad are en route to Petrovice in order to board a helicopter that will insert them alongside two other callsigns at a LZ near the capital. There they will join Nogovan troops that are poised to launch a counter-attack on Lipany.

With only a small garrison of mainly light infantry remaining after the war to guard the NATO mobilisation complexes the alliance has only limited means at its disposal to aid the Nogovan government. Nonethless inaction is not an option due to the threat posed by the Soviet military on Kolgujev. Therefore Alpha and Bravo squad will be deployed at once, with a machinegun team for support, while the mechanics work frantically on bringing aircraft held in storage into running order. The checks required to ensure their full serviceability entail that it will take time before attack helicopters become operational to provide close air support. Till that moment the NATO and Nogovan troops are entirely on their own. "]]; bravo3 createDiaryRecord["Diary", ["Enemy", " The separatist rebels use a variety of small arms of Soviet bloc design and manufacture. They also dispose of several armoured vehicles, including at least one main battle tank. Attire consists of the old style Swiss army camouflage fatigues.

All enemies must be cleared from the built up area. It is imperative to quell the rebel forces as quickly as possible as there remains a threat of intervention by Soviet forces as long as fighting by separatists continues in the Nogovan capital. "]]; bravo3 createDiaryRecord["Diary", ["Mission", "Bravo will deploy to the LZ by helicopter and proceed to secure the town of Lipany with the aid of friendly forces."]]; // diary entries bravo4 createDiaryRecord["Diary", ["Background", " Separatist rebels have taken over the Nogovan capital. As the local security forces are incapable of defeating the insurgents on their own the government has asked assistance from NATO to help regain control over Lipany. As it is feared that Soviet forces on Kolgujev may choose to intervene on behalf of the separatists the alliance has decided to take rapid action and restore the status quo ante before the crisis can escalate any further. As a result the troops of Bravo squad are en route to Petrovice in order to board a helicopter that will insert them alongside two other callsigns at a LZ near the capital. There they will join Nogovan troops that are poised to launch a counter-attack on Lipany.

With only a small garrison of mainly light infantry remaining after the war to guard the NATO mobilisation complexes the alliance has only limited means at its disposal to aid the Nogovan government. Nonethless inaction is not an option due to the threat posed by the Soviet military on Kolgujev. Therefore Alpha and Bravo squad will be deployed at once, with a machinegun team for support, while the mechanics work frantically on bringing aircraft held in storage into running order. The checks required to ensure their full serviceability entail that it will take time before attack helicopters become operational to provide close air support. Till that moment the NATO and Nogovan troops are entirely on their own. "]]; bravo4 createDiaryRecord["Diary", ["Enemy", " The separatist rebels use a variety of small arms of Soviet bloc design and manufacture. They also dispose of several armoured vehicles, including at least one main battle tank. Attire consists of the old style Swiss army camouflage fatigues.

All enemies must be cleared from the built up area. It is imperative to quell the rebel forces as quickly as possible as there remains a threat of intervention by Soviet forces as long as fighting by separatists continues in the Nogovan capital. "]]; bravo4 createDiaryRecord["Diary", ["Mission", "Bravo will deploy to the LZ by helicopter and proceed to secure the town of Lipany with the aid of friendly forces."]]; // diary entries bravo5 createDiaryRecord["Diary", ["Background", " Separatist rebels have taken over the Nogovan capital. As the local security forces are incapable of defeating the insurgents on their own the government has asked assistance from NATO to help regain control over Lipany. As it is feared that Soviet forces on Kolgujev may choose to intervene on behalf of the separatists the alliance has decided to take rapid action and restore the status quo ante before the crisis can escalate any further. As a result the troops of Bravo squad are en route to Petrovice in order to board a helicopter that will insert them alongside two other callsigns at a LZ near the capital. There they will join Nogovan troops that are poised to launch a counter-attack on Lipany.

With only a small garrison of mainly light infantry remaining after the war to guard the NATO mobilisation complexes the alliance has only limited means at its disposal to aid the Nogovan government. Nonethless inaction is not an option due to the threat posed by the Soviet military on Kolgujev. Therefore Alpha and Bravo squad will be deployed at once, with a machinegun team for support, while the mechanics work frantically on bringing aircraft held in storage into running order. The checks required to ensure their full serviceability entail that it will take time before attack helicopters become operational to provide close air support. Till that moment the NATO and Nogovan troops are entirely on their own. "]]; bravo5 createDiaryRecord["Diary", ["Enemy", " The separatist rebels use a variety of small arms of Soviet bloc design and manufacture. They also dispose of several armoured vehicles, including at least one main battle tank. Attire consists of the old style Swiss army camouflage fatigues.

All enemies must be cleared from the built up area. It is imperative to quell the rebel forces as quickly as possible as there remains a threat of intervention by Soviet forces as long as fighting by separatists continues in the Nogovan capital. "]]; bravo5 createDiaryRecord["Diary", ["Mission", "Bravo will deploy to the LZ by helicopter and proceed to secure the town of Lipany with the aid of friendly forces."]]; // diary entries bravo6 createDiaryRecord["Diary", ["Background", " Separatist rebels have taken over the Nogovan capital. As the local security forces are incapable of defeating the insurgents on their own the government has asked assistance from NATO to help regain control over Lipany. As it is feared that Soviet forces on Kolgujev may choose to intervene on behalf of the separatists the alliance has decided to take rapid action and restore the status quo ante before the crisis can escalate any further. As a result the troops of Bravo squad are en route to Petrovice in order to board a helicopter that will insert them alongside two other callsigns at a LZ near the capital. There they will join Nogovan troops that are poised to launch a counter-attack on Lipany.

With only a small garrison of mainly light infantry remaining after the war to guard the NATO mobilisation complexes the alliance has only limited means at its disposal to aid the Nogovan government. Nonethless inaction is not an option due to the threat posed by the Soviet military on Kolgujev. Therefore Alpha and Bravo squad will be deployed at once, with a machinegun team for support, while the mechanics work frantically on bringing aircraft held in storage into running order. The checks required to ensure their full serviceability entail that it will take time before attack helicopters become operational to provide close air support. Till that moment the NATO and Nogovan troops are entirely on their own. "]]; bravo6 createDiaryRecord["Diary", ["Enemy", " The separatist rebels use a variety of small arms of Soviet bloc design and manufacture. They also dispose of several armoured vehicles, including at least one main battle tank. Attire consists of the old style Swiss army camouflage fatigues.

All enemies must be cleared from the built up area. It is imperative to quell the rebel forces as quickly as possible as there remains a threat of intervention by Soviet forces as long as fighting by separatists continues in the Nogovan capital. "]]; bravo6 createDiaryRecord["Diary", ["Mission", "Bravo will deploy to the LZ by helicopter and proceed to secure the town of Lipany with the aid of friendly forces."]]; // diary entries bravo7 createDiaryRecord["Diary", ["Background", " Separatist rebels have taken over the Nogovan capital. As the local security forces are incapable of defeating the insurgents on their own the government has asked assistance from NATO to help regain control over Lipany. As it is feared that Soviet forces on Kolgujev may choose to intervene on behalf of the separatists the alliance has decided to take rapid action and restore the status quo ante before the crisis can escalate any further. As a result the troops of Bravo squad are en route to Petrovice in order to board a helicopter that will insert them alongside two other callsigns at a LZ near the capital. There they will join Nogovan troops that are poised to launch a counter-attack on Lipany.

With only a small garrison of mainly light infantry remaining after the war to guard the NATO mobilisation complexes the alliance has only limited means at its disposal to aid the Nogovan government. Nonethless inaction is not an option due to the threat posed by the Soviet military on Kolgujev. Therefore Alpha and Bravo squad will be deployed at once, with a machinegun team for support, while the mechanics work frantically on bringing aircraft held in storage into running order. The checks required to ensure their full serviceability entail that it will take time before attack helicopters become operational to provide close air support. Till that moment the NATO and Nogovan troops are entirely on their own. "]]; bravo7 createDiaryRecord["Diary", ["Enemy", " The separatist rebels use a variety of small arms of Soviet bloc design and manufacture. They also dispose of several armoured vehicles, including at least one main battle tank. Attire consists of the old style Swiss army camouflage fatigues.

All enemies must be cleared from the built up area. It is imperative to quell the rebel forces as quickly as possible as there remains a threat of intervention by Soviet forces as long as fighting by separatists continues in the Nogovan capital. "]]; bravo7 createDiaryRecord["Diary", ["Mission", "Bravo will deploy to the LZ by helicopter and proceed to secure the town of Lipany with the aid of friendly forces."]]; // diary entries bravo8 createDiaryRecord["Diary", ["Background", " Separatist rebels have taken over the Nogovan capital. As the local security forces are incapable of defeating the insurgents on their own the government has asked assistance from NATO to help regain control over Lipany. As it is feared that Soviet forces on Kolgujev may choose to intervene on behalf of the separatists the alliance has decided to take rapid action and restore the status quo ante before the crisis can escalate any further. As a result the troops of Bravo squad are en route to Petrovice in order to board a helicopter that will insert them alongside two other callsigns at a LZ near the capital. There they will join Nogovan troops that are poised to launch a counter-attack on Lipany.

With only a small garrison of mainly light infantry remaining after the war to guard the NATO mobilisation complexes the alliance has only limited means at its disposal to aid the Nogovan government. Nonethless inaction is not an option due to the threat posed by the Soviet military on Kolgujev. Therefore Alpha and Bravo squad will be deployed at once, with a machinegun team for support, while the mechanics work frantically on bringing aircraft held in storage into running order. The checks required to ensure their full serviceability entail that it will take time before attack helicopters become operational to provide close air support. Till that moment the NATO and Nogovan troops are entirely on their own. "]]; bravo8 createDiaryRecord["Diary", ["Enemy", " The separatist rebels use a variety of small arms of Soviet bloc design and manufacture. They also dispose of several armoured vehicles, including at least one main battle tank. Attire consists of the old style Swiss army camouflage fatigues.

All enemies must be cleared from the built up area. It is imperative to quell the rebel forces as quickly as possible as there remains a threat of intervention by Soviet forces as long as fighting by separatists continues in the Nogovan capital. "]]; bravo8 createDiaryRecord["Diary", ["Mission", "Bravo will deploy to the LZ by helicopter and proceed to secure the town of Lipany with the aid of friendly forces."]]; // diary entries bravo9 createDiaryRecord["Diary", ["Background", " Separatist rebels have taken over the Nogovan capital. As the local security forces are incapable of defeating the insurgents on their own the government has asked assistance from NATO to help regain control over Lipany. As it is feared that Soviet forces on Kolgujev may choose to intervene on behalf of the separatists the alliance has decided to take rapid action and restore the status quo ante before the crisis can escalate any further. As a result the troops of Bravo squad are en route to Petrovice in order to board a helicopter that will insert them alongside two other callsigns at a LZ near the capital. There they will join Nogovan troops that are poised to launch a counter-attack on Lipany.

With only a small garrison of mainly light infantry remaining after the war to guard the NATO mobilisation complexes the alliance has only limited means at its disposal to aid the Nogovan government. Nonethless inaction is not an option due to the threat posed by the Soviet military on Kolgujev. Therefore Alpha and Bravo squad will be deployed at once, with a machinegun team for support, while the mechanics work frantically on bringing aircraft held in storage into running order. The checks required to ensure their full serviceability entail that it will take time before attack helicopters become operational to provide close air support. Till that moment the NATO and Nogovan troops are entirely on their own. "]]; bravo9 createDiaryRecord["Diary", ["Enemy", " The separatist rebels use a variety of small arms of Soviet bloc design and manufacture. They also dispose of several armoured vehicles, including at least one main battle tank. Attire consists of the old style Swiss army camouflage fatigues.

All enemies must be cleared from the built up area. It is imperative to quell the rebel forces as quickly as possible as there remains a threat of intervention by Soviet forces as long as fighting by separatists continues in the Nogovan capital. "]]; bravo9 createDiaryRecord["Diary", ["Mission", "Bravo will deploy to the LZ by helicopter and proceed to secure the town of Lipany with the aid of friendly forces."]];onloadmission="C W R 2 - R I S K C A P I T A L ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 9; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co09_cwr2_risk_capital_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_XM177E2 {count = 1;}; class cwr2_M21_Wood {count = 1;}; class cwr2_LAW {count = 1;}; class Binocular {count = 1;}; class cwr2_M9 {count = 1;}; }; class Magazines { class cwr2_30Rnd_556x45_NATO {count = 12;}; class cwr2_20Rnd_762x51_NoTracer {count = 12;}; class cwr2_200Rnd_556x45_NATO {count = 2;}; class cwr2_15Rnd_9x19_Para {count = 8;}; class 1Rnd_HE_M203 {count = 8;}; class HandGrenade_West {count = 20;}; class SmokeShell {count = 20;}; class cwr2_LAWRocket {count = 3;}; class MortarMag {count = 3;}; }; class Backpacks { class cwr2_BackpackAmmo_US {count = 1;}; class cwr2_AT_Backpack_US {count = 1;}; };titleText ["C W R 2 - R I S K C A P I T A L\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_5T", "cwr2_soldiers_usa", "cwr2_CH47D", "cwr2_noe", "camisc3", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_AH1", "cwr2_Soldiers_FIA", "cwr2_M2A2", "cwr2_BMP1", "cwr2_T55", "cwr2_BMP2", "cwr2_T72", "cwr2_T80", "cwr2_UAZ", "cwr2_Jeeps", "cwr2_V3S", "cwr2_HMMWV", "caweapons_ammoboxes", "cwr2_misc", "CWR2Editor_Furn", "cwr2_Trabant" }; addOnsAuto[]= { "cwr2_5T", "cwr2_Soldiers_USA", "cwr2_CH47D", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_AH1", "cwr2_Soldiers_FIA", "cwr2_BMP1", "cwr2_T55", "cwr2_BMP2", "cwr2_T72", "cwr2_T80", "camisc3", "cwr2_M2A2", "cwr2_UAZ", "cwr2_Jeeps", "cwr2_V3S", "cwr2_HMMWV", "caweapons_ammoboxes", "cwr2_misc", "CWR2Editor_Furn", "cwr2_Trabant", "cwr2_noe" }; randomSeed=12044454; class Intel { briefingName="CWR2 - Risk Capital (co09)"; briefingDescription="Secure Lipany"; resistanceWest=0; startWeather=0.54386097; startFog=0.23028311; forecastWeather=0.54519212; forecastFog=0.30837533; month=9; hour=16; minute=0; }; class Groups { items=63; class Item0 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={4282.3726,21.808035,4811.0933}; azimut=340; id=0; side="WEST"; vehicle="cwr2_Truck5t_Open"; leader=1; rank="CORPORAL"; skill=1; text="truck"; init="trucksquad = group this; trucksquad setgroupid [""Soldier"",""Black""]; this lockdriver true; this lock true; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",30]; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addweaponcargo [""cwr2_M249"",1]; this addmagazinecargo [""1Rnd_HE_M203"",8]; this addmagazinecargo [""HandGrenade_West"",15]; this addmagazinecargo [""SmokeShellRed"",3]; this addmagazinecargo [""SmokeShellGreen"",3]; this addmagazinecargo [""SmokeShell"",10]; this addweaponcargo [""cwr2_M16A2_GL"",1];"; }; class Item1 { position[]={4285.6958,21.815773,4812.1768}; azimut=340; special="CARGO"; id=28; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; init="trucksquad = group this; trucksquad setgroupid [""Soldier"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; }; class Waypoints { items=6; class Item0 { position[]={4126.4336,20.579624,5118.2432}; expActiv="truck lock false; truck lockdriver true; (leader group player) sidechat ""Wake up, gentlemen, we have reached our destination."";"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4122.3887,20.579624,5118.1875}; type="TR UNLOAD"; expActiv="{UnassignVehicle _x} foreach units bravosquad; (leader group player) sidechat ""Board the Chinook, the pilot has been waiting for us to arrive."";"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item2 { position[]={4120.8999,20.579624,5118.1475}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4120.7666,20.441195,5133.8462}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item4 { position[]={4095.6418,20.272734,5133.6123}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item5 { position[]={4120.7598,20.440971,5133.7993}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item1 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={4284.9966,21.101671,4830.0298}; id=1; side="WEST"; vehicle="cwr2_OfficerW"; player="PLAYER COMMANDER"; leader=1; rank="SERGEANT"; skill=1; text="bravo1"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; synchronizations[]={32,30,31}; }; class Item1 { position[]={4287.2529,21.194653,4827.8887}; id=2; side="WEST"; vehicle="cwr2_SoldierW_AR"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="bravo2"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; synchronizations[]={32,30,31}; }; class Item2 { position[]={4283.5195,21.156988,4827.8833}; id=3; side="WEST"; vehicle="cwr2_SoldierW_AR"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="bravo3"; init="this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; synchronizations[]={32,30,31}; }; class Item3 { position[]={4289.3423,21.302683,4825.8306}; id=4; side="WEST"; vehicle="cwr2_SoldierW_AT"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="bravo4"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav"";"; synchronizations[]={32,30,31}; }; class Item4 { position[]={4282.0972,21.193682,4825.9053}; id=5; side="WEST"; vehicle="cwr2_SoldierW_GL"; player="PLAY CDG"; skill=1; text="bravo5"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; synchronizations[]={32,30,31}; }; class Item5 { position[]={4291.6138,21.414471,4823.7783}; id=6; side="WEST"; vehicle="cwr2_SoldierW_AAT"; player="PLAY CDG"; skill=1; text="bravo6"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; synchronizations[]={32,30,31}; }; class Item6 { position[]={4280.5459,21.253958,4823.6846}; id=7; side="WEST"; vehicle="cwr2_SoldierW_LAT"; player="PLAY CDG"; skill=1; text="bravo7"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; synchronizations[]={32,30,31}; }; class Item7 { position[]={4293.7827,21.527584,4821.583}; id=8; side="WEST"; vehicle="cwr2_SoldierW_LAT"; player="PLAY CDG"; skill=1; text="bravo8"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; synchronizations[]={32,30,31}; }; class Item8 { position[]={4279.0156,21.330374,4821.3896}; id=9; side="WEST"; vehicle="cwr2_SoldierW_Medic"; player="PLAY CDG"; skill=1; text="bravo9"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; this moveincargo truck; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; synchronizations[]={32,30,31}; }; }; }; class Item2 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={4024.3794,20.579624,5096.4097}; id=10; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={4026.6357,20.579624,5094.2686}; id=11; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={4023.1475,20.579624,5094.1899}; id=12; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={4028.6548,20.579624,5092.3511}; id=13; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="CORPORAL"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav"";"; }; class Item4 { position[]={4021.7002,20.579624,5092.4316}; id=14; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL""; this addbackpack ""cwr2_BackpackAmmo_US"";"; }; class Item5 { position[]={4030.9966,20.579624,5090.1582}; id=15; side="WEST"; vehicle="cwr2_SoldierW_AAT"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item6 { position[]={4019.9287,20.579624,5090.0645}; id=16; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item7 { position[]={4033.1655,20.579624,5087.9629}; id=17; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item8 { position[]={4018.3984,20.579624,5087.7695}; id=18; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo chinook; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=4; class Item0 { position[]={9967.5449,158.46938,3092.4995}; expCond="(VictoryCondition1 == 1);"; class Effects { }; timeoutMin=25; timeoutMid=25; timeoutMax=25; showWP="NEVER"; }; class Item1 { position[]={10187.268,161.75113,3088.8662}; expCond="(blufor_detected == 1);"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={10834.074,124.24072,3084.5854}; placement=100; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={10870.488,124.24072,3084.3115}; placement=20; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item3 { side="WEST"; class Vehicles { items=6; class Item0 { position[]={4055.4087,20.579624,5097.7231}; id=19; side="WEST"; vehicle="cwr2_SoldierW_XMS"; leader=1; rank="SERGEANT"; skill=1; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; this moveincargo chinook; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_XMS""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={4058.4675,20.579624,5094.4395}; id=20; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=1; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; this moveincargo chinook; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={4052.9023,20.579624,5094.4399}; id=21; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=1; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; this moveincargo chinook; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={4061.4263,20.579624,5090.9888}; id=22; side="WEST"; vehicle="cwr2_SoldierW_AMG"; skill=1; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; this moveincargo chinook; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item4 { position[]={4050.5779,20.579624,5091.1299}; id=23; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; this moveincargo chinook; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item5 { position[]={4064.3142,20.579624,5087.6074}; id=24; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; init="charliesquad = group this; charliesquad setgroupid [""Charlie"",""Black""]; this moveincargo chinook; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=3; class Item0 { position[]={9931.7715,159.33235,3092.0684}; expCond="(VictoryCondition1 == 1);"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={10187.771,165.57796,3102.2568}; expCond="(blufor_detected == 1);"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={10438.298,156.10449,3100.3958}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item4 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={4056.8345,20.145208,5132.5439}; id=25; side="WEST"; vehicle="cwr2_CH47D"; leader=1; rank="CORPORAL"; skill=1; text="chinook"; init="chinooksquad = group this; chinooksquad setgroupid [""Pilot"",""Black""]; this lock false; this lockdriver true; chinook allowDamage false; chinookD allowDamage false;"; }; class Item1 { position[]={4065.3403,20.138681,5132.4961}; id=29; side="WEST"; vehicle="cwr2_SoldierW_Pilot"; skill=1; text="copilot"; init="chinooksquad = group this; chinooksquad setgroupid [""Pilot"",""Black""]; copilot moveincargo [chinook,24];"; }; }; class Waypoints { items=4; class Item0 { position[]={4056.8428,20.175659,5138.8301}; completitionRadius=10; expCond="({alive _x} count (units bravosquad) == {_x in chinook} count (units bravosquad)) "; expActiv="chinook lock true; (leader group player) sidechat ""Bravo squad is on board, let's go.""; {_x setunitpos ""Middle""} forEach units nogovan_squad;"; class Effects { }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; class Item1 { position[]={9900.0791,160.50301,3086.0994}; type="TR UNLOAD"; speed="FULL"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" objStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; task1g settaskstate ""SUCCEEDED""; task1h settaskstate ""SUCCEEDED""; task1i settaskstate ""SUCCEEDED""; {_x setunitpos ""AUTO""} forEach units alphasquad; {_x setunitpos ""AUTO""} forEach units bravosquad; {_x setunitpos ""AUTO""} forEach units charliesquad; bravo1 addrating 200; bravo2 addrating 200; bravo3 addrating 200; bravo4 addrating 200; bravo5 addrating 200; bravo6 addrating 200; bravo7 addrating 200; bravo8 addrating 200; bravo9 addrating 200; (leader group player) sidechat ""Let's move out."";"; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item2 { position[]={4056.8901,20.144129,5132.9766}; type="GETOUT"; expActiv="chinook lockdriver false; chinook allowDamage true; chinookD allowDamage true;"; class Effects { }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; class Item3 { position[]={4037.7532,20.431639,5133.25}; type="HOLD"; speed="LIMITED"; class Effects { }; timeoutMin=12000; timeoutMid=12000; timeoutMax=12000; showWP="NEVER"; }; }; }; class Item5 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4278.7925,22.499716,4792.8994}; id=30; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={30,1,2,3,4,5,6,7,8,9}; }; }; }; class Item6 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4288.9761,22.643408,4792.8398}; id=31; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={1,2,3,4,5,6,7,8,9}; }; }; }; class Item7 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4299.1675,22.779121,4792.8018}; id=32; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={1,2,3,4,5,6,7,8,9}; }; }; }; class Item8 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={7385.3857,105.50537,4785.9829}; azimut=90; id=33; side="WEST"; vehicle="cwr2_AH1F"; leader=1; lock="LOCKED"; rank="CORPORAL"; skill=1; text="cobra"; init="cobra allowDamage false; cobraD allowDamage false; cobraG allowDamage false;"; }; }; class Waypoints { items=5; class Item0 { position[]={7390.5039,105.50537,4785.96}; completitionRadius=10; expCond="(VictoryCondition1 == 1) AND ({alive _x} count units bravosquad <= 6);"; expActiv="cobra setfuel 1; PAPABEAR=[West,""Papa_bear""]; PAPABEAR SideChat ""Papa Bear to all units, be advised that close air support is on its way."";"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={10831.763,124.24072,3279.802}; placement=250; type="SAD"; expActiv="cobra allowDamage true; cobraD allowDamage true; cobraG allowDamage true;"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={10835.729,124.24072,2947.354}; placement=250; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={7387.001,105.50537,4785.9443}; type="GETOUT"; class Effects { }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; class Item4 { position[]={7387.0566,105.50537,4792.3926}; type="HOLD"; class Effects { }; timeoutMin=120000; timeoutMid=120000; timeoutMax=120000; showWP="NEVER"; }; }; }; class Item9 { side="WEST"; class Vehicles { items=8; class Item0 { position[]={9908.2627,158.58754,3151.1616}; id=35; side="WEST"; vehicle="cwr2_PartisanW_Officer"; leader=1; rank="SERGEANT"; skill=1; text="nogovan_dude"; init="nogovan_dude allowDamage false; nogovan_squad = group this; nogovan_squad setgroupid [""Nogova Militia"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_Steyr""; this addweapon ""Binocular"";"; }; class Item1 { position[]={9911.1699,158.41328,3148.0142}; id=36; side="WEST"; vehicle="cwr2_PartisanW_MG"; rank="CORPORAL"; skill=0.60000002; init="nogovan_squad = group this; nogovan_squad setgroupid [""Nogova Militia"",""Black""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={9906.3857,158.66225,3148.1079}; id=37; side="WEST"; vehicle="cwr2_PartisanW_LAT"; rank="CORPORAL"; skill=0.60000002; init="nogovan_squad = group this; nogovan_squad setgroupid [""Nogova Militia"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_Steyr""; this addweapon ""cwr2_LAW""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\zeltbahn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\zeltbahn_co.paa""];"; }; class Item3 { position[]={9913.7422,158.30859,3145.0098}; id=38; side="WEST"; vehicle="cwr2_PartisanW_LAT"; rank="CORPORAL"; skill=0.60000002; init="nogovan_squad = group this; nogovan_squad setgroupid [""Nogova Militia"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_Steyr""; this addweapon ""cwr2_LAW""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\zeltbahn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\zeltbahn_co.paa""];"; }; class Item4 { position[]={9904.3691,158.65323,3144.8516}; id=39; side="WEST"; vehicle="cwr2_PartisanW_M16"; skill=0.60000002; init="nogovan_squad = group this; nogovan_squad setgroupid [""Nogova Militia"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_Steyr"";"; }; class Item5 { position[]={9916.9443,158.31772,3141.4165}; id=40; side="WEST"; vehicle="cwr2_PartisanW_M16"; skill=0.60000002; init="nogovan_squad = group this; nogovan_squad setgroupid [""Nogova Militia"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_Steyr"";"; }; class Item6 { position[]={9902.3848,158.4635,3141.7329}; id=41; side="WEST"; vehicle="cwr2_PartisanW_M16"; skill=0.60000002; init="nogovan_squad = group this; nogovan_squad setgroupid [""Nogova Militia"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_Steyr"";"; }; class Item7 { position[]={9920.0605,158.32608,3137.8979}; id=42; side="WEST"; vehicle="cwr2_PartisanW_Medic"; skill=0.60000002; init="nogovan_squad = group this; nogovan_squad setgroupid [""Nogova Militia"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_Steyr""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\zeltbahn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\zeltbahn_co.paa""];"; }; }; class Waypoints { items=3; class Item0 { position[]={9938.6602,159.67632,3124.9209}; expCond="(VictoryCondition1 == 1);"; expActiv="PAPABEAR=[West,""Papa_bear""]; PAPABEAR SideChat ""All units, this is Papa Bear. Commence the attack on the objective. Let's waste them, out.""; {_x setunitpos ""AUTO""} forEach units nogovan_squad; nogovan_dude allowDamage true;"; class Effects { }; timeoutMin=15; timeoutMid=15; timeoutMax=15; showWP="NEVER"; }; class Item1 { position[]={10810.232,124.29073,3123.624}; placement=20; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={10825.403,124.29073,3123.5498}; placement=20; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="GUER"; class Vehicles { items=8; class Item0 { position[]={10893.108,124.24072,3134.562}; id=43; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={10896.574,124.24072,3130.198}; id=49; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""];"; }; class Item2 { position[]={10889.838,124.24072,3130.033}; id=100; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item3 { position[]={10899.603,124.24072,3125.8066}; id=88; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];"; }; class Item4 { position[]={10887.2,124.24072,3125.1157}; id=64; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item5 { position[]={10902.775,124.24072,3120.6909}; id=103; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item6 { position[]={10884.454,124.24072,3120.7625}; id=76; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item7 { position[]={10905.502,124.24072,3116.2329}; id=73; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10893.082,124.24072,3136.9553}; formation="DIAMOND"; expCond="(blufor_detected == 1);"; class Effects { }; timeoutMid=90; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={10893.002,124.24072,3139.3547}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="GUER"; class Vehicles { items=8; class Item0 { position[]={10824.818,124.24072,3083.5115}; id=44; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={10828.71,124.24072,3078.7046}; id=50; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""];"; }; class Item2 { position[]={10821.523,124.24072,3078.7512}; id=59; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item3 { position[]={10832.512,124.24072,3073.3679}; id=82; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];"; }; class Item4 { position[]={10818.037,124.24072,3073.4941}; id=94; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item5 { position[]={10835.999,124.24072,3068.2947}; id=115; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item6 { position[]={10814.623,124.24072,3068.9648}; id=109; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item7 { position[]={10839.745,124.24072,3062.9307}; id=70; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10824.811,124.24072,3085.3943}; formation="DIAMOND"; expCond="(blufor_detected == 1);"; class Effects { }; timeoutMin=30; timeoutMid=90; timeoutMax=150; showWP="NEVER"; }; class Item1 { position[]={10824.663,124.24072,3087.5078}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="GUER"; class Vehicles { items=5; class Item0 { presence=0.75000024; position[]={10761.928,124.24072,3147.1382}; id=45; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.50000048; position[]={10764.501,124.24072,3143.4302}; id=63; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item2 { position[]={10759.018,124.24072,3143.5874}; id=97; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item3 { presence=0.75000024; position[]={10766.951,124.24072,3139.2722}; id=107; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item4 { presence=0.50000048; position[]={10756.843,124.24072,3139.313}; id=78; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=5; class Item0 { position[]={10762.098,124.24072,3172.6846}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={10879.64,124.24072,3173.5762}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={10881.636,124.24072,3087.6343}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={10761.054,124.24072,3088.2378}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={10762.048,124.24072,3172.6907}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="GUER"; class Vehicles { items=5; class Item0 { presence=0.75000024; position[]={10913.185,124.24072,3101.7717}; id=46; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.50000048; position[]={10916.036,124.24072,3098.0986}; id=62; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item2 { position[]={10910.495,124.24072,3098.3523}; id=67; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item3 { presence=0.75000024; position[]={10919.506,124.24072,3093.9414}; id=80; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item4 { presence=0.50000048; position[]={10908.08,124.24072,3094.6729}; id=81; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=5; class Item0 { position[]={10913.6,124.24072,3194.7288}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={10793.702,124.24072,3194.9363}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={10792.965,124.24072,3045.7358}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={10912.918,124.24072,3044.999}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={10913.558,124.24072,3194.729}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item14 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10851.577,126.10788,3128.2227}; azimut=270; id=47; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 21); this disableAI ""Move""; this setunitpos ""Up""; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; }; }; class Item15 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10866.903,139.10602,3124.5852}; azimut=45; id=48; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 27); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; }; }; class Item16 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={10849.878,124.29963,3114.9258}; azimut=270; id=51; side="GUER"; vehicle="cwr2_SoldierG_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 7); this forceSpeed 0; this setunitpos ""Middle""; this setbehaviour ""Combat""; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""];"; }; }; }; class Item17 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={10740.082,124.6708,3264.1077}; azimut=260; id=52; side="GUER"; vehicle="cwr2_SoldierG_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 5); this disableAI ""Move""; this setunitpos ""Up""; this setbehaviour ""Combat""; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""];"; }; }; }; class Item18 { side="GUER"; class Vehicles { items=4; class Item0 { presence=0.50000048; position[]={10879.969,124.24072,3220.9702}; id=53; side="GUER"; vehicle="cwr2_SoldierG_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""];"; }; class Item1 { position[]={10882.54,124.24072,3218.0664}; id=85; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];"; }; class Item2 { presence=0.75000024; position[]={10877.985,124.24072,3218.0078}; id=98; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item3 { presence=0.75000024; position[]={10884.763,124.24072,3214.8691}; id=116; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=3; class Item0 { position[]={10880.004,124.24072,3225.9985}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={10749.104,124.24072,3226.5615}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={10879.987,124.24072,3226.0308}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item19 { side="GUER"; class Vehicles { items=4; class Item0 { presence=0.50000048; position[]={10807.821,124.24072,2976.5952}; id=54; side="GUER"; vehicle="cwr2_SoldierG_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""];"; }; class Item1 { position[]={10810.117,124.24072,2974.2292}; id=91; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];"; }; class Item2 { presence=0.75000024; position[]={10805.794,124.24072,2973.9268}; id=68; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item3 { presence=0.75000024; position[]={10812.45,124.24072,2971.5906}; id=110; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=3; class Item0 { position[]={10832.454,124.24072,2976.728}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={10725.959,124.24072,2977.3911}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={10832.42,124.24072,2976.6738}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item20 { side="GUER"; class Vehicles { items=6; class Item0 { position[]={10935.26,124.24072,3087.3567}; id=55; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""];"; }; class Item1 { presence=0.75000024; position[]={10938.377,124.24072,3083.9312}; id=101; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item2 { position[]={10933.299,124.24072,3083.9988}; id=121; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item3 { position[]={10941.645,124.24072,3080.6848}; id=79; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item4 { presence=0.75000024; position[]={10930.966,124.24072,3080.3992}; id=65; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item5 { presence=0.75000024; position[]={10944.917,124.24072,3076.5322}; id=74; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10935.154,124.24072,3090.0066}; formation="DIAMOND"; expCond="(blufor_detected == 1)"; class Effects { }; timeoutMin=60; timeoutMid=180; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={10935.036,124.24072,3092.7363}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item21 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10827.765,124.24072,3205.5237}; id=57; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""];"; }; }; class Waypoints { items=2; class Item0 { position[]={10827.781,124.24072,3207.4165}; expCond="(blufor_detected == 1);"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={10827.8,124.24072,3209.3413}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="GUER"; class Vehicles { items=6; class Item0 { position[]={10841.576,124.24072,3173.094}; id=58; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item1 { presence=0.75000024; position[]={10845.092,124.24072,3168.3914}; id=56; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""];"; }; class Item2 { position[]={10838.914,124.24072,3168.0828}; id=118; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item3 { position[]={10848.554,124.24072,3163.2454}; id=106; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item4 { presence=0.75000024; position[]={10835.35,124.24072,3162.6868}; id=95; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item5 { presence=0.75000024; position[]={10852.246,124.24072,3158.3606}; id=71; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10841.446,124.24072,3176.8723}; formation="DIAMOND"; expCond="(blufor_detected == 1);"; class Effects { }; timeoutMin=60; timeoutMid=180; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={10841.446,124.24072,3180.7092}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item23 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={10740.234,124.54841,3209.5728}; azimut=315; id=60; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 0); this forceSpeed 0; this setunitpos ""Middle""; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item24 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={10848.852,124.29963,3135.5825}; azimut=270; id=61; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 1); this forceSpeed 0; this setunitpos ""Middle""; this setbehaviour ""Combat""; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item25 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10615.007,124.24072,3017.6375}; azimut=270; id=66; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this disableAI ""Move""; this setunitpos ""Up""; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; }; class Item26 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10923.854,124.24072,3197.5051}; azimut=315; id=69; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 0); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; }; class Item27 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={10834.652,130.39864,3181.0088}; azimut=225; id=77; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 9); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item28 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={10691.151,124.24072,3153.8975}; azimut=270; id=83; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this disableAI ""Move""; this setunitpos ""Up""; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];"; }; }; }; class Item29 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10803.792,124.29963,3149.5137}; azimut=180; id=84; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 48); this forceSpeed 0; this setunitpos ""Up""; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];"; }; }; }; class Item30 { side="GUER"; class Vehicles { items=3; class Item0 { presence=0.75000024; position[]={10803.599,124.29073,3122.2947}; id=86; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];"; }; class Item1 { presence=0.50000048; position[]={10806.248,124.29073,3117.5618}; id=120; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item2 { presence=0.50000048; position[]={10800.121,124.24072,3117.7632}; id=72; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10803.584,124.29073,3124.0825}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={10803.578,124.29073,3124.0732}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item31 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={10817.307,124.24072,3082.0757}; id=87; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];"; }; class Item1 { presence=0.50000048; position[]={10821.167,124.24072,3077.6914}; id=105; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10817.191,124.24072,3084.9092}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={10817.193,124.24072,3084.8291}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item32 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={10841.253,124.24072,3009.7471}; azimut=270; id=89; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 4); this forceSpeed 0; this setunitpos ""Middle""; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];"; }; }; }; class Item33 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10804.957,133.34798,3065.1604}; azimut=270; id=90; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 1); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];"; }; }; }; class Item34 { side="GUER"; class Vehicles { items=3; class Item0 { presence=0.75000024; position[]={10916.181,124.24072,3121.9673}; id=92; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];"; }; class Item1 { presence=0.50000048; position[]={10919.703,124.24072,3117.8027}; id=126; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item2 { presence=0.50000048; position[]={10912.687,124.24072,3117.584}; id=75; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10916.152,124.24072,3124.3987}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={10916.182,124.24072,3124.4094}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item35 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={10822.301,124.24072,3171.0557}; id=93; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""];"; }; class Item1 { presence=0.50000048; position[]={10825.733,124.24072,3166.8838}; id=111; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10822.225,124.24072,3173.6318}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={10822.225,124.24072,3173.7104}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item36 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={10798.171,124.24072,3230.3306}; id=96; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item1 { presence=0.50000048; position[]={10800.718,124.24072,3227.9771}; id=108; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10798.144,124.24072,3232.0388}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={10798.143,124.24072,3232.0388}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item37 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={10787.7,124.24072,2999.9199}; id=99; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item1 { presence=0.50000048; position[]={10790.209,124.24072,2997.5483}; id=114; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10787.673,124.24072,3001.4919}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={10787.677,124.24072,3001.4683}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item38 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10921.771,131.66232,3081.2537}; azimut=270; id=102; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 6); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Stealth""; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item39 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={10835.792,124.42578,3262.8423}; azimut=315; id=104; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 0); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item40 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={10880.426,124.24072,3141.9832}; id=112; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10880.468,124.24072,3145.1777}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={10880.469,124.24072,3145.1785}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item41 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={10922.208,124.6708,3149.5801}; azimut=255; id=113; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 4); this disableAI ""Move""; this setunitpos ""Up""; this setbehaviour ""Stealth""; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item42 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10851.757,126.10788,3122.0422}; azimut=270; id=117; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 11); this disableAI ""Move""; this setunitpos ""Up""; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item43 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={10737.808,124.24357,3016.6848}; azimut=270; id=119; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 0); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item44 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={10824.132,124.42744,2999.074}; id=122; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 1); this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item45 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10809.718,132.08879,3152.6772}; azimut=200; id=123; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 5); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Stealth""; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item46 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={10879.967,124.24072,3102.3459}; id=124; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10879.854,124.24072,3104.9807}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={10879.824,124.24072,3105.0288}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item47 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={10871.517,134.65723,3056.2964}; id=125; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 13); this forceSpeed 0; this setunitpos ""Middle""; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item48 { side="WEST"; class Vehicles { items=3; class Item0 { position[]={10449.675,121.64795,4095.7705}; azimut=150; id=128; side="WEST"; vehicle="cwr2_SoldierW_Crew"; leader=1; rank="LIEUTENANT"; skill=1; text="tango1"; init="tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_XM177E2""; this addweapon ""Binocular""; this moveincommander bradley;"; }; class Item1 { position[]={10446.294,121.64795,4097.0107}; azimut=150; id=129; side="WEST"; vehicle="cwr2_SoldierW_Crew"; rank="SERGEANT"; skill=1; init="tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_XM177E2""; this moveingunner bradley;"; }; class Item2 { position[]={10450.045,121.64795,4098.9521}; azimut=150; id=130; side="WEST"; vehicle="cwr2_SoldierW_Crew"; rank="CORPORAL"; skill=1; init="tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_XM177E2""; this moveindriver bradley;"; }; }; class Waypoints { items=3; class Item0 { position[]={10451.897,121.64795,4092.2485}; completitionRadius=50; expCond="(blufor_detected == 1);"; expActiv="bradley setfuel 1; tango1 sidechat ""This is Tango to all units, be advised that friendly armour is coming up from the direction of Lany. Identify targets properly to prevent fratricide, out."";"; class Effects { }; timeoutMin=120; timeoutMid=210; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={10621.913,136.81743,3647.49}; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={10651.127,135.93968,3445.7466}; placement=10; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item49 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={10931.325,124.24072,3119.957}; azimut=270; id=131; side="GUER"; vehicle="cwr2_BMP1_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={10928.117,124.24072,3119.9761}; completitionRadius=10; expCond="(blufor_detected == 1)"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={10927.464,124.24072,3119.9617}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item50 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={10824.781,124.29073,3133.6755}; azimut=270; id=132; side="GUER"; vehicle="cwr2_T55_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={10822.039,124.29073,3133.696}; completitionRadius=10; expCond="(blufor_detected == 1);"; class Effects { }; timeoutMin=120; timeoutMid=150; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={10820.289,124.29073,3133.6951}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item51 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={10827.896,124.29073,3111.5557}; azimut=270; id=133; side="GUER"; vehicle="cwr2_BMP2_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="aBMP"; }; }; class Waypoints { items=2; class Item0 { position[]={10824.938,124.29073,3111.5454}; completitionRadius=10; speed="LIMITED"; combat="SAFE"; expCond="(blufor_detected == 1);"; expActiv="aBMP setfuel 1;"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={10824.425,124.29073,3111.5471}; type="GUARD"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item52 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10845.114,124.24072,3025.2097}; azimut=270; id=134; side="GUER"; vehicle="cwr2_T72_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="tank"; }; }; class Waypoints { items=3; class Item0 { position[]={10841.853,124.24072,3025.2075}; completitionRadius=10; speed="LIMITED"; combat="SAFE"; expCond="(blufor_detected == 1);"; expActiv="tank setfuel 1;"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={10840.704,124.24072,3025.2493}; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={10836.276,124.24072,3025.2021}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item53 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10910.013,124.24072,3181.897}; azimut=180; id=135; side="GUER"; vehicle="cwr2_T80_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="aTank"; }; }; class Waypoints { items=3; class Item0 { position[]={10909.98,124.24072,3179.4788}; completitionRadius=10; speed="LIMITED"; combat="SAFE"; expCond="(blufor_detected == 1);"; expActiv="aTank setfuel 1;"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={10909.979,124.24072,3178.1606}; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item2 { position[]={10909.957,124.24072,3176.908}; type="GUARD"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item54 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10788.135,124.24072,3093.634}; id=136; side="GUER"; vehicle="cwr2_BMP2_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="bmp"; }; }; class Waypoints { items=2; class Item0 { position[]={10788.117,124.24072,3096.457}; completitionRadius=10; speed="LIMITED"; combat="SAFE"; expCond="(blufor_detected == 1);"; expActiv="bmp setfuel 1;"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={10788.094,124.24072,3097.1672}; type="GUARD"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item55 { side="WEST"; class Vehicles { items=8; class Item0 { position[]={9915.3379,160.54913,3187.0132}; id=137; side="WEST"; vehicle="cwr2_PartisanW_Officer"; leader=1; rank="SERGEANT"; skill=1; init="nogovan_militia = group this; nogovan_militia setgroupid [""Militia"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_Steyr""; this addweapon ""Binocular"";"; }; class Item1 { position[]={9918.2451,160.5692,3183.8657}; id=138; side="WEST"; vehicle="cwr2_PartisanW_MG"; rank="CORPORAL"; skill=0.60000002; init="nogovan_militia = group this; nogovan_militia setgroupid [""Militia"",""Black""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={9913.4609,160.20905,3183.9595}; id=139; side="WEST"; vehicle="cwr2_PartisanW_LAT"; rank="CORPORAL"; skill=0.60000002; init="nogovan_militia = group this; nogovan_militia setgroupid [""Militia"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_Steyr""; this addweapon ""cwr2_LAW""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\zeltbahn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\zeltbahn_co.paa""];"; }; class Item3 { position[]={9920.8174,160.57092,3180.8613}; id=140; side="WEST"; vehicle="cwr2_PartisanW_LAT"; rank="CORPORAL"; skill=0.60000002; init="nogovan_militia = group this; nogovan_militia setgroupid [""Militia"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_Steyr""; this addweapon ""cwr2_LAW""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\zeltbahn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\zeltbahn_co.paa""];"; }; class Item4 { position[]={9911.4443,159.8815,3180.7031}; id=141; side="WEST"; vehicle="cwr2_PartisanW_M16"; skill=0.60000002; init="nogovan_militia = group this; nogovan_militia setgroupid [""Militia"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_Steyr"";"; }; class Item5 { position[]={9924.0195,160.58385,3177.2681}; id=142; side="WEST"; vehicle="cwr2_PartisanW_M16"; skill=0.60000002; init="nogovan_militia = group this; nogovan_militia setgroupid [""Militia"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_Steyr"";"; }; class Item6 { position[]={9909.46,159.56815,3177.5845}; id=143; side="WEST"; vehicle="cwr2_PartisanW_M16"; skill=0.60000002; init="nogovan_militia = group this; nogovan_militia setgroupid [""Militia"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_Steyr"";"; }; class Item7 { position[]={9927.1357,160.60478,3173.7495}; id=144; side="WEST"; vehicle="cwr2_PartisanW_Medic"; skill=0.60000002; init="nogovan_militia = group this; nogovan_militia setgroupid [""Militia"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_Steyr""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\zeltbahn_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\zeltbahn_co.paa""];"; }; }; class Waypoints { items=3; class Item0 { position[]={9926.1484,161.59399,3188.3594}; formation="DIAMOND"; expCond="(VictoryCondition1 == 1);"; class Effects { }; timeoutMin=60; timeoutMid=60; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={10209.543,168.10081,3177.1699}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={10283.78,168.44041,3174.8376}; placement=50; type="GUARD"; formation="WEDGE"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item56 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10742.444,124.24072,3246.4749}; id=150; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10742.43,124.24072,3247.8904}; placement=5; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={10742.396,124.24072,3247.8904}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item57 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10737.413,124.24072,3084.3015}; id=151; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10737.398,124.24072,3085.717}; placement=5; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={10737.364,124.24072,3085.717}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item58 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4108.9883,20.579624,5113.0449}; azimut=30; id=152; side="WEST"; vehicle="cwr2_PartisanW_Officer"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this forceSpeed 0; nogovan_soldier = group this; nogovan_soldier setgroupid [""Nogovan Soldier"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_Steyr""; this addweapon ""Binocular"";"; }; }; }; class Item59 { side="WEST"; class Vehicles { items=6; class Item0 { position[]={9893.6816,158.58456,3165.322}; azimut=180; id=155; side="WEST"; vehicle="cwr2_Ranger_Assault_XMS"; leader=1; rank="SERGEANT"; skill=1; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""];"; }; class Item1 { position[]={9891.1914,158.52861,3167.7764}; azimut=180; id=156; side="WEST"; vehicle="cwr2_Ranger_Assault_AR"; rank="CORPORAL"; skill=1; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""];"; }; class Item2 { position[]={9895.6387,158.69313,3167.9871}; azimut=180; id=157; side="WEST"; vehicle="cwr2_Ranger_Assault_GL"; rank="CORPORAL"; skill=1; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""];"; }; class Item3 { position[]={9888.4424,158.46507,3170.3599}; azimut=180; id=158; side="WEST"; vehicle="cwr2_Ranger_Assault_GL"; rank="CORPORAL"; skill=1; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""];"; }; class Item4 { position[]={9897.4189,158.79341,3170.5186}; azimut=180; id=159; side="WEST"; vehicle="cwr2_Ranger_Assault_LAT"; skill=1; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""];"; }; class Item5 { position[]={9885.5957,158.66953,3172.8914}; azimut=180; id=160; side="WEST"; vehicle="cwr2_Ranger_Assault_MED"; skill=1; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""];"; }; }; class Waypoints { items=3; class Item0 { position[]={9893.7012,158.56493,3163.8748}; expCond="(VictoryCondition1 == 1);"; class Effects { }; timeoutMin=60; timeoutMid=60; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={10209.712,167.85764,3152.8838}; expCond="(blufor_detected == 1);"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item2 { position[]={10448.586,152.24458,3142.6104}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item60 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={10835.588,124.29073,3124.2576}; id=162; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={10835.573,124.29073,3125.6731}; placement=5; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={10835.539,124.29073,3125.6731}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item61 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4137.7661,20.579624,5132.0679}; azimut=150; id=186; side="WEST"; vehicle="cwr2_CaptiveW"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this forceSpeed 0; dude_squad = group this; dude_squad setgroupid [""NATO Soldier"",""Black""]; this setunitpos ""Up"";"; }; }; }; class Item62 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4140.3228,20.579624,5130.5459}; azimut=270; id=187; side="WEST"; vehicle="cwr2_PartisanW_Captive"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this forceSpeed 0; some_dude_squad = group this; some_dude_squad setgroupid [""Liaison"",""Black""]; this setunitpos ""Up"";"; }; }; }; }; class Vehicles { items=36; class Item0 { position[]={9900.3633,160.48117,3085.8513}; id=26; side="EMPTY"; vehicle="HeliHEmpty"; skill=1; }; class Item1 { position[]={4056.6558,20.144672,5132.8623}; id=27; side="EMPTY"; vehicle="HeliHEmpty"; skill=1; }; class Item2 { position[]={7386.3901,105.50537,4785.9243}; id=34; side="EMPTY"; vehicle="HeliHEmpty"; skill=1; }; class Item3 { position[]={10449.284,121.64795,4096.1055}; azimut=150; id=127; side="EMPTY"; vehicle="cwr2_M2A2"; lock="UNLOCKED"; skill=0.60000002; text="bradley"; }; class Item4 { presence=0.75000024; position[]={10822.221,124.29073,3103.0703}; azimut=270; id=145; side="EMPTY"; vehicle="cwr2_UAZ_FIA"; lock="UNLOCKED"; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item5 { presence=0.75000024; position[]={10877.378,124.24072,3054.7039}; azimut=180; id=146; side="EMPTY"; vehicle="cwr2_Jeep_FIA"; lock="UNLOCKED"; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item6 { presence=0.75000024; position[]={10926.907,124.24072,3130.8662}; azimut=180; id=147; side="EMPTY"; vehicle="cwr2_V3S_FIA"; lock="UNLOCKED"; skill=0.60000002; init="this addweaponcargo [""cwr2_SVD_Wood"",1];"; }; class Item7 { presence=0.75000024; position[]={10789.143,124.24072,3139.7444}; id=148; side="EMPTY"; vehicle="cwr2_V3S_Open"; lock="UNLOCKED"; skill=0.60000002; init="this addweaponcargo [""cwr2_SVD_Wood"",1];"; }; class Item8 { presence=0.75000024; position[]={10899.722,124.24072,3117.0684}; id=149; side="EMPTY"; vehicle="cwr2_UAZAmbul"; lock="UNLOCKED"; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item9 { position[]={4097.2705,20.579624,5108.083}; id=153; side="EMPTY"; vehicle="cwr2_Truck5tRepair"; lock="LOCKED"; skill=0.60000002; init="this lockdriver true;"; }; class Item10 { position[]={4134.0244,20.579624,5130.8081}; azimut=180; id=154; side="EMPTY"; vehicle="cwr2_HMMWV"; lock="LOCKED"; skill=0.60000002; init="this lockdriver true; this addmagazinecargo [""cwr2_LAWRocket"",3]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""cwr2_20Rnd_762x51_NoTracer"",12]; this addweaponcargo [""cwr2_M14"",1];"; }; class Item11 { presence=0.75000024; position[]={10810.468,124.24072,2999.325}; id=161; side="EMPTY"; vehicle="cwr2_Jeep_FIA"; lock="UNLOCKED"; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item12 { position[]={4139.6328,20.579624,5130.9165}; azimut=90; id=163; side="EMPTY"; vehicle="RUBasicAmmunitionBox"; skill=1; text="crate_1"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.925)]; this setVectorUp [0,0,1]; this allowDamage false; clearmagazinecargo this; clearweaponcargo this;"; }; class Item13 { position[]={4136.5874,20.51174,5173.6436}; id=164; side="EMPTY"; vehicle="FoldTable"; skill=1; text="table"; init="table attachTo [crate_1,[0,-0,+0.675]];"; }; class Item14 { position[]={4135.5913,20.621029,5171.5161}; azimut=180; id=165; side="EMPTY"; vehicle="cwr2_Vysilacka"; leader=1; skill=0.60000002; text="radio_1"; init="radio_1 attachTo [table,[0.45,-0.05,1.5]]; radio_1 setDir 80; radio_1 setpos getpos radio_1;"; }; class Item15 { position[]={4137.2075,20.491941,5171.5366}; azimut=180; id=166; side="EMPTY"; vehicle="cwr2_Vysilacka"; leader=1; skill=0.60000002; text="radio_2"; init="radio_2 attachTo [table,[-0.45,-0.1,1.5]]; radio_2 setDir 90; radio_2 setpos getpos radio_2;"; }; class Item16 { position[]={4140.4614,20.579624,5133.8311}; azimut=90; id=167; side="EMPTY"; vehicle="cwr2_Tablemap_Noe"; lock="LOCKED"; skill=1; text="drinks_table"; }; class Item17 { position[]={4137.9585,20.579624,5133.8765}; id=168; side="EMPTY"; vehicle="ED102_TVonTable"; lock="LOCKED"; skill=1; }; class Item18 { position[]={4138.9692,20.444172,5173.9658}; id=169; side="EMPTY"; vehicle="ED102_Bottle3"; lock="LOCKED"; skill=1; text="bottle_1"; init="bottle_1 attachTo [drinks_table,[0.25,-0.05,0.625]];"; }; class Item19 { position[]={4139.6831,20.427643,5173.9775}; id=170; side="EMPTY"; vehicle="ED102_Bottle7"; lock="LOCKED"; skill=1; text="bottle_2"; init="bottle_2 attachTo [drinks_table,[0.15,0.15,0.625]]; bottle_2 setDir 100; bottle_2 setpos getpos bottle_2;"; }; class Item20 { position[]={4140.3853,20.410017,5174.0137}; id=171; side="EMPTY"; vehicle="ED102_Bottle5"; lock="LOCKED"; skill=1; text="bottle_3"; init="bottle_3 attachTo [drinks_table,[-0.15,0.05,0.625]];"; }; class Item21 { position[]={4138.9302,20.47224,5173.1865}; id=172; side="EMPTY"; vehicle="ED102_Bottle4"; lock="LOCKED"; skill=1; text="bottle_4"; init="bottle_4 attachTo [drinks_table,[-0.25,-0.05,0.625]]; bottle_4 setDir 45; bottle_4 setpos getpos bottle_4;"; }; class Item22 { position[]={4139.6343,20.470898,5173.2119}; id=173; side="EMPTY"; vehicle="ED102_Bottle7"; lock="LOCKED"; skill=1; text="bottle_5"; init="bottle_5 attachTo [drinks_table,[0.25,0.05,0.625]]; bottle_5 setDir 45; bottle_5 setpos getpos bottle_5;"; }; class Item23 { position[]={4140.3706,20.453159,5173.2363}; id=174; side="EMPTY"; vehicle="ED102_Bottle6"; lock="LOCKED"; skill=1; text="bottle_6"; init="bottle_6 attachTo [drinks_table,[0.15,-0.25,0.625]]; bottle_6 setDir 120; bottle_6 setpos getpos bottle_6;"; }; class Item24 { position[]={4136.1758,20.655424,5165.7588}; azimut=180; id=175; side="EMPTY"; vehicle="cwr2_Vysilacka"; leader=1; skill=0.60000002; text="radio"; init="radio attachTo [table_1,[0,-0.15,1.5]]; radio setDir 90; radio setpos getpos radio;"; }; class Item25 { position[]={4138.3203,20.53503,5167.9082}; id=176; side="EMPTY"; vehicle="EvMap"; skill=0.60000002; text="map"; init="map attachTo [table_1,[-0.5,0.25,0.4]]; map setDir 350; map setpos getpos map;"; }; class Item26 { position[]={4136.0566,20.635668,5167.8379}; id=177; side="EMPTY"; vehicle="EvMoscow"; skill=0.60000002; text="folder"; init="folder attachTo [table_1,[0.1,0.25,0.41]];"; }; class Item27 { position[]={4140.5996,20.579622,5167.7764}; id=178; side="EMPTY"; vehicle="EvPhoto"; skill=0.60000002; text="pics"; init="pics attachTo [table_1,[-0.15,0.25,0.41]];"; }; class Item28 { position[]={4141.0186,20.621002,5165.3921}; id=179; side="EMPTY"; vehicle="FoldTable"; skill=1; text="table_1"; init="table_1 attachTo [crate_2,[0,-0,+0.675]];"; }; class Item29 { position[]={4138.6064,20.57905,5165.1592}; id=180; side="EMPTY"; vehicle="EvMoscow"; skill=0.60000002; text="folder_1"; init="folder_1 attachTo [table_1,[0.45,0.25,0.41]]; folder_1 setDir 60; folder_1 setpos getpos folder_1;"; }; class Item30 { position[]={4137.1509,20.579624,5130.5933}; azimut=245; id=181; side="EMPTY"; vehicle="FoldChair"; skill=1; }; class Item31 { position[]={4140.7803,20.579624,5131.4507}; azimut=90; id=182; side="EMPTY"; vehicle="FoldChair"; skill=1; }; class Item32 { position[]={4138.6138,20.579624,5130.9258}; azimut=270; id=183; side="EMPTY"; vehicle="RUBasicAmmunitionBox"; skill=1; text="crate_2"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.925)]; this setVectorUp [0,0,1]; this allowDamage false; clearmagazinecargo this; clearweaponcargo this;"; }; class Item33 { position[]={4141.1953,20.579624,5130.373}; azimut=100; id=184; side="EMPTY"; vehicle="FoldChair"; skill=1; }; class Item34 { position[]={4137.0942,20.579624,5131.3379}; id=185; side="EMPTY"; vehicle="Land_CamoNetVar_EAST"; lock="LOCKED"; skill=1; }; class Item35 { position[]={4159.9473,20.579624,5124.0889}; azimut=270; id=188; side="EMPTY"; vehicle="cwr2_Trabant_White"; lock="UNLOCKED"; skill=0.60000002; }; }; class Markers { items=5; class Item0 { position[]={4056.8293,20.143297,5133.3618}; name="start"; type="Faction_NATO_EP1"; a=1.2; }; class Item1 { position[]={10792.479,124.24072,3119.7173}; name="obj2"; type="cwr2_Faction_FIA"; a=1.2; }; class Item2 { position[]={10792.481,124.24072,3119.7258}; name="obj2_nato"; type="Faction_NATO_EP1"; a=0; b=0; }; class Item3 { position[]={9900.7451,160.50673,3086.6067}; name="obj1"; type="mil_join"; colorName="ColorBlue"; }; class Item4 { position[]={10380.557,153.76578,3071.2837}; name="attack"; type="mil_arrow2"; colorName="ColorBlue"; a=0.75; b=1.5; angle=90; }; }; class Sensors { items=6; class Item0 { position[]={9834.582,156.01059,3108.9622}; a=75; b=75; activationBy="VEHICLE"; interruptable=1; age="UNKNOWN"; idVehicle=25; expActiv="chinook land ""GET OUT""; chinook lock false; {UnassignVehicle _x} foreach units alphasquad; {_x setunitpos ""Middle""} forEach units alphasquad; {UnassignVehicle _x} foreach units bravosquad; {_x setunitpos ""Middle""} forEach units bravosquad; {UnassignVehicle _x} foreach units charliesquad; {_x setunitpos ""Middle""} forEach units charliesquad; chinookD sidechat ""Get ready to deploy."";"; class Effects { }; }; class Item1 { position[]={4415.4419,23.83173,4931.4053}; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="activateKey ""co09_cwr2_risk_capital_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item2 { position[]={4542.2603,22.155922,4929.2627}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units bravosquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task2a settaskstate ""FAILED""; task2b settaskstate ""FAILED""; task2c settaskstate ""FAILED""; task2d settaskstate ""FAILED""; task2e settaskstate ""FAILED""; task2f settaskstate ""FAILED""; task2g settaskstate ""FAILED""; task2h settaskstate ""FAILED""; task2i settaskstate ""FAILED""; ""2"" ObjStatus ""FAILED"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item3 { position[]={4539.6108,24.868574,4803.5977}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item4 { position[]={10790.718,124.24072,3116.3237}; a=350; b=350; activationBy="GUER"; activationType="NOT PRESENT"; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; age="UNKNOWN"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" objStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; task2f settaskstate ""SUCCEEDED""; task2g settaskstate ""SUCCEEDED""; task2h settaskstate ""SUCCEEDED""; task2i settaskstate ""SUCCEEDED""; ""obj2"" setMarkerSize [0,0]; ""obj2_nato"" setMarkerSize [1.2,1]; bravo1 addrating 800; bravo2 addrating 800; bravo3 addrating 800; bravo4 addrating 800; bravo5 addrating 800; bravo6 addrating 800; bravo7 addrating 800; bravo8 addrating 800; bravo9 addrating 800; (leader group player) sidechat ""All clear!"";"; class Effects { }; }; class Item5 { position[]={10791.333,124.24072,3116.3193}; a=600; b=600; activationBy="WEST"; activationType="GUER D"; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expActiv="blufor_detected = 1; publicVariable ""blufor_detected"";"; class Effects { }; }; }; }; class Intro { addOns[]= { "cwr2_noe" }; addOnsAuto[]= { "cwr2_noe" }; randomSeed=1530874; class Intel { startWeather=0.1; forecastWeather=0.1; year=1984; hour=11; minute=20; }; }; class OutroWin { addOns[]= { "cwr2_noe" }; addOnsAuto[]= { "cwr2_noe" }; randomSeed=13861001; class Intel { startWeather=0.1; forecastWeather=0.1; year=1984; hour=11; minute=20; }; }; class OutroLoose { addOns[]= { "cwr2_noe" }; addOnsAuto[]= { "cwr2_noe" }; randomSeed=5949283; class Intel { startWeather=0.1; forecastWeather=0.1; year=1984; hour=11; minute=20; }; }; Overview

Take back Lipany.

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