briefing.htmlL=Nbriefing.sqff=Ndescription.ext Qinit.sqf =N\initjipcompatible.sqf4 Debriefing

A cheat code has been used


Cheaters are pathetic wimps.





Mission Accomplished


Bravo squad managed to defeat the Soviet attempts to seize the airfield. This enables NATO to deploy more troops to the island.





Mission Failed


Bravo squad has been wiped out.


// tasks task3a = bravo1 createSimpleTask ["Await reinforcements"]; task3a setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = bravo1 createSimpleTask ["Defeat the infantry"]; task2a setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = bravo1 createSimpleTask ["Defeat the armour"]; task1a setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task3b = bravo2 createSimpleTask ["Await reinforcements"]; task3b setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = bravo2 createSimpleTask ["Defeat the infantry"]; task2b setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = bravo2 createSimpleTask ["Defeat the armour"]; task1b setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task3c = bravo3 createSimpleTask ["Await reinforcements"]; task3c setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = bravo3 createSimpleTask ["Defeat the infantry"]; task2c setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = bravo3 createSimpleTask ["Defeat the armour"]; task1c setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task3d = bravo4 createSimpleTask ["Await reinforcements"]; task3d setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = bravo4 createSimpleTask ["Defeat the infantry"]; task2d setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = bravo4 createSimpleTask ["Defeat the armour"]; task1d setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks task3e = bravo5 createSimpleTask ["Await reinforcements"]; task3e setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task3e setSimpleTaskDestination markerpos "obj3"; task2e = bravo5 createSimpleTask ["Defeat the infantry"]; task2e setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = bravo5 createSimpleTask ["Defeat the armour"]; task1e setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1e setSimpleTaskDestination markerpos "obj1"; // tasks task3f = bravo6 createSimpleTask ["Await reinforcements"]; task3f setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task3f setSimpleTaskDestination markerpos "obj3"; task2f = bravo6 createSimpleTask ["Defeat the infantry"]; task2f setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2f setSimpleTaskDestination markerpos "obj2"; task1f = bravo6 createSimpleTask ["Defeat the armour"]; task1f setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1f setSimpleTaskDestination markerpos "obj1"; // tasks task3g = bravo7 createSimpleTask ["Await reinforcements"]; task3g setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task3g setSimpleTaskDestination markerpos "obj3"; task2g = bravo7 createSimpleTask ["Defeat the infantry"]; task2g setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2g setSimpleTaskDestination markerpos "obj2"; task1g = bravo7 createSimpleTask ["Defeat the armour"]; task1g setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1g setSimpleTaskDestination markerpos "obj1"; // tasks task3h = bravo8 createSimpleTask ["Await reinforcements"]; task3h setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task3h setSimpleTaskDestination markerpos "obj3"; task2h = bravo8 createSimpleTask ["Defeat the infantry"]; task2h setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2h setSimpleTaskDestination markerpos "obj2"; task1h = bravo8 createSimpleTask ["Defeat the armour"]; task1h setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1h setSimpleTaskDestination markerpos "obj1"; // tasks task3i = bravo9 createSimpleTask ["Await reinforcements"]; task3i setSimpleTaskDescription ["Await reinforcements", "Await reinforcements", "Await reinforcements"]; task3i setSimpleTaskDestination markerpos "obj3"; task2i = bravo9 createSimpleTask ["Defeat the infantry"]; task2i setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2i setSimpleTaskDestination markerpos "obj2"; task1i = bravo9 createSimpleTask ["Defeat the armour"]; task1i setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1i setSimpleTaskDestination markerpos "obj1"; // diary entries bravo1 createDiaryRecord["Diary", ["Background", " With Soviet forces staging an invasion of Everon an advance guard of NATO troops has been deployed to the airfield near Saint-Phillippe to determine its suitability as a landing zone for an airmobile deployment of the Malden garrison. As the local militia succeeded in defeating a Soviet Spetsnaz attack by shooting down an incoming transport helicopter the enemy failed to take the airfield by coup de main. This fortuitous event provides NATO with an opportunity to fly in additional troops to help the local forces counter the Soviet aggression.

Pending the arrival of the NATO reinforcements the airfield must be defended against any Soviet attempts to occupy it. After the failure of a surprise attack a deliberate assault by combined arms forces is to be expected. Bravo squad has therefore joined a group of local militia on Hill 41 to the south of the airfield. Because the ground provides a commanding view of the surrounding area this position will be vital to a successful defence. From here the soldiers must cover the potential avenues of approach with their AT launchers and automatic weapons.

The remainder of the platoon is en route in Blackhawk transports, but these reinforcements may not arrive in time to assist in the defence against the first wave of enemy troops. Close air support will be provided by an Apache attack helicopter, but as this new type of equipment has proven a bit temperamental in service there is no guarantee on the timely arrival on the battlefield. For this reason the brunt of the defence must be borne by the infantry. With the odds stacked in favour of the Soviets every man in the platoon must exert himself to the full. "]]; bravo1 createDiaryRecord["Diary", ["Enemy", " A number of tank landing craft have been observed disembarking Soviet tanks, armoured personnel carriers and dismounts. It is estimated that the enemy strength available for an attack amounts to a single tank company with one mechanised infantry platoon as well as one light infantry platoon in support. Part of these forces are still reorganising after prior engagements against local militia so it is expected that the attack will be conducted in two waves. This might allow NATO to defeat the enemy in detail.

The Soviets dispose of three platoons of three T-72 tanks a piece and four BMP-1 infantry fighting vehicles. Additional light infantry carried by motor transport can supplement the embarked dismounts of the BMP platoon for a total of around fifty effectives. This provides the enemy with a superiority in firepower and mobility that needs to be countered by superior defensive tactics. Massed AT fires should knock out the Soviet armour while the automatic weapons concentrate on neutralising their infantry. "]]; bravo1 createDiaryRecord["Diary", ["Mission", "Bravo will defeat attacks by Soviet armour and infantry with the aid of reinforcements."]]; // diary entries bravo2 createDiaryRecord["Diary", ["Background", " With Soviet forces staging an invasion of Everon an advance guard of NATO troops has been deployed to the airfield near Saint-Phillippe to determine its suitability as a landing zone for an airmobile deployment of the Malden garrison. As the local militia succeeded in defeating a Soviet Spetsnaz attack by shooting down an incoming transport helicopter the enemy failed to take the airfield by coup de main. This fortuitous event provides NATO with an opportunity to fly in additional troops to help the local forces counter the Soviet aggression.

Pending the arrival of the NATO reinforcements the airfield must be defended against any Soviet attempts to occupy it. After the failure of a surprise attack a deliberate assault by combined arms forces is to be expected. Bravo squad has therefore joined a group of local militia on Hill 41 to the south of the airfield. Because the ground provides a commanding view of the surrounding area this position will be vital to a successful defence. From here the soldiers must cover the potential avenues of approach with their AT launchers and automatic weapons.

The remainder of the platoon is en route in Blackhawk transports, but these reinforcements may not arrive in time to assist in the defence against the first wave of enemy troops. Close air support will be provided by an Apache attack helicopter, but as this new type of equipment has proven a bit temperamental in service there is no guarantee on the timely arrival on the battlefield. For this reason the brunt of the defence must be borne by the infantry. With the odds stacked in favour of the Soviets every man in the platoon must exert himself to the full. "]]; bravo2 createDiaryRecord["Diary", ["Enemy", " A number of tank landing craft have been observed disembarking Soviet tanks, armoured personnel carriers and dismounts. It is estimated that the enemy strength available for an attack amounts to a single tank company with one mechanised infantry platoon as well as one light infantry platoon in support. Part of these forces are still reorganising after prior engagements against local militia so it is expected that the attack will be conducted in two waves. This might allow NATO to defeat the enemy in detail.

The Soviets dispose of three platoons of three T-72 tanks a piece and four BMP-1 infantry fighting vehicles. Additional light infantry carried by motor transport can supplement the embarked dismounts of the BMP platoon for a total of around fifty effectives. This provides the enemy with a superiority in firepower and mobility that needs to be countered by superior defensive tactics. Massed AT fires should knock out the Soviet armour while the automatic weapons concentrate on neutralising their infantry. "]]; bravo2 createDiaryRecord["Diary", ["Mission", "Bravo will defeat attacks by Soviet armour and infantry with the aid of reinforcements."]]; // diary entries bravo3 createDiaryRecord["Diary", ["Background", " With Soviet forces staging an invasion of Everon an advance guard of NATO troops has been deployed to the airfield near Saint-Phillippe to determine its suitability as a landing zone for an airmobile deployment of the Malden garrison. As the local militia succeeded in defeating a Soviet Spetsnaz attack by shooting down an incoming transport helicopter the enemy failed to take the airfield by coup de main. This fortuitous event provides NATO with an opportunity to fly in additional troops to help the local forces counter the Soviet aggression.

Pending the arrival of the NATO reinforcements the airfield must be defended against any Soviet attempts to occupy it. After the failure of a surprise attack a deliberate assault by combined arms forces is to be expected. Bravo squad has therefore joined a group of local militia on Hill 41 to the south of the airfield. Because the ground provides a commanding view of the surrounding area this position will be vital to a successful defence. From here the soldiers must cover the potential avenues of approach with their AT launchers and automatic weapons.

The remainder of the platoon is en route in Blackhawk transports, but these reinforcements may not arrive in time to assist in the defence against the first wave of enemy troops. Close air support will be provided by an Apache attack helicopter, but as this new type of equipment has proven a bit temperamental in service there is no guarantee on the timely arrival on the battlefield. For this reason the brunt of the defence must be borne by the infantry. With the odds stacked in favour of the Soviets every man in the platoon must exert himself to the full. "]]; bravo3 createDiaryRecord["Diary", ["Enemy", " A number of tank landing craft have been observed disembarking Soviet tanks, armoured personnel carriers and dismounts. It is estimated that the enemy strength available for an attack amounts to a single tank company with one mechanised infantry platoon as well as one light infantry platoon in support. Part of these forces are still reorganising after prior engagements against local militia so it is expected that the attack will be conducted in two waves. This might allow NATO to defeat the enemy in detail.

The Soviets dispose of three platoons of three T-72 tanks a piece and four BMP-1 infantry fighting vehicles. Additional light infantry carried by motor transport can supplement the embarked dismounts of the BMP platoon for a total of around fifty effectives. This provides the enemy with a superiority in firepower and mobility that needs to be countered by superior defensive tactics. Massed AT fires should knock out the Soviet armour while the automatic weapons concentrate on neutralising their infantry. "]]; bravo3 createDiaryRecord["Diary", ["Mission", "Bravo will defeat attacks by Soviet armour and infantry with the aid of reinforcements."]]; // diary entries bravo4 createDiaryRecord["Diary", ["Background", " With Soviet forces staging an invasion of Everon an advance guard of NATO troops has been deployed to the airfield near Saint-Phillippe to determine its suitability as a landing zone for an airmobile deployment of the Malden garrison. As the local militia succeeded in defeating a Soviet Spetsnaz attack by shooting down an incoming transport helicopter the enemy failed to take the airfield by coup de main. This fortuitous event provides NATO with an opportunity to fly in additional troops to help the local forces counter the Soviet aggression.

Pending the arrival of the NATO reinforcements the airfield must be defended against any Soviet attempts to occupy it. After the failure of a surprise attack a deliberate assault by combined arms forces is to be expected. Bravo squad has therefore joined a group of local militia on Hill 41 to the south of the airfield. Because the ground provides a commanding view of the surrounding area this position will be vital to a successful defence. From here the soldiers must cover the potential avenues of approach with their AT launchers and automatic weapons.

The remainder of the platoon is en route in Blackhawk transports, but these reinforcements may not arrive in time to assist in the defence against the first wave of enemy troops. Close air support will be provided by an Apache attack helicopter, but as this new type of equipment has proven a bit temperamental in service there is no guarantee on the timely arrival on the battlefield. For this reason the brunt of the defence must be borne by the infantry. With the odds stacked in favour of the Soviets every man in the platoon must exert himself to the full. "]]; bravo4 createDiaryRecord["Diary", ["Enemy", " A number of tank landing craft have been observed disembarking Soviet tanks, armoured personnel carriers and dismounts. It is estimated that the enemy strength available for an attack amounts to a single tank company with one mechanised infantry platoon as well as one light infantry platoon in support. Part of these forces are still reorganising after prior engagements against local militia so it is expected that the attack will be conducted in two waves. This might allow NATO to defeat the enemy in detail.

The Soviets dispose of three platoons of three T-72 tanks a piece and four BMP-1 infantry fighting vehicles. Additional light infantry carried by motor transport can supplement the embarked dismounts of the BMP platoon for a total of around fifty effectives. This provides the enemy with a superiority in firepower and mobility that needs to be countered by superior defensive tactics. Massed AT fires should knock out the Soviet armour while the automatic weapons concentrate on neutralising their infantry. "]]; bravo4 createDiaryRecord["Diary", ["Mission", "Bravo will defeat attacks by Soviet armour and infantry with the aid of reinforcements."]]; // diary entries bravo5 createDiaryRecord["Diary", ["Background", " With Soviet forces staging an invasion of Everon an advance guard of NATO troops has been deployed to the airfield near Saint-Phillippe to determine its suitability as a landing zone for an airmobile deployment of the Malden garrison. As the local militia succeeded in defeating a Soviet Spetsnaz attack by shooting down an incoming transport helicopter the enemy failed to take the airfield by coup de main. This fortuitous event provides NATO with an opportunity to fly in additional troops to help the local forces counter the Soviet aggression.

Pending the arrival of the NATO reinforcements the airfield must be defended against any Soviet attempts to occupy it. After the failure of a surprise attack a deliberate assault by combined arms forces is to be expected. Bravo squad has therefore joined a group of local militia on Hill 41 to the south of the airfield. Because the ground provides a commanding view of the surrounding area this position will be vital to a successful defence. From here the soldiers must cover the potential avenues of approach with their AT launchers and automatic weapons.

The remainder of the platoon is en route in Blackhawk transports, but these reinforcements may not arrive in time to assist in the defence against the first wave of enemy troops. Close air support will be provided by an Apache attack helicopter, but as this new type of equipment has proven a bit temperamental in service there is no guarantee on the timely arrival on the battlefield. For this reason the brunt of the defence must be borne by the infantry. With the odds stacked in favour of the Soviets every man in the platoon must exert himself to the full. "]]; bravo5 createDiaryRecord["Diary", ["Enemy", " A number of tank landing craft have been observed disembarking Soviet tanks, armoured personnel carriers and dismounts. It is estimated that the enemy strength available for an attack amounts to a single tank company with one mechanised infantry platoon as well as one light infantry platoon in support. Part of these forces are still reorganising after prior engagements against local militia so it is expected that the attack will be conducted in two waves. This might allow NATO to defeat the enemy in detail.

The Soviets dispose of three platoons of three T-72 tanks a piece and four BMP-1 infantry fighting vehicles. Additional light infantry carried by motor transport can supplement the embarked dismounts of the BMP platoon for a total of around fifty effectives. This provides the enemy with a superiority in firepower and mobility that needs to be countered by superior defensive tactics. Massed AT fires should knock out the Soviet armour while the automatic weapons concentrate on neutralising their infantry. "]]; bravo5 createDiaryRecord["Diary", ["Mission", "Bravo will defeat attacks by Soviet armour and infantry with the aid of reinforcements."]]; // diary entries bravo6 createDiaryRecord["Diary", ["Background", " With Soviet forces staging an invasion of Everon an advance guard of NATO troops has been deployed to the airfield near Saint-Phillippe to determine its suitability as a landing zone for an airmobile deployment of the Malden garrison. As the local militia succeeded in defeating a Soviet Spetsnaz attack by shooting down an incoming transport helicopter the enemy failed to take the airfield by coup de main. This fortuitous event provides NATO with an opportunity to fly in additional troops to help the local forces counter the Soviet aggression.

Pending the arrival of the NATO reinforcements the airfield must be defended against any Soviet attempts to occupy it. After the failure of a surprise attack a deliberate assault by combined arms forces is to be expected. Bravo squad has therefore joined a group of local militia on Hill 41 to the south of the airfield. Because the ground provides a commanding view of the surrounding area this position will be vital to a successful defence. From here the soldiers must cover the potential avenues of approach with their AT launchers and automatic weapons.

The remainder of the platoon is en route in Blackhawk transports, but these reinforcements may not arrive in time to assist in the defence against the first wave of enemy troops. Close air support will be provided by an Apache attack helicopter, but as this new type of equipment has proven a bit temperamental in service there is no guarantee on the timely arrival on the battlefield. For this reason the brunt of the defence must be borne by the infantry. With the odds stacked in favour of the Soviets every man in the platoon must exert himself to the full. "]]; bravo6 createDiaryRecord["Diary", ["Enemy", " A number of tank landing craft have been observed disembarking Soviet tanks, armoured personnel carriers and dismounts. It is estimated that the enemy strength available for an attack amounts to a single tank company with one mechanised infantry platoon as well as one light infantry platoon in support. Part of these forces are still reorganising after prior engagements against local militia so it is expected that the attack will be conducted in two waves. This might allow NATO to defeat the enemy in detail.

The Soviets dispose of three platoons of three T-72 tanks a piece and four BMP-1 infantry fighting vehicles. Additional light infantry carried by motor transport can supplement the embarked dismounts of the BMP platoon for a total of around fifty effectives. This provides the enemy with a superiority in firepower and mobility that needs to be countered by superior defensive tactics. Massed AT fires should knock out the Soviet armour while the automatic weapons concentrate on neutralising their infantry. "]]; bravo6 createDiaryRecord["Diary", ["Mission", "Bravo will defeat attacks by Soviet armour and infantry with the aid of reinforcements."]]; // diary entries bravo7 createDiaryRecord["Diary", ["Background", " With Soviet forces staging an invasion of Everon an advance guard of NATO troops has been deployed to the airfield near Saint-Phillippe to determine its suitability as a landing zone for an airmobile deployment of the Malden garrison. As the local militia succeeded in defeating a Soviet Spetsnaz attack by shooting down an incoming transport helicopter the enemy failed to take the airfield by coup de main. This fortuitous event provides NATO with an opportunity to fly in additional troops to help the local forces counter the Soviet aggression.

Pending the arrival of the NATO reinforcements the airfield must be defended against any Soviet attempts to occupy it. After the failure of a surprise attack a deliberate assault by combined arms forces is to be expected. Bravo squad has therefore joined a group of local militia on Hill 41 to the south of the airfield. Because the ground provides a commanding view of the surrounding area this position will be vital to a successful defence. From here the soldiers must cover the potential avenues of approach with their AT launchers and automatic weapons.

The remainder of the platoon is en route in Blackhawk transports, but these reinforcements may not arrive in time to assist in the defence against the first wave of enemy troops. Close air support will be provided by an Apache attack helicopter, but as this new type of equipment has proven a bit temperamental in service there is no guarantee on the timely arrival on the battlefield. For this reason the brunt of the defence must be borne by the infantry. With the odds stacked in favour of the Soviets every man in the platoon must exert himself to the full. "]]; bravo7 createDiaryRecord["Diary", ["Enemy", " A number of tank landing craft have been observed disembarking Soviet tanks, armoured personnel carriers and dismounts. It is estimated that the enemy strength available for an attack amounts to a single tank company with one mechanised infantry platoon as well as one light infantry platoon in support. Part of these forces are still reorganising after prior engagements against local militia so it is expected that the attack will be conducted in two waves. This might allow NATO to defeat the enemy in detail.

The Soviets dispose of three platoons of three T-72 tanks a piece and four BMP-1 infantry fighting vehicles. Additional light infantry carried by motor transport can supplement the embarked dismounts of the BMP platoon for a total of around fifty effectives. This provides the enemy with a superiority in firepower and mobility that needs to be countered by superior defensive tactics. Massed AT fires should knock out the Soviet armour while the automatic weapons concentrate on neutralising their infantry. "]]; bravo7 createDiaryRecord["Diary", ["Mission", "Bravo will defeat attacks by Soviet armour and infantry with the aid of reinforcements."]]; // diary entries bravo8 createDiaryRecord["Diary", ["Background", " With Soviet forces staging an invasion of Everon an advance guard of NATO troops has been deployed to the airfield near Saint-Phillippe to determine its suitability as a landing zone for an airmobile deployment of the Malden garrison. As the local militia succeeded in defeating a Soviet Spetsnaz attack by shooting down an incoming transport helicopter the enemy failed to take the airfield by coup de main. This fortuitous event provides NATO with an opportunity to fly in additional troops to help the local forces counter the Soviet aggression.

Pending the arrival of the NATO reinforcements the airfield must be defended against any Soviet attempts to occupy it. After the failure of a surprise attack a deliberate assault by combined arms forces is to be expected. Bravo squad has therefore joined a group of local militia on Hill 41 to the south of the airfield. Because the ground provides a commanding view of the surrounding area this position will be vital to a successful defence. From here the soldiers must cover the potential avenues of approach with their AT launchers and automatic weapons.

The remainder of the platoon is en route in Blackhawk transports, but these reinforcements may not arrive in time to assist in the defence against the first wave of enemy troops. Close air support will be provided by an Apache attack helicopter, but as this new type of equipment has proven a bit temperamental in service there is no guarantee on the timely arrival on the battlefield. For this reason the brunt of the defence must be borne by the infantry. With the odds stacked in favour of the Soviets every man in the platoon must exert himself to the full. "]]; bravo8 createDiaryRecord["Diary", ["Enemy", " A number of tank landing craft have been observed disembarking Soviet tanks, armoured personnel carriers and dismounts. It is estimated that the enemy strength available for an attack amounts to a single tank company with one mechanised infantry platoon as well as one light infantry platoon in support. Part of these forces are still reorganising after prior engagements against local militia so it is expected that the attack will be conducted in two waves. This might allow NATO to defeat the enemy in detail.

The Soviets dispose of three platoons of three T-72 tanks a piece and four BMP-1 infantry fighting vehicles. Additional light infantry carried by motor transport can supplement the embarked dismounts of the BMP platoon for a total of around fifty effectives. This provides the enemy with a superiority in firepower and mobility that needs to be countered by superior defensive tactics. Massed AT fires should knock out the Soviet armour while the automatic weapons concentrate on neutralising their infantry. "]]; bravo8 createDiaryRecord["Diary", ["Mission", "Bravo will defeat attacks by Soviet armour and infantry with the aid of reinforcements."]]; // diary entries bravo9 createDiaryRecord["Diary", ["Background", " With Soviet forces staging an invasion of Everon an advance guard of NATO troops has been deployed to the airfield near Saint-Phillippe to determine its suitability as a landing zone for an airmobile deployment of the Malden garrison. As the local militia succeeded in defeating a Soviet Spetsnaz attack by shooting down an incoming transport helicopter the enemy failed to take the airfield by coup de main. This fortuitous event provides NATO with an opportunity to fly in additional troops to help the local forces counter the Soviet aggression.

Pending the arrival of the NATO reinforcements the airfield must be defended against any Soviet attempts to occupy it. After the failure of a surprise attack a deliberate assault by combined arms forces is to be expected. Bravo squad has therefore joined a group of local militia on Hill 41 to the south of the airfield. Because the ground provides a commanding view of the surrounding area this position will be vital to a successful defence. From here the soldiers must cover the potential avenues of approach with their AT launchers and automatic weapons.

The remainder of the platoon is en route in Blackhawk transports, but these reinforcements may not arrive in time to assist in the defence against the first wave of enemy troops. Close air support will be provided by an Apache attack helicopter, but as this new type of equipment has proven a bit temperamental in service there is no guarantee on the timely arrival on the battlefield. For this reason the brunt of the defence must be borne by the infantry. With the odds stacked in favour of the Soviets every man in the platoon must exert himself to the full. "]]; bravo9 createDiaryRecord["Diary", ["Enemy", " A number of tank landing craft have been observed disembarking Soviet tanks, armoured personnel carriers and dismounts. It is estimated that the enemy strength available for an attack amounts to a single tank company with one mechanised infantry platoon as well as one light infantry platoon in support. Part of these forces are still reorganising after prior engagements against local militia so it is expected that the attack will be conducted in two waves. This might allow NATO to defeat the enemy in detail.

The Soviets dispose of three platoons of three T-72 tanks a piece and four BMP-1 infantry fighting vehicles. Additional light infantry carried by motor transport can supplement the embarked dismounts of the BMP platoon for a total of around fifty effectives. This provides the enemy with a superiority in firepower and mobility that needs to be countered by superior defensive tactics. Massed AT fires should knock out the Soviet armour while the automatic weapons concentrate on neutralising their infantry. "]]; bravo9 createDiaryRecord["Diary", ["Mission", "Bravo will defeat attacks by Soviet armour and infantry with the aid of reinforcements."]];onloadmission="C W R 2 - T A N K T O P ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 9; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co09_cwr2_tank_top_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_XMS {count = 1;}; class cwr2_XM177E2 {count = 1;}; class cwr2_M16A2_GL {count = 1;}; class cwr2_LAW {count = 2;}; class cwr2_CarlGustav {count = 1;}; class Binocular {count = 1;}; }; class Magazines { class cwr2_30Rnd_556x45_NATO {count = 36;}; class cwr2_200Rnd_556x45_NATO {count = 2;}; class 1Rnd_HE_M203 {count = 8;}; class HandGrenade_West {count = 20;}; class SmokeShell {count = 20;}; class cwr2_LAWRocket {count = 6;}; class cwr2_CarlGustavRocket {count = 3;}; class MortarMag {count = 3;}; }; class Backpacks { class cwr2_BackpackAmmo_US {count = 2;}; class cwr2_AT_Backpack_US {count = 1;}; };titleText ["C W R 2 - T A N K T O P\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_civilians", "cwr2_eden", "camisc3", "cwr2_Soldiers_USA", "cwr2_uh60", "cwr2_T72", "cwr2_ah64", "cwr2_bmp1", "cwr2_Soldiers_RUS", "cwr2_Urals", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_uaz", "cwr2_T55", "cwr2_AmmoBoxes" }; addOnsAuto[]= { "cwr2_Soldiers_USA", "cwr2_UH60", "cwr2_T72", "cwr2_AH64", "cwr2_BMP1", "cwr2_Soldiers_RUS", "cwr2_Urals", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_UAZ", "cwr2_Civilians", "cwr2_T55", "camisc3", "cwr2_AmmoBoxes", "cwr2_eden" }; randomSeed=14560881; class Intel { briefingName="CWR2 - Tank Top (co09)"; briefingDescription="Defeat the Soviet attack"; startWeather=0.30000001; forecastWeather=0.30000001; hour=4; minute=15; }; class Groups { items=33; class Item0 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={4888.3994,40.083866,10416.646}; azimut=180; id=1; side="WEST"; vehicle="cwr2_OfficerW"; player="PLAYER COMMANDER"; leader=1; rank="LIEUTENANT"; skill=1; text="bravo1"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; synchronizations[]={114,112,113}; }; class Item1 { position[]={4886.417,40.23624,10418.805}; azimut=180; id=2; side="WEST"; vehicle="cwr2_SoldierW_AT"; player="PLAY CDG"; rank="SERGEANT"; skill=1; text="bravo2"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav""; this addweapon ""Binocular"";"; synchronizations[]={114,112,113}; }; class Item2 { position[]={4890.23,40.211853,10418.89}; azimut=180; id=3; side="WEST"; vehicle="cwr2_SoldierW_AR"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="bravo3"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; synchronizations[]={114,112,113}; }; class Item3 { position[]={4884.5117,40.375198,10420.91}; azimut=180; id=4; side="WEST"; vehicle="cwr2_SoldierW_AR"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="bravo4"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; synchronizations[]={114,112,113}; }; class Item4 { position[]={4892.0244,40.298275,10421.219}; azimut=180; id=5; side="WEST"; vehicle="cwr2_SoldierW_LAT"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="bravo5"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; synchronizations[]={114,112,113}; }; class Item5 { position[]={4882.7207,40.501617,10422.826}; azimut=180; id=6; side="WEST"; vehicle="cwr2_SoldierW_AAT"; player="PLAY CDG"; skill=1; text="bravo6"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; synchronizations[]={114,112,113}; }; class Item6 { position[]={4893.6689,40.179096,10423.292}; azimut=180; id=7; side="WEST"; vehicle="cwr2_SoldierW_GL"; player="PLAY CDG"; skill=1; text="bravo7"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; synchronizations[]={114,112,113}; }; class Item7 { position[]={4880.8291,40.637806,10424.89}; azimut=180; id=8; side="WEST"; vehicle="cwr2_SoldierW"; player="PLAY CDG"; skill=1; text="bravo8"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; synchronizations[]={114,112,113}; }; class Item8 { position[]={4895.4072,40.017662,10425.508}; azimut=180; id=9; side="WEST"; vehicle="cwr2_SoldierW_Medic"; player="PLAY CDG"; skill=1; text="bravo9"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; synchronizations[]={114,113}; }; }; }; class Item1 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={9751.3506,0.66561502,12553.665}; azimut=270; special="FLY"; id=10; side="WEST"; vehicle="cwr2_UH60"; leader=1; rank="CORPORAL"; skill=1; text="vulture"; init="vulture allowDamage false; vultureD allowDamage false; vulturesquad = group this; vulturesquad setgroupid [""Vulture"",""Black""]; vulture flyInHeight 60;"; }; }; class Waypoints { items=4; class Item0 { position[]={9749.5938,-49.189808,12553.549}; expCond="(air_assault == 1);"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4768.2461,24.922279,11187.812}; type="TR UNLOAD"; expActiv="echo1 setunitpos ""Auto""; echo2 setunitpos ""Auto""; echo3 setunitpos ""Auto""; echo4 setunitpos ""Auto""; echo5 setunitpos ""Auto""; echo6 setunitpos ""Auto""; echo7 setunitpos ""Auto""; golf1 setunitpos ""Auto""; golf2 setunitpos ""Auto""; golf3 setunitpos ""Auto""; golf4 setunitpos ""Auto""; vultureD sidechat ""Troops have been inserted, Vulture is RTB."";"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item2 { position[]={1732.5605,0.44010174,11195.002}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={1479.374,12.680954,11192.48}; expActiv="deleteVehicle vultureD; deleteVehicle vulture;"; class Effects { }; showWP="NEVER"; }; }; }; class Item2 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={9501.2197,0.59691471,12430.234}; azimut=270; special="FLY"; id=11; side="WEST"; vehicle="cwr2_UH60"; leader=1; rank="CORPORAL"; skill=1; text="raptor"; init="raptor allowDamage false; raptorD allowDamage false; raptorsquad = group this; raptorsquad setgroupid [""Raptor"",""Black""]; raptor flyInHeight 60;"; }; }; class Waypoints { items=4; class Item0 { position[]={9499.6016,0.37542018,12430.203}; expActiv="air_assault = 1; publicVariable ""air_assault"";"; class Effects { }; timeoutMin=15; timeoutMid=30; timeoutMax=45; showWP="NEVER"; }; class Item1 { position[]={4769.4053,24.922279,11063.366}; type="TR UNLOAD"; expActiv="romeo1 setunitpos ""Auto""; romeo2 setunitpos ""Auto""; romeo3 setunitpos ""Auto""; romeo4 setunitpos ""Auto""; romeo5 setunitpos ""Auto""; romeo6 setunitpos ""Auto""; romeo7 setunitpos ""Auto""; sierra1 setunitpos ""Auto""; sierra2 setunitpos ""Auto""; sierra3 setunitpos ""Auto""; sierra4 setunitpos ""Auto""; raptorD sidechat ""All troops are on the deck, Raptor is returning to base, out."";"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item2 { position[]={1736.9253,0.40197182,11069.31}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={1480.5571,0.25262615,11068.146}; expActiv="deleteVehicle raptorD; deleteVehicle raptor;"; class Effects { }; showWP="NEVER"; }; }; }; class Item3 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={10001.909,0.64387357,12678.024}; azimut=270; special="FLY"; id=12; side="WEST"; vehicle="cwr2_UH60"; leader=1; rank="CORPORAL"; skill=1; text="buzzard"; init="buzzard allowDamage false; buzzardD allowDamage false; buzzardsquad = group this; buzzardsquad setgroupid [""Buzzard"",""Black""]; buzzard flyInHeight 60;"; }; }; class Waypoints { items=4; class Item0 { position[]={10000.906,0.14256582,12678.008}; expCond="(air_assault == 1);"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4768.0391,24.922279,11311.525}; type="TR UNLOAD"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" ObjStatus ""DONE""; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; task3f settaskstate ""SUCCEEDED""; task3g settaskstate ""SUCCEEDED""; task3h settaskstate ""SUCCEEDED""; task3i settaskstate ""SUCCEEDED""; alpha1 setunitpos ""Auto""; alpha2 setunitpos ""Auto""; alpha3 setunitpos ""Auto""; alpha4 setunitpos ""Auto""; alpha5 setunitpos ""Auto""; alpha6 setunitpos ""Auto""; alpha7 setunitpos ""Auto""; victor1 setunitpos ""Auto""; victor2 setunitpos ""Auto""; victor3 setunitpos ""Auto""; victor4 setunitpos ""Auto""; buzzardD sidechat ""Troops deployed on Everon, Buzzard is heading back."";"; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item2 { position[]={1733.019,0.22125643,11318.839}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={1480.5571,35.300446,11316.814}; expActiv="deleteVehicle buzzardD; deleteVehicle buzzard;"; class Effects { }; showWP="NEVER"; }; }; }; class Item4 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={9638.9326,0.42007375,12426.591}; azimut=270; id=13; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="LIEUTENANT"; skill=1; text="romeo1"; init="this setunitpos ""Middle""; this moveincargo raptor; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={9650.9072,0.43769306,12436.898}; azimut=270; id=14; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="SERGEANT"; skill=1; text="romeo2"; init="this setunitpos ""Middle""; this moveincargo raptor; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav""; this addweapon ""Binocular"";"; }; class Item2 { position[]={9650.374,0.38130504,12417.651}; azimut=270; id=15; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; text="romeo3"; init="this setunitpos ""Middle""; this moveincargo raptor; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={9660.0869,0.46948785,12445.601}; azimut=270; id=16; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; text="romeo4"; init="this setunitpos ""Middle""; this moveincargo raptor; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item4 { position[]={9660.4092,0.47767186,12409.439}; azimut=270; id=17; side="WEST"; vehicle="cwr2_SoldierW_LAT"; rank="CORPORAL"; skill=1; text="romeo5"; init="this setunitpos ""Middle""; this moveincargo raptor; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item5 { position[]={9668.7939,0.54336005,12453.263}; azimut=270; id=18; side="WEST"; vehicle="cwr2_SoldierW_AAT"; skill=1; text="romeo6"; init="this setunitpos ""Middle""; this moveincargo raptor; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item6 { position[]={9671.1123,0.61058855,12400.776}; azimut=270; id=19; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; text="romeo7"; init="this setunitpos ""Middle""; this moveincargo raptor; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item7 { position[]={9678.6045,0.46989733,12462.477}; azimut=270; id=20; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; text="romeo8"; init="this setunitpos ""Middle""; this moveincargo raptor; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item8 { position[]={9681.7236,0.6582377,12392.098}; azimut=270; id=21; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; text="romeo9"; init="this setunitpos ""Middle""; this moveincargo raptor; romeosquad = group this; romeosquad setgroupid [""Romeo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=3; class Item0 { position[]={4723.2266,24.710684,11063.227}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={4670.0454,17.617826,10618.837}; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4664.5381,19.510374,10498.642}; placement=50; type="GUARD"; speed="NORMAL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item5 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={9895.501,0.39590567,12550.197}; azimut=270; id=22; side="WEST"; vehicle="cwr2_SoldierW_XMS"; leader=1; rank="SERGEANT"; skill=1; text="echo1"; init="this setunitpos ""Middle""; this moveincargo vulture; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_XMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={9907.4756,0.60265434,12560.505}; azimut=270; id=23; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="SERGEANT"; skill=1; text="echo2"; init="this setunitpos ""Middle""; this moveincargo vulture; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav""; this addweapon ""Binocular"";"; }; class Item2 { position[]={9906.9404,0.37514472,12541.257}; azimut=270; id=24; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=1; text="echo3"; init="this setunitpos ""Middle""; this moveincargo vulture; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3"";this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={9916.6553,0.34053731,12569.207}; azimut=270; id=25; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=1; text="echo4"; init="this setunitpos ""Middle""; this moveincargo vulture; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3"";this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item4 { position[]={9916.9775,0.50373733,12533.046}; azimut=270; id=26; side="WEST"; vehicle="cwr2_SoldierW_LAT"; rank="CORPORAL"; skill=1; text="echo5"; init="this setunitpos ""Middle""; this moveincargo vulture; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item5 { position[]={9925.3623,0.58147651,12576.869}; azimut=270; id=27; side="WEST"; vehicle="cwr2_SoldierW_AAT"; skill=1; text="echo6"; init="this setunitpos ""Middle""; this moveincargo vulture; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item6 { position[]={9927.6787,0.71501219,12524.383}; azimut=270; id=28; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; text="echo7"; init="this setunitpos ""Middle""; this moveincargo vulture; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item7 { position[]={9935.1729,0.33395749,12586.083}; azimut=270; id=29; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; text="echo8"; init="this setunitpos ""Middle""; this moveincargo vulture; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item8 { position[]={9938.29,0.82880843,12515.704}; azimut=270; id=30; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; text="echo9"; init="this setunitpos ""Middle""; this moveincargo vulture; echosquad = group this; echosquad setgroupid [""Echo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=3; class Item0 { position[]={4716.7637,24.815283,11187.759}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={4961.9438,30.437119,10500.656}; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4985.4736,30.250736,10429.103}; placement=50; type="GUARD"; speed="NORMAL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item6 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={10140.401,0.67388117,12680.878}; azimut=270; id=31; side="WEST"; vehicle="cwr2_SoldierW_XMS"; leader=1; rank="SERGEANT"; skill=1; text="alpha1"; init="this setunitpos ""Middle""; this moveincargo buzzard; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_XMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={10152.376,0.80552006,12691.186}; azimut=270; id=32; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="SERGEANT"; skill=1; text="alpha2"; init="this setunitpos ""Middle""; this moveincargo buzzard; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav""; this addweapon ""Binocular"";"; }; class Item2 { position[]={10151.841,0.70785737,12671.938}; azimut=270; id=33; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; text="alpha3"; init="this setunitpos ""Middle""; this moveincargo buzzard; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={10161.556,0.61710119,12699.888}; azimut=270; id=34; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; text="alpha4"; init="this setunitpos ""Middle""; this moveincargo buzzard; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item4 { position[]={10161.878,0.65072083,12663.727}; azimut=270; id=35; side="WEST"; vehicle="cwr2_SoldierW_LAT"; rank="CORPORAL"; skill=1; text="alpha5"; init="this setunitpos ""Middle""; this moveincargo buzzard; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item5 { position[]={10170.263,0.74128914,12707.55}; azimut=270; id=36; side="WEST"; vehicle="cwr2_SoldierW_AAT"; skill=1; text="alpha6"; init="this setunitpos ""Middle""; this moveincargo buzzard; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item6 { position[]={10172.579,0.57207489,12655.063}; azimut=270; id=37; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; text="alpha7"; init="this setunitpos ""Middle""; this moveincargo buzzard; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item7 { position[]={10180.073,0.6089257,12716.764}; azimut=270; id=38; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; text="alpha8"; init="this setunitpos ""Middle""; this moveincargo buzzard; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item8 { position[]={10183.19,0.56578737,12646.385}; azimut=270; id=39; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; text="alpha9"; init="this setunitpos ""Middle""; this moveincargo buzzard; alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=3; class Item0 { position[]={4718.3691,24.383488,11311.129}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={5037.8613,30.130381,10541.269}; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5080.4175,29.964407,10461.972}; placement=50; type="GUARD"; speed="NORMAL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={9736.5967,0.33127981,12421.038}; azimut=275; id=43; side="WEST"; vehicle="cwr2_BlackOp_XMS"; leader=1; rank="SERGEANT"; skill=1; text="sierra1"; init="this setunitpos ""Middle""; this moveincargo raptor; sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_XMS""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9""; removebackpack this; this addbackpack ""cwr2_BackpackAmmo_US""; this addweapon ""NVGoggles"";"; }; class Item1 { position[]={9742.54,0.51033771,12426.559}; azimut=270; id=44; side="WEST"; vehicle="cwr2_BlackOp_Day"; rank="SERGEANT"; skill=1; text="sierra2"; init="this setunitpos ""Middle""; this moveincargo raptor; sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M21""; this addweapon ""Binocular"";"; }; class Item2 { position[]={9744.0674,0.35594517,12414.443}; azimut=270; id=45; side="WEST"; vehicle="cwr2_BlackOp_Day"; rank="SERGEANT"; skill=1; text="sierra3"; init="this setunitpos ""Middle""; this moveincargo raptor; sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL""; this addweapon ""Binocular""; removebackpack this; this addbackpack ""cwr2_BackpackAmmo_US"";"; }; class Item3 { position[]={9748.8115,0.5353632,12432.189}; azimut=270; id=46; side="WEST"; vehicle="cwr2_BlackOp_Day"; rank="SERGEANT"; skill=1; text="sierra4"; init="this setunitpos ""Middle""; this moveincargo raptor; sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_XM177E2""; this addweapon ""Binocular""; removebackpack this; this addbackpack ""cwr2_BackpackAmmo_US"";"; }; }; class Waypoints { items=3; class Item0 { position[]={4723.1821,24.698835,11022.515}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={4602.5967,16.430695,10639.956}; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4596.9082,16.779291,10605.063}; placement=10; type="GUARD"; speed="NORMAL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item8 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={9968.5459,0.71776074,12551.563}; azimut=270; id=47; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; leader=1; rank="SERGEANT"; skill=1; text="golf1"; init="this setunitpos ""Middle""; this moveincargo vulture; golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular"";"; }; class Item1 { position[]={9975.9717,0.79828787,12557.387}; azimut=270; id=48; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="CORPORAL"; skill=0.60000002; text="golf2"; init="this setunitpos ""Middle""; this moveincargo vulture; golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav""; this addweapon ""Binocular"";"; }; class Item2 { position[]={9975.8018,0.58082199,12545.556}; azimut=270; id=49; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; skill=1; text="golf3"; init="this setunitpos ""Middle""; this moveincargo vulture; golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL""; removebackpack this; this addbackpack ""cwr2_BackpackAmmo_US"";"; }; class Item3 { position[]={9983.6396,0.55374289,12563.989}; azimut=270; id=50; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; skill=1; text="golf4"; init="this setunitpos ""Middle""; this moveincargo vulture; golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""MortarMag""; this addmagazine ""MortarMag""; this addmagazine ""MortarMag""; this addweapon ""cwr2_M16A2""; this addbackpack ""cwr2_BackpackSpecop_US"";"; }; }; class Waypoints { items=3; class Item0 { position[]={4717.6016,24.87476,11158.539}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={4884.5645,39.141636,10449.491}; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4887.4951,39.933506,10435.471}; type="GUARD"; speed="NORMAL"; class Effects { }; showWP="NEVER"; }; }; }; class Item9 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={10223.29,0.59795082,12681.316}; azimut=275; id=51; side="WEST"; vehicle="cwr2_BlackOp_XMS"; leader=1; rank="SERGEANT"; skill=1; text="victor1"; init="this setunitpos ""Middle""; this moveincargo buzzard; victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_XMS""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9""; removebackpack this; this addbackpack ""cwr2_BackpackAmmo_US""; this addweapon ""NVGoggles"";"; }; class Item1 { position[]={10229.233,0.45885906,12686.838}; azimut=270; id=52; side="WEST"; vehicle="cwr2_BlackOp_Day"; rank="SERGEANT"; skill=1; text="victor2"; init="this setunitpos ""Middle""; this moveincargo buzzard; victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; removebackpack this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={10230.761,0.69333547,12674.723}; azimut=270; id=53; side="WEST"; vehicle="cwr2_BlackOp_Day"; rank="SERGEANT"; skill=1; text="victor3"; init="this setunitpos ""Middle""; this moveincargo buzzard; victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL""; this addweapon ""Binocular""; removebackpack this; this addbackpack ""cwr2_BackpackAmmo_US"";"; }; class Item3 { position[]={10235.505,0.68857199,12692.469}; azimut=270; id=54; side="WEST"; vehicle="cwr2_BlackOp_Day"; rank="SERGEANT"; skill=1; text="victor4"; init="this setunitpos ""Middle""; this moveincargo buzzard; victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_XM177E2""; this addweapon ""Binocular""; removebackpack this; this addbackpack ""cwr2_BackpackAmmo_US"";"; }; }; class Waypoints { items=3; class Item0 { position[]={4717.6255,24.569359,11267.352}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={5041.9971,30.22249,10537.392}; speed="FULL"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5058.4399,30.544342,10521.771}; placement=10; type="GUARD"; speed="NORMAL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={4735.9922,15.643918,9272.5254}; id=55; side="EAST"; vehicle="cwr2_T72"; leader=1; lock="LOCKED"; rank="CORPORAL"; skill=0.2; text="tank1"; }; class Item1 { position[]={4757.2529,15.971287,9245.0801}; id=56; side="EAST"; vehicle="cwr2_T72"; lock="LOCKED"; skill=0.2; text="tank2"; }; class Item2 { position[]={4717.0254,15.591749,9245.7705}; id=57; side="EAST"; vehicle="cwr2_T72"; lock="LOCKED"; skill=0.2; text="tank3"; }; }; class Waypoints { items=3; class Item0 { position[]={4736.0254,15.6489,9273.9307}; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={4875.0444,40.601627,10431.212}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4537.9185,17.327682,10949.494}; placement=150; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={5294.0957,13.599509,8491.7061}; id=58; side="EAST"; vehicle="cwr2_T72"; leader=1; lock="LOCKED"; rank="CORPORAL"; skill=0.2; fuel=0; text="tank4"; }; class Item1 { position[]={5315.3564,10.647127,8464.2607}; id=59; side="EAST"; vehicle="cwr2_T72"; skill=0.2; fuel=0; text="tank5"; }; class Item2 { position[]={5275.1289,17.189377,8464.9512}; id=60; side="EAST"; vehicle="cwr2_T72"; skill=0.2; fuel=0; text="tank6"; }; }; class Waypoints { items=4; class Item0 { position[]={5294.0752,13.584884,8493.1963}; expCond="(VictoryCondition3 == 1);"; expActiv="tank4 setfuel 1; tank5 setfuel 1; tank6 setfuel 1;"; class Effects { }; timeoutMin=120; timeoutMid=180; timeoutMax=240; showWP="NEVER"; }; class Item1 { position[]={5197.3457,19.303905,9077.9111}; placement=150; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4892.2251,39.714382,10412.092}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4877.1699,24.678917,10883.856}; placement=150; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={4576.2148,75.214233,8540.583}; id=61; side="EAST"; vehicle="cwr2_T72"; leader=1; lock="LOCKED"; rank="CORPORAL"; skill=0.2; fuel=0; text="tank7"; }; class Item1 { position[]={4597.4756,76.386688,8513.1377}; id=62; side="EAST"; vehicle="cwr2_T72"; lock="LOCKED"; skill=0.2; fuel=0; text="tank8"; }; class Item2 { position[]={4557.248,74.703705,8513.8271}; id=63; side="EAST"; vehicle="cwr2_T72"; lock="LOCKED"; skill=0.2; fuel=0; text="tank9"; }; }; class Waypoints { items=4; class Item0 { position[]={4576.2676,75.139153,8541.9072}; expCond="(VictoryCondition3 == 1);"; expActiv="tank7 setfuel 1; tank8 setfuel 1; tank9 setfuel 1;"; class Effects { }; timeoutMin=180; timeoutMid=180; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={4623.1567,13.152494,9270.1553}; placement=150; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4755.5269,25.287743,10445.271}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4768.9053,24.922279,11501.338}; placement=150; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={10003.535,0.06530039,12551.852}; azimut=270; special="FLY"; id=64; side="WEST"; vehicle="cwr2_AH64C"; leader=1; rank="SERGEANT"; skill=1; text="eagle"; init="eaglesquad = group this; eaglesquad setgroupid [""Eagle"",""Black""]; this flyInHeight 60; eagle allowDamage false; eagleD allowDamage false;"; }; }; class Waypoints { items=5; class Item0 { position[]={9999.9385,0.060163617,12551.877}; expCond="(VictoryCondition3 == 1);"; class Effects { }; timeoutMin=360; timeoutMid=480; timeoutMax=600; showWP="NEVER"; }; class Item1 { position[]={5000.4805,31.233547,11186.755}; completitionRadius=50; expActiv="apache_arrived = 1; publicVariable ""apache_arrived""; eagleD sidechat ""Eagle is on station to provide Close Air Support, out."""; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4875.0229,18.744589,10072.003}; placement=250; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4874.8638,24.684813,11063.913}; placement=250; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4875.0181,18.743864,10072.004}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item14 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={4619.1938,56.784828,8715.4844}; id=65; side="EAST"; vehicle="cwr2_bmp1"; leader=1; skill=0.2; fuel=0; text="bmp3"; init="bmpsquad2 = group this;"; }; class Item1 { position[]={4632.7905,56.549633,8700.9336}; id=66; side="EAST"; vehicle="cwr2_bmp1"; skill=0.2; fuel=0; text="bmp4"; init="bmpsquad2 = group this;"; }; }; class Waypoints { items=4; class Item0 { position[]={4619.1587,56.741116,8716.3936}; formation="LINE"; expActiv="bmp3 setfuel 1; bmp4 setfuel 1;"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={5283.7261,21.823067,9649.2725}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5284.7021,21.796951,9656.8877}; type="TR UNLOAD"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={5285.2173,21.77305,9663.4297}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item15 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={4557.8735,56.596882,8749.9844}; id=67; side="EAST"; vehicle="cwr2_bmp1"; leader=1; skill=0.2; fuel=0; text="bmp1"; init="bmpsquad1 = group this;"; }; class Item1 { position[]={4577.1558,57.57267,8733.9941}; id=68; side="EAST"; vehicle="cwr2_bmp1"; skill=0.2; fuel=0; text="bmp2"; init="bmpsquad1 = group this;"; }; }; class Waypoints { items=4; class Item0 { position[]={4557.8369,56.539879,8751.7637}; formation="LINE"; expActiv="bmp1 setfuel 1; bmp2 setfuel 1;"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={4490.105,15.354092,9439.8535}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4491.3267,15.354092,9447.5283}; type="TR UNLOAD"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={4492.875,15.354092,9455.2598}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item16 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={4478.9824,50.639324,8717.3301}; azimut=180; id=69; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp1; sovietsquad1 = group this;"; }; class Item1 { position[]={4473.9443,49.603786,8723.002}; azimut=180; id=70; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp1;"; }; class Item2 { position[]={4483.646,51.083431,8723.1191}; azimut=180; id=71; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp1;"; }; class Item3 { position[]={4469.2109,48.594276,8727.9727}; azimut=180; id=72; side="EAST"; vehicle="cwr2_SoldierE_AR"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp1;"; }; class Item4 { position[]={4488.3794,51.477604,8729.2734}; azimut=180; id=73; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp1;"; }; class Item5 { position[]={4464.0659,47.476551,8733.6484}; azimut=180; id=74; side="EAST"; vehicle="cwr2_SoldierE_Mortar"; skill=0.2; init="this moveincargo bmp1;"; }; class Item6 { position[]={4492.9966,51.815681,8734.9512}; azimut=180; id=75; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp1;"; }; class Item7 { position[]={4458.8921,46.238625,8740.3359}; azimut=180; id=146; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp1;"; }; }; class Waypoints { items=3; class Item0 { position[]={4508.2686,15.354092,9452.1445}; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={4773.4185,26.621286,10431.316}; placement=100; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4834.3154,27.298244,10647.186}; placement=100; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item17 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={4477.3374,48.757797,8751.0664}; azimut=180; id=76; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp2; sovietsquad2 = group this;"; }; class Item1 { position[]={4472.2993,47.74939,8756.7363}; azimut=180; id=77; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp2;"; }; class Item2 { position[]={4482.001,49.102539,8756.8555}; azimut=180; id=78; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp2;"; }; class Item3 { position[]={4467.5659,46.745716,8761.7129}; azimut=180; id=79; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp2;"; }; class Item4 { position[]={4486.7344,48.966381,8763.0137}; azimut=180; id=80; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp2;"; }; class Item5 { position[]={4462.4209,45.428085,8767.3887}; azimut=180; id=81; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp2;"; }; class Item6 { position[]={4491.3516,49.286858,8768.6914}; azimut=180; id=82; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; init="this moveincargo bmp2;"; }; class Item7 { position[]={4457.2471,43.979187,8774.0762}; azimut=180; id=147; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp2;"; }; }; class Waypoints { items=3; class Item0 { position[]={4479.0156,15.354092,9457.2686}; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={4604.0088,15.988095,10472.971}; placement=100; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4625.7397,17.510159,10741.352}; placement=100; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item18 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={4528.8647,57.394745,8717.0566}; azimut=180; id=83; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp3; sovietsquad3 = group this;"; }; class Item1 { position[]={4523.8267,56.540951,8722.7266}; azimut=180; id=84; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp3;"; }; class Item2 { position[]={4533.5283,57.393471,8722.8438}; azimut=180; id=85; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp3;"; }; class Item3 { position[]={4519.0933,55.689056,8727.6973}; azimut=180; id=86; side="EAST"; vehicle="cwr2_SoldierE_AR"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp3;"; }; class Item4 { position[]={4538.2617,57.326878,8729}; azimut=180; id=87; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp3;"; }; class Item5 { position[]={4513.9482,54.731705,8733.375}; azimut=180; id=88; side="EAST"; vehicle="cwr2_SoldierE_Mortar"; skill=0.2; init="this moveincargo bmp3;"; }; class Item6 { position[]={4542.8789,57.18961,8734.6777}; azimut=180; id=89; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp3;"; }; class Item7 { position[]={4508.7744,53.620594,8740.0625}; azimut=180; id=148; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp3;"; }; }; class Waypoints { items=3; class Item0 { position[]={5272.7524,21.737,9670.3047}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4894.2207,38.848213,10405.688}; placement=100; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4870.3115,40.150871,10443.331}; placement=100; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item19 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={4526.1235,54.024605,8751.3398}; azimut=180; id=90; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp4; sovietsquad4 = group this;"; }; class Item1 { position[]={4521.0854,53.331635,8757.0117}; azimut=180; id=91; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp4;"; }; class Item2 { position[]={4530.7871,54.221848,8757.1289}; azimut=180; id=92; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp4;"; }; class Item3 { position[]={4516.3521,52.668694,8761.9863}; azimut=180; id=93; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp4;"; }; class Item4 { position[]={4535.5205,54.444969,8763.2871}; azimut=180; id=94; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp4;"; }; class Item5 { position[]={4511.207,51.855087,8767.6621}; azimut=180; id=95; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp4;"; }; class Item6 { position[]={4540.1377,54.667229,8768.9648}; azimut=180; id=96; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; init="this moveincargo bmp4;"; }; class Item7 { position[]={4506.0332,50.904861,8774.3496}; azimut=180; id=149; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp4;"; }; }; class Waypoints { items=3; class Item0 { position[]={5304.3125,21.832905,9668.5889}; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={4976.167,31.140339,10431.845}; placement=100; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4966.0269,28.19495,10640.133}; placement=100; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item20 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4595.4258,62.665363,8674.5723}; azimut=20; id=97; side="EAST"; vehicle="cwr2_UralOpen"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; fuel=0; text="ural"; }; }; class Waypoints { items=5; class Item0 { position[]={4595.9106,62.462204,8676.2207}; combat="SAFE"; expActiv="ural setfuel 1;"; class Effects { }; timeoutMin=180; timeoutMid=240; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={4873.9385,17.624458,9254.7832}; completitionRadius=3; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4876.5776,18.975885,9483.8809}; type="TR UNLOAD"; combat="AWARE"; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item3 { position[]={4876.6484,19.031105,9485.9795}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4876.6055,20.094997,9521.7285}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item21 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4663.9819,60.253433,8628.709}; azimut=180; id=98; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo ural; sovietsquad6 = group this;"; }; class Item1 { position[]={4660.5166,60.211048,8632.9297}; azimut=180; id=99; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ural;"; }; class Item2 { position[]={4667.5459,59.387405,8632.9277}; azimut=180; id=100; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ural;"; }; class Item3 { position[]={4657.3687,60.174095,8636.957}; azimut=180; id=101; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo ural;"; }; class Item4 { position[]={4671.2061,58.479584,8637.0313}; azimut=180; id=102; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="this moveincargo ural;"; }; class Item5 { position[]={4653.561,60.124763,8641.5742}; azimut=180; id=103; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo ural;"; }; class Item6 { position[]={4675.5259,57.418118,8642.1602}; azimut=180; id=104; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo ural;"; }; }; class Waypoints { items=3; class Item0 { position[]={4831.3467,19.898239,9520.9141}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={4846.7417,34.088127,10388.454}; placement=250; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4852.4893,38.930325,10443.279}; placement=250; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4665.4492,57.936249,8646.998}; azimut=180; id=105; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo ural; sovietsquad5 = group this;"; }; class Item1 { position[]={4661.9839,57.84721,8651.2188}; azimut=180; id=106; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ural;"; }; class Item2 { position[]={4669.0132,57.098328,8651.2188}; azimut=180; id=107; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ural;"; }; class Item3 { position[]={4658.8359,57.804676,8655.248}; azimut=180; id=108; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo ural;"; }; class Item4 { position[]={4672.6733,56.231056,8655.3203}; azimut=180; id=109; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="this moveincargo ural;"; }; class Item5 { position[]={4655.0283,57.781342,8659.8633}; azimut=180; id=110; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo ural;"; }; class Item6 { position[]={4676.9932,55.152893,8660.4492}; azimut=180; id=111; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo ural;"; }; }; class Waypoints { items=3; class Item0 { position[]={4921.3193,20.696213,9521.6973}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={4910.2705,35.401848,10380.425}; placement=250; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4916.4741,37.855358,10437.941}; placement=250; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item23 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4874.8813,40.094891,10443.524}; id=112; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={8,6,4,2,1,3,5,7}; }; }; }; class Item24 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4885.96,39.463341,10443.627}; id=113; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={8,6,4,2,1,3,5,7,9}; }; }; }; class Item25 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4897.0352,38.78933,10443.685}; id=114; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={9,7,5,3,1,2,4,6,8}; }; }; }; class Item26 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4033.3225,18.348166,8988.7109}; azimut=35; id=117; side="EAST"; vehicle="cwr2_uaz"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=0.60000002; fuel=0; text="jeep"; init="jeepD addweapon ""Binocular"";"; }; class Item1 { position[]={4038.657,18.464748,8986.4141}; special="CARGO"; id=118; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { position[]={4040.8357,18.409611,8986.3945}; special="CARGO"; id=119; side="EAST"; vehicle="cwr2_SoldierE_AR"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; }; class Item3 { position[]={4043.3674,18.342281,8986.3896}; special="CARGO"; id=120; side="EAST"; vehicle="cwr2_SoldierE_GL"; lock="UNLOCKED"; skill=0.2; }; class Item4 { position[]={4045.9104,18.261091,8986.4541}; special="CARGO"; id=121; side="EAST"; vehicle="cwr2_SoldierE_Mortar"; lock="UNLOCKED"; skill=0.60000002; }; class Item5 { position[]={4048.6028,18.188541,8986.4531}; special="CARGO"; id=122; side="EAST"; vehicle="cwr2_SoldierE"; lock="UNLOCKED"; skill=0.2; }; class Item6 { position[]={4051.4783,18.318554,8986.4326}; special="CARGO"; id=123; side="EAST"; vehicle="cwr2_SoldierE_Medic"; lock="UNLOCKED"; skill=0.60000002; }; }; class Waypoints { items=4; class Item0 { position[]={4034.3733,18.271061,8990.0908}; expCond="(VictoryCondition3 == 1);"; expActiv="jeep setfuel 1;"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={4449.1582,15.129516,9460.958}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4449.0254,15.129516,9465.9082}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4593.7729,15.832484,10078.598}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item27 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4587.4956,66.0541,8648.0635}; azimut=15; id=124; side="EAST"; vehicle="cwr2_uaz"; leader=1; lock="UNLOCKED"; rank="SERGEANT"; skill=0.60000002; fuel=0; text="uaz"; init="uazD addweapon ""Binocular"";"; }; class Item1 { position[]={4592.8301,66.200867,8645.7666}; special="CARGO"; id=125; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { position[]={4595.0088,66.122459,8645.7471}; special="CARGO"; id=126; side="EAST"; vehicle="cwr2_SoldierE_AR"; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; }; class Item3 { position[]={4597.5405,66.02887,8645.7422}; special="CARGO"; id=127; side="EAST"; vehicle="cwr2_SoldierE_GL"; lock="UNLOCKED"; skill=0.2; }; class Item4 { position[]={4600.0835,65.918877,8645.8066}; special="CARGO"; id=128; side="EAST"; vehicle="cwr2_SoldierE_Mortar"; lock="UNLOCKED"; skill=0.60000002; }; class Item5 { position[]={4602.7759,65.603745,8645.8057}; special="CARGO"; id=129; side="EAST"; vehicle="cwr2_SoldierE"; lock="UNLOCKED"; skill=0.2; }; class Item6 { position[]={4605.6514,65.3078,8645.7852}; special="CARGO"; id=130; side="EAST"; vehicle="cwr2_SoldierE_Medic"; lock="UNLOCKED"; skill=0.60000002; }; }; class Waypoints { items=4; class Item0 { position[]={4587.8604,65.863686,8649.6211}; expActiv="uaz setfuel 1;"; class Effects { }; timeoutMin=300; timeoutMid=300; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={5282.7231,21.854296,9635.2568}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5283.1558,21.84774,9638.5635}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5253.5522,19.775179,10200.814}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item28 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={4858.0488,28.498407,10612.95}; azimut=180; id=131; side="WEST"; vehicle="cwr2_SoldierW_Medic"; leader=1; rank="CORPORAL"; skill=1; init="zulusquad = group this; zulusquad setgroupid [""Zulu"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular"";"; }; class Item1 { position[]={4853.2549,28.475016,10617.683}; azimut=180; id=132; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; init="zulusquad = group this; zulusquad setgroupid [""Zulu"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249"";"; }; }; class Waypoints { items=1; class Item0 { position[]={4857.9678,28.498539,10609.998}; type="SUPPORT"; class Effects { }; showWP="NEVER"; }; }; }; class Item29 { side="GUER"; class Vehicles { items=3; class Item0 { position[]={4976.186,28.890511,10884.343}; azimut=180; id=133; side="GUER"; vehicle="cwr2_Militia_G3"; leader=1; rank="CORPORAL"; skill=0.60000002; init="militiasquad = group this; militiasquad setgroupid [""Militia"",""Black""]; removeAllWeapons this; removeAllItems this; this addweapon ""ItemMap""; this addweapon ""ItemCompass""; this addweapon ""ItemWatch""; this addweapon ""ItemRadio""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addweapon ""cwr2_G3A4""; this addmagazine ""HandGrenade_East"";"; }; class Item1 { position[]={4968.9243,28.886282,10891.973}; azimut=180; id=134; side="GUER"; vehicle="cwr2_Militia_FAL"; skill=0.60000002; init="removeAllWeapons this; removeAllItems this; this addweapon ""ItemMap""; this addweapon ""ItemCompass""; this addweapon ""ItemWatch""; this addweapon ""ItemRadio""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addweapon ""cwr2_FAL""; this addmagazine ""HandGrenade_East"";"; }; class Item2 { position[]={4982.48,29.37479,10892.82}; azimut=180; id=135; side="GUER"; vehicle="cwr2_Militia_AK"; skill=0.60000002; init="removeAllWeapons this; removeAllItems this; this addweapon ""ItemMap""; this addweapon ""ItemCompass""; this addweapon ""ItemWatch""; this addweapon ""ItemRadio""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addweapon ""cwr2_AK47""; this addmagazine ""HandGrenade_East""; this addmagazine ""cwr2_RPG75Rocket""; this addmagazine ""cwr2_RPG75Rocket""; this addmagazine ""cwr2_RPG75Rocket""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=1; class Item0 { position[]={4975.4131,28.038042,10869.217}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item30 { side="GUER"; class Vehicles { items=3; class Item0 { position[]={4853.1353,39.114082,10437.162}; azimut=180; id=136; side="GUER"; vehicle="cwr2_Militia_G3"; leader=1; rank="CORPORAL"; skill=0.60000002; init="volunteersquad = group this; volunteersquad setgroupid [""Volunteer"",""Black""]; removeAllWeapons this; removeAllItems this; this addweapon ""ItemMap""; this addweapon ""ItemCompass""; this addweapon ""ItemWatch""; this addweapon ""ItemRadio""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addweapon ""cwr2_G3A4""; this addmagazine ""HandGrenade_East"";"; }; class Item1 { position[]={4845.8735,38.309402,10444.792}; azimut=180; id=137; side="GUER"; vehicle="cwr2_Militia_FAL"; skill=0.60000002; init="removeAllWeapons this; removeAllItems this; this addweapon ""ItemMap""; this addweapon ""ItemCompass""; this addweapon ""ItemWatch""; this addweapon ""ItemRadio""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addweapon ""cwr2_FAL""; this addmagazine ""HandGrenade_East"";"; }; class Item2 { position[]={4859.4292,39.514248,10445.64}; azimut=180; id=138; side="GUER"; vehicle="cwr2_Militia_AK"; skill=0.60000002; init="removeAllWeapons this; removeAllItems this; this addweapon ""ItemMap""; this addweapon ""ItemCompass""; this addweapon ""ItemWatch""; this addweapon ""ItemRadio""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addweapon ""cwr2_AK47""; this addmagazine ""HandGrenade_East""; this addmagazine ""cwr2_RPG75Rocket""; this addmagazine ""cwr2_RPG75Rocket""; this addmagazine ""cwr2_RPG75Rocket""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=1; class Item0 { position[]={4854.6104,39.279495,10422.983}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item31 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={4683.0146,17.551609,10755.496}; azimut=180; id=139; side="GUER"; vehicle="cwr2_T55_FIA"; leader=1; skill=0.60000002; init="tanksquad = group this; tanksquad setgroupid [""Tank Crew"",""Black""];"; }; }; class Waypoints { items=1; class Item0 { position[]={4683.0664,17.551558,10754.114}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item32 { side="GUER"; class Vehicles { items=3; class Item0 { position[]={4681.6577,24.650545,11000.268}; azimut=180; id=143; side="GUER"; vehicle="cwr2_Militia_G3"; leader=1; rank="CORPORAL"; skill=0.60000002; init="localsquad = group this; localsquad setgroupid [""Local"",""Black""]; removeAllWeapons this; removeAllItems this; this addweapon ""ItemMap""; this addweapon ""ItemCompass""; this addweapon ""ItemWatch""; this addweapon ""ItemRadio""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addweapon ""cwr2_G3A4""; this addmagazine ""HandGrenade_East"";"; }; class Item1 { position[]={4674.396,24.689173,11007.897}; azimut=180; id=144; side="GUER"; vehicle="cwr2_Militia_FAL"; skill=0.60000002; init="removeAllWeapons this; removeAllItems this; this addweapon ""ItemMap""; this addweapon ""ItemCompass""; this addweapon ""ItemWatch""; this addweapon ""ItemRadio""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addweapon ""cwr2_FAL""; this addmagazine ""HandGrenade_East"";"; }; class Item2 { position[]={4687.9517,24.77022,11008.745}; azimut=180; id=145; side="GUER"; vehicle="cwr2_Militia_AK"; skill=0.60000002; init="removeAllWeapons this; removeAllItems this; this addweapon ""ItemMap""; this addweapon ""ItemCompass""; this addweapon ""ItemWatch""; this addweapon ""ItemRadio""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addweapon ""cwr2_AK47""; this addmagazine ""HandGrenade_East""; this addmagazine ""cwr2_RPG75Rocket""; this addmagazine ""cwr2_RPG75Rocket""; this addmagazine ""cwr2_RPG75Rocket""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=1; class Item0 { position[]={4683.1328,24.430616,10986.089}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=9; class Item0 { position[]={4871.8491,40.647926,10416.959}; id=0; side="EMPTY"; vehicle="Land_fortified_nest_big"; skill=0.60000002; init="this allowDamage false; this setVectorUp [0,0,1];"; }; class Item1 { position[]={4769.4844,24.922279,11063.305}; azimut=270; id=40; side="EMPTY"; vehicle="HeliHEmpty"; skill=1; }; class Item2 { position[]={4768.355,24.922279,11187.767}; azimut=270; id=41; side="EMPTY"; vehicle="HeliHEmpty"; skill=1; }; class Item3 { position[]={4768.0547,24.922279,11312.106}; azimut=270; id=42; side="EMPTY"; vehicle="HeliHEmpty"; skill=1; }; class Item4 { position[]={4870.7373,40.828915,10422.521}; azimut=180; id=115; side="EMPTY"; vehicle="cwr2_FIA_BasicAmmunition"; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.375)]; this setVectorUp [0,0,1]; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_20Rnd_762x51_NATO"",30]; this addweaponcargo [""cwr2_G3A4"",2]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""PipeBomb"",3];"; }; class Item5 { presence=0.75000024; position[]={4872.3682,40.828915,10422.671}; azimut=110; id=116; side="EMPTY"; vehicle="cwr2_FIA_BasicAmmunition"; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.375)]; this setVectorUp [0,0,1]; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",30]; this addweaponcargo [""cwr2_vz58"",2]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""PipeBomb"",3]"; }; class Item6 { presence=0.75000024; position[]={4856.5098,28.488998,10616.261}; azimut=180; id=140; side="EMPTY"; vehicle="cwr2_FIA_Ordnance"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_20Rnd_762x51_NATO"",30]; this addweaponcargo [""cwr2_G3A4"",2]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""PipeBomb"",3];"; }; class Item7 { position[]={5022.7227,30.246563,10509.324}; azimut=33; id=141; side="EMPTY"; vehicle="cwr2_UAZAmbul"; lock="UNLOCKED"; skill=0.2; init="this addmagazinecargo [""SmokeShell"",10];"; }; class Item8 { presence=0.75000024; position[]={5027.625,30.300581,10512.633}; azimut=180; id=142; side="EMPTY"; vehicle="cwr2_FIA_BasicAmmunition"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",30]; this addweaponcargo [""cwr2_Steyr"",2]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""PipeBomb"",3];"; }; }; class Markers { items=4; class Item0 { position[]={4767.5532,24.922279,11186.745}; name="obj3"; type="cwr2_Faction_USA"; a=1.2; }; class Item1 { position[]={4872.2622,40.828915,10416.922}; name="start"; text=" Bravo Squad"; type="mil_start"; colorName="ColorBlue"; }; class Item2 { position[]={4823.7114,22.700258,9625.9717}; name="obj1"; type="mil_arrow2"; colorName="ColorRed"; a=0.75; b=1.5; }; class Item3 { position[]={4708.1143,34.933861,8833.3818}; name="obj2"; type="cwr2_Faction_USSR"; a=1.2; }; }; class Sensors { items=6; class Item0 { position[]={5562.1035,19.465691,10009.003}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(getdammage tank1 >= 0.7) AND (getdammage tank2 >= 0.7) AND (getdammage tank3 >= 0.7) AND (getdammage tank4 >= 0.7) AND (getdammage tank5 >= 0.7) AND (getdammage tank6 >= 0.7) AND (getdammage tank7 >= 0.7) AND (getdammage tank8 >= 0.7) AND (getdammage tank9 >= 0.7);"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; task1g settaskstate ""SUCCEEDED""; task1h settaskstate ""SUCCEEDED""; task1i settaskstate ""SUCCEEDED""; bravo1 addrating 400; bravo2 addrating 400; bravo3 addrating 400; bravo4 addrating 400; bravo5 addrating 400; bravo6 addrating 400; bravo7 addrating 400; bravo8 addrating 400; bravo9 addrating 400;"; class Effects { }; }; class Item1 { position[]={5940.1592,0.34909824,10997.935}; timeoutMin=30; timeoutMid=60; timeoutMax=90; interruptable=1; age="UNKNOWN"; expCond="(apache_arrived == 1);"; expActiv="eagle allowDamage true; eagleD allowDamage true;"; class Effects { }; }; class Item2 { position[]={5563.0098,14.933163,9881.6094}; timeoutMin=30; timeoutMid=45; timeoutMax=60; interruptable=1; age="UNKNOWN"; expCond="(VictoryCondition3 == 1) AND ({alive _x} count units sovietsquad1 <= 3) AND ({alive _x} count units sovietsquad2 <= 3) AND ({alive _x} count units sovietsquad3 <= 3) AND ({alive _x} count units sovietsquad4 <= 3) AND ({alive _x} count units sovietsquad5 <= 3) AND ({alive _x} count units sovietsquad6 <= 3);"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" ObjStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; task2f settaskstate ""SUCCEEDED""; task2g settaskstate ""SUCCEEDED""; task2h settaskstate ""SUCCEEDED""; task2i settaskstate ""SUCCEEDED""; bravo1 addrating 400; bravo2 addrating 400; bravo3 addrating 400; bravo4 addrating 400; bravo5 addrating 400; bravo6 addrating 400; bravo7 addrating 400; bravo8 addrating 400; bravo9 addrating 400;"; class Effects { }; }; class Item3 { position[]={5689.6538,6.5348482,9883.0537}; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="activateKey ""co09_cwr2_tank_top_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item4 { position[]={5813.5386,9.3777399,9881.1943}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units bravosquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task1a settaskstate ""FAILED""; task1b settaskstate ""FAILED""; task1c settaskstate ""FAILED""; task1d settaskstate ""FAILED""; task1e settaskstate ""FAILED""; task1f settaskstate ""FAILED""; task1g settaskstate ""FAILED""; task1h settaskstate ""FAILED""; task1i settaskstate ""FAILED""; task2a settaskstate ""FAILED""; task2b settaskstate ""FAILED""; task2c settaskstate ""FAILED""; task2d settaskstate ""FAILED""; task2e settaskstate ""FAILED""; task2f settaskstate ""FAILED""; task2g settaskstate ""FAILED""; task2h settaskstate ""FAILED""; task2i settaskstate ""FAILED""; ""2"" ObjStatus ""FAILED"";"; class Effects { }; }; class Item5 { position[]={5817.1729,0.69099623,9753.4385}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; }; }; class Intro { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=13629070; class Intel { startWeather=0.30000001; forecastWeather=0.30000001; year=1984; month=4; day=30; hour=8; }; }; class OutroWin { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=1044140; class Intel { startWeather=0.30000001; forecastWeather=0.30000001; year=1984; month=4; day=30; hour=8; }; }; class OutroLoose { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=1002380; class Intel { startWeather=0.30000001; forecastWeather=0.30000001; year=1984; month=4; day=30; hour=8; }; }; Overview

Hold off the Soviet armour.

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