briefing.htmlSbriefing.sqf Debriefing

You are a lousy cheater!


There can be no valid excuse for resorting to the Endmission cheat.





Mission Accomplished


The swift and decisive action by Soviet mechanised forces has ensured that the rebellion has been put down before NATO had the opportunity to get involved in strength. There is no doubt that the locals can be educated to understand the necessity of the application of military force once mass communication can start to put out positive propaganda regarding Soviet aims.





Mission Failed


The motor rifle unit has been wiped out.


// tasks task3a = medved1 createSimpleTask ["Secure Calille"]; task3a setSimpleTaskDescription ["Secure Calille", "Secure Calille", "Secure Calille"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = medved1 createSimpleTask ["Secure Troyes"]; task2a setSimpleTaskDescription ["Secure Troyes", "Secure Troyes", "Secure Troyes"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = medved1 createSimpleTask ["Secure Arlon"]; task1a setSimpleTaskDescription ["Secure Arlon", "Secure Arlon", "Secure Arlon"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task3b = medved2 createSimpleTask ["Secure Calille"]; task3b setSimpleTaskDescription ["Secure Calille", "Secure Calille", "Secure Calille"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = medved2 createSimpleTask ["Secure Troyes"]; task2b setSimpleTaskDescription ["Secure Troyes", "Secure Troyes", "Secure Troyes"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = medved2 createSimpleTask ["Secure Arlon"]; task1b setSimpleTaskDescription ["Secure Arlon", "Secure Arlon", "Secure Arlon"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task3c = medved3 createSimpleTask ["Secure Calille"]; task3c setSimpleTaskDescription ["Secure Calille", "Secure Calille", "Secure Calille"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = medved3 createSimpleTask ["Secure Troyes"]; task2c setSimpleTaskDescription ["Secure Troyes", "Secure Troyes", "Secure Troyes"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = medved3 createSimpleTask ["Secure Arlon"]; task1c setSimpleTaskDescription ["Secure Arlon", "Secure Arlon", "Secure Arlon"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task3d = medved4 createSimpleTask ["Secure Calille"]; task3d setSimpleTaskDescription ["Secure Calille", "Secure Calille", "Secure Calille"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = medved4 createSimpleTask ["Secure Troyes"]; task2d setSimpleTaskDescription ["Secure Troyes", "Secure Troyes", "Secure Troyes"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = medved4 createSimpleTask ["Secure Arlon"]; task1d setSimpleTaskDescription ["Secure Arlon", "Secure Arlon", "Secure Arlon"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks task3e = medved5 createSimpleTask ["Secure Calille"]; task3e setSimpleTaskDescription ["Secure Calille", "Secure Calille", "Secure Calille"]; task3e setSimpleTaskDestination markerpos "obj3"; task2e = medved5 createSimpleTask ["Secure Troyes"]; task2e setSimpleTaskDescription ["Secure Troyes", "Secure Troyes", "Secure Troyes"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = medved5 createSimpleTask ["Secure Arlon"]; task1e setSimpleTaskDescription ["Secure Arlon", "Secure Arlon", "Secure Arlon"]; task1e setSimpleTaskDestination markerpos "obj1"; // tasks task3f = medved6 createSimpleTask ["Secure Calille"]; task3f setSimpleTaskDescription ["Secure Calille", "Secure Calille", "Secure Calille"]; task3f setSimpleTaskDestination markerpos "obj3"; task2f = medved6 createSimpleTask ["Secure Troyes"]; task2f setSimpleTaskDescription ["Secure Troyes", "Secure Troyes", "Secure Troyes"]; task2f setSimpleTaskDestination markerpos "obj2"; task1f = medved6 createSimpleTask ["Secure Arlon"]; task1f setSimpleTaskDescription ["Secure Arlon", "Secure Arlon", "Secure Arlon"]; task1f setSimpleTaskDestination markerpos "obj1"; // tasks task3g = medved7 createSimpleTask ["Secure Calille"]; task3g setSimpleTaskDescription ["Secure Calille", "Secure Calille", "Secure Calille"]; task3g setSimpleTaskDestination markerpos "obj3"; task2g = medved7 createSimpleTask ["Secure Troyes"]; task2g setSimpleTaskDescription ["Secure Troyes", "Secure Troyes", "Secure Troyes"]; task2g setSimpleTaskDestination markerpos "obj2"; task1g = medved7 createSimpleTask ["Secure Arlon"]; task1g setSimpleTaskDescription ["Secure Arlon", "Secure Arlon", "Secure Arlon"]; task1g setSimpleTaskDestination markerpos "obj1"; // tasks task3h = medved8 createSimpleTask ["Secure Calille"]; task3h setSimpleTaskDescription ["Secure Calille", "Secure Calille", "Secure Calille"]; task3h setSimpleTaskDestination markerpos "obj3"; task2h = medved8 createSimpleTask ["Secure Troyes"]; task2h setSimpleTaskDescription ["Secure Troyes", "Secure Troyes", "Secure Troyes"]; task2h setSimpleTaskDestination markerpos "obj2"; task1h = medved8 createSimpleTask ["Secure Arlon"]; task1h setSimpleTaskDescription ["Secure Arlon", "Secure Arlon", "Secure Arlon"]; task1h setSimpleTaskDestination markerpos "obj1"; // tasks task3i = medved9 createSimpleTask ["Secure Calille"]; task3i setSimpleTaskDescription ["Secure Calille", "Secure Calille", "Secure Calille"]; task3i setSimpleTaskDestination markerpos "obj3"; task2i = medved9 createSimpleTask ["Secure Troyes"]; task2i setSimpleTaskDescription ["Secure Troyes", "Secure Troyes", "Secure Troyes"]; task2i setSimpleTaskDestination markerpos "obj2"; task1i = medved9 createSimpleTask ["Secure Arlon"]; task1i setSimpleTaskDescription ["Secure Arlon", "Secure Arlon", "Secure Arlon"]; task1i setSimpleTaskDestination markerpos "obj1"; // tasks task3j = medved10 createSimpleTask ["Secure Calille"]; task3j setSimpleTaskDescription ["Secure Calille", "Secure Calille", "Secure Calille"]; task3j setSimpleTaskDestination markerpos "obj3"; task2j = medved10 createSimpleTask ["Secure Troyes"]; task2j setSimpleTaskDescription ["Secure Troyes", "Secure Troyes", "Secure Troyes"]; task2j setSimpleTaskDestination markerpos "obj2"; task1j = medved10 createSimpleTask ["Secure Arlon"]; task1j setSimpleTaskDescription ["Secure Arlon", "Secure Arlon", "Secure Arlon"]; task1j setSimpleTaskDestination markerpos "obj1"; // diary entries medved1 createDiaryRecord["Diary", ["Background", " After Soviet forces deployed to prevent any NATO incursion the local population has been incited to take up arms at the instigation of Western agitators. Although it is regrettable that the opposing forces are misled about Soviet intentions by foreign agents strong action is nonetheless necessary to ensure that NATO designs are nipped in the bud. Therefore mechanised troops are sent in to smash opposition by rebel forces before the West can deploy reinforcements in their support. Political action to correct the distorted world view of the local civilians can wait until these limited military operations are concluded.

Concentrations of rebel forces are located at the nearby villages of Arlon, Troyes and Calille. As long as the enemy remains concentrated they remain vulnerable to an attack by heavy mechanised forces. Given the experience provided by Afghanistan it is imperative that the Soviet army should make an effort to prevent the opposing forces from dispersing to conduct a guerilla war. Therefore an all out assault is to be launched by motor rifles to wipe out the rebels before they have an opportunity to take to the woods and start a campaign of hit and run attacks by small groups that will be harder to hunt down and destroy. "]]; medved1 createDiaryRecord["Diary", ["Enemy", " The rebels field a ragtag force comprising light infantry with armoured support. Armament is primarily obsolescent small arms of Warsaw pact design and manufacture, though some Western weaponry has been provided by NATO. Tanks and infantry fighting vehicles at the disposal of the rebels are older Soviet types.

Each village is expected to be held by up to two dozen dismounts with one or two armoured vehicles. Some crew served weapons may be encountered, but the rapid deployment of Soviet forces has denied the rebels the time needed to construct extensive field fortifications. This leaves them vulnerable to any attack. "]]; medved1 createDiaryRecord["Diary", ["Mission", "Motor rifle troops will locate and destroy rebel forces at Arlon, Troyes and Calille."]]; // diary entries medved2 createDiaryRecord["Diary", ["Background", " After Soviet forces deployed to prevent any NATO incursion the local population has been incited to take up arms at the instigation of Western agitators. Although it is regrettable that the opposing forces are misled about Soviet intentions by foreign agents strong action is nonetheless necessary to ensure that NATO designs are nipped in the bud. Therefore mechanised troops are sent in to smash opposition by rebel forces before the West can deploy reinforcements in their support. Political action to correct the distorted world view of the local civilians can wait until these limited military operations are concluded.

Concentrations of rebel forces are located at the nearby villages of Arlon, Troyes and Calille. As long as the enemy remains concentrated they remain vulnerable to an attack by heavy mechanised forces. Given the experience provided by Afghanistan it is imperative that the Soviet army should make an effort to prevent the opposing forces from dispersing to conduct a guerilla war. Therefore an all out assault is to be launched by motor rifles to wipe out the rebels before they have an opportunity to take to the woods and start a campaign of hit and run attacks by small groups that will be harder to hunt down and destroy. "]]; medved2 createDiaryRecord["Diary", ["Enemy", " The rebels field a ragtag force comprising light infantry with armoured support. Armament is primarily obsolescent small arms of Warsaw pact design and manufacture, though some Western weaponry has been provided by NATO. Tanks and infantry fighting vehicles at the disposal of the rebels are older Soviet types.

Each village is expected to be held by up to two dozen dismounts with one or two armoured vehicles. Some crew served weapons may be encountered, but the rapid deployment of Soviet forces has denied the rebels the time needed to construct extensive field fortifications. This leaves them vulnerable to any attack. "]]; medved2 createDiaryRecord["Diary", ["Mission", "Motor rifle troops will locate and destroy rebel forces at Arlon, Troyes and Calille."]]; // diary entries medved3 createDiaryRecord["Diary", ["Background", " After Soviet forces deployed to prevent any NATO incursion the local population has been incited to take up arms at the instigation of Western agitators. Although it is regrettable that the opposing forces are misled about Soviet intentions by foreign agents strong action is nonetheless necessary to ensure that NATO designs are nipped in the bud. Therefore mechanised troops are sent in to smash opposition by rebel forces before the West can deploy reinforcements in their support. Political action to correct the distorted world view of the local civilians can wait until these limited military operations are concluded.

Concentrations of rebel forces are located at the nearby villages of Arlon, Troyes and Calille. As long as the enemy remains concentrated they remain vulnerable to an attack by heavy mechanised forces. Given the experience provided by Afghanistan it is imperative that the Soviet army should make an effort to prevent the opposing forces from dispersing to conduct a guerilla war. Therefore an all out assault is to be launched by motor rifles to wipe out the rebels before they have an opportunity to take to the woods and start a campaign of hit and run attacks by small groups that will be harder to hunt down and destroy. "]]; medved3 createDiaryRecord["Diary", ["Enemy", " The rebels field a ragtag force comprising light infantry with armoured support. Armament is primarily obsolescent small arms of Warsaw pact design and manufacture, though some Western weaponry has been provided by NATO. Tanks and infantry fighting vehicles at the disposal of the rebels are older Soviet types.

Each village is expected to be held by up to two dozen dismounts with one or two armoured vehicles. Some crew served weapons may be encountered, but the rapid deployment of Soviet forces has denied the rebels the time needed to construct extensive field fortifications. This leaves them vulnerable to any attack. "]]; medved3 createDiaryRecord["Diary", ["Mission", "Motor rifle troops will locate and destroy rebel forces at Arlon, Troyes and Calille."]]; // diary entries medved4 createDiaryRecord["Diary", ["Background", " After Soviet forces deployed to prevent any NATO incursion the local population has been incited to take up arms at the instigation of Western agitators. Although it is regrettable that the opposing forces are misled about Soviet intentions by foreign agents strong action is nonetheless necessary to ensure that NATO designs are nipped in the bud. Therefore mechanised troops are sent in to smash opposition by rebel forces before the West can deploy reinforcements in their support. Political action to correct the distorted world view of the local civilians can wait until these limited military operations are concluded.

Concentrations of rebel forces are located at the nearby villages of Arlon, Troyes and Calille. As long as the enemy remains concentrated they remain vulnerable to an attack by heavy mechanised forces. Given the experience provided by Afghanistan it is imperative that the Soviet army should make an effort to prevent the opposing forces from dispersing to conduct a guerilla war. Therefore an all out assault is to be launched by motor rifles to wipe out the rebels before they have an opportunity to take to the woods and start a campaign of hit and run attacks by small groups that will be harder to hunt down and destroy. "]]; medved4 createDiaryRecord["Diary", ["Enemy", " The rebels field a ragtag force comprising light infantry with armoured support. Armament is primarily obsolescent small arms of Warsaw pact design and manufacture, though some Western weaponry has been provided by NATO. Tanks and infantry fighting vehicles at the disposal of the rebels are older Soviet types.

Each village is expected to be held by up to two dozen dismounts with one or two armoured vehicles. Some crew served weapons may be encountered, but the rapid deployment of Soviet forces has denied the rebels the time needed to construct extensive field fortifications. This leaves them vulnerable to any attack. "]]; medved4 createDiaryRecord["Diary", ["Mission", "Motor rifle troops will locate and destroy rebel forces at Arlon, Troyes and Calille."]]; // diary entries medved5 createDiaryRecord["Diary", ["Background", " After Soviet forces deployed to prevent any NATO incursion the local population has been incited to take up arms at the instigation of Western agitators. Although it is regrettable that the opposing forces are misled about Soviet intentions by foreign agents strong action is nonetheless necessary to ensure that NATO designs are nipped in the bud. Therefore mechanised troops are sent in to smash opposition by rebel forces before the West can deploy reinforcements in their support. Political action to correct the distorted world view of the local civilians can wait until these limited military operations are concluded.

Concentrations of rebel forces are located at the nearby villages of Arlon, Troyes and Calille. As long as the enemy remains concentrated they remain vulnerable to an attack by heavy mechanised forces. Given the experience provided by Afghanistan it is imperative that the Soviet army should make an effort to prevent the opposing forces from dispersing to conduct a guerilla war. Therefore an all out assault is to be launched by motor rifles to wipe out the rebels before they have an opportunity to take to the woods and start a campaign of hit and run attacks by small groups that will be harder to hunt down and destroy. "]]; medved5 createDiaryRecord["Diary", ["Enemy", " The rebels field a ragtag force comprising light infantry with armoured support. Armament is primarily obsolescent small arms of Warsaw pact design and manufacture, though some Western weaponry has been provided by NATO. Tanks and infantry fighting vehicles at the disposal of the rebels are older Soviet types.

Each village is expected to be held by up to two dozen dismounts with one or two armoured vehicles. Some crew served weapons may be encountered, but the rapid deployment of Soviet forces has denied the rebels the time needed to construct extensive field fortifications. This leaves them vulnerable to any attack. "]]; medved5 createDiaryRecord["Diary", ["Mission", "Motor rifle troops will locate and destroy rebel forces at Arlon, Troyes and Calille."]]; // diary entries medved6 createDiaryRecord["Diary", ["Background", " After Soviet forces deployed to prevent any NATO incursion the local population has been incited to take up arms at the instigation of Western agitators. Although it is regrettable that the opposing forces are misled about Soviet intentions by foreign agents strong action is nonetheless necessary to ensure that NATO designs are nipped in the bud. Therefore mechanised troops are sent in to smash opposition by rebel forces before the West can deploy reinforcements in their support. Political action to correct the distorted world view of the local civilians can wait until these limited military operations are concluded.

Concentrations of rebel forces are located at the nearby villages of Arlon, Troyes and Calille. As long as the enemy remains concentrated they remain vulnerable to an attack by heavy mechanised forces. Given the experience provided by Afghanistan it is imperative that the Soviet army should make an effort to prevent the opposing forces from dispersing to conduct a guerilla war. Therefore an all out assault is to be launched by motor rifles to wipe out the rebels before they have an opportunity to take to the woods and start a campaign of hit and run attacks by small groups that will be harder to hunt down and destroy. "]]; medved6 createDiaryRecord["Diary", ["Enemy", " The rebels field a ragtag force comprising light infantry with armoured support. Armament is primarily obsolescent small arms of Warsaw pact design and manufacture, though some Western weaponry has been provided by NATO. Tanks and infantry fighting vehicles at the disposal of the rebels are older Soviet types.

Each village is expected to be held by up to two dozen dismounts with one or two armoured vehicles. Some crew served weapons may be encountered, but the rapid deployment of Soviet forces has denied the rebels the time needed to construct extensive field fortifications. This leaves them vulnerable to any attack. "]]; medved6 createDiaryRecord["Diary", ["Mission", "Motor rifle troops will locate and destroy rebel forces at Arlon, Troyes and Calille."]]; // diary entries medved7 createDiaryRecord["Diary", ["Background", " After Soviet forces deployed to prevent any NATO incursion the local population has been incited to take up arms at the instigation of Western agitators. Although it is regrettable that the opposing forces are misled about Soviet intentions by foreign agents strong action is nonetheless necessary to ensure that NATO designs are nipped in the bud. Therefore mechanised troops are sent in to smash opposition by rebel forces before the West can deploy reinforcements in their support. Political action to correct the distorted world view of the local civilians can wait until these limited military operations are concluded.

Concentrations of rebel forces are located at the nearby villages of Arlon, Troyes and Calille. As long as the enemy remains concentrated they remain vulnerable to an attack by heavy mechanised forces. Given the experience provided by Afghanistan it is imperative that the Soviet army should make an effort to prevent the opposing forces from dispersing to conduct a guerilla war. Therefore an all out assault is to be launched by motor rifles to wipe out the rebels before they have an opportunity to take to the woods and start a campaign of hit and run attacks by small groups that will be harder to hunt down and destroy. "]]; medved7 createDiaryRecord["Diary", ["Enemy", " The rebels field a ragtag force comprising light infantry with armoured support. Armament is primarily obsolescent small arms of Warsaw pact design and manufacture, though some Western weaponry has been provided by NATO. Tanks and infantry fighting vehicles at the disposal of the rebels are older Soviet types.

Each village is expected to be held by up to two dozen dismounts with one or two armoured vehicles. Some crew served weapons may be encountered, but the rapid deployment of Soviet forces has denied the rebels the time needed to construct extensive field fortifications. This leaves them vulnerable to any attack. "]]; medved7 createDiaryRecord["Diary", ["Mission", "Motor rifle troops will locate and destroy rebel forces at Arlon, Troyes and Calille."]]; // diary entries medved8 createDiaryRecord["Diary", ["Background", " After Soviet forces deployed to prevent any NATO incursion the local population has been incited to take up arms at the instigation of Western agitators. Although it is regrettable that the opposing forces are misled about Soviet intentions by foreign agents strong action is nonetheless necessary to ensure that NATO designs are nipped in the bud. Therefore mechanised troops are sent in to smash opposition by rebel forces before the West can deploy reinforcements in their support. Political action to correct the distorted world view of the local civilians can wait until these limited military operations are concluded.

Concentrations of rebel forces are located at the nearby villages of Arlon, Troyes and Calille. As long as the enemy remains concentrated they remain vulnerable to an attack by heavy mechanised forces. Given the experience provided by Afghanistan it is imperative that the Soviet army should make an effort to prevent the opposing forces from dispersing to conduct a guerilla war. Therefore an all out assault is to be launched by motor rifles to wipe out the rebels before they have an opportunity to take to the woods and start a campaign of hit and run attacks by small groups that will be harder to hunt down and destroy. "]]; medved8 createDiaryRecord["Diary", ["Enemy", " The rebels field a ragtag force comprising light infantry with armoured support. Armament is primarily obsolescent small arms of Warsaw pact design and manufacture, though some Western weaponry has been provided by NATO. Tanks and infantry fighting vehicles at the disposal of the rebels are older Soviet types.

Each village is expected to be held by up to two dozen dismounts with one or two armoured vehicles. Some crew served weapons may be encountered, but the rapid deployment of Soviet forces has denied the rebels the time needed to construct extensive field fortifications. This leaves them vulnerable to any attack. "]]; medved8 createDiaryRecord["Diary", ["Mission", "Motor rifle troops will locate and destroy rebel forces at Arlon, Troyes and Calille."]]; // diary entries medved9 createDiaryRecord["Diary", ["Background", " After Soviet forces deployed to prevent any NATO incursion the local population has been incited to take up arms at the instigation of Western agitators. Although it is regrettable that the opposing forces are misled about Soviet intentions by foreign agents strong action is nonetheless necessary to ensure that NATO designs are nipped in the bud. Therefore mechanised troops are sent in to smash opposition by rebel forces before the West can deploy reinforcements in their support. Political action to correct the distorted world view of the local civilians can wait until these limited military operations are concluded.

Concentrations of rebel forces are located at the nearby villages of Arlon, Troyes and Calille. As long as the enemy remains concentrated they remain vulnerable to an attack by heavy mechanised forces. Given the experience provided by Afghanistan it is imperative that the Soviet army should make an effort to prevent the opposing forces from dispersing to conduct a guerilla war. Therefore an all out assault is to be launched by motor rifles to wipe out the rebels before they have an opportunity to take to the woods and start a campaign of hit and run attacks by small groups that will be harder to hunt down and destroy. "]]; medved9 createDiaryRecord["Diary", ["Enemy", " The rebels field a ragtag force comprising light infantry with armoured support. Armament is primarily obsolescent small arms of Warsaw pact design and manufacture, though some Western weaponry has been provided by NATO. Tanks and infantry fighting vehicles at the disposal of the rebels are older Soviet types.

Each village is expected to be held by up to two dozen dismounts with one or two armoured vehicles. Some crew served weapons may be encountered, but the rapid deployment of Soviet forces has denied the rebels the time needed to construct extensive field fortifications. This leaves them vulnerable to any attack. "]]; medved9 createDiaryRecord["Diary", ["Mission", "Motor rifle troops will locate and destroy rebel forces at Arlon, Troyes and Calille."]]; // diary entries medved10 createDiaryRecord["Diary", ["Background", " After Soviet forces deployed to prevent any NATO incursion the local population has been incited to take up arms at the instigation of Western agitators. Although it is regrettable that the opposing forces are misled about Soviet intentions by foreign agents strong action is nonetheless necessary to ensure that NATO designs are nipped in the bud. Therefore mechanised troops are sent in to smash opposition by rebel forces before the West can deploy reinforcements in their support. Political action to correct the distorted world view of the local civilians can wait until these limited military operations are concluded.

Concentrations of rebel forces are located at the nearby villages of Arlon, Troyes and Calille. As long as the enemy remains concentrated they remain vulnerable to an attack by heavy mechanised forces. Given the experience provided by Afghanistan it is imperative that the Soviet army should make an effort to prevent the opposing forces from dispersing to conduct a guerilla war. Therefore an all out assault is to be launched by motor rifles to wipe out the rebels before they have an opportunity to take to the woods and start a campaign of hit and run attacks by small groups that will be harder to hunt down and destroy. "]]; medved10 createDiaryRecord["Diary", ["Enemy", " The rebels field a ragtag force comprising light infantry with armoured support. Armament is primarily obsolescent small arms of Warsaw pact design and manufacture, though some Western weaponry has been provided by NATO. Tanks and infantry fighting vehicles at the disposal of the rebels are older Soviet types.

Each village is expected to be held by up to two dozen dismounts with one or two armoured vehicles. Some crew served weapons may be encountered, but the rapid deployment of Soviet forces has denied the rebels the time needed to construct extensive field fortifications. This leaves them vulnerable to any attack. "]]; medved10 createDiaryRecord["Diary", ["Mission", "Motor rifle troops will locate and destroy rebel forces at Arlon, Troyes and Calille."]];onloadmission="C W R 2 - P U N I T I V E D A M A G E S ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 10; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co10_cwr2_punitive_damages_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_AK74_GL {count = 1;}; class cwr2_SVD_Wood {count = 1;}; class cwr2_RPG7 {count = 1;}; class Binocular {count = 1;}; class cwr2_Tokarev {count = 1;}; }; class Magazines { class cwr2_30Rnd_545x39 {count = 12;}; class cwr2_10Rnd_762x54_NoTracer {count = 8;}; class cwr2_8Rnd_762x25 {count = 8;}; class 1Rnd_HE_GP25 {count = 8;}; class HandGrenade_East {count = 20;}; class SmokeShell {count = 20;}; class cwr2_RPG7Rocket {count = 6;}; }; class Backpacks { class cwr2_Backpack_RU {count = 2;}; class cwr2_BackpackAR_RU {count = 1;}; };titleText ["C W R 2 - P U N I T I V E D A M A G E S\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_Soldiers_RUS", "cwr2_BMP2", "cwr2_Urals", "cwr2_david", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "ca_modules_e_weather", "ca_modules_clouds", "cwr2_Soldiers_FIA", "cwr2_T55", "cwr2_BMP1", "cwr2_T72", "cwr2_T80", "camisc3", "cwr2_Static", "cwr2_v3s", "cwr2_UAZ", "cwr2_Jeeps", "cwr2_Civilians" }; addOnsAuto[]= { "cwr2_Soldiers_RUS", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "ca_modules_e_weather", "ca_modules_clouds", "cwr2_Soldiers_FIA", "cwr2_T55", "cwr2_BMP1", "cwr2_BMP2", "cwr2_T72", "cwr2_Civilians", "cwr2_Urals", "cwr2_T80", "camisc3", "cwr2_Static", "cwr2_v3s", "cwr2_UAZ", "cwr2_Jeeps", "cwr2_david" }; randomSeed=14048123; class Intel { briefingName="CWR2 - Punitive Damages (co10)"; briefingDescription="Strike at the rebel forces"; startWeather=0.75419128; startFog=0.40899718; forecastWeather=0.75419128; forecastFog=0.54532957; month=10; hour=6; }; class Groups { items=64; class Item0 { side="EAST"; class Vehicles { items=10; class Item0 { position[]={69.799477,5.626173,2430.1975}; azimut=30; id=0; side="EAST"; vehicle="cwr2_OfficerE"; player="PLAYER COMMANDER"; leader=1; rank="LIEUTENANT"; skill=1; text="medved1"; init="medvedsquad = group this; medvedsquad setgroupid [""Medved"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""Binocular""; this addmagazine ""cwr2_8Rnd_762x25""; this addmagazine ""cwr2_8Rnd_762x25""; this addmagazine ""cwr2_8Rnd_762x25""; this addmagazine ""cwr2_8Rnd_762x25""; this addweapon ""cwr2_Tokarev"";"; synchronizations[]={15,13,14}; }; class Item1 { position[]={72.750145,5.4304852,2426.2834}; azimut=30; id=1; side="EAST"; vehicle="cwr2_SoldierE_Crew"; player="PLAY CDG"; rank="SERGEANT"; skill=1; text="medved2"; init="medvedsquad = group this; medvedsquad setgroupid [""Medved"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen"";"; synchronizations[]={15,13,14}; }; class Item2 { position[]={67.019852,5.6096611,2426.0933}; azimut=25; id=2; side="EAST"; vehicle="cwr2_SoldierE_Crew"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="medved3"; init="medvedsquad = group this; medvedsquad setgroupid [""Medved"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen"";"; synchronizations[]={15,13,14}; }; class Item3 { position[]={75.760994,5.4276447,2422.0083}; azimut=30; id=3; side="EAST"; vehicle="cwr2_SoldierE_MG"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="medved4"; init="medvedsquad = group this; medvedsquad setgroupid [""Medved"",""Black""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addweapon ""cwr2_PKM""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; synchronizations[]={15,13,14}; }; class Item4 { position[]={64.500343,5.4310517,2421.948}; azimut=30; id=4; side="EAST"; vehicle="cwr2_SoldierE_AR"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="medved5"; init="medvedsquad = group this; medvedsquad setgroupid [""Medved"",""Black""]; removeallweapons this; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addweapon ""cwr2_RPK74""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; synchronizations[]={15,13,14}; }; class Item5 { position[]={78.651466,5.4262228,2417.9131}; azimut=30; id=5; side="EAST"; vehicle="cwr2_SoldierE_GL"; player="PLAY CDG"; skill=1; text="medved6"; init="medvedsquad = group this; medvedsquad setgroupid [""Medved"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AK74_GL""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; synchronizations[]={15,13,14}; }; class Item6 { position[]={61.609886,5.6580491,2417.4919}; azimut=30; id=6; side="EAST"; vehicle="cwr2_SoldierE_LAT"; player="PLAY CDG"; skill=1; text="medved7"; init="medvedsquad = group this; medvedsquad setgroupid [""Medved"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket""; this addmagazine ""cwr2_RPG7Rocket""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; synchronizations[]={15,13,14}; }; class Item7 { position[]={81.963417,5.0278826,2413.2166}; azimut=30; id=7; side="EAST"; vehicle="cwr2_SoldierE"; player="PLAY CDG"; skill=1; text="medved8"; init="medvedsquad = group this; medvedsquad setgroupid [""Medved"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; synchronizations[]={15,13,14}; }; class Item8 { position[]={58.44854,5.5185981,2412.5537}; azimut=30; id=8; side="EAST"; vehicle="cwr2_SoldierE_ALAT"; player="PLAY CDG"; skill=1; text="medved9"; init="medvedsquad = group this; medvedsquad setgroupid [""Medved"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; synchronizations[]={15,13,14}; }; class Item9 { position[]={85.688042,4.2553978,2407.9316}; azimut=30; id=9; side="EAST"; vehicle="cwr2_SoldierE_Medic"; player="PLAY CDG"; skill=1; text="medved10"; init="medvedsquad = group this; medvedsquad setgroupid [""Medved"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell"";"; synchronizations[]={15,13,14}; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={61.485077,4.761673,2385.9387}; id=13; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,6,7,8,9}; }; }; }; class Item2 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={77.949944,1.087078,2385.969}; id=14; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={14,0,1,2,3,4,5,6,7,8,9}; }; }; }; class Item3 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={69.690399,2.7468145,2385.9648}; id=15; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,6,7,8,9}; }; }; }; class Item4 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={147.84673,8.8533573,2358.4917}; id=16; side="LOGIC"; vehicle="WeatherParticlesManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this setvariable [""intensity"",1.0]; this setvariable [""particleEffects"",[1,2,3]]; this setvariable [""object"",player];"; }; }; }; class Item5 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={159.19829,9.0276918,2358.4912}; id=17; side="LOGIC"; vehicle="BIS_clouds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item6 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2496.4402,24.321732,3487.1733}; id=18; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2496.4858,24.417019,3492.3611}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2496.4714,24.416189,3492.3232}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={1463.496,26.098993,3676.6833}; id=19; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1463.5417,26.240906,3681.8711}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1463.5272,26.239784,3681.8333}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item8 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={1189.2733,4.1977782,2810.7378}; id=20; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1189.3191,4.1977782,2815.9255}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1189.3046,4.1977782,2815.8877}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item9 { side="GUER"; class Vehicles { items=3; class Item0 { presence=0.75000024; position[]={1209.271,3.999444,2876.6965}; id=21; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item1 { presence=0.75000024; position[]={1214.9187,3.999444,2867.9348}; id=35; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item2 { presence=0.50000048; position[]={1202.7963,3.999444,2867.6897}; id=147; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1209.3169,3.999444,2881.8843}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1209.3025,3.999444,2881.8464}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0.75000024; position[]={2505.8752,23.937782,3462.7507}; id=22; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item1 { presence=0.75000024; position[]={2509.2568,23.858835,3456.9817}; id=33; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2505.9211,24.105719,3467.9385}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2505.907,24.104309,3467.9006}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0.75000024; position[]={1343.7933,25.976667,3600.3035}; id=23; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item1 { presence=0.75000024; position[]={1348.3075,25.976667,3595.5623}; id=37; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1343.8392,25.976667,3605.4912}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1343.8248,25.976667,3605.4534}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={2483.1062,24.631443,3511.4756}; id=24; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item1 { presence=0.75000024; position[]={2488.9111,24.677296,3502.5867}; id=34; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2483.1521,24.649103,3516.6633}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2483.1377,24.648352,3516.6255}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={1219.4609,4.1977782,2790.4436}; id=25; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item1 { presence=0.75000024; position[]={1222.2307,4.1977782,2786.521}; id=36; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1219.5068,4.1977782,2795.6313}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1219.4924,4.1977782,2795.5935}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item14 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={1358.3127,25.976667,3665.0986}; id=26; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item1 { presence=0.75000024; position[]={1362.0455,25.974253,3660.3474}; id=38; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1358.3586,25.976667,3670.2861}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1358.3442,25.976667,3670.249}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item15 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1159.7744,4.1977782,2831.3066}; id=27; side="GUER"; vehicle="cwr2_SoldierG_FAL"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1159.8203,4.0863543,2836.4944}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1159.8059,4.0872927,2836.4565}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item16 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1113.7228,4.472424,2769.9404}; id=28; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1113.7687,4.2188778,2775.1282}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1113.7543,4.2197933,2775.0903}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item17 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1415.0757,26.071873,3686.5879}; id=29; side="GUER"; vehicle="cwr2_SoldierG_FAL"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""];removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1415.1216,26.278877,3691.7756}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1415.1072,26.276619,3691.7378}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item18 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1598.4657,24.461184,3478.3123}; id=30; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1598.5116,24.70142,3483.5}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1598.4972,24.69751,3483.4622}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item19 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2467.0005,24.655464,3491.8459}; id=31; side="GUER"; vehicle="cwr2_SoldierG_FAL"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""];removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2467.0464,24.94713,3497.0337}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={2467.0317,24.947079,3496.9958}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item20 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={2529.2278,24.037405,3486.7869}; id=32; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item1 { presence=0.50000048; position[]={2538.394,23.915758,3480.4956}; id=148; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2529.2737,24.123213,3491.9746}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={2529.259,24.122583,3491.9368}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item21 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1127.0933,29.721148,3919.085}; azimut=140; id=39; side="GUER"; vehicle="cwr2_T55_FIA"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; text="tank2"; }; }; class Waypoints { items=2; class Item0 { position[]={1128.7886,29.663054,3917.0962}; completitionRadius=10; speed="LIMITED"; expCond="(VictoryCondition1 == 1);"; expActiv="tank2 setfuel 1;"; class Effects { }; timeoutMin=60; timeoutMid=180; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={1129.4874,29.637785,3916.2517}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={1456.1365,26.819275,3702.7639}; azimut=160; id=40; side="GUER"; vehicle="cwr2_T55_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="tank1"; }; }; class Waypoints { items=2; class Item0 { position[]={1457.0262,26.76997,3700.2256}; completitionRadius=10; expCond="(opfor_detected_obj2 == 1);"; expActiv="tank1 setfuel 1;"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1457.9681,26.72077,3697.7197}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item23 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={1256.306,3.999444,2839.3718}; azimut=190; id=41; side="GUER"; vehicle="cwr2_BMP1_FIA"; leader=1; lock="UNLOCKED"; skill=0.60000002; fuel=0; text="bmp1"; }; }; class Waypoints { items=2; class Item0 { position[]={1255.7118,3.999444,2835.7751}; completitionRadius=10; combat="SAFE"; expCond="(opfor_detected_obj1 == 1)"; expActiv="bmp1 setfuel 1;"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1255.5577,3.999444,2834.7771}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item24 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={2506.2996,24.713369,3503.3833}; azimut=220; id=42; side="GUER"; vehicle="cwr2_BMP2_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="bmp2"; }; }; class Waypoints { items=2; class Item0 { position[]={2504.0361,24.648878,3500.7124}; completitionRadius=10; combat="SAFE"; expCond="(opfor_detected_obj3 == 1);"; expActiv="bmp2 setfuel 1;"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={2503.5508,24.656746,3500.126}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item25 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2514.4158,24.878094,3512.8958}; azimut=220; id=43; side="GUER"; vehicle="cwr2_T72_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="tank3"; }; }; class Waypoints { items=2; class Item0 { position[]={2513.0942,24.853861,3511.3525}; completitionRadius=10; speed="LIMITED"; combat="SAFE"; expCond="(opfor_detected_obj3 == 1);"; expActiv="tank3 setfuel 1;"; class Effects { }; timeoutMin=60; timeoutMid=60; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={2511.8704,24.837219,3509.9834}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item26 { side="GUER"; class Vehicles { items=10; class Item0 { position[]={1129.3772,3.999444,2873.0593}; id=53; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={1132.6033,3.999444,2869.0969}; id=99; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { presence=0.50000048; position[]={1127.4023,3.999444,2869.1738}; id=46; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item3 { position[]={1135.3612,3.999444,2865.4016}; id=74; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item4 { position[]={1124.9833,3.999444,2865.4414}; id=77; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item5 { presence=0.75000024; position[]={1138.3357,3.999444,2861.5986}; id=94; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item6 { presence=0.50000048; position[]={1122.265,3.999444,2861.0627}; id=80; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item7 { position[]={1141.0731,3.999444,2858.0994}; id=72; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item8 { presence=0.50000048; position[]={1119.4823,3.999444,2856.8877}; id=61; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item9 { presence=0.75000024; position[]={1144.5181,3.999444,2853.6284}; id=66; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1129.3705,3.999444,2878.25}; formation="DIAMOND"; expCond="(opfor_detected_obj1 == 1);"; class Effects { }; timeoutMid=90; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={1140.6968,4.1977782,2808.387}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item27 { side="GUER"; class Vehicles { items=8; class Item0 { presence=0.75000024; position[]={1853.8197,63.265675,2897.5222}; id=54; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={1859.8829,62.091202,2889.8706}; id=47; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { position[]={1849.4021,63.491135,2889.8235}; id=44; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item3 { presence=0.50000048; position[]={1866.0881,60.561108,2881.2346}; id=70; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item4 { presence=0.50000048; position[]={1843.6411,63.710735,2882.1311}; id=88; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item5 { position[]={1872.9967,58.896812,2872.2356}; id=114; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item6 { presence=0.75000024; position[]={1837.9019,63.639713,2873.8425}; id=169; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item7 { presence=0.50000048; position[]={1878.7229,57.540386,2864.3533}; id=67; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1853.7784,63.320015,2899.7419}; formation="DIAMOND"; expCond="(VictoryCondition1 == 1);"; class Effects { }; timeoutMin=120; timeoutMid=210; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={1853.7271,63.363598,2901.156}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item28 { side="GUER"; class Vehicles { items=3; class Item0 { presence=0.75000024; position[]={979.38263,8.6389427,2640.0918}; id=51; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.75000024; position[]={983.64886,10.263923,2635.7444}; id=69; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item2 { position[]={976.02765,8.7242851,2635.0183}; id=89; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; }; class Waypoints { items=2; class Item0 { position[]={979.1839,8.0561991,2645.7708}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={979.1839,8.0562353,2645.7705}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item29 { side="GUER"; class Vehicles { items=3; class Item0 { presence=0.75000024; position[]={2388.269,21.852488,3189.4238}; id=48; side="GUER"; vehicle="cwr2_SoldierG_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item1 { presence=0.75000024; position[]={2392.3499,21.683935,3184.4194}; id=87; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item2 { position[]={2385.3291,21.895983,3183.8877}; id=92; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2388.1726,21.941404,3194.7778}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={2388.1843,21.941145,3194.7119}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item30 { side="GUER"; class Vehicles { items=3; class Item0 { presence=0.75000024; position[]={1557.5726,22.878162,3443.9343}; id=45; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item1 { presence=0.75000024; position[]={1561.7574,22.736553,3439.374}; id=57; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item2 { position[]={1554.4625,23.113304,3439.4309}; id=93; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1557.8063,23.120274,3448.5869}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1557.8229,23.117325,3448.5046}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item31 { side="GUER"; class Vehicles { items=10; class Item0 { position[]={2534.0288,24.916849,3534.8088}; id=101; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={2536.8845,24.917101,3531.1436}; id=100; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item2 { presence=0.50000048; position[]={2531.6252,24.906109,3531.0986}; id=49; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item3 { position[]={2539.9834,24.873224,3527.2422}; id=68; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item4 { position[]={2529.469,24.901218,3527.5642}; id=96; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item5 { presence=0.75000024; position[]={2543.9153,24.605101,3522.6348}; id=79; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item6 { presence=0.50000048; position[]={2526.5757,24.9,3523.1064}; id=91; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item7 { position[]={2546.9668,24.404249,3518.5732}; id=76; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item8 { presence=0.50000048; position[]={2523.5117,24.9,3518.6648}; id=86; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item9 { presence=0.75000024; position[]={2551.0498,24.475365,3513.1819}; id=83; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2533.9341,24.934902,3537.3696}; formation="DIAMOND"; expCond="(opfor_detected_obj3 == 1);"; class Effects { }; timeoutMid=90; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={2533.8752,24.9484,3539.7246}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item32 { side="GUER"; class Vehicles { items=6; class Item0 { presence=0.50000048; position[]={2484.926,24.052389,3474.156}; id=109; side="GUER"; vehicle="cwr2_SoldierG_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item1 { position[]={2486.7043,24.043137,3471.2036}; id=102; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item2 { position[]={2482.8462,24.022982,3471.2615}; id=75; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item3 { position[]={2488.6074,24.044287,3468.167}; id=62; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item4 { presence=0.75000024; position[]={2481.249,24.005091,3468.5842}; id=60; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item5 { presence=0.50000048; position[]={2490.2297,24.057718,3464.9265}; id=82; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2484.9597,24.080015,3477.3384}; formation="DIAMOND"; expCond="(opfor_detected_obj3 == 1);"; class Effects { }; timeoutMid=60; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={2484.9441,24.128822,3482.3716}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item33 { side="GUER"; class Vehicles { items=6; class Item0 { presence=0.50000048; position[]={1476.8219,26.744997,3694.1357}; id=55; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={1478.2222,26.745403,3691.9729}; id=103; side="GUER"; vehicle="cwr2_SoldierG_MG"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; class Item2 { position[]={1475.0909,26.615141,3692.0188}; id=71; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item3 { position[]={1480.1877,26.74835,3689.4727}; id=65; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item4 { presence=0.75000024; position[]={1473.9066,26.497993,3689.7571}; id=63; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item5 { presence=0.50000048; position[]={1481.9541,26.683252,3686.666}; id=95; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1476.9343,26.80159,3696.0776}; formation="DIAMOND"; expCond="(opfor_detected_obj2 == 1);"; class Effects { }; timeoutMid=60; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1477.0424,26.943602,3699.5906}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item34 { side="GUER"; class Vehicles { items=6; class Item0 { presence=0.50000048; position[]={1254.6639,5.1401591,2737.2009}; id=113; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={1257.6321,5.1428685,2734.1628}; id=104; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item2 { position[]={1252.6289,5.3487849,2734.0063}; id=56; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item3 { position[]={1259.7125,5.1803412,2730.9211}; id=97; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item4 { presence=0.75000024; position[]={1250.4482,5.5918355,2730.4363}; id=81; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item5 { presence=0.50000048; position[]={1261.9302,5.2071009,2727.7798}; id=84; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1254.5544,4.9947824,2740.6692}; formation="DIAMOND"; expCond="(opfor_detected_obj1 == 1);"; class Effects { }; timeoutMid=60; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1254.2325,4.7748308,2744.96}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item35 { side="GUER"; class Vehicles { items=10; class Item0 { position[]={1353.6476,25.976667,3645.1511}; id=105; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={1356.8058,25.976667,3640.7764}; id=98; side="GUER"; vehicle="cwr2_SoldierG_AR"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; class Item2 { presence=0.50000048; position[]={1349.9104,25.976667,3641.1655}; id=52; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item3 { position[]={1359.8075,25.976667,3636.3943}; id=78; side="GUER"; vehicle="cwr2_SoldierG_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; class Item4 { position[]={1346.3241,25.976667,3637.4456}; id=73; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item5 { presence=0.75000024; position[]={1363.0359,25.976667,3631.9517}; id=90; side="GUER"; vehicle="cwr2_SoldierG_FAL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_FAL"";"; }; class Item6 { presence=0.50000048; position[]={1342.5363,25.976667,3633.5239}; id=58; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; class Item7 { position[]={1365.9185,25.976667,3627.9634}; id=59; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item8 { presence=0.50000048; position[]={1338.5465,25.976667,3629.406}; id=64; side="GUER"; vehicle="cwr2_SoldierG_LAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; class Item9 { presence=0.75000024; position[]={1370.6956,25.976667,3622.3777}; id=85; side="GUER"; vehicle="cwr2_SoldierG_Medic"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1353.636,25.976667,3647.9792}; formation="DIAMOND"; expCond="(opfor_detected_obj2 == 1);"; class Effects { }; timeoutMid=90; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={1353.7203,25.976667,3651.5234}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item36 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2489.2209,29.003824,3452.6416}; azimut=225; id=106; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 0); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item37 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2508.5688,30.361397,3524.7478}; azimut=240; id=107; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 2); this disableAI ""Move""; this setunitpos ""Middle""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item38 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1123.7504,12.301903,2807.073}; azimut=245; id=108; side="GUER"; vehicle="cwr2_SoldierG_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 12); this disableAI ""Move""; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; }; }; }; class Item39 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1397.9375,32.732792,3611.2273}; azimut=155; id=110; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 3); this disableAI ""Move""; this setunitpos ""Middle""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; }; }; class Item40 { side="GUER"; class Vehicles { items=4; class Item0 { presence=0.75000024; position[]={1811.3195,66.697212,2886.0095}; id=112; side="GUER"; vehicle="cwr2_OfficerG"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular"";"; }; class Item1 { position[]={1813.7452,66.523293,2883.0105}; id=50; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item2 { presence=0.50000048; position[]={1809.6089,66.743118,2883.2}; id=111; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item3 { presence=0.75000024; position[]={1816.7015,66.234879,2879.2776}; id=168; side="GUER"; vehicle="cwr2_SoldierG_G3"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""cwr2_20Rnd_762x51_NATO""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_G3A4"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1811.1959,66.723274,2888.6931}; formation="DIAMOND"; expCond="(VictoryCondition2 == 1)"; class Effects { }; timeoutMid=60; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1811.241,66.573662,2892.6025}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item41 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1200.0522,8.5403585,2853.0273}; azimut=195; id=115; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item42 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1366.7136,30.607883,3658.7275}; azimut=185; id=116; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 0); this disableAI ""Move""; this setunitpos ""Middle""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item43 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1156.3419,12.860723,2775.8433}; azimut=255; id=117; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 14); this disableAI ""Move""; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item44 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1376.7578,29.374352,3609.4258}; azimut=175; id=118; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 0); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item45 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2505.4443,31.717529,3519.2585}; azimut=180; id=119; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item46 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2540.8894,24.939129,3499.8667}; azimut=220; id=120; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this forceSpeed 0; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item47 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1474.2849,30.436968,3614.3169}; azimut=140; id=121; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 2); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item48 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1268.6445,8.0087662,2832.6213}; azimut=190; id=122; side="GUER"; vehicle="cwr2_SoldierG_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 2); this disableAI ""Move""; this setunitpos ""Middle""; this setbehaviour ""Combat""; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""cwr2_40Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_RPK"";"; }; }; }; class Item49 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={106.16398,5.8296218,2459.042}; azimut=30; id=124; side="EAST"; vehicle="cwr2_SoldierE_Crew"; leader=1; rank="SERGEANT"; skill=1; text="vuk1"; init="this moveincommander bmp; vuksquad = group this; vuksquad setgroupid [""Vuk"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen"";"; }; class Item1 { position[]={106.06194,5.7993259,2457.1504}; azimut=30; id=125; side="EAST"; vehicle="cwr2_SoldierE_Crew"; rank="CORPORAL"; skill=1; text="vuk2"; init="this moveingunner bmp; vuksquad = group this; vuksquad setgroupid [""Vuk"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen"";"; }; class Item2 { position[]={104.39765,5.7992287,2458.4883}; azimut=30; id=126; side="EAST"; vehicle="cwr2_SoldierE_Crew"; skill=1; text="vuk3"; init="this moveindriver bmp; vuksquad = group this; vuksquad setgroupid [""Vuk"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen"";"; }; }; class Waypoints { items=7; class Item0 { position[]={107.85862,5.8822823,2461.0049}; completitionRadius=50; expCond="(player_in_track == 1);"; expActiv="bmp setfuel 1; vuk1 sidechat ""Let's move out."";"; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={471.20688,9.993041,2513.2612}; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={690.216,6.1729517,2518.7815}; expActiv="bmp lock false; vuk1 sidechat ""Medved, this is Vuk. Move forward and get eyes on Arlon."";"; class Effects { }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; class Item3 { position[]={698.19196,5.6576982,2519.3696}; speed="LIMITED"; expCond="(opfor_detected_obj1 == 1);"; expActiv="vuk1 sidechat ""Medved, this is Vuk. We are moving up to provide support"";"; class Effects { }; timeoutMin=10; timeoutMid=15; timeoutMax=20; showWP="NEVER"; }; class Item4 { position[]={881.41522,6.222137,2540.1221}; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={962.14087,5.8362126,2662.1372}; speed="NORMAL"; combat="AWARE"; expActiv="{UnassignVehicle _x} foreach units tigrsquad;"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item6 { position[]={976.18304,6.1535134,2674.801}; type="GUARD"; speed="LIMITED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item50 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={111.15959,5.859385,2454.2424}; id=127; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="LIEUTENANT"; skill=1; init="tigrsquad = group this; tigrsquad setgroupid [""Tigr"",""Black""]; this moveincargo bmp; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""Binocular""; this addmagazine ""cwr2_8Rnd_762x25""; this addmagazine ""cwr2_8Rnd_762x25""; this addmagazine ""cwr2_8Rnd_762x25""; this addmagazine ""cwr2_8Rnd_762x25""; this addweapon ""cwr2_Tokarev""; this addbackpack ""cwr2_Backpack_RU"";"; }; class Item1 { position[]={113.40582,5.2402287,2451.9009}; id=128; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="SERGEANT"; skill=1; init="tigrsquad = group this; tigrsquad setgroupid [""Tigr"",""Black""]; this moveincargo bmp; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addweapon ""cwr2_PKM""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={109.50831,5.8580399,2451.9282}; id=129; side="EAST"; vehicle="cwr2_SoldierE_AR"; rank="CORPORAL"; skill=1; init="tigrsquad = group this; tigrsquad setgroupid [""Tigr"",""Black""]; this moveincargo bmp; removeallweapons this; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addmagazine ""cwr2_45Rnd_545x39""; this addweapon ""cwr2_RPK74""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addbackpack ""cwr2_BackpackAR_RU"";"; }; class Item3 { position[]={115.42298,4.3268766,2449.7515}; id=130; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=1; init="tigrsquad = group this; tigrsquad setgroupid [""Tigr"",""Black""]; this moveincargo bmp; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AK74_GL""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addbackpack ""cwr2_Backpack_RU"";"; }; class Item4 { position[]={107.86535,5.8064747,2449.5049}; id=131; side="EAST"; vehicle="cwr2_SoldierE_LAT"; skill=1; init="tigrsquad = group this; tigrsquad setgroupid [""Tigr"",""Black""]; this moveincargo bmp; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket""; this addmagazine ""cwr2_RPG7Rocket""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item5 { position[]={117.76421,3.0699546,2447.2869}; id=132; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=1; init="tigrsquad = group this; tigrsquad setgroupid [""Tigr"",""Black""]; this moveincargo bmp; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell"";"; }; class Item6 { position[]={106.09917,5.7031689,2446.9583}; id=133; side="EAST"; vehicle="cwr2_SoldierE_ALAT"; skill=1; init="tigrsquad = group this; tigrsquad setgroupid [""Tigr"",""Black""]; this moveincargo bmp; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; }; }; class Waypoints { items=2; class Item0 { position[]={969.00952,5.9904747,2668.4355}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={1020.2952,7.0828633,2709.0291}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item51 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={2663.6052,6.2991672,1808.5405}; id=134; side="EAST"; vehicle="cwr2_SoldierE_Crew"; leader=1; rank="SERGEANT"; skill=1; text="lev1"; init="this moveincommander tank; levsquad = group this; levsquad setgroupid [""Lev"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen"";"; }; class Item1 { position[]={2665.0581,6.2991672,1806.844}; id=135; side="EAST"; vehicle="cwr2_SoldierE_Crew"; rank="CORPORAL"; skill=1; text="lev2"; init="this moveingunner tank; levsquad = group this; levsquad setgroupid [""Lev"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen"";"; }; class Item2 { position[]={2662.4338,6.2991672,1806.9954}; id=136; side="EAST"; vehicle="cwr2_SoldierE_Crew"; skill=1; text="lev3"; init="this moveindriver tank; levsquad = group this; levsquad setgroupid [""Lev"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen"";"; }; }; class Waypoints { items=5; class Item0 { position[]={2663.6077,6.2991672,1810.0967}; completitionRadius=50; expCond="(VictoryCondition1 == 1) AND (getDammage ifv >= 0.5);"; expActiv="tank setfuel 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={2524.1082,11.699482,2469.4546}; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={1412.5721,3.999444,2774.2075}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={1629.0372,17.112988,2883.1172}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={1683.8569,19.612503,3032.7288}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item52 { side="GUER"; class Vehicles { items=2; class Item0 { position[]={1156.3013,4.299777,2771.2183}; azimut=260; id=140; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this moveingunner hmg; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item1 { presence=0.75000024; position[]={1158.3284,4.1977782,2768.5488}; azimut=260; special="NONE"; id=165; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item53 { side="GUER"; class Vehicles { items=2; class Item0 { position[]={1600.3346,25.993849,3450.2778}; azimut=140; id=143; side="GUER"; vehicle="cwr2_SoldierG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this moveingunner mg; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; class Item1 { presence=0.50000048; position[]={1588.4207,23.965023,3449.8093}; azimut=140; id=144; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; }; class Item54 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={2557.3188,24.1957,3505.1912}; id=155; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2557.3154,24.145628,3507.1353}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={2557.3052,24.146254,3507.1343}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item55 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1451.2423,25.351858,3641.1362}; id=156; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1451.2255,25.547369,3643.5002}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1451.2153,25.546539,3643.4993}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item56 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1131.9624,3.999444,2850.2932}; id=157; side="GUER"; vehicle="cwr2_SoldierG_GL"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1131.959,3.999444,2852.2373}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1131.9489,3.999444,2852.2363}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item57 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={3746.9202,28.998888,607.91504}; id=158; side="CIV"; vehicle="cwr2_Civilian1"; leader=1; skill=0.2; text="some_dude"; init="this allowDamage false; this setunitpos ""Up"";"; }; }; class Waypoints { items=1; class Item0 { position[]={3746.8647,28.998888,609.40698}; completitionRadius=10; expActiv="some_value = 1; publicVariable ""some_value""; deleteVehicle some_dude;"; class Effects { }; timeoutMin=1; timeoutMid=1; timeoutMax=1; showWP="NEVER"; }; }; }; class Item58 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1289.7469,3.9963505,2847.3875}; id=159; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1289.7297,3.996381,2848.4561}; expCond="(opfor_detected_obj1 == 1);"; class Effects { }; timeoutMin=60; timeoutMid=180; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={1289.7297,3.996381,2849.6465}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item59 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1465.4027,26.994413,3720.271}; id=160; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1465.3855,26.995531,3721.3396}; expCond="(opfor_detected_obj2 == 1);"; class Effects { }; timeoutMin=60; timeoutMid=180; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={1465.3855,26.996937,3722.53}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item60 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2528.364,24.759651,3509.0754}; id=161; side="GUER"; vehicle="cwr2_SoldierG_LAT"; leader=1; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addmagazine ""cwr2_RPG75Rocket_DP""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2528.3467,24.81735,3510.144}; expCond="(opfor_detected_obj3 == 1);"; class Effects { }; timeoutMin=60; timeoutMid=180; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={2528.3467,24.8827,3511.3345}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item61 { side="GUER"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1205.9203,4.1977782,2786.9788}; id=162; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1205.903,4.1977782,2788.0474}; expCond="(opfor_detected_obj1 == 1);"; class Effects { }; timeoutMin=60; timeoutMid=180; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={1205.903,4.1977782,2789.2378}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item62 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={1348.1465,25.976667,3671.636}; id=163; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.75000024; position[]={1349.5101,25.976667,3670.3469}; special="NONE"; id=166; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1348.1292,25.976667,3672.7046}; expCond="(opfor_detected_obj2 == 1);"; class Effects { }; timeoutMin=60; timeoutMid=180; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={1348.1292,25.976667,3673.895}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item63 { side="GUER"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={2501.1521,24.22143,3476.698}; id=164; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular"";"; }; class Item1 { presence=0.75000024; position[]={2503.093,24.234594,3474.719}; special="NONE"; id=167; side="GUER"; vehicle="cwr2_SoldierG"; skill=0.2; init="this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\snow_c.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\khaki_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; }; }; class Waypoints { items=2; class Item0 { position[]={2501.1345,24.205805,3477.7666}; expCond="(opfor_detected_obj3 == 1);"; class Effects { }; timeoutMin=60; timeoutMid=180; timeoutMax=300; showWP="NEVER"; }; class Item1 { position[]={2501.1345,24.188236,3478.957}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=17; class Item0 { position[]={94.93158,5.5882373,2445.3218}; azimut=40; id=10; side="EMPTY"; vehicle="cwr2_BMP2"; lock="UNLOCKED"; skill=1; text="ifv"; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_545x39"",20]; this addmagazinecargo [""cwr2_45Rnd_545x39"",8]; this addmagazinecargo [""cwr2_100Rnd_762x54"",5]; this addmagazinecargo [""cwr2_10Rnd_762x54_NoTracer"",6]; this addmagazinecargo [""cwr2_RPG7Rocket"",3]; this addmagazinecargo [""cwr2_AT4Rocket"",3]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""1Rnd_HE_GP25"",8]; this addweaponcargo [""cwr2_RPK74"",1]; this addweaponcargo [""cwr2_AT4"",1];"; }; class Item1 { presence=0.50000048; position[]={88.856377,5.5234699,2437.9854}; azimut=40; id=11; side="EMPTY"; vehicle="cwr2_BMPAmbul"; lock="UNLOCKED"; skill=1; }; class Item2 { presence=0.75000024; position[]={82.455551,5.4636178,2429.9641}; azimut=40; id=12; side="EMPTY"; vehicle="cwr2_UralRepair"; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_545x39"",20]; this addmagazinecargo [""cwr2_45Rnd_545x39"",10]; this addmagazinecargo [""cwr2_100Rnd_762x54"",6]; this addmagazinecargo [""cwr2_RPG7Rocket"",6]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",6]; this addmagazinecargo [""1Rnd_HE_GP25"",8]; this addweaponcargo [""cwr2_PKM"",1]; this addweaponcargo [""cwr2_RPG7"",1];"; }; class Item3 { position[]={106.07578,5.8252125,2458.8259}; azimut=40; id=123; side="EMPTY"; vehicle="cwr2_BMP2"; skill=1; text="bmp"; init="bmp lock true; clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_545x39"",20]; this addmagazinecargo [""cwr2_45Rnd_545x39"",8]; this addmagazinecargo [""cwr2_100Rnd_762x54"",5]; this addmagazinecargo [""cwr2_RPG7Rocket"",6]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""SmokeShellRed"",3]; this addmagazinecargo [""SmokeShellGreen"",3]; this addmagazinecargo [""1Rnd_HE_GP25"",8]; this addweaponcargo [""cwr2_AK74_GL"",1];"; }; class Item4 { position[]={2663.6082,6.2991672,1808.4973}; id=137; side="EMPTY"; vehicle="cwr2_T80"; lock="UNLOCKED"; skill=1; text="tank"; }; class Item5 { position[]={1154.5641,4.2997785,2770.5884}; azimut=350; id=138; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; skill=1; init="this allowDamage false;"; }; class Item6 { position[]={1154.5945,4.2997785,2770.8921}; azimut=260; id=139; side="EMPTY"; vehicle="cwr2_M2HB_High"; skill=1; text="hmg"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.1)];"; }; class Item7 { position[]={1602.4619,23.972004,3447.7358}; azimut=320; id=141; side="EMPTY"; vehicle="Land_fortified_nest_small"; skill=1; init="this allowDamage false;"; }; class Item8 { position[]={1602.704,23.972483,3447.8176}; azimut=140; id=142; side="EMPTY"; vehicle="cwr2_M2HB_High"; skill=1; text="mg"; }; class Item9 { position[]={1216.9203,4.1977782,2781.4431}; azimut=10; id=145; side="EMPTY"; vehicle="cwr2_V3S_Open"; leader=1; lock="UNLOCKED"; skill=1; init="clearMagazineCargo this; clearWeaponCargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",24]; this addmagazinecargo [""cwr2_40Rnd_762x39"",6]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""1Rnd_HE_GP25"",8]; this addmagazinecargo [""AK47MortarMag"",6]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_AKM"",1];"; }; class Item10 { position[]={1336.0967,25.981331,3650.4275}; azimut=110; id=146; side="EMPTY"; vehicle="cwr2_V3S_FIA"; leader=1; lock="UNLOCKED"; skill=1; init="clearMagazineCargo this; clearWeaponCargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",24]; this addmagazinecargo [""cwr2_40Rnd_762x39"",6]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""1Rnd_HE_GP25"",8]; this addmagazinecargo [""AK47MortarMag"",6]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_AKM"",1];"; }; class Item11 { presence=0.50000048; position[]={1159.5001,3.9917283,2908.5737}; azimut=80; id=149; side="EMPTY"; vehicle="cwr2_V3SRepair"; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item12 { presence=0.50000048; position[]={1425.5305,25.985317,3676.865}; azimut=160; id=150; side="EMPTY"; vehicle="cwr2_UAZAmbul"; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item13 { position[]={1125.4631,3.990592,2888.7141}; azimut=170; id=151; side="EMPTY"; vehicle="cwr2_Jeep_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_40Rnd_762x39"",12]; this addweaponcargo [""cwr2_RPK"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item14 { position[]={1587.6863,24.443718,3476.22}; azimut=230; id=152; side="EMPTY"; vehicle="cwr2_Jeep_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",12]; this addweaponcargo [""cwr2_AKM"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item15 { position[]={2500.2295,24.639986,3516.499}; azimut=130; id=153; side="EMPTY"; vehicle="cwr2_Jeep_FIA"; leader=1; lock="UNLOCKED"; skill=0.2; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",12]; this addweaponcargo [""cwr2_AK47"",1]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item16 { presence=0.50000048; position[]={1270.1952,3.999444,2854.0583}; azimut=280; id=154; side="EMPTY"; vehicle="cwr2_V3SReammo"; leader=1; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",60]; this addmagazinecargo [""cwr2_20Rnd_762x51_NATO"",20]; this addmagazinecargo [""cwr2_40Rnd_762x39"",20]; this addmagazinecargo [""cwr2_100Rnd_762x54"",20]; this addmagazinecargo [""cwr2_RPG75Rocket"",20]; this addmagazinecargo [""1Rnd_HE_GP25"",20]; this addmagazinecargo [""HandGrenade_East"",20]; this addmagazinecargo [""SmokeShell"",10]; this addmagazinecargo [""cwr2_AT4Rocket"",10]; this addweaponcargo [""cwr2_AKM"",1]; this addweaponcargo [""cwr2_AKMS"",1]; this addweaponcargo [""cwr2_VZ58"",1]; this addweaponcargo [""cwr2_FAL"",1]; this addweaponcargo [""cwr2_RPG75"",1]; this addweaponcargo [""cwr2_PK"",1]; this addweaponcargo [""cwr2_RPK"",1]; this addweaponcargo [""cwr2_AK47"",1];"; }; }; class Markers { items=7; class Item0 { position[]={94.040855,5.5833254,2445.2913}; name="start"; type="mil_start"; colorName="ColorRed"; }; class Item1 { position[]={1188.5731,4.1762309,2832.8691}; name="obj1"; type="cwr2_Faction_FIA"; a=1.2; }; class Item2 { position[]={1463.6292,26.087662,3676.1213}; name="obj2"; type="cwr2_Faction_FIA"; a=1.2; }; class Item3 { position[]={2501.9956,24.695732,3498.7866}; name="obj3"; type="cwr2_Faction_FIA"; a=1.2; }; class Item4 { position[]={1188.5748,4.1763277,2832.8652}; name="obj1_ussr"; type="cwr2_Faction_USSR"; a=0; b=0; }; class Item5 { position[]={2501.9927,24.695789,3498.783}; name="obj3_ussr"; type="cwr2_Faction_USSR"; a=0; b=0; }; class Item6 { position[]={1463.6301,26.087711,3676.1233}; name="obj2_ussr"; type="cwr2_Faction_USSR"; a=0; b=0; }; }; class Sensors { items=10; class Item0 { position[]={249.6819,65.827003,2646.1089}; timeoutMin=20; timeoutMid=20; timeoutMax=20; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="activateKey ""co10_cwr2_punitive_damages_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item1 { position[]={350.51343,66.977882,2647.2866}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units medvedsquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item2 { position[]={350.11938,33.624382,2546.8535}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item3 { position[]={1178.2423,12.518593,2805.5813}; a=300; b=300; activationBy="GUER"; activationType="NOT PRESENT"; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; age="UNKNOWN"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" objStatus ""DONE""; ""obj1"" setMarkerSize [0,0]; ""obj1_ussr"" setMarkerSize [1.2,1]; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; task1g settaskstate ""SUCCEEDED""; task1h settaskstate ""SUCCEEDED""; task1i settaskstate ""SUCCEEDED""; task1j settaskstate ""SUCCEEDED""; medved1 addrating 200; medved2 addrating 200; medved3 addrating 200; medved4 addrating 200; medved5 addrating 200; medved6 addrating 200; medved7 addrating 200; medved8 addrating 200; medved9 addrating 200; medved10 addrating 200; (leader group player) sidechat ""All clear!"";"; class Effects { }; }; class Item4 { position[]={1471.8339,25.976471,3646.9001}; a=300; b=300; activationBy="GUER"; activationType="NOT PRESENT"; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; age="UNKNOWN"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" objStatus ""DONE""; ""obj2"" setMarkerSize [0,0]; ""obj2_ussr"" setMarkerSize [1.2,1]; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; task2f settaskstate ""SUCCEEDED""; task2g settaskstate ""SUCCEEDED""; task2h settaskstate ""SUCCEEDED""; task2i settaskstate ""SUCCEEDED""; task2j settaskstate ""SUCCEEDED""; medved1 addrating 200; medved2 addrating 200; medved3 addrating 200; medved4 addrating 200; medved5 addrating 200; medved6 addrating 200; medved7 addrating 200; medved8 addrating 200; medved9 addrating 200; medved10 addrating 200; (leader group player) sidechat ""All clear!"";"; class Effects { }; }; class Item5 { position[]={2500.063,24.641747,3497.7593}; a=300; b=300; activationBy="GUER"; activationType="NOT PRESENT"; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; age="UNKNOWN"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" objStatus ""DONE""; ""obj3"" setMarkerSize [0,0]; ""obj3_ussr"" setMarkerSize [1.2,1]; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; task3f settaskstate ""SUCCEEDED""; task3g settaskstate ""SUCCEEDED""; task3h settaskstate ""SUCCEEDED""; task3i settaskstate ""SUCCEEDED""; task3j settaskstate ""SUCCEEDED""; medved1 addrating 200; medved2 addrating 200; medved3 addrating 200; medved4 addrating 200; medved5 addrating 200; medved6 addrating 200; medved7 addrating 200; medved8 addrating 200; medved9 addrating 200; medved10 addrating 200; (leader group player) sidechat ""All clear!"";"; class Effects { }; }; class Item6 { position[]={1178.2502,12.580318,2805.0649}; a=500; b=500; activationBy="EAST"; activationType="GUER D"; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expActiv="opfor_detected_obj1 = 1; publicVariable ""opfor_detected_obj1"";"; class Effects { }; }; class Item7 { position[]={1471.8348,25.976473,3646.7991}; a=500; b=500; activationBy="EAST"; activationType="GUER D"; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expActiv="opfor_detected_obj2 = 1; publicVariable ""opfor_detected_obj2"";"; class Effects { }; }; class Item8 { position[]={2500.0635,24.635263,3497.6611}; a=500; b=500; activationBy="EAST"; activationType="GUER D"; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expActiv="opfor_detected_obj3 = 1; publicVariable ""opfor_detected_obj3"";"; class Effects { }; }; class Item9 { position[]={249.6098,1.7561274,2446.2832}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="(typeof vehicle player == ""cwr2_BMP2"") AND (some_value == 1);"; expActiv="player_in_track = 1; publicVariable ""player_in_track""; some_value = 2; publicVariable ""some_value""; (leader group player) sidechat ""Mount up, it's time to perform our internationalist duty."";"; class Effects { }; }; }; }; class Intro { addOns[]= { "cwr2_david" }; addOnsAuto[]= { "cwr2_david" }; randomSeed=2932780; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; hour=9; }; }; class OutroWin { addOns[]= { "cwr2_david" }; addOnsAuto[]= { "cwr2_david" }; randomSeed=6441178; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; hour=9; }; }; class OutroLoose { addOns[]= { "cwr2_david" }; addOnsAuto[]= { "cwr2_david" }; randomSeed=6934939; class Intel { startWeather=0.34999999; forecastWeather=0.15000001; forecastFog=0.1; year=1984; hour=9; }; }; Overview

Secure three rebel held villages.

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