briefing.htmlSKbriefing.sqfSdescription.ext,Sinit.sqfS`initjipcompatible.sqf4 Debriefing

You are a cheater


Cheating can only lead to the dark side.





Mission Accomplished


The resistance managed to settle the score with the collaborators in the communist militia before NATO could arrive to accept their surrender. Together with the destruction of the communist party headquarters this satisfies the desire for vengeance on the hated enemy.





Mission Failed


The resistance squad been wiped out.


// tasks task3a = guerilla1 createSimpleTask ["Wipe out collaborators at Mokra Vrata"]; task3a setSimpleTaskDescription ["Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = guerilla1 createSimpleTask ["Annihilate collaborators at Modrava"]; task2a setSimpleTaskDescription ["Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = guerilla1 createSimpleTask ["Flatten communist party HQ"]; task1a setSimpleTaskDescription ["Flatten communist party HQ", "Flatten communist party HQ", "Flatten communist party HQ"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task3b = guerilla2 createSimpleTask ["Wipe out collaborators at Mokra Vrata"]; task3b setSimpleTaskDescription ["Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = guerilla2 createSimpleTask ["Annihilate collaborators at Modrava"]; task2b setSimpleTaskDescription ["Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = guerilla2 createSimpleTask ["Flatten communist party HQ"]; task1b setSimpleTaskDescription ["Flatten communist party HQ", "Flatten communist party HQ", "Flatten communist party HQ"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task3c = guerilla3 createSimpleTask ["Wipe out collaborators at Mokra Vrata"]; task3c setSimpleTaskDescription ["Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = guerilla3 createSimpleTask ["Annihilate collaborators at Modrava"]; task2c setSimpleTaskDescription ["Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = guerilla3 createSimpleTask ["Flatten communist party HQ"]; task1c setSimpleTaskDescription ["Flatten communist party HQ", "Flatten communist party HQ", "Flatten communist party HQ"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task3d = guerilla4 createSimpleTask ["Wipe out collaborators at Mokra Vrata"]; task3d setSimpleTaskDescription ["Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = guerilla4 createSimpleTask ["Annihilate collaborators at Modrava"]; task2d setSimpleTaskDescription ["Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = guerilla4 createSimpleTask ["Flatten communist party HQ"]; task1d setSimpleTaskDescription ["Flatten communist party HQ", "Flatten communist party HQ", "Flatten communist party HQ"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks task3e = guerilla5 createSimpleTask ["Wipe out collaborators at Mokra Vrata"]; task3e setSimpleTaskDescription ["Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata"]; task3e setSimpleTaskDestination markerpos "obj3"; task2e = guerilla5 createSimpleTask ["Annihilate collaborators at Modrava"]; task2e setSimpleTaskDescription ["Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = guerilla5 createSimpleTask ["Flatten communist party HQ"]; task1e setSimpleTaskDescription ["Flatten communist party HQ", "Flatten communist party HQ", "Flatten communist party HQ"]; task1e setSimpleTaskDestination markerpos "obj1"; // tasks task3f = guerilla6 createSimpleTask ["Wipe out collaborators at Mokra Vrata"]; task3f setSimpleTaskDescription ["Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata"]; task3f setSimpleTaskDestination markerpos "obj3"; task2f = guerilla6 createSimpleTask ["Annihilate collaborators at Modrava"]; task2f setSimpleTaskDescription ["Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava"]; task2f setSimpleTaskDestination markerpos "obj2"; task1f = guerilla6 createSimpleTask ["Flatten communist party HQ"]; task1f setSimpleTaskDescription ["Flatten communist party HQ", "Flatten communist party HQ", "Flatten communist party HQ"]; task1f setSimpleTaskDestination markerpos "obj1"; // tasks task3g = guerilla7 createSimpleTask ["Wipe out collaborators at Mokra Vrata"]; task3g setSimpleTaskDescription ["Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata"]; task3g setSimpleTaskDestination markerpos "obj3"; task2g = guerilla7 createSimpleTask ["Annihilate collaborators at Modrava"]; task2g setSimpleTaskDescription ["Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava"]; task2g setSimpleTaskDestination markerpos "obj2"; task1g = guerilla7 createSimpleTask ["Flatten communist party HQ"]; task1g setSimpleTaskDescription ["Flatten communist party HQ", "Flatten communist party HQ", "Flatten communist party HQ"]; task1g setSimpleTaskDestination markerpos "obj1"; // tasks task3h = guerilla8 createSimpleTask ["Wipe out collaborators at Mokra Vrata"]; task3h setSimpleTaskDescription ["Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata"]; task3h setSimpleTaskDestination markerpos "obj3"; task2h = guerilla8 createSimpleTask ["Annihilate collaborators at Modrava"]; task2h setSimpleTaskDescription ["Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava"]; task2h setSimpleTaskDestination markerpos "obj2"; task1h = guerilla8 createSimpleTask ["Flatten communist party HQ"]; task1h setSimpleTaskDescription ["Flatten communist party HQ", "Flatten communist party HQ", "Flatten communist party HQ"]; task1h setSimpleTaskDestination markerpos "obj1"; // tasks task3i = guerilla9 createSimpleTask ["Wipe out collaborators at Mokra Vrata"]; task3i setSimpleTaskDescription ["Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata"]; task3i setSimpleTaskDestination markerpos "obj3"; task2i = guerilla9 createSimpleTask ["Annihilate collaborators at Modrava"]; task2i setSimpleTaskDescription ["Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava"]; task2i setSimpleTaskDestination markerpos "obj2"; task1i = guerilla9 createSimpleTask ["Flatten communist party HQ"]; task1i setSimpleTaskDescription ["Flatten communist party HQ", "Flatten communist party HQ", "Flatten communist party HQ"]; task1i setSimpleTaskDestination markerpos "obj1"; // tasks task2j = guerilla10 createSimpleTask ["Wipe out collaborators at Mokra Vrata"]; task3j setSimpleTaskDescription ["Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata", "Wipe out collaborators at Mokra Vrata"]; task3j setSimpleTaskDestination markerpos "obj3"; task2j = guerilla10 createSimpleTask ["Annihilate collaborators at Modrava"]; task2j setSimpleTaskDescription ["Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava", "Annihilate collaborators at Modrava"]; task2j setSimpleTaskDestination markerpos "obj2"; task1j = guerilla10 createSimpleTask ["Flatten communist party HQ"]; task1j setSimpleTaskDescription ["Flatten communist party HQ", "Flatten communist party HQ", "Flatten communist party HQ"]; task1j setSimpleTaskDestination markerpos "obj1"; // diary entries guerilla1 createDiaryRecord["Diary", ["Background", " After the defeat of the main Soviet forces the resistance movement intends to settle scores with the communist militia before NATO can bring the entire island under their effective control. With additional troops en route from Malden the American forces will soon be present in overwhelming strength so time is of the essence. Armed elements of the collaborators have fallen back towards the town of Modrava and the village of Mokra Vrata. It is important to prevent them from surrendering to NATO and escape proper retribution for their misdeeds. Therefore a mechanised detachment of the Nogovan resistance is to head north and ensure the total annihilation of the collaborator militia.

Aside from wiping out the communist paramilitaries a secondary objective for the resistance is to destroy the communist party headquarters at Modrava. After so many captured resistance heroes met a grisly end in the torture cellars of this building the symbol of oppression is to be flattened with explosive charges or other expedient means. Although the BMP's main armament can be employed to knock down the communist HQ it is probably a preferable option to retain the ammunition to deal with other enemy targets. It would indeed be most unfortunate to expend several AT missiles to destroy a building and then have nothing left when confronted by an enemy armoured fighting vehicle or a tank. "]]; guerilla1 createDiaryRecord["Diary", ["Enemy", " According to informants the communist militia has up to several dozen fighters at both Modrava and Mokra Vrata. These intend to surrender to NATO to avoid getting their deserts at the hands of their compatriots. It is important to deny them the chance to get away scot free.

Some Soviet stragglers may have joined forces with the collaborators after their units were smashed by NATO airpower. It is known for certain that Soviet armour is currently present at Modrava, although these vehicles may actually be crewed by local Nogovan communist fighters. "]]; guerilla1 createDiaryRecord["Diary", ["Mission", "Resistance fighters will flatten the communist HQ and annihilate the militia at Modrava and Mokra Vrata."]]; // diary entries guerilla2 createDiaryRecord["Diary", ["Background", " After the defeat of the main Soviet forces the resistance movement intends to settle scores with the communist militia before NATO can bring the entire island under their effective control. With additional troops en route from Malden the American forces will soon be present in overwhelming strength so time is of the essence. Armed elements of the collaborators have fallen back towards the town of Modrava and the village of Mokra Vrata. It is important to prevent them from surrendering to NATO and escape proper retribution for their misdeeds. Therefore a mechanised detachment of the Nogovan resistance is to head north and ensure the total annihilation of the collaborator militia.

Aside from wiping out the communist paramilitaries a secondary objective for the resistance is to destroy the communist party headquarters at Modrava. After so many captured resistance heroes met a grisly end in the torture cellars of this building the symbol of oppression is to be flattened with explosive charges or other expedient means. Although the BMP's main armament can be employed to knock down the communist HQ it is probably a preferable option to retain the ammunition to deal with other enemy targets. It would indeed be most unfortunate to expend several AT missiles to destroy a building and then have nothing left when confronted by an enemy armoured fighting vehicle or a tank. "]]; guerilla2 createDiaryRecord["Diary", ["Enemy", " According to informants the communist militia has up to several dozen fighters at both Modrava and Mokra Vrata. These intend to surrender to NATO to avoid getting their deserts at the hands of their compatriots. It is important to deny them the chance to get away scot free.

Some Soviet stragglers may have joined forces with the collaborators after their units were smashed by NATO airpower. It is known for certain that Soviet armour is currently present at Modrava, although these vehicles may actually be crewed by local Nogovan communist fighters. "]]; guerilla2 createDiaryRecord["Diary", ["Mission", "Resistance fighters will flatten the communist HQ and annihilate the militia at Modrava and Mokra Vrata."]]; // diary entries guerilla3 createDiaryRecord["Diary", ["Background", " After the defeat of the main Soviet forces the resistance movement intends to settle scores with the communist militia before NATO can bring the entire island under their effective control. With additional troops en route from Malden the American forces will soon be present in overwhelming strength so time is of the essence. Armed elements of the collaborators have fallen back towards the town of Modrava and the village of Mokra Vrata. It is important to prevent them from surrendering to NATO and escape proper retribution for their misdeeds. Therefore a mechanised detachment of the Nogovan resistance is to head north and ensure the total annihilation of the collaborator militia.

Aside from wiping out the communist paramilitaries a secondary objective for the resistance is to destroy the communist party headquarters at Modrava. After so many captured resistance heroes met a grisly end in the torture cellars of this building the symbol of oppression is to be flattened with explosive charges or other expedient means. Although the BMP's main armament can be employed to knock down the communist HQ it is probably a preferable option to retain the ammunition to deal with other enemy targets. It would indeed be most unfortunate to expend several AT missiles to destroy a building and then have nothing left when confronted by an enemy armoured fighting vehicle or a tank. "]]; guerilla3 createDiaryRecord["Diary", ["Enemy", " According to informants the communist militia has up to several dozen fighters at both Modrava and Mokra Vrata. These intend to surrender to NATO to avoid getting their deserts at the hands of their compatriots. It is important to deny them the chance to get away scot free.

Some Soviet stragglers may have joined forces with the collaborators after their units were smashed by NATO airpower. It is known for certain that Soviet armour is currently present at Modrava, although these vehicles may actually be crewed by local Nogovan communist fighters. "]]; guerilla3 createDiaryRecord["Diary", ["Mission", "Resistance fighters will flatten the communist HQ and annihilate the militia at Modrava and Mokra Vrata."]]; // diary entries guerilla4 createDiaryRecord["Diary", ["Background", " After the defeat of the main Soviet forces the resistance movement intends to settle scores with the communist militia before NATO can bring the entire island under their effective control. With additional troops en route from Malden the American forces will soon be present in overwhelming strength so time is of the essence. Armed elements of the collaborators have fallen back towards the town of Modrava and the village of Mokra Vrata. It is important to prevent them from surrendering to NATO and escape proper retribution for their misdeeds. Therefore a mechanised detachment of the Nogovan resistance is to head north and ensure the total annihilation of the collaborator militia.

Aside from wiping out the communist paramilitaries a secondary objective for the resistance is to destroy the communist party headquarters at Modrava. After so many captured resistance heroes met a grisly end in the torture cellars of this building the symbol of oppression is to be flattened with explosive charges or other expedient means. Although the BMP's main armament can be employed to knock down the communist HQ it is probably a preferable option to retain the ammunition to deal with other enemy targets. It would indeed be most unfortunate to expend several AT missiles to destroy a building and then have nothing left when confronted by an enemy armoured fighting vehicle or a tank. "]]; guerilla4 createDiaryRecord["Diary", ["Enemy", " According to informants the communist militia has up to several dozen fighters at both Modrava and Mokra Vrata. These intend to surrender to NATO to avoid getting their deserts at the hands of their compatriots. It is important to deny them the chance to get away scot free.

Some Soviet stragglers may have joined forces with the collaborators after their units were smashed by NATO airpower. It is known for certain that Soviet armour is currently present at Modrava, although these vehicles may actually be crewed by local Nogovan communist fighters. "]]; guerilla4 createDiaryRecord["Diary", ["Mission", "Resistance fighters will flatten the communist HQ and annihilate the militia at Modrava and Mokra Vrata."]]; // diary entries guerilla5 createDiaryRecord["Diary", ["Background", " After the defeat of the main Soviet forces the resistance movement intends to settle scores with the communist militia before NATO can bring the entire island under their effective control. With additional troops en route from Malden the American forces will soon be present in overwhelming strength so time is of the essence. Armed elements of the collaborators have fallen back towards the town of Modrava and the village of Mokra Vrata. It is important to prevent them from surrendering to NATO and escape proper retribution for their misdeeds. Therefore a mechanised detachment of the Nogovan resistance is to head north and ensure the total annihilation of the collaborator militia.

Aside from wiping out the communist paramilitaries a secondary objective for the resistance is to destroy the communist party headquarters at Modrava. After so many captured resistance heroes met a grisly end in the torture cellars of this building the symbol of oppression is to be flattened with explosive charges or other expedient means. Although the BMP's main armament can be employed to knock down the communist HQ it is probably a preferable option to retain the ammunition to deal with other enemy targets. It would indeed be most unfortunate to expend several AT missiles to destroy a building and then have nothing left when confronted by an enemy armoured fighting vehicle or a tank. "]]; guerilla5 createDiaryRecord["Diary", ["Enemy", " According to informants the communist militia has up to several dozen fighters at both Modrava and Mokra Vrata. These intend to surrender to NATO to avoid getting their deserts at the hands of their compatriots. It is important to deny them the chance to get away scot free.

Some Soviet stragglers may have joined forces with the collaborators after their units were smashed by NATO airpower. It is known for certain that Soviet armour is currently present at Modrava, although these vehicles may actually be crewed by local Nogovan communist fighters. "]]; guerilla5 createDiaryRecord["Diary", ["Mission", "Resistance fighters will flatten the communist HQ and annihilate the militia at Modrava and Mokra Vrata."]]; // diary entries guerilla6 createDiaryRecord["Diary", ["Background", " After the defeat of the main Soviet forces the resistance movement intends to settle scores with the communist militia before NATO can bring the entire island under their effective control. With additional troops en route from Malden the American forces will soon be present in overwhelming strength so time is of the essence. Armed elements of the collaborators have fallen back towards the town of Modrava and the village of Mokra Vrata. It is important to prevent them from surrendering to NATO and escape proper retribution for their misdeeds. Therefore a mechanised detachment of the Nogovan resistance is to head north and ensure the total annihilation of the collaborator militia.

Aside from wiping out the communist paramilitaries a secondary objective for the resistance is to destroy the communist party headquarters at Modrava. After so many captured resistance heroes met a grisly end in the torture cellars of this building the symbol of oppression is to be flattened with explosive charges or other expedient means. Although the BMP's main armament can be employed to knock down the communist HQ it is probably a preferable option to retain the ammunition to deal with other enemy targets. It would indeed be most unfortunate to expend several AT missiles to destroy a building and then have nothing left when confronted by an enemy armoured fighting vehicle or a tank. "]]; guerilla6 createDiaryRecord["Diary", ["Enemy", " According to informants the communist militia has up to several dozen fighters at both Modrava and Mokra Vrata. These intend to surrender to NATO to avoid getting their deserts at the hands of their compatriots. It is important to deny them the chance to get away scot free.

Some Soviet stragglers may have joined forces with the collaborators after their units were smashed by NATO airpower. It is known for certain that Soviet armour is currently present at Modrava, although these vehicles may actually be crewed by local Nogovan communist fighters. "]]; guerilla6 createDiaryRecord["Diary", ["Mission", "Resistance fighters will flatten the communist HQ and annihilate the militia at Modrava and Mokra Vrata."]]; // diary entries guerilla7 createDiaryRecord["Diary", ["Background", " After the defeat of the main Soviet forces the resistance movement intends to settle scores with the communist militia before NATO can bring the entire island under their effective control. With additional troops en route from Malden the American forces will soon be present in overwhelming strength so time is of the essence. Armed elements of the collaborators have fallen back towards the town of Modrava and the village of Mokra Vrata. It is important to prevent them from surrendering to NATO and escape proper retribution for their misdeeds. Therefore a mechanised detachment of the Nogovan resistance is to head north and ensure the total annihilation of the collaborator militia.

Aside from wiping out the communist paramilitaries a secondary objective for the resistance is to destroy the communist party headquarters at Modrava. After so many captured resistance heroes met a grisly end in the torture cellars of this building the symbol of oppression is to be flattened with explosive charges or other expedient means. Although the BMP's main armament can be employed to knock down the communist HQ it is probably a preferable option to retain the ammunition to deal with other enemy targets. It would indeed be most unfortunate to expend several AT missiles to destroy a building and then have nothing left when confronted by an enemy armoured fighting vehicle or a tank. "]]; guerilla7 createDiaryRecord["Diary", ["Enemy", " According to informants the communist militia has up to several dozen fighters at both Modrava and Mokra Vrata. These intend to surrender to NATO to avoid getting their deserts at the hands of their compatriots. It is important to deny them the chance to get away scot free.

Some Soviet stragglers may have joined forces with the collaborators after their units were smashed by NATO airpower. It is known for certain that Soviet armour is currently present at Modrava, although these vehicles may actually be crewed by local Nogovan communist fighters. "]]; guerilla7 createDiaryRecord["Diary", ["Mission", "Resistance fighters will flatten the communist HQ and annihilate the militia at Modrava and Mokra Vrata."]]; // diary entries guerilla8 createDiaryRecord["Diary", ["Background", " After the defeat of the main Soviet forces the resistance movement intends to settle scores with the communist militia before NATO can bring the entire island under their effective control. With additional troops en route from Malden the American forces will soon be present in overwhelming strength so time is of the essence. Armed elements of the collaborators have fallen back towards the town of Modrava and the village of Mokra Vrata. It is important to prevent them from surrendering to NATO and escape proper retribution for their misdeeds. Therefore a mechanised detachment of the Nogovan resistance is to head north and ensure the total annihilation of the collaborator militia.

Aside from wiping out the communist paramilitaries a secondary objective for the resistance is to destroy the communist party headquarters at Modrava. After so many captured resistance heroes met a grisly end in the torture cellars of this building the symbol of oppression is to be flattened with explosive charges or other expedient means. Although the BMP's main armament can be employed to knock down the communist HQ it is probably a preferable option to retain the ammunition to deal with other enemy targets. It would indeed be most unfortunate to expend several AT missiles to destroy a building and then have nothing left when confronted by an enemy armoured fighting vehicle or a tank. "]]; guerilla8 createDiaryRecord["Diary", ["Enemy", " According to informants the communist militia has up to several dozen fighters at both Modrava and Mokra Vrata. These intend to surrender to NATO to avoid getting their deserts at the hands of their compatriots. It is important to deny them the chance to get away scot free.

Some Soviet stragglers may have joined forces with the collaborators after their units were smashed by NATO airpower. It is known for certain that Soviet armour is currently present at Modrava, although these vehicles may actually be crewed by local Nogovan communist fighters. "]]; guerilla8 createDiaryRecord["Diary", ["Mission", "Resistance fighters will flatten the communist HQ and annihilate the militia at Modrava and Mokra Vrata."]]; // diary entries guerilla9 createDiaryRecord["Diary", ["Background", " After the defeat of the main Soviet forces the resistance movement intends to settle scores with the communist militia before NATO can bring the entire island under their effective control. With additional troops en route from Malden the American forces will soon be present in overwhelming strength so time is of the essence. Armed elements of the collaborators have fallen back towards the town of Modrava and the village of Mokra Vrata. It is important to prevent them from surrendering to NATO and escape proper retribution for their misdeeds. Therefore a mechanised detachment of the Nogovan resistance is to head north and ensure the total annihilation of the collaborator militia.

Aside from wiping out the communist paramilitaries a secondary objective for the resistance is to destroy the communist party headquarters at Modrava. After so many captured resistance heroes met a grisly end in the torture cellars of this building the symbol of oppression is to be flattened with explosive charges or other expedient means. Although the BMP's main armament can be employed to knock down the communist HQ it is probably a preferable option to retain the ammunition to deal with other enemy targets. It would indeed be most unfortunate to expend several AT missiles to destroy a building and then have nothing left when confronted by an enemy armoured fighting vehicle or a tank. "]]; guerilla9 createDiaryRecord["Diary", ["Enemy", " According to informants the communist militia has up to several dozen fighters at both Modrava and Mokra Vrata. These intend to surrender to NATO to avoid getting their deserts at the hands of their compatriots. It is important to deny them the chance to get away scot free.

Some Soviet stragglers may have joined forces with the collaborators after their units were smashed by NATO airpower. It is known for certain that Soviet armour is currently present at Modrava, although these vehicles may actually be crewed by local Nogovan communist fighters. "]]; guerilla9 createDiaryRecord["Diary", ["Mission", "Resistance fighters will flatten the communist HQ and annihilate the militia at Modrava and Mokra Vrata."]]; // diary entries guerilla10 createDiaryRecord["Diary", ["Background", " After the defeat of the main Soviet forces the resistance movement intends to settle scores with the communist militia before NATO can bring the entire island under their effective control. With additional troops en route from Malden the American forces will soon be present in overwhelming strength so time is of the essence. Armed elements of the collaborators have fallen back towards the town of Modrava and the village of Mokra Vrata. It is important to prevent them from surrendering to NATO and escape proper retribution for their misdeeds. Therefore a mechanised detachment of the Nogovan resistance is to head north and ensure the total annihilation of the collaborator militia.

Aside from wiping out the communist paramilitaries a secondary objective for the resistance is to destroy the communist party headquarters at Modrava. After so many captured resistance heroes met a grisly end in the torture cellars of this building the symbol of oppression is to be flattened with explosive charges or other expedient means. Although the BMP's main armament can be employed to knock down the communist HQ it is probably a preferable option to retain the ammunition to deal with other enemy targets. It would indeed be most unfortunate to expend several AT missiles to destroy a building and then have nothing left when confronted by an enemy armoured fighting vehicle or a tank. "]]; guerilla10 createDiaryRecord["Diary", ["Enemy", " According to informants the communist militia has up to several dozen fighters at both Modrava and Mokra Vrata. These intend to surrender to NATO to avoid getting their deserts at the hands of their compatriots. It is important to deny them the chance to get away scot free.

Some Soviet stragglers may have joined forces with the collaborators after their units were smashed by NATO airpower. It is known for certain that Soviet armour is currently present at Modrava, although these vehicles may actually be crewed by local Nogovan communist fighters. "]]; guerilla10 createDiaryRecord["Diary", ["Mission", "Resistance fighters will flatten the communist HQ and annihilate the militia at Modrava and Mokra Vrata."]];onloadmission="C W R 2 - R O U G H S H O T ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 10; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co10_cwr2_rough_shot_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_AKM {count = 1;}; class cwr2_FAL {count = 1;}; class cwr2_RPG75 {count = 1;}; class Binocular {count = 1;}; }; class Magazines { class cwr2_30Rnd_762x39 {count = 12;}; class cwr2_20Rnd_762x51_NATO {count = 12;}; class cwr2_RPG75Rocket {count = 3;}; class AK47MortarMag {count = 3;}; class HandGrenade_East {count = 10;}; class SmokeShell {count = 6;}; }; class Backpacks { class cwr2_Backpack_Mortar_FIA {count = 1;}; class cwr2_Backpack_AR_FIA {count = 1;}; };titleText ["C W R 2 - R O U G H S H O T\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_Soldiers_FIA", "cwr2_BMP2", "cwr2_noe", "cwr2_V3S", "cwr2_UAZ", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "ca_modules_e_weather", "ca_modules_clouds", "ca_modules_functions", "camisc3", "CWR2Editor_Fences", "CWR2Editor_Structures", "cwr2_flags", "camisc_e", "cwr2_MORPEH", "cwr2_Skodas", "cwr2_Trabant", "cwr2_Rapid", "cwr2_Tractor", "cwr2_static", "caweapons_ammoboxes", "CAWeapons_SPG9" }; addOnsAuto[]= { "cwr2_Soldiers_FIA", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "ca_modules_e_weather", "ca_modules_clouds", "ca_modules_functions", "cwr2_MORPEH", "cwr2_BMP2", "cwr2_V3S", "cwr2_UAZ", "camisc3", "CWR2Editor_Fences", "CWR2Editor_Structures", "cwr2_flags", "camisc_e", "cwr2_Skodas", "cwr2_Trabant", "cwr2_Rapid", "cwr2_Tractor", "cwr2_static", "caweapons_ammoboxes", "CAWeapons_SPG9", "cwr2_noe" }; randomSeed=2638839; class Intel { briefingName="CWR2 - Rough Shot (co10)"; briefingDescription="Take revenge on the collaborators"; startWeather=0.85136914; startFog=0.28918892; forecastWeather=0.85270035; forecastFog=0.38425404; month=10; day=24; hour=16; minute=45; }; class Groups { items=77; class Item0 { side="GUER"; class Vehicles { items=10; class Item0 { position[]={3265.2769,98.020554,7271.8237}; id=0; side="GUER"; vehicle="cwr2_OfficerG"; player="PLAYER COMMANDER"; leader=1; rank="SERGEANT"; skill=1; text="guerilla1"; init="resistancesquad = group this; resistancesquad setgroupid [""Lasice"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular""; this addmagazine ""cwr2_7Rnd_45ACP""; this addmagazine ""cwr2_7Rnd_45ACP""; this addmagazine ""cwr2_7Rnd_45ACP""; this addmagazine ""cwr2_7Rnd_45ACP""; this addweapon ""cwr2_M1911"";"; synchronizations[]={15,14,13}; }; class Item1 { position[]={3268.1487,97.961426,7268.3896}; id=1; side="GUER"; vehicle="cwr2_SoldierG_MG"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="guerilla2"; init="resistancesquad = group this; resistancesquad setgroupid [""Lasice"",""Black""]; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PK"";"; synchronizations[]={15,14,13}; }; class Item2 { position[]={3262.9773,97.960884,7268.3457}; id=2; side="GUER"; vehicle="cwr2_SoldierG_Marksman"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="guerilla3"; init="resistancesquad = group this; resistancesquad setgroupid [""Lasice"",""Black""]; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; removeallweapons this; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""cwr2_6Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_HuntingRifle""; this addweapon ""Binocular""; this addmagazine ""cwr2_7Rnd_45ACP""; this addmagazine ""cwr2_7Rnd_45ACP""; this addmagazine ""cwr2_7Rnd_45ACP""; this addmagazine ""cwr2_7Rnd_45ACP""; this addweapon ""cwr2_M1911"";"; synchronizations[]={15,14,13}; }; class Item3 { position[]={3270.8691,97.906952,7265.2256}; id=3; side="GUER"; vehicle="cwr2_SoldierG_AR"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="guerilla4"; init="resistancesquad = group this; resistancesquad setgroupid [""Lasice"",""Black""];"; synchronizations[]={15,14,13}; }; class Item4 { position[]={3260.5452,97.875572,7265.4072}; id=4; side="GUER"; vehicle="cwr2_SoldierG_GL"; player="PLAY CDG"; skill=1; text="guerilla5"; init="resistancesquad = group this; resistancesquad setgroupid [""Lasice"",""Black""]; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; synchronizations[]={15,14,13}; }; class Item5 { position[]={3273.3733,97.858505,7262.3081}; id=5; side="GUER"; vehicle="cwr2_SoldierG_GL"; player="PLAY CDG"; skill=1; text="guerilla6"; init="resistancesquad = group this; resistancesquad setgroupid [""Lasice"",""Black""]; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKM_GL"";"; synchronizations[]={15,14,13}; }; class Item6 { position[]={3258.2288,97.859856,7262.3984}; id=6; side="GUER"; vehicle="cwr2_SoldierG_LAT"; player="PLAY CDG"; skill=1; text="guerilla7"; init="resistancesquad = group this; resistancesquad setgroupid [""Lasice"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG75Rocket""; this addmagazine ""cwr2_RPG75Rocket""; this addmagazine ""cwr2_RPG75Rocket""; this addweapon ""cwr2_vz58""; this addweapon ""cwr2_RPG75"";"; synchronizations[]={15,14,13}; }; class Item7 { position[]={3276.4197,97.826279,7258.8457}; id=7; side="GUER"; vehicle="cwr2_SoldierG"; player="PLAY CDG"; skill=1; text="guerilla8"; init="resistancesquad = group this; resistancesquad setgroupid [""Lasice"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; synchronizations[]={15,14,13}; }; class Item8 { position[]={3255.375,97.833542,7258.9956}; id=8; side="GUER"; vehicle="cwr2_SoldierG_Engineer"; player="PLAY CDG"; skill=1; text="guerilla9"; init="resistancesquad = group this; resistancesquad setgroupid [""Lasice"",""Black""]; this setobjecttexture [0,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [1,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_co.paa""]; this setobjecttexture [2,""\cwr2\humans\cwr2_soldiers_fia\data\swiss_equip_co.paa""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""PipeBomb""; this addmagazine ""PipeBomb""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58""; removebackpack this; this addbackpack ""cwr2_Backpack_Saboteur_FIA"";"; synchronizations[]={15,14,13}; }; class Item9 { position[]={3279.6052,97.786682,7255.1748}; id=9; side="GUER"; vehicle="cwr2_SoldierG_Medic"; player="PLAY CDG"; skill=1; text="guerilla10"; init="resistancesquad = group this; resistancesquad setgroupid [""Lasice"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_vz58"";"; synchronizations[]={15,14,13}; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={3275.3704,98.120743,7223.521}; id=13; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,6,7,8,9}; }; }; }; class Item2 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={3258.7581,97.695198,7223.481}; id=14; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,6,7,8,9}; }; }; }; class Item3 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={3267.1047,98.061745,7223.5386}; id=15; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={0,1,2,3,4,5,6,7,8,9}; }; }; }; class Item4 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={3416.5032,98.961731,7172.7588}; id=16; side="LOGIC"; vehicle="WeatherParticlesManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; init="this setvariable [""intensity"",1.0]; this setvariable [""particleEffects"",[1,2,3]]; this setvariable [""object"",player];"; }; }; }; class Item5 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={3427.8547,99.505547,7172.7583}; id=17; side="LOGIC"; vehicle="BIS_clouds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item6 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={1626.6477,38,9474.4707}; id=18; side="LOGIC"; vehicle="LocationLogic"; leader=1; skill=0.60000002; init="ID264316=position this nearestObject 264316;"; }; }; }; class Item7 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1650.3451,38.408478,9474.5645}; azimut=90; id=19; side="EAST"; vehicle="cwr2_PartisanE_Commander"; leader=1; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 0); this forceSpeed 0;"; }; }; }; class Item8 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1625.3232,44.169682,9528.5439}; azimut=180; id=61; side="EAST"; vehicle="cwr2_PartisanE_Officer"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 9); this forceSpeed 0; this setunitpos ""Middle"";"; }; }; }; class Item9 { side="EAST"; class Vehicles { items=4; class Item0 { presence=0.75000024; position[]={1682.2312,39.93055,9617.4561}; azimut=90; id=62; side="EAST"; vehicle="cwr2_PartisanE_Officer"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={1678.3146,38.793438,9615.4512}; azimut=90; id=83; side="EAST"; vehicle="cwr2_PartisanE_GL"; skill=0.2; }; class Item2 { position[]={1679.2571,41.152161,9620.8164}; azimut=90; id=124; side="EAST"; vehicle="cwr2_PartisanE_SKS"; skill=0.2; }; class Item3 { presence=0.50000048; position[]={1674.2186,37.723423,9613.5469}; azimut=90; id=121; side="EAST"; vehicle="cwr2_PartisanE_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_AK47""; this addweapon ""cwr2_RPG7"";"; }; }; class Waypoints { items=4; class Item0 { position[]={1728.5715,38.074158,9618.0273}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1684.3527,42.183487,9675.7031}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={1644.9408,37.904327,9615.7861}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item3 { position[]={1728.6105,38.094284,9618.0762}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1692.3729,36.881725,11332.121}; azimut=220; id=63; side="EAST"; vehicle="cwr2_PartisanE_Officer"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 7); this disableAI ""Move""; this setunitpos ""Up"";"; }; }; }; class Item11 { side="EAST"; class Vehicles { items=6; class Item0 { presence=0.50000048; position[]={1623.3733,38,9518.1602}; azimut=90; id=64; side="EAST"; vehicle="cwr2_PartisanE_Officer"; leader=1; rank="SERGEANT"; skill=0.60000002; init="patrol1 = group this;"; }; class Item1 { presence=0.50000048; position[]={1620.9708,38,9516.3271}; azimut=90; id=74; side="EAST"; vehicle="cwr2_PartisanE_MG"; rank="CORPORAL"; skill=0.60000002; init="patrol1 = group this;"; }; class Item2 { presence=0.75000024; position[]={1620.9147,38,9519.9424}; azimut=90; id=107; side="EAST"; vehicle="cwr2_PartisanE_AR"; skill=0.2; init="patrol1 = group this;"; }; class Item3 { position[]={1618.2679,38,9514.7432}; azimut=90; id=76; side="EAST"; vehicle="cwr2_PartisanE"; skill=0.2; init="patrol1 = group this;"; }; class Item4 { position[]={1618.5818,38,9521.8047}; azimut=90; id=94; side="EAST"; vehicle="cwr2_PartisanE_LAT"; skill=0.2; init="patrol1 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_AK47""; this addweapon ""cwr2_RPG7"";"; }; class Item5 { presence=0.50000048; position[]={1615.7101,38,9513.0391}; azimut=90; id=115; side="EAST"; vehicle="cwr2_PartisanE_Medic"; skill=0.2; init="patrol1 = group this;"; }; }; class Waypoints { items=7; class Item0 { position[]={1623.3385,38,9515}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={1623.2172,38,9439.21}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={1665.8719,38,9438.9512}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={1665.735,38,9514.918}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item4 { position[]={1623.3383,38,9515.0098}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={1634.4817,38,9514.9766}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={1645.5864,38,9514.8604}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="EAST"; class Vehicles { items=5; class Item0 { presence=0.50000048; position[]={1591.2218,38,9509.9512}; azimut=90; id=65; side="EAST"; vehicle="cwr2_PartisanE_Officer"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.50000048; position[]={1589.7264,38,9508.6904}; azimut=90; id=70; side="EAST"; vehicle="cwr2_PartisanE_Marksman"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { presence=0.75000024; position[]={1589.8273,38,9511.1992}; azimut=90; id=84; side="EAST"; vehicle="cwr2_PartisanE_GL"; skill=0.2; }; class Item3 { presence=0.75000024; position[]={1588.066,38,9507.2256}; azimut=90; id=96; side="EAST"; vehicle="cwr2_PartisanE_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_AK47""; this addweapon ""cwr2_RPG7"";"; }; class Item4 { presence=0.75000024; position[]={1587.9736,38,9512.3457}; azimut=90; id=78; side="EAST"; vehicle="cwr2_PartisanE"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1591.7529,38,9509.918}; formation="DIAMOND"; expCond="(resistance_detected_modrava == 1);"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1592.3156,38,9509.918}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1600.2401,39.571064,9626.5869}; azimut=135; id=66; side="EAST"; vehicle="cwr2_PartisanE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 7); this disableAI ""Move""; this setunitpos ""Up""; this setbehaviour ""Combat"";"; }; }; }; class Item14 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1649.6527,61.600761,9480.8359}; azimut=90; id=67; side="EAST"; vehicle="cwr2_PartisanE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 4); this forceSpeed 0; this setunitpos ""Middle"";"; }; }; }; class Item15 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1657.354,44.905842,9489.1357}; azimut=90; id=69; side="EAST"; vehicle="cwr2_PartisanE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +8.0)]; this forceSpeed 0; this setunitpos ""Middle"";"; }; }; }; class Item16 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1684.1124,45.40078,9446.665}; id=71; side="EAST"; vehicle="cwr2_PartisanE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 6); this disableAI ""Move""; this setunitpos ""Up"";"; }; }; }; class Item17 { side="EAST"; class Vehicles { items=4; class Item0 { presence=0.75000024; position[]={1722.6257,38,9470.7148}; azimut=90; id=72; side="EAST"; vehicle="cwr2_PartisanE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={1719.0431,38,9468.4551}; azimut=90; id=77; side="EAST"; vehicle="cwr2_PartisanE"; skill=0.2; }; class Item2 { position[]={1719.1376,38,9473.584}; azimut=90; id=100; side="EAST"; vehicle="cwr2_PartisanE_SKS"; skill=0.2; }; class Item3 { presence=0.50000048; position[]={1715.2813,38,9466.1738}; azimut=90; id=91; side="EAST"; vehicle="cwr2_PartisanE_SKS"; skill=0.2; }; }; class Waypoints { items=4; class Item0 { position[]={1768.7323,37.615673,9498.3975}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1705.8241,38,9539.1289}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item2 { position[]={1705.8151,38,9460.6494}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item3 { position[]={1768.7502,37.60899,9498.46}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item18 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1649.684,61.600761,9469.0957}; azimut=145; id=75; side="EAST"; vehicle="cwr2_PartisanE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 5); this forceSpeed 0; this setunitpos ""Middle"";"; }; }; }; class Item19 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1606.1884,38,9467.208}; azimut=30; id=79; side="EAST"; vehicle="cwr2_PartisanE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 0); this forceSpeed 0; this setunitpos ""Middle"";"; }; }; }; class Item20 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1587.1841,46.114113,9530.7813}; azimut=330; id=82; side="EAST"; vehicle="cwr2_PartisanE_GL"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 0); this forceSpeed 0;"; }; }; }; class Item21 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1657.3469,38,9474.9229}; azimut=270; id=88; side="EAST"; vehicle="cwr2_PartisanE_SKS"; leader=1; skill=0.2; init="this forceSpeed 0;"; }; }; }; class Item22 { side="EAST"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={1589.4816,38,9467.1006}; azimut=90; id=109; side="EAST"; vehicle="cwr2_PartisanE_AR"; leader=1; skill=0.2; }; class Item1 { presence=0.75000024; position[]={1588.0577,38,9468.4814}; azimut=90; id=89; side="EAST"; vehicle="cwr2_PartisanE_SKS"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1590.3939,38,9467.1084}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1590.3942,38,9467.1084}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item23 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1689.7948,38,9486.1787}; azimut=90; id=90; side="EAST"; vehicle="cwr2_PartisanE_SKS"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1690.9203,38,9486.207}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1690.9205,38,9486.2334}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item24 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1623.1436,38.52597,11385.467}; azimut=90; id=93; side="EAST"; vehicle="cwr2_PartisanE_SKS"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1627.8578,37.791931,11385.496}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1627.8748,37.78545,11385.465}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item25 { side="EAST"; class Vehicles { items=2; class Item0 { presence=0.75000024; position[]={1590.8032,38,9544.7676}; azimut=90; id=95; side="EAST"; vehicle="cwr2_PartisanE_LAT"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_AK47""; this addweapon ""cwr2_RPG7"";"; }; class Item1 { presence=0.50000048; position[]={1586.066,38,9541.6631}; azimut=90; id=116; side="EAST"; vehicle="cwr2_PartisanE"; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={1591.8575,38,9544.75}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1591.8516,38,9544.751}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item26 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1657.7334,38,9464.3848}; azimut=90; id=97; side="EAST"; vehicle="cwr2_PartisanE_LAT"; leader=1; skill=0.2; init="this forceSpeed 0; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_AK47""; this addweapon ""cwr2_RPG7"";"; }; }; }; class Item27 { side="EAST"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={1576.5679,41.602264,9692.3936}; azimut=90; id=85; side="EAST"; vehicle="cwr2_PartisanE_GL"; leader=1; skill=0.2; }; class Item1 { presence=0.75000024; position[]={1575.2008,41.562092,9693.8574}; azimut=90; id=101; side="EAST"; vehicle="cwr2_PartisanE_SKS"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1577.5204,41.629726,9692.2969}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1577.5205,41.629745,9692.2754}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item28 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1692.6862,45.40078,9500.584}; azimut=180; id=102; side="EAST"; vehicle="cwr2_PartisanE_SKS"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 0); this forceSpeed 0;"; }; }; }; class Item29 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1657.002,38,9485.2852}; azimut=90; id=103; side="EAST"; vehicle="cwr2_PartisanE_SKS"; leader=1; skill=0.2; init="this forceSpeed 0;"; }; }; }; class Item30 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1657.4779,44.905842,9458.6572}; azimut=90; id=106; side="EAST"; vehicle="cwr2_PartisanE_AR"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +8.0)]; this forceSpeed 0;"; }; }; }; class Item31 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1580.807,38,9460.6592}; azimut=325; id=108; side="EAST"; vehicle="cwr2_PartisanE_AR"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this forceSpeed 0;"; }; }; }; class Item32 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={1772.5052,36.277122,11236.543}; azimut=90; id=111; side="EAST"; vehicle="cwr2_PartisanE_AR"; leader=1; skill=0.2; }; class Item1 { presence=0.50000048; position[]={1764.9076,36.595341,11230.705}; azimut=90; id=98; side="EAST"; vehicle="cwr2_PartisanE_LAT"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_AK47""; this addweapon ""cwr2_RPG7"";"; }; class Item2 { presence=0.50000048; position[]={1765.4248,35.389984,11241.715}; azimut=90; id=104; side="EAST"; vehicle="cwr2_PartisanE_SKS"; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={1776.7821,36.432617,11236.576}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1776.7821,36.432587,11236.575}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item33 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1657.4028,44.905842,9490.5684}; azimut=90; id=112; side="EAST"; vehicle="cwr2_PartisanE"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +8.0)]; this forceSpeed 0;"; }; }; }; class Item34 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1650.7885,38,9554.1455}; azimut=90; id=113; side="EAST"; vehicle="cwr2_PartisanE_Medic"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1653.8492,38,9554.1484}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1653.8247,38,9554.1006}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item35 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1660.7903,36.127083,11286.635}; azimut=180; id=114; side="EAST"; vehicle="cwr2_PartisanE"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 5); this forceSpeed 0;"; }; }; }; class Item36 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1651.0366,36.340736,11274.703}; azimut=90; id=117; side="EAST"; vehicle="cwr2_PartisanE_Medic"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1652.9709,36.243267,11274.727}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1652.953,36.243584,11274.731}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item37 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1762.9552,38,9419.2021}; azimut=130; id=118; side="EAST"; vehicle="cwr2_PartisanE_AR"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this disableAI ""Move""; this setunitpos ""Up""; this setbehaviour ""Combat"";"; }; }; }; class Item38 { side="EAST"; class Vehicles { items=2; class Item0 { presence=0.75000024; position[]={1323.5404,12.121834,9693.2637}; azimut=90; id=119; side="EAST"; vehicle="cwr2_PartisanE_LAT"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_AK47""; this addweapon ""cwr2_RPG7"";"; }; class Item1 { presence=0.50000048; position[]={1321.6393,12.02915,9691.6533}; azimut=90; id=127; side="EAST"; vehicle="cwr2_PartisanE_SKS"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1324.9669,12.191378,9693.2305}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1324.9606,12.191067,9693.2334}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item39 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1624.4301,38.478661,11441.256}; azimut=180; id=120; side="EAST"; vehicle="cwr2_PartisanE_AR"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 0); this forceSpeed 0;"; }; }; }; class Item40 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1639.6873,46.566628,9563.1035}; azimut=330; id=122; side="EAST"; vehicle="cwr2_PartisanE_AR"; leader=1; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 10); this forceSpeed 0;"; }; }; }; class Item41 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={1624.0131,37.649307,11461.045}; azimut=90; id=123; side="EAST"; vehicle="cwr2_PartisanE_LAT"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_AK47""; this addweapon ""cwr2_RPG7"";"; }; class Item1 { presence=0.50000048; position[]={1617.0685,37.696495,11456.541}; azimut=90; id=86; side="EAST"; vehicle="cwr2_PartisanE_GL"; skill=0.60000002; }; class Item2 { presence=0.50000048; position[]={1617.6995,38.138542,11466.69}; azimut=90; id=92; side="EAST"; vehicle="cwr2_PartisanE_SKS"; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={1627.7169,37.566711,11460.884}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1627.7168,37.566711,11460.884}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item42 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1570.2173,38.430077,9484.9697}; azimut=90; id=125; side="EAST"; vehicle="cwr2_PartisanE_SKS"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 0); this forceSpeed 0;"; }; }; }; class Item43 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1657.4608,44.905842,9460.1104}; azimut=90; id=128; side="EAST"; vehicle="cwr2_PartisanE_SKS"; leader=1; skill=0.60000002; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +8.0)]; this forceSpeed 0;"; }; }; }; class Item44 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1708.952,36,11237.981}; azimut=90; id=129; side="EAST"; vehicle="cwr2_PartisanE_SKS"; leader=1; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1712.8547,36,11238.02}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1712.887,36,11238.017}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item45 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={1700.3335,35.243397,11308.118}; azimut=90; id=130; side="EAST"; vehicle="cwr2_PartisanE_Officer"; leader=1; rank="SERGEANT"; skill=0.60000002; init="patrol2 = group this;"; }; class Item1 { presence=0.75000024; position[]={1698.2534,35.125652,11306.486}; azimut=90; id=73; side="EAST"; vehicle="cwr2_PartisanE_MG"; rank="CORPORAL"; skill=0.60000002; init="patrol2 = group this;"; }; class Item2 { presence=0.50000048; position[]={1698.3577,35.256046,11310.129}; azimut=90; id=110; side="EAST"; vehicle="cwr2_PartisanE_AR"; skill=0.60000002; init="patrol2 = group this;"; }; class Item3 { position[]={1695.9313,35.011017,11304.696}; azimut=90; id=87; side="EAST"; vehicle="cwr2_PartisanE_GL"; skill=0.2; init="patrol2 = group this;"; }; class Item4 { position[]={1696.048,35.271622,11312.035}; azimut=90; id=99; side="EAST"; vehicle="cwr2_PartisanE_LAT"; skill=0.2; init="patrol2 = group this; removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_AK47""; this addweapon ""cwr2_RPG7"";"; }; class Item5 { presence=0.50000048; position[]={1693.537,35.382454,11314.234}; azimut=90; id=80; side="EAST"; vehicle="cwr2_PartisanE"; skill=0.60000002; init="patrol2 = group this;"; }; class Item6 { presence=0.75000024; position[]={1693.1807,34.919918,11302.766}; azimut=90; id=126; side="EAST"; vehicle="cwr2_PartisanE_SKS"; skill=0.2; init="patrol2 = group this;"; }; }; class Waypoints { items=6; class Item0 { position[]={1685.6929,37.215816,11272.269}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={1634.3344,34.731636,11367.317}; placement=10; type="SAD"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item2 { position[]={1720.2126,37.114754,11356.514}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={1685.8424,37.226643,11272.304}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={1685.8375,35.126522,11292.85}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={1685.7236,35.112034,11312.089}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item46 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1727.9073,36,11236.855}; azimut=90; id=131; side="EAST"; vehicle="cwr2_PartisanE_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=2; class Item0 { position[]={1728.2742,35.990284,11237.79}; expCond="(resistance_detected_mokra_vrata == 1);"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={1728.7572,35.945126,11239.138}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item47 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={1673.0148,36.239178,11335.681}; azimut=90; id=132; side="EAST"; vehicle="cwr2_PartisanE_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={1667.4282,35.955276,11331.888}; azimut=90; id=68; side="EAST"; vehicle="cwr2_PartisanE_Marksman"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { position[]={1666.6252,35.506458,11340.975}; azimut=90; id=81; side="EAST"; vehicle="cwr2_PartisanE"; skill=0.2; }; class Item3 { position[]={1661.6453,34.994732,11327.71}; azimut=90; id=105; side="EAST"; vehicle="cwr2_PartisanE_SKS"; skill=0.2; }; }; class Waypoints { items=2; class Item0 { position[]={1676.2288,36.314297,11335.735}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1676.2286,36.318661,11335.678}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item48 { side="EAST"; class Vehicles { items=2; class Item0 { presence=0.50000048; position[]={1722.2798,42.581509,9679.3457}; id=168; side="EAST"; vehicle="cwr2_OfficerVMF"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item1 { position[]={1723.6509,42.489796,9678.0225}; id=136; side="EAST"; vehicle="cwr2_SoldierVMF_Beret"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; class Waypoints { items=2; class Item0 { position[]={1722.2926,42.644329,9680.3408}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=60; timeoutMid=90; timeoutMax=120; showWP="NEVER"; }; class Item1 { position[]={1722.2936,42.644127,9680.3379}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item49 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1394.2833,6.4935961,9602.3057}; azimut=120; id=137; side="EAST"; vehicle="cwr2_SoldierVMF_Beret"; leader=1; skill=0.2; init="this setPos (nearestBuilding this buildingPos 2); this forceSpeed 0; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item50 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1775.4819,38.535591,9460.6377}; azimut=270; id=138; side="EAST"; vehicle="cwr2_SoldierVMF_Beret"; leader=1; skill=0.2; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +1.0)]; this forceSpeed 0; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item51 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1782.4059,38,9467.2041}; azimut=90; id=140; side="EAST"; vehicle="cwr2_soldierVMF_GL"; leader=1; skill=0.2; init="this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item52 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1578.6067,38,9510.0752}; id=141; side="EAST"; vehicle="cwr2_soldierVMF_GL"; leader=1; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; class Waypoints { items=2; class Item0 { position[]={1578.6299,38,9512.4287}; placement=10; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1578.63,38,9512.4287}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item53 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1782.1411,38,9448.1104}; azimut=150; id=143; side="EAST"; vehicle="cwr2_SoldierVMF_LAT"; leader=1; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_RPG7""; this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item54 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1782.2194,38,9471.7891}; azimut=35; id=152; side="EAST"; vehicle="cwr2_SoldierVMF_MG"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item55 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1669.4435,46.527378,9550.1738}; azimut=350; id=154; side="EAST"; vehicle="cwr2_SoldierVMF_Marksman"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 1); this forceSpeed 0; this setunitpos ""Middle""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item56 { side="EAST"; class Vehicles { items=3; class Item0 { presence=0.75000024; position[]={1712.2764,35.577072,11281.839}; id=158; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item1 { presence=0.50000048; position[]={1714.4238,35.548012,11279.273}; id=144; side="EAST"; vehicle="cwr2_SoldierVMF_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_RPG7""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item2 { position[]={1710.791,35.447174,11279.303}; id=133; side="EAST"; vehicle="cwr2_SoldierVMF"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; class Waypoints { items=2; class Item0 { position[]={1712.2097,35.620846,11283.008}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1712.2241,35.621681,11283.021}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item57 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1782.3857,38,9460.2598}; azimut=90; id=159; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item58 { side="EAST"; class Vehicles { items=3; class Item0 { presence=0.75000024; position[]={1751.4706,38,9459.8838}; id=161; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item1 { presence=0.50000048; position[]={1753.6819,38,9457.2031}; id=147; side="EAST"; vehicle="cwr2_SoldierVMF_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_RPG7""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item2 { position[]={1749.8103,38,9457.4863}; id=148; side="EAST"; vehicle="cwr2_SoldierVMF"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; class Waypoints { items=2; class Item0 { position[]={1751.4904,38,9460.9111}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=60; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={1751.4902,38,9460.8877}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item59 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1669.2573,50.800789,9540.2236}; azimut=170; id=162; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 5); this forceSpeed 0; this setunitpos ""Middle""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item60 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={1373.2904,5.9153385,9621.0215}; id=163; side="EAST"; vehicle="cwr2_OfficerVMF"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item1 { presence=0.50000048; position[]={1374.8402,5.8248992,9618.9697}; id=156; side="EAST"; vehicle="cwr2_SoldierVMF_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item2 { position[]={1372.1104,5.6814442,9619.1992}; id=157; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item3 { presence=0.50000048; position[]={1376.0791,5.671772,9617.3242}; id=177; side="EAST"; vehicle="cwr2_soldierVMF_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item4 { position[]={1371.1121,5.4715023,9617.5234}; id=145; side="EAST"; vehicle="cwr2_SoldierVMF_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_RPG7""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item5 { presence=0.75000024; position[]={1377.3345,5.4981155,9615.585}; id=134; side="EAST"; vehicle="cwr2_SoldierVMF"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item6 { presence=0.50000048; position[]={1370.135,5.4253373,9615.707}; id=176; side="EAST"; vehicle="cwr2_SoldierVMF_ALAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; class Waypoints { items=2; class Item0 { position[]={1373.296,6.0092597,9622.0674}; formation="DIAMOND"; expCond="(resistance_detected_modrava == 1);"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1373.2802,6.1053047,9623.1514}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item61 { side="EAST"; class Vehicles { items=7; class Item0 { presence=0.75000024; position[]={2399.7283,124.17667,9758.0791}; id=164; side="EAST"; vehicle="cwr2_OfficerVMF"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item1 { position[]={2401.1785,124.10102,9755.8643}; id=151; side="EAST"; vehicle="cwr2_SoldierVMF_MG"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item2 { presence=0.75000024; position[]={2398.3665,123.84357,9755.7822}; id=155; side="EAST"; vehicle="cwr2_SoldierVMF_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item3 { position[]={2402.7446,124.02816,9753.7617}; id=139; side="EAST"; vehicle="cwr2_soldierVMF_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item4 { presence=0.75000024; position[]={2397.1992,123.53568,9753.5342}; id=146; side="EAST"; vehicle="cwr2_SoldierVMF_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_RPG7""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item5 { presence=0.50000048; position[]={2404.5715,123.92284,9751.0547}; id=150; side="EAST"; vehicle="cwr2_SoldierVMF"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item6 { presence=0.50000048; position[]={2395.6929,123.3286,9751.0664}; id=135; side="EAST"; vehicle="cwr2_SoldierVMF"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; class Waypoints { items=1; class Item0 { position[]={2399.6689,124.31544,9759.8945}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item62 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1585.7144,45.25972,9524.4248}; azimut=185; id=165; side="EAST"; vehicle="cwr2_OfficerVMF"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setPos (nearestBuilding this buildingPos 3); this forceSpeed 0; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item63 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={1611.5546,39.428791,11433.051}; id=166; side="EAST"; vehicle="cwr2_OfficerVMF"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item1 { presence=0.50000048; position[]={1613.301,39.285839,11431.215}; id=153; side="EAST"; vehicle="cwr2_SoldierVMF_MG"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item2 { position[]={1610.3137,39.562489,11431.181}; id=160; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item3 { presence=0.50000048; position[]={1614.5714,39.139767,11428.834}; id=178; side="EAST"; vehicle="cwr2_soldierVMF_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item4 { position[]={1609.265,39.685062,11429.27}; id=142; side="EAST"; vehicle="cwr2_SoldierVMF_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_RPG7""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item5 { presence=0.75000024; position[]={1615.991,38.960899,11426.713}; id=149; side="EAST"; vehicle="cwr2_SoldierVMF"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item6 { presence=0.50000048; position[]={1608.1444,39.760471,11427.051}; id=175; side="EAST"; vehicle="cwr2_SoldierVMF_ALAT"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; class Waypoints { items=2; class Item0 { position[]={1611.5292,39.39674,11434.213}; formation="DIAMOND"; expCond="(resistance_detected_mokra_vrata == 1);"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1611.4583,39.352699,11435.889}; type="GUARD"; formation="WEDGE"; class Effects { }; showWP="NEVER"; }; }; }; class Item64 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1782.2418,38,9453.5859}; azimut=90; id=167; side="EAST"; vehicle="cwr2_OfficerVMF"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this forceSpeed 0; this setunitpos ""Up""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item65 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75000024; position[]={1798.8696,36.442001,11228.754}; azimut=3; id=169; side="EAST"; vehicle="cwr2_BTR60VMF"; leader=1; lock="UNLOCKED"; skill=0.2; text="btr"; }; }; class Waypoints { items=2; class Item0 { position[]={1798.9756,36.637188,11232.117}; completitionRadius=10; expCond="(resistance_detected_mokra_vrata == 1);"; expActiv="btr setfuel 1;"; class Effects { }; timeoutMid=15; timeoutMax=30; showWP="NEVER"; }; class Item1 { position[]={1798.9835,36.677368,11232.815}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item66 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={2412.999,124.29633,9747.3965}; azimut=180; id=170; side="EAST"; vehicle="cwr2_T55AMVVMF"; leader=1; lock="UNLOCKED"; skill=0.2; }; }; class Waypoints { items=1; class Item0 { position[]={2413.0249,124.25638,9743.2275}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item67 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1685.1405,38,9457.2578}; azimut=90; id=171; side="EAST"; vehicle="cwr2_T55AMVVMF"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="tank1"; }; }; class Waypoints { items=2; class Item0 { position[]={1687.553,38,9457.25}; completitionRadius=10; speed="LIMITED"; combat="COMBAT"; expCond="(resistance_detected_modrava == 1);"; expActiv="tank1 setfuel 1;"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1690.1101,38,9457.2373}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item68 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1688.1056,38.973606,11363.063}; id=172; side="EAST"; vehicle="cwr2_T55AMVVMF"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="tank2"; }; }; class Waypoints { items=2; class Item0 { position[]={1688.0576,38.61031,11366.021}; completitionRadius=10; speed="LIMITED"; combat="COMBAT"; expCond="(resistance_detected_mokra_vrata == 1);"; expActiv="tank2 setfuel 1;"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1688.1487,38.414555,11367.532}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item69 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1678.6459,38,9504.293}; azimut=180; id=173; side="EAST"; vehicle="cwr2_mtlbmVMF"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="mtlb"; }; }; class Waypoints { items=2; class Item0 { position[]={1678.6417,38,9499.4863}; completitionRadius=10; expCond="(resistance_detected_modrava == 1);"; expActiv="mtlb setfuel 1;"; class Effects { }; timeoutMid=30; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={1678.6417,38,9497.6689}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item70 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.50000048; position[]={1321.0585,5.8943353,9621.2227}; azimut=270; id=174; side="EAST"; vehicle="cwr2_BTR60VMF"; leader=1; lock="UNLOCKED"; skill=0.2; fuel=0; text="apc"; }; }; class Waypoints { items=2; class Item0 { position[]={1317.4851,5.9146576,9621.2393}; completitionRadius=10; expCond="(resistance_detected_modrava == 1)"; expActiv="apc setfuel 1;"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={1316.3228,5.9215298,9621.252}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item71 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={2705.9844,126.40525,8892.6816}; azimut=140; id=194; side="EAST"; vehicle="cwr2_SoldierVMF"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this moveingunner hmg; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item1 { position[]={2699.8831,126.64008,8893.6719}; azimut=140; id=197; side="EAST"; vehicle="cwr2_SoldierVMF"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item72 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={2717.1082,126.43619,8902.3213}; azimut=140; id=201; side="EAST"; vehicle="cwr2_SoldierVMF"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this moveingunner spg; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item1 { position[]={2710.8257,126.62426,8902.2373}; azimut=140; id=202; side="EAST"; vehicle="cwr2_SoldierVMF"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; }; class Item73 { side="EAST"; class Vehicles { items=5; class Item0 { presence=0.75000024; position[]={2713.6616,111.84968,8603.6211}; azimut=90; id=206; side="EAST"; vehicle="cwr2_PartisanE_Officer"; leader=1; rank="SERGEANT"; skill=0.60000002; }; class Item1 { presence=0.75000024; position[]={2710.5303,111.79215,8606.0596}; azimut=90; id=203; side="EAST"; vehicle="cwr2_PartisanE_GL"; skill=0.2; }; class Item2 { presence=0.75000024; position[]={2710.6318,111.98714,8601.542}; azimut=90; id=204; side="EAST"; vehicle="cwr2_PartisanE_MG"; rank="CORPORAL"; skill=0.60000002; }; class Item3 { presence=0.75000024; position[]={2706.3894,112.21478,8598.6172}; azimut=90; id=205; side="EAST"; vehicle="cwr2_PartisanE_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_AK47""; this addweapon ""cwr2_RPG7"";"; }; class Item4 { presence=0.75000024; position[]={2706.3853,111.69009,8609.4707}; azimut=90; id=207; side="EAST"; vehicle="cwr2_PartisanE"; skill=0.2; }; }; class Waypoints { items=1; class Item0 { position[]={2715.5283,111.80637,8603.6719}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item74 { side="EAST"; class Vehicles { items=3; class Item0 { presence=0.50000048; position[]={2702.5715,126.89126,8904.9141}; id=210; side="EAST"; vehicle="cwr2_SoldierVMF_AR"; leader=1; rank="CORPORAL"; skill=0.60000002; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item1 { presence=0.50000048; position[]={2706.5723,126.71214,8900.9932}; id=209; side="EAST"; vehicle="cwr2_soldierVMF_GL"; skill=0.2; init="this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; class Item2 { presence=0.50000048; position[]={2700.3879,126.87889,8900.7627}; id=196; side="EAST"; vehicle="cwr2_SoldierVMF_LAT"; skill=0.2; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_RPG7""; this setobjecttexture [0,""\cwr2\expansions\cwr2_morpeh\data\ttsko_uniform_co.paa""];"; }; }; class Waypoints { items=2; class Item0 { position[]={2702.3794,126.96935,8909.0732}; placement=5; type="SAD"; speed="LIMITED"; combat="SAFE"; class Effects { }; timeoutMin=30; timeoutMid=45; timeoutMax=60; showWP="NEVER"; }; class Item1 { position[]={2702.3796,126.96935,8909.0732}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item75 { side="EAST"; class Vehicles { items=5; class Item0 { position[]={1954.3862,336.19119,10503.297}; id=211; side="EAST"; vehicle="cwr2_SpetsnazVMF_NonHealing"; leader=1; rank="SERGEANT"; skill=1; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular""; this addbackpack ""cwr2_BackpackSpecop_RU"";"; }; class Item1 { position[]={1955.6064,336.19626,10501.793}; id=214; side="EAST"; vehicle="cwr2_SpetsnazVMF_NonHealing"; rank="SERGEANT"; skill=1; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addweapon ""cwr2_SVD_Wood""; this addweapon ""Binocular""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={1953.3809,336.35638,10501.859}; id=212; side="EAST"; vehicle="cwr2_SpetsnazVMF_NonHealing"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PKM"";"; }; class Item3 { position[]={1956.835,336.20718,10500.188}; id=213; side="EAST"; vehicle="cwr2_SpetsnazVMF_NonHealing"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_AKMS""; this addweapon ""cwr2_RPG7"";"; }; class Item4 { position[]={1952.1279,336.55499,10500.183}; id=215; side="EAST"; vehicle="cwr2_SpetsnazVMF"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKMS""; this addbackpack ""cwr2_RPG_Backpack_RU"";"; }; }; class Waypoints { items=2; class Item0 { position[]={1954.3802,336.14566,10504.023}; expCond="(VictoryCondition1 == 1);"; class Effects { }; timeoutMid=90; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={1954.3802,336.08487,10504.983}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item76 { side="EAST"; class Vehicles { items=5; class Item0 { position[]={2189.1785,13.603903,8240.8291}; id=216; side="EAST"; vehicle="cwr2_SpetsnazVMF_NonHealing"; leader=1; rank="SERGEANT"; skill=1; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_AKMS""; this addweapon ""Binocular""; this addbackpack ""cwr2_BackpackSpecop_RU"";"; }; class Item1 { position[]={2190.3987,14.073433,8239.3252}; id=219; side="EAST"; vehicle="cwr2_SpetsnazVMF_NonHealing"; rank="SERGEANT"; skill=1; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addweapon ""cwr2_SVD_Wood""; this addweapon ""Binocular""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={2188.1731,13.301287,8239.3916}; id=217; side="EAST"; vehicle="cwr2_SpetsnazVMF_NonHealing"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_PKM"";"; }; class Item3 { position[]={2191.6272,14.54906,8237.7197}; id=218; side="EAST"; vehicle="cwr2_SpetsnazVMF_NonHealing"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addweapon ""cwr2_AKMS""; this addweapon ""cwr2_RPG7"";"; }; class Item4 { position[]={2186.9202,13.136074,8237.7148}; id=220; side="EAST"; vehicle="cwr2_SpetsnazVMF"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""cwr2_30Rnd_762x39""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_AKMS""; this addbackpack ""cwr2_RPG_Backpack_RU"";"; }; }; class Waypoints { items=1; class Item0 { position[]={2189.1902,13.557318,8242.4365}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=64; class Item0 { position[]={3266.7246,98.141136,7278.6118}; azimut=40; id=10; side="EMPTY"; vehicle="cwr2_BMP2_FIA"; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",24]; this addmagazinecargo [""cwr2_40Rnd_762x39"",12]; this addmagazinecargo [""cwr2_100Rnd_762x54"",6]; this addmagazinecargo [""1Rnd_HE_GP25"",8]; this addmagazinecargo [""HandGrenade_East"",10]; this addmagazinecargo [""SmokeShell"",3]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPK"",1]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item1 { presence=0.50000048; position[]={3254.9219,97.859314,7264.6538}; azimut=40; id=11; side="EMPTY"; vehicle="cwr2_V3SRepair"; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_762x39"",12]; this addmagazinecargo [""AK47MortarMag"",3]; this addweaponcargo [""cwr2_AKM"",1];"; }; class Item2 { position[]={3261.0933,97.996376,7271.8691}; azimut=40; id=12; side="EMPTY"; vehicle="cwr2_UAZAmbul"; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_20Rnd_762x51_NATO"",6]; this addweaponcargo [""cwr2_G3A4"",1]; this addmagazinecargo [""SmokeShell"",2]; this addmagazinecargo [""SmokeShellRed"",2]; this addmagazinecargo [""SmokeShellGreen"",2]; this addmagazinecargo [""cwr2_RPG75Rocket"",3]; this addweaponcargo [""cwr2_RPG75"",1];"; }; class Item3 { position[]={1779.1106,38,9475.2773}; azimut=180; id=20; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; skill=0.60000002; text="rampart1"; init="this allowDamage false; this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.2)]; this setVectorUp [0,0,1];"; }; class Item4 { position[]={1785.282,38.192616,9469.3516}; azimut=270; id=21; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; skill=0.60000002; text="rampart3"; init="this allowDamage false; rampart3 attachTo [rampart0,[6.75,7.25,0]]; rampart3 setDir 270; rampart3 setpos getpos rampart3;"; }; class Item5 { position[]={1763.8572,38.761951,9469.334}; azimut=90; id=22; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; skill=0.60000002; text="rampart2"; init="this allowDamage false; rampart2 attachTo [rampart1,[-6.75,7.25,0]]; rampart2 setDir 90; rampart2 setpos getpos rampart2;"; }; class Item6 { position[]={1770.051,38,9475.25}; azimut=180; id=23; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; skill=0.60000002; text="rampart0"; init="this allowDamage false; rampart0 attachTo [rampart1,[9.85,0,0]];"; }; class Item7 { position[]={1769.2488,39.065323,9445.5469}; id=24; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; skill=0.60000002; text="rampart1_1"; init="this allowDamage false; this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.2)]; this setVectorUp [0,0,1];"; }; class Item8 { position[]={1784.6257,38.852741,9451.5479}; azimut=270; id=25; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; skill=0.60000002; text="rampart3_1"; init="this allowDamage false; rampart3_1 attachTo [rampart0_1,[6.75,7.25,0]]; rampart3_1 setDir 270; rampart3_1 setpos getpos rampart3_1;"; }; class Item9 { position[]={1762.8889,38.200062,9451.5371}; azimut=90; id=26; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; skill=0.60000002; text="rampart2_1"; init="this allowDamage false; rampart2_1 attachTo [rampart1_1,[-6.75,7.25,0]]; rampart2_1 setDir 90; rampart2_1 setpos getpos rampart2_1;"; }; class Item10 { position[]={1778.3635,39.044807,9445.5518}; id=27; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; skill=0.60000002; text="rampart0_1"; init="this allowDamage false; rampart0_1 attachTo [rampart1_1,[9.85,0,0]];"; }; class Item11 { position[]={1635.3894,38,9459.7412}; azimut=90; id=28; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item12 { position[]={1635.4279,38,9489.7734}; azimut=90; id=29; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item13 { position[]={1635.4303,38,9483.7744}; azimut=90; id=30; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item14 { position[]={1638.2714,38,9456.6328}; id=31; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item15 { position[]={1644.265,38,9456.6367}; id=32; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item16 { position[]={1650.2684,38,9456.6416}; id=33; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item17 { position[]={1656.2528,38,9456.6436}; id=34; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item18 { position[]={1659.151,38,9459.8096}; azimut=270; id=35; side="EMPTY"; vehicle="ED102_WoodWallDamaged"; skill=1; }; class Item19 { position[]={1635.4287,38,9477.7783}; azimut=90; id=36; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item20 { position[]={1659.1942,38,9480.8369}; azimut=270; id=37; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item21 { position[]={1659.2231,38,9489.8428}; azimut=270; id=38; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item22 { position[]={1638.3086,38,9492.8584}; azimut=180; id=39; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item23 { position[]={1650.2197,38,9492.8535}; azimut=180; id=40; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item24 { position[]={1656.2266,38,9492.8594}; azimut=180; id=41; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item25 { position[]={2718.6165,126.29765,8899.7695}; azimut=320; id=42; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; skill=0.60000002; text="bag2"; init="bag2 attachTo [bag1,[0,1.8,0]]; bag2 setDir 90; bag2 setpos getpos bag2; this allowDamage false; this setVectorUp [0,0,1];"; }; class Item26 { position[]={2719.7761,126.30649,8901.2813}; azimut=230; id=43; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; text="bag1"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) -0.025)]; this allowDamage false; this setVectorUp [0,0,1];"; }; class Item27 { position[]={1644.2983,38,9492.8555}; azimut=180; id=44; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item28 { position[]={1656.3286,38,9486.7998}; id=45; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item29 { position[]={1656.1348,38,9462.8154}; azimut=180; id=46; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item30 { position[]={1656.2053,38,9465.7852}; id=47; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item31 { position[]={1656.344,38,9483.9189}; azimut=180; id=48; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item32 { position[]={1656.5686,38,9489.9473}; azimut=90; id=49; side="EMPTY"; vehicle="ED102_WirePlatform"; skill=1; }; class Item33 { position[]={1635.375,38,9465.7588}; azimut=90; id=50; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item34 { position[]={1659.1721,38,9468.8223}; azimut=270; id=51; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item35 { position[]={1635.4261,38,9471.7803}; azimut=90; id=52; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item36 { position[]={1659.1877,38,9474.8311}; azimut=270; id=53; side="EMPTY"; vehicle="ED102_WoodWall"; skill=1; }; class Item37 { position[]={1656.4651,38,9459.3828}; azimut=90; id=54; side="EMPTY"; vehicle="ED102_WirePlatform"; skill=1; }; class Item38 { position[]={1655.7164,38,9476.5146}; azimut=90; id=55; side="EMPTY"; vehicle="cwr2_Flag_USSR"; skill=1; }; class Item39 { position[]={1655.7101,38,9474.1387}; azimut=90; id=56; side="EMPTY"; vehicle="FlagCarrierOPFOR_EP1"; skill=1; }; class Item40 { position[]={1785.2748,38,9460.2949}; azimut=270; id=57; side="EMPTY"; vehicle="Land_fort_rampart"; leader=1; skill=0.60000002; text="rampart"; init="this allowDamage false; rampart attachTo [rampart2,[-9.85,0,0]];"; }; class Item41 { position[]={1774.7379,38.53455,9452.6914}; azimut=90; id=58; side="EMPTY"; vehicle="Barrack2"; leader=1; skill=0.60000002; }; class Item42 { position[]={1774.8074,38.534317,9467.6299}; azimut=90; id=59; side="EMPTY"; vehicle="Barrack2"; leader=1; skill=0.60000002; }; class Item43 { position[]={1774.7407,38,9460.1475}; azimut=90; id=60; side="EMPTY"; vehicle="Barrack2"; leader=1; skill=0.60000002; }; class Item44 { presence=0.75000024; position[]={1588.4109,38,9503.4199}; azimut=252; id=179; side="EMPTY"; vehicle="cwr2_V3S_Civil"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item45 { presence=0.75000024; position[]={1294.2582,6.0612702,9613.9102}; azimut=180; id=180; side="EMPTY"; vehicle="cwr2_V3S_Civil"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item46 { presence=0.75000024; position[]={1586.0459,41.933411,9679.7393}; azimut=10; id=181; side="EMPTY"; vehicle="cwr2_SkodaGreen"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item47 { presence=0.75000024; position[]={1643.8845,38,9555.46}; azimut=240; id=182; side="EMPTY"; vehicle="cwr2_SkodaRed"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item48 { presence=0.75000024; position[]={1673.6287,38,9447.3369}; id=183; side="EMPTY"; vehicle="cwr2_Trabant_Yellow"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item49 { presence=0.75000024; position[]={1589.4312,37.999207,9551.0088}; azimut=100; id=184; side="EMPTY"; vehicle="cwr2_Trabant_White"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item50 { presence=0.75000024; position[]={1697.3081,38,9496.4346}; azimut=270; id=185; side="EMPTY"; vehicle="cwr2_Trabant_Green"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item51 { presence=0.75000024; position[]={1579.6619,37.842289,9578.6602}; azimut=20; id=186; side="EMPTY"; vehicle="cwr2_Trabant_Blue"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item52 { presence=0.75000024; position[]={1585.7346,38,9486.4697}; azimut=160; id=187; side="EMPTY"; vehicle="cwr2_RapidW"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item53 { presence=0.75000024; position[]={1721.5504,43.143036,9688.5488}; azimut=185; id=188; side="EMPTY"; vehicle="cwr2_SkodaBlue"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item54 { presence=0.75000024; position[]={1636.834,42.935284,9678.8086}; azimut=110; id=189; side="EMPTY"; vehicle="cwr2_Tractor_Open"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item55 { presence=0.75000024; position[]={1580.5043,38,9531.0859}; azimut=5; id=190; side="EMPTY"; vehicle="cwr2_Trabant_Brown"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item56 { presence=0.75000024; position[]={1685.4952,42.361065,9644.4961}; azimut=340; id=191; side="EMPTY"; vehicle="cwr2_V3S_Civil"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item57 { presence=0.75000024; position[]={1570.3043,38,9512.7441}; azimut=175; id=192; side="EMPTY"; vehicle="cwr2_Trabant_Dirty"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this;"; }; class Item58 { position[]={2706.8743,126.32103,8891.1797}; azimut=320; id=193; side="EMPTY"; vehicle="Land_fortified_nest_small"; skill=0.60000002; init="this allowDamage false;"; }; class Item59 { position[]={2706.6208,126.3411,8891.4932}; azimut=140; id=195; side="EMPTY"; vehicle="cwr2_DShKM_High_FIA"; leader=1; skill=0.60000002; text="hmg"; }; class Item60 { position[]={2718.9263,126.29593,8899.9727}; azimut=320; id=198; side="EMPTY"; vehicle="RUOrdnanceBox"; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this; this allowDamage false; this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item61 { position[]={2718.2805,126.34526,8900.7822}; azimut=320; id=199; side="EMPTY"; vehicle="RUOrdnanceBox"; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this; this allowDamage false; this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.025)];"; }; class Item62 { position[]={2718.7324,126.30428,8900}; azimut=140; id=200; side="EMPTY"; vehicle="SPG9_Ins"; lock="UNLOCKED"; skill=0.60000002; text="spg"; init="this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) +0.4)];"; }; class Item63 { presence=0.50000048; position[]={1595.42,38,9526.2773}; azimut=185; id=208; side="EMPTY"; vehicle="cwr2_mtlbmVMF_ambul"; leader=1; skill=0.60000002; init="clearmagazinecargo this; clearweaponcargo this;"; }; }; class Markers { items=4; class Item0 { position[]={3265.3162,98.026726,7272.1831}; name="start"; type="mil_start"; colorName="ColorGreen"; }; class Item1 { position[]={1500.0018,10.590198,9507.3447}; name="obj2"; markerType="ELLIPSE"; type="Empty"; colorName="ColorRed"; fillName="FDiagonal"; a=350; b=350; }; class Item2 { position[]={1701.4532,37.079407,11347.288}; name="obj3"; markerType="ELLIPSE"; type="Empty"; colorName="ColorRed"; fillName="FDiagonal"; a=200; b=200; }; class Item3 { position[]={1645.6985,61.600761,9475.2168}; name="obj1"; type="mil_objective"; colorName="ColorRed"; }; }; class Sensors { items=8; class Item0 { position[]={3522.5962,112.62784,7357.7764}; timeoutMin=15; timeoutMid=15; timeoutMax=15; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="activateKey ""co10_cwr2_rough_shot_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item1 { position[]={3646.1956,123.67815,7356.8823}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units resistancesquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; task3e settaskstate ""FAILED""; task3f settaskstate ""FAILED""; task3g settaskstate ""FAILED""; task3h settaskstate ""FAILED""; task3i settaskstate ""FAILED""; task3j settaskstate ""FAILED""; ""3"" ObjStatus ""FAILED"";"; class Effects { }; }; class Item2 { position[]={3648.1633,116.09978,7225.791}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item3 { position[]={3776.2717,135.60458,7486.5811}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(getDammage ID264316 >= 1.0);"; expActiv="VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" objStatus ""DONE""; ""obj1"" setMarkerColor ""ColorGreen""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; task1g settaskstate ""SUCCEEDED""; task1h settaskstate ""SUCCEEDED""; task1i settaskstate ""SUCCEEDED""; task1j settaskstate ""SUCCEEDED""; guerilla1 addrating 400; guerilla2 addrating 400; guerilla3 addrating 400; guerilla4 addrating 400; guerilla5 addrating 400; guerilla6 addrating 400; guerilla7 addrating 400; guerilla8 addrating 400; guerilla9 addrating 400; guerilla10 addrating 400; (leader group player) sidechat ""That serves those damned communist bastards right."";"; class Effects { }; }; class Item4 { position[]={1501.677,11.996378,9508.1279}; a=350; b=350; activationBy="EAST"; activationType="NOT PRESENT"; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; age="UNKNOWN"; expActiv="VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" objStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; task2f settaskstate ""SUCCEEDED""; task2g settaskstate ""SUCCEEDED""; task2h settaskstate ""SUCCEEDED""; task2i settaskstate ""SUCCEEDED""; task2j settaskstate ""SUCCEEDED""; guerilla1 addrating 200; guerilla2 addrating 200; guerilla3 addrating 200; guerilla4 addrating 200; guerilla5 addrating 200; guerilla6 addrating 200; guerilla7 addrating 200; guerilla8 addrating 200; guerilla9 addrating 200; guerilla10 addrating 200; (leader group player) sidechat ""Modrava is ours!"";"; class Effects { }; }; class Item5 { position[]={1702.6483,37.15873,11348.138}; a=200; b=200; activationBy="EAST"; activationType="NOT PRESENT"; timeoutMin=30; timeoutMid=30; timeoutMax=30; interruptable=1; age="UNKNOWN"; expActiv="VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" objStatus ""DONE""; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; task3f settaskstate ""SUCCEEDED""; task3g settaskstate ""SUCCEEDED""; task3h settaskstate ""SUCCEEDED""; task3i settaskstate ""SUCCEEDED""; task3j settaskstate ""SUCCEEDED""; guerilla1 addrating 200; guerilla2 addrating 200; guerilla3 addrating 200; guerilla4 addrating 200; guerilla5 addrating 200; guerilla6 addrating 200; guerilla7 addrating 200; guerilla8 addrating 200; guerilla9 addrating 200; guerilla10 addrating 200; (leader group player) sidechat ""We are done here. There are none left to kill."";"; class Effects { }; }; class Item6 { position[]={1698.6617,37.050293,11348.034}; a=500; b=500; activationBy="GUER"; activationType="EAST D"; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expActiv="resistance_detected_mokra_vrata = 1; publicVariable ""resistance_detected_mokra_vrata""; deleteWaypoint [patrol2, 4];"; class Effects { }; }; class Item7 { position[]={1756.2965,38.010986,9515.5928}; a=750; b=750; activationBy="GUER"; activationType="EAST D"; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expActiv="resistance_detected_modrava = 1; publicVariable ""resistance_detected_modrava""; deleteWaypoint [patrol1, 5];"; class Effects { }; }; }; }; class Intro { addOns[]= { "cwr2_noe" }; addOnsAuto[]= { "cwr2_noe" }; randomSeed=9520967; class Intel { startWeather=0.1; forecastWeather=0.1; year=1984; hour=11; minute=20; }; }; class OutroWin { addOns[]= { "cwr2_noe" }; addOnsAuto[]= { "cwr2_noe" }; randomSeed=7626564; class Intel { startWeather=0.1; forecastWeather=0.1; year=1984; hour=11; minute=20; }; }; class OutroLoose { addOns[]= { "cwr2_noe" }; addOnsAuto[]= { "cwr2_noe" }; randomSeed=13714391; class Intel { startWeather=0.1; forecastWeather=0.1; year=1984; hour=11; minute=20; }; }; Overview

Wipe out the communist militia.

DDGGATCGVA%.-GGATCXAMGGATGALFGGATSFFO@,w Up/ //LCSC 3C2  8Ft D!"Tx22 DP:L   FTTF.n 2: 0D&z?W%$,#2  "(6B;D3J0D4 D!$Te2n0#p~1^"Db8? 9$ pK. \ EF//C?/&% 7LdBm:aV`@F1 e/ntJd.h(&<.KD{00. zZ~U&Z/DbZ?lpT "_ d@[t!259SS "0P# & :6%6an^pL=0J:d8Acd__7 }+j@'*H|?_Zj/'"0fyF2_ZQ'!SdCdd3"1PP 13 3jD3zF///0@R4<=?l \Ej<w?2R? o{x,. 3"氼B3"B3'! 0v# bTac c447>4fR4,XJ?./V[?zzh? frZLP`f1"Q!@2 7!ePQs"PP"8ah".p,/_&[ @u>b2TFfl/#ZBx?TP?<4 F?ro4v#(MTFԢRޕ`222Bq!*`2STD2 ̾? ƌ?//8ߤ.'U0k5 430@Vo%UdA"3H6l ^/*:Z2|Dx q4No tv|h~kL@t?&ooxh:? */HTArpԡAC"3$0LNvO*>8CHDSed[@,?2lZ a^r &vdL t?xڃ*7D "C(A< VP d],΅_P؁C53DhU~W?/( Ap22vjSlvL`j>ZQBx܂„."f&DƨlꀀQ&1:QSB~-_[]@ԉw=S3 T7@[03*03DPT!43ZT/p<~d1h=* 1 @T@Zd+? ;!C? P .2>ڱ2  'T!za3 JVg?l>oDN _f !COee d" j&?pk Rz zC (9ъc A@Ab?kB(de Ud/Ңq2x_bЁBDހځSei$"pU4Rhg`/LIls 6 "?$?Z<D U1vf3!?n? !2UCCT2|1o?":HpuF?m3/'8pPt!D`c #p3p"SqQuUUNjug؈bok/h2UvaC3TUeD33oJ?/vCCteg|>: B@ :?xB޴b y8D@PγZqܳ2Πޡa 6"4bBx. .T}4f&? R$܄Uf DD"0D0/DT!,Dr2TTT"1"2EHvz?0nNKn?|e./_$0p1dU"0" @U&Ri&v&v4`5? .UU2CP e0TSeUR/#/#< "H!@A?bxKX%/\ ?UCz"/$Z jQ b3Q ZR"1vp1\/TN. ?bhT&`BZgD:,ԈfCa0D[f ",pf @@7<^Pf eZo_^JFTvX8x???u (8 `2İ2^@2fa@!@_?TU??P2:BgD33"0DBaT@r2@t//:<"2?`rqUZO?  ??>z2/bhdЊj&$a&pl"4O-6̾Λ^V(?*6a!2 ! f3P^@lt"!dT"T*3Y[. f&[$N QT( jQ~A23eT$S4@,<*/؄@’@ `1B  1 xbpSV0D??//J3 b`!r ,dT4Z. oOȅ/tf^~ `lP C~TvU$ P048Q0ZX#2q!Cr`j-2,Ot??5oL<π bqTTq* /$:@/2*UP1`TeUP"8q2!AV rT0a2 b0ar@!A4*Dlo|8 r2D???5Xk!T30B`aP0.c|/>o"9¥4GxVRbx"""a'Q&#Ѯ@ R&na$f*n0Ѭ*> 8|G ???󀚰X_( #ְ a1`QᾳO?f/JL|tn2"v*Qo&VAfP a`c!fa0Ҷ~m<u"l"1rP1QP*/CTC(`LA4ְ 2ADVRt1T|"8l<3UD{t*4N8HrD?<5& "!p Z 3TD,`JʏlO@]CODz",48f,zk޺",LPr@j@C a axt8|рPl"(J4ځlҰܰ! ցahaZ0~f f8Axf /v@zw?~%_?ҙ1Dp@VN.:/~Dۨ׀VTUұ#"Lv쁊QCrqBdz P"wCR" 3 0TdԱ8\x3ePQx^2P`j@0px38#Jutf"}?o?PFĈžZ/LV PpqD5c ZZ:ߜ. x!N aQ@z."CEUZDpBbB9"a2d 4lt"t~PaRn¨p&P|'eш1CS@bD(P/'\??="ĤVYq`p URA3)TxXMT$ozt#RfQ"^Q"(@qP<P"2!P"3#ND$\3`2L2\xX1\8(zvĀ_bB??oo@p&B0TDp1qjp2#L|^foɈ~SrpPQN!3z!~R" 8APU aT5#&b3HF3110~50~3H4>acТ?X4`u xuDd??/ ?nZ䂤Ңrq|@BlUҽDx?`fԘй:2( "$T,!Rx~"(!4r1#"V38gQf2UN3 3jN!1<vbnaevT /t0GX3:QEC???/I0?^OTT2!\Q4 Rl m/Y^> Ulv#PRZj!tCnĂQ"Q@2630UQ0b$c3ܲaj(bd!b&h8b"#QRʵ g$ @v!e3Z#@~|o.b!B4,!lPÕB"&6&jp?zXX288FZ11 !# ,R0)dH@D0pBX 0lt0*r` d?V??~4rV,#U]28#Fe*dA2D%7z??xs(x€3޾:<??6//8/3QqS*R?jwj"5p4V h3\b~bn93#c'Wd&6s8^ (0Fhm pCh$0"DST4Q!4ڽҩ(? ?і/,tɀ@B&R"X"xa534*b ø),ƃSDNR56"<*#&akneCTgCRڑ2{32Trq΁/??D ??=# 3; Xj.b&X^5*:8!5he(6 XcJ?3bބV*ˤb,.SP,!8E1"Aa`Կ&?1F,r).`5.(86d|`DJe2Dܣ;Pg"20`4 ?bX(F\8ԁ% t:#2 *6NT2 \FgonD5Sgp갺Q|DDqT,>%/@N/?RPH,!0QR^P+ހ0n hpfЇQvlgTV gV98`3 5J.&tYYUi6cUP4`b8< PY`jC,mbp2brCC22sqY?xt?*؃pj\4SU1A*0A BF01Bhp܉Tn`d1Z  ;pLqnRVg)@gDeeL+vl!h5CPd"TSa ,2VN(ı?Q#'~!B܁S!8DBT HpXx1zf1@@2dTAedAİ@/|UTaq0Հ5=ο?6?^S;BpSS6ʈ--:oօ06 fB eV"`30H.[ "/~|?;[*!2 B".4`2Rp*a /_!B`3ldud2˖BSDR6  ;9SB@ a)]\&;ĉpTd^6N~4 Yh ae`^T% (/H?ȲБV!p1 P1Ra"1@#&*2Na X2>ndec$bcvdBr ? fphSҠ[:%/,9VАBR5A cSx5+2€b~UiŢp0c>"`DUiX?"? 􇈀BPQ,1pb<,e4 ^ ¢RTN|~2TjeaWB3ef>`0 'g_ǴZ@ xD922kin|LB18 c6r1@P3`">4 /$k ?kUqSʠ *QB!QµA&X?3tTBeرh&4戴D>0Yh2//uY¿>⬼҈渆PsH*vX X"Q3LP ,zDx,%T@??x#**24gJ$)XAA>bC CW$! 5&ġePT5(ZP8?"7"/?~Ԃ$;Cb1CR"֒hP$ SԀ@߮/oZ??"c ":ȁ/\ d–` ļRv1LL`Uu !tHodvUU 伳SCHW)x$f5pr |1$^r!C??oX_]!./Z.댷Rẵ@h3&D:edfeS VRf|S0<)T"A:Y,z⨂:=ĂBhseX:_^B NNio??Y TlDdc9Ptd o"c>ȳ@Dfp̌̑> a6*Nᎂn%f ">ֱ*;ѐ72@l08qѬxBh(9??ryT(fd:Db%வ.,>RvcR`B4=B1̠2@h*` CxW2cN"zY/2B,f/ f>Q 0B8h]*ZV XnmOo:# s, t"`PFX=Q4lAR?z2ј// F@$Fo 1?oVSo±,1^$n;0U7Ptb`@c=Q !/f"P21 "vPZ0d`6ddp`Z5#~|82C "|C/7$uu\O$ 33?? V  ` $Q0XJ ,c<ȕS@4 D肈.ggs3f~/>3:TG HPԵU r|`az$svEC4a/YfXFBzR2fa62B/W3??N(1&-  cB :eqSSTHTCm Ʋ?V3N€`"FqP5\j43 r7qCx "?Έq12Br{?6_,&/v(,Q AX@Xx1 P: dct3r?lrtҰqO_/?ka"20n4r⸵sƴֲ,e?L0B1CS?CB3sU]П H4EdV6#nYa P Te&`*c㖂ևVDC"V#2c>lzQ_/w>2 ?:Q"Q%D2|"a(76$($QC1wјWh0i8zO`LD$#"4S>R*>x2f2I3/>>\"D2 ib|ppZ`3D#޷w/(Y?=QQ&S  5LT//8`t"f_$vXo:!?Tff~T9t0h9QC,S_"6T3՞(pfLΊR`2xll5"`ofVԫ?ɴb:s⑬rĴt_> M$Xg3vUd0ʒ? ׼ȳr"̂0:4V㨵#85Br A"~`QBRfd:R*LQ",N(/r;?/H2쀶7BH&PD(TMUT22<^??$3#Bp +ܸV"uuR^V&<?Jai*Q.#Fe3HWF⺱"_BV R#0d_l=761^x1TT`a\^d1 ĵ(/L:~3A10RSvuBdDl3ąH_q%DS"vB"@ efgLcZ!_V% 0N \2RHDQ#fPavP91fc4$D,a <C0??J2) Ph`TbZ@Cz1AejQhАQ!dBlaJ|J4 cC$#g$ւke(R4,jzcNi7ǮȞi2H𲸼3#fw>u"a? "1$T bF ab&3!V$d1J?RQ j:g/W.Votހ!\2xB"dƄ?T= p⃼QB䃨:c.c',3Lhh>(et^˖2V` 44֭8$!ް>3"3*Q0D:BTo?7#0^B1l/j.1fothn11Z?< d8`6 /?Q?9!p#3R@^U &x&UδY 926`6ʊ f&hˀ5L|Ned?:rSv3:"BV!Q!,P3#F:rDf2a0>?Ϻ-5 b2p"B/'LNςa !2B |w(?> p.dl7nS$0J U.$0UԴC4cD"Nhb2 *1>3o?9.Y!$څ,܊XRL2<  ʿ !`t9@@lxcRa2ܲVQ 岇eT~ gNb226o,FgRc䇔7 B$V0R$QPdQ@&2 K?-#,90*'ց!l/nN62;n1Ѻa$%Ґ3 l VeahB,8 xǢb*X*h<9P`6/@Qq~&Sa5Ra$1ҴnS*8F?/U/c 6D8j" C 6!0(cv㺑!d&3*RZ1Bedׂ0@br24&`ZW:2ě2  `# eօvf3-dG531*Ӏ42Q‚Rܵ4K03&a2~*0?JU2?\ČH8f'ɂ1ATQ,b0!!1:<Ì"D$P 4"53ԃ㖅[" cX@S%dB#`a)8 LY#D23L:l%H2%$a2.B*SR3 S!1 cTpr4 d??X2زp@ DV2#@)PkrpP ڀAb^ 0lIT sa,U[U)mƤ'eִ ܀">S`6L4BH$rXDQ &B"F S"Hn$HSb04&QPPjQ< 1Ld??_۾#@%h) .4q8rAR FHp2`(0l2'ؿb1* :3'eʷ"5`0dA^,3´h] J5q=!%>t1T!eS e1(Uw'2Nd??$?"0RV^CN1Ab1@ b2 :610pa޳V B#V hAڡ%$e %b`5NhVV4dRH/@J"|И5I12/(3F 3/429?L2P??=F-J䆃Q46lj1CTYPLdTt$ '6V("($S,65|j59>Xngb!t *c°#Ҁ/gfCQiH4??ʣVS0,TzUUv1มrqS7io>b5҅ 3o#0^u,^ރWXF3>fTe8Fd(:8VG!bRc`[L"Rֳ_&3 C?9Q1jVt#:hdRrpS#,ұ//$k(d N[7CPWִ8YSVNb\r UU!d2b5i?:G##/a\s4A"⸀6N1@fc2?oh/4#PX1dVTv%TZκt̐Fp hc&3  S䰒&c&!V"84\Sn"bY / $F4D(f#!Te3ڃ T ?:&n-^eX/_HS 6"s/x/h/нo8 iT\&\"#P3rS2 1L6 j- 4$Tfʬe|Ʀe r1>?Em U԰Q38t:eւU0Ё$b,i93?;' $<±/+4nH0&3 q<>fV DJobD66sʤT8dQ"3'SV)܀!"zSD½H5P1rf1jb2DevwfpHbTwwD?mj3y3U ܖo2|Zȅh /2`V31hoDo/:LftM1B2@$R@!3d +RN6V&Z3(fT"wU`$g6Κ/$CC3+20S= 5Qe?0NqQU2! 5 ?r$P#XyzAR1A`BӸE B R'"l3İrvR-Vpj1kPR6e0P!1U!UϙNde f`3ņuR20c",i < ??$2[!,Y_`]_n> & !!S?1QH2"CB~! O踠 t@DԶ@Fld` aޣ$&ΡSf3PRDvDrh oN3dp4d]&2tk1L!PZX&5HDoX"2`e .D3֗fQ!vd$&fb?Բ42dB<"p0a5C]?oQ%$.$_/21> @z/ "?P z9VAȐ112Ba c 6"4~v#!I@"l#/J4DJ/P:"? Qb(,RwP16F?"va!|qa 3 k3#X?S3 !|& /U,!BoVȞR l bp4zkH0A6@g2"ppPC**,T򍜀/gN/_P: V7"6cDwRQeffw$aHJܒ?]c lB# 2 ` @?;u*h1.QbΆ4%C-|"P#ƿJbex8dBĠ ⠸ Sb4,0𱆸r^8/RX'?ccS4l2^Uv3UD12?." Uh ȵ% 141U?1<\"c*Hἴ_ ?nj"lj྅a@F`qjq4~ҦTZȡF(O,$/@6/jd0_?4#1gp6(QT>\Dfj;U07"q?XfAlC̆71!#aqB.\jՀp?<*2T> x.V28;F05vɬA0ȸSް4b8nFz3#8]!$1UP +*q/dg;NJe4B#ЁpRrDfS^C' ϲi%TEtwf3C q1~Bc֔ s?޷B c#}"x$/$"*Sȡ$~vltdD$jTpR^ "2/XRq0 ^XN6etzώ#fOSD'?§'iQp4C?㸱3QVUd:SU!PPTR_Ѐ,4VVCzcn%森/ 7.L2 &c 3^1ˆ"%7]UJNbh b@qjpQ@5fRXĪIC5:gr7?1De$CRJ%%j샺,ҷE++<,3&hpQ0?(;:c6a4P0lfXo_#T7Jif4\ѺqqbIHX^zTT~j<?/ #ƒ*΃T䱴Q𪬳*UV!#³أ&3%nh*c>5ΰȕ9?@B?z4fpG4/(B1'>z\C(R2^Ÿ7"qC3p3zF?aS9">6,2Y"W3\Zy в6>4(6 vE䷬Cp dj'TC@cתi1ĺT/`ZHo4ovδ?4Rֵ@dV[<e^CD?VPz&Te.bOjev= >6$ބRWT%dqR֊Әww<c*gpż\D ?rC3Ԁ!8X, \E241dS[ZATU .At"(C纵p|u]V *mUpkej""C vʹeB8dҵT#@tvhC( b:"H?7@BAo 9Z1(Hr10@6IJRrTt!2¤N&MlTX5|H? 7j\$BAB22БmHBsF 4v k>ǘvo=R"i 24 8µUTtwT@>Aгvr V(3^jH>ZV-h/Fn2\AT|x»#x,uJd&҂ e@dzS? $b>3.2)!UW:pu9#.6(6Tz#,Xp$xVNJ<"P^ @N@ *AU2$^=R/u&&+s6 HDO??І!̷3 &02".3<62S8h)8( :at'~\DT$TT /flroJ1BX\g{}PbDU_? g943.P)ֵ'zA3+Sn.DJ4Bfo֊Zl8=? : c^l9XY Rayie.$\^Bb?U\% cྱNs-?^;|,0c)g!CD3C?hcUDT_4s`(.ŢƼDqqΑu?p+І$\*xm dq<4CVhz "znI@`\J ʨb6D @aBT.TUCaUR꜈ efUw!to7G(jBBp?-8hD#lMO:s,1#,>2#*Fq$KUuwswPOҙa"T`tcȐTfDPXom!JTUаҹ$q4tHEk^C`]ngW L=fO?܊H1" ;,\^P/ᠥetڃJ"vUܰ V/Wuw嚢 |tJʱC>h3 "UTf0U&UP2 T"  04Қ4@>#C^y/?k%We[o4?i #!x q 6dD?SP##6sզ_NvЖ"7fcƸĆD30Z7Xf|3TDP` 0S`3CT&#nS26D&rO ǜUD]-B?:\12 BZ$bT嬡 WlބU&1LԆv԰Y`|A$xft(*&7 |7:t^ax`n<P !?"300 2/RΚ1(22>""`BS2,[f+;bJl?q_*sD qȲ.4B#2p`Pt[%||'thE|C1T_? 4.xO؃"QERhFVZMW^Tz䒩=6X<^qLt^3u@ "ydpF)3ScF"/)iֈ428W)(8^SO[އ_U_TXc?Q QBJtQF47(DрpKjqEvl4&C5Zz[cVx,O t&RRB 52DP,1"cCSB.QC[HL4Ptfy҉Ʒ/I6v6UP:VWl?|B1Ac>UޥGv( *"<3[tpv>"T?g^cl2> %c8Hd2#Z9N32 22D1*@mETšb(&5V9WBՄ=6t'x*?C1aU@PR7\TUrd r8'XF 8'PCD:rԖPD%CP4̄" r-1ST !33 TjH4T44Հr1<̒#@4ܭʽm6=D6pgrz?#D/pŰ4@[>DN@tJ D T2|!rceJ*9:5tPuȵBf7Ǡ9Y2j 2y"2{!dƂP@ ! 1&$ "`2 Q!t %#XC$d*@!nc"l (/uɪ8liBgH4lѐ9\*F`QA!Pи@HH'QTP1ЏvW$Pz!ڗ85.$r0p.4~SS"wab 0ezrT`4.Ş#+':e< 5 p%ȥ9x?kjq"$'p$e>4BѠanAI>Hrhu!2/zxDpaD3zaҲXeCfdca¦dt?nP 2pD PQCC2#$eTh%k44vȧ&! = JWU!?;*$/ cvo"8з7B.jX᜕wXFs2ƈ2|NfDU2TTPpx2!Qcb1 ұC3r28q b,gĂq14TQ c2B\d?/?c?ꈓW/$" ?< hs05Pr7N҄q$%܁.|gbëҘDPdƂL0B2`N20T(CQa,.qo?nC,CUpSԦs AY 4(5lh bBD|w"c "aTC)??_PEBc1|**hD2Rz\L徹Rм|USc3Ld,lx(?oRm"Fn 58$7LXzSlu\FJޝ"!R蓂dTbE:4z,t"De 9Q^6n.ev~SUҧ? g9jN;?? :xhXAȓi*̲l&W 0 $ 3#b{83#84Ӏel,CBS%$H/x&YuD?:{t9&E׸DF3e>bn$SV ?xA @01Lt] 39vPgL#d3z?Z5Β@|4eR%6) چp fHe1ĨR(?j0}0ψr0gং#=l10! P0C \"T]: R 1un3Rd v;L_7*U3%%~ń2dī/ ֓T~)n$/5?tHfo(@ z6{r11S,@0001Jc0"F8žCx<?:-aDh$zFC̶,'@θ6Ե$~8(6/_ b6cz?3L HU/eq ? ?=3Mu\'vvvT/1(Դfo i!"5X,*!"7"2 "%AT¤,1/kvW2/? ~xdDto/<\RRT|"ECҬ"&g1A#/Qbt/?v8PQ*V4Ȋ⼲6g9 %4u^%?"D~g7^ %f/=]!Ċ??h'*|DQt/8!PY <ƨ ʋ|d/? 2s5RBBo, T0<$҇% , F(iux1_;EZf? 9bH b@?.dc>?\zc(п8*S^%6DB`V` Q r>0#<±"X0b 0= /h{$ o2vDD5/qtBNŢ$rF_p]s\wt] 0"Fb[ ʟre?DtlBf~vF~՜Ӧ$9.RU)]X:D1H3/;RA] 8v^|R8/?6غBO~/1jw*W *4  ?TR'M ?;0oڟ 05&v7#P mU:4܋*$a="0iԕCQlo_ /??71@pa/cw/0 w'c`3  U@ x~2C 3C "<D F\ p$Lp2T4~z~ TT2n,%2>v::! w~:fvv TSTf/ 8 8*%2J5>:5// B j%G61"V"B"0S,D3lJPC OG" "<0:M4.<&@zC^/T?QTETAD!tC?~\Od/d"~"FjJ4"_4b&# lP!lGxI.WHv@ %;?"2<>3(O*@vW_⋶sA!| @7D||ji^eT3b 3nVA:ěREj^.Uc1 @|FzFkFRxD304t~v4uOXD>`eX@0yvws#!`!!LRc h_$D"TU"!q J!D2C3B/X?uLؘlv#2~zs3x&XxfhUoDDTJFC223I˶:./<1h/r2vA!SpB8?r/r\-|3CT08x|?$~!xQ!?)G$5;D!A20``1f_gZua3t ~q3@B @^O1~0ڙ  !Uҁ11 ܍ 1bQ8|{?G:grllKRD!a" Q2zZɄ8!@2P0Jv0 fOdRF5z"_ߠ 4~ж# rxJjpt1:F0A >n& CzD/p3CDqV P`lFp(3C40 ~CP3@RaB )O p5N?gjFvğ7RnBvEU$!pj$,h&020`4&t01Bp?F8d/?>B⤱6׆!h2 0bBR S`N3|$&:f1hz~S"S(e'pQ0@FB"a"P?I6>`"О? ?99B H(QS\b#ZqS6D#A4b|vZQXDq~f>bh(>% @^"+\^p>#';<Р?_ J=.50;B~3:lhB hxHΣ3AT[L_3g2&8RT,$f$N7 FZ$`E$;6l|r5|u"t9M3c1TCU3 D ;@s<T!lEAv|&s!SBU \18ZD11X $5$ R71nRġ=SACGjT 0ŮyrHx@XC2br zJ-7*#1nQxQBldehNOҖvHubk ` :`ybP0@3܎"|"vH:T(%TTDp%eh)!UCdr"f:1"RʀnZ`0΃ u3d"b~* C"t<Ѻ4:èy`A!&S vwHS0qn1"fDZ0prpzӶR@9W$x6"Q&HXғ Jl ?r(d6úfeJоİ2"ffҤ6zC1/ |DbC.~ZSԻrOP",!REj@(Co *RhUF-Џ \1DءPj ".2.s#vPS~DBsD(HxCo"ŊF|-|Y!fr2VG* q1dB:BJ1V2k~&`T)(гڵ5f>f`5WRUnHzr2E PsBB@1,O7nj(3ZeFW:BƀOO%x ⲓ̳2β!@,p ӬÚSQ1b,u.t7 vFp yBH#W zltU Xdz7Tj| s#Pu5XRjIxGEwj# +v? |~i܅_ Q"! Ċm-x+zՀ,XOROHX˜n*?pvD>sQDCnʊZ<ֶ O_F L zRfr)>J "D3UU3C@YWE6g,`}5zXᾅfT7jT0b\4P:Xb)\C DUCUeTCcCp222&ηNՀ2NdOztm'LXI"4s4'N~Z*:m"3tDTTC|ϊtvOWL(5kԀ <2jOUc"|!^f#B#CkŦE$F thʆ$vq 3vC( f2tlo^("1 11>$ Vꐨruٲ$H Quާa@^23:!BA&03P4RnO~ 2ʔLCD1jV*U"pTړC2V)~WWL*$.AudDbfXrSl~po322t::bzERx"dfÀc$Wj,7 X|Si8㌗%w#aEcC1BRTzTpu"|lTB%^|M%Ds~DBPwujBblns.v:҅3p@2B"0C!23.a2QWi~@B~Ԁ1@ҿ%^o*>̱"SDཱྀaFwCBBW21p2~Av@,1r47dr#B)UEʣcx~b>bJ ]HՔCH6`"SQ8.ьеȱȡzPlp2tA!ra04pi2~M v+D/-r7RC9R6+fҦR @&°vqfjfhZ3xO;5}߀y`CbM^GxjmNޗNdjv,/dFa(*~h֌v~(@U ^OЧ6PxTX?ϼ=X“> NaxBnQrhx|k+Π _|u^se_0@@0z{T?/EJ NҒ43b}+$HЀEx0x{XGLJ1|1OB43v>h 3C3C S?TTDD$PZX B:F 2!Ұz2TrHV 3F C  T t !V ,,*q"  : #V~ C3 @'22"|0R-h1H?P6030/:'jTU3 H":@Tp # "!VB@>%16,2"xB @$~ O NQLd2O0C2qH1 Gj22*j3E ;EHV`H r`0d?@+?=\|BR!Z!"@! (qXRA2p3h6;U6St/sS%p!\P3ABX`f2;B$DTf|4`0!\A c%TK:2vpl11`#ĀV|ȒΑ@QC3@@,b pXA`sp@0J"Б1v ~111S:a&. b0!&;1nC-<1ށ V3XjTCa@315z`# DJH>-BS2AT~IB#"bN'!njqI 9F%rCP7,)Bb">X!8 742Br/lq08F#("3 vR bhC@)lv=2!.9e6SGPPEcHJb V3āTrCE(*T`U\SlSDC@/`Q!0 2/hq&)xRԘ@DUfeUrU! e g+dF2x&'B!rphr @:/x."k`q "PC O8DShcJCD0 2t3 2 2ZT"l\*T3X3DC@, $2X2LnPL" l2SC3C33"b223"k!"!b 23*"!2!b"&2R1!qq!r2s2s!q"r'23C22!!"~3""3"TO/P}| }'ׄ@e>&