briefing.htmlNxbriefing.sqfNdescription.extNjinit.sqf\Nbinitjipcompatible.sqf4Qoverview.htmlNgoverview.paaeN Debriefing

You are without a doubt a cheater


There is no denying about you entering the Endmission cheat. Shame on you!





Mission Accomplished


The Soviet offensive to take the airfield has been halted thanks to the combined efforts of combat engineers and tank crews. By denying the Soviets control over the airstrip NATO shipping in the Malden island chain is safe from strikes by enemy tactical aircraft.





Mission Failed


All NATO troops have been wiped out.


// tasks task3a = golf1 createSimpleTask ["Halt the advance"]; task3a setSimpleTaskDescription ["Halt the advance", "Halt the advance", "Halt the advance"]; task3a setSimpleTaskDestination markerpos "obj3"; task2a = golf1 createSimpleTask ["Defeat the infantry"]; task2a setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2a setSimpleTaskDestination markerpos "obj2"; task1a = golf1 createSimpleTask ["Defeat the armour"]; task1a setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1a setSimpleTaskDestination markerpos "obj1"; // tasks task3b = golf2 createSimpleTask ["Halt the advance"]; task3b setSimpleTaskDescription ["Halt the advance", "Halt the advance", "Halt the advance"]; task3b setSimpleTaskDestination markerpos "obj3"; task2b = golf2 createSimpleTask ["Defeat the infantry"]; task2b setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2b setSimpleTaskDestination markerpos "obj2"; task1b = golf2 createSimpleTask ["Defeat the armour"]; task1b setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1b setSimpleTaskDestination markerpos "obj1"; // tasks task3c = golf3 createSimpleTask ["Halt the advance"]; task3c setSimpleTaskDescription ["Halt the advance", "Halt the advance", "Halt the advance"]; task3c setSimpleTaskDestination markerpos "obj3"; task2c = golf3 createSimpleTask ["Defeat the infantry"]; task2c setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2c setSimpleTaskDestination markerpos "obj2"; task1c = golf3 createSimpleTask ["Defeat the armour"]; task1c setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1c setSimpleTaskDestination markerpos "obj1"; // tasks task3d = golf4 createSimpleTask ["Halt the advance"]; task3d setSimpleTaskDescription ["Halt the advance", "Halt the advance", "Halt the advance"]; task3d setSimpleTaskDestination markerpos "obj3"; task2d = golf4 createSimpleTask ["Defeat the infantry"]; task2d setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2d setSimpleTaskDestination markerpos "obj2"; task1d = golf4 createSimpleTask ["Defeat the armour"]; task1d setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1d setSimpleTaskDestination markerpos "obj1"; // tasks task3e = golf5 createSimpleTask ["Halt the advance"]; task3e setSimpleTaskDescription ["Halt the advance", "Halt the advance", "Halt the advance"]; task3e setSimpleTaskDestination markerpos "obj3"; task2e = golf5 createSimpleTask ["Defeat the infantry"]; task2e setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2e setSimpleTaskDestination markerpos "obj2"; task1e = golf5 createSimpleTask ["Defeat the armour"]; task1e setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1e setSimpleTaskDestination markerpos "obj1"; // tasks task3f = golf6 createSimpleTask ["Halt the advance"]; task3f setSimpleTaskDescription ["Halt the advance", "Halt the advance", "Halt the advance"]; task3f setSimpleTaskDestination markerpos "obj3"; task2f = golf6 createSimpleTask ["Defeat the infantry"]; task2f setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2f setSimpleTaskDestination markerpos "obj2"; task1f = golf6 createSimpleTask ["Defeat the armour"]; task1f setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1f setSimpleTaskDestination markerpos "obj1"; // tasks task3g = golf7 createSimpleTask ["Halt the advance"]; task3g setSimpleTaskDescription ["Halt the advance", "Halt the advance", "Halt the advance"]; task3g setSimpleTaskDestination markerpos "obj3"; task2g = golf7 createSimpleTask ["Defeat the infantry"]; task2g setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2g setSimpleTaskDestination markerpos "obj2"; task1g = golf7 createSimpleTask ["Defeat the armour"]; task1g setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1g setSimpleTaskDestination markerpos "obj1"; // tasks task3h = golf8 createSimpleTask ["Halt the advance"]; task3h setSimpleTaskDescription ["Halt the advance", "Halt the advance", "Halt the advance"]; task3h setSimpleTaskDestination markerpos "obj3"; task2h = golf8 createSimpleTask ["Defeat the infantry"]; task2h setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2h setSimpleTaskDestination markerpos "obj2"; task1h = golf8 createSimpleTask ["Defeat the armour"]; task1h setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1h setSimpleTaskDestination markerpos "obj1"; // tasks task3i = golf9 createSimpleTask ["Halt the advance"]; task3i setSimpleTaskDescription ["Halt the advance", "Halt the advance", "Halt the advance"]; task3i setSimpleTaskDestination markerpos "obj3"; task2i = golf9 createSimpleTask ["Defeat the infantry"]; task2i setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2i setSimpleTaskDestination markerpos "obj2"; task1i = golf9 createSimpleTask ["Defeat the armour"]; task1i setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1i setSimpleTaskDestination markerpos "obj1"; // tasks task3j = tango1 createSimpleTask ["Halt the advance"]; task3j setSimpleTaskDescription ["Halt the advance", "Halt the advance", "Halt the advance"]; task3j setSimpleTaskDestination markerpos "obj3"; task2j = tango1 createSimpleTask ["Defeat the infantry"]; task2j setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2j setSimpleTaskDestination markerpos "obj2"; task1j = tango1 createSimpleTask ["Defeat the armour"]; task1j setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1j setSimpleTaskDestination markerpos "obj1"; // tasks task3k = tango2 createSimpleTask ["Halt the advance"]; task3k setSimpleTaskDescription ["Halt the advance", "Halt the advance", "Halt the advance"]; task3k setSimpleTaskDestination markerpos "obj3"; task2k = tango2 createSimpleTask ["Defeat the infantry"]; task2k setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2k setSimpleTaskDestination markerpos "obj2"; task1k = tango2 createSimpleTask ["Defeat the armour"]; task1k setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1k setSimpleTaskDestination markerpos "obj1"; // tasks task3l = tango3 createSimpleTask ["Halt the advance"]; task3l setSimpleTaskDescription ["Halt the advance", "Halt the advance", "Halt the advance"]; task3l setSimpleTaskDestination markerpos "obj3"; task2l = tango3 createSimpleTask ["Defeat the infantry"]; task2l setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2l setSimpleTaskDestination markerpos "obj2"; task1l = tango3 createSimpleTask ["Defeat the armour"]; task1l setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1l setSimpleTaskDestination markerpos "obj1"; // tasks task3m = tango4 createSimpleTask ["Halt the advance"]; task3m setSimpleTaskDescription ["Halt the advance", "Halt the advance", "Halt the advance"]; task3m setSimpleTaskDestination markerpos "obj3"; task2m = tango4 createSimpleTask ["Defeat the infantry"]; task2m setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2m setSimpleTaskDestination markerpos "obj2"; task1m = tango4 createSimpleTask ["Defeat the armour"]; task1m setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1m setSimpleTaskDestination markerpos "obj1"; // tasks task3n = tango5 createSimpleTask ["Halt the advance"]; task3n setSimpleTaskDescription ["Halt the advance", "Halt the advance", "Halt the advance"]; task3n setSimpleTaskDestination markerpos "obj3"; task2n = tango5 createSimpleTask ["Defeat the infantry"]; task2n setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2n setSimpleTaskDestination markerpos "obj2"; task1n = tango5 createSimpleTask ["Defeat the armour"]; task1n setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1n setSimpleTaskDestination markerpos "obj1"; // tasks task3o = tango6 createSimpleTask ["Halt the advance"]; task3o setSimpleTaskDescription ["Halt the advance", "Halt the advance", "Halt the advance"]; task3o setSimpleTaskDestination markerpos "obj3"; task2o = tango6 createSimpleTask ["Defeat the infantry"]; task2o setSimpleTaskDescription ["Defeat the infantry", "Defeat the infantry", "Defeat the infantry"]; task2o setSimpleTaskDestination markerpos "obj2"; task1o = tango6 createSimpleTask ["Defeat the armour"]; task1o setSimpleTaskDescription ["Defeat the armour", "Defeat the armour", "Defeat the armour"]; task1o setSimpleTaskDestination markerpos "obj1"; // diary entries golf1 createDiaryRecord["Diary", ["Background", " Soviet forces have disembarked at Morton and Saint-Pierre and are rapidly making their way north. Their ultimate objective is the capture of the airstrip at Saint-Philippe. Possession of the airfield would enable Soviet tactical strike aircraft to deploy and launch strikes against NATO shipping in the Malden island chain. As the waters have been outside the range of such enemy aircraft it is imperative that the Soviets are denied the opportunity to seize this vital airstrip. With only limited NATO assets in place on Everon this is going to pose some problems.

A NATO self propelled gun fired a number of RAAMS rounds to create instant AT minefields along the western - and eastern coast, but the artillery piece was destroyed by Soviet counterbattery fire before it could block the central road. Enemy forces are therefore likely to push north along this route as any flanking attacks would be hampered by the mines. Given that a Harpoon missile strike took out the Soviet transport ship carrying their breaching equipment, even the hastily deployed scatterable mines present a formidable impediment to the advance of mechanised units.

To block the central avenue of approach a combat engineer squad has been ordered to deploy AT mines. This job must be completed as quickly as possible since the arrival of enemy armour is imminent. There may be only up to five minutes to construct the minefield before dismounted troops must find cover. As any obstacle not covered by fire is not much of an obstacle at all, a section of Abrams tanks has been detailed to provide overwatch. With a significant advantage in numbers on the enemy side the M1A1 tanks need to shoot and scoot behind cover to have any survival chances. "]]; golf1 createDiaryRecord["Diary", ["Enemy", " Signal intercepts indicate that a Soviet combined arms team of two tank platoons and a single mechanised infantry platoon is en route to the airfield. This translates to six tanks and four armoured infantry fighting vehicles with a total of twenty eight embarked dismounts. There have been no eyes on to confirm the types, but these are likely to be comprised of T-72 and BMP-1 tracked vehicles. This vanguard may be reinforced by follow on forces, possibly light infantry with motor transport.

The enemy armour will outnumber the available Abrams tanks, which would allow the enemy to overwhelm the detachment. It is therefore necessary to whittle down the number of Soviet armoured fighting vehicles with AT mines and shoulder launched missiles. As the type of mine available does not pack the punch to put a main battle tank out of action all mines should be laid in pairs. Vehicles immobilised by mine strikes can then be finished off with LAW rockets or 120mm main gun rounds. "]]; golf1 createDiaryRecord["Diary", ["Mission", "NATO forces will destroy Soviet armour and infantry in order to stop the advance."]]; // diary entries golf2 createDiaryRecord["Diary", ["Background", " Soviet forces have disembarked at Morton and Saint-Pierre and are rapidly making their way north. Their ultimate objective is the capture of the airstrip at Saint-Philippe. Possession of the airfield would enable Soviet tactical strike aircraft to deploy and launch strikes against NATO shipping in the Malden island chain. As the waters have been outside the range of such enemy aircraft it is imperative that the Soviets are denied the opportunity to seize this vital airstrip. With only limited NATO assets in place on Everon this is going to pose some problems.

A NATO self propelled gun fired a number of RAAMS rounds to create instant AT minefields along the western - and eastern coast, but the artillery piece was destroyed by Soviet counterbattery fire before it could block the central road. Enemy forces are therefore likely to push north along this route as any flanking attacks would be hampered by the mines. Given that a Harpoon missile strike took out the Soviet transport ship carrying their breaching equipment, even the hastily deployed scatterable mines present a formidable impediment to the advance of mechanised units.

To block the central avenue of approach a combat engineer squad has been ordered to deploy AT mines. This job must be completed as quickly as possible since the arrival of enemy armour is imminent. There may be only up to five minutes to construct the minefield before dismounted troops must find cover. As any obstacle not covered by fire is not much of an obstacle at all, a section of Abrams tanks has been detailed to provide overwatch. With a significant advantage in numbers on the enemy side the M1A1 tanks need to shoot and scoot behind cover to have any survival chances. "]]; golf2 createDiaryRecord["Diary", ["Enemy", " Signal intercepts indicate that a Soviet combined arms team of two tank platoons and a single mechanised infantry platoon is en route to the airfield. This translates to six tanks and four armoured infantry fighting vehicles with a total of twenty eight embarked dismounts. There have been no eyes on to confirm the types, but these are likely to be comprised of T-72 and BMP-1 tracked vehicles. This vanguard may be reinforced by follow on forces, possibly light infantry with motor transport.

The enemy armour will outnumber the available Abrams tanks, which would allow the enemy to overwhelm the detachment. It is therefore necessary to whittle down the number of Soviet armoured fighting vehicles with AT mines and shoulder launched missiles. As the type of mine available does not pack the punch to put a main battle tank out of action all mines should be laid in pairs. Vehicles immobilised by mine strikes can then be finished off with LAW rockets or 120mm main gun rounds. "]]; golf2 createDiaryRecord["Diary", ["Mission", "NATO forces will destroy Soviet armour and infantry in order to stop the advance."]]; // diary entries golf3 createDiaryRecord["Diary", ["Background", " Soviet forces have disembarked at Morton and Saint-Pierre and are rapidly making their way north. Their ultimate objective is the capture of the airstrip at Saint-Philippe. Possession of the airfield would enable Soviet tactical strike aircraft to deploy and launch strikes against NATO shipping in the Malden island chain. As the waters have been outside the range of such enemy aircraft it is imperative that the Soviets are denied the opportunity to seize this vital airstrip. With only limited NATO assets in place on Everon this is going to pose some problems.

A NATO self propelled gun fired a number of RAAMS rounds to create instant AT minefields along the western - and eastern coast, but the artillery piece was destroyed by Soviet counterbattery fire before it could block the central road. Enemy forces are therefore likely to push north along this route as any flanking attacks would be hampered by the mines. Given that a Harpoon missile strike took out the Soviet transport ship carrying their breaching equipment, even the hastily deployed scatterable mines present a formidable impediment to the advance of mechanised units.

To block the central avenue of approach a combat engineer squad has been ordered to deploy AT mines. This job must be completed as quickly as possible since the arrival of enemy armour is imminent. There may be only up to five minutes to construct the minefield before dismounted troops must find cover. As any obstacle not covered by fire is not much of an obstacle at all, a section of Abrams tanks has been detailed to provide overwatch. With a significant advantage in numbers on the enemy side the M1A1 tanks need to shoot and scoot behind cover to have any survival chances. "]]; golf3 createDiaryRecord["Diary", ["Enemy", " Signal intercepts indicate that a Soviet combined arms team of two tank platoons and a single mechanised infantry platoon is en route to the airfield. This translates to six tanks and four armoured infantry fighting vehicles with a total of twenty eight embarked dismounts. There have been no eyes on to confirm the types, but these are likely to be comprised of T-72 and BMP-1 tracked vehicles. This vanguard may be reinforced by follow on forces, possibly light infantry with motor transport.

The enemy armour will outnumber the available Abrams tanks, which would allow the enemy to overwhelm the detachment. It is therefore necessary to whittle down the number of Soviet armoured fighting vehicles with AT mines and shoulder launched missiles. As the type of mine available does not pack the punch to put a main battle tank out of action all mines should be laid in pairs. Vehicles immobilised by mine strikes can then be finished off with LAW rockets or 120mm main gun rounds. "]]; golf3 createDiaryRecord["Diary", ["Mission", "NATO forces will destroy Soviet armour and infantry in order to stop the advance."]]; // diary entries golf4 createDiaryRecord["Diary", ["Background", " Soviet forces have disembarked at Morton and Saint-Pierre and are rapidly making their way north. Their ultimate objective is the capture of the airstrip at Saint-Philippe. Possession of the airfield would enable Soviet tactical strike aircraft to deploy and launch strikes against NATO shipping in the Malden island chain. As the waters have been outside the range of such enemy aircraft it is imperative that the Soviets are denied the opportunity to seize this vital airstrip. With only limited NATO assets in place on Everon this is going to pose some problems.

A NATO self propelled gun fired a number of RAAMS rounds to create instant AT minefields along the western - and eastern coast, but the artillery piece was destroyed by Soviet counterbattery fire before it could block the central road. Enemy forces are therefore likely to push north along this route as any flanking attacks would be hampered by the mines. Given that a Harpoon missile strike took out the Soviet transport ship carrying their breaching equipment, even the hastily deployed scatterable mines present a formidable impediment to the advance of mechanised units.

To block the central avenue of approach a combat engineer squad has been ordered to deploy AT mines. This job must be completed as quickly as possible since the arrival of enemy armour is imminent. There may be only up to five minutes to construct the minefield before dismounted troops must find cover. As any obstacle not covered by fire is not much of an obstacle at all, a section of Abrams tanks has been detailed to provide overwatch. With a significant advantage in numbers on the enemy side the M1A1 tanks need to shoot and scoot behind cover to have any survival chances. "]]; golf4 createDiaryRecord["Diary", ["Enemy", " Signal intercepts indicate that a Soviet combined arms team of two tank platoons and a single mechanised infantry platoon is en route to the airfield. This translates to six tanks and four armoured infantry fighting vehicles with a total of twenty eight embarked dismounts. There have been no eyes on to confirm the types, but these are likely to be comprised of T-72 and BMP-1 tracked vehicles. This vanguard may be reinforced by follow on forces, possibly light infantry with motor transport.

The enemy armour will outnumber the available Abrams tanks, which would allow the enemy to overwhelm the detachment. It is therefore necessary to whittle down the number of Soviet armoured fighting vehicles with AT mines and shoulder launched missiles. As the type of mine available does not pack the punch to put a main battle tank out of action all mines should be laid in pairs. Vehicles immobilised by mine strikes can then be finished off with LAW rockets or 120mm main gun rounds. "]]; golf4 createDiaryRecord["Diary", ["Mission", "NATO forces will destroy Soviet armour and infantry in order to stop the advance."]]; // diary entries golf5 createDiaryRecord["Diary", ["Background", " Soviet forces have disembarked at Morton and Saint-Pierre and are rapidly making their way north. Their ultimate objective is the capture of the airstrip at Saint-Philippe. Possession of the airfield would enable Soviet tactical strike aircraft to deploy and launch strikes against NATO shipping in the Malden island chain. As the waters have been outside the range of such enemy aircraft it is imperative that the Soviets are denied the opportunity to seize this vital airstrip. With only limited NATO assets in place on Everon this is going to pose some problems.

A NATO self propelled gun fired a number of RAAMS rounds to create instant AT minefields along the western - and eastern coast, but the artillery piece was destroyed by Soviet counterbattery fire before it could block the central road. Enemy forces are therefore likely to push north along this route as any flanking attacks would be hampered by the mines. Given that a Harpoon missile strike took out the Soviet transport ship carrying their breaching equipment, even the hastily deployed scatterable mines present a formidable impediment to the advance of mechanised units.

To block the central avenue of approach a combat engineer squad has been ordered to deploy AT mines. This job must be completed as quickly as possible since the arrival of enemy armour is imminent. There may be only up to five minutes to construct the minefield before dismounted troops must find cover. As any obstacle not covered by fire is not much of an obstacle at all, a section of Abrams tanks has been detailed to provide overwatch. With a significant advantage in numbers on the enemy side the M1A1 tanks need to shoot and scoot behind cover to have any survival chances. "]]; golf5 createDiaryRecord["Diary", ["Enemy", " Signal intercepts indicate that a Soviet combined arms team of two tank platoons and a single mechanised infantry platoon is en route to the airfield. This translates to six tanks and four armoured infantry fighting vehicles with a total of twenty eight embarked dismounts. There have been no eyes on to confirm the types, but these are likely to be comprised of T-72 and BMP-1 tracked vehicles. This vanguard may be reinforced by follow on forces, possibly light infantry with motor transport.

The enemy armour will outnumber the available Abrams tanks, which would allow the enemy to overwhelm the detachment. It is therefore necessary to whittle down the number of Soviet armoured fighting vehicles with AT mines and shoulder launched missiles. As the type of mine available does not pack the punch to put a main battle tank out of action all mines should be laid in pairs. Vehicles immobilised by mine strikes can then be finished off with LAW rockets or 120mm main gun rounds. "]]; golf5 createDiaryRecord["Diary", ["Mission", "NATO forces will destroy Soviet armour and infantry in order to stop the advance."]]; // diary entries golf6 createDiaryRecord["Diary", ["Background", " Soviet forces have disembarked at Morton and Saint-Pierre and are rapidly making their way north. Their ultimate objective is the capture of the airstrip at Saint-Philippe. Possession of the airfield would enable Soviet tactical strike aircraft to deploy and launch strikes against NATO shipping in the Malden island chain. As the waters have been outside the range of such enemy aircraft it is imperative that the Soviets are denied the opportunity to seize this vital airstrip. With only limited NATO assets in place on Everon this is going to pose some problems.

A NATO self propelled gun fired a number of RAAMS rounds to create instant AT minefields along the western - and eastern coast, but the artillery piece was destroyed by Soviet counterbattery fire before it could block the central road. Enemy forces are therefore likely to push north along this route as any flanking attacks would be hampered by the mines. Given that a Harpoon missile strike took out the Soviet transport ship carrying their breaching equipment, even the hastily deployed scatterable mines present a formidable impediment to the advance of mechanised units.

To block the central avenue of approach a combat engineer squad has been ordered to deploy AT mines. This job must be completed as quickly as possible since the arrival of enemy armour is imminent. There may be only up to five minutes to construct the minefield before dismounted troops must find cover. As any obstacle not covered by fire is not much of an obstacle at all, a section of Abrams tanks has been detailed to provide overwatch. With a significant advantage in numbers on the enemy side the M1A1 tanks need to shoot and scoot behind cover to have any survival chances. "]]; golf6 createDiaryRecord["Diary", ["Enemy", " Signal intercepts indicate that a Soviet combined arms team of two tank platoons and a single mechanised infantry platoon is en route to the airfield. This translates to six tanks and four armoured infantry fighting vehicles with a total of twenty eight embarked dismounts. There have been no eyes on to confirm the types, but these are likely to be comprised of T-72 and BMP-1 tracked vehicles. This vanguard may be reinforced by follow on forces, possibly light infantry with motor transport.

The enemy armour will outnumber the available Abrams tanks, which would allow the enemy to overwhelm the detachment. It is therefore necessary to whittle down the number of Soviet armoured fighting vehicles with AT mines and shoulder launched missiles. As the type of mine available does not pack the punch to put a main battle tank out of action all mines should be laid in pairs. Vehicles immobilised by mine strikes can then be finished off with LAW rockets or 120mm main gun rounds. "]]; golf6 createDiaryRecord["Diary", ["Mission", "NATO forces will destroy Soviet armour and infantry in order to stop the advance."]]; // diary entries golf7 createDiaryRecord["Diary", ["Background", " Soviet forces have disembarked at Morton and Saint-Pierre and are rapidly making their way north. Their ultimate objective is the capture of the airstrip at Saint-Philippe. Possession of the airfield would enable Soviet tactical strike aircraft to deploy and launch strikes against NATO shipping in the Malden island chain. As the waters have been outside the range of such enemy aircraft it is imperative that the Soviets are denied the opportunity to seize this vital airstrip. With only limited NATO assets in place on Everon this is going to pose some problems.

A NATO self propelled gun fired a number of RAAMS rounds to create instant AT minefields along the western - and eastern coast, but the artillery piece was destroyed by Soviet counterbattery fire before it could block the central road. Enemy forces are therefore likely to push north along this route as any flanking attacks would be hampered by the mines. Given that a Harpoon missile strike took out the Soviet transport ship carrying their breaching equipment, even the hastily deployed scatterable mines present a formidable impediment to the advance of mechanised units.

To block the central avenue of approach a combat engineer squad has been ordered to deploy AT mines. This job must be completed as quickly as possible since the arrival of enemy armour is imminent. There may be only up to five minutes to construct the minefield before dismounted troops must find cover. As any obstacle not covered by fire is not much of an obstacle at all, a section of Abrams tanks has been detailed to provide overwatch. With a significant advantage in numbers on the enemy side the M1A1 tanks need to shoot and scoot behind cover to have any survival chances. "]]; golf7 createDiaryRecord["Diary", ["Enemy", " Signal intercepts indicate that a Soviet combined arms team of two tank platoons and a single mechanised infantry platoon is en route to the airfield. This translates to six tanks and four armoured infantry fighting vehicles with a total of twenty eight embarked dismounts. There have been no eyes on to confirm the types, but these are likely to be comprised of T-72 and BMP-1 tracked vehicles. This vanguard may be reinforced by follow on forces, possibly light infantry with motor transport.

The enemy armour will outnumber the available Abrams tanks, which would allow the enemy to overwhelm the detachment. It is therefore necessary to whittle down the number of Soviet armoured fighting vehicles with AT mines and shoulder launched missiles. As the type of mine available does not pack the punch to put a main battle tank out of action all mines should be laid in pairs. Vehicles immobilised by mine strikes can then be finished off with LAW rockets or 120mm main gun rounds. "]]; golf7 createDiaryRecord["Diary", ["Mission", "NATO forces will destroy Soviet armour and infantry in order to stop the advance."]]; // diary entries golf8 createDiaryRecord["Diary", ["Background", " Soviet forces have disembarked at Morton and Saint-Pierre and are rapidly making their way north. Their ultimate objective is the capture of the airstrip at Saint-Philippe. Possession of the airfield would enable Soviet tactical strike aircraft to deploy and launch strikes against NATO shipping in the Malden island chain. As the waters have been outside the range of such enemy aircraft it is imperative that the Soviets are denied the opportunity to seize this vital airstrip. With only limited NATO assets in place on Everon this is going to pose some problems.

A NATO self propelled gun fired a number of RAAMS rounds to create instant AT minefields along the western - and eastern coast, but the artillery piece was destroyed by Soviet counterbattery fire before it could block the central road. Enemy forces are therefore likely to push north along this route as any flanking attacks would be hampered by the mines. Given that a Harpoon missile strike took out the Soviet transport ship carrying their breaching equipment, even the hastily deployed scatterable mines present a formidable impediment to the advance of mechanised units.

To block the central avenue of approach a combat engineer squad has been ordered to deploy AT mines. This job must be completed as quickly as possible since the arrival of enemy armour is imminent. There may be only up to five minutes to construct the minefield before dismounted troops must find cover. As any obstacle not covered by fire is not much of an obstacle at all, a section of Abrams tanks has been detailed to provide overwatch. With a significant advantage in numbers on the enemy side the M1A1 tanks need to shoot and scoot behind cover to have any survival chances. "]]; golf8 createDiaryRecord["Diary", ["Enemy", " Signal intercepts indicate that a Soviet combined arms team of two tank platoons and a single mechanised infantry platoon is en route to the airfield. This translates to six tanks and four armoured infantry fighting vehicles with a total of twenty eight embarked dismounts. There have been no eyes on to confirm the types, but these are likely to be comprised of T-72 and BMP-1 tracked vehicles. This vanguard may be reinforced by follow on forces, possibly light infantry with motor transport.

The enemy armour will outnumber the available Abrams tanks, which would allow the enemy to overwhelm the detachment. It is therefore necessary to whittle down the number of Soviet armoured fighting vehicles with AT mines and shoulder launched missiles. As the type of mine available does not pack the punch to put a main battle tank out of action all mines should be laid in pairs. Vehicles immobilised by mine strikes can then be finished off with LAW rockets or 120mm main gun rounds. "]]; golf8 createDiaryRecord["Diary", ["Mission", "NATO forces will destroy Soviet armour and infantry in order to stop the advance."]]; // diary entries golf9 createDiaryRecord["Diary", ["Background", " Soviet forces have disembarked at Morton and Saint-Pierre and are rapidly making their way north. Their ultimate objective is the capture of the airstrip at Saint-Philippe. Possession of the airfield would enable Soviet tactical strike aircraft to deploy and launch strikes against NATO shipping in the Malden island chain. As the waters have been outside the range of such enemy aircraft it is imperative that the Soviets are denied the opportunity to seize this vital airstrip. With only limited NATO assets in place on Everon this is going to pose some problems.

A NATO self propelled gun fired a number of RAAMS rounds to create instant AT minefields along the western - and eastern coast, but the artillery piece was destroyed by Soviet counterbattery fire before it could block the central road. Enemy forces are therefore likely to push north along this route as any flanking attacks would be hampered by the mines. Given that a Harpoon missile strike took out the Soviet transport ship carrying their breaching equipment, even the hastily deployed scatterable mines present a formidable impediment to the advance of mechanised units.

To block the central avenue of approach a combat engineer squad has been ordered to deploy AT mines. This job must be completed as quickly as possible since the arrival of enemy armour is imminent. There may be only up to five minutes to construct the minefield before dismounted troops must find cover. As any obstacle not covered by fire is not much of an obstacle at all, a section of Abrams tanks has been detailed to provide overwatch. With a significant advantage in numbers on the enemy side the M1A1 tanks need to shoot and scoot behind cover to have any survival chances. "]]; golf9 createDiaryRecord["Diary", ["Enemy", " Signal intercepts indicate that a Soviet combined arms team of two tank platoons and a single mechanised infantry platoon is en route to the airfield. This translates to six tanks and four armoured infantry fighting vehicles with a total of twenty eight embarked dismounts. There have been no eyes on to confirm the types, but these are likely to be comprised of T-72 and BMP-1 tracked vehicles. This vanguard may be reinforced by follow on forces, possibly light infantry with motor transport.

The enemy armour will outnumber the available Abrams tanks, which would allow the enemy to overwhelm the detachment. It is therefore necessary to whittle down the number of Soviet armoured fighting vehicles with AT mines and shoulder launched missiles. As the type of mine available does not pack the punch to put a main battle tank out of action all mines should be laid in pairs. Vehicles immobilised by mine strikes can then be finished off with LAW rockets or 120mm main gun rounds. "]]; golf9 createDiaryRecord["Diary", ["Mission", "NATO forces will destroy Soviet armour and infantry in order to stop the advance."]]; // diary entries tango1 createDiaryRecord["Diary", ["Background", " Soviet forces have disembarked at Morton and Saint-Pierre and are rapidly making their way north. Their ultimate objective is the capture of the airstrip at Saint-Philippe. Possession of the airfield would enable Soviet tactical strike aircraft to deploy and launch strikes against NATO shipping in the Malden island chain. As the waters have been outside the range of such enemy aircraft it is imperative that the Soviets are denied the opportunity to seize this vital airstrip. With only limited NATO assets in place on Everon this is going to pose some problems.

A NATO self propelled gun fired a number of RAAMS rounds to create instant AT minefields along the western - and eastern coast, but the artillery piece was destroyed by Soviet counterbattery fire before it could block the central road. Enemy forces are therefore likely to push north along this route as any flanking attacks would be hampered by the mines. Given that a Harpoon missile strike took out the Soviet transport ship carrying their breaching equipment, even the hastily deployed scatterable mines present a formidable impediment to the advance of mechanised units.

To block the central avenue of approach a combat engineer squad has been ordered to deploy AT mines. This job must be completed as quickly as possible since the arrival of enemy armour is imminent. There may be only up to five minutes to construct the minefield before dismounted troops must find cover. As any obstacle not covered by fire is not much of an obstacle at all, a section of Abrams tanks has been detailed to provide overwatch. With a significant advantage in numbers on the enemy side the M1A1 tanks need to shoot and scoot behind cover to have any survival chances. "]]; tango1 createDiaryRecord["Diary", ["Enemy", " Signal intercepts indicate that a Soviet combined arms team of two tank platoons and a single mechanised infantry platoon is en route to the airfield. This translates to six tanks and four armoured infantry fighting vehicles with a total of twenty eight embarked dismounts. There have been no eyes on to confirm the types, but these are likely to be comprised of T-72 and BMP-1 tracked vehicles. This vanguard may be reinforced by follow on forces, possibly light infantry with motor transport.

The enemy armour will outnumber the available Abrams tanks, which would allow the enemy to overwhelm the detachment. It is therefore necessary to whittle down the number of Soviet armoured fighting vehicles with AT mines and shoulder launched missiles. As the type of mine available does not pack the punch to put a main battle tank out of action all mines should be laid in pairs. Vehicles immobilised by mine strikes can then be finished off with LAW rockets or 120mm main gun rounds. "]]; tango1 createDiaryRecord["Diary", ["Mission", "NATO forces will destroy Soviet armour and infantry in order to stop the advance."]]; // diary entries tango2 createDiaryRecord["Diary", ["Background", " Soviet forces have disembarked at Morton and Saint-Pierre and are rapidly making their way north. Their ultimate objective is the capture of the airstrip at Saint-Philippe. Possession of the airfield would enable Soviet tactical strike aircraft to deploy and launch strikes against NATO shipping in the Malden island chain. As the waters have been outside the range of such enemy aircraft it is imperative that the Soviets are denied the opportunity to seize this vital airstrip. With only limited NATO assets in place on Everon this is going to pose some problems.

A NATO self propelled gun fired a number of RAAMS rounds to create instant AT minefields along the western - and eastern coast, but the artillery piece was destroyed by Soviet counterbattery fire before it could block the central road. Enemy forces are therefore likely to push north along this route as any flanking attacks would be hampered by the mines. Given that a Harpoon missile strike took out the Soviet transport ship carrying their breaching equipment, even the hastily deployed scatterable mines present a formidable impediment to the advance of mechanised units.

To block the central avenue of approach a combat engineer squad has been ordered to deploy AT mines. This job must be completed as quickly as possible since the arrival of enemy armour is imminent. There may be only up to five minutes to construct the minefield before dismounted troops must find cover. As any obstacle not covered by fire is not much of an obstacle at all, a section of Abrams tanks has been detailed to provide overwatch. With a significant advantage in numbers on the enemy side the M1A1 tanks need to shoot and scoot behind cover to have any survival chances. "]]; tango2 createDiaryRecord["Diary", ["Enemy", " Signal intercepts indicate that a Soviet combined arms team of two tank platoons and a single mechanised infantry platoon is en route to the airfield. This translates to six tanks and four armoured infantry fighting vehicles with a total of twenty eight embarked dismounts. There have been no eyes on to confirm the types, but these are likely to be comprised of T-72 and BMP-1 tracked vehicles. This vanguard may be reinforced by follow on forces, possibly light infantry with motor transport.

The enemy armour will outnumber the available Abrams tanks, which would allow the enemy to overwhelm the detachment. It is therefore necessary to whittle down the number of Soviet armoured fighting vehicles with AT mines and shoulder launched missiles. As the type of mine available does not pack the punch to put a main battle tank out of action all mines should be laid in pairs. Vehicles immobilised by mine strikes can then be finished off with LAW rockets or 120mm main gun rounds. "]]; tango2 createDiaryRecord["Diary", ["Mission", "NATO forces will destroy Soviet armour and infantry in order to stop the advance."]]; // diary entries tango3 createDiaryRecord["Diary", ["Background", " Soviet forces have disembarked at Morton and Saint-Pierre and are rapidly making their way north. Their ultimate objective is the capture of the airstrip at Saint-Philippe. Possession of the airfield would enable Soviet tactical strike aircraft to deploy and launch strikes against NATO shipping in the Malden island chain. As the waters have been outside the range of such enemy aircraft it is imperative that the Soviets are denied the opportunity to seize this vital airstrip. With only limited NATO assets in place on Everon this is going to pose some problems.

A NATO self propelled gun fired a number of RAAMS rounds to create instant AT minefields along the western - and eastern coast, but the artillery piece was destroyed by Soviet counterbattery fire before it could block the central road. Enemy forces are therefore likely to push north along this route as any flanking attacks would be hampered by the mines. Given that a Harpoon missile strike took out the Soviet transport ship carrying their breaching equipment, even the hastily deployed scatterable mines present a formidable impediment to the advance of mechanised units.

To block the central avenue of approach a combat engineer squad has been ordered to deploy AT mines. This job must be completed as quickly as possible since the arrival of enemy armour is imminent. There may be only up to five minutes to construct the minefield before dismounted troops must find cover. As any obstacle not covered by fire is not much of an obstacle at all, a section of Abrams tanks has been detailed to provide overwatch. With a significant advantage in numbers on the enemy side the M1A1 tanks need to shoot and scoot behind cover to have any survival chances. "]]; tango3 createDiaryRecord["Diary", ["Enemy", " Signal intercepts indicate that a Soviet combined arms team of two tank platoons and a single mechanised infantry platoon is en route to the airfield. This translates to six tanks and four armoured infantry fighting vehicles with a total of twenty eight embarked dismounts. There have been no eyes on to confirm the types, but these are likely to be comprised of T-72 and BMP-1 tracked vehicles. This vanguard may be reinforced by follow on forces, possibly light infantry with motor transport.

The enemy armour will outnumber the available Abrams tanks, which would allow the enemy to overwhelm the detachment. It is therefore necessary to whittle down the number of Soviet armoured fighting vehicles with AT mines and shoulder launched missiles. As the type of mine available does not pack the punch to put a main battle tank out of action all mines should be laid in pairs. Vehicles immobilised by mine strikes can then be finished off with LAW rockets or 120mm main gun rounds. "]]; tango3 createDiaryRecord["Diary", ["Mission", "NATO forces will destroy Soviet armour and infantry in order to stop the advance."]]; // diary entries tango4 createDiaryRecord["Diary", ["Background", " Soviet forces have disembarked at Morton and Saint-Pierre and are rapidly making their way north. Their ultimate objective is the capture of the airstrip at Saint-Philippe. Possession of the airfield would enable Soviet tactical strike aircraft to deploy and launch strikes against NATO shipping in the Malden island chain. As the waters have been outside the range of such enemy aircraft it is imperative that the Soviets are denied the opportunity to seize this vital airstrip. With only limited NATO assets in place on Everon this is going to pose some problems.

A NATO self propelled gun fired a number of RAAMS rounds to create instant AT minefields along the western - and eastern coast, but the artillery piece was destroyed by Soviet counterbattery fire before it could block the central road. Enemy forces are therefore likely to push north along this route as any flanking attacks would be hampered by the mines. Given that a Harpoon missile strike took out the Soviet transport ship carrying their breaching equipment, even the hastily deployed scatterable mines present a formidable impediment to the advance of mechanised units.

To block the central avenue of approach a combat engineer squad has been ordered to deploy AT mines. This job must be completed as quickly as possible since the arrival of enemy armour is imminent. There may be only up to five minutes to construct the minefield before dismounted troops must find cover. As any obstacle not covered by fire is not much of an obstacle at all, a section of Abrams tanks has been detailed to provide overwatch. With a significant advantage in numbers on the enemy side the M1A1 tanks need to shoot and scoot behind cover to have any survival chances. "]]; tango4 createDiaryRecord["Diary", ["Enemy", " Signal intercepts indicate that a Soviet combined arms team of two tank platoons and a single mechanised infantry platoon is en route to the airfield. This translates to six tanks and four armoured infantry fighting vehicles with a total of twenty eight embarked dismounts. There have been no eyes on to confirm the types, but these are likely to be comprised of T-72 and BMP-1 tracked vehicles. This vanguard may be reinforced by follow on forces, possibly light infantry with motor transport.

The enemy armour will outnumber the available Abrams tanks, which would allow the enemy to overwhelm the detachment. It is therefore necessary to whittle down the number of Soviet armoured fighting vehicles with AT mines and shoulder launched missiles. As the type of mine available does not pack the punch to put a main battle tank out of action all mines should be laid in pairs. Vehicles immobilised by mine strikes can then be finished off with LAW rockets or 120mm main gun rounds. "]]; tango4 createDiaryRecord["Diary", ["Mission", "NATO forces will destroy Soviet armour and infantry in order to stop the advance."]]; // diary entries tango5 createDiaryRecord["Diary", ["Background", " Soviet forces have disembarked at Morton and Saint-Pierre and are rapidly making their way north. Their ultimate objective is the capture of the airstrip at Saint-Philippe. Possession of the airfield would enable Soviet tactical strike aircraft to deploy and launch strikes against NATO shipping in the Malden island chain. As the waters have been outside the range of such enemy aircraft it is imperative that the Soviets are denied the opportunity to seize this vital airstrip. With only limited NATO assets in place on Everon this is going to pose some problems.

A NATO self propelled gun fired a number of RAAMS rounds to create instant AT minefields along the western - and eastern coast, but the artillery piece was destroyed by Soviet counterbattery fire before it could block the central road. Enemy forces are therefore likely to push north along this route as any flanking attacks would be hampered by the mines. Given that a Harpoon missile strike took out the Soviet transport ship carrying their breaching equipment, even the hastily deployed scatterable mines present a formidable impediment to the advance of mechanised units.

To block the central avenue of approach a combat engineer squad has been ordered to deploy AT mines. This job must be completed as quickly as possible since the arrival of enemy armour is imminent. There may be only up to five minutes to construct the minefield before dismounted troops must find cover. As any obstacle not covered by fire is not much of an obstacle at all, a section of Abrams tanks has been detailed to provide overwatch. With a significant advantage in numbers on the enemy side the M1A1 tanks need to shoot and scoot behind cover to have any survival chances. "]]; tango5 createDiaryRecord["Diary", ["Enemy", " Signal intercepts indicate that a Soviet combined arms team of two tank platoons and a single mechanised infantry platoon is en route to the airfield. This translates to six tanks and four armoured infantry fighting vehicles with a total of twenty eight embarked dismounts. There have been no eyes on to confirm the types, but these are likely to be comprised of T-72 and BMP-1 tracked vehicles. This vanguard may be reinforced by follow on forces, possibly light infantry with motor transport.

The enemy armour will outnumber the available Abrams tanks, which would allow the enemy to overwhelm the detachment. It is therefore necessary to whittle down the number of Soviet armoured fighting vehicles with AT mines and shoulder launched missiles. As the type of mine available does not pack the punch to put a main battle tank out of action all mines should be laid in pairs. Vehicles immobilised by mine strikes can then be finished off with LAW rockets or 120mm main gun rounds. "]]; tango5 createDiaryRecord["Diary", ["Mission", "NATO forces will destroy Soviet armour and infantry in order to stop the advance."]]; // diary entries tango6 createDiaryRecord["Diary", ["Background", " Soviet forces have disembarked at Morton and Saint-Pierre and are rapidly making their way north. Their ultimate objective is the capture of the airstrip at Saint-Philippe. Possession of the airfield would enable Soviet tactical strike aircraft to deploy and launch strikes against NATO shipping in the Malden island chain. As the waters have been outside the range of such enemy aircraft it is imperative that the Soviets are denied the opportunity to seize this vital airstrip. With only limited NATO assets in place on Everon this is going to pose some problems.

A NATO self propelled gun fired a number of RAAMS rounds to create instant AT minefields along the western - and eastern coast, but the artillery piece was destroyed by Soviet counterbattery fire before it could block the central road. Enemy forces are therefore likely to push north along this route as any flanking attacks would be hampered by the mines. Given that a Harpoon missile strike took out the Soviet transport ship carrying their breaching equipment, even the hastily deployed scatterable mines present a formidable impediment to the advance of mechanised units.

To block the central avenue of approach a combat engineer squad has been ordered to deploy AT mines. This job must be completed as quickly as possible since the arrival of enemy armour is imminent. There may be only up to five minutes to construct the minefield before dismounted troops must find cover. As any obstacle not covered by fire is not much of an obstacle at all, a section of Abrams tanks has been detailed to provide overwatch. With a significant advantage in numbers on the enemy side the M1A1 tanks need to shoot and scoot behind cover to have any survival chances. "]]; tango6 createDiaryRecord["Diary", ["Enemy", " Signal intercepts indicate that a Soviet combined arms team of two tank platoons and a single mechanised infantry platoon is en route to the airfield. This translates to six tanks and four armoured infantry fighting vehicles with a total of twenty eight embarked dismounts. There have been no eyes on to confirm the types, but these are likely to be comprised of T-72 and BMP-1 tracked vehicles. This vanguard may be reinforced by follow on forces, possibly light infantry with motor transport.

The enemy armour will outnumber the available Abrams tanks, which would allow the enemy to overwhelm the detachment. It is therefore necessary to whittle down the number of Soviet armoured fighting vehicles with AT mines and shoulder launched missiles. As the type of mine available does not pack the punch to put a main battle tank out of action all mines should be laid in pairs. Vehicles immobilised by mine strikes can then be finished off with LAW rockets or 120mm main gun rounds. "]]; tango6 createDiaryRecord["Diary", ["Mission", "NATO forces will destroy Soviet armour and infantry in order to stop the advance."]];onloadmission="C W R 2 - N E V E R M I N E D ( C O O P )"; loadScreen = "CWR2\General\cwr2_ui\data\cwr2_loadingscreen_co.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 15; }; minScore=200; avgScore=1200; maxScore=12000; doneKeys[] = {"co15_cwr2_never_mined_key"}; respawn = "GROUP"; respawnDelay = 5; class Weapons { class cwr2_XMS {count = 1;}; class cwr2_M16A2_GL {count = 2;}; class cwr2_M21 {count = 1;}; class cwr2_M249 {count = 1;}; class cwr2_LAW {count = 1;}; class Binocular {count = 2;}; class cwr2_M9 {count = 2;}; }; class Magazines { class cwr2_30Rnd_556x45_NATO {count = 48;}; class cwr2_20Rnd_762x51_NoTracer {count = 12;}; class cwr2_200Rnd_556x45_NATO {count = 8;}; class cwr2_15Rnd_9x19_Para {count = 16;}; class 1Rnd_HE_M203 {count = 16;}; class HandGrenade_West {count = 20;}; class SmokeShell {count = 20;}; class cwr2_LAWRocket {count = 3;}; class MortarMag {count = 6;}; class Mine {count = 12;}; }; class Backpacks { class cwr2_BackpackAmmo_US {count = 1;}; };titleText ["C W R 2 - N E V E R M I N E D\n\n\n\nMission made by Sander", "BLACK FADED", 0.3];//OMG don't delete me!!! execVM "briefing.sqf";version=11; class Mission { addOns[]= { "cwr2_eden", "cwr2_Soldiers_USA", "cwr2_M1", "cwr2_M113", "cwr2_T72", "cwr2_bmp1", "cwr2_Soldiers_RUS", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_uaz", "cwr2_hmmwv", "CWR2Editor_MilObjects", "cwr2_Urals", "caweapons", "cwr2_5t", "CABuildings", "camisc3", "cwr2ofp" }; addOnsAuto[]= { "cwr2_Soldiers_USA", "cwr2_T72", "cwr2_BMP1", "cwr2_Soldiers_RUS", "ca_missions_firstaidsystem", "ca_missions_battlefieldclearance", "ca_missions_alternativeinjurysimulation", "cwr2_UAZ", "cwr2_M113", "cwr2_Urals", "cwr2_M1", "cwr2_HMMWV", "cwr2ofp", "caweapons", "cwr2_5T", "CABuildings", "camisc3", "cwr2_eden" }; randomSeed=9594909; class Intel { briefingName="CWR2 - Never Mined (co15)"; briefingDescription="Defend against the Soviet offensive"; startWeather=0.30000001; forecastWeather=0.30000001; month=6; hour=10; }; class Groups { items=28; class Item0 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={4856.5845,29.52342,9009.7891}; azimut=215; id=0; side="WEST"; vehicle="cwr2_OfficerW"; player="PLAYER COMMANDER"; leader=1; rank="LIEUTENANT"; skill=1; text="golf1"; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9""; this addbackpack ""cwr2_BackpackEngineer_US"";"; synchronizations[]={63,64,65}; }; class Item1 { position[]={4856.6484,29.572937,9013.5186}; azimut=215; id=1; side="WEST"; vehicle="cwr2_SoldierW_AT"; player="PLAY CDG"; rank="SERGEANT"; skill=1; text="golf2"; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav""; this addweapon ""Binocular"";"; synchronizations[]={63,64,65}; }; class Item2 { position[]={4860.5063,29.573322,9010.3018}; azimut=215; id=2; side="WEST"; vehicle="cwr2_SoldierW_MG"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="golf3"; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3"";this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; synchronizations[]={63,64,65}; }; class Item3 { position[]={4856.6577,29.62628,9017.498}; azimut=215; id=3; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="golf4"; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""Mine""; this addmagazine ""Mine""; this addmagazine ""Mine""; this addweapon ""cwr2_M16A2_GL"";"; synchronizations[]={63,64,65}; }; class Item4 { position[]={4865.0142,29.672659,9010.9629}; azimut=215; id=4; side="WEST"; vehicle="cwr2_SoldierW_LAT"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="golf5"; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2_GL""; this addweapon ""cwr2_LAW"";"; synchronizations[]={63,64,65}; }; class Item5 { position[]={4856.7861,29.685089,9021.3877}; azimut=215; id=5; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; player="PLAY CDG"; skill=1; text="golf6"; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""Mine""; this addmagazine ""Mine""; this addmagazine ""Mine""; this addweapon ""cwr2_M16A2"";"; synchronizations[]={63,64,65}; }; class Item6 { position[]={4869.6704,29.721804,9011.8594}; azimut=215; id=6; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; player="PLAY CDG"; skill=1; text="golf7"; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""Mine""; this addmagazine ""Mine""; this addmagazine ""Mine""; this addweapon ""cwr2_M16A2"";"; synchronizations[]={63,64,65}; }; class Item7 { position[]={4856.9688,29.710434,9025.2959}; azimut=215; id=7; side="WEST"; vehicle="cwr2_SoldierW_Medic"; player="PLAY CDG"; skill=1; text="golf8"; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; synchronizations[]={63,64,65}; }; class Item8 { position[]={4874.3408,29.776897,9012.6963}; azimut=215; id=8; side="WEST"; vehicle="cwr2_SoldierW_Engineer"; player="PLAY CDG"; skill=1; text="golf9"; init="golfsquad = group this; golfsquad setgroupid [""Golf"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""Mine""; this addmagazine ""Mine""; this addmagazine ""Mine""; this addweapon ""cwr2_M16A2"";"; synchronizations[]={63,64,65}; }; }; }; class Item1 { side="WEST"; class Vehicles { items=6; class Item0 { position[]={4888.0049,29.660543,9085.8193}; azimut=215; id=9; side="WEST"; vehicle="cwr2_SoldierW_Crew"; player="PLAY CDG"; leader=1; rank="CAPTAIN"; skill=1; text="tango1"; init="this moveincommander abrams1; tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_XM177E2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; description="Tank commander"; synchronizations[]={55,54,53}; }; class Item1 { position[]={4888.8096,29.568726,9094.5811}; azimut=215; id=10; side="WEST"; vehicle="cwr2_SoldierW_Crew"; player="PLAY CDG"; rank="LIEUTENANT"; skill=1; text="tango2"; init="this moveingunner abrams1; tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_XM177E2"";"; description="Tank gunner"; synchronizations[]={55,54,53}; }; class Item2 { position[]={4897.3286,30.035892,9087.2393}; azimut=215; id=11; side="WEST"; vehicle="cwr2_SoldierW_Crew"; player="PLAY CDG"; rank="SERGEANT"; skill=1; text="tango3"; init="this moveindriver abrams1; tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_XM177E2"";"; description="Tank driver"; synchronizations[]={55,54,53}; }; class Item3 { position[]={4889.4307,29.425652,9101.9971}; azimut=215; id=12; side="WEST"; vehicle="cwr2_SoldierW_Crew"; player="PLAY CDG"; rank="SERGEANT"; skill=1; text="tango4"; init="this moveincommander abrams2; tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_XM177E2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; description="Tank commander"; synchronizations[]={55,54,53}; }; class Item4 { position[]={4905.8896,30.131107,9088.2031}; azimut=215; id=13; side="WEST"; vehicle="cwr2_SoldierW_Crew"; player="PLAY CDG"; rank="CORPORAL"; skill=1; text="tango5"; init="this moveingunner abrams2; tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_XM177E2"";"; description="Tank gunner"; synchronizations[]={55,54,53}; }; class Item5 { position[]={4890.2212,29.216057,9110.4785}; azimut=215; id=14; side="WEST"; vehicle="cwr2_SoldierW_Crew"; player="PLAY CDG"; skill=1; text="tango6"; init="this moveindriver abrams2; tangosquad = group this; tangosquad setgroupid [""Tango"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addmagazine ""SmokeShellGreen""; this addweapon ""cwr2_XM177E2"";"; description="Tank driver"; synchronizations[]={55,54,53}; }; }; }; class Item2 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={4760.8809,158.70848,7137.7578}; id=18; side="EAST"; vehicle="cwr2_T72"; leader=1; rank="CORPORAL"; skill=0.60000002; text="tank1"; init="tanksquad1 = group this; tank1 allowDamage false;"; }; class Item1 { position[]={4774.2568,158.97786,7121.2969}; id=19; side="EAST"; vehicle="cwr2_T72"; skill=0.2; text="tank2"; init="tanksquad1 = group this;"; }; class Item2 { position[]={4747.8291,158.80748,7121.7109}; id=20; side="EAST"; vehicle="cwr2_T72"; skill=0.2; text="tank3"; init="tanksquad1 = group this;"; }; }; class Waypoints { items=3; class Item0 { position[]={4760.9487,158.68919,7138.4395}; expActiv="attack = 1; publicVariable ""attack""; tank1 allowDamage true;"; class Effects { }; timeoutMin=60; timeoutMid=120; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={4564.4526,81.060432,8269.9463}; placement=150; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4669.2676,18.656759,9461.0439}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; }; }; class Item3 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={4774.1074,158.953,6963.0547}; id=21; side="EAST"; vehicle="cwr2_bmp1"; leader=1; skill=0.2; fuel=0; text="bmp3"; init="bmpsquad2 = group this;"; }; class Item1 { position[]={4787.7041,158.99768,6948.5034}; id=22; side="EAST"; vehicle="cwr2_bmp1"; skill=0.2; fuel=0; text="bmp4"; init="bmpsquad2 = group this;"; }; }; class Waypoints { items=4; class Item0 { position[]={4774.0576,158.95081,6963.9346}; formation="LINE"; expCond="(attack == 1);"; expActiv="bmp3 setfuel 1; bmp4 setfuel 1;"; class Effects { }; timeoutMin=90; timeoutMid=90; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={4627.4155,78.388992,8456.6738}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4626.6245,77.57515,8465.3447}; type="TR UNLOAD"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={4626.877,77.148323,8471.1992}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item4 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={4730.9341,155.43655,6964.29}; id=23; side="EAST"; vehicle="cwr2_bmp1"; leader=1; skill=0.2; fuel=0; text="bmp1"; init="bmpsquad1 = group this;"; }; class Item1 { position[]={4750.2163,157.29031,6948.2998}; id=24; side="EAST"; vehicle="cwr2_bmp1"; skill=0.2; fuel=0; text="bmp2"; init="bmpsquad1 = group this;"; }; }; class Waypoints { items=4; class Item0 { position[]={4730.8975,155.51093,6966.0693}; formation="LINE"; expCond="(attack == 1);"; expActiv="bmp1 setfuel 1; bmp2 setfuel 1;"; class Effects { }; timeoutMin=90; timeoutMid=90; timeoutMax=90; showWP="NEVER"; }; class Item1 { position[]={4589.3691,78.180046,8454.166}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4588.4902,77.876518,8465.0537}; type="TR UNLOAD"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={4588.377,77.750038,8470.2656}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item5 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={4633.896,139.99248,6964.9004}; azimut=180; id=25; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp1; sovietsquad1 = group this;"; }; class Item1 { position[]={4628.8579,138.6218,6970.5723}; azimut=180; id=26; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp1; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item2 { position[]={4638.5596,141.35165,6970.6895}; azimut=180; id=27; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp1;"; }; class Item3 { position[]={4624.1245,137.4267,6975.5449}; azimut=180; id=28; side="EAST"; vehicle="cwr2_SoldierE_AR"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp1;"; }; class Item4 { position[]={4643.293,142.51265,6976.8457}; azimut=180; id=29; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp1;"; }; class Item5 { position[]={4618.9795,136.35188,6981.2207}; azimut=180; id=30; side="EAST"; vehicle="cwr2_SoldierE_Mortar"; skill=0.2; init="this moveincargo bmp1;"; }; class Item6 { position[]={4647.9102,143.49443,6982.5234}; azimut=180; id=31; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp1;"; }; class Item7 { position[]={4613.8745,135.25534,6987.0601}; azimut=180; id=191; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp1;"; }; }; class Waypoints { items=3; class Item0 { position[]={4594.9736,77.63044,8476.3281}; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={4803.1934,23.122259,9056.2637}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4842.2231,17.877205,9214.6865}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item6 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={4632.251,139.67943,6998.6387}; azimut=180; id=32; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp2; sovietsquad2 = group this;"; }; class Item1 { position[]={4627.2129,138.40311,7004.3086}; azimut=180; id=33; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp2; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item2 { position[]={4636.9146,140.71101,7004.4277}; azimut=180; id=34; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp2;"; }; class Item3 { position[]={4622.4795,137.24358,7009.2832}; azimut=180; id=35; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp2;"; }; class Item4 { position[]={4641.6479,141.78471,7010.584}; azimut=180; id=36; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp2;"; }; class Item5 { position[]={4617.3345,136.08029,7014.959}; azimut=180; id=37; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp2;"; }; class Item6 { position[]={4646.2651,142.87721,7016.2617}; azimut=180; id=38; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; init="this moveincargo bmp2;"; }; class Item7 { position[]={4612.2295,134.95528,7020.7983}; azimut=180; id=192; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp2;"; }; }; class Waypoints { items=3; class Item0 { position[]={4576.5933,77.57589,8475.4551}; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={4745.9849,19.896191,9067.1416}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4799.4482,16.290649,9279.3027}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={4683.7783,150.09407,6964.627}; azimut=180; id=39; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp3; sovietsquad3 = group this;"; }; class Item1 { position[]={4678.7402,149.41772,6970.2969}; azimut=180; id=40; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp3; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item2 { position[]={4688.4419,150.70833,6970.4141}; azimut=180; id=41; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp3;"; }; class Item3 { position[]={4674.0068,148.73956,6975.2695}; azimut=180; id=42; side="EAST"; vehicle="cwr2_SoldierE_AR"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp3;"; }; class Item4 { position[]={4693.1753,151.46028,6976.5723}; azimut=180; id=43; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp3;"; }; class Item5 { position[]={4668.8618,147.80199,6980.9473}; azimut=180; id=44; side="EAST"; vehicle="cwr2_SoldierE_Mortar"; skill=0.2; init="this moveincargo bmp3;"; }; class Item6 { position[]={4697.7925,152.3842,6982.25}; azimut=180; id=45; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp3;"; }; class Item7 { position[]={4663.7568,146.88765,6986.7866}; azimut=180; id=193; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp3;"; }; }; class Waypoints { items=3; class Item0 { position[]={4618.604,76.979523,8477.8018}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4856.1694,29.108719,9041.2305}; placement=50; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4886.9194,27.069834,9155.876}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item8 { side="EAST"; class Vehicles { items=8; class Item0 { position[]={4681.0371,150.32471,6998.9121}; azimut=180; id=46; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo bmp4; sovietsquad4 = group this;"; }; class Item1 { position[]={4675.999,149.5338,7004.584}; azimut=180; id=47; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp4; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item2 { position[]={4685.7007,151.36591,7004.7012}; azimut=180; id=48; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp4;"; }; class Item3 { position[]={4671.2656,148.61066,7009.5566}; azimut=180; id=49; side="EAST"; vehicle="cwr2_SoldierE_Marksman"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo bmp4;"; }; class Item4 { position[]={4690.4341,152.48932,7010.8574}; azimut=180; id=50; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp4;"; }; class Item5 { position[]={4666.1206,147.53217,7015.2324}; azimut=180; id=51; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo bmp4;"; }; class Item6 { position[]={4695.0513,153.65749,7016.5352}; azimut=180; id=52; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.2; init="this moveincargo bmp4;"; }; class Item7 { position[]={4661.0156,146.41708,7021.0718}; azimut=180; id=194; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo bmp4;"; }; }; class Waypoints { items=3; class Item0 { position[]={4633.001,76.423012,8477.1074}; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item1 { position[]={4910.2007,30.216274,9027.1914}; placement=50; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4933.2822,30.207712,9091.2227}; placement=50; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item9 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4923.0122,29.171307,9143.3613}; id=53; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={14,12,10,9,11,13}; }; }; }; class Item10 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4933.0142,29.606508,9132.999}; id=54; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={13,11,9,10,12,14}; }; }; }; class Item11 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4942.7998,29.893536,9122.6982}; id=55; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={13,11,9,10,12,14}; }; }; }; class Item12 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4876.7129,158.92476,7026.1177}; azimut=335; id=56; side="EAST"; vehicle="cwr2_uaz"; leader=1; rank="SERGEANT"; skill=0.60000002; fuel=0; text="uaz"; }; class Item1 { position[]={4880.9888,158.94447,7029.1958}; azimut=180; special="CARGO"; id=57; side="EAST"; vehicle="cwr2_SoldierE_AR"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { position[]={4882.5635,158.94475,7029.2368}; azimut=180; special="CARGO"; id=58; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { position[]={4884.2109,158.94298,7029.2153}; azimut=180; special="CARGO"; id=59; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.60000002; }; class Item4 { position[]={4885.811,158.94051,7029.2837}; azimut=180; special="CARGO"; id=60; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.60000002; }; class Item5 { position[]={4887.3691,158.93799,7029.3286}; azimut=180; special="CARGO"; id=61; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.60000002; }; class Item6 { position[]={4889.1484,158.93791,7029.3638}; azimut=180; special="CARGO"; id=62; side="EAST"; vehicle="cwr2_SoldierE_Medic"; skill=0.60000002; }; }; class Waypoints { items=4; class Item0 { position[]={4876.1133,158.93228,7027.292}; expCond="(attack == 1);"; expActiv="uaz setfuel 1;"; class Effects { }; timeoutMin=210; timeoutMid=210; timeoutMax=210; showWP="NEVER"; }; class Item1 { position[]={4597.7964,79.868752,8409.1758}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4632.1924,82.507736,8416.8848}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4653.4849,79.983963,8440.8223}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4872.335,29.944513,9051.7578}; id=63; side="LOGIC"; vehicle="FirstAidSystem"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={7,5,3,1,0,2,4,6,8}; }; }; }; class Item14 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4882.3369,30.182819,9041.3955}; id=64; side="LOGIC"; vehicle="BattleFieldClearance"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={7,5,3,1,0,2,4,6,8}; }; }; }; class Item15 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4892.1226,30.211143,9031.0947}; id=65; side="LOGIC"; vehicle="AlternativeInjurySimulation"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={7,5,3,1,0,2,4,6,8}; }; }; }; class Item16 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={4761.8457,158.99768,7061.4697}; id=66; side="EAST"; vehicle="cwr2_T72"; leader=1; rank="CORPORAL"; skill=0.60000002; fuel=0; text="tank4"; init="tanksquad2 = group this;"; }; class Item1 { position[]={4775.2217,158.99768,7045.0088}; id=67; side="EAST"; vehicle="cwr2_T72"; skill=0.2; fuel=0; text="tank5"; init="tanksquad2 = group this;"; }; class Item2 { position[]={4748.7939,158.99768,7045.4229}; id=68; side="EAST"; vehicle="cwr2_T72"; skill=0.2; fuel=0; text="tank6"; init="tanksquad2 = group this;"; }; }; class Waypoints { items=3; class Item0 { position[]={4761.856,158.99768,7062.3813}; expCond="(attack == 1);"; expActiv="tank4 setfuel 1; tank5 setfuel 1; tank6 setfuel 1;"; class Effects { }; timeoutMin=45; timeoutMid=45; timeoutMax=45; showWP="NEVER"; }; class Item1 { position[]={4547.9595,81.083382,8270.4316}; placement=150; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4633.9316,18.399555,9464.1963}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; }; }; class Item17 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={5333.3477,19.410551,9894.0781}; azimut=195; id=71; side="WEST"; vehicle="cwr2_M113A3"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=1; fuel=0; text="apc1"; init="this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this setcaptive true;"; }; }; class Waypoints { items=4; class Item0 { position[]={5332.811,19.410551,9891.9063}; combat="SAFE"; expCond="(getdammage abrams1 >= 0.5) OR (getdammage abrams2 >= 0.5);"; expActiv="apc1 setfuel 1;"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5165.4795,22.315985,9103.0752}; speed="FULL"; combat="SAFE"; expActiv="this setcaptive false;"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5145.0586,24.21077,9093.5791}; type="TR UNLOAD"; speed="NORMAL"; combat="AWARE"; expActiv="unassignvehicle alpha1; unassignvehicle alpha2; unassignvehicle alpha3; unassignvehicle alpha4; unassignvehicle alpha5; unassignvehicle alpha6; unassignvehicle alpha7; unassignvehicle alpha8; unassignvehicle alpha9;; unassignvehicle sierra1; unassignvehicle sierra2;"; class Effects { }; timeoutMin=30; timeoutMid=30; timeoutMax=30; showWP="NEVER"; }; class Item3 { position[]={5138.978,24.766577,9091.2471}; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item18 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={5306.7373,19.410545,9888.6201}; id=72; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="LIEUTENANT"; skill=1; text="alpha1"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={5309.7705,19.410547,9885.377}; id=73; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="SERGEANT"; skill=1; text="alpha2"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav"";"; }; class Item2 { position[]={5304.3965,19.410545,9885.5596}; id=74; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; text="alpha3"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={5312.1523,19.410553,9882.6123}; id=75; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; text="alpha4"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1;removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item4 { position[]={5302.3838,19.410545,9882.8232}; id=76; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; text="alpha5"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item5 { position[]={5314.4736,19.410555,9879.9502}; id=77; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; text="alpha6"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item6 { position[]={5300.3389,19.410542,9880.1553}; id=78; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; text="alpha7"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item7 { position[]={5316.9873,19.410555,9876.9736}; id=79; side="WEST"; vehicle="cwr2_SoldierW"; skill=1; text="alpha8"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; class Item8 { position[]={5297.9082,19.410542,9876.9287}; id=80; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; text="alpha9"; init="alphasquad = group this; alphasquad setgroupid [""Alpha"",""Black""]; this moveincargo apc1; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=3; class Item0 { position[]={5100.7251,27.135807,9098.6826}; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item1 { position[]={5050.5737,30.550404,9066.7393}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5006.3721,30.243599,9036.5889}; placement=50; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item19 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={5368.4116,19.410542,9858.0859}; azimut=180; id=81; side="WEST"; vehicle="cwr2_BlackOp_XMS"; leader=1; rank="SERGEANT"; skill=1; text="sierra1"; init="sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; this moveincargo apc1; removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_XMS""; this addweapon ""cwr2_LAW"";"; }; class Item1 { position[]={5363.9404,19.410542,9862.0537}; azimut=180; id=82; side="WEST"; vehicle="cwr2_BlackOp_Day"; rank="SERGEANT"; skill=1; text="sierra2"; init="sierrasquad = group this; sierrasquad setgroupid [""Sierra"",""Black""]; this moveincargo apc1; removeallweapons this; removebackpack this; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""cwr2_20Rnd_762x51_NoTracer""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M21""; this addweapon ""cwr2_LAW""; this addweapon ""Binocular"";"; }; }; class Waypoints { items=3; class Item0 { position[]={5125.752,27.20207,9060.4941}; class Effects { }; timeoutMin=3; timeoutMid=3; timeoutMax=3; showWP="NEVER"; }; class Item1 { position[]={5063.7095,33.377621,9011.8037}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4995.0117,32.890034,8958.5498}; placement=50; type="GUARD"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item20 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={4495.8208,15.400442,9597.4736}; azimut=180; id=83; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=1; text="bravo1"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={4494.1309,15.404611,9599.6846}; azimut=180; id=84; side="WEST"; vehicle="cwr2_SoldierW_AT"; rank="CORPORAL"; skill=1; text="bravo2"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addmagazine ""cwr2_CarlGustavRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_CarlGustav""; this addweapon ""Binocular"";"; }; class Item2 { position[]={4497.6128,15.430929,9599.4922}; azimut=180; id=85; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; text="bravo3"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={4492.6206,15.485338,9601.5195}; azimut=180; id=86; side="WEST"; vehicle="cwr2_SoldierW_AR"; rank="CORPORAL"; skill=1; text="bravo4"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addmagazine ""cwr2_200Rnd_556x45_NATO""; this addweapon ""cwr2_M249""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item4 { position[]={4499.4023,15.546166,9601.5605}; azimut=180; id=87; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; text="bravo5"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item5 { position[]={4490.9692,15.594788,9603.583}; azimut=180; id=88; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; text="bravo6"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item6 { position[]={4501.2383,15.762446,9603.708}; azimut=180; id=89; side="WEST"; vehicle="cwr2_SoldierW_LAT"; skill=1; text="bravo7"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2""; this addweapon ""cwr2_LAW"";"; }; class Item7 { position[]={4489.1968,15.71651,9605.8691}; azimut=180; id=90; side="WEST"; vehicle="cwr2_SoldierW"; skill=1; text="bravo8"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; class Item8 { position[]={4503.3472,16.045006,9606.2158}; azimut=180; id=91; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; text="bravo9"; init="bravosquad = group this; bravosquad setgroupid [""Bravo"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=2; class Item0 { position[]={4495.8398,15.391879,9596.3838}; expCond="(getdammage tank1 >= 0.75) OR (getdammage tank2 >= 0.75) OR (getdammage tank3 >= 0.75);"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4492.4248,15.354092,9448.2188}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item21 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={4794.8921,16.622301,9305.7178}; azimut=180; id=92; side="WEST"; vehicle="cwr2_SoldierW_Medic"; leader=1; rank="CORPORAL"; skill=1; init="zulusquad = group this; zulusquad setgroupid [""Zulu"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2""; this addweapon ""Binocular"";"; }; class Item1 { position[]={4789.2212,16.641228,9310.4541}; azimut=180; id=93; side="WEST"; vehicle="cwr2_SoldierW_Medic"; skill=1; init="zulusquad = group this; zulusquad setgroupid [""Zulu"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=1; class Item0 { position[]={4794.9766,16.610279,9303.0459}; type="SUPPORT"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4888.1484,158.9176,7001.9443}; azimut=335; id=95; side="EAST"; vehicle="cwr2_UralOpen"; leader=1; lock="UNLOCKED"; rank="CORPORAL"; skill=0.60000002; fuel=0; text="ural"; }; }; class Waypoints { items=6; class Item0 { position[]={4887.0835,158.9176,7004.0498}; combat="SAFE"; expCond="(attack == 1);"; expActiv="ural setfuel 1;"; class Effects { }; timeoutMin=240; timeoutMid=240; timeoutMax=240; showWP="NEVER"; }; class Item1 { position[]={4649.4966,108.06807,7931.3789}; completitionRadius=3; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4599.4194,80.193771,8399.9668}; completitionRadius=3; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4568.5298,76.064438,8399.7891}; type="TR UNLOAD"; combat="AWARE"; class Effects { }; timeoutMin=5; timeoutMid=5; timeoutMax=5; showWP="NEVER"; }; class Item4 { position[]={4564.8438,75.523346,8399.6904}; type="GETOUT"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={4564.9038,75.535362,8415.0918}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item23 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4961.1201,158.99768,7030.7388}; azimut=180; id=96; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo ural; sovietsquad6 = group this;"; }; class Item1 { position[]={4957.6548,158.99768,7034.9595}; azimut=180; id=97; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ural;"; }; class Item2 { position[]={4964.6841,158.99768,7034.9575}; azimut=180; id=98; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ural; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { position[]={4954.5068,158.99768,7038.9868}; azimut=180; id=99; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo ural;"; }; class Item4 { position[]={4968.3442,158.99768,7039.061}; azimut=180; id=100; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="this moveincargo ural;"; }; class Item5 { position[]={4950.6992,158.99768,7043.6045}; azimut=180; id=101; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo ural;"; }; class Item6 { position[]={4972.6641,158.99768,7044.1904}; azimut=180; id=102; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo ural;"; }; }; class Waypoints { items=3; class Item0 { position[]={4522.0127,65.7864,8514.9238}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={4753.3423,16.962288,9178.4492}; placement=250; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4759.48,16.741077,9193.9316}; placement=250; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item24 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4962.5874,158.99768,7049.0283}; azimut=180; id=103; side="EAST"; vehicle="cwr2_OfficerE"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this moveincargo ural; sovietsquad5 = group this;"; }; class Item1 { position[]={4959.1221,158.99768,7053.249}; azimut=180; id=104; side="EAST"; vehicle="cwr2_SoldierE_MG"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ural;"; }; class Item2 { position[]={4966.1514,158.99768,7053.249}; azimut=180; id=105; side="EAST"; vehicle="cwr2_SoldierE_LAT"; rank="CORPORAL"; skill=0.60000002; init="this moveincargo ural; removeallweapons this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AK74""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket_DP""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item3 { position[]={4955.9741,158.99768,7057.2783}; azimut=180; id=106; side="EAST"; vehicle="cwr2_SoldierE_GL"; skill=0.2; init="this moveincargo ural;"; }; class Item4 { position[]={4969.8115,158.99768,7057.3506}; azimut=180; id=107; side="EAST"; vehicle="cwr2_SoldierE_AR"; skill=0.2; init="this moveincargo ural;"; }; class Item5 { position[]={4952.1665,158.99768,7061.8936}; azimut=180; id=108; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo ural;"; }; class Item6 { position[]={4974.1313,158.99768,7062.4795}; azimut=180; id=109; side="EAST"; vehicle="cwr2_SoldierE"; skill=0.2; init="this moveincargo ural;"; }; }; class Waypoints { items=3; class Item0 { position[]={4558.8237,75.237854,8511.8213}; class Effects { }; timeoutMin=10; timeoutMid=10; timeoutMax=10; showWP="NEVER"; }; class Item1 { position[]={4803.1792,20.580299,9160.6328}; placement=250; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4808.4058,20.166288,9178.416}; placement=250; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item25 { side="WEST"; class Vehicles { items=6; class Item0 { position[]={4537.4395,15.354092,9414.1826}; azimut=180; id=167; side="WEST"; vehicle="cwr2_OfficerW"; leader=1; rank="SERGEANT"; skill=1; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_XMS""; this addweapon ""Binocular""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addmagazine ""cwr2_15Rnd_9x19_Para""; this addweapon ""cwr2_M9"";"; }; class Item1 { position[]={4531.7661,15.354092,9420.0313}; azimut=180; id=168; side="WEST"; vehicle="cwr2_SoldierW_MG"; rank="CORPORAL"; skill=1; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addmagazine ""cwr2_100Rnd_762x51_NATO""; this addweapon ""cwr2_M60E3"";this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell"";"; }; class Item2 { position[]={4541.9707,15.354092,9419.4063}; azimut=180; id=169; side="WEST"; vehicle="cwr2_SoldierW_LAT"; rank="CORPORAL"; skill=1; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addmagazine ""cwr2_LAWRocket""; this addweapon ""cwr2_M16A2_GL""; this addweapon ""cwr2_LAW"";"; }; class Item3 { position[]={4526.4785,15.354092,9425.4619}; azimut=180; id=170; side="WEST"; vehicle="cwr2_SoldierW_GL"; skill=1; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""1Rnd_HE_M203""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""HandGrenade_West""; this addmagazine ""SmokeShell""; this addweapon ""cwr2_M16A2_GL"";"; }; class Item4 { position[]={4546.5693,15.354092,9424.251}; azimut=180; id=171; side="WEST"; vehicle="cwr2_SoldierW_Mortar"; skill=1; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""MortarMag""; this addmagazine ""MortarMag""; this addmagazine ""MortarMag""; this addweapon ""cwr2_M16A2"";"; }; class Item5 { position[]={4521.2744,15.354092,9430.5498}; azimut=180; id=172; side="WEST"; vehicle="cwr2_SoldierW_Mortar"; skill=1; init="victorsquad = group this; victorsquad setgroupid [""Victor"",""Black""]; removeallweapons this; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""cwr2_30Rnd_556x45_NATO""; this addmagazine ""MortarMag""; this addmagazine ""MortarMag""; this addmagazine ""MortarMag""; this addweapon ""cwr2_M16A2"";"; }; }; class Waypoints { items=2; class Item0 { position[]={4537.4019,15.354092,9413.4863}; expCond="(getdammage tank1 >= 0.75) OR (getdammage tank2 >= 0.75) OR (getdammage tank3 >= 0.75);"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4537.6382,15.354092,9402.29}; placement=10; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item26 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4986.1772,100.96344,7778.064}; id=174; side="EAST"; vehicle="cwr2_Spetsnaz"; leader=1; rank="LIEUTENANT"; skill=1; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""Binocular"";"; }; class Item1 { position[]={4992.1333,101.81192,7772.4688}; id=175; side="EAST"; vehicle="cwr2_Spetsnaz"; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addweapon ""cwr2_PKM""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""Binocular"";"; }; class Item2 { position[]={4981.6616,101.58129,7772.3467}; id=176; side="EAST"; vehicle="cwr2_Spetsnaz"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addweapon ""cwr2_SVD""; this addweapon ""Binocular""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={4998.3574,102.55974,7766.626}; id=177; side="EAST"; vehicle="cwr2_Spetsnaz"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKS74_GL""; this addmagazine ""cwr2_RPG7Rocket""; this addmagazine ""cwr2_RPG7Rocket""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item4 { position[]={4977.1831,102.22409,7766.3149}; id=178; side="EAST"; vehicle="cwr2_Spetsnaz"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKS74_GL""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; }; class Item5 { position[]={5003.2896,103.24284,7760.9375}; id=179; side="EAST"; vehicle="cwr2_Spetsnaz"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; }; class Item6 { position[]={4972.605,102.76202,7759.6025}; id=180; side="EAST"; vehicle="cwr2_Spetsnaz"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; }; }; class Waypoints { items=2; class Item0 { position[]={4986.2314,100.34443,7781.7969}; expCond="(getdammage tank1 >= 0.75) OR (getdammage tank2 >= 0.75) OR (getdammage tank3 >= 0.75);"; class Effects { }; timeoutMid=90; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={4983.4482,68.63343,8390.4512}; placement=150; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item27 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4197.2422,39.751019,7798.5669}; id=181; side="EAST"; vehicle="cwr2_Spetsnaz"; leader=1; rank="LIEUTENANT"; skill=1; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74U""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShellRed""; this addmagazine ""SmokeShellGreen""; this addweapon ""Binocular"";"; }; class Item1 { position[]={4203.1982,39.775425,7792.9717}; id=182; side="EAST"; vehicle="cwr2_Spetsnaz"; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addmagazine ""cwr2_100Rnd_762x54""; this addweapon ""cwr2_PKM""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell""; this addweapon ""Binocular"";"; }; class Item2 { position[]={4192.7266,39.768188,7792.8496}; id=183; side="EAST"; vehicle="cwr2_Spetsnaz"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addmagazine ""cwr2_10Rnd_762x54_NoTracer""; this addweapon ""cwr2_SVD""; this addweapon ""Binocular""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; }; class Item3 { position[]={4209.4224,39.976463,7787.1289}; id=184; side="EAST"; vehicle="cwr2_Spetsnaz"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKS74_GL""; this addmagazine ""cwr2_RPG7Rocket""; this addmagazine ""cwr2_RPG7Rocket""; this addmagazine ""cwr2_RPG7Rocket""; this addweapon ""cwr2_RPG7"";"; }; class Item4 { position[]={4188.248,39.809612,7786.8179}; id=185; side="EAST"; vehicle="cwr2_Spetsnaz"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addmagazine ""1Rnd_HE_GP25""; this addweapon ""cwr2_AKS74_GL""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; }; class Item5 { position[]={4214.3545,40.147518,7781.4404}; id=186; side="EAST"; vehicle="cwr2_Spetsnaz"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; }; class Item6 { position[]={4183.6699,40.16687,7780.1055}; id=187; side="EAST"; vehicle="cwr2_Spetsnaz"; skill=0.60000002; init="removeallweapons this; removebackpack this; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addmagazine ""cwr2_30Rnd_545x39""; this addweapon ""cwr2_AKS74""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""HandGrenade_East""; this addmagazine ""SmokeShell"";"; }; }; class Waypoints { items=2; class Item0 { position[]={4197.2964,39.669407,7802.2998}; expCond="(getdammage tank1 >= 0.75) OR (getdammage tank2 >= 0.75) OR (getdammage tank3 >= 0.75);"; class Effects { }; timeoutMid=90; timeoutMax=180; showWP="NEVER"; }; class Item1 { position[]={4194.5132,58.685001,8410.9541}; placement=150; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=67; class Item0 { position[]={4914.168,30.181416,9098.5469}; azimut=220; id=15; side="EMPTY"; vehicle="cwr2_M1A1"; lock="UNLOCKED"; skill=1; text="abrams1"; }; class Item1 { position[]={4906.9014,29.107014,9133.1729}; azimut=220; id=16; side="EMPTY"; vehicle="cwr2_M1A1"; lock="UNLOCKED"; skill=1; text="abrams2"; }; class Item2 { position[]={4864.0156,29.73621,9018.6826}; azimut=220; id=17; side="EMPTY"; vehicle="cwr2_M113A3"; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",24]; this addmagazinecargo [""cwr2_100Rnd_762x51_NATO"",6]; this addmagazinecargo [""1Rnd_HE_M203"",8]; this addmagazinecargo [""HandGrenade_West"",10]; this addmagazinecargo [""SmokeShellRed"",3]; this addmagazinecargo [""SmokeShellGreen"",3]; this addmagazinecargo [""cwr2_LAWRocket"",6]; this addmagazinecargo [""Mine"",12]; this addmagazinecargo [""PipeBomb"",3]; this addmagazinecargo [""MortarMag"",3]; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addmagazine ""cwr2_100Rnd_127x99_NATO""; this addweaponcargo [""cwr2_XMS"",1]; this addweaponcargo [""cwr2_m60e3"",1]; this addweaponcargo [""cwr2_LAW"",1];"; }; class Item3 { presence=0.75000024; position[]={4921.8955,30.214275,9075.0117}; azimut=130; id=69; side="EMPTY"; vehicle="cwr2_HMMWV"; leader=1; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",10]; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addweaponcargo [""cwr2_M249"",1]; this addmagazinecargo [""cwr2_LAWRocket"",6]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""SmokeShell"",3];"; }; class Item4 { position[]={4896.0435,30.215107,9045.3193}; azimut=40; id=70; side="EMPTY"; vehicle="AmmoBoxAddW"; leader=1; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",60]; this addmagazinecargo [""cwr2_100Rnd_762x51_NATO"",6]; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addmagazinecargo [""1Rnd_HE_M203"",8]; this addmagazinecargo [""HandGrenade_West"",12]; this addmagazinecargo [""SmokeShell"",12]; this addmagazinecargo [""MortarMag"",6]; this addweaponcargo [""cwr2_M16A2"",2]; this addmagazinecargo [""cwr2_LAWRocket"",6]; this addmagazinecargo [""cwr2_CarlGustavRocket"",5]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""Mine"",6]; this addmagazinecargo [""PipeBomb"",3];"; }; class Item5 { position[]={4781.4443,16.628336,9313.7227}; azimut=90; id=94; side="EMPTY"; vehicle="cwr2_M113A3Ambul"; leader=1; lock="UNLOCKED"; skill=1; }; class Item6 { position[]={5235.3608,20.519373,8556.3545}; placement=3; azimut=335; id=110; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item7 { position[]={5225.9155,21.923483,8564.3037}; placement=3; azimut=335; id=111; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item8 { position[]={5245.021,18.729441,8564.5186}; placement=3; azimut=335; id=112; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item9 { position[]={5253.8237,17.580879,8556.6768}; placement=3; azimut=335; id=113; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item10 { position[]={5262.1611,16.145367,8565.3633}; placement=3; azimut=335; id=114; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item11 { position[]={5235.7935,20.086426,8572.8291}; placement=3; azimut=335; id=115; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item12 { position[]={5252.4453,17.578609,8573.1758}; placement=3; azimut=335; id=116; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item13 { position[]={5279.9341,14.400651,8543.0674}; placement=3; azimut=335; id=117; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item14 { position[]={5270.4888,15.372587,8551.0166}; placement=3; azimut=335; id=118; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item15 { position[]={5289.5942,12.818335,8551.2314}; placement=3; azimut=335; id=119; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item16 { position[]={5298.397,11.940193,8543.3896}; placement=3; azimut=335; id=120; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item17 { position[]={5306.7344,10.552955,8552.0762}; placement=3; azimut=335; id=121; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item18 { position[]={5280.3667,13.670807,8559.542}; placement=3; azimut=335; id=122; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item19 { position[]={5297.0186,11.55849,8559.8887}; placement=3; azimut=335; id=123; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item20 { position[]={3918.2207,20.743498,8658.4082}; placement=3; azimut=335; id=124; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item21 { position[]={3908.7754,18.680096,8666.3574}; placement=3; azimut=335; id=125; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item22 { position[]={3927.8809,22.571838,8666.5723}; placement=3; azimut=335; id=126; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item23 { position[]={3936.6836,24.1528,8658.7305}; placement=3; azimut=335; id=127; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item24 { position[]={3945.021,26.72521,8667.417}; placement=3; azimut=335; id=128; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item25 { position[]={3918.6533,20.507614,8674.8828}; placement=3; azimut=335; id=129; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item26 { position[]={3935.3052,23.57081,8675.2295}; placement=3; azimut=335; id=130; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item27 { position[]={3962.7939,28.29454,8645.1211}; placement=3; azimut=335; id=131; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item28 { position[]={3953.3486,28.442842,8653.0703}; placement=3; azimut=335; id=132; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item29 { position[]={3972.4541,28.470657,8653.2852}; placement=3; azimut=335; id=133; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item30 { position[]={3981.2568,30.20882,8645.4434}; placement=3; azimut=335; id=134; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item31 { position[]={3989.5942,32.305195,8654.1299}; placement=3; azimut=335; id=135; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item32 { position[]={3963.2266,28.511236,8661.5957}; placement=3; azimut=335; id=136; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item33 { position[]={3979.8784,29.883076,8661.9424}; placement=3; azimut=335; id=137; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item34 { position[]={5320.9609,8.8150797,8555.0664}; placement=3; azimut=335; id=138; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item35 { position[]={5311.5156,9.7747955,8563.0156}; placement=3; azimut=335; id=139; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item36 { position[]={5330.6211,7.5099797,8563.2305}; placement=3; azimut=335; id=140; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item37 { position[]={5339.4238,6.8347292,8555.3887}; placement=3; azimut=335; id=141; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item38 { position[]={5347.7612,5.608891,8564.0752}; placement=3; azimut=335; id=142; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item39 { position[]={5321.3936,8.6489935,8571.541}; placement=3; azimut=335; id=143; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item40 { position[]={5338.0454,6.7650437,8571.8877}; placement=3; azimut=335; id=144; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item41 { position[]={3876.8774,11.06586,8644.7871}; placement=3; azimut=335; id=145; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item42 { position[]={3867.4321,9.0344839,8652.7363}; placement=3; azimut=335; id=146; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item43 { position[]={3886.5376,13.66856,8652.9512}; placement=3; azimut=335; id=147; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item44 { position[]={3895.3403,15.401606,8645.1094}; placement=3; azimut=335; id=148; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item45 { position[]={3903.6777,17.648308,8653.7959}; placement=3; azimut=335; id=149; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item46 { position[]={3877.3101,11.984718,8661.2617}; placement=3; azimut=335; id=150; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item47 { position[]={3893.9619,15.639905,8661.6084}; placement=3; azimut=335; id=151; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item48 { position[]={5277.7852,13.95499,8570.666}; placement=3; azimut=335; id=152; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item49 { position[]={5268.3398,15.288836,8578.6152}; placement=3; azimut=335; id=153; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item50 { position[]={5287.4453,12.817807,8578.8301}; placement=3; azimut=335; id=154; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item51 { position[]={5296.248,11.624223,8570.9883}; placement=3; azimut=335; id=155; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item52 { position[]={5304.5854,10.870525,8579.6748}; placement=3; azimut=335; id=156; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item53 { position[]={5278.2178,14.191945,8587.1406}; placement=3; azimut=335; id=157; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item54 { position[]={5294.8696,12.341246,8587.4873}; placement=3; azimut=335; id=158; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item55 { position[]={3955.8198,27.892134,8677.749}; placement=3; azimut=335; id=159; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item56 { position[]={3946.3745,26.030361,8685.6982}; placement=3; azimut=335; id=160; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item57 { position[]={3965.48,27.290297,8685.9131}; placement=3; azimut=335; id=161; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item58 { position[]={3974.2827,27.849258,8678.0713}; placement=3; azimut=335; id=162; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item59 { position[]={3982.6201,29.416927,8686.7578}; placement=3; azimut=335; id=163; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item60 { position[]={3956.2524,26.740097,8694.2236}; placement=3; azimut=335; id=164; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item61 { position[]={3972.9043,26.581816,8694.5703}; placement=3; azimut=335; id=165; side="EMPTY"; vehicle="MineMine"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; class Item62 { position[]={4925.1489,30.210484,9087.5947}; azimut=220; id=166; side="EMPTY"; vehicle="cwr2_Truck5tRepair"; leader=1; lock="UNLOCKED"; skill=1; init="this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",10]; this addmagazinecargo [""MortarMag"",6]; this addweaponcargo [""cwr2_M16A2"",1]; this addmagazinecargo [""cwr2_LAWRocket"",6]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""SmokeShell"",3];"; }; class Item63 { position[]={4908.5,30.215622,9053.2539}; azimut=220; id=173; side="EMPTY"; vehicle="MASH"; skill=1; }; class Item64 { position[]={4803.2759,16.630478,9306.1045}; azimut=180; id=188; side="EMPTY"; vehicle="AmmoBoxAddW"; leader=1; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",60]; this addmagazinecargo [""cwr2_100Rnd_762x51_NATO"",6]; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addmagazinecargo [""1Rnd_HE_M203"",8]; this addmagazinecargo [""HandGrenade_West"",12]; this addmagazinecargo [""SmokeShell"",12]; this addmagazinecargo [""MortarMag"",6]; this addweaponcargo [""cwr2_M16A2"",2]; this addmagazinecargo [""cwr2_LAWRocket"",6]; this addmagazinecargo [""cwr2_CarlGustavRocket"",2]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""Mine"",6]; this addmagazinecargo [""PipeBomb"",3];"; }; class Item65 { presence=0.75000024; position[]={4954.8281,30.215763,9073.9893}; azimut=295; id=189; side="EMPTY"; vehicle="cwr2_Truck5tReammo"; leader=1; lock="UNLOCKED"; skill=1; }; class Item66 { position[]={4559.0786,15.354092,9409.7715}; azimut=180; id=190; side="EMPTY"; vehicle="AmmoBoxAddW"; leader=1; lock="UNLOCKED"; skill=1; init="clearmagazinecargo this; clearweaponcargo this; this addmagazinecargo [""cwr2_30Rnd_556x45_NATO"",60]; this addmagazinecargo [""cwr2_100Rnd_762x51_NATO"",6]; this addmagazinecargo [""cwr2_200Rnd_556x45_NATO"",6]; this addmagazinecargo [""1Rnd_HE_M203"",8]; this addmagazinecargo [""HandGrenade_West"",12]; this addmagazinecargo [""SmokeShell"",12]; this addmagazinecargo [""MortarMag"",6]; this addweaponcargo [""cwr2_M16A2"",2]; this addmagazinecargo [""cwr2_LAWRocket"",6]; this addmagazinecargo [""cwr2_CarlGustavRocket"",2]; this addweaponcargo [""cwr2_LAW"",1]; this addmagazinecargo [""Mine"",6]; this addmagazinecargo [""PipeBomb"",3];"; }; }; class Markers { items=16; class Item0 { position[]={3948.1052,26.324253,8689.5938}; name="raams_west"; text=" RAAMS"; type="mil_warning"; colorName="ColorBlue"; }; class Item1 { position[]={5288.2148,13.448226,8596.3096}; name="raams_east"; text=" RAAMS"; type="mil_warning"; colorName="ColorBlue"; }; class Item2 { position[]={4656.6558,110.07802,7855.0034}; name="obj1"; type="cwr2_Faction_USSR"; a=1.2; }; class Item3 { position[]={4817.5371,158.65555,7147.7485}; name="obj2"; type="cwr2_Faction_USSR"; a=1.2; }; class Item4 { position[]={4892.5454,30.198887,9057.3652}; name="start"; text=" Assembly Area"; type="mil_start"; colorName="ColorBlue"; }; class Item5 { position[]={4771.5083,24.915482,10912.143}; name="airfield"; type="cwr2_Faction_USA"; a=1.2; }; class Item6 { position[]={4605.0625,35.50914,8915.9248}; name="obj3"; type="mil_arrow2"; colorName="ColorRed"; b=2; }; class Item7 { position[]={4717.9146,28.508451,8903.2959}; name="mine1"; type="mil_dot"; colorName="ColorGreen"; }; class Item8 { position[]={4744.7891,29.852678,8885.5146}; name="mine1_1"; type="mil_dot"; colorName="ColorGreen"; }; class Item9 { position[]={4772.7334,31.251711,8866.6592}; name="mine1_2"; type="mil_dot"; colorName="ColorGreen"; }; class Item10 { position[]={4426.1079,36.922073,8826.6709}; name="mine2"; type="mil_dot"; colorName="ColorGreen"; }; class Item11 { position[]={4464.043,38.732975,8858.0059}; name="mine2_1"; type="mil_dot"; colorName="ColorGreen"; }; class Item12 { position[]={4506.7148,38.909767,8890.958}; name="mine2_2"; type="mil_dot"; colorName="ColorGreen"; }; class Item13 { position[]={4604.874,35.743916,8913.5771}; name="starsandstripes"; type="cwr2_Faction_USA"; a=0; b=0; }; class Item14 { position[]={4906.7441,16.169624,3976.968}; name="morton"; type="cwr2_Faction_USSR"; a=1.2; }; class Item15 { position[]={9707.7471,11.723977,1480.1082}; name="saintpierre"; type="cwr2_Faction_USSR"; a=1.2; }; }; class Sensors { items=8; class Item0 { position[]={5309.0073,37.797432,8025.6074}; timeoutMin=5; timeoutMid=5; timeoutMax=5; interruptable=1; type="END2"; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1) AND (VictoryCondition3 == 1);"; expActiv="activateKey ""co15_cwr2_never_mined_key"";"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Accomplished"; }; }; class Item1 { position[]={5445.978,38.559803,8023.7471}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="({alive _x} count units golfsquad == 0) AND ({alive _x} count units tangosquad == 0);"; expActiv="missionfailed = 1; publicVariable ""missionfailed""; task3a settaskstate ""FAILED""; task3b settaskstate ""FAILED""; task3c settaskstate ""FAILED""; task3d settaskstate ""FAILED""; task3e settaskstate ""FAILED""; task3f settaskstate ""FAILED""; task3g settaskstate ""FAILED""; task3h settaskstate ""FAILED""; task3i settaskstate ""FAILED""; task3j settaskstate ""FAILED""; task3k settaskstate ""FAILED""; task3l settaskstate ""FAILED""; task3m settaskstate ""FAILED""; task3n settaskstate ""FAILED""; task3o settaskstate ""FAILED""; task3p settaskstate ""FAILED""; ""3"" ObjStatus ""FAILED"";"; class Effects { }; }; class Item2 { position[]={5441.5771,20.205177,8149.4023}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; type="END3"; age="UNKNOWN"; expCond="(missionfailed == 1);"; expActiv="forceEnd;"; class Effects { titleType="TEXT"; titleEffect="PLAIN DOWN"; title="Mission Failed"; }; }; class Item3 { position[]={5189.3276,28.889708,8766.126}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; age="UNKNOWN"; expCond="(attack == 1) AND (armour_defeated == 1);"; expActiv="""obj1"" setMarkerSize [0,0]; VictoryCondition1 = 1; publicVariable ""VictoryCondition1""; ""1"" ObjStatus ""DONE""; task1a settaskstate ""SUCCEEDED""; task1b settaskstate ""SUCCEEDED""; task1c settaskstate ""SUCCEEDED""; task1d settaskstate ""SUCCEEDED""; task1e settaskstate ""SUCCEEDED""; task1f settaskstate ""SUCCEEDED""; task1g settaskstate ""SUCCEEDED""; task1h settaskstate ""SUCCEEDED""; task1i settaskstate ""SUCCEEDED""; task1j settaskstate ""SUCCEEDED""; task1k settaskstate ""SUCCEEDED""; task1l settaskstate ""SUCCEEDED""; task1m settaskstate ""SUCCEEDED""; task1n settaskstate ""SUCCEEDED""; task1o settaskstate ""SUCCEEDED""; golf1 addrating 200; golf2 addrating 200; golf3 addrating 200; golf4 addrating 200; golf5 addrating 200; golf6 addrating 200; golf7 addrating 200; golf8 addrating 200; golf9 addrating 200; tango1 addrating 200; tango2 addrating 200; tango3 addrating 200; tango4 addrating 200; tango5 addrating 200; tango6 addrating 200;"; class Effects { }; }; class Item4 { position[]={5311.9492,12.762856,8763.7119}; timeoutMin=30; timeoutMid=45; timeoutMax=60; interruptable=1; age="UNKNOWN"; expCond="(attack == 1) AND ({alive _x} count units sovietsquad1 <= 3) AND ({alive _x} count units sovietsquad2 <= 3) AND ({alive _x} count units sovietsquad3 <= 3) AND ({alive _x} count units sovietsquad4 <= 3) AND ({alive _x} count units sovietsquad5 <= 3) AND ({alive _x} count units sovietsquad6 <= 3);"; expActiv="""obj2"" setMarkerSize [0,0]; VictoryCondition2 = 1; publicVariable ""VictoryCondition2""; ""2"" ObjStatus ""DONE""; task2a settaskstate ""SUCCEEDED""; task2b settaskstate ""SUCCEEDED""; task2c settaskstate ""SUCCEEDED""; task2d settaskstate ""SUCCEEDED""; task2e settaskstate ""SUCCEEDED""; task2f settaskstate ""SUCCEEDED""; task2g settaskstate ""SUCCEEDED""; task2h settaskstate ""SUCCEEDED""; task2i settaskstate ""SUCCEEDED""; task2j settaskstate ""SUCCEEDED""; task2k settaskstate ""SUCCEEDED""; task2l settaskstate ""SUCCEEDED""; task2m settaskstate ""SUCCEEDED""; task2n settaskstate ""SUCCEEDED""; task2o settaskstate ""SUCCEEDED""; golf1 addrating 200; golf2 addrating 200; golf3 addrating 200; golf4 addrating 200; golf5 addrating 200; golf6 addrating 200; golf7 addrating 200; golf8 addrating 200; golf9 addrating 200; tango1 addrating 200; tango2 addrating 200; tango3 addrating 200; tango4 addrating 200; tango5 addrating 200; tango6 addrating 200;"; class Effects { }; }; class Item5 { position[]={5430.627,2.670048,8764.2266}; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expCond="(VictoryCondition1 == 1) AND (VictoryCondition2 == 1);"; expActiv="""obj3"" setMarkerSize [0,0]; ""starsandstripes"" setMarkerSize [1.2,1]; VictoryCondition3 = 1; publicVariable ""VictoryCondition3""; ""3"" ObjStatus ""DONE""; task3a settaskstate ""SUCCEEDED""; task3b settaskstate ""SUCCEEDED""; task3c settaskstate ""SUCCEEDED""; task3d settaskstate ""SUCCEEDED""; task3e settaskstate ""SUCCEEDED""; task3f settaskstate ""SUCCEEDED""; task3g settaskstate ""SUCCEEDED""; task3h settaskstate ""SUCCEEDED""; task3i settaskstate ""SUCCEEDED""; task3j settaskstate ""SUCCEEDED""; task3k settaskstate ""SUCCEEDED""; task3l settaskstate ""SUCCEEDED""; task3m settaskstate ""SUCCEEDED""; task3n settaskstate ""SUCCEEDED""; task3o settaskstate ""SUCCEEDED""; golf1 addrating 400; golf2 addrating 400; golf3 addrating 400; golf4 addrating 400; golf5 addrating 400; golf6 addrating 400; golf7 addrating 400; golf8 addrating 400; golf9 addrating 400; tango1 addrating 400; tango2 addrating 400; tango3 addrating 400; tango4 addrating 400; tango5 addrating 400; tango6 addrating 400;"; class Effects { }; }; class Item6 { position[]={5061.8462,44.522091,8893.1172}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="(attack == 1) AND ({alive _x} count units tanksquad1 <= 2) AND ({alive _x} count units tanksquad2 <= 2) AND ({alive _x} count units bmpsquad1 <= 2) AND ({alive _x} count units bmpsquad2 <= 2);"; expActiv="armour_defeated = 1; publicVariable ""armour_defeated"";"; class Effects { }; }; class Item7 { position[]={5061.1299,50.360577,8772.0527}; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="(attack == 1) AND (getdammage tank1 >= 0.75) AND (getdammage tank2 >= 0.75) AND (getdammage tank3 >= 0.75) AND (getdammage tank4 >= 0.75) AND (getdammage tank5 >= 0.75) AND (getdammage tank6 >= 0.75) AND (getdammage bmp1 >= 0.75) AND (getdammage bmp2 >= 0.75) AND (getdammage bmp3 >= 0.75) AND (getdammage bmp4 >= 0.75);"; expActiv="armour_defeated = 1; publicVariable ""armour_defeated"";"; class Effects { }; }; }; }; class Intro { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=15359086; class Intel { startWeather=0.30000001; forecastWeather=0.30000001; year=1984; month=4; day=30; hour=8; }; }; class OutroWin { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=6893859; class Intel { startWeather=0.30000001; forecastWeather=0.30000001; year=1984; month=4; day=30; hour=8; }; }; class OutroLoose { addOns[]= { "cwr2_eden" }; addOnsAuto[]= { "cwr2_eden" }; randomSeed=15010859; class Intel { startWeather=0.30000001; forecastWeather=0.30000001; year=1984; month=4; day=30; hour=8; }; }; Overview

Tanks and combat engineers must halt the Soviet assault.

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