sreVbriefing.html5Qbriefing.sqf5Q%description.ext5Qinit.sqf5Qrinitjipcompatible.sqf5QPmission.sqm5QFNoverview.html5Qoverview.paa5QThumbs.db5Q"unlimitedfuel.sqf5Qy Debriefing

Endmission cheat is for pussies...


Cheaters fail at life.





Mission Accomplished


Bastam has been liberated, mission accomplish.





Mission Failed


You pilots are total failures. You have failed to take Bastam and it has been overrun by Takistani dictatorship.


p1 createDiaryRecord ["Diary", ["Credits", "Mission by Phantom Six."]]; p1 createDiaryRecord ["Diary", ["Hints", "The guerillas are weak so you might want to soften down the defenses before calling them in. If you play on veteran, an enemy gunships is one of the reinforcements. It's best to try to avoid blowing up supplies here and here so you can have a closer place to refill your helicopters."]]; p1 createDiaryRecord ["Diary", ["Support", "27 guerilla fighters to the west. Radio them in if you need their help but they're pretty weak. UAV is available. There are little birds, supply tracks, and medical humvees at your disposal at the base."]]; p1 createDiaryRecord ["Diary", ["Enemy", "Infantries (some are armed with RPGs), Takistani loyalists, a few technicals, machinegun nests, probably some motorized."]]; p1 createDiaryRecord ["Diary", ["Mission", "Clear Bastam of all hostiles and repel the counterattack."]]; p1 createDiaryRecord ["Diary", ["Background", "The Army of Takistan has taken over Bastam and has used it for their own good as a military checkpoint and outpost. Takistani locals are pissed off and they are planning to take it back. Unfortunately they are very poorly armed and unprepared but they will grant us with geography, map intel, and alliance if we aid their cause. You are four pilots with four little birds and will provide them with aerial support. At the base you have 4 little birds, 4 ammo trucks, 4 fuel trucks, 4 repair trucks, 3 medical humvees, and a UAV terminal at your disposal. Be prepared for a counter-attack from the South after taking Bastam and it is rumored that the enemy may send a gunship."]]; tskobj_2a = p1 createSimpleTask ["Repel Counterattack"]; tskobj_2a setSimpleTaskDescription ["Repel the counterattack that will arrive from the South" ,"Repel Counterattack","Counterattack"]; tskobj_1a = p1 createSimpleTask ["Clear Bastam"]; tskobj_1a setSimpleTaskDescription ["Clear Bastam of all hostiles" ,"Clear Bastam","Bastam"]; tskobj_1a setSimpleTaskDestination (getMarkerPos "enemy"); p2 createDiaryRecord ["Diary", ["Credits", "Mission by Phantom Six."]]; p2 createDiaryRecord ["Diary", ["Hints", "The guerillas are weak so you might want to soften down the defenses before calling them in. If you play on veteran, an enemy gunships is one of the reinforcements. It's best to try to avoid blowing up supplies here and here so you can have a closer place to refill your helicopters."]]; p2 createDiaryRecord ["Diary", ["Support", "27 guerilla fighters to the west. Radio them in if you need their help but they're pretty weak. UAV is available. There are little birds, supply tracks, and medical humvees at your disposal at the base."]]; p2 createDiaryRecord ["Diary", ["Enemy", "Infantries (some are armed with RPGs), Takistani loyalists, a few technicals, machinegun nests, probably some motorized."]]; p2 createDiaryRecord ["Diary", ["Mission", "Clear Bastam of all hostiles and repel the counterattack."]]; p2 createDiaryRecord ["Diary", ["Background", "The Army of Takistan has taken over Bastam and has used it for their own good as a military checkpoint and outpost. Takistani locals are pissed off and they are planning to take it back. Unfortunately they are very poorly armed and unprepared but they will grant us with geography, map intel, and alliance if we aid their cause. You are four pilots with four little birds and will provide them with aerial support. At the base you have 4 little birds, 4 ammo trucks, 4 fuel trucks, 4 repair trucks, 3 medical humvees, and a UAV terminal at your disposal. Be prepared for a counter-attack from the South after taking Bastam and it is rumored that the enemy may send a gunship."]]; tskobj_2b = p2 createSimpleTask ["Repel Counterattack"]; tskobj_2b setSimpleTaskDescription ["Repel the counterattack that will arrive from the South" ,"Repel Counterattack","Counterattack"]; tskobj_1b = p2 createSimpleTask ["Clear Bastam"]; tskobj_1b setSimpleTaskDescription ["Clear Bastam of all hostiles" ,"Clear Bastam","Bastam"]; tskobj_1b setSimpleTaskDestination (getMarkerPos "enemy"); p3 createDiaryRecord ["Diary", ["Credits", "Mission by Phantom Six."]]; p3 createDiaryRecord ["Diary", ["Hints", "The guerillas are weak so you might want to soften down the defenses before calling them in. If you play on veteran, an enemy gunships is one of the reinforcements. It's best to try to avoid blowing up supplies here and here so you can have a closer place to refill your helicopters."]]; p3 createDiaryRecord ["Diary", ["Support", "27 guerilla fighters to the west. Radio them in if you need their help but they're pretty weak. UAV is available. There are little birds, supply tracks, and medical humvees at your disposal at the base."]]; p3 createDiaryRecord ["Diary", ["Enemy", "Infantries (some are armed with RPGs), Takistani loyalists, a few technicals, machinegun nests, probably some motorized."]]; p3 createDiaryRecord ["Diary", ["Mission", "Clear Bastam of all hostiles and repel the counterattack."]]; p3 createDiaryRecord ["Diary", ["Background", "The Army of Takistan has taken over Bastam and has used it for their own good as a military checkpoint and outpost. Takistani locals are pissed off and they are planning to take it back. Unfortunately they are very poorly armed and unprepared but they will grant us with geography, map intel, and alliance if we aid their cause. You are four pilots with four little birds and will provide them with aerial support. At the base you have 4 little birds, 4 ammo trucks, 4 fuel trucks, 4 repair trucks, 3 medical humvees, and a UAV terminal at your disposal. Be prepared for a counter-attack from the South after taking Bastam and it is rumored that the enemy may send a gunship."]]; tskobj_2c = p3 createSimpleTask ["Repel Counterattack"]; tskobj_2c setSimpleTaskDescription ["Repel the counterattack that will arrive from the South" ,"Repel Counterattack","Counterattack"]; tskobj_1c = p3 createSimpleTask ["Clear Bastam"]; tskobj_1c setSimpleTaskDescription ["Clear Bastam of all hostiles" ,"Clear Bastam","Bastam"]; tskobj_1c setSimpleTaskDestination (getMarkerPos "enemy"); p4 createDiaryRecord ["Diary", ["Credits", "Mission by Phantom Six."]]; p4 createDiaryRecord ["Diary", ["Hints", "The guerillas are weak so you might want to soften down the defenses before calling them in. If you play on veteran, an enemy gunships is one of the reinforcements. It's best to try to avoid blowing up supplies here and here so you can have a closer place to refill your helicopters."]]; p4 createDiaryRecord ["Diary", ["Support", "27 guerilla fighters to the west. Radio them in if you need their help but they're pretty weak. UAV is available. There are little birds, supply tracks, and medical humvees at your disposal at the base."]]; p4 createDiaryRecord ["Diary", ["Enemy", "Infantries (some are armed with RPGs), Takistani loyalists, a few technicals, machinegun nests, probably some motorized."]]; p4 createDiaryRecord ["Diary", ["Mission", "Clear Bastam of all hostiles and repel the counterattack."]]; p4 createDiaryRecord ["Diary", ["Background", "The Army of Takistan has taken over Bastam and has used it for their own good as a military checkpoint and outpost. Takistani locals are pissed off and they are planning to take it back. Unfortunately they are very poorly armed and unprepared but they will grant us with geography, map intel, and alliance if we aid their cause. You are four pilots with four little birds and will provide them with aerial support. At the base you have 4 little birds, 4 ammo trucks, 4 fuel trucks, 4 repair trucks, 3 medical humvees, and a UAV terminal at your disposal. Be prepared for a counter-attack from the South after taking Bastam and it is rumored that the enemy may send a gunship."]]; tskobj_2d = p4 createSimpleTask ["Repel Counterattack"]; tskobj_2d setSimpleTaskDescription ["Repel the counterattack that will arrive from the South" ,"Repel Counterattack","Counterattack"]; tskobj_1d = p4 createSimpleTask ["Clear Bastam"]; tskobj_1d setSimpleTaskDescription ["Clear Bastam of all hostiles" ,"Clear Bastam","Bastam"]; tskobj_1d setSimpleTaskDestination (getMarkerPos "enemy");onLoadMission = "Baby Bird"; onLoadMissionTime = False; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 4; playerCountMultipleOf =1; }; respawn = "GROUP"; respawnDelay = 5; class Params { class Rain { title = "Rain"; values[] = {0,1,2,3}; texts[] = {"None","Light","Moderate","Heavy"}; default = 0; }; class Fog { title = "Fog"; values[] = {0,1,2,3}; texts[] = {"None","Light","Moderate","Heavy"}; default = 0; }; class Difficulty { title = "Difficulty:"; values[] = {0,1}; texts[] = {"Cadet","Veteran"}; default = 1; }; };switch (paramsArray select 0) do { case 0: { 0 setOvercast 0; 0 setRain 0; }; case 1: { 0 setOvercast 0.8; 0 setRain 0.3; }; case 2: { 0 setOvercast 0.9; 0 setRain 0.6; }; case 3: { 0 setOvercast 1; 0 setRain 1; }; }; switch (paramsArray select 1) do { case 0: { 0 setFog 0; }; case 1: { 0 setFog 0.3; }; case 2: { 0 setFog 0.6; }; case 3: { 0 setFog 1; }; }; // --- Info text waitUntil{!(isNil "BIS_fnc_init")}; sleep 15; ["March 3, 1996", "14:00"] call BIS_fnc_infoText; sleep 3; ["Baby", "Bird"] call BIS_fnc_infoText; sleep 3; ["Created by", "Phantom Six"] call BIS_fnc_infoText;//OMG don't delete me!!! call compile preProcessFileLineNumbers "briefing.sqf";version=11; class Mission { addOns[]= { "takistan", "cacharacters_e", "CAAir_E_AH6J", "CAWheeled_E", "ca_modules_functions", "camisc_e_wf", "ca_modules_e_uav", "CAAir_E", "caweapons_e", "camisc3", "cawheeled_e_btr40", "caweapons_e_ammoboxes", "cawheeled_e_v3s", "ace_main", "ace_sys_wounds" }; addOnsAuto[]= { "cacharacters_e", "ca_modules_functions", "ca_modules_e_uav", "CAAir_E", "cawheeled_e_v3s", "CAWheeled_E", "ace_main", "ace_sys_wounds", "CAAir_E_AH6J", "camisc_e_wf", "camisc3", "caweapons_e_ammoboxes", "takistan" }; randomSeed=6826614; class Intel { briefingName="ACE CO 04 Baby Bird"; briefingDescription="Fly some little birds over Bastam and assist guerillas in taking it."; startWeather=0; forecastWeather=0; year=1996; month=3; day=3; hour=14; minute=0; }; class Groups { items=66; class Item0 { side="WEST"; class Vehicles { items=4; class Item0 { position[]={5968.3887,83.040001,11519.955}; azimut=124.807; special="NONE"; id=0; side="WEST"; vehicle="US_Soldier_Pilot_EP1"; player="PLAYER COMMANDER"; leader=1; rank="SERGEANT"; skill=1; text="p1"; init="this addWeapon ""ACE_Earplugs"";"; synchronizations[]={31}; }; class Item1 { position[]={5953.9258,83.040001,11504.379}; azimut=124.807; special="NONE"; id=1; side="WEST"; vehicle="US_Soldier_Pilot_EP1"; player="PLAY CDG"; rank="SERGEANT"; skill=1; text="p2"; init="this addWeapon ""ACE_Earplugs"";"; synchronizations[]={31}; }; class Item2 { position[]={5938.9326,83.040001,11491.696}; azimut=124.807; special="NONE"; id=2; side="WEST"; vehicle="US_Soldier_Pilot_EP1"; player="PLAY CDG"; rank="SERGEANT"; skill=1; text="p3"; init="this addWeapon ""ACE_Earplugs"";"; synchronizations[]={31}; }; class Item3 { position[]={5924.9463,83.040001,11477.527}; azimut=124.807; special="NONE"; id=3; side="WEST"; vehicle="US_Soldier_Pilot_EP1"; player="PLAY CDG"; rank="SERGEANT"; skill=1; text="p4"; init="this addWeapon ""ACE_Earplugs"";"; synchronizations[]={31}; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={5900.4336,83.040001,11550.826}; id=8; side="LOGIC"; vehicle="FunctionsManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item2 { side="GUER"; class Vehicles { items=9; class Item0 { position[]={5197.5044,158.56409,8833.6436}; azimut=90; special="NONE"; id=12; side="GUER"; vehicle="TK_GUE_Soldier_TL_EP1"; leader=1; lock="LOCKED"; rank="SERGEANT"; skill=0.57836092; init="this addWeapon ""ACE_ALICE_Backpack"";"; description="Guerilla Leader (Player not required) (Backpack)"; }; class Item1 { position[]={5194.7495,158.08203,8833.8135}; azimut=90; special="NONE"; id=13; side="GUER"; vehicle="TK_GUE_Soldier_EP1"; lock="LOCKED"; rank="CORPORAL"; skill=0.4231545; init="this addWeapon ""ACE_ALICE_Backpack"";"; description="Guerilla (AK-47) (Backpack)"; }; class Item2 { position[]={5194.8599,157.17953,8836.9531}; azimut=90; special="NONE"; id=14; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.2; }; class Item3 { position[]={5194.8599,156.36595,8840.3125}; azimut=90; special="NONE"; id=15; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.3261503; }; class Item4 { position[]={5195.0806,155.64296,8843.5635}; azimut=90; special="NONE"; id=16; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.3261503; }; class Item5 { position[]={5195.0254,159.03633,8830.7275}; azimut=90; special="NONE"; id=17; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.2; }; class Item6 { position[]={5195.0254,159.71945,8828.4688}; azimut=90; special="NONE"; id=18; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.2; }; class Item7 { position[]={5195.0254,160.48949,8825.9355}; azimut=90; special="NONE"; id=19; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.2; init="removeAllWeapons this; this addWeapon ""ACE_ALICE_Backpack""; this addWeapon ""ACE_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS"";"; }; class Item8 { position[]={5195.0254,161.34483,8823.2354}; azimut=90; special="NONE"; id=20; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.2; init="removeAllWeapons this; this addWeapon ""ACE_ALICE_Backpack""; this addWeapon ""ACE_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS"";"; }; }; class Waypoints { items=8; class Item0 { position[]={5199.7065,158.96198,8833.5186}; formation="LINE"; speed="NORMAL"; combat="AWARE"; synchronizations[]={0}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5341.897,139.74312,8859.3711}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5381.1055,120.83329,8896.6904}; formation="LINE"; speed="FULL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5524.6655,80.631897,8891.5723}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={5635.5596,81.93,8933.9365}; placement=150; type="SAD"; combatMode="RED"; formation="WEDGE"; speed="NORMAL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={5652.7266,81.940002,8941.0625}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={5662.9463,81.937798,8942.373}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item7 { position[]={5658.5112,82.082642,8893.1406}; placement=100; type="GUARD"; combatMode="RED"; formation="DIAMOND"; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item3 { side="GUER"; class Vehicles { items=9; class Item0 { position[]={5191.4468,157.63469,8833.9746}; azimut=90; special="NONE"; id=21; side="GUER"; vehicle="TK_GUE_Soldier_TL_EP1"; leader=1; lock="LOCKED"; rank="SERGEANT"; skill=0.58224106; init="this addWeapon ""ACE_ALICE_Backpack"";"; description="Guerilla Leader (Player not required) (Backpack)"; }; class Item1 { position[]={5188.6919,157.23828,8834.1445}; azimut=90; special="NONE"; id=22; side="GUER"; vehicle="TK_GUE_Soldier_EP1"; lock="LOCKED"; rank="CORPORAL"; skill=0.38823289; init="this addWeapon ""ACE_ALICE_Backpack"";"; description="Guerilla (AK-47) (Backpack)"; }; class Item2 { position[]={5188.8022,156.38104,8837.2842}; azimut=90; special="NONE"; id=23; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.2; }; class Item3 { position[]={5188.8022,155.59828,8840.6436}; azimut=90; special="NONE"; id=24; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.3533113; }; class Item4 { position[]={5189.0229,154.8719,8843.8945}; azimut=90; special="NONE"; id=25; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.31838968; }; class Item5 { position[]={5188.9678,158.11075,8831.0586}; azimut=90; special="NONE"; id=26; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.2; }; class Item6 { position[]={5188.9678,158.7865,8828.7998}; azimut=90; special="NONE"; id=27; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.2; }; class Item7 { position[]={5188.9678,159.52815,8826.2666}; azimut=90; special="NONE"; id=28; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.2; init="removeAllWeapons this; this addWeapon ""ACE_ALICE_Backpack""; this addWeapon ""ACE_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS"";"; }; class Item8 { position[]={5188.9678,160.34624,8823.5664}; azimut=90; special="NONE"; id=29; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.2; init="removeAllWeapons this; this addWeapon ""ACE_ALICE_Backpack""; this addWeapon ""ACE_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS"";"; }; }; class Waypoints { items=8; class Item0 { position[]={5193.6489,157.90407,8833.8496}; formation="LINE"; speed="NORMAL"; combat="AWARE"; synchronizations[]={1}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5339.9468,132.66904,8877.668}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5410.8848,106.88846,8949.8311}; formation="LINE"; speed="FULL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5495.7192,78.828499,8969.1074}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={5643.6836,81.93,8932.0703}; type="SAD"; combatMode="RED"; formation="WEDGE"; speed="NORMAL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={5656.3857,81.935539,8934.71}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={5667.1392,81.930664,8937.917}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item7 { position[]={5664.3799,91.975487,8893.5195}; placement=100; type="GUARD"; combatMode="RED"; formation="DIAMOND"; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item4 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={5918.043,83.040001,11461.176}; id=31; side="LOGIC"; vehicle="UAVManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; synchronizations[]={32,30,3,2,1,0}; }; }; }; class Item5 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={6004.127,88.663971,14954.981}; azimut=136; special="FLY"; id=32; side="WEST"; vehicle="MQ9PredatorB_US_EP1"; leader=1; lock="LOCKED"; rank="CAPTAIN"; skill=1; ammo=0; init="this flyinheight 500; "; synchronizations[]={31}; }; }; }; class Item6 { side="EAST"; class Vehicles { items=6; class Item0 { position[]={5792.2915,98.681885,8575.8701}; azimut=-365.38; special="CARGO"; id=33; side="EAST"; vehicle="TK_INS_Soldier_TL_EP1"; leader=1; rank="SERGEANT"; skill=0.39987332; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item1 { position[]={5789.6479,98.6959,8574.4219}; azimut=-365.38; special="CARGO"; id=34; side="EAST"; vehicle="TK_INS_Soldier_MG_EP1"; skill=0.34167087; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item2 { position[]={5791.1079,98.69017,8574.6426}; azimut=-365.38; special="CARGO"; id=35; side="EAST"; vehicle="TK_INS_Soldier_AR_EP1"; skill=0.30286941; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item3 { position[]={5792.4971,98.685287,8574.7344}; azimut=-365.38; special="CARGO"; id=36; side="EAST"; vehicle="TK_INS_Soldier_2_EP1"; skill=0.25630736; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item4 { position[]={5793.6489,98.680229,8575.0293}; azimut=-365.38; special="CARGO"; id=37; side="EAST"; vehicle="TK_INS_Soldier_AT_EP1"; skill=0.25630736; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item5 { position[]={5794.8555,98.677322,8575.1895}; azimut=-365.38; special="CARGO"; id=38; side="EAST"; vehicle="TK_INS_Soldier_AAT_EP1"; skill=0.25630736; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; }; class Waypoints { items=4; class Item0 { position[]={5687.8584,82.025299,8948.792}; combatMode="YELLOW"; formation="WEDGE"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5654.3652,78.150002,9304.627}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5516.002,78.231636,9312.7041}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5523.9775,81.473709,8913.3486}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5777.6978,98.685745,8561.6074}; azimut=138.46201; special="NONE"; id=40; side="EAST"; vehicle="TK_INS_Soldier_EP1"; leader=1; skill=0.29898956; }; }; }; class Item8 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5780.0815,98.693336,8559.2471}; azimut=-41.468899; special="NONE"; id=41; side="EAST"; vehicle="TK_INS_Soldier_EP1"; leader=1; skill=0.29898956; }; }; }; class Item9 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5777.4063,98.688972,8559.2959}; azimut=52.796101; special="NONE"; id=42; side="EAST"; vehicle="TK_INS_Soldier_3_EP1"; leader=1; skill=0.4231545; }; }; }; class Item10 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5780.2261,98.689949,8561.5088}; azimut=212.161; special="NONE"; id=43; side="EAST"; vehicle="TK_INS_Soldier_3_EP1"; leader=1; skill=0.40763393; }; }; }; class Item11 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={5766.187,98.62944,8590.4092}; azimut=264.26401; special="NONE"; id=44; side="EAST"; vehicle="TK_INS_Soldier_2_EP1"; leader=1; skill=0.48911756; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item1 { position[]={5768.9365,98.625984,8590.1982}; azimut=270; special="NONE"; id=45; side="EAST"; vehicle="TK_INS_Soldier_EP1"; skill=0.37271231; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item2 { position[]={5771.9004,98.630867,8590.1104}; azimut=270; special="NONE"; id=46; side="EAST"; vehicle="TK_INS_Soldier_AT_EP1"; skill=0.37271231; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item3 { position[]={5774.6118,98.635452,8589.9531}; azimut=270; special="NONE"; id=47; side="EAST"; vehicle="TK_INS_Bonesetter_EP1"; skill=0.29510882; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; }; class Waypoints { items=4; class Item0 { position[]={5719.4023,98.312439,8566.4678}; combatMode="RED"; formation="FILE"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5790.2437,98.742836,8507.1885}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5825.9619,99.654205,8557.8867}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5773.4126,98.633354,8590.0635}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.66381943; position[]={5786.1445,98.80349,8541.2764}; azimut=180; special="NONE"; id=48; side="EAST"; vehicle="TK_INS_Soldier_EP1"; leader=1; skill=0.29898956; }; }; }; class Item13 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.66381943; position[]={5789.7764,98.795433,8541.2178}; azimut=180; special="NONE"; id=49; side="EAST"; vehicle="TK_INS_Soldier_EP1"; leader=1; skill=0.29898956; }; }; }; class Item14 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.66381943; position[]={5757.6528,98.689323,8564.4336}; azimut=269.22699; special="NONE"; id=50; side="EAST"; vehicle="TK_INS_Soldier_EP1"; leader=1; skill=0.29898956; }; }; }; class Item15 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.66381943; position[]={5757.4839,98.697235,8561.7607}; azimut=269.22699; special="NONE"; id=51; side="EAST"; vehicle="TK_INS_Soldier_EP1"; leader=1; skill=0.29898956; }; }; }; class Item16 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5657.3428,82.08371,8899.6523}; azimut=82; special="NONE"; id=53; side="EAST"; vehicle="TK_Special_Forces_EP1"; leader=1; skill=0.50463814; init="this setPosATL [5658.23,8894.24,0.161255];this setDir 82.6171;"; }; }; }; class Item17 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5655.9912,82.084946,8899.7637}; azimut=264; special="NONE"; id=54; side="EAST"; vehicle="TK_Special_Forces_EP1"; leader=1; skill=0.50463814; init="this setPosATL [5651.96,8893.5,0.177002];this setDir 264.02;"; }; }; }; class Item18 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5656.7231,82.084274,8898.1875}; azimut=175; special="NONE"; id=55; side="EAST"; vehicle="TK_Special_Forces_EP1"; leader=1; skill=0.50463814; init="this setPosATL [5658.21,8875.86,0.196869];this setDir 174.891;if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; }; }; class Item19 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5656.6108,92.218849,8901.1738}; azimut=350; special="NONE"; id=56; side="EAST"; vehicle="TK_Special_Forces_EP1"; leader=1; skill=0.50463814; init="this setPosATL [5652.3,8912.38,0.186615];this setDir 350.643;if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; }; }; class Item20 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.74863499; position[]={5655.9111,91.97229,8905.7402}; azimut=353; special="NONE"; id=59; side="EAST"; vehicle="TK_INS_Soldier_Sniper_EP1"; leader=1; rank="SERGEANT"; skill=0.8189311; init="this setPosATL [5654.02,8906.13,10.0493];this setDir 352.87;"; }; }; }; class Item21 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.75472558; position[]={5658.7886,92.216866,8886.1719}; azimut=170; special="NONE"; id=60; side="EAST"; vehicle="TK_INS_Soldier_Sniper_EP1"; leader=1; rank="SERGEANT"; skill=0.8189311; init="this setPosATL [5656.22,8881.29,10.0536];this setDir 170.541;"; }; }; }; class Item22 { side="EAST"; class Vehicles { items=10; class Item0 { position[]={5931.9863,122.76576,7376.6968}; azimut=21.2686; special="CARGO"; id=61; side="EAST"; vehicle="TK_Soldier_SL_EP1"; leader=1; rank="SERGEANT"; skill=0.46666664; text="a2"; }; class Item1 { position[]={5930.1548,122.55777,7372.4395}; azimut=21.2686; special="NONE"; id=62; side="EAST"; vehicle="V3S_Open_TK_EP1"; rank="CORPORAL"; skill=0.78400981; text="a3"; init="nul = [this] execVM ""unlimitedFuel.sqf"";"; }; class Item2 { position[]={5922.71,122.41373,7371.6011}; azimut=21.2686; special="CARGO"; id=63; side="EAST"; vehicle="TK_Soldier_MG_EP1"; rank="CORPORAL"; skill=0.49687755; text="a4"; }; class Item3 { position[]={5924.5732,122.4175,7370.8755}; azimut=21.2686; special="CARGO"; id=64; side="EAST"; vehicle="TK_Soldier_AT_EP1"; rank="CORPORAL"; skill=0.43867481; text="a5"; }; class Item4 { position[]={5926.437,122.41203,7370.1489}; azimut=21.2686; special="CARGO"; id=65; side="EAST"; vehicle="TK_Soldier_GL_EP1"; rank="CORPORAL"; skill=0.33333331; text="a6"; }; class Item5 { position[]={5928.3018,122.40392,7369.4238}; azimut=21.2686; special="CARGO"; id=66; side="EAST"; vehicle="TK_Soldier_EP1"; rank="CORPORAL"; skill=0.33333331; text="a7"; }; class Item6 { position[]={5930.166,122.3963,7368.6987}; azimut=21.2686; special="CARGO"; id=67; side="EAST"; vehicle="TK_Soldier_MG_EP1"; rank="CORPORAL"; skill=0.33333331; text="a8"; }; class Item7 { position[]={5932.0298,122.39516,7367.9746}; azimut=21.2686; special="CARGO"; id=68; side="EAST"; vehicle="TK_Soldier_LAT_EP1"; rank="CORPORAL"; skill=0.33333331; text="a9"; }; class Item8 { position[]={5933.8936,122.39577,7367.248}; azimut=21.2686; special="CARGO"; id=69; side="EAST"; vehicle="TK_Soldier_GL_EP1"; skill=0.2; text="a10"; }; class Item9 { position[]={5935.7061,122.39738,7366.5732}; azimut=21.2686; special="CARGO"; id=70; side="EAST"; vehicle="TK_Soldier_AMG_EP1"; skill=0.2; text="a11"; }; }; class Waypoints { items=5; class Item0 { position[]={5933.1987,122.8881,7380.3145}; combatMode="RED"; formation="FILE"; speed="FULL"; combat="SAFE"; synchronizations[]={3}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5525.3677,81.553543,8912.04}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5633.8589,81.919998,8920.2354}; placement=150; type="SAD"; combatMode="RED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5640.5405,81.919998,8920.0264}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={5644.8149,81.92498,8920.7988}; placement=100; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item23 { side="GUER"; class Vehicles { items=9; class Item0 { position[]={5182.8545,156.84525,8833.9443}; azimut=90; special="NONE"; id=71; side="GUER"; vehicle="TK_GUE_Soldier_TL_EP1"; leader=1; lock="LOCKED"; rank="SERGEANT"; skill=0.57836092; init="this addWeapon ""ACE_ALICE_Backpack"";"; description="Guerilla Leader (Player not required) (Backpack)"; }; class Item1 { position[]={5180.0996,156.64151,8834.1143}; azimut=90; special="NONE"; id=72; side="GUER"; vehicle="TK_GUE_Soldier_EP1"; lock="LOCKED"; rank="CORPORAL"; skill=0.4231545; init="this addWeapon ""ACE_ALICE_Backpack"";"; description="Guerilla (AK-47) (Backpack)"; }; class Item2 { position[]={5180.21,155.82767,8837.2539}; azimut=90; special="NONE"; id=73; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.2; }; class Item3 { position[]={5180.21,155.06613,8840.6133}; azimut=90; special="NONE"; id=74; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.3261503; }; class Item4 { position[]={5180.4307,154.34341,8843.8643}; azimut=90; special="NONE"; id=75; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.3261503; }; class Item5 { position[]={5180.3755,157.46405,8831.0283}; azimut=90; special="NONE"; id=76; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.2; }; class Item6 { position[]={5180.3755,158.10721,8828.7695}; azimut=90; special="NONE"; id=77; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.2; }; class Item7 { position[]={5180.3755,158.82881,8826.2363}; azimut=90; special="NONE"; id=78; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.2; init="removeAllWeapons this; this addWeapon ""ACE_ALICE_Backpack""; this addWeapon ""ACE_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS"";"; }; class Item8 { position[]={5180.3755,159.65544,8823.5361}; azimut=90; special="NONE"; id=79; side="GUER"; vehicle="TK_GUE_Soldier_5_EP1"; lock="LOCKED"; skill=0.2; init="removeAllWeapons this; this addWeapon ""ACE_ALICE_Backpack""; this addWeapon ""ACE_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS""; this addMagazine ""ACE_10Rnd_762x39_B_SKS"";"; }; }; class Waypoints { items=8; class Item0 { position[]={5187.2173,157.13922,8833.8691}; formation="LINE"; speed="NORMAL"; combat="AWARE"; synchronizations[]={2}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5340.1455,147.67923,8834.5664}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5485.4458,108.00797,8838.4121}; formation="LINE"; speed="FULL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5556.4795,83.2649,8852.2197}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={5644.7485,89.309982,8926.6182}; placement=150; type="SAD"; combatMode="RED"; formation="WEDGE"; speed="NORMAL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={5652.6641,81.940002,8941.6221}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={5662.8838,81.93869,8942.9326}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item7 { position[]={5658.4487,82.082703,8893.7002}; placement=100; type="GUARD"; combatMode="RED"; formation="DIAMOND"; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item24 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5541.2515,78.300003,9343.8037}; azimut=138.46201; special="NONE"; id=80; side="EAST"; vehicle="TK_INS_Soldier_EP1"; leader=1; skill=0.29898956; }; }; }; class Item25 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5543.5225,78.300003,9341.333}; azimut=-41.468899; special="NONE"; id=81; side="EAST"; vehicle="TK_INS_Soldier_EP1"; leader=1; skill=0.29898956; }; }; }; class Item26 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5540.5488,78.300003,9340.9707}; azimut=52.796101; special="NONE"; id=82; side="EAST"; vehicle="TK_INS_Soldier_3_EP1"; leader=1; skill=0.4231545; }; }; }; class Item27 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5544.1157,78.300003,9343.9883}; azimut=212.161; special="NONE"; id=83; side="EAST"; vehicle="TK_INS_Soldier_3_EP1"; leader=1; skill=0.40763393; }; }; }; class Item28 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={5538.8574,78.25415,9294.8877}; special="NONE"; id=84; side="EAST"; vehicle="TK_INS_Soldier_AT_EP1"; leader=1; skill=0.43867481; }; class Item1 { position[]={5537.3203,78.237617,9293.5576}; special="NONE"; id=85; side="EAST"; vehicle="TK_INS_Soldier_AT_EP1"; skill=0.39211273; }; class Item2 { position[]={5540.0098,78.255562,9293.5957}; special="NONE"; id=86; side="EAST"; vehicle="TK_INS_Soldier_AAT_EP1"; skill=0.32227042; }; }; class Waypoints { items=1; class Item0 { position[]={5538.7031,78.273811,9299.9756}; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item29 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={5516.2739,78.631287,9381.0361}; azimut=170.15759; special="NONE"; id=87; side="EAST"; vehicle="TK_INS_Soldier_2_EP1"; leader=1; skill=0.48911756; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item1 { position[]={5515.9937,78.686203,9384.6572}; azimut=175.89359; special="NONE"; id=88; side="EAST"; vehicle="TK_INS_Soldier_EP1"; skill=0.37271231; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item2 { position[]={5515.8716,78.720291,9387.6191}; azimut=175.89359; special="NONE"; id=89; side="EAST"; vehicle="TK_INS_Soldier_AT_EP1"; skill=0.37271231; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item3 { position[]={5515.834,78.752396,9390.3359}; azimut=175.89359; special="NONE"; id=90; side="EAST"; vehicle="TK_INS_Bonesetter_EP1"; skill=0.29510882; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; }; class Waypoints { items=4; class Item0 { position[]={5546.6187,78.290001,9328.7744}; combatMode="RED"; formation="FILE"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5586.3696,78.361847,9403.4121}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5625.5391,78.169998,9335.7021}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5515.8052,78.740181,9389.1299}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item30 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={5497.3496,79.015518,8979.2617}; azimut=343.35858; special="NONE"; id=91; side="EAST"; vehicle="TK_INS_Soldier_2_EP1"; leader=1; skill=0.48911756; }; class Item1 { position[]={5497.6616,79.18779,8976.5166}; azimut=349.09457; special="NONE"; id=92; side="EAST"; vehicle="TK_INS_Soldier_EP1"; skill=0.37271231; }; class Item2 { position[]={5498.1392,79.365852,8973.5947}; azimut=349.09457; special="NONE"; id=93; side="EAST"; vehicle="TK_INS_Soldier_MG_EP1"; skill=0.43479496; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item3 { position[]={5498.4966,79.549828,8970.9014}; azimut=349.09457; special="NONE"; id=94; side="EAST"; vehicle="TK_INS_Soldier_AR_EP1"; skill=0.38435304; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; }; class Waypoints { items=2; class Item0 { position[]={5501.6304,78.575523,9312.7891}; combatMode="RED"; formation="FILE"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5498.3774,79.478828,8972.0996}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item31 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={5677.916,80.078148,9028.5088}; azimut=335.73898; special="NONE"; id=95; side="EAST"; vehicle="TK_INS_Soldier_2_EP1"; leader=1; skill=0.48911756; }; class Item1 { position[]={5678.5894,80.196884,9025.8311}; azimut=341.47498; special="NONE"; id=96; side="EAST"; vehicle="TK_INS_Soldier_EP1"; skill=0.37271231; }; class Item2 { position[]={5679.4502,80.332901,9022.9912}; azimut=341.47498; special="NONE"; id=97; side="EAST"; vehicle="TK_INS_Soldier_MG_EP1"; skill=0.43479496; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item3 { position[]={5680.1606,80.470314,9020.3711}; azimut=341.47498; special="NONE"; id=98; side="EAST"; vehicle="TK_INS_Soldier_AR_EP1"; skill=0.38435304; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; }; class Waypoints { items=2; class Item0 { position[]={5665.7046,78.139999,9295.6484}; combatMode="RED"; formation="FILE"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5679.8848,80.40657,9021.543}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item32 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5646.0713,81.959053,8978.335}; azimut=138.46201; special="NONE"; id=99; side="EAST"; vehicle="TK_Soldier_SL_EP1"; leader=1; rank="SERGEANT"; skill=0.50463814; }; }; }; class Item33 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5648.7793,81.958878,8975.5186}; azimut=-41.468899; special="NONE"; id=100; side="EAST"; vehicle="TK_Soldier_MG_EP1"; leader=1; skill=0.39211273; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; }; }; class Item34 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5646.0015,81.954643,8975.6523}; azimut=52.796101; special="NONE"; id=101; side="EAST"; vehicle="TK_Soldier_GL_EP1"; leader=1; skill=0.4231545; }; }; }; class Item35 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5648.9209,81.959999,8978.3994}; azimut=212.161; special="NONE"; id=102; side="EAST"; vehicle="TK_Soldier_EP1"; leader=1; skill=0.3261503; }; }; }; class Item36 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5568.9888,81.919998,8956.9678}; azimut=138.46201; special="NONE"; id=103; side="EAST"; vehicle="TK_Soldier_SL_EP1"; leader=1; rank="SERGEANT"; skill=0.50463814; }; }; }; class Item37 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5571.6968,81.916641,8954.1514}; azimut=-41.468899; special="NONE"; id=104; side="EAST"; vehicle="TK_Soldier_MG_EP1"; leader=1; skill=0.39211273; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; }; }; class Item38 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5568.7954,81.916458,8954.0381}; azimut=52.796101; special="NONE"; id=105; side="EAST"; vehicle="TK_Soldier_GL_EP1"; leader=1; skill=0.4231545; }; }; }; class Item39 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5571.8384,81.919998,8957.0322}; azimut=212.161; special="NONE"; id=106; side="EAST"; vehicle="TK_Soldier_EP1"; leader=1; skill=0.3261503; }; }; }; class Item40 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5622.4722,81.940002,8969.043}; azimut=168.40024; special="NONE"; id=107; side="EAST"; vehicle="TK_Soldier_EP1"; leader=1; skill=0.3261503; }; }; }; class Item41 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5619.1953,81.940002,8968.6094}; azimut=168.40024; special="NONE"; id=108; side="EAST"; vehicle="TK_Soldier_EP1"; leader=1; skill=0.3261503; }; }; }; class Item42 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5671.4844,81.922318,8823.5527}; azimut=138.46201; special="NONE"; id=109; side="EAST"; vehicle="TK_Soldier_SL_EP1"; leader=1; rank="SERGEANT"; skill=0.50463814; }; }; }; class Item43 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5674.1924,81.926819,8820.7363}; azimut=-41.468899; special="NONE"; id=110; side="EAST"; vehicle="TK_Soldier_MG_EP1"; leader=1; skill=0.39211273; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; }; }; class Item44 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5671.291,81.941689,8820.623}; azimut=52.796101; special="NONE"; id=111; side="EAST"; vehicle="TK_Soldier_GL_EP1"; leader=1; skill=0.4231545; }; }; }; class Item45 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5674.334,81.922211,8823.6172}; azimut=212.161; special="NONE"; id=112; side="EAST"; vehicle="TK_Soldier_EP1"; leader=1; skill=0.3261503; }; }; }; class Item46 { side="EAST"; class Vehicles { items=6; class Item0 { position[]={5642.8125,81.900002,8853.6787}; azimut=75.52417; special="NONE"; id=113; side="EAST"; vehicle="TK_Soldier_SL_EP1"; leader=1; rank="CORPORAL"; skill=0.48523682; }; class Item1 { position[]={5640.394,81.900261,8853.1953}; azimut=80.1698; special="NONE"; id=114; side="EAST"; vehicle="TK_Soldier_GL_EP1"; skill=0.37659246; }; class Item2 { position[]={5638.4829,81.903664,8852.9814}; azimut=80.1698; special="NONE"; id=115; side="EAST"; vehicle="TK_Soldier_MG_EP1"; skill=0.37659246; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item3 { position[]={5636.2041,81.905991,8852.5098}; azimut=80.1698; special="NONE"; id=116; side="EAST"; vehicle="TK_Soldier_AR_EP1"; skill=0.37659246; }; class Item4 { position[]={5634.043,81.916969,8852.1553}; azimut=80.1698; special="NONE"; id=117; side="EAST"; vehicle="TK_Soldier_AT_EP1"; skill=0.37659246; }; class Item5 { position[]={5631.999,81.938225,8851.6445}; azimut=80.1698; special="NONE"; id=118; side="EAST"; vehicle="TK_Soldier_EP1"; skill=0.37659246; }; }; class Waypoints { items=4; class Item0 { position[]={5693.0156,82.011864,8860.3066}; combatMode="RED"; formation="FILE"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5681.3286,81.950279,8937.5195}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5616.8745,81.911293,8927.6807}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5629.835,81.945503,8851.5098}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item47 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5573.5059,81.896461,8885.2871}; azimut=138.46201; special="NONE"; id=119; side="EAST"; vehicle="TK_Soldier_SL_EP1"; leader=1; rank="SERGEANT"; skill=0.50463814; }; }; }; class Item48 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5576.2139,81.891953,8882.4707}; azimut=-41.468899; special="NONE"; id=120; side="EAST"; vehicle="TK_Soldier_MG_EP1"; leader=1; skill=0.39211273; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; }; }; class Item49 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5573.3125,81.8927,8882.3574}; azimut=52.796101; special="NONE"; id=121; side="EAST"; vehicle="TK_Soldier_GL_EP1"; leader=1; skill=0.4231545; }; }; }; class Item50 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5576.3555,81.896561,8885.3516}; azimut=212.161; special="NONE"; id=122; side="EAST"; vehicle="TK_Soldier_EP1"; leader=1; skill=0.3261503; }; }; }; class Item51 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={5650.957,85.030647,8804.793}; azimut=80.1698; special="NONE"; id=123; side="EAST"; vehicle="TK_Soldier_GL_EP1"; leader=1; skill=0.41151375; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item1 { position[]={5649.0459,85.273735,8804.5791}; azimut=80.1698; special="NONE"; id=124; side="EAST"; vehicle="TK_Soldier_MG_EP1"; skill=0.37659246; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item2 { position[]={5646.7671,85.610443,8804.1074}; azimut=80.1698; special="NONE"; id=125; side="EAST"; vehicle="TK_Soldier_AR_EP1"; skill=0.37659246; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item3 { position[]={5644.606,85.909027,8803.7529}; azimut=80.1698; special="NONE"; id=126; side="EAST"; vehicle="TK_Soldier_EP1"; skill=0.37659246; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; }; class Waypoints { items=4; class Item0 { position[]={5703.5786,83.827614,8811.9043}; combatMode="RED"; formation="FILE"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5695.707,82.141457,8852.9453}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5644.0239,81.928558,8845.2646}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5649.0225,85.35463,8804.1045}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item52 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={5592.9849,82.339256,8847.8203}; azimut=80.1698; special="NONE"; id=127; side="EAST"; vehicle="TK_Soldier_GL_EP1"; leader=1; skill=0.41151375; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item1 { position[]={5591.0737,82.350098,8847.6064}; azimut=80.1698; special="NONE"; id=128; side="EAST"; vehicle="TK_Soldier_MG_EP1"; skill=0.37659246; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item2 { position[]={5588.7949,82.501053,8847.1348}; azimut=80.1698; special="NONE"; id=129; side="EAST"; vehicle="TK_Soldier_AR_EP1"; skill=0.37659246; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item3 { position[]={5586.6338,82.707413,8846.7803}; azimut=80.1698; special="NONE"; id=130; side="EAST"; vehicle="TK_Soldier_EP1"; skill=0.37659246; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; }; class Waypoints { items=4; class Item0 { position[]={5614.5625,81.99704,8852.6865}; combatMode="RED"; formation="FILE"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5605.0083,81.919998,8906.6357}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5581.0024,81.910004,8900.4521}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5591.0503,82.421211,8847.1318}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item53 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={5720.937,81.908394,8896.3223}; azimut=244.189; special="NONE"; id=131; side="EAST"; vehicle="TK_Soldier_MG_EP1"; leader=1; rank="CORPORAL"; skill=0.5589599; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item1 { position[]={5721.564,81.862442,8898.0693}; azimut=248.834; special="NONE"; id=132; side="EAST"; vehicle="TK_Soldier_AT_EP1"; skill=0.43479496; }; class Item2 { position[]={5722.2485,81.899521,8895.3037}; azimut=248.834; special="NONE"; id=133; side="EAST"; vehicle="TK_Soldier_AR_EP1"; skill=0.55120021; }; }; class Waypoints { items=1; class Item0 { position[]={5716.6528,81.931999,8894.998}; type="GUARD"; combatMode="RED"; formation="DIAMOND"; speed="LIMITED"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item54 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={5718.5732,82.153648,8928.1309}; azimut=244.189; special="NONE"; id=134; side="EAST"; vehicle="TK_Soldier_MG_EP1"; leader=1; rank="CORPORAL"; skill=0.5589599; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item1 { position[]={5719.2002,82.267075,8929.8779}; azimut=248.834; special="NONE"; id=135; side="EAST"; vehicle="TK_Soldier_AT_EP1"; skill=0.43479496; }; class Item2 { position[]={5719.8848,82.081268,8927.1123}; azimut=248.834; special="NONE"; id=136; side="EAST"; vehicle="TK_Soldier_AR_EP1"; skill=0.55120021; }; }; class Waypoints { items=1; class Item0 { position[]={5714.2891,82.05117,8926.8066}; type="GUARD"; combatMode="RED"; formation="DIAMOND"; speed="LIMITED"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item55 { side="EAST"; class Vehicles { items=5; class Item0 { position[]={5712.2583,82.056847,8878.3809}; azimut=-22.6539; special="NONE"; id=137; side="EAST"; vehicle="TK_Soldier_GL_EP1"; leader=1; skill=0.41151375; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item1 { position[]={5712.8877,82.115295,8876.5723}; azimut=-22.6539; special="NONE"; id=138; side="EAST"; vehicle="TK_Soldier_MG_EP1"; skill=0.37659246; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item2 { position[]={5713.8555,82.206345,8874.4453}; azimut=-22.6539; special="NONE"; id=139; side="EAST"; vehicle="TK_Soldier_AR_EP1"; skill=0.37659246; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item3 { position[]={5714.6802,82.34024,8872.416}; azimut=-22.6539; special="NONE"; id=140; side="EAST"; vehicle="TK_Soldier_EP1"; skill=0.37659246; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item4 { position[]={5715.6626,82.467537,8870.4512}; azimut=-22.6539; special="NONE"; id=141; side="EAST"; vehicle="TK_Soldier_EP1"; skill=0.37659246; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; }; class Waypoints { items=2; class Item0 { position[]={5695.335,82.188179,8942.2578}; combatMode="RED"; formation="FILE"; speed="LIMITED"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5713.3579,82.116493,8876.6572}; type="CYCLE"; class Effects { }; showWP="NEVER"; }; }; }; class Item56 { side="EAST"; class Vehicles { items=6; class Item0 { position[]={5659.0527,81.919998,8868.2666}; azimut=350.9101; special="NONE"; id=145; side="EAST"; vehicle="TK_Soldier_EP1"; leader=1; skill=0.37271231; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item1 { position[]={5648.0391,81.910004,8872.375}; azimut=350.9101; special="NONE"; id=146; side="EAST"; vehicle="TK_Soldier_EP1"; skill=0.37271231; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item2 { position[]={5647.5776,81.910004,8873.7529}; azimut=350.9101; special="NONE"; id=147; side="EAST"; vehicle="TK_Soldier_EP1"; skill=0.37271231; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item3 { position[]={5661.9873,81.919998,8868.6592}; azimut=350.9101; special="NONE"; id=144; side="EAST"; vehicle="TK_Soldier_EP1"; skill=0.37271231; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item4 { position[]={5668.6914,81.919998,8873.9863}; azimut=350.91; special="NONE"; id=143; side="EAST"; vehicle="TK_Soldier_EP1"; skill=0.37271231; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item5 { position[]={5668.3369,81.919998,8875.1182}; azimut=350.9101; special="NONE"; id=142; side="EAST"; vehicle="TK_Soldier_EP1"; skill=0.37271231; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; }; class Waypoints { items=1; class Item0 { position[]={5658.9341,81.919998,8869.3682}; type="GUARD"; combatMode="RED"; formation="LINE"; speed="LIMITED"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item57 { side="EAST"; class Vehicles { items=6; class Item0 { position[]={5653.8882,81.93,8921.0352}; azimut=171.94745; special="NONE"; id=151; side="EAST"; vehicle="TK_Soldier_EP1"; leader=1; skill=0.37271231; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item1 { position[]={5663.5405,81.941666,8919.6123}; azimut=171.94745; special="NONE"; id=152; side="EAST"; vehicle="TK_Soldier_EP1"; skill=0.37271231; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item2 { position[]={5663.9746,81.94236,8918.2227}; azimut=171.94745; special="NONE"; id=153; side="EAST"; vehicle="TK_Soldier_EP1"; skill=0.37271231; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item3 { position[]={5650.9482,81.93,8920.7002}; azimut=171.94745; special="NONE"; id=150; side="EAST"; vehicle="TK_Soldier_EP1"; skill=0.37271231; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item4 { position[]={5644.146,81.920631,8915.4941}; azimut=171.94736; special="NONE"; id=149; side="EAST"; vehicle="TK_Soldier_EP1"; skill=0.37271231; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; class Item5 { position[]={5644.4824,81.921173,8914.3574}; azimut=171.94745; special="NONE"; id=148; side="EAST"; vehicle="TK_Soldier_EP1"; skill=0.37271231; init="if ((paramsArray select 2) == 0) then {deleteVehicle this};"; }; }; class Waypoints { items=1; class Item0 { position[]={5653.9873,81.93,8919.9297}; type="GUARD"; combatMode="RED"; formation="LINE"; speed="LIMITED"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item58 { side="EAST"; class Vehicles { items=10; class Item0 { position[]={5921.7051,121.72812,7347.8804}; azimut=21.2686; special="CARGO"; id=154; side="EAST"; vehicle="TK_Soldier_SL_EP1"; leader=1; rank="SERGEANT"; skill=0.46666664; text="a12"; }; class Item1 { position[]={5920.4624,121.70166,7344.5659}; azimut=21.2686; special="NONE"; id=155; side="EAST"; vehicle="V3S_Open_TK_EP1"; rank="CORPORAL"; skill=0.78400981; text="a13"; init="nul = [this] execVM ""unlimitedFuel.sqf"";"; }; class Item2 { position[]={5913.0176,121.75415,7343.7275}; azimut=21.2686; special="CARGO"; id=156; side="EAST"; vehicle="TK_Soldier_MG_EP1"; rank="CORPORAL"; skill=0.49687755; text="a14"; }; class Item3 { position[]={5914.8809,121.75468,7343.002}; azimut=21.2686; special="CARGO"; id=157; side="EAST"; vehicle="TK_Soldier_AT_EP1"; rank="CORPORAL"; skill=0.43867481; text="a15"; }; class Item4 { position[]={5916.7446,121.75523,7342.2754}; azimut=21.2686; special="CARGO"; id=158; side="EAST"; vehicle="TK_Soldier_GL_EP1"; rank="CORPORAL"; skill=0.33333331; text="a16"; }; class Item5 { position[]={5918.6094,121.75571,7341.5503}; azimut=21.2686; special="CARGO"; id=159; side="EAST"; vehicle="TK_Soldier_EP1"; rank="CORPORAL"; skill=0.33333331; text="a17"; }; class Item6 { position[]={5920.4736,121.77277,7340.8252}; azimut=21.2686; special="CARGO"; id=160; side="EAST"; vehicle="TK_Soldier_MG_EP1"; rank="CORPORAL"; skill=0.33333331; text="a18"; }; class Item7 { position[]={5922.3374,121.79114,7340.1011}; azimut=21.2686; special="CARGO"; id=161; side="EAST"; vehicle="TK_Soldier_LAT_EP1"; rank="CORPORAL"; skill=0.33333331; text="a19"; }; class Item8 { position[]={5924.2012,121.82334,7339.3745}; azimut=21.2686; special="CARGO"; id=162; side="EAST"; vehicle="TK_Soldier_GL_EP1"; skill=0.2; text="a20"; }; class Item9 { position[]={5926.064,121.86821,7338.6499}; azimut=21.2686; special="CARGO"; id=163; side="EAST"; vehicle="TK_Soldier_AMG_EP1"; skill=0.2; text="a21"; }; }; class Waypoints { items=5; class Item0 { position[]={5922.564,121.7271,7349.375}; combatMode="RED"; formation="FILE"; speed="FULL"; combat="SAFE"; synchronizations[]={4}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5525.4209,81.565063,8911.3379}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5633.9121,81.919998,8919.5332}; placement=150; type="SAD"; combatMode="RED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5640.5938,81.919998,8919.3242}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={5644.8682,81.923943,8920.0967}; placement=100; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item59 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5939.1445,123.00797,7399.6099}; azimut=21.2686; special="NONE"; id=164; side="EAST"; vehicle="UAZ_MG_TK_EP1"; leader=1; rank="SERGEANT"; skill=0.5317989; text="a1"; init="nul = [this] execVM ""unlimitedFuel.sqf"";"; }; }; class Waypoints { items=5; class Item0 { position[]={5939.978,123.01284,7401.6646}; combatMode="RED"; formation="FILE"; speed="FULL"; combat="SAFE"; synchronizations[]={5}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5525.124,81.54789,8911.5674}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5633.6152,81.919998,8919.7627}; placement=150; type="SAD"; combatMode="RED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5640.2969,81.919998,8919.5537}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={5644.5713,81.923836,8920.3262}; placement=100; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item60 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5911.6973,122.82589,7321.4448}; azimut=21.2686; special="NONE"; id=165; side="EAST"; vehicle="UAZ_MG_TK_EP1"; leader=1; rank="SERGEANT"; skill=0.5317989; text="a22"; init="nul = [this] execVM ""unlimitedFuel.sqf"";"; }; }; class Waypoints { items=5; class Item0 { position[]={5912.5308,122.68644,7323.5273}; combatMode="RED"; formation="FILE"; speed="FULL"; combat="SAFE"; synchronizations[]={6}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5524.9575,81.537468,8911.8525}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5633.4487,81.919998,8920.0479}; placement=150; type="SAD"; combatMode="RED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5640.1304,81.919998,8919.8389}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={5644.4048,81.924019,8920.6113}; placement=100; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item61 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={7458.3755,279.45605,-121.79108}; special="FLY"; id=166; side="EAST"; vehicle="Mi24_D_TK_EP1"; leader=1; rank="SERGEANT"; skill=0.63268387; text="a23"; init="nul = [this] execVM ""unlimitedFuel.sqf""; this flyInHeight 40; if ((paramsArray select 2) == 0) then {{deleteVehicle _X} forEach (crew this)+[this]};"; }; }; class Waypoints { items=6; class Item0 { position[]={7454.1406,269.00992,-7.4035645}; combatMode="RED"; speed="FULL"; combat="SAFE"; synchronizations[]={7}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5745.3535,95.408211,8419.2314}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5642.3389,81.93,8936.8838}; placement=150; type="SAD"; combatMode="RED"; speed="FULL"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={5640.4048,81.930603,8941.2256}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={5635.186,81.93,8939.3984}; placement=150; type="SAD"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={5647.9717,81.935204,8936.5264}; placement=150; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item62 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={5879.6089,83.040001,11584.523}; id=173; side="LOGIC"; vehicle="ACE_Required_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item63 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={5904.0332,83.040001,11584.78}; id=174; side="LOGIC"; vehicle="ACE_Wounds_Logic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item64 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={5920.7441,83.040001,11585.037}; id=175; side="LOGIC"; vehicle="ACE_Wounds_EveryoneMedic"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item65 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={5936.6841,83.040001,11585.037}; id=176; side="LOGIC"; vehicle="ACE_Wounds_FullHeal"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; }; class Vehicles { items=30; class Item0 { position[]={5964.2505,83.040001,11524.271}; azimut=137.80673; special="NONE"; id=4; side="EMPTY"; vehicle="AH6J_EP1"; leader=1; skill=1; }; class Item1 { position[]={5950.1855,83.040001,11508.97}; azimut=137.80673; special="NONE"; id=5; side="EMPTY"; vehicle="AH6J_EP1"; leader=1; skill=1; }; class Item2 { position[]={5935.5488,83.040001,11495.42}; azimut=137.80673; special="NONE"; id=6; side="EMPTY"; vehicle="AH6J_EP1"; leader=1; skill=1; }; class Item3 { position[]={5921.6289,83.040001,11481.345}; azimut=137.80673; special="NONE"; id=7; side="EMPTY"; vehicle="AH6J_EP1"; leader=1; skill=1; }; class Item4 { position[]={5882.772,83.040001,11491.873}; azimut=136; id=9; side="EMPTY"; vehicle="HMMWV_Ambulance_DES_EP1"; lock="LOCKED"; skill=0.60000002; init="this addMagazineCargo [""ACE_Bandage"", 20]; this addMagazineCargo [""ACE_Bodybag"", 20]; this addMagazineCargo [""ACE_Epinephrine"", 20]; this addMagazineCargo [""ACE_IV"", 20]; this addMagazineCargo [""ACE_LargeBandage"", 20]; this addMagazineCargo [""ACE_Medkit"", 20]; this addMagazineCargo [""ACE_Morphine"", 20]; this addMagazineCargo [""ACE_Plasma"", 20]; this addMagazineCargo [""ACE_Splint"", 20]; this addMagazineCargo [""ACE_Tourniquet"", 20];"; }; class Item5 { position[]={5910.3862,83.040001,11518.633}; azimut=136; id=10; side="EMPTY"; vehicle="HMMWV_Ambulance_DES_EP1"; lock="LOCKED"; skill=0.60000002; init="this addMagazineCargo [""ACE_Bandage"", 20]; this addMagazineCargo [""ACE_Bodybag"", 20]; this addMagazineCargo [""ACE_Epinephrine"", 20]; this addMagazineCargo [""ACE_IV"", 20]; this addMagazineCargo [""ACE_LargeBandage"", 20]; this addMagazineCargo [""ACE_Medkit"", 20]; this addMagazineCargo [""ACE_Morphine"", 20]; this addMagazineCargo [""ACE_Plasma"", 20]; this addMagazineCargo [""ACE_Splint"", 20]; this addMagazineCargo [""ACE_Tourniquet"", 20];"; }; class Item6 { position[]={5941.8818,83.040001,11547.408}; azimut=136; id=11; side="EMPTY"; vehicle="HMMWV_Ambulance_DES_EP1"; lock="LOCKED"; skill=0.60000002; init="this addMagazineCargo [""ACE_Bandage"", 20]; this addMagazineCargo [""ACE_Bodybag"", 20]; this addMagazineCargo [""ACE_Epinephrine"", 20]; this addMagazineCargo [""ACE_IV"", 20]; this addMagazineCargo [""ACE_LargeBandage"", 20]; this addMagazineCargo [""ACE_Medkit"", 20]; this addMagazineCargo [""ACE_Morphine"", 20]; this addMagazineCargo [""ACE_Plasma"", 20]; this addMagazineCargo [""ACE_Splint"", 20]; this addMagazineCargo [""ACE_Tourniquet"", 20];"; }; class Item7 { position[]={5909.2871,83.040001,11468.477}; azimut=136; special="NONE"; id=30; side="EMPTY"; vehicle="US_WarfareBUAVterminal_Base_EP1"; lock="LOCKED"; skill=0.2; synchronizations[]={31}; }; class Item8 { position[]={5778.8662,98.689453,8560.459}; special="NONE"; id=39; side="EMPTY"; vehicle="Land_Fire"; leader=1; lock="LOCKED"; skill=1; }; class Item9 { position[]={5658.2563,82.08287,8893.4658}; azimut=82; special="NONE"; id=52; side="EMPTY"; vehicle="GuerillaCacheBox_EP1"; skill=0.3533113; init="this setPosATL [5655.43,8893.88,0.16806];this setDir 82.6172;this addMagazineCargo [""ACE_Bandage"", 50]; this addMagazineCargo [""ACE_Bodybag"", 50]; this addMagazineCargo [""ACE_Epinephrine"", 50]; this addMagazineCargo [""ACE_IV"", 50]; this addMagazineCargo [""ACE_LargeBandage"", 50]; this addMagazineCargo [""ACE_Medkit"", 50]; this addMagazineCargo [""ACE_Morphine"", 50]; this addMagazineCargo [""ACE_Plasma"", 50]; this addMagazineCargo [""ACE_Splint"", 50]; this addMagazineCargo [""ACE_Tourniquet"", 50];"; }; class Item10 { position[]={5976.0054,83.040001,11681.745}; special="NONE"; id=57; side="EMPTY"; vehicle="HeliHEmpty"; leader=1; skill=1; text="win1"; }; class Item11 { position[]={5992.9951,83.040001,11682.744}; special="NONE"; id=58; side="EMPTY"; vehicle="HeliHEmpty"; leader=1; skill=1; text="win2"; }; class Item12 { position[]={5713.6162,81.833878,8991.3906}; azimut=-9.7814703; id=167; side="EMPTY"; vehicle="UralReammo_TK_EP1"; skill=0.60000002; }; class Item13 { position[]={5716.8647,81.690842,8991.8857}; azimut=-9.7814703; id=168; side="EMPTY"; vehicle="UralRefuel_TK_EP1"; skill=0.60000002; }; class Item14 { position[]={5720.1685,81.573761,8992.3389}; azimut=-9.7814703; id=169; side="EMPTY"; vehicle="UralRepair_TK_EP1"; skill=0.60000002; }; class Item15 { position[]={5560.5171,78.230309,9324.2559}; azimut=-102.308; id=170; side="EMPTY"; vehicle="UralReammo_TK_EP1"; skill=0.60000002; }; class Item16 { position[]={5566.5054,78.203262,9325.5186}; azimut=-101.759; id=171; side="EMPTY"; vehicle="UralRefuel_TK_EP1"; skill=0.60000002; }; class Item17 { position[]={5572.1802,78.195251,9326.6416}; azimut=-100.989; id=172; side="EMPTY"; vehicle="UralRepair_TK_EP1"; skill=0.60000002; }; class Item18 { position[]={5966.9839,83.040001,11554.728}; azimut=136.02499; special="NONE"; id=177; side="EMPTY"; vehicle="MtvrReammo_DES_EP1"; leader=1; skill=1; init="clearWeaponCargo this; clearMagazineCargo this; this addMagazineCargo [""30Rnd_556x45_Stanag"", 50]; this addMagazineCargo [""HandGrenade_West"", 25]; this addMagazineCargo [""SmokeShell"", 25];"; }; class Item19 { position[]={5964.8438,83.040001,11552.418}; azimut=136.02499; special="NONE"; id=178; side="EMPTY"; vehicle="MtvrRefuel_DES_EP1"; leader=1; skill=1; }; class Item20 { position[]={5962.5903,83.040001,11550.22}; azimut=136.02499; special="NONE"; id=179; side="EMPTY"; vehicle="MtvrRepair_DES_EP1"; leader=1; skill=1; }; class Item21 { position[]={5938.3833,83.040001,11526.541}; azimut=136.02499; special="NONE"; id=180; side="EMPTY"; vehicle="MtvrReammo_DES_EP1"; leader=1; skill=1; init="clearWeaponCargo this; clearMagazineCargo this; this addMagazineCargo [""30Rnd_556x45_Stanag"", 50]; this addMagazineCargo [""HandGrenade_West"", 25]; this addMagazineCargo [""SmokeShell"", 25];"; }; class Item22 { position[]={5936.2432,83.040001,11524.231}; azimut=136.02499; special="NONE"; id=181; side="EMPTY"; vehicle="MtvrRefuel_DES_EP1"; leader=1; skill=1; }; class Item23 { position[]={5933.9897,83.040001,11522.033}; azimut=136.02499; special="NONE"; id=182; side="EMPTY"; vehicle="MtvrRepair_DES_EP1"; leader=1; skill=1; }; class Item24 { position[]={5910.293,83.040001,11497.442}; azimut=136.02499; special="NONE"; id=183; side="EMPTY"; vehicle="MtvrReammo_DES_EP1"; leader=1; skill=1; init="clearWeaponCargo this; clearMagazineCargo this; this addMagazineCargo [""30Rnd_556x45_Stanag"", 50]; this addMagazineCargo [""HandGrenade_West"", 25]; this addMagazineCargo [""SmokeShell"", 25];"; }; class Item25 { position[]={5908.1528,83.040001,11495.133}; azimut=136.02499; special="NONE"; id=184; side="EMPTY"; vehicle="MtvrRefuel_DES_EP1"; leader=1; skill=1; }; class Item26 { position[]={5905.8994,83.040001,11492.935}; azimut=136.02499; special="NONE"; id=185; side="EMPTY"; vehicle="MtvrRepair_DES_EP1"; leader=1; skill=1; }; class Item27 { position[]={5881.791,83.040001,11469.431}; azimut=136.02499; special="NONE"; id=186; side="EMPTY"; vehicle="MtvrReammo_DES_EP1"; leader=1; skill=1; init="clearWeaponCargo this; clearMagazineCargo this; this addMagazineCargo [""30Rnd_556x45_Stanag"", 50]; this addMagazineCargo [""HandGrenade_West"", 25]; this addMagazineCargo [""SmokeShell"", 25];"; }; class Item28 { position[]={5879.6509,83.040001,11467.121}; azimut=136.02499; special="NONE"; id=187; side="EMPTY"; vehicle="MtvrRefuel_DES_EP1"; leader=1; skill=1; }; class Item29 { position[]={5877.3975,83.040001,11464.923}; azimut=136.02499; special="NONE"; id=188; side="EMPTY"; vehicle="MtvrRepair_DES_EP1"; leader=1; skill=1; }; }; class Markers { items=21; class Item0 { position[]={5948.6553,83.040001,11499.533}; name="Base"; type="Faction_US"; }; class Item1 { position[]={5630.6997,81.919998,8913.041}; name="enemy"; type="mil_objective"; }; class Item2 { position[]={5632.1929,82.944244,8914.6377}; name="enemy1"; markerType="ELLIPSE"; type="Empty"; colorName="ColorRed"; a=150; b=150; }; class Item3 { position[]={5193.6152,157.66711,8834.6426}; name="resist"; text="Rebels"; type="mil_flag"; colorName="ColorGreen"; }; class Item4 { position[]={5256.4819,165.29967,8831.2471}; name="waypoint"; type="mil_arrow"; colorName="ColorGreen"; angle=450.32059; }; class Item5 { position[]={5295.459,156.62085,8829.9141}; name="waypoint_1"; type="mil_arrow"; colorName="ColorGreen"; angle=450.32059; }; class Item6 { position[]={5334.4375,148.3018,8837.9121}; name="waypoint_2"; type="mil_arrow"; colorName="ColorGreen"; angle=417.19403; }; class Item7 { position[]={5362.4204,135.46254,8856.2441}; name="waypoint_3"; type="mil_arrow"; colorName="ColorGreen"; angle=415.95251; }; class Item8 { position[]={5392.0693,119.90587,8879.9053}; name="waypoint_4"; type="mil_arrow"; colorName="ColorGreen"; angle=421.47684; }; class Item9 { position[]={5424.5068,114.07999,8896.3486}; name="waypoint_5"; type="mil_arrow"; colorName="ColorGreen"; angle=450.32059; }; class Item10 { position[]={5463.1509,96.173599,8897.6826}; name="waypoint_6"; type="mil_arrow"; colorName="ColorGreen"; angle=441.78467; }; class Item11 { position[]={5908.3652,83.040001,11470.831}; name="uav"; text="UAV"; type="mil_dot"; colorName="ColorBlue"; }; class Item12 { position[]={5781.6152,98.694588,8560.002}; name="enemy1_1"; markerType="ELLIPSE"; type="Empty"; colorName="ColorRed"; a=75; b=75; }; class Item13 { position[]={5569.123,78.200836,9344.1982}; name="enemy1_2"; markerType="ELLIPSE"; type="Empty"; colorName="ColorRed"; a=100; b=100; }; class Item14 { position[]={5334.375,148.17825,8838.4717}; name="waypoint_2_1"; type="mil_arrow"; colorName="ColorGreen"; angle=417.19403; }; class Item15 { position[]={5717.0815,81.687057,8991.7822}; name="ammo"; text="supply"; type="mil_dot"; colorName="ColorGreen"; }; class Item16 { position[]={5567.3525,78.201416,9325.9814}; name="ammo1"; text="supply"; type="mil_dot"; colorName="ColorGreen"; }; class Item17 { position[]={5964.4756,83.040001,11552.523}; name="refill"; text="supply"; type="mil_dot"; colorName="ColorBlue"; }; class Item18 { position[]={5935.3774,83.040001,11523.877}; name="refill_1"; text="supply"; type="mil_dot"; colorName="ColorBlue"; }; class Item19 { position[]={5908.5889,83.040001,11495.46}; name="refill_2"; text="supply"; type="mil_dot"; colorName="ColorBlue"; }; class Item20 { position[]={5879.7217,83.040001,11467.045}; name="refill_3"; text="supply"; type="mil_dot"; colorName="ColorBlue"; }; }; class Sensors { items=7; class Item0 { position[]={5202.6255,158.02505,8839.084}; a=0; b=0; activationBy="ALPHA"; interruptable=1; age="UNKNOWN"; text="Guerilla Charge"; class Effects { }; synchronizations[]={0,1,2}; }; class Item1 { position[]={5991.0679,83.040001,11520.489}; a=0; b=0; timeoutMin=5; timeoutMid=5; timeoutMax=5; interruptable=1; age="UNKNOWN"; expCond="!alive p1 && !alive p2 && !alive p3 && !alive p4"; class Effects { titleType="TEXT"; titleEffect="BLACK FADED"; title="Your squad has been eliminated!"; }; }; class Item2 { position[]={5993.124,83.040001,11520.489}; a=0; b=0; timeoutMin=15; timeoutMid=15; timeoutMax=15; interruptable=1; type="END3"; age="UNKNOWN"; expCond="!alive p1 && !alive p2 && !alive p3 && !alive p4"; expActiv="forceEnd;"; class Effects { }; }; class Item3 { position[]={5983.8359,83.040001,11679.066}; a=0; b=0; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; type="END2"; age="UNKNOWN"; expCond="!alive win1 && !alive win2"; expActiv="forceEnd;"; class Effects { }; }; class Item4 { position[]={5983.2886,83.040001,11688.556}; a=0; b=0; interruptable=1; age="UNKNOWN"; expCond="!alive win1 && !alive win2"; class Effects { titleType="TEXT"; title="MISSION ACCOMPLISHED!"; }; }; class Item5 { position[]={5621.5957,81.919998,8918.2842}; a=500; b=800; rectangular=1; activationBy="EAST"; activationType="NOT PRESENT"; interruptable=1; age="UNKNOWN"; expActiv="deleteVehicle win1; ""1a"" objStatus ""DONE""; tskobj_1a setTaskState ""SUCCEEDED""; obj_1a = true; publicVariable ""obj_1a""; ""1b"" objStatus ""DONE""; tskobj_1b setTaskState ""SUCCEEDED""; obj_1b = true; publicVariable ""obj_1b""; ""1c"" objStatus ""DONE""; tskobj_1c setTaskState ""SUCCEEDED""; obj_1c = true; publicVariable ""obj_1c""; ""1d"" objStatus ""DONE""; tskobj_1d setTaskState ""SUCCEEDED""; obj_1d = true; publicVariable ""obj_1d"";"; class Effects { }; synchronizations[]={3,4,5,6,7}; }; class Item6 { position[]={5914.8154,121.91953,7361.3511}; a=0; b=0; interruptable=1; age="UNKNOWN"; expCond="!alive a1 && !alive a2 && !alive a3 && !alive a4 && !alive a5 && !alive a6 && !alive a7 && !alive a8 && !alive a9 && !alive a10 && !alive a11 && !alive a12 && !alive a13 && !alive a14 && !alive a15 && !alive a16 && !alive a17 && !alive a18 && !alive a19 && !alive a20 && !alive a21 && !alive a22 && !alive a23"; expActiv="deleteVehicle win2; ""2a"" objStatus ""DONE""; tskobj_2a setTaskState ""SUCCEEDED""; obj_2a = true; publicVariable ""obj_2a""; ""2b"" objStatus ""DONE""; tskobj_2b setTaskState ""SUCCEEDED""; obj_2b = true; publicVariable ""obj_2b""; ""2c"" objStatus ""DONE""; tskobj_2c setTaskState ""SUCCEEDED""; obj_2c = true; publicVariable ""obj_2c""; ""2d"" objStatus ""DONE""; tskobj_2d setTaskState ""SUCCEEDED""; obj_2d = true; publicVariable ""obj_2d"";"; class Effects { }; }; }; }; class Intro { addOns[]= { "takistan" }; addOnsAuto[]= { "takistan" }; randomSeed=8061026; class Intel { startWeather=0.40000001; forecastWeather=0.40000001; year=2009; day=28; hour=16; minute=20; }; }; class OutroWin { addOns[]= { "takistan" }; addOnsAuto[]= { "takistan" }; randomSeed=994578; class Intel { startWeather=0.40000001; forecastWeather=0.40000001; year=2009; day=28; hour=16; minute=20; }; }; class OutroLoose { addOns[]= { "takistan" }; addOnsAuto[]= { "takistan" }; randomSeed=5844523; class Intel { startWeather=0.40000001; forecastWeather=0.40000001; year=2009; day=28; hour=16; minute=20; }; }; Overview

Fly the little birds and take out the Takistan Army at Bastam then fight off the counter attack. Guerilla fighters will be supporting you.

by Phantom Six

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